Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/Statistics.java
Evan Debenham aed303672a V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00

97 lines
2.9 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon;
import com.watabou.utils.Bundle;
public class Statistics {
public static int goldCollected;
public static int deepestFloor;
public static int enemiesSlain;
public static int foodEaten;
public static int potionsCooked;
public static int piranhasKilled;
public static int nightHunt;
public static int ankhsUsed;
public static float duration;
public static boolean qualifiedForNoKilling = false;
public static boolean completedWithNoKilling = false;
public static boolean amuletObtained = false;
public static void reset() {
goldCollected = 0;
deepestFloor = 0;
enemiesSlain = 0;
foodEaten = 0;
potionsCooked = 0;
piranhasKilled = 0;
nightHunt = 0;
ankhsUsed = 0;
duration = 0;
qualifiedForNoKilling = false;
amuletObtained = false;
}
private static final String GOLD = "score";
private static final String DEEPEST = "maxDepth";
private static final String SLAIN = "enemiesSlain";
private static final String FOOD = "foodEaten";
private static final String ALCHEMY = "potionsCooked";
private static final String PIRANHAS = "priranhas";
private static final String NIGHT = "nightHunt";
private static final String ANKHS = "ankhsUsed";
private static final String DURATION = "duration";
private static final String AMULET = "amuletObtained";
public static void storeInBundle( Bundle bundle ) {
bundle.put( GOLD, goldCollected );
bundle.put( DEEPEST, deepestFloor );
bundle.put( SLAIN, enemiesSlain );
bundle.put( FOOD, foodEaten );
bundle.put( ALCHEMY, potionsCooked );
bundle.put( PIRANHAS, piranhasKilled );
bundle.put( NIGHT, nightHunt );
bundle.put( ANKHS, ankhsUsed );
bundle.put( DURATION, duration );
bundle.put( AMULET, amuletObtained );
}
public static void restoreFromBundle( Bundle bundle ) {
goldCollected = bundle.getInt( GOLD );
deepestFloor = bundle.getInt( DEEPEST );
enemiesSlain = bundle.getInt( SLAIN );
foodEaten = bundle.getInt( FOOD );
potionsCooked = bundle.getInt( ALCHEMY );
piranhasKilled = bundle.getInt( PIRANHAS );
nightHunt = bundle.getInt( NIGHT );
ankhsUsed = bundle.getInt( ANKHS );
duration = bundle.getFloat( DURATION );
amuletObtained = bundle.getBoolean( AMULET );
}
}