From f89aca4dc030061e5b4819286adf0f7e7f7d3dae Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 31 Oct 2020 15:07:06 -0400 Subject: [PATCH] v0.9.1: fixed figure eight builder never putting entrance towards top --- .../levels/builders/FigureEightBuilder.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/builders/FigureEightBuilder.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/builders/FigureEightBuilder.java index 452e3c39c..463361db5 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/builders/FigureEightBuilder.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/builders/FigureEightBuilder.java @@ -96,7 +96,7 @@ public class FigureEightBuilder extends RegularBuilder { mainPathRooms.remove(landmarkRoom); multiConnections.remove(landmarkRoom); - float startAngle = Random.Float(0, 180); + float startAngle = Random.Float(0, 360); int roomsOnFirstLoop = mainPathRooms.size()/2; if (mainPathRooms.size() % 2 == 1) roomsOnFirstLoop += Random.Int(2);