/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.ui; import com.shatteredpixel.shatteredpixeldungeon.levels.Level; import com.shatteredpixel.shatteredpixeldungeon.levels.Room; import com.watabou.noosa.Image; import com.watabou.utils.Bundlable; import com.watabou.utils.Bundle; import java.util.ArrayList; public abstract class CustomTileVisual extends Image implements Bundlable { protected static final int TILE_SIZE = 16; public String name; protected String tx; //string for resource file protected int txX, txY; //position(in tiles) within resource file //bundleable offsets from the standard texture xy, useful for mapping larger than 1x1 textures to many tiles //(e.g. mapping a 3x3 texture to a room, where the corners are walls and the center is the floor) protected int ofsX = 0, ofsY = 0; public int tileX, tileY; //x and y coords for texture within a level public int tileW = 1, tileH = 1; //width and height in tiles public void pos(int pos) { pos( pos%Level.WIDTH, pos/Level.WIDTH ); } public void pos(int tileX, int tileY){ this.tileX = tileX; this.tileY = tileY; } public String desc(){ return null; } public CustomTileVisual create() { texture(tx); frame(texture.uvRect((txX + ofsX) * TILE_SIZE, (txY + ofsY) * TILE_SIZE, (txX + ofsX + tileW) * TILE_SIZE, (txY + ofsY + tileH) * TILE_SIZE)); x = tileX*TILE_SIZE; y = tileY*TILE_SIZE; return this; } //returns a number of 1x1 tiles to fill a room, based on a 3x3 texture, not dissimilar to a ninepatch. public static ArrayList CustomTilesForRoom(Room r, Class c){ ArrayList result = new ArrayList<>(); try { for (int x = r.left; x <= r.right; x++) { for (int y = r.top; y <= r.bottom; y++) { CustomTileVisual vis = c.newInstance(); if (x == r.right) vis.ofsX = 2; else if (x != r.left) vis.ofsX = 1; if (y == r.bottom) vis.ofsY = 2; else if (y != r.top) vis.ofsY = 1; vis.pos(x, y); result.add(vis); } } } catch (InstantiationException | IllegalAccessException e) { throw new RuntimeException("Something went wrong while making a bunch of tile visuals for a room!", e); } return result; } private static final String TILE_X = "tileX"; private static final String TILE_Y = "tileY"; private static final String OFS_X = "ofsX"; private static final String OFS_Y = "ofsY"; @Override public void restoreFromBundle(Bundle bundle) { tileX = bundle.getInt(TILE_X); tileY = bundle.getInt(TILE_Y); //if these weren't stored they will default to 0 ofsX = bundle.getInt(OFS_X); ofsY = bundle.getInt(OFS_Y); } @Override public void storeInBundle(Bundle bundle) { bundle.put(TILE_X, tileX); bundle.put(TILE_Y, tileY); //don't need to store this in all cases if (ofsX != 0 || ofsY != 0){ bundle.put(OFS_X, ofsX); bundle.put(OFS_Y, ofsY); } } }