/* * Pixel Dungeon * Copyright (C) 2012-2014 Oleg Dolya * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.items; import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet; public class Ankh extends Item { { stackable = true; name = "Ankh"; image = ItemSpriteSheet.ANKH; } @Override public boolean isUpgradable() { return false; } @Override public boolean isIdentified() { return true; } @Override public String info() { return "The ancient symbol of immortality grants an ability to return to life after death. " + "Upon resurrection all non-equipped items are lost."; } @Override public int price() { return 50 * quantity; } }