e51025de0c
- added a safety check for when an amoked character dies - added a safety check when ghouls die over pits - mobs looking for a new enemy when aggroed on an invincible one - made Tengu's 2nd phase jumping slightly more permissive - fixed a logic error when placing enemies - added a safety check in WndWandmaker - added a safety sync check when playing a sample |
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src/main/java/com/watabou | ||
build.gradle |