/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.scenes; import android.content.Intent; import android.net.Uri; import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon; import com.shatteredpixel.shatteredpixeldungeon.ui.ExitButton; import com.watabou.input.Touchscreen.Touch; import com.watabou.noosa.BitmapTextMultiline; import com.watabou.noosa.Camera; import com.watabou.noosa.Game; import com.watabou.noosa.Image; import com.watabou.noosa.TouchArea; import com.shatteredpixel.shatteredpixeldungeon.effects.Flare; import com.shatteredpixel.shatteredpixeldungeon.ui.Archs; import com.shatteredpixel.shatteredpixeldungeon.ui.Icons; import com.shatteredpixel.shatteredpixeldungeon.ui.Window; public class AboutScene extends PixelScene { private static final String TTL_SHPX = "Shattered Pixel Dungeon"; private static final String TXT_SHPX = "Design, Code, & Graphics: Evan\n\n" + "Shattered Pixel is Evan's online home, check it out:"; private static final String LNK_SHPX = "ShatteredPixel.com"; private static final String TTL_WATA = "Original Pixel Dungeon"; private static final String TXT_WATA = "Code & Graphics: Watabou\n" + "Music: Cube_Code\n\n" + "Visit Watabou for more info:"; private static final String LNK_WATA = "pixeldungeon.watabou.ru"; @Override public void create() { super.create(); final float colWidth = Camera.main.width / (ShatteredPixelDungeon.landscape() ? 2 : 1); final float colTop = (Camera.main.height / 2) - (ShatteredPixelDungeon.landscape() ? 30 : 90); final float wataOffset = ShatteredPixelDungeon.landscape() ? colWidth : 0; Image shpx = Icons.SHPX.get(); shpx.x = align( (colWidth - shpx.width()) / 2 ); shpx.y = align( colTop ); add( shpx ); new Flare( 7, 64 ).color( 0x225511, true ).show( shpx, 0 ).angularSpeed = +20; BitmapTextMultiline shpxtitle = createMultiline( TTL_SHPX, 8 ); shpxtitle.maxWidth = (int) Math.min( colWidth, 120 ); shpxtitle.measure(); shpxtitle.hardlight( Window.SHPX_COLOR ); add( shpxtitle ); shpxtitle.x = align( (colWidth - shpxtitle.width()) / 2 ); shpxtitle.y = align( shpx.y + shpx.height + 5 ); BitmapTextMultiline shpxtext = createMultiline( TXT_SHPX, 8 ); shpxtext.maxWidth = shpxtitle.maxWidth; shpxtext.measure(); add( shpxtext ); shpxtext.x = align( (colWidth - shpxtext.width()) / 2 ); shpxtext.y = align( shpxtitle.y + shpxtitle.height() + 12 ); BitmapTextMultiline shpxlink = createMultiline( LNK_SHPX, 8 ); shpxlink.maxWidth = shpxtitle.maxWidth; shpxlink.measure(); shpxlink.hardlight( Window.SHPX_COLOR ); add( shpxlink ); shpxlink.x = shpxtext.x; shpxlink.y = shpxtext.y + shpxtext.height(); TouchArea shpxhotArea = new TouchArea( shpxlink ) { @Override protected void onClick( Touch touch ) { Intent intent = new Intent( Intent.ACTION_VIEW, Uri.parse( "http://" + LNK_SHPX ) ); Game.instance.startActivity( intent ); } }; add( shpxhotArea ); Image wata = Icons.WATA.get(); wata.x = align( wataOffset + (colWidth - wata.width()) / 2 ); wata.y = align( ShatteredPixelDungeon.landscape() ? colTop: shpxlink.y + wata.height + 20); add( wata ); new Flare( 7, 64 ).color( 0x112233, true ).show( wata, 0 ).angularSpeed = +20; BitmapTextMultiline wataTitle = createMultiline( TTL_WATA, 8 ); wataTitle.maxWidth = (int) Math.min( colWidth, 120 ); wataTitle.measure(); wataTitle.hardlight(Window.TITLE_COLOR); add( wataTitle ); wataTitle.x = align( wataOffset + (colWidth - wataTitle.width()) / 2 ); wataTitle.y = align( wata.y + wata.height + 11 ); BitmapTextMultiline wataText = createMultiline( TXT_WATA, 8 ); wataText.maxWidth = wataTitle.maxWidth; wataText.measure(); add( wataText ); wataText.x = align( wataOffset + (colWidth - wataText.width()) / 2 ); wataText.y = align( wataTitle.y + wataTitle.height() + 12 ); BitmapTextMultiline wataLink = createMultiline( LNK_WATA, 8 ); wataLink.maxWidth = wataTitle.maxWidth; wataLink.measure(); wataLink.hardlight(Window.TITLE_COLOR); add(wataLink); wataLink.x = wataText.x; wataLink.y = wataText.y + wataText.height(); TouchArea hotArea = new TouchArea( wataLink ) { @Override protected void onClick( Touch touch ) { Intent intent = new Intent( Intent.ACTION_VIEW, Uri.parse( "http://" + LNK_WATA ) ); Game.instance.startActivity( intent ); } }; add( hotArea ); Archs archs = new Archs(); archs.setSize( Camera.main.width, Camera.main.height ); addToBack( archs ); ExitButton btnExit = new ExitButton(); btnExit.setPos( Camera.main.width - btnExit.width(), 0 ); add( btnExit ); fadeIn(); } @Override protected void onBackPressed() { ShatteredPixelDungeon.switchNoFade(TitleScene.class); } }