/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.messages; import java.util.Locale; public enum Languages { ENGLISH("english", "", Status.REVIEWED, null, null), RUSSIAN("русский", "ru", Status.REVIEWED, new String[]{"ConsideredHamster", "Inevielle", "Yarikonline"}, new String[]{"HerrGotlieb", "Shamahan"}), KOREAN("한국어", "ko", Status.REVIEWED, new String[]{"Flameblast12"}, new String[]{"Ddojin0115", "Eeeei", "lsiebnie", "WondarRabb1t"}), CHINESE("中文", "zh", Status.UNREVIEWED, null, null), //Simplified PORTUGUESE("português", "pt", Status.UNREVIEWED, null, null), //Brazillian GERMAN("deutsch", "de", Status.INCOMPLETE, null, null), POLISH("polski", "pl", Status.INCOMPLETE, null, null), SPANISH("español", "es", Status.INCOMPLETE, null, null), FRENCH("français", "fr", Status.INCOMPLETE, null, null); public enum Status{ //below 60% complete languages are not added. INCOMPLETE, //60-99% complete UNREVIEWED, //100% complete REVIEWED //100% reviewed } private String name; private String code; private Status status; private String[] reviewers; private String[] translators; Languages(String name, String code, Status status, String[] reviewers, String[] translators){ this.name = name; this.code = code; this.status = status; this.reviewers = reviewers; this.translators = translators; } public String nativeName(){ return name; } public String code(){ return code; } public Status status(){ return status; } public static Languages matchLocale(Locale locale){ return matchCode(locale.getLanguage()); } public static Languages matchCode(String code){ for (Languages lang : Languages.values()){ if (lang.code().equals(code)) return lang; } return ENGLISH; } }