v0.7.5b: fixed further cases of text being rendered from the actor thread
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@ -17,6 +17,7 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.WardSprite;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndOptions;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Callback;
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@ -362,6 +363,9 @@ public class WandOfWarding extends Wand {
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@Override
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public boolean interact() {
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Game.runOnRenderThread(new Callback() {
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@Override
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public void call() {
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GameScene.show(new WndOptions( Messages.get(this, "dismiss_title"),
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Messages.get(this, "dismiss_body"),
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Messages.get(this, "dismiss_confirm"),
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@ -373,6 +377,8 @@ public class WandOfWarding extends Wand {
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}
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}
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});
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}
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});
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return true;
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}
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