v0.3.1: better settings menu, landscape/portrait can now be changed from ingame.
This commit is contained in:
parent
2cdebfe164
commit
f8a99c6533
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@ -28,6 +28,7 @@
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<activity
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<activity
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android:label="@string/app_name"
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android:label="@string/app_name"
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android:name=".ShatteredPixelDungeon"
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android:name=".ShatteredPixelDungeon"
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android:configChanges="keyboardHidden|orientation|screenSize"
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android:screenOrientation="portrait">
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android:screenOrientation="portrait">
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<intent-filter >
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<intent-filter >
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<action android:name="android.intent.action.MAIN" />
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<action android:name="android.intent.action.MAIN" />
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@ -1,149 +0,0 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2015 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.ui;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.watabou.noosa.BitmapText;
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import com.watabou.noosa.Game;
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public class WndDisplay extends Window {
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private static final int WIDTH = 112;
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private static final int SLIDER_HEIGHT = 25;
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private static final int BTN_HEIGHT = 20;
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private static final int GAP_SML = 2;
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private static final int GAP_LRG = 10;
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public WndDisplay() {
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//***Screen Options***
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OptionSlider scale = new OptionSlider("UI Scale",
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(int)Math.ceil(2* Game.density)+ "X",
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PixelScene.maxDefaultZoom + "X",
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(int)Math.ceil(2* Game.density),
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PixelScene.maxDefaultZoom ) {
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@Override
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protected void onChange() {
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ShatteredPixelDungeon.scale(getSelectedValue());
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ShatteredPixelDungeon.resetScene();
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}
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};
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scale.setSelectedValue(PixelScene.defaultZoom);
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if ((int)Math.ceil(2* Game.density) < PixelScene.maxDefaultZoom) {
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scale.setRect(0, 0, WIDTH, SLIDER_HEIGHT);
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add(scale);
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} else {
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scale.setRect(0, 0, 0, 0);
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}
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CheckBox chkImmersive = new CheckBox( "Hide Software Keys" ) {
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@Override
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protected void onClick() {
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super.onClick();
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ShatteredPixelDungeon.immerse(checked());
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}
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};
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chkImmersive.setRect( 0, scale.bottom() + GAP_SML, WIDTH, BTN_HEIGHT );
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chkImmersive.checked( ShatteredPixelDungeon.immersed() );
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chkImmersive.enable( android.os.Build.VERSION.SDK_INT >= 19 );
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add(chkImmersive);
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//***Brightness Option***
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OptionSlider brightness = new OptionSlider("Brightness", "Dark", "Bright", -2, 4) {
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@Override
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protected void onChange() {
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ShatteredPixelDungeon.brightness(getSelectedValue());
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}
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};
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brightness.setSelectedValue(ShatteredPixelDungeon.brightness());
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brightness.setRect(0, chkImmersive.bottom() + GAP_LRG, WIDTH, SLIDER_HEIGHT);
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add(brightness);
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//***Interface Options***
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BitmapText barDesc = PixelScene.createText("Toolbar Mode:", 9);
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barDesc.measure();
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barDesc.x = (WIDTH-barDesc.width())/2;
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barDesc.y = brightness.bottom() + GAP_LRG;
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add(barDesc);
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RedButton btnSplit = new RedButton("Split"){
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@Override
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protected void onClick() {
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ShatteredPixelDungeon.toolbarMode(Toolbar.Mode.SPLIT.name());
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Toolbar.updateLayout();
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}
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};
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btnSplit.setRect( 1, barDesc.y + barDesc.height(), 36, BTN_HEIGHT);
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add(btnSplit);
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RedButton btnGrouped = new RedButton("Group"){
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@Override
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protected void onClick() {
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ShatteredPixelDungeon.toolbarMode(Toolbar.Mode.GROUP.name());
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Toolbar.updateLayout();
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}
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};
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btnGrouped.setRect( btnSplit.right()+1, barDesc.y + barDesc.height(), 36, BTN_HEIGHT);
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add(btnGrouped);
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RedButton btnCentered = new RedButton("Center"){
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@Override
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protected void onClick() {
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ShatteredPixelDungeon.toolbarMode(Toolbar.Mode.CENTER.name());
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Toolbar.updateLayout();
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}
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};
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btnCentered.setRect(btnGrouped.right()+1, barDesc.y + barDesc.height(), 36, BTN_HEIGHT);
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add(btnCentered);
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OptionSlider slots = new OptionSlider("Quickslots", "0", "4", 0, 4) {
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@Override
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protected void onChange() {
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ShatteredPixelDungeon.quickSlots( getSelectedValue() );
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Toolbar.updateLayout();
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}
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};
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slots.setSelectedValue(ShatteredPixelDungeon.quickSlots());
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slots.setRect(0, btnGrouped.bottom() + GAP_SML, WIDTH, SLIDER_HEIGHT);
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add(slots);
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CheckBox chkFlip = new CheckBox("Flip Toolbar"){
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@Override
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protected void onClick() {
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super.onClick();
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ShatteredPixelDungeon.flippedUI(checked());
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Toolbar.updateLayout();
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}
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};
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chkFlip.setRect(0, slots.bottom() + GAP_SML, WIDTH, BTN_HEIGHT);
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chkFlip.checked(ShatteredPixelDungeon.flippedUI());
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add(chkFlip);
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resize(WIDTH, (int) chkFlip.bottom());
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}
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}
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@ -1,94 +0,0 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2015 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.windows;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.ui.CheckBox;
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import com.shatteredpixel.shatteredpixeldungeon.ui.OptionSlider;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.audio.Music;
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import com.watabou.noosa.audio.Sample;
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public class WndAudio extends Window {
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private static final int WIDTH = 112;
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private static final int SLIDER_HEIGHT = 25;
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private static final int BTN_HEIGHT = 20;
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private static final int GAP_SML = 2;
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private static final int GAP_LRG = 6;
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public WndAudio(){
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OptionSlider musicVol = new OptionSlider("Music Volume", "0", "10", 0, 10) {
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@Override
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protected void onChange() {
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Music.INSTANCE.volume(getSelectedValue()/10f);
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ShatteredPixelDungeon.musicVol(getSelectedValue());
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}
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};
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musicVol.setSelectedValue(ShatteredPixelDungeon.musicVol());
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musicVol.setRect(0, 0, WIDTH, SLIDER_HEIGHT);
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add(musicVol);
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CheckBox musicMute = new CheckBox("Mute Music"){
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@Override
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protected void onClick() {
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super.onClick();
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ShatteredPixelDungeon.music(!checked());
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}
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};
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musicMute.setRect(0, musicVol.bottom() + GAP_SML, WIDTH, BTN_HEIGHT);
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musicMute.checked(!ShatteredPixelDungeon.music());
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add(musicMute);
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OptionSlider SFXVol = new OptionSlider("SFX Volume", "0", "10", 0, 10) {
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@Override
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protected void onChange() {
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Sample.INSTANCE.volume(getSelectedValue()/10f);
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ShatteredPixelDungeon.SFXVol(getSelectedValue());
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}
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};
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SFXVol.setSelectedValue(ShatteredPixelDungeon.SFXVol());
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SFXVol.setRect(0, musicMute.bottom() + GAP_LRG, WIDTH, SLIDER_HEIGHT);
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add(SFXVol);
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CheckBox btnSound = new CheckBox( "Mute SFX" ) {
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@Override
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protected void onClick() {
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super.onClick();
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ShatteredPixelDungeon.soundFx(!checked());
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Sample.INSTANCE.play( Assets.SND_CLICK );
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}
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};
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btnSound.setRect(0, SFXVol.bottom() + GAP_SML, WIDTH, BTN_HEIGHT);
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btnSound.checked(!ShatteredPixelDungeon.soundFx());
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add( btnSound );
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resize( WIDTH, (int)btnSound.bottom());
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}
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}
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@ -51,19 +51,13 @@ public class WndGame extends Window {
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super();
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super();
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addButtons( new RedButton( "Display" ) {
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addButton(new RedButton("Settings") {
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@Override
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@Override
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protected void onClick() {
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protected void onClick() {
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hide();
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hide();
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GameScene.show( new WndDisplay() );
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GameScene.show(new WndSettings());
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}
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}
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}, new RedButton( "Audio" ) {
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});
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@Override
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protected void onClick() {
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hide();
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GameScene.show( new WndAudio( ) );
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}
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} );
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// Challenges window
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// Challenges window
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if (Dungeon.challenges > 0) {
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if (Dungeon.challenges > 0) {
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@ -20,59 +20,254 @@
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*/
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*/
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package com.shatteredpixel.shatteredpixeldungeon.windows;
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package com.shatteredpixel.shatteredpixeldungeon.windows;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.TitleScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.ui.CheckBox;
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import com.shatteredpixel.shatteredpixeldungeon.ui.OptionSlider;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Toolbar;
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import com.shatteredpixel.shatteredpixeldungeon.ui.WndDisplay;
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import com.watabou.noosa.BitmapText;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.Group;
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import com.watabou.noosa.audio.Music;
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import com.watabou.noosa.audio.Sample;
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public class WndSettings extends Window {
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public class WndSettings extends WndTabbed {
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private static final String TXT_SWITCH_PORT = "Switch to portrait";
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private static final String TXT_SWITCH_PORT = "Switch to portrait";
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private static final String TXT_SWITCH_LAND = "Switch to landscape";
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private static final String TXT_SWITCH_LAND = "Switch to landscape";
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private static final int WIDTH = 112;
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private static final int WIDTH = 112;
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private static final int BTN_HEIGHT = 20;
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private static final int HEIGHT = 112;
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private static final int GAP = 2;
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private static final int SLIDER_HEIGHT = 25;
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private static final int BTN_HEIGHT = 20;
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private static final int GAP_SML = 2;
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private static final int GAP_LRG = 10;
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private ScreenTab screen;
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private UITab ui;
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private AudioTab audio;
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public WndSettings() {
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public WndSettings() {
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super();
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super();
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RedButton btnDisplay = new RedButton("Display"){
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screen = new ScreenTab();
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@Override
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add( screen );
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protected void onClick() {
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hide();
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Game.scene().add(new WndDisplay());
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}
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};
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btnDisplay.setRect(0, 0, (WIDTH/2)-1, BTN_HEIGHT);
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add( btnDisplay );
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RedButton btnAudio = new RedButton("Audio") {
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ui = new UITab();
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@Override
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add( ui );
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protected void onClick() {
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hide();
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Game.scene().add(new WndAudio());
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}
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};
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btnAudio.setRect( btnDisplay.right()+2, 0, (WIDTH/2)-1, BTN_HEIGHT );
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add( btnAudio );
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RedButton btnOrientation = new RedButton( orientationText() ) {
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audio = new AudioTab();
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@Override
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add( audio );
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protected void onClick() {
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ShatteredPixelDungeon.landscape(!ShatteredPixelDungeon.landscape());
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}
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};
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btnOrientation.setRect( 0, btnAudio.bottom() + GAP, WIDTH, BTN_HEIGHT );
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add( btnOrientation );
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resize( WIDTH, (int)btnOrientation.bottom() );
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add( new LabeledTab("Screen"){
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@Override
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protected void select(boolean value) {
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super.select(value);
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screen.visible = screen.active = value;
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}
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});
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add( new LabeledTab("UI"){
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@Override
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protected void select(boolean value) {
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super.select(value);
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ui.visible = ui.active = value;
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}
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});
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add( new LabeledTab("Audio"){
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@Override
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protected void select(boolean value) {
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super.select(value);
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||||||
|
audio.visible = audio.active = value;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
resize(WIDTH, HEIGHT);
|
||||||
|
|
||||||
|
layoutTabs();
|
||||||
|
|
||||||
|
select(0);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private String orientationText() {
|
private class ScreenTab extends Group {
|
||||||
return ShatteredPixelDungeon.landscape() ? TXT_SWITCH_PORT : TXT_SWITCH_LAND;
|
|
||||||
|
public ScreenTab() {
|
||||||
|
super();
|
||||||
|
|
||||||
|
OptionSlider scale = new OptionSlider("Display Scale",
|
||||||
|
(int)Math.ceil(2* Game.density)+ "X",
|
||||||
|
PixelScene.maxDefaultZoom + "X",
|
||||||
|
(int)Math.ceil(2* Game.density),
|
||||||
|
PixelScene.maxDefaultZoom ) {
|
||||||
|
@Override
|
||||||
|
protected void onChange() {
|
||||||
|
ShatteredPixelDungeon.scale(getSelectedValue());
|
||||||
|
ShatteredPixelDungeon.resetScene();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
scale.setSelectedValue(PixelScene.defaultZoom);
|
||||||
|
if ((int)Math.ceil(2* Game.density) < PixelScene.maxDefaultZoom) {
|
||||||
|
scale.setRect(0, 0, WIDTH, SLIDER_HEIGHT);
|
||||||
|
add(scale);
|
||||||
|
} else {
|
||||||
|
scale.setRect(0, 0, 0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
CheckBox chkImmersive = new CheckBox( "Hide Software Keys" ) {
|
||||||
|
@Override
|
||||||
|
protected void onClick() {
|
||||||
|
super.onClick();
|
||||||
|
ShatteredPixelDungeon.immerse(checked());
|
||||||
|
}
|
||||||
|
};
|
||||||
|
chkImmersive.setRect( 0, scale.bottom() + GAP_SML, WIDTH, BTN_HEIGHT );
|
||||||
|
chkImmersive.checked( ShatteredPixelDungeon.immersed() );
|
||||||
|
chkImmersive.enable(android.os.Build.VERSION.SDK_INT >= 19);
|
||||||
|
add(chkImmersive);
|
||||||
|
|
||||||
|
|
||||||
|
RedButton btnOrientation = new RedButton( ShatteredPixelDungeon.landscape() ? TXT_SWITCH_PORT : TXT_SWITCH_LAND ) {
|
||||||
|
@Override
|
||||||
|
protected void onClick() {
|
||||||
|
ShatteredPixelDungeon.landscape(!ShatteredPixelDungeon.landscape());
|
||||||
|
}
|
||||||
|
};
|
||||||
|
btnOrientation.setRect(0, chkImmersive.bottom() + GAP_LRG, WIDTH, BTN_HEIGHT);
|
||||||
|
add( btnOrientation );
|
||||||
|
|
||||||
|
|
||||||
|
OptionSlider brightness = new OptionSlider("Brightness", "Dark", "Bright", -2, 4) {
|
||||||
|
@Override
|
||||||
|
protected void onChange() {
|
||||||
|
ShatteredPixelDungeon.brightness(getSelectedValue());
|
||||||
|
}
|
||||||
|
};
|
||||||
|
brightness.setSelectedValue(ShatteredPixelDungeon.brightness());
|
||||||
|
brightness.setRect(0, btnOrientation.bottom() + GAP_LRG, WIDTH, SLIDER_HEIGHT);
|
||||||
|
add(brightness);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class UITab extends Group {
|
||||||
|
|
||||||
|
public UITab(){
|
||||||
|
super();
|
||||||
|
|
||||||
|
BitmapText barDesc = PixelScene.createText("Toolbar Mode:", 9);
|
||||||
|
barDesc.measure();
|
||||||
|
barDesc.x = (WIDTH-barDesc.width())/2;
|
||||||
|
add(barDesc);
|
||||||
|
|
||||||
|
RedButton btnSplit = new RedButton("Split"){
|
||||||
|
@Override
|
||||||
|
protected void onClick() {
|
||||||
|
ShatteredPixelDungeon.toolbarMode(Toolbar.Mode.SPLIT.name());
|
||||||
|
Toolbar.updateLayout();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
btnSplit.setRect( 1, barDesc.y + barDesc.height(), 36, BTN_HEIGHT);
|
||||||
|
add(btnSplit);
|
||||||
|
|
||||||
|
RedButton btnGrouped = new RedButton("Group"){
|
||||||
|
@Override
|
||||||
|
protected void onClick() {
|
||||||
|
ShatteredPixelDungeon.toolbarMode(Toolbar.Mode.GROUP.name());
|
||||||
|
Toolbar.updateLayout();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
btnGrouped.setRect( btnSplit.right()+1, barDesc.y + barDesc.height(), 36, BTN_HEIGHT);
|
||||||
|
add(btnGrouped);
|
||||||
|
|
||||||
|
RedButton btnCentered = new RedButton("Center"){
|
||||||
|
@Override
|
||||||
|
protected void onClick() {
|
||||||
|
ShatteredPixelDungeon.toolbarMode(Toolbar.Mode.CENTER.name());
|
||||||
|
Toolbar.updateLayout();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
btnCentered.setRect(btnGrouped.right()+1, barDesc.y + barDesc.height(), 36, BTN_HEIGHT);
|
||||||
|
add(btnCentered);
|
||||||
|
|
||||||
|
OptionSlider slots = new OptionSlider("Quickslots", "0", "4", 0, 4) {
|
||||||
|
@Override
|
||||||
|
protected void onChange() {
|
||||||
|
ShatteredPixelDungeon.quickSlots( getSelectedValue() );
|
||||||
|
Toolbar.updateLayout();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
slots.setSelectedValue(ShatteredPixelDungeon.quickSlots());
|
||||||
|
slots.setRect(0, btnGrouped.bottom() + GAP_LRG, WIDTH, SLIDER_HEIGHT);
|
||||||
|
add(slots);
|
||||||
|
|
||||||
|
CheckBox chkFlip = new CheckBox("Flip Toolbar"){
|
||||||
|
@Override
|
||||||
|
protected void onClick() {
|
||||||
|
super.onClick();
|
||||||
|
ShatteredPixelDungeon.flippedUI(checked());
|
||||||
|
Toolbar.updateLayout();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
chkFlip.setRect(0, slots.bottom() + GAP_LRG, WIDTH, BTN_HEIGHT);
|
||||||
|
chkFlip.checked(ShatteredPixelDungeon.flippedUI());
|
||||||
|
add(chkFlip);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private class AudioTab extends Group {
|
||||||
|
|
||||||
|
public AudioTab() {
|
||||||
|
OptionSlider musicVol = new OptionSlider("Music Volume", "0", "10", 0, 10) {
|
||||||
|
@Override
|
||||||
|
protected void onChange() {
|
||||||
|
Music.INSTANCE.volume(getSelectedValue()/10f);
|
||||||
|
ShatteredPixelDungeon.musicVol(getSelectedValue());
|
||||||
|
}
|
||||||
|
};
|
||||||
|
musicVol.setSelectedValue(ShatteredPixelDungeon.musicVol());
|
||||||
|
musicVol.setRect(0, 0, WIDTH, SLIDER_HEIGHT);
|
||||||
|
add(musicVol);
|
||||||
|
|
||||||
|
CheckBox musicMute = new CheckBox("Mute Music"){
|
||||||
|
@Override
|
||||||
|
protected void onClick() {
|
||||||
|
super.onClick();
|
||||||
|
ShatteredPixelDungeon.music(!checked());
|
||||||
|
}
|
||||||
|
};
|
||||||
|
musicMute.setRect(0, musicVol.bottom() + GAP_SML, WIDTH, BTN_HEIGHT);
|
||||||
|
musicMute.checked(!ShatteredPixelDungeon.music());
|
||||||
|
add(musicMute);
|
||||||
|
|
||||||
|
|
||||||
|
OptionSlider SFXVol = new OptionSlider("SFX Volume", "0", "10", 0, 10) {
|
||||||
|
@Override
|
||||||
|
protected void onChange() {
|
||||||
|
Sample.INSTANCE.volume(getSelectedValue()/10f);
|
||||||
|
ShatteredPixelDungeon.SFXVol(getSelectedValue());
|
||||||
|
}
|
||||||
|
};
|
||||||
|
SFXVol.setSelectedValue(ShatteredPixelDungeon.SFXVol());
|
||||||
|
SFXVol.setRect(0, musicMute.bottom() + GAP_LRG, WIDTH, SLIDER_HEIGHT);
|
||||||
|
add(SFXVol);
|
||||||
|
|
||||||
|
CheckBox btnSound = new CheckBox( "Mute SFX" ) {
|
||||||
|
@Override
|
||||||
|
protected void onClick() {
|
||||||
|
super.onClick();
|
||||||
|
ShatteredPixelDungeon.soundFx(!checked());
|
||||||
|
Sample.INSTANCE.play( Assets.SND_CLICK );
|
||||||
|
}
|
||||||
|
};
|
||||||
|
btnSound.setRect(0, SFXVol.bottom() + GAP_SML, WIDTH, BTN_HEIGHT);
|
||||||
|
btnSound.checked(!ShatteredPixelDungeon.soundFx());
|
||||||
|
add( btnSound );
|
||||||
|
|
||||||
|
resize( WIDTH, (int)btnSound.bottom());
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue
Block a user