/* * Pixel Dungeon * Copyright (C) 2012-2014 Oleg Dolya * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon; public class ResultDescriptions { // Mobs public static final String MOB = "Killed by %s"; public static final String UNIQUE = "Killed by the %s"; public static final String NAMED = "Killed by %s"; // Items public static final String ITEM = "Killed by your own %s"; public static final String GLYPH = "Killed by the %s"; // Dungeon features public static final String TRAP = "Killed by a %s"; // Debuffs & blobs public static final String BURNING = "Burned to Ash"; public static final String HUNGER = "Starved to Death"; public static final String POISON = "Succumbed to Poison"; public static final String GAS = "Suffocated"; public static final String BLEEDING = "Bled to Death"; public static final String OOZE = "Melted Away"; public static final String FALL = "Died on Impact"; public static final String WIN = "Obtained the Amulet of Yendor"; }