package com.shatteredpixel.shatteredpixeldungeon.sprites; import com.shatteredpixel.shatteredpixeldungeon.Assets; import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.DungeonTilemap; import com.shatteredpixel.shatteredpixeldungeon.levels.Level; import com.shatteredpixel.shatteredpixeldungeon.levels.traps.Trap; import com.watabou.noosa.Image; import com.watabou.noosa.TextureFilm; public class TrapSprite extends Image { private static TextureFilm frames; private int pos = -1; public TrapSprite() { super( Assets.TRAPS ); if (frames == null) { frames = new TextureFilm( texture, 16, 16 ); } origin.set( 8, 12 ); } public TrapSprite( int image ) { this(); reset( image ); } public void reset( Trap trap ) { revive(); reset( trap.image + (((Dungeon.depth-1) / 5) * 8) ); alpha( 1f ); pos = trap.pos; x = (pos % Level.WIDTH) * DungeonTilemap.SIZE; y = (pos / Level.WIDTH) * DungeonTilemap.SIZE; } public void reset( int image ) { frame( frames.get( image ) ); } }