Evan Debenham
b110c0db8c
v0.3.4a: re-added align methods pt.2
...
Also moved rendered text multiline into the core game
2016-02-22 16:48:08 -05:00
Evan Debenham
b70e70d74b
v0.3.4: added externalized rankings descriptions
2016-02-22 16:22:44 -05:00
Evan Debenham
ac967fad27
v0.3.4: reworked rankings to store their cause instead of a result string
2016-02-22 16:20:34 -05:00
Evan Debenham
8e508ab040
v0.3.4: switched to rendered text in a bunch of places
2016-02-22 16:12:48 -05:00
Evan Debenham
d8b74a3a0e
v0.3.4 externalized most scene strings
2016-02-22 15:31:07 -05:00
Evan Debenham
6313619de7
v0.3.1d: removed strict pixel align pt.2
...
there is no need to enforce whole interger positions for UI elements. Especially with the recent font changes this was causing alignment problems on high resolution displays.
Elements with non-whole number sizes and positions should be used sparingly, but there's no reason to strictly align them.
2015-09-15 21:32:59 -04:00
Evan Debenham
684c2caacb
updated license information
2015-06-12 16:44:09 -04:00
Evan Debenham
cebdff0221
cleaned up formatting:
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- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham
9f9e117c95
Merging Source v1.7.2: scene changes
2014-10-18 04:59:03 -04:00
Evan Debenham
aed303672a
V0.1.0 Partial Commit
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changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00