diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/levels/CavesLevel.java b/src/com/shatteredpixel/shatteredpixeldungeon/levels/CavesLevel.java index a1e559b5a..1561caca4 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/levels/CavesLevel.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/levels/CavesLevel.java @@ -20,6 +20,7 @@ */ package com.shatteredpixel.shatteredpixeldungeon.levels; +import com.shatteredpixel.shatteredpixeldungeon.levels.traps.*; import com.watabou.noosa.Game; import com.watabou.noosa.Group; import com.watabou.noosa.Scene; @@ -60,6 +61,22 @@ public class CavesLevel extends RegularLevel { protected boolean[] grass() { return Patch.generate( feeling == Feeling.GRASS ? 0.55f : 0.35f, 3 ); } + + @Override + protected Class[] trapClasses() { + return new Class[]{ FireTrap.class, FrostTrap.class, PoisonTrap.class, SpearTrap.class, VenomTrap.class, + ExplosiveTrap.class, FlashingTrap.class, GrippingTrap.class, ParalyticTrap.class, LightningTrap.class, RockfallTrap.class, OozeTrap.class, + ConfusionTrap.class, FlockTrap.class, GuardianTrap.class, PitfallTrap.class, SummoningTrap.class, TeleportationTrap.class, + WarpingTrap.class}; + } + + @Override + protected float[] trapChances() { + return new float[]{ 8, 8, 8, 8, 8, + 4, 4, 4, 4, 4, 4, 4, + 2, 2, 2, 2, 2, 2, + 1 }; + } @Override protected boolean assignRoomType() { diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/levels/CityLevel.java b/src/com/shatteredpixel/shatteredpixeldungeon/levels/CityLevel.java index 2a3c000ef..aefe6868c 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/levels/CityLevel.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/levels/CityLevel.java @@ -20,6 +20,7 @@ */ package com.shatteredpixel.shatteredpixeldungeon.levels; +import com.shatteredpixel.shatteredpixeldungeon.levels.traps.*; import com.watabou.noosa.Scene; import com.watabou.noosa.particles.Emitter; import com.watabou.noosa.particles.PixelParticle; @@ -55,6 +56,22 @@ public class CityLevel extends RegularLevel { protected boolean[] grass() { return Patch.generate( feeling == Feeling.GRASS ? 0.60f : 0.40f, 3 ); } + + @Override + protected Class[] trapClasses() { + return new Class[]{ BlazingTrap.class, FrostTrap.class, SpearTrap.class, VenomTrap.class, + ExplosiveTrap.class, GrippingTrap.class, LightningTrap.class, RockfallTrap.class, OozeTrap.class, WeakeningTrap.class, + CursingTrap.class, FlockTrap.class, GuardianTrap.class, PitfallTrap.class, SummoningTrap.class, TeleportationTrap.class, + DisarmingTrap.class, WarpingTrap.class}; + } + + @Override + protected float[] trapChances() { + return new float[]{ 8, 8, 8, 8, + 4, 4, 4, 4, 4, 4, + 2, 2, 2, 2, 2, 2, + 1, 1 }; + } @Override protected boolean assignRoomType() { diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/levels/HallsLevel.java b/src/com/shatteredpixel/shatteredpixeldungeon/levels/HallsLevel.java index 6c9d6d6e6..afbc3e5e2 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/levels/HallsLevel.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/levels/HallsLevel.java @@ -24,6 +24,7 @@ import javax.microedition.khronos.opengles.GL10; import android.opengl.GLES20; +import com.shatteredpixel.shatteredpixeldungeon.levels.traps.*; import com.watabou.noosa.Game; import com.watabou.noosa.Group; import com.watabou.noosa.Scene; @@ -69,6 +70,22 @@ public class HallsLevel extends RegularLevel { protected boolean[] grass() { return Patch.generate( feeling == Feeling.GRASS ? 0.55f : 0.30f, 3 ); } + + @Override + protected Class[] trapClasses() { + return new Class[]{ BlazingTrap.class, DisintegrationTrap.class, FrostTrap.class, SpearTrap.class, VenomTrap.class, + ExplosiveTrap.class, GrippingTrap.class, LightningTrap.class, OozeTrap.class, WeakeningTrap.class, + CursingTrap.class, FlockTrap.class, GrimTrap.class, GuardianTrap.class, SummoningTrap.class, TeleportationTrap.class, + DisarmingTrap.class, DistortionTrap.class, WarpingTrap.class}; + } + + @Override + protected float[] trapChances() { + return new float[]{ 8, 8, 8, 8, 8, + 4, 4, 4, 4, 4, + 2, 2, 2, 2, 2, 2, + 1, 1, 1 }; + } @Override protected void decorate() {