diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Brute.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Brute.java index d6c3e8c2c..7a2d0415f 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Brute.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Brute.java @@ -81,8 +81,8 @@ public class Brute extends Mob { enraged = true; spend( TICK ); if (Dungeon.visible[pos]) { - GLog.w( Messages.get(this, "engraged_text") ); - sprite.showStatus( CharSprite.NEGATIVE, Messages.get(this, "engraged") ); + GLog.w( Messages.get(this, "enraged_text") ); + sprite.showStatus( CharSprite.NEGATIVE, Messages.get(this, "enraged") ); } } } diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java index 63e5932a2..b333fd1d2 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java @@ -458,7 +458,7 @@ public abstract class Mob extends Char { } if (Dungeon.hero.isAlive() && !Dungeon.visible[pos]) { - GLog.i( Messages.get(this, "dead") ); + GLog.i( Messages.get(this, "died") ); } } diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/potions/PotionOfInvisibility.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/potions/PotionOfInvisibility.java index 1af706772..f089ac8cd 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/potions/PotionOfInvisibility.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/potions/PotionOfInvisibility.java @@ -38,7 +38,7 @@ public class PotionOfInvisibility extends Potion { public void apply( Hero hero ) { setKnown(); Buff.affect( hero, Invisibility.class, Invisibility.DURATION ); - GLog.i( Messages.get(this, "invisble") ); + GLog.i( Messages.get(this, "invisible") ); Sample.INSTANCE.play( Assets.SND_MELD ); } diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties b/src/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties index 785f69be5..d7b9859cb 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties +++ b/src/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties @@ -426,8 +426,8 @@ actors.mobs.monk.desc=These monks are fanatics, who devoted themselves to protec actors.mobs.newbornelemental.name=newborn fire elemental actors.mobs.newbornelemental.desc=Fire elementals are a byproduct of summoning greater entities. They are too chaotic in their nature to be controlled by even the most powerful demonologist.\n\nThis fire elemental is freshy summoned, and is weakened as a result. In this state is it especially vulnerable to the cold. Its offensive capabilities are still great though, caution is advised. -actors.mobs.pirahna.name=giant piranha -actors.mobs.pirahna.desc=These carnivorous fish are not natural inhabitants of underground pools. They were bred specifically to protect flooded treasure vaults. +actors.mobs.piranha.name=giant piranha +actors.mobs.piranha.desc=These carnivorous fish are not natural inhabitants of underground pools. They were bred specifically to protect flooded treasure vaults. actors.mobs.rat.name=marsupial rat actors.mobs.rat.desc=Marsupial rats are aggressive but rather weak denizens of the sewers. They have a nasty bite, but are only life threatening in large numbers. diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/messages/windows/windows.properties b/src/com/shatteredpixel/shatteredpixeldungeon/messages/windows/windows.properties index 75a8e99d2..80770ca17 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/messages/windows/windows.properties +++ b/src/com/shatteredpixel/shatteredpixeldungeon/messages/windows/windows.properties @@ -1,4 +1,4 @@ -windows.wndblacksmith.prompt=Ok, a deal is a deal, dat's what I can do for you: I can reforge 2 items and turn them into one of a better quality. +windows.wndblacksmith.prompt=Ok, a deal is a deal, here's what I can do for you: I can reforge 2 items and turn them into one of a better quality. windows.wndblacksmith.select=Select an item to reforge windows.wndblacksmith.reforge=Reforge them diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/windows/WndBlacksmith.java b/src/com/shatteredpixel/shatteredpixeldungeon/windows/WndBlacksmith.java index 631228a38..78d8e43f1 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/windows/WndBlacksmith.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/windows/WndBlacksmith.java @@ -70,7 +70,7 @@ public class WndBlacksmith extends Window { @Override protected void onClick() { btnPressed = btnItem1; - GameScene.selectItem( itemSelector, WndBag.Mode.UPGRADEABLE, Messages.get(this, "select") ); + GameScene.selectItem( itemSelector, WndBag.Mode.UPGRADEABLE, Messages.get(WndBlacksmith.class, "select") ); } }; btnItem1.setRect( (WIDTH - BTN_GAP) / 2 - BTN_SIZE, message.y + message.height() + BTN_GAP, BTN_SIZE, BTN_SIZE ); @@ -80,7 +80,7 @@ public class WndBlacksmith extends Window { @Override protected void onClick() { btnPressed = btnItem2; - GameScene.selectItem( itemSelector, WndBag.Mode.UPGRADEABLE, Messages.get(this, "select") ); + GameScene.selectItem( itemSelector, WndBag.Mode.UPGRADEABLE, Messages.get(WndBlacksmith.class, "select") ); } }; btnItem2.setRect( btnItem1.right() + BTN_GAP, btnItem1.top(), BTN_SIZE, BTN_SIZE );