Evan Debenham
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976ff5cb96
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v0.3.0c: centralized general sign placement logic, fixed a bug where traps would sometimes appear over signs.
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2015-06-07 21:55:26 -04:00 |
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Evan Debenham
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85a907d14e
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v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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4e34e81365
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v0.3.0: improved previous hunger mechanics changes, now better coded & clarified
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2015-06-07 21:54:26 -04:00 |
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Evan Debenham
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462f4c9d8b
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v0.2.2: gave heroes remains a unique heap type & sprite
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2014-10-30 10:02:25 -04:00 |
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Evan Debenham
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1e62a6bd88
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Merging Source v1.7.2: level changes
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2014-10-20 22:55:37 -04:00 |
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Evan Debenham
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0e0faecc25
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V0.2.1 : Unblessed Ankh will now only reset a boss level when the level is locked.
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2014-10-13 03:19:35 -04:00 |
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Evan Debenham
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aed303672a
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V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
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2014-08-03 14:46:22 -04:00 |
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