v0.3.5a: manifest commit
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="97"
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android:versionName="0.3.5"
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android:versionCode="99"
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android:versionName="0.3.5a"
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -37,6 +37,14 @@ import com.watabou.noosa.ui.Component;
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public class ChangesScene extends PixelScene {
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private static final String TXT_Update =
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"_v0.3.5a:_\n" +
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"- Reduced warrior shield charge earlygame\n" +
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"- Reduced berserker damage at higher HP\n" +
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"- Increased berserk exhaust damage penalty\n" +
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"- Increased power of 2,4,6 combo finishers\n" +
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"- Translation updates\n" +
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"- Various bugfixes\n" +
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"\n" +
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"_v0.3.5:_\n" +
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"Warrior Rework:\n" +
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"- Starting STR down to 10, from 11\n" +
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@ -64,17 +72,12 @@ public class ChangesScene extends PixelScene {
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"- Can now examine multiple things in one tile\n" +
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"- Classic font added for Russian language\n" +
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"- Added Hungarian language\n" +
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"- Translation Updates\n" +
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"- Various bugfixes\n" +
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"\n"+
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"_v0.3.4:_ Multiple language support\n" +
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"\n" +
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"_v0.3.3:_ Support for Google Play Games\n" +
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"\n" +
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"_v0.3.2:_\n" +
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"- Prison rework: new enemies, quests, etc.\n" +
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"- Mastery Book only available after floor 10\n" +
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"- Hunger damage now scales with hero level\n" +
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"_v0.3.2:_ Prison Rework & Balance Changes\n" +
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"\n" +
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"_v0.3.1:_ Traps reworked & UI upgrades\n" +
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"\n" +
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