v0.8.0: increased the distance fleeing enemies look to find an ideal route

This commit is contained in:
Evan Debenham 2019-12-11 20:21:57 -05:00
parent 4e7aca628e
commit f5d1f63106

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@ -129,7 +129,7 @@ public class PathFinder {
public static int getStepBack( int cur, int from, boolean[] passable ) {
int d = buildEscapeDistanceMap( cur, from, 2f, passable );
int d = buildEscapeDistanceMap( cur, from, 5f, passable );
for (int i=0; i < size; i++) {
goals[i] = distance[i] == d;
}