v0.4.3b: manifest commit
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="144"
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android:versionName="0.4.3a"
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android:versionCode="147"
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android:versionName="0.4.3b"
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -37,15 +37,19 @@ import com.watabou.noosa.ui.Component;
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public class ChangesScene extends PixelScene {
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private static final String TXT_Update =
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"_v0.4.3b:_\n" +
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"_-_ Thrown potions now land before shattering\n" +
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"_-_ Fixed the game rarely freezing on descent\n" +
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"_-_ Fixed the attack indicator sometimes freezing\n" +
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"_-_ Various other bugfixes\n" +
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"_-_ Minor performance improvements\n" +
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"\n" +
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"_v0.4.3a:_\n" +
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"_-_ Added a halloween treat\n" +
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"_-_ Reworked glyph of brimstone\n" +
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"\t \tnow grants shielding instead of healing\n" +
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"_-_ Reworked glyph of stone\n" +
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"\t \tnow reduces speed in doorways\n" +
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"_-_ Power saver less blurry on some devices\n" +
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"_-_ Translation updates\n" +
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"_-_ Bugfixes\n" +
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"_-_ Power saver looks less blurry on some devices\n" +
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"\n" +
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"_v0.4.3:_\n" +
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"General Improvements:\n" +
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@ -61,7 +65,7 @@ public class ChangesScene extends PixelScene {
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"_-_ Wand of Frost damage reduction increased\n" +
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"\t \tfrom 5% per turn of chill to 7.5%\n" +
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"_-_ Ring of Furor speed bonus reduced by\n" +
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"\t \t~15% to ~0%, from slow to fast weapons\n" +
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"\t \t~15% for slow weapons, ~0% for fast weapons\n" +
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"_-_ Reduced sacrificial curse bleed by ~33%\n" +
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"\n" +
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"_v0.4.2:_\n" +
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