Commit Graph

14 Commits

Author SHA1 Message Date
Evan Debenham
d829e63f19 v0.3.2: added prison guards 2015-11-08 04:03:54 -05:00
Evan Debenham
23cb08406a v0.3.2: added in a painter for the rot garden with some basic sprites 2015-11-08 04:03:47 -05:00
Evan Debenham
d668f6e587 v0.3.2: added in a painter for the mass grave room 2015-11-08 04:03:45 -05:00
Evan Debenham
bae3815475 v0.3.1d: added custom tiles to the weak floor room, as a hint for the pit room below 2015-09-15 21:33:02 -04:00
Evan Debenham
5cff3a6191 v0.3.1d: added a health bar for bosses 2015-09-15 21:33:01 -04:00
Evan Debenham
d29c9995a5 v0.3.1b: updated font scaling to be less blurry 2015-09-04 01:59:09 -04:00
Evan Debenham
f6f10bca2e v0.3.1: overhauled font system, now only uses 2 bitmaps with one used in most cases. 2015-08-24 13:04:23 -04:00
Evan Debenham
684c2caacb updated license information 2015-06-12 16:44:09 -04:00
Evan Debenham
cebdff0221 cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham
40c0d61dfa v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet) 2015-06-07 21:55:18 -04:00
Evan Debenham
5325268220 Source Release: standardized some things between open source and closed source. 2015-03-02 19:36:09 -05:00
Evan Debenham
a2670f2a36 Merging 1.7.5 Source: core changes 2015-02-06 10:03:40 -05:00
Evan Debenham
92a17f392e Merging Source v1.7.2: top-level class changes 2014-10-17 02:16:42 -04:00
Evan Debenham
aed303672a V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00