v0.4.1: updated translations
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@ -72,7 +72,7 @@ actors.buffs.charm.desc=Betörung ist eine temporäre, manipulative Magie, welch
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actors.buffs.chill.name=Unterkühlt
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actors.buffs.chill.name=Unterkühlt
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actors.buffs.chill.freezes=%s friert ein\!
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actors.buffs.chill.freezes=%s friert ein\!
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actors.buffs.chill.desc=Nicht eingefroren, aber trotzdem recht kalt. \n\nUnterkühlte Ziele agieren spürbar langsamer. Die Auswirkungen variieren je nach der Dauer; Je länger dieser Effekt andauert, desto gravierender ist die Geschwindigkeit davon betroffen. \n\nAnzahl der verbleibenden Runden der Unterkühlung\: %s\nGeschwindigkeit ist reduziert um\: %s%%
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actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
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actors.buffs.combo.name=Kombi
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actors.buffs.combo.name=Kombi
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actors.buffs.combo.combo=%d-Treffer-Kombi\!
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actors.buffs.combo.combo=%d-Treffer-Kombi\!
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@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Eins mit dem Gift
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actors.buffs.toxicimbue.desc=Du bist eins mit dem Element des Giftes\!\n\nImmer wenn du dich bewegst, bricht ein Schwall von giften Gasen hervor, welcher deinen Gegnern schadet. Solange du diesen Effekt besitzt, bist du gegen die Auswirkungen von Giften immun.\n\nAnzahl der verbleibenden Runden\: %s
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actors.buffs.toxicimbue.desc=Du bist eins mit dem Element des Giftes\!\n\nImmer wenn du dich bewegst, bricht ein Schwall von giften Gasen hervor, welcher deinen Gegnern schadet. Solange du diesen Effekt besitzt, bist du gegen die Auswirkungen von Giften immun.\n\nAnzahl der verbleibenden Runden\: %s
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actors.buffs.venom.name=Toxin
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actors.buffs.venom.name=Toxin
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actors.buffs.venom.desc=Toxin ist ein extrem ätzendes und gefährliches Gift. \n\nToxin verhält sich wie Gift, richtet aber wesentlich mehr Schaden an. Die Dauer dieses Effekts bestimmt über den Schaden, den Toxin anrichtet.\n\nAnzahl der verbleibenden Toxin-Runden\: %s.\nAktueller Toxin-Schaden\: %d.
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actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
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actors.buffs.vertigo.name=Schwindel
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actors.buffs.vertigo.name=Schwindel
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actors.buffs.vertigo.desc=In einer geraden Linie zu laufen kann schwierig sein, wenn sich dabei die ganze Welt dreht. \n\nSolange man unter Schwindel leidet, bewegt man sich in eine zufällige Richtung anstatt in die gewünschte Richtung.\n\nAnzahl der verbleibenden Schwindel-Runden\: %s
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actors.buffs.vertigo.desc=In einer geraden Linie zu laufen kann schwierig sein, wenn sich dabei die ganze Welt dreht. \n\nSolange man unter Schwindel leidet, bewegt man sich in eine zufällige Richtung anstatt in die gewünschte Richtung.\n\nAnzahl der verbleibenden Schwindel-Runden\: %s
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@ -219,7 +219,7 @@ actors.hero.hero.pain_resist=Die Schmerzen helfen dir deinem Drang nach Schlaf z
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actors.hero.hero.revive=Das Anch explodiert mit lebenspendender Energie\!
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actors.hero.hero.revive=Das Anch explodiert mit lebenspendender Energie\!
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actors.hero.heroclass.warrior=Krieger
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actors.hero.heroclass.warrior=Krieger
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actors.hero.heroclass.warrior_perk1=Der Krieger beginnt mit einem zerbrochenen Siegel, das er an seiner Rüstung anbringen kann.
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actors.hero.heroclass.warrior_perk1=Der Krieger beginnt mit einem zerbrochenen Siegel, welches er an seiner Rüstung anbringen kann.
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actors.hero.heroclass.warrior_perk2=Der Krieger baut langsam einen Schild auf, während er die Rüstung mit dem angebrachten Siegel trägt.
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actors.hero.heroclass.warrior_perk2=Der Krieger baut langsam einen Schild auf, während er die Rüstung mit dem angebrachten Siegel trägt.
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actors.hero.heroclass.warrior_perk3=Das Siegel kann von einer Rüstung zur anderen verlegt werden und so eine Aufwertungsstufe mit nehmen.
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actors.hero.heroclass.warrior_perk3=Das Siegel kann von einer Rüstung zur anderen verlegt werden und so eine Aufwertungsstufe mit nehmen.
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actors.hero.heroclass.warrior_perk4=Jedes Stück Nahrung stellt ein wenig Gesundheit her, wenn es verzehrt wird.
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actors.hero.heroclass.warrior_perk4=Jedes Stück Nahrung stellt ein wenig Gesundheit her, wenn es verzehrt wird.
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@ -9,7 +9,7 @@ actors.blobs.goowarn.desc=¡Partículas de energía oscura están revoloteando p
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actors.blobs.paralyticgas.desc=Una nube de gas paralizante se arremolina aquí.
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actors.blobs.paralyticgas.desc=Una nube de gas paralizante se arremolina aquí.
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actors.blobs.stenchgas.desc=Una nube de olor pútrido se arremolina aquí.
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actors.blobs.stenchgas.desc=Una nube de hedor fétido se arremolina aquí.
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actors.blobs.toxicgas.desc=Una nube verdosa de gas tóxico se arremolina aquí.
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actors.blobs.toxicgas.desc=Una nube verdosa de gas tóxico se arremolina aquí.
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actors.blobs.toxicgas.rankings_desc=Asfixiado
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actors.blobs.toxicgas.rankings_desc=Asfixiado
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@ -72,13 +72,13 @@ actors.buffs.charm.desc=El hechizo es una magia manipulativa que hace que los en
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actors.buffs.chill.name=Enfriado
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actors.buffs.chill.name=Enfriado
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actors.buffs.chill.freezes=¡%s se congela\!
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actors.buffs.chill.freezes=¡%s se congela\!
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actors.buffs.chill.desc=No del todo congelado, pero demasiado frío.\n\nLos personajes enfriados realizan todas las acciones mas lentamente, dependiendo cuantos turnos restan del efecto. En su peor momento, esto equivale a estar ralentizado.\n\nTurnos de frío restantes\: %s.\nVelocidad reducida en %s%%.
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actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
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actors.buffs.combo.name=Combo
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actors.buffs.combo.name=Combo
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actors.buffs.combo.combo=¡Combo de %d golpes\!
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actors.buffs.combo.combo=¡Combo de %d golpes\!
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actors.buffs.combo.bad_target=Debes elegir un enemigo en el rango de ataque
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actors.buffs.combo.bad_target=Debes elegir un enemigo en el rango de ataque
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actors.buffs.combo.clobber_prompt=Selecciona un objetivo a Derribar\nAturde y empuja
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actors.buffs.combo.clobber_prompt=Selecciona un objetivo a Derribar\nAturde y empuja
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actors.buffs.combo.clobber_desc=_Derribar_ está disponible actualmente. Este ataque _hace retroceder un enemigo y les aturde,_ pero causa daño reducido. Es excelente para conseguir un poco de tiempo durante una pelea.
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actors.buffs.combo.clobber_desc=_Derribar_ está disponible actualmente. Este ataque _hace retroceder un enemigo y le aturde,_ pero causa daño reducido. Es excelente para conseguir un poco de tiempo durante una pelea.
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actors.buffs.combo.cleave_prompt=Selecciona un objetivo a Rajar\nSi lo matas, continúas el combo
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actors.buffs.combo.cleave_prompt=Selecciona un objetivo a Rajar\nSi lo matas, continúas el combo
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actors.buffs.combo.cleave_desc=_Rajar_ está disponible actualmente. Este ataque hace daño extra, y _si mata a un enemigo, mantiene el combo en lugar de reiniciarlo._ Permite crear grandes combo cuando se pelea contra grupos.
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actors.buffs.combo.cleave_desc=_Rajar_ está disponible actualmente. Este ataque hace daño extra, y _si mata a un enemigo, mantiene el combo en lugar de reiniciarlo._ Permite crear grandes combo cuando se pelea contra grupos.
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actors.buffs.combo.slam_prompt=Selecciona un objetivo a Embatir\nAumenta tu escudo en base al daño
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actors.buffs.combo.slam_prompt=Selecciona un objetivo a Embatir\nAumenta tu escudo en base al daño
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@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Imbuido con Toxicidad
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actors.buffs.toxicimbue.desc=¡Estás imbuido con magia tóxica\!\n\nMientras te mueves, gas toxico va a emanar constantemente de ti, dañando a tus enemigos. Eres inmune al gas toxico y al veneno durante el efecto.\n\nTurnos de imbuido con toxicidad restantes\: %s
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actors.buffs.toxicimbue.desc=¡Estás imbuido con magia tóxica\!\n\nMientras te mueves, gas toxico va a emanar constantemente de ti, dañando a tus enemigos. Eres inmune al gas toxico y al veneno durante el efecto.\n\nTurnos de imbuido con toxicidad restantes\: %s
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actors.buffs.venom.name=Gravemente Envenedado
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actors.buffs.venom.name=Gravemente Envenedado
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actors.buffs.venom.desc=Este veneno es extremadamente caustico y mucho más peligroso.\n\nAl contrario de el veneno común, cuyo daño se reduce con el tiempo, éste veneno hace más daño mientras más tiempo se queda en un objetivo.\n\nTurnos de veneno grave restantes\: %s\nDaño actual del veneno grave\: %d
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actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
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actors.buffs.vertigo.name=Vertigo
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actors.buffs.vertigo.name=Vertigo
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actors.buffs.vertigo.desc=Caminar en línea recta puede ser un reto cuando todo te da vueltas.\n\nBajo los efectos del vértigo, los personajes que intenten moverse irán en una dirección aleatoria, en vez de la que querían ir.
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actors.buffs.vertigo.desc=Caminar en línea recta puede ser un reto cuando todo te da vueltas.\n\nBajo los efectos del vértigo, los personajes que intenten moverse irán en una dirección aleatoria, en vez de la que querían ir.
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@ -12,7 +12,7 @@ actors.blobs.paralyticgas.desc=Pilvi lamauttavaa kaasua pyörteilee ruudussa.
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actors.blobs.stenchgas.desc=Pilvi erittäin pahanhajuista löyhkää leijailee ruudussa.
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actors.blobs.stenchgas.desc=Pilvi erittäin pahanhajuista löyhkää leijailee ruudussa.
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actors.blobs.toxicgas.desc=Vihertävä pilvi myrkyllistä kaasua pyörteilee ruudussa.
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actors.blobs.toxicgas.desc=Vihertävä pilvi myrkyllistä kaasua pyörteilee ruudussa.
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actors.blobs.toxicgas.rankings_desc=Suffocated
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actors.blobs.toxicgas.rankings_desc=Tukehtui
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actors.blobs.toxicgas.ondeath=Kuolit myrkkykaasuun...
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actors.blobs.toxicgas.ondeath=Kuolit myrkkykaasuun...
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actors.blobs.venomgas.desc=Pilvi vastenmielistä ja hapanta myrkkyä pyörteilee ruudussa.
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actors.blobs.venomgas.desc=Pilvi vastenmielistä ja hapanta myrkkyä pyörteilee ruudussa.
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@ -36,20 +36,20 @@ actors.buffs.amok.desc=Hulluus aiheuttaa valtavan raivon ja hämmennyksen tilan
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actors.buffs.barkskin.name=Kaarna-iho
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actors.buffs.barkskin.name=Kaarna-iho
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actors.buffs.barkskin.desc=Ihosi on kovettunut ja tuntuu karkealta ja kovalta kuin kaarna\n\nKovettunut iho kasvattaa efektiivistä panssariasi, antaen paremman puolustuksen fyysisiä hyökkäyksiä vastaan. Panssaribonus vähenee yhden pisteen verran vuoron aikana, kunnes se häviää kokonaan.\n\nTämänhetkinen panssaribonuksesi on\: %d
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actors.buffs.barkskin.desc=Ihosi on kovettunut ja tuntuu karkealta ja kovalta kuin kaarna\n\nKovettunut iho kasvattaa efektiivistä panssariasi, antaen paremman puolustuksen fyysisiä hyökkäyksiä vastaan. Panssaribonus vähenee yhden pisteen verran vuoron aikana, kunnes se häviää kokonaan.\n\nTämänhetkinen panssaribonuksesi on\: %d
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actors.buffs.berserk.angered=Angered
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actors.buffs.berserk.angered=Suututettu
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actors.buffs.berserk.berserk=Berserking
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actors.buffs.berserk.berserk=Raivoava
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actors.buffs.berserk.exhausted=Exhausted
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actors.buffs.berserk.exhausted=Uupunut
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actors.buffs.berserk.recovering=Recovering
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actors.buffs.berserk.recovering=Toipuva
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actors.buffs.berserk.angered_desc=The severity of the berserker's injuries strengthen his blows. The lower the berserker's health is, the more bonus damage he will deal. This bonus is significantly stronger when the berserker is close to death.\n\nWhen the berserker is brought to 0 hp and is wearing his seal, he will go berserk and _refuse to die_ for a short time.\n\nCurrent damage\: %.2f%%.
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actors.buffs.berserk.angered_desc=Raivopään haavojen vakavuus kasvattaa hänen iskujensa voimaa. Mitä vähemmän raivopäällä on elinvoimaa jäljellä, sitä kovempia tämän iskuista tulee. Tämä vaikutus on huomattavasti voimakkaampi raivopään ollessa kuoleman partaalla.\n\nKun raivopään elinvoima laskee nollaan hänen pitäessään sinettiään, hän raivostuu silmittömästi ja _kieltäytyy kuolemasta_ lyhyeksi aikaa.\n\nTämänhetkinen vahinko\: %.2f%%.
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actors.buffs.berserk.berserk_desc=At the brink of death, fear and uncertainty bleed away, leaving only anger. In this state of near-death the berserker is incredibly powerful, _dealing double damage, gaining bonus shielding, and refusing to die._\n\nThis bonus shielding is stronger the better the berserker's armor, and will slowly deplete over time. When this shielding is reduced to 0, the berserker will give in and die.\n\nAny form of healing will return the berserker to stability, but he will be exhausted. While exhausted, the berserker will suffer a large reduction in damage for a short time, and then will need to gain experience before being able to berserk again.
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actors.buffs.berserk.berserk_desc=Kuoleman partaalla pelko ja epävarmuus valuvat pois, jättäen vain raivon. Tässä elämän ja kuoleman rajalla raivopää on uskomattoman vahva, _tehden kaksinkertaista vahinkoa, saaden ylimääräistä suojaa ja kieltäytyen kuolemasta._\n\nTämä ylimääräinen suoja on sitä vahvempi, mitä raivopään panssari on ja se laskee hitaasti ajan kuluessa. Kun suoja laskee nollaan, raivopää antaa periksi ja kuolee.\n\nMikä tahansa elinvoiman palautus palauttaa raivopään elävien kirjoihin, mutta hän uupuu. Uupuneena raivopää kärsii valtavasta hyökkäyskyvyn laskemisesta vähäksi aikaa. Hänen täytyy ansaita kokemusta pystyäkseen raivostumaan uudelleen.
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actors.buffs.berserk.exhausted_desc=Inner strength has its limits. The berserker is exhausted, weakening him and making him unable to rage.\n\nIn this state The berserker deals significantly reduced damage, and will immediately die at 0 health.\n\nTurns of exhaustion remaining\: %d\nCurrent damage\: %.2f%%.
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actors.buffs.berserk.exhausted_desc=Sisäisellä voimalla on rajansa. Raivopää on uupunut, mikä heikentää häntä ja tehden hänestä kyvyttömän raivostumaan.\n\nTässä tilassa raivopää tekee huomattavasti vähemmän vahinkoa ja kuolee välittömästi elinvoiman laskiessa nollaan.\n\nVuoroja uupumusta jäljellä\: %d\nTämänhetkinen vahinko\: %.2f%%.
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actors.buffs.berserk.recovering_desc=Inner strength has its limits. The berserker must rest before using his rage again.\n\nWhile recovering the berserker still deals bonus damage, but will immediately die at 0 health.\n\nLevels until recovered\: %.2f\nCurrent damage\: %.2f%%.
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actors.buffs.berserk.recovering_desc=Sisäisellä voimalla on rajansa. Raivopään täytyy levätä ennen kuin hän kykenee raivostumaan uudestaan.\n\nToipuessaan raivopää tekee yhä ylimääräistä vahinkoa, mutta kuolee välittömästi elinvoiman laskiessa nollaan.\n\nTasoja toipumukseen jäljellä\: %.2f\nTämänhetkinen vahinko\: %.2f%%.
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actors.buffs.berserk.rankings_desc=Berserked to Death
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actors.buffs.berserk.rankings_desc=Raivosi kuoliaaksi
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actors.buffs.bleeding.name=Verenvuoto
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actors.buffs.bleeding.name=Verenvuoto
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actors.buffs.bleeding.ondeath=Vuodit kuiviin...
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actors.buffs.bleeding.ondeath=Vuodit kuiviin...
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actors.buffs.bleeding.heromsg=Vuodat verta\!
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actors.buffs.bleeding.heromsg=Vuodat verta\!
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actors.buffs.bleeding.rankings_desc=Bled to Death
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actors.buffs.bleeding.rankings_desc=Vuoti kuiviin
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actors.buffs.bleeding.desc=Haavasi vuotavat huolestuttavan paljon verta.\n\nVerenvuoto aiheuttaa vahinkoa joka vuoro. Vahinko vähenee satunnaisen määrän joka vuorolla, kunnes verenvuoto lopulta lakkaa.\n\nTämänhetkinen vahinko verenvuodosta\: %d
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actors.buffs.bleeding.desc=Haavasi vuotavat huolestuttavan paljon verta.\n\nVerenvuoto aiheuttaa vahinkoa joka vuoro. Vahinko vähenee satunnaisen määrän joka vuorolla, kunnes verenvuoto lopulta lakkaa.\n\nTämänhetkinen vahinko verenvuodosta\: %d
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actors.buffs.bless.name=Siunaus
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actors.buffs.bless.name=Siunaus
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@ -59,11 +59,11 @@ actors.buffs.blindness.name=Sokaistunut
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actors.buffs.blindness.heromsg=Olet sokaistunut\!
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actors.buffs.blindness.heromsg=Olet sokaistunut\!
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actors.buffs.blindness.desc=Sokaistuminen muuttaa ympäristön mustaksi sumuksi.\n\nSokaistunut hahmo ei voi nähdä enempää kuin yhden ruudun päähän eteensä, tehden pitkänmatkan hyökkäyksistä tehottomia. Sokaistuminen tekee vihollisten jäljittämisestä erittäin vaikeaa. Sokaistunut pelaaja ei voi lukea kirjoja tai kääröjä.\n\nVuoroja sokaistuneena jäljellä\: %s
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actors.buffs.blindness.desc=Sokaistuminen muuttaa ympäristön mustaksi sumuksi.\n\nSokaistunut hahmo ei voi nähdä enempää kuin yhden ruudun päähän eteensä, tehden pitkänmatkan hyökkäyksistä tehottomia. Sokaistuminen tekee vihollisten jäljittämisestä erittäin vaikeaa. Sokaistunut pelaaja ei voi lukea kirjoja tai kääröjä.\n\nVuoroja sokaistuneena jäljellä\: %s
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actors.buffs.burning.name=Palaminen
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actors.buffs.burning.name=Tulessa
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actors.buffs.burning.heromsg=Sytyit tuleen\!
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actors.buffs.burning.heromsg=Sytyit tuleen\!
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actors.buffs.burning.burnsup=%s burns up\!
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actors.buffs.burning.burnsup=%s palaa poroksi\!
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actors.buffs.burning.ondeath=You burned to death...
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actors.buffs.burning.ondeath=Paloit poroksi...
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actors.buffs.burning.rankings_desc=Burned to Ash
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actors.buffs.burning.rankings_desc=Paloi poroksi
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actors.buffs.burning.desc=Harvat asiat ovat ahdistavampia kuin palaminen.\n\nTuli aiheuttaa vahinkoa joka vuoro kunnes se sammutetaan tai sammuu. Tuli voidaan sammuttaa astumalla veteen tai taikajuoman roiskahduksella.\n\nLisäksi tuli saattaa sytyttää palavaa maastoa tai tavaroita, joihin se koskettaa.\n\nVuoroja palamisen loppumiseen\: %s
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actors.buffs.burning.desc=Harvat asiat ovat ahdistavampia kuin palaminen.\n\nTuli aiheuttaa vahinkoa joka vuoro kunnes se sammutetaan tai sammuu. Tuli voidaan sammuttaa astumalla veteen tai taikajuoman roiskahduksella.\n\nLisäksi tuli saattaa sytyttää palavaa maastoa tai tavaroita, joihin se koskettaa.\n\nVuoroja palamisen loppumiseen\: %s
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actors.buffs.charm.name=Lumottu
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actors.buffs.charm.name=Lumottu
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@ -71,22 +71,22 @@ actors.buffs.charm.heromsg=Sinut on lumottu\!
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actors.buffs.charm.desc=Lumous on manipuloivaa taikuutta, joka voi saada viholliset ihailemaan toisiaan.\n\nLumouksen alaiset hahmot ovat kyvyttömiä hyökkäämään suoraan lumoajaansa vastaan. Muiden kohteiden kimppuun hyökkääminen on silti mahdollista.\n\nVuoroja lumouksen loppumiseen\: %s
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actors.buffs.charm.desc=Lumous on manipuloivaa taikuutta, joka voi saada viholliset ihailemaan toisiaan.\n\nLumouksen alaiset hahmot ovat kyvyttömiä hyökkäämään suoraan lumoajaansa vastaan. Muiden kohteiden kimppuun hyökkääminen on silti mahdollista.\n\nVuoroja lumouksen loppumiseen\: %s
|
||||||
|
|
||||||
actors.buffs.chill.name=Kylmentynyt
|
actors.buffs.chill.name=Kylmentynyt
|
||||||
actors.buffs.chill.freezes=%s freezes\!
|
actors.buffs.chill.freezes=%s jäätyy\!
|
||||||
actors.buffs.chill.desc=Ei ihan jäässä, mutta silti liian kylmä.\n\nKylmentyneet kohteet suorittavat kaikki toiminnot hitaammin, riippuen efektin jäljellä olevasta ajasta. Huonoimmillaan tämä on verrannollinen hidastuneisuuteen.\n\nVuoroja kylmentyneenä jäljellä\: %s\nNopeus on vähentynyt\: %s%%
|
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||||
|
|
||||||
actors.buffs.combo.name=Combo
|
actors.buffs.combo.name=Combo
|
||||||
actors.buffs.combo.combo=%d\:n osuman combo\!
|
actors.buffs.combo.combo=%d\:n osuman combo\!
|
||||||
actors.buffs.combo.bad_target=You must target an enemy in attack range.
|
actors.buffs.combo.bad_target=Sinun täytyy kohdistaa hyökkäys kantamalla olevaan viholliseen.
|
||||||
actors.buffs.combo.clobber_prompt=Select a target to Clobber\nDazes and knocks back
|
actors.buffs.combo.clobber_prompt=Valitse kohde Kolkattavaksi\nPökerryttää ja heittää taaksepäin.
|
||||||
actors.buffs.combo.clobber_desc=_Clobber_ is currently available. This attack _knocks an enemy back and dazes them,_ but deals reduced damage. It's excellent for buying a little time during a fight.
|
actors.buffs.combo.clobber_desc=_Kolkkaus_ on saatavilla. Tämä hyökkäys _iskee vihollisen taaksepäin ja pökerryttää sen,_ mutta tekee vähemmän vahinkoa. Se on erinomainen ajan pelaamiseen taistelun aikana.
|
||||||
actors.buffs.combo.cleave_prompt=Select a target to Cleave\nIf it kills, preserves combo
|
actors.buffs.combo.cleave_prompt=Valitse kohde Halkaistavaksi\nJos se tappaa kohteen, combo säilyy
|
||||||
actors.buffs.combo.cleave_desc=_Cleave_ is currently available. This attack deals increased damage, and _if it kills an enemy, it will preserve combo instead of resetting it._ It's great for building combo when fighting multiple enemies.
|
actors.buffs.combo.cleave_desc=_Halkaisu_ on saatavilla. Tämä hyökkäys tekee korkeampaa vahinkoa ja _jos se tappaa vihollisen, se säilyttää combon sen alusta aloittamisen sijaan._ Se on erinomainen combon kasvattamiseen useita vihollisia vastaan taistellessa.
|
||||||
actors.buffs.combo.slam_prompt=Select a target to Slam\nShields you based on damage
|
actors.buffs.combo.slam_prompt=Valitse kohde läimäyttääksesi\nSuojelee sinua riippuen aiheutetusta vahingosta
|
||||||
actors.buffs.combo.slam_desc=_Slam_ is currently available. This attack deals increased damage, and _grants you shielding_ proportional to the damage you deal. It's great for finishing a fight, letting you carry over endurance to the next one.
|
actors.buffs.combo.slam_desc=_Läimäys_ on saatavilla. Tämä hyökkäys tekee korkeampaa vahinkoa ja _antaa suojaa_ riippuen tekemästäsi vahingosta. Se on erinomainen taistelun lopettamiseen, koska se mahdollistaa kestävyyden säilyttämisen seuraavaan taisteluun.
|
||||||
actors.buffs.combo.crush_prompt=Select a target to Crush\nDeals lots of damage
|
actors.buffs.combo.crush_prompt=Valitse kohde Murskattavaksi\nTekee paljon vahinkoa
|
||||||
actors.buffs.combo.crush_desc=_Crush_ is currently available. This devastating attack _deals massive damage very consistently._ It's great for taking down a powerful opponent from high health\!
|
actors.buffs.combo.crush_desc=_Murskaus_ on saatavilla. Tämä tuhoava hyökkäys _tekee massiivista vahinkoa todella tarkasti._ Se on erinomainen voimakkaiden vihollisten elinvoiman nopeaan pudottamiseen\!
|
||||||
actors.buffs.combo.fury_prompt=Unload fury on which enemy?\nAttacks many times rapidly
|
actors.buffs.combo.fury_prompt=Mihin viholliseen purat raivosi?\nTekee monta hyökkäystä peräkkäin
|
||||||
actors.buffs.combo.fury_desc=_Fury_ is currently available. This devastating attack _hits as many times as your current combo count,_ albeit at reduced damage. Fury is great if you have a weapon enchant, as the enchant will activate on each hit\!
|
actors.buffs.combo.fury_desc=_Raivo_ on saatavilla. Tämä tuhoisa hyökkäys _iskee niin monta kertaa kuin senhetkinen combosi on,_ vaikkakin heikommalla vahingolla. Raivo on tehokkaampi, jos sinulla on lumottu ase, koska lumous aktivoituu jokaisella osumalla\!
|
||||||
actors.buffs.combo.desc=Gladiaattori saa lisää momenttia iskuihinsa osuessaan vihollisiin. Jokainen isku lisää comboa yhdellä, mutta pitämällä hyökkäysten välissä liian pitkän välin, iskemällä ohi useamman kuin kerran tai käyttämällä esineitä combo laskee nollaan.\n\nCombon saaminen avaa käyttöön erikoistaitoja, kuten aina osuvia voimakkaita hyökkäyksiä\! Erilainen armonisku on saatavilla kahden, neljän, kuuden, kahdeksan ja kymmenen comboilla, ja armoniskun käyttäminen aloittaa combon alusta.
|
actors.buffs.combo.desc=Gladiaattori saa lisää momenttia iskuihinsa osuessaan vihollisiin. Jokainen isku lisää comboa yhdellä, mutta pitämällä hyökkäysten välissä liian pitkän välin, iskemällä ohi useamman kuin kerran tai käyttämällä esineitä combo laskee nollaan.\n\nCombon saaminen avaa käyttöön erikoistaitoja, kuten aina osuvia voimakkaita hyökkäyksiä\! Erilainen armonisku on saatavilla kahden, neljän, kuuden, kahdeksan ja kymmenen comboilla, ja armoniskun käyttäminen aloittaa combon alusta.
|
||||||
|
|
||||||
actors.buffs.corruption.name=Turmeltuneisuus
|
actors.buffs.corruption.name=Turmeltuneisuus
|
||||||
|
@ -106,7 +106,7 @@ actors.buffs.fireimbue.name=Yhtä tulen kanssa
|
||||||
actors.buffs.fireimbue.desc=Olet saanut käyttöösi tulen voiman\!\n\nKaikilla fyysisillä hyökkäyksillä on mahdollisuus sytyttää kohde ilmiliekkeihin. Lisäksi olet täysin immuuni tulen haitallisille vaikutuksille.\n\nVuoroja tulen voiman ehtymiseen\: %s
|
actors.buffs.fireimbue.desc=Olet saanut käyttöösi tulen voiman\!\n\nKaikilla fyysisillä hyökkäyksillä on mahdollisuus sytyttää kohde ilmiliekkeihin. Lisäksi olet täysin immuuni tulen haitallisille vaikutuksille.\n\nVuoroja tulen voiman ehtymiseen\: %s
|
||||||
|
|
||||||
actors.buffs.frost.name=Jäätynyt
|
actors.buffs.frost.name=Jäätynyt
|
||||||
actors.buffs.frost.freezes=%s freezes\!
|
actors.buffs.frost.freezes=%s jäätyy\!
|
||||||
actors.buffs.frost.desc=Sekoitettuna useasti umpeen jäätymisen kanssa, tämä jäätyminen päällystää kohteen jäällä, sulkien sen jääkuoren sisään.\n\nJäätyminen toimii samankaltaisesti lamaantumisen kanssa, tehden kohteesta toimintakyvyttömän. Toisin kuin lamaantuminen, jäätyminen lakkaa kohteen ottaessa vähänkin vahinkoa, koska ympäröivä jääkuori hajoaa.\n\nVuoroja jäätyneenä jäljellä\: %s
|
actors.buffs.frost.desc=Sekoitettuna useasti umpeen jäätymisen kanssa, tämä jäätyminen päällystää kohteen jäällä, sulkien sen jääkuoren sisään.\n\nJäätyminen toimii samankaltaisesti lamaantumisen kanssa, tehden kohteesta toimintakyvyttömän. Toisin kuin lamaantuminen, jäätyminen lakkaa kohteen ottaessa vähänkin vahinkoa, koska ympäröivä jääkuori hajoaa.\n\nVuoroja jäätyneenä jäljellä\: %s
|
||||||
|
|
||||||
actors.buffs.fury.name=Raivokas
|
actors.buffs.fury.name=Raivokas
|
||||||
|
@ -122,7 +122,7 @@ actors.buffs.hunger.onhungry=Olet nälkäinen.
|
||||||
actors.buffs.hunger.onstarving=Olet nääntymässä nälkään\!
|
actors.buffs.hunger.onstarving=Olet nääntymässä nälkään\!
|
||||||
actors.buffs.hunger.ondeath=Näännyit nälkään...
|
actors.buffs.hunger.ondeath=Näännyit nälkään...
|
||||||
actors.buffs.hunger.cursedhorn=Kirottu sarvi varastaa vähän ruuan energiasta syödessäsi.
|
actors.buffs.hunger.cursedhorn=Kirottu sarvi varastaa vähän ruuan energiasta syödessäsi.
|
||||||
actors.buffs.hunger.rankings_desc=Starved to Death
|
actors.buffs.hunger.rankings_desc=Nääntyi nälkään
|
||||||
actors.buffs.hunger.desc_intro_hungry=Tunnet mahasi kurnivan nälästä, mutta se ei vielä haittaa sinua.
|
actors.buffs.hunger.desc_intro_hungry=Tunnet mahasi kurnivan nälästä, mutta se ei vielä haittaa sinua.
|
||||||
actors.buffs.hunger.desc_intro_starving=Olet niin nälkäinen, että mahaan sattuu.
|
actors.buffs.hunger.desc_intro_starving=Olet niin nälkäinen, että mahaan sattuu.
|
||||||
actors.buffs.hunger.desc=\n\nNälkä kasvaa sitä suuremmaksi, mitä kauemmin vietät aikaa luolastossa. Lopulta alat kääntyä nälkään. Nälkään nääntyessä menetät elinvoimaa sen takaisin saamisen sijaan.\n\nSäännöstely on tärkeää\! Jos sinulla on ylimääräistä elinvoimaa, itsensä nälässä pitäminen ei ole huono idea, koska se tarkoittaa, että ruokaa on myöhemmäksikin aikaa. Hyvä säännöstely saa ruuan riittämään pidemmälle.
|
actors.buffs.hunger.desc=\n\nNälkä kasvaa sitä suuremmaksi, mitä kauemmin vietät aikaa luolastossa. Lopulta alat kääntyä nälkään. Nälkään nääntyessä menetät elinvoimaa sen takaisin saamisen sijaan.\n\nSäännöstely on tärkeää\! Jos sinulla on ylimääräistä elinvoimaa, itsensä nälässä pitäminen ei ole huono idea, koska se tarkoittaa, että ruokaa on myöhemmäksikin aikaa. Hyvä säännöstely saa ruuan riittämään pidemmälle.
|
||||||
|
@ -151,8 +151,8 @@ actors.buffs.mindvision.desc=Pystyt jotenkin näkemään kaikki tämän tason ol
|
||||||
actors.buffs.ooze.name=Syövyttävä mönjä
|
actors.buffs.ooze.name=Syövyttävä mönjä
|
||||||
actors.buffs.ooze.heromsg=Syövyttävä mönjä syö lihaasi\! Pese se pois\!
|
actors.buffs.ooze.heromsg=Syövyttävä mönjä syö lihaasi\! Pese se pois\!
|
||||||
actors.buffs.ooze.ondeath=Sulit lätäköksi...
|
actors.buffs.ooze.ondeath=Sulit lätäköksi...
|
||||||
actors.buffs.ooze.rankings_desc=Dissolved
|
actors.buffs.ooze.rankings_desc=Liukeni
|
||||||
actors.buffs.ooze.desc=Tämä tahmea happo tarttuu lihaan, syövyttäen sitä hitaasti, mutta varmasti.\n\nMönjä tekee jatkuvaa vahinkoa kunnes se pestään pois.\n\nMönjä ei menetä tehoaan ajan myötä, eikä sitä voi pestä pois muulla kuin vedellä.
|
actors.buffs.ooze.desc=Tämä tahmea happo tarttuu lihaan, syövyttäen sitä hitaasti, mutta varmasti.\n\nMönjä tekee jatkuvaa vahinkoa kunnes se pestään pois.\n\nMönjä ei menetä tehoaan ajan myötä, eikä se irtoa muulla kuin vedellä.
|
||||||
|
|
||||||
actors.buffs.paralysis.name=Lamaantunut
|
actors.buffs.paralysis.name=Lamaantunut
|
||||||
actors.buffs.paralysis.heromsg=Olet lamaantunut\!
|
actors.buffs.paralysis.heromsg=Olet lamaantunut\!
|
||||||
|
@ -161,26 +161,26 @@ actors.buffs.paralysis.desc=Joskus huonoin mahdollinen asia tehdä on olla tekem
|
||||||
actors.buffs.poison.name=Myrkytetty
|
actors.buffs.poison.name=Myrkytetty
|
||||||
actors.buffs.poison.heromsg=Sinut on myrkytetty\!
|
actors.buffs.poison.heromsg=Sinut on myrkytetty\!
|
||||||
actors.buffs.poison.ondeath=Kuolit myrkkyyn...
|
actors.buffs.poison.ondeath=Kuolit myrkkyyn...
|
||||||
actors.buffs.poison.rankings_desc=Succumbed to Poison
|
actors.buffs.poison.rankings_desc=Menehtyi myrkkyyn
|
||||||
actors.buffs.poison.desc=Myrkky kiertää elimistössäsi, vahingoittaen hitaasti sen sisäistä toimintaa.\n\nMyrkky tekee vahinkoa suhteessa sen jäljelläoloaikaan.\n\nVuoroja myrkytystä jäljellä\: %s
|
actors.buffs.poison.desc=Myrkky kiertää elimistössäsi, vahingoittaen hitaasti sen sisäistä toimintaa.\n\nMyrkky tekee vahinkoa suhteessa sen jäljelläoloaikaan.\n\nVuoroja myrkytystä jäljellä\: %s
|
||||||
|
|
||||||
actors.buffs.recharging.name=Lataus
|
actors.buffs.recharging.name=Lataus
|
||||||
actors.buffs.recharging.desc=Energia virtaa lävitsesi, ladaten sauvojasi nopeammin.\n\nLataus kasvattaa sauvojesi latautumisnopeutta 25 prosentilla.\n\nVuoroja latauksen loppumiseen\: %s
|
actors.buffs.recharging.desc=Energia virtaa lävitsesi, ladaten sauvojasi nopeammin.\n\nLataus kasvattaa sauvojesi latautumisnopeutta 25 prosentilla.\n\nVuoroja latauksen loppumiseen\: %s
|
||||||
|
|
||||||
actors.buffs.roots.name=Juurtuminen
|
actors.buffs.roots.name=Juurrutettu
|
||||||
actors.buffs.roots.heromsg=Et voi liikkua\!
|
actors.buffs.roots.heromsg=Et voi liikkua\!
|
||||||
actors.buffs.roots.desc=Juuret (maagiset tai luonnolliset) pakottavat kohteen jalat maata vasten.\n\nJuuret lukitsevat kohteen paikalleen, tehden liikkumisesta mahdotonta. Juurilla ei ole vaikutusta liikkumisen lisäksi muihin toimintoihin.\n\nVuoroja juurtuneena jäljellä\: %s
|
actors.buffs.roots.desc=Juuret (maagiset tai luonnolliset) pakottavat kohteen jalat maata vasten.\n\nJuuret lukitsevat kohteen paikalleen, tehden liikkumisesta mahdotonta. Juurilla ei ole vaikutusta liikkumisen lisäksi muihin toimintoihin.\n\nVuoroja juurtuneena jäljellä\: %s
|
||||||
|
|
||||||
actors.buffs.shadows.name=Varjoihin sulautunut
|
actors.buffs.shadows.name=Varjoihin sulautunut
|
||||||
actors.buffs.shadows.desc=Olet sulautunut ympäröiviin varjoihin, jotka tekevät sinusta näkymättömän ja hidastavat aineenvaihduntaasi.\n\nVarjoihin sulautuminen on muuten samanlainen näkymättömyyden kanssa, mutta et tule nälkäiseksi niin nopeasti.\n\nPysyt sulautuneena varjoihin niin kauan kuin pysyt varjoissa tai kunnes vihollinen tulee lähellesi.
|
actors.buffs.shadows.desc=Olet sulautunut ympäröiviin varjoihin, jotka tekevät sinusta näkymättömän ja hidastavat aineenvaihduntaasi.\n\nVarjoihin sulautuminen on muuten samanlainen näkymättömyyden kanssa, mutta et tule nälkäiseksi niin nopeasti.\n\nPysyt sulautuneena varjoihin niin kauan kuin pysyt varjoissa tai kunnes vihollinen tulee lähellesi.
|
||||||
|
|
||||||
actors.buffs.slow.name=Hidastuneisuus
|
actors.buffs.slow.name=Hidastettu
|
||||||
actors.buffs.slow.desc=Hidastava magia vaikuttaa kohteen ajantajuun, joten hidastunut kohde näkee kaiken liikkuvan todella nopeasti.\n\nHidastunut hahmo suorittaa kaikki toiminnot puolella nopeudella.\n\nVuoroja hidastuneena jäljellä\: %s
|
actors.buffs.slow.desc=Hidastava magia vaikuttaa kohteen ajantajuun, joten hidastunut kohde näkee kaiken liikkuvan todella nopeasti.\n\nHidastunut hahmo suorittaa kaikki toiminnot puolella nopeudella.\n\nVuoroja hidastuneena jäljellä\: %s
|
||||||
|
|
||||||
actors.buffs.snipersmark.name=Tarkka-ampujan merkitsemä
|
actors.buffs.snipersmark.name=Tarkka-ampujan merkitsemä
|
||||||
actors.buffs.snipersmark.desc=Tarkka-ampuja on keskittänyt voimansa läheistä kohdetta vastaan, saavuttaen suuremman hyökkäysnopeuden ja panssarinläpäisyn tätä vastaan.\n\nTarkka-ampuja säilyy keskittyneenä kohdettaan vastaan, kunnes vaihtaa kohdetta, lopettaa hyökkäämisen tai kohde kuolee.\n\n
|
actors.buffs.snipersmark.desc=Tarkka-ampuja on keskittänyt voimansa läheistä kohdetta vastaan, saavuttaen suuremman hyökkäysnopeuden ja panssarinläpäisyn tätä vastaan.\n\nTarkka-ampuja säilyy keskittyneenä kohdettaan vastaan, kunnes vaihtaa kohdetta, lopettaa hyökkäämisen tai kohde kuolee.\n\n
|
||||||
|
|
||||||
actors.buffs.soulmark.name=Merkitty sielu
|
actors.buffs.soulmark.name=Sielu Merkitty
|
||||||
actors.buffs.soulmark.desc=Velho on tehnyt kontaktin tämän otuksen sielun kanssa. Velho saa elinvoimaa ja tyydyttää nälkäänsä kohteen ottaessa fyysistä vahinkoa.\n\nVuoroja sielu merkittynä jäljellä\: %s
|
actors.buffs.soulmark.desc=Velho on tehnyt kontaktin tämän otuksen sielun kanssa. Velho saa elinvoimaa ja tyydyttää nälkäänsä kohteen ottaessa fyysistä vahinkoa.\n\nVuoroja sielu merkittynä jäljellä\: %s
|
||||||
|
|
||||||
actors.buffs.terror.name=Kauhistunut
|
actors.buffs.terror.name=Kauhistunut
|
||||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Yhtä myrkyn kanssa
|
||||||
actors.buffs.toxicimbue.desc=Olet saanut käyttöösi myrkyn voiman\!\n\nMyrkyllinen kaasu hyökyy jatkuvasti sinusta, vahingoittaen vihollisiasi. Olet immuuni myrkkykaasulle ja muille myrkyille vaikutuksen ajan.\n\nVuoroja myrkyn voiman ehtymiseen\: %s
|
actors.buffs.toxicimbue.desc=Olet saanut käyttöösi myrkyn voiman\!\n\nMyrkyllinen kaasu hyökyy jatkuvasti sinusta, vahingoittaen vihollisiasi. Olet immuuni myrkkykaasulle ja muille myrkyille vaikutuksen ajan.\n\nVuoroja myrkyn voiman ehtymiseen\: %s
|
||||||
|
|
||||||
actors.buffs.venom.name=Sairastunut
|
actors.buffs.venom.name=Sairastunut
|
||||||
actors.buffs.venom.desc=Sairaus on erittäin syövyttävä ja vaarallinen myrkytys.\n\nTavallisen myrkytyksen vastaisesti sairauden tuottama vahinko kasvaa suuremmaksi sitä mukaa, miten kauan se pysyy kohteessa.\n\nVuoroja sairautta jäljellä\: %s\nTämänhetkinen sairauden vahinko\: %d
|
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||||
|
|
||||||
actors.buffs.vertigo.name=Huimaus
|
actors.buffs.vertigo.name=Huimaus
|
||||||
actors.buffs.vertigo.desc=Suoraan käveleminen voi olla vaikeaa, kun koko maailma pyörii silmissä.\n\nHuimauksen vaikutuksen alaisena olevat hahmot, jotka yrittävät liikkua, kulkevat satunnaiseen suuntaan pyrkimänsä suunnan sijaan.\n\nVuoroja huimauksen loppumiseen\: %s
|
actors.buffs.vertigo.desc=Suoraan käveleminen voi olla vaikeaa, kun koko maailma pyörii silmissä.\n\nHuimauksen vaikutuksen alaisena olevat hahmot, jotka yrittävät liikkua, kulkevat satunnaiseen suuntaan pyrkimänsä suunnan sijaan.\n\nVuoroja huimauksen loppumiseen\: %s
|
||||||
|
@ -202,12 +202,12 @@ actors.buffs.weakness.desc=Varusteesi tuntuvat yhtäkkiä paljon painavammilta.\
|
||||||
|
|
||||||
|
|
||||||
#hero
|
#hero
|
||||||
actors.hero.hero.name=Sinä
|
actors.hero.hero.name=sinä
|
||||||
actors.hero.hero.leave=Kukaan ei poistu Luolastosta.
|
actors.hero.hero.leave=Kukaan ei poistu Luolastosta.
|
||||||
actors.hero.hero.level_up=Uusi taso\!
|
actors.hero.hero.level_up=Uusi taso\!
|
||||||
actors.hero.hero.new_level=Tervetuloa tasolle %d\! Olet nyt elinvoimaisempi ja keskittyneempi. On helpompaa osua vihollisiin ja väistää niiden hyökkäyksiä.
|
actors.hero.hero.new_level=Tervetuloa tasolle %d\! Olet nyt elinvoimaisempi ja keskittyneempi. On helpompaa osua vihollisiin ja väistää niiden hyökkäyksiä.
|
||||||
actors.hero.hero.level_cap=Et voi kasvaa enää vahvemmaksi, mutta kokemuksesi antavat sinulle voiman aallon\!
|
actors.hero.hero.level_cap=Et voi kasvaa enää vahvemmaksi, mutta kokemuksesi antavat sinulle voiman aallon\!
|
||||||
actors.hero.hero.you_now_have=Sinulla on %s
|
actors.hero.hero.you_now_have=Sinulla on %s.
|
||||||
actors.hero.hero.something_else=Täällä on jotain muutakin.
|
actors.hero.hero.something_else=Täällä on jotain muutakin.
|
||||||
actors.hero.hero.locked_chest=Arkku on lukossa, eikä sinulla ole sopivaa avainta.
|
actors.hero.hero.locked_chest=Arkku on lukossa, eikä sinulla ole sopivaa avainta.
|
||||||
actors.hero.hero.locked_door=Sinulla ei ole sopivaa avainta.
|
actors.hero.hero.locked_door=Sinulla ei ole sopivaa avainta.
|
||||||
|
@ -241,7 +241,7 @@ actors.hero.heroclass.rogue_perk5=Roisto voi kulkea ilman ruokaa pidempään.
|
||||||
actors.hero.heroclass.rogue_perk6=Maagisen Kartoittamisen kääröt on tunnistettu alusta alkaen.
|
actors.hero.heroclass.rogue_perk6=Maagisen Kartoittamisen kääröt on tunnistettu alusta alkaen.
|
||||||
|
|
||||||
actors.hero.heroclass.huntress=metsästäjä
|
actors.hero.heroclass.huntress=metsästäjä
|
||||||
actors.hero.heroclass.huntress_perk1=metsästäjä saa alussa uniikin paranneltavan bumerangin.
|
actors.hero.heroclass.huntress_perk1=Metsästäjä saa alussa uniikin paranneltavan bumerangin.
|
||||||
actors.hero.heroclass.huntress_perk2=Metsästäjä on taitava pitkän kantaman aseiden käytössä, saaden enemmän vahinkoa aikaan ylimääräisen vahvuuden avulla.
|
actors.hero.heroclass.huntress_perk2=Metsästäjä on taitava pitkän kantaman aseiden käytössä, saaden enemmän vahinkoa aikaan ylimääräisen vahvuuden avulla.
|
||||||
actors.hero.heroclass.huntress_perk3=Metsästäjällä on mahdollisuus saada kerran käytetty pitkänmatkan ase takaisin jokaiselta viholliselta.
|
actors.hero.heroclass.huntress_perk3=Metsästäjällä on mahdollisuus saada kerran käytetty pitkänmatkan ase takaisin jokaiselta viholliselta.
|
||||||
actors.hero.heroclass.huntress_perk4=Metsästäjä vaistoaa lähellä olevat viholliset, vaikka ne olisivat piilossa esteiden takana.
|
actors.hero.heroclass.huntress_perk4=Metsästäjä vaistoaa lähellä olevat viholliset, vaikka ne olisivat piilossa esteiden takana.
|
||||||
|
@ -268,8 +268,8 @@ actors.hero.herosubclass.warden_desc=Vahva yhteys luonnonvoimien kanssa antaa _V
|
||||||
|
|
||||||
###npcs
|
###npcs
|
||||||
actors.mobs.npcs.blacksmith.name=peikkoseppä
|
actors.mobs.npcs.blacksmith.name=peikkoseppä
|
||||||
actors.mobs.npcs.blacksmith.gold_1=Hei ihminen\! Haluutko olla hyödyksi? Ota tää hakku ja mainaa mulle vähän _hämykultamalmia, 15 palasta_ pitäisi riittää. Mitä tarkoitat, että mitenkä maksan? Sinä ahne...\nOk, ok, mulla ei ole rahaa millä maksaa, mut voin tehdä vähän sepänhommia sulle. Pidä itseäsi onnekkaana, oon nimittäin ainoa seppä täällä.
|
actors.mobs.npcs.blacksmith.gold_1=Hei ihminen\! Haluutko olla hyödyksi? Ota tää hakku ja mainaa mulle vähän _hämykultamalmia, 15 palasta_ pitäisi riittää. Mitä tarkoitat, että mitenkä maksan? Sinä ahne...\nOk, ok, mulla ei ole rahaa millä maksaa, mut voin tehdä vähän sepänhommia sulle. Pidä itteesi onnekkaana, oon nimittäin ainoa seppä täällä.
|
||||||
actors.mobs.npcs.blacksmith.blood_1=Hei ihminen\! Haluutko olla hyödyksi? Ota tää hakku ja _tapa sillä lepakko,_ se tarvii vähän verta päähänsä. Mitä tarkoitat, että mitenkä maksan? Sinä ahne...\nOk, ok, mul ei ole rahaa millä maksaa, mut voin tehdä vähän sepänhommia sulle. Pidä itseäsi onnekkaana, oon nimittäin ainoa seppä täällä.
|
actors.mobs.npcs.blacksmith.blood_1=Hei ihminen\! Haluutko olla hyödyksi? Ota tää hakku ja _tapa sillä lepakko,_ se tarvii vähän verta päähänsä. Mitä tarkoitat, että mitenkä maksan? Sinä ahne...\nOk, ok, mul ei ole rahaa millä maksaa, mut voin tehdä vähän sepänhommia sulle. Pidä itteesi onnekkaana, oon nimittäin ainoa seppä täällä.
|
||||||
actors.mobs.npcs.blacksmith.lost_pick=Pilailetko? Missä on mun hakku?\!
|
actors.mobs.npcs.blacksmith.lost_pick=Pilailetko? Missä on mun hakku?\!
|
||||||
actors.mobs.npcs.blacksmith.gold_2=Hämykultamalmia. 15 palaa. Onko muka noin vaikeeta?
|
actors.mobs.npcs.blacksmith.gold_2=Hämykultamalmia. 15 palaa. Onko muka noin vaikeeta?
|
||||||
actors.mobs.npcs.blacksmith.blood_2=Mähän sanoin että tarviin lepakon verta hakun päähän. Hopi hopi\!
|
actors.mobs.npcs.blacksmith.blood_2=Mähän sanoin että tarviin lepakon verta hakun päähän. Hopi hopi\!
|
||||||
|
@ -286,11 +286,11 @@ actors.mobs.npcs.blacksmith.desc=Tämä peikkoseppä näyttää siltä miltä ka
|
||||||
actors.mobs.npcs.ghost.name=surullinen kummitus
|
actors.mobs.npcs.ghost.name=surullinen kummitus
|
||||||
actors.mobs.npcs.ghost.rat_1=Tervehdys %s... Olin kerran aivan kuin sinä - vahva ja itsevarma... Mutta inhottava peto tappoi minut... En voi jättää tätä paikkaa... En ennen kuin olen saanut kostoni... Surmaa _haiseva rotta,_ se vei elämäni...\n\nSe vaaniskelee tällä tasolla... Levittäen saastaa kaikkialle... _Varo sen haisevaa pilveä ja syövyttävää puremaa, happo liukenee pois vedessä..._
|
actors.mobs.npcs.ghost.rat_1=Tervehdys %s... Olin kerran aivan kuin sinä - vahva ja itsevarma... Mutta inhottava peto tappoi minut... En voi jättää tätä paikkaa... En ennen kuin olen saanut kostoni... Surmaa _haiseva rotta,_ se vei elämäni...\n\nSe vaaniskelee tällä tasolla... Levittäen saastaa kaikkialle... _Varo sen haisevaa pilveä ja syövyttävää puremaa, happo liukenee pois vedessä..._
|
||||||
actors.mobs.npcs.ghost.rat_2=Pyydän... Auta minua... Surmaa se iljetys...\n\n_Taistele sitä vastaan veden lähellä... Varo sen löyhkää..._
|
actors.mobs.npcs.ghost.rat_2=Pyydän... Auta minua... Surmaa se iljetys...\n\n_Taistele sitä vastaan veden lähellä... Varo sen löyhkää..._
|
||||||
actors.mobs.npcs.ghost.gnoll_1=Tervehdys %s... Olin kerran aivan kuin sinä - vahva ja itsevarma... Mutta katala vihollinen tappoi minut... En voi jättää tätä paikkaa... En ennen kuin olen saanut kostoni... Surmaa _ovela hiisi,_ se vei elämäni...\n\nSe ei ole kuin muut hiidet... Se pysyy piilossa ja käyttää heittoaseita... _Varo sen myrkky- ja tulinuolia, äläkä taistele sitä vastaan matkan päästä..._
|
actors.mobs.npcs.ghost.gnoll_1=Tervehdys %s... Olin kerran aivan kuin sinä - vahva ja itsevarma... Mutta katala vihollinen tappoi minut... En voi jättää tätä paikkaa... En ennen kuin olen saanut kostoni... Surmaa _ovela gnolli,_ se vei elämäni...\n\nSe ei ole kuin muut gnollit... Se pysyy piilossa ja käyttää heittoaseita... _Varo sen myrkky- ja tulinuolia, äläkä taistele sitä vastaan matkan päästä..._
|
||||||
actors.mobs.npcs.ghost.gnoll_2=Pyydän... Auta minua... Surmaa se juonittelija...\n\n_Älä anna sen osua sinuun... Yritä päästä sen lähelle..._
|
actors.mobs.npcs.ghost.gnoll_2=Pyydän... Auta minua... Surmaa se juonittelija...\n\n_Älä anna sen osua sinuun... Yritä päästä sen lähelle..._
|
||||||
actors.mobs.npcs.ghost.crab_1=Tervehdys %s... Olin kerran aivan kuin sinä - vahva ja itsevarma... Mutta muinainen olento tappoi minut... en voi jättää tätä paikkaa... En ennen kuin olen saanut kostoni... Surmaa _suuri rapu,_ se vei elämäni...\n\nSe on luonnottoman vanha... Sillä on yksi ainoa massiivinen saksi ja kova kuori... _Varo sen saksea, yritä yllättää se, muuten se torjuu käyttäen sitä...
|
actors.mobs.npcs.ghost.crab_1=Tervehdys %s... Olin kerran aivan kuin sinä - vahva ja itsevarma... Mutta muinainen olento tappoi minut... en voi jättää tätä paikkaa... En ennen kuin olen saanut kostoni... Surmaa _suuri rapu,_ se vei elämäni...\n\nSe on luonnottoman vanha... Sillä on yksi ainoa massiivinen saksi ja kova kuori... _Varo sen saksea, yritä yllättää se, muuten se torjuu käyttäen sitä...
|
||||||
actors.mobs.npcs.ghost.crab_2=Pyydän... Auta minua... Surmaa se äyriäinen...\n\n_Se torjuu aina... nähdessään sinun tulevan..._
|
actors.mobs.npcs.ghost.crab_2=Pyydän... Auta minua... Surmaa se äyriäinen...\n\n_Se torjuu aina... nähdessään sinun tulevan..._
|
||||||
actors.mobs.npcs.ghost.def_verb=väistö
|
actors.mobs.npcs.ghost.def_verb=väistetty
|
||||||
actors.mobs.npcs.ghost.find_me=Kiitos... Etsi minut...
|
actors.mobs.npcs.ghost.find_me=Kiitos... Etsi minut...
|
||||||
actors.mobs.npcs.ghost.desc=Kummitus on tuskin näkyvä. Se näyttää muodottomalta kohdalta heikkoa valoa, jolla on surullinen naama.
|
actors.mobs.npcs.ghost.desc=Kummitus on tuskin näkyvä. Se näyttää muodottomalta kohdalta heikkoa valoa, jolla on surullinen naama.
|
||||||
|
|
||||||
|
@ -301,7 +301,7 @@ actors.mobs.npcs.imp.golems_2=Mites golemisafari mennee?
|
||||||
actors.mobs.npcs.imp.monks_2=Aha, nää oot vielä hengisä\! Tiesin että sun kung-fu on vahavempi kuin niijen ;) Älä vaa unoha ottaa niijen munkkien poletteja.
|
actors.mobs.npcs.imp.monks_2=Aha, nää oot vielä hengisä\! Tiesin että sun kung-fu on vahavempi kuin niijen ;) Älä vaa unoha ottaa niijen munkkien poletteja.
|
||||||
actors.mobs.npcs.imp.cya=Nähhään, %s\!
|
actors.mobs.npcs.imp.cya=Nähhään, %s\!
|
||||||
actors.mobs.npcs.imp.hey=Psst, %s\!
|
actors.mobs.npcs.imp.hey=Psst, %s\!
|
||||||
actors.mobs.npcs.imp.def_verb=väistö
|
actors.mobs.npcs.imp.def_verb=väistetty
|
||||||
actors.mobs.npcs.imp.desc=Ilkiöt ovat vähemmän demoneja. Ne eivät ole tunnettuja voimastaan tai taikuudenlahjoista, mutta ne ovat melko fiksuja ja sosiaalisia. Monet ilkiöt tykkäävät elää ei-demonien kanssa.
|
actors.mobs.npcs.imp.desc=Ilkiöt ovat vähemmän demoneja. Ne eivät ole tunnettuja voimastaan tai taikuudenlahjoista, mutta ne ovat melko fiksuja ja sosiaalisia. Monet ilkiöt tykkäävät elää ei-demonien kanssa.
|
||||||
|
|
||||||
actors.mobs.npcs.impshopkeeper.name=kunnianhimoinen ilkiö
|
actors.mobs.npcs.impshopkeeper.name=kunnianhimoinen ilkiö
|
||||||
|
@ -323,7 +323,7 @@ actors.mobs.npcs.sheep.baa!=Bää\!
|
||||||
actors.mobs.npcs.sheep.baa?=Bää?
|
actors.mobs.npcs.sheep.baa?=Bää?
|
||||||
actors.mobs.npcs.sheep.baa.=Bää.
|
actors.mobs.npcs.sheep.baa.=Bää.
|
||||||
actors.mobs.npcs.sheep.baa...=Bää...
|
actors.mobs.npcs.sheep.baa...=Bää...
|
||||||
actors.mobs.npcs.sheep.desc=Tämä on maaginen lammas. Mikä siinä on niin maagista? Et voi tappaa sitä. Se seisoo paikallaan, kunnes maagisesti haihtuu. Kaiken tämän ajan se syö rehua täysin ilmeettömästi.
|
actors.mobs.npcs.sheep.desc=Tämä on maaginen lammas. Mikä siinä on niin maagista? Et voi tappaa sitä. Se seisoo paikallaan, kunnes maagisesti haihtuu. Kaiken tämän ajan se syö rehua tuijottaen ilmeettömästi eteensä.
|
||||||
|
|
||||||
actors.mobs.npcs.shopkeeper.name=kauppias
|
actors.mobs.npcs.shopkeeper.name=kauppias
|
||||||
actors.mobs.npcs.shopkeeper.thief=Varas, varas\!
|
actors.mobs.npcs.shopkeeper.thief=Varas, varas\!
|
||||||
|
@ -334,208 +334,208 @@ actors.mobs.npcs.wandmaker.name=vanha sauvantekijä
|
||||||
actors.mobs.npcs.wandmaker.intro_warrior=Ah, miten miellyttävää tavata tuollainen sankari näinkin masentavassa paikassa\! Jos jaksat auttaa vanhaa miestä, minulla saattaisi olla tehtävä sinulle.
|
actors.mobs.npcs.wandmaker.intro_warrior=Ah, miten miellyttävää tavata tuollainen sankari näinkin masentavassa paikassa\! Jos jaksat auttaa vanhaa miestä, minulla saattaisi olla tehtävä sinulle.
|
||||||
actors.mobs.npcs.wandmaker.intro_rogue=Hyvänen aika, säikäytit minut\! En ole kohdannut yhtään järjissään olevaa lainsuojatonta täällä, joten oletkin varmaan maan pinnalta\! Jos jaksat auttaa muukalaista, minulla saattaisi olla tehtävä sinulle.
|
actors.mobs.npcs.wandmaker.intro_rogue=Hyvänen aika, säikäytit minut\! En ole kohdannut yhtään järjissään olevaa lainsuojatonta täällä, joten oletkin varmaan maan pinnalta\! Jos jaksat auttaa muukalaista, minulla saattaisi olla tehtävä sinulle.
|
||||||
actors.mobs.npcs.wandmaker.intro_mage=Terve %s\! Olen kuullut että olisiko sinulla ja velho-instituutiolla ollut vähän riitaa? Pah, älä välitä, en ole koskaan pitänyt niistä lyttääjistä. Jos haluat, minulla olisi tehtävä sinulle.
|
actors.mobs.npcs.wandmaker.intro_mage=Terve %s\! Olen kuullut että olisiko sinulla ja velho-instituutiolla ollut vähän riitaa? Pah, älä välitä, en ole koskaan pitänyt niistä lyttääjistä. Jos haluat, minulla olisi tehtävä sinulle.
|
||||||
actors.mobs.npcs.wandmaker.intro_huntress=Terve neiti\! Ystävälliset kasvot ovat varmaankin yllätys täällä alhaalla? itse asiassa, voisin vannoa nähneenisinut jossain, mutta en ole täysin varma... Pah, unohda koko juttu. Jos olet täällä etsimässä seikkailua, minulla saattaisi olla sinulle tehtävä.
|
actors.mobs.npcs.wandmaker.intro_huntress=Terve neiti\! Ystävälliset kasvot ovat varmaankin yllätys täällä alhaalla? itse asiassa, voisin vannoa nähneeni sinut jossain, mutta en ole täysin varma... Pah, unohda koko juttu. Jos olet täällä etsimässä seikkailua, minulla saattaisi olla sinulle tehtävä.
|
||||||
actors.mobs.npcs.wandmaker.intro_1=\n\nTulin tänne löytääkseni harvinaisen raaka-aineksen sauvaan, mutta olen eksynyt ja maaginen kilpeni on heikentymässä. Minun täytyy lähteä pian, mutt en voi ilman sitä, mitä tulin tänne hakemaan.
|
actors.mobs.npcs.wandmaker.intro_1=\n\nTulin tänne löytääkseni harvinaisen raaka-aineksen sauvaan, mutta olen eksynyt ja maaginen kilpeni on heikentymässä. Minun täytyy lähteä pian, mutt en voi ilman sitä, mitä tulin tänne hakemaan.
|
||||||
actors.mobs.npcs.wandmaker.intro_dust=Yritän löytää vähän _luupölyä._ Se on erityistä kirottua luupölyä, jota yleensä näkee tämänkaltaisissa paikoissa. Jossain täällä pitäisi olla huone, jonka oviaukko on suljettu barrikadilla. Olen varma, että siellä on vähän pölyä. Ole kuitenkin varovainen, pölyssä oleva kirous on melko vahva. _Tule takaisin luokseni niin nopeasti kuin voit,_ niin voin poistaa kirouksen.
|
actors.mobs.npcs.wandmaker.intro_dust=Yritän löytää vähän _luupölyä._ Se on erityistä kirottua luupölyä, jota yleensä näkee tämänkaltaisissa paikoissa. Jossain täällä pitäisi olla huone, jonka oviaukko on suljettu barrikadilla. Olen varma, että siellä on vähän pölyä. Ole kuitenkin varovainen, pölyssä oleva kirous on melko vahva. _Tule takaisin luokseni niin nopeasti kuin voit,_ niin voin poistaa kirouksen.
|
||||||
actors.mobs.npcs.wandmaker.intro_ember=I'm looking for some _fresh embers_ from a newborn fire elemental. Elementals usually pop up when a summoning ritual isn't controlled, so just find some candles and a ritual site and I'm sure you can get one to pop up. You might want to _keep some sort of freezing item handy_ though, elementals are very powerful, but ice will take them down quite easily.
|
actors.mobs.npcs.wandmaker.intro_ember=Yritän löytää vähän vastasyntyneen tulielementaalin _tuoreita kekäleitä._ Elementaaleja ilmaantuu tavallisesti, kun kutsumisrituaalia ei kontrolloida, joten etsi muutama kynttilä ja rituaalipaikka niin olen varma, että voit saada yhden ilmaantumaan. Jos olisin sinä, pitäisin jonkin _jäädyttävän esineen_ käden ulottuvilla. Vaikka elementaalit ovat melko vahvoja, jää tappaa ne helposti.
|
||||||
actors.mobs.npcs.wandmaker.intro_berry=The old warden of this prison kept a _rotberry plant,_ and I'm after one of its seeds. The plant has probably gone wild by now though, so getting it to give up a seed might be tricky. Its garden should be somewhere around here. Try to _keep away from its vine lashers_ if you want to stay in one piece. Using fire might be tempting but please don't, you'll kill the plant and destroy its seeds.
|
actors.mobs.npcs.wandmaker.intro_berry=Vankilan vanha vartija kasvatti _lahomarjakasvia_ ja yritän saada yhden sen siemenistä haltuuni. Kasvi on todennäköisesti villiintynyt, joten siemenen siltä saaminen saattaa olla hankalaa. Sen kasvatusalusta pitäisi olla jossain täällä. Yritä _pysyä kaukana sen sivaltavista köynnöksistä_ jos haluat pysyä yhtenä kappaleena. Tulen käyttäminen saattaa kuulostaa houkuttelevalta, mutta älä tee niin, koska siten tapat kasvin ja tuhoat sen siemenet.
|
||||||
actors.mobs.npcs.wandmaker.intro_2=\n\nIf you can get that for me, I'll be happy to pay you with one of my finely crafted wands\! I brought two with me, so you can take whichever one you prefer.
|
actors.mobs.npcs.wandmaker.intro_2=\n\nJos voit hankkia pyytämäni minulle, voin antaa sinulle yhden hyvin tehdyistä sauvoistani\! Minulla on kaksi sauvaa mukanani, joten voit valita sen, mikä sinua enemmän miellyttää.
|
||||||
actors.mobs.npcs.wandmaker.reminder_dust=Any luck with corpse dust, %s? Look for some barricades.
|
actors.mobs.npcs.wandmaker.reminder_dust=Onko yhtään onnistanut luupölyn kanssa, %s? Etsi barricadeja.
|
||||||
actors.mobs.npcs.wandmaker.reminder_ember=Any luck with those embers, %s? You'll need to find four candles and the ritual site.
|
actors.mobs.npcs.wandmaker.reminder_ember=Onko yhtään onnistanut kekäleiden kanssa, %s? Sinun täytyy löytää neljä kynttilää ja rituaalipaikka.
|
||||||
actors.mobs.npcs.wandmaker.reminder_berry=Any luck with a Rotberry seed, %s? Look for a room filled with vegetation.
|
actors.mobs.npcs.wandmaker.reminder_berry=Onko yhtään onnistanut lahomarjan siemenen kanssa, %s? Etsi kasvillisuuden täyttämää huonetta.
|
||||||
actors.mobs.npcs.wandmaker.def_verb=absorbed
|
actors.mobs.npcs.wandmaker.def_verb=imeytynyt
|
||||||
actors.mobs.npcs.wandmaker.desc=This old yet hale gentleman wears a slightly confused expression. He is protected by a magic shield.
|
actors.mobs.npcs.wandmaker.desc=Tällä vanhalla mutta hyvinvoivalla herrasmiehellä on hieman hämmentynyt ilme. Maaginen kilpi suojelee häntä.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
###mobs
|
###mobs
|
||||||
actors.mobs.acidic.name=acidic scorpio
|
actors.mobs.acidic.name=hapokas skorpioni
|
||||||
|
|
||||||
actors.mobs.albino.name=albino rat
|
actors.mobs.albino.name=albiino rotta
|
||||||
actors.mobs.albino.desc=This is a rare breed of marsupial rat, with pure white fur and jagged teeth.
|
actors.mobs.albino.desc=Tämä on harvinainen pussirotan alalaji, jolla on puhtaanvalkoinen karva ja käyrät hampaat.
|
||||||
|
|
||||||
actors.mobs.bandit.name=crazy bandit
|
actors.mobs.bandit.name=hullu rosvo
|
||||||
|
|
||||||
actors.mobs.bat.name=vampire bat
|
actors.mobs.bat.name=vampyyrilepakko
|
||||||
actors.mobs.bat.def_verb=väistetty
|
actors.mobs.bat.def_verb=väistetty
|
||||||
actors.mobs.bat.desc=These brisk and tenacious inhabitants of cave domes may defeat much larger opponents by replenishing their health with each successful attack.
|
actors.mobs.bat.desc=Nämä nopeat ja sitkeät luolan katon asukkaat saattavat voittaa paljon itseään isompia vastustajia täydentämällä omaa elinvoimaansa jokaisella osuneella hyökkäyksellä.
|
||||||
|
|
||||||
actors.mobs.bee.name=golden bee
|
actors.mobs.bee.name=kullanvärinen mehiläinen
|
||||||
actors.mobs.bee.desc=Despite their small size, golden bees tend to protect their home fiercely. This one is very mad, better keep your distance.
|
actors.mobs.bee.desc=Niiden pienestä koosta riippumatta kullanväriset mehiläiset suojelevat kotiaan raivokkaasti. Tämä yksi on erittäin raivoissaan, parempi pitää etäisyyttä.
|
||||||
|
|
||||||
actors.mobs.brute.name=gnoll brute
|
actors.mobs.brute.name=gnolliraakimus
|
||||||
actors.mobs.brute.enraged=enraged
|
actors.mobs.brute.enraged=raivostunut
|
||||||
actors.mobs.brute.enraged_text=The brute becomes enraged\!
|
actors.mobs.brute.enraged_text=Raakimus raivostui\!
|
||||||
actors.mobs.brute.desc=Brutes are the largest, strongest and toughest of all gnolls. When severely wounded, they go berserk, inflicting even more damage to their enemies.
|
actors.mobs.brute.desc=Raakimukset ovat suurimpia, vahvimpia ja kovimpia kaikista gnolleista. Vakavasti haavoittuessaan ne raivostuvat, tehden vielä enemmän vahinkoa vihollisiinsa.
|
||||||
|
|
||||||
actors.mobs.crab.name=sewer crab
|
actors.mobs.crab.name=viemärirapu
|
||||||
actors.mobs.crab.def_verb=parried
|
actors.mobs.crab.def_verb=torjuttu
|
||||||
actors.mobs.crab.desc=These huge crabs are at the top of the food chain in the sewers. They are extremely fast and their thick carapace can withstand heavy blows.
|
actors.mobs.crab.desc=Nämä isot ravut ovat ruokaketjun huipulla viemäreissä. Ne ovat todella nopeita ja niiden paksu panssari voi kestää raskaitakin iskuja.
|
||||||
|
|
||||||
actors.mobs.dm300.name=DM-300
|
actors.mobs.dm300.name=DM-300
|
||||||
actors.mobs.dm300.notice=Unauthorised personnel detected.
|
actors.mobs.dm300.notice=Luvatta liikkuvia henkilöitä havaittu.
|
||||||
actors.mobs.dm300.defeated=Mission failed. Shutting down.
|
actors.mobs.dm300.defeated=Tehtävä epäonnistui. Sammutetaan.
|
||||||
actors.mobs.dm300.repair=DM-300 repairs itself\!
|
actors.mobs.dm300.repair=DM-300 korjaa itseään\!
|
||||||
actors.mobs.dm300.rankings_desc=Crushed by the DM-300
|
actors.mobs.dm300.rankings_desc=DM-300 murskasi
|
||||||
actors.mobs.dm300.desc=This machine was created by the Dwarves several centuries ago. Later, Dwarves started to replace machines with golems, elementals and even demons. Eventually it led their civilization to the decline. The DM-300 and similar machines were typically used for construction and mining, and in some cases, for city defense.
|
actors.mobs.dm300.desc=Kääpiöt rakensivat tämän koneen muutamia vuosisatoja sitten. Myöhemmin kääpiöt alkoivat korvata koneita golemeilla, elementaaleilla ja jopa demoneilla. Lopulta se aiheutti kääpiöiden sivilisaation rappeutumisen. DM-300\:aa ja muita samankaltaisia koneita käytettiin rakentamiseen ja kaivostoimintaan, sekä joissain tapauksissa kaupungin puolustamiseen.
|
||||||
|
|
||||||
actors.mobs.elemental.name=fire elemental
|
actors.mobs.elemental.name=tulielementaali
|
||||||
actors.mobs.elemental.desc=Wandering fire elementals are a byproduct of summoning greater entities. They are too chaotic in their nature to be controlled by even the most powerful demonologist.
|
actors.mobs.elemental.desc=Ympäriinsä kuljeskelevat tulielementaalit ovat suurempien kokonaisuuksien kutsumisen sivutuote. Niiden luonto on liian kaoottinen jotta edes väkevimmät demonologit voisivat kontrolloida niitä.
|
||||||
|
|
||||||
actors.mobs.eye.name=evil eye
|
actors.mobs.eye.name=paha silmä
|
||||||
actors.mobs.eye.deathgaze_kill=The deathgaze killed you...
|
actors.mobs.eye.deathgaze_kill=Kuolettava tuijotus tappoi sinut...
|
||||||
actors.mobs.eye.desc=One of this demon's other names is "orb of hatred", because when it sees an enemy, it uses its deathgaze recklessly, often ignoring its allies and wounding them.
|
actors.mobs.eye.desc=Yksi tämän demonin muista nimistä on "vihan helmi", koska jos se huomaa vihollisen, se käyttää sen kuolettavaa tuijotusta piittaamatta sen liittolaisista ja haavoittaen niitä.
|
||||||
|
|
||||||
actors.mobs.fetidrat.name=fetid rat
|
actors.mobs.fetidrat.name=haiseva rotta
|
||||||
actors.mobs.fetidrat.desc=Something is clearly wrong with this rat. Its greasy black fur and rotting skin are very different from the healthy rats you've seen previously. It's pale green eyes make it seem especially menacing.\n\nThe rat carries a cloud of horrible stench with it, it's overpoweringly strong up close.\n\nDark ooze dribbles from the rat's mouth, it eats through the floor but seems to dissolve in water.
|
actors.mobs.fetidrat.desc=Jokin on selvästi pielessä tässä rotassa. Sen rasvainen musta turkki ja mätänevä nahka ovat todella erilaiset verrattuna kohtaamiisi terveisiin rottiin. Sen vaaleanvihreät silmät saavat sen näyttämään erityisen uhkaavalta.\n\nRotan ympärillä pyörteilee pilvi kauheaa löyhkää, joka on ylivoimaisen vahvaa lähempää haistettuna.\n\nTumma mönjä valuu sen suusta. Mönjä syöpyy lattian läpi, mutta näyttäisi liukenevan veteen.
|
||||||
|
|
||||||
actors.mobs.gnoll.name=gnoll scout
|
actors.mobs.gnoll.name=gnollitiedustelija
|
||||||
actors.mobs.gnoll.desc=Gnolls are hyena-like humanoids. They dwell in sewers and dungeons, venturing up to raid the surface from time to time. Gnoll scouts are regular members of their pack, they are not as strong as brutes and not as intelligent as shamans.
|
actors.mobs.gnoll.desc=Gnollit ovat hyeenamaisia humanoideja. Ne oleilevat viemäreissä ja luolissa, uskaltautuen välillä ryöstelemään maan pinnalle. Gnollit ovat niiden lauman tavallisimpia jäseniä, mutta ne eivät ole niin vahvoja kuin raakalaiset eivätkä niin älykkäitä kuin shamaanit.
|
||||||
|
|
||||||
actors.mobs.gnolltrickster.name=gnoll trickster
|
actors.mobs.gnolltrickster.name=viekas gnolli
|
||||||
actors.mobs.gnolltrickster.desc=A strange looking creature, even by gnoll standards. It hunches forward with a wicked grin, almost cradling the satchel hanging over its shoulder. Its eyes are wide with a strange mix of fear and excitement.\n\nThere is a large collection of poorly made darts in its satchel, they all seem to be tipped with various harmful substances.
|
actors.mobs.gnolltrickster.desc=Gnollienkin normeilla mitattuna omituisen näköinen olento. Se hiipparoi eteenpäin hymyillen pahansuovasti, keikuttaen sen olalla olevaa nuolikoteloa. Sen silmät ovat suuret ja niistä näkyy omituinen sekoitus pelkoa ja innostusta.\n\nSen nuolikotelossa on iso kokoelma itsetehtyjä ja heikkolaatuisia nuolia, joiden kaikkien kärki näyttäisi olevan kastettu vaihteleviin vaarallisiin aineisiin.
|
||||||
|
|
||||||
actors.mobs.golem.name=golem
|
actors.mobs.golem.name=golem
|
||||||
actors.mobs.golem.def_verb=blocked
|
actors.mobs.golem.def_verb=torjuttu
|
||||||
actors.mobs.golem.desc=The Dwarves tried to combine their knowledge of mechanisms with their newfound power of elemental binding. They used spirits of earth as the "soul" for the mechanical bodies of golems, which were believed to be most controllable of all. Despite this, the tiniest mistake in the ritual could cause an outbreak.
|
actors.mobs.golem.desc=Kääpiöt yrittivät yhdistää mekaniikan taitonsa juuri löydetyllä elementaalien sitomisella. He käyttivät maan henkiä "sieluina" golemien mekaanisissa ruumiissa, joiden he arvelivat olevan kaikkein helpoimmin ohjattavissa. Siitä huolimatta pieninkin virhe kutsumisrituaalissa saattoi aiheuttaa räjähdyksen.
|
||||||
|
|
||||||
actors.mobs.goo.name=Goo
|
actors.mobs.goo.name=Lima
|
||||||
actors.mobs.goo.notice=GLURP-GLURP\!
|
actors.mobs.goo.notice=GLURP-PULP\!
|
||||||
actors.mobs.goo.defeated=glurp... glurp...
|
actors.mobs.goo.defeated=glurp... pulp...
|
||||||
actors.mobs.goo.!!!=\!\!\!
|
actors.mobs.goo.!!!=\!\!\!
|
||||||
actors.mobs.goo.pumpup=Goo is pumping itself up\!
|
actors.mobs.goo.pumpup=Lima valmistautuu iskemään\!
|
||||||
actors.mobs.goo.enraged=enraged
|
actors.mobs.goo.enraged=raivostunut
|
||||||
actors.mobs.goo.enraged_text=Goo Becomes Enraged\!\!
|
actors.mobs.goo.enraged_text=Lima Raivostui\!\!
|
||||||
actors.mobs.goo.gluuurp=GLUUUURP\!
|
actors.mobs.goo.gluuurp=GLUUURP\!
|
||||||
actors.mobs.goo.rankings_desc=Absorbed by the Goo
|
actors.mobs.goo.rankings_desc=Lima söi
|
||||||
actors.mobs.goo.desc=Little is known about The Goo. It's quite possible that it is not even a creature, but rather a conglomerate of vile substances from the sewers that somehow gained basic intelligence. Regardless, dark magic is certainly what has allowed Goo to exist.\n\nIts gelatinous nature has let it absorb lots of dark energy, you feel a chill just from being near. If goo is able to attack with this energy you won't live for long.
|
actors.mobs.goo.desc=Limasta tiedetään vain vähän. On melko lailla mahdollista, että se ei ole edes olento, vaan enemmänkin viemärin inhottavien aineiden yhtymä, joka on jotenkin kehittänyt itselleen alkeellisen älyn. Joka tapauksessa musta magia on varmasti mahdollistanut Liman olemassaolon.\n\nSen hyytelömäinen luonto on mahdollistanut sen imemään itseensä paljon pimeää energiaa, tunnet siitä säteilevän kylmyyden vain olemalla sitä lähellä. Jos Lima pääsee hyökkäämään käyttäen sen energiaa, et elä pitkään.
|
||||||
|
|
||||||
actors.mobs.greatcrab.name=great crab
|
actors.mobs.greatcrab.name=suuri rapu
|
||||||
actors.mobs.greatcrab.noticed=The crab notices the attack and blocks with its massive claw.
|
actors.mobs.greatcrab.noticed=Rapu huomaa hyökkäyksen ja torjuu sen massiivisella saksellaan.
|
||||||
actors.mobs.greatcrab.blocked=blocked
|
actors.mobs.greatcrab.blocked=torjuttu
|
||||||
actors.mobs.greatcrab.desc=This crab is gigantic, even compared to other sewer crabs. Its blue shell is covered in cracks and barnacles, showing great age. It lumbers around slowly, barely keeping balance with its massive claw.\n\nWhile the crab only has one claw, its size easily compensates. The crab holds the claw infront of itself whenever it sees a threat, shielding itself behind an impenetrable wall of carapace.
|
actors.mobs.greatcrab.desc=Tämä rapu on jättiläismäinen tavallisten viemärirapujenkin rinnalla. Sen sininen kuori on peittynyt halkeamiin ja merirokkoihin, todistaen pitkää ikää. Se könyää ympäriinsä hitaasti, juuri ja juuri pysyen tasapainossa massiivisen saksensa kanssa.\n\nVaikka ravulla onkin vain yksi saksi, sen koko korvaa sen helposti. Rapu pitää sakseaan edessään aina nähdessään uhan, piiloutuen läpäisemättömän panssarin taakse.
|
||||||
|
|
||||||
actors.mobs.guard.name=prison guard
|
actors.mobs.guard.name=vanginvartija
|
||||||
actors.mobs.guard.scorpion=get over here\!
|
actors.mobs.guard.scorpion=Tulehan tänne\!
|
||||||
actors.mobs.guard.def_verb=blocked
|
actors.mobs.guard.def_verb=torjuttu
|
||||||
actors.mobs.guard.desc=Once keepers of the prison, these guards have long since become no different than the inmates. They shamble like zombies, brainlessly roaming through the halls in search of anything out of place, like you\!\n\nThey carry chains around their hip, possibly used to pull in enemies to close range.
|
actors.mobs.guard.desc=Kerran vankilan ylläpitäjiä, nämä vartijat ovat ajat sitten muuttuneet samanlaisiksi kuin vangit. Ne laahustavat kuin zombit, kuljeksien aivottomasti pitkin käytäviä, etsien kaikkea mikä ei ole siellä minne kuuluisi, kuten sinä\!\n\nNe kantavat ketjuja vyötäisillään, joita ne mahdollisesti käyttävät vihollisten vetämiseen lyömäetäisyydelle.
|
||||||
|
|
||||||
actors.mobs.king.name=King of Dwarves
|
actors.mobs.king.name=Kääpiöiden Kuningas
|
||||||
actors.mobs.king.notice=How dare you\!
|
actors.mobs.king.notice=Kuinka uskallat\!
|
||||||
actors.mobs.king.defeated=You cannot kill me, %s... I am... immortal...
|
actors.mobs.king.defeated=Et voi tappaa minua, %s... Olen... kuolematon...
|
||||||
actors.mobs.king.def_verb=parried
|
actors.mobs.king.def_verb=torjuttu
|
||||||
actors.mobs.king.arise=Arise, slaves\!
|
actors.mobs.king.arise=Nouskaa, orjat\!
|
||||||
actors.mobs.king.rankings_desc=Fell Before the King of Dwarves
|
actors.mobs.king.rankings_desc=Kaatui Kääpiöiden Kuninkaan jalkoihin
|
||||||
actors.mobs.king.desc=The last king of dwarves was known for his deep understanding of processes of life and death. He has persuaded members of his court to participate in a ritual, that should have granted them eternal youthfulness. In the end he was the only one, who got it - and an army of undead as a bonus.
|
actors.mobs.king.desc=Kääpiöiden viimeinen kuningas oli tunnettu syvästä elämän ja kuoleman tiedon tuntemuksestaan. Hän on houkutellut hovinsa jäsenet ottamaan osaa rituaaliin, jonka piti antaa heille ikuinen nuoruus. Lopuksi oli vain yksi, joka sai sen - ja armeijan epäkuolleita bonuksena.
|
||||||
actors.mobs.king$undead.name=undead dwarf
|
actors.mobs.king$undead.name=epäkuollut kääpiö
|
||||||
actors.mobs.king$undead.def_verb=blocked
|
actors.mobs.king$undead.def_verb=torjuttu
|
||||||
actors.mobs.king$undead.rankings_desc=Fell Before the King of Dwarves
|
actors.mobs.king$undead.rankings_desc=Kaatui Kääpiöiden Kuninkaan jalkoihin
|
||||||
actors.mobs.king$undead.desc=These undead dwarves, risen by the will of the King of Dwarves, were members of his court. They appear as skeletons with a stunning amount of facial hair.
|
actors.mobs.king$undead.desc=Nämä Kääpiöiden Kuninkaan epäkuolleet kääpiöt olivat hänen hovinsa jäseniä. Ne näyttävät luurangoilta, joilla on tyrmäävä määrä partaa.
|
||||||
|
|
||||||
actors.mobs.mimic.name=mimic
|
actors.mobs.mimic.name=matkija
|
||||||
actors.mobs.mimic.desc=Mimics are magical creatures which can take any shape they wish. In dungeons they almost always choose a shape of a treasure chest, because they know how to beckon an adventurer.
|
actors.mobs.mimic.desc=Matkijat ovat maagisia olentoja, jotka voivat ottaa minkä tahansa haluamansa muodon. Ne ottavat luolastoissa lähes aina aarrearkun muodon, koska ne tietävät keinot huijata seikkailijoita.
|
||||||
|
|
||||||
actors.mobs.mob.died=You hear something died in the distance.
|
actors.mobs.mob.died=Kuulet jonkin kuolevan loitolla.
|
||||||
actors.mobs.mob.rage=\#$%^
|
actors.mobs.mob.rage=\#$%^
|
||||||
actors.mobs.mob.exp=%+dEXP
|
actors.mobs.mob.exp=%+dEXP
|
||||||
actors.mobs.mob.rankings_desc=Slain by\: %s
|
actors.mobs.mob.rankings_desc=Kuoliniskun antoi\: %s
|
||||||
actors.mobs.mob$sleeping.status=This %s is sleeping.
|
actors.mobs.mob$sleeping.status=Tämä %s nukkuu.
|
||||||
actors.mobs.mob$wandering.status=This %s is wandering.
|
actors.mobs.mob$wandering.status=Tämä %s kuljeksii.
|
||||||
actors.mobs.mob$hunting.status=This %s is hunting.
|
actors.mobs.mob$hunting.status=Tämä %s metsästää.
|
||||||
actors.mobs.mob$fleeing.status=This %s is fleeing.
|
actors.mobs.mob$fleeing.status=Tämä %s pakenee.
|
||||||
actors.mobs.mob$passive.status=This %s is passive.
|
actors.mobs.mob$passive.status=Tämä %s on passiivinen.
|
||||||
|
|
||||||
actors.mobs.monk.name=dwarf monk
|
actors.mobs.monk.name=kääpiömunkki
|
||||||
actors.mobs.monk.disarm=The monk knocks the %s from your hands\!
|
actors.mobs.monk.disarm=Munkki hyökkää, ja %s lentää käsistäsi\!
|
||||||
actors.mobs.monk.def_verb=parried
|
actors.mobs.monk.def_verb=torjuttu
|
||||||
actors.mobs.monk.desc=These monks are fanatics, who devoted themselves to protecting their city's secrets from all aliens. They don't use any armor or weapons, relying solely on the art of hand-to-hand combat.
|
actors.mobs.monk.desc=Nämä munkit ovat fanaatikkoja, jotka omistautuivat kaupunkinsa salaisuuksien suojelemiselle. He eivät käytä yhtään panssareita tai aseita, luottaen sokeasti aseettoman taistelun voimaan.
|
||||||
|
|
||||||
actors.mobs.newbornelemental.name=newborn fire elemental
|
actors.mobs.newbornelemental.name=vastasyntynyt tulielementaali
|
||||||
actors.mobs.newbornelemental.desc=Fire elementals are a byproduct of summoning greater entities. They are too chaotic in their nature to be controlled by even the most powerful demonologist.\n\nThis fire elemental is freshy summoned, and is weakened as a result. In this state it is especially vulnerable to the cold. Its offensive capabilities are still great though, caution is advised.
|
actors.mobs.newbornelemental.desc=Tulielementaalit ovat suurempien kokonaisuuksien kutsumisen sivutuote. Niiden luonto on liian kaoottinen jotta edes väkevimmät demonologit voisivat kontrolloida niitä.\n\nTämä tulielementaali on vasta kutsuttu, joten se on heikentynyt. Tässä tilassa se on erityisen haavoittuvainen kylmälle. Sen hyökkäysominaisuudet ovat silti melkoiset, joten varovaisuus on suositeltua.
|
||||||
|
|
||||||
actors.mobs.piranha.name=giant piranha
|
actors.mobs.piranha.name=jättiläispiraija
|
||||||
actors.mobs.piranha.desc=These carnivorous fish are not natural inhabitants of underground pools. They were bred specifically to protect flooded treasure vaults.
|
actors.mobs.piranha.desc=Nämä lihansyöjäkalat eivät ole maanalaisten vesialueiden luonnollisia asukkeja. Ne on jalostettu erityisesti vartioimaan tulvivia aarrekammioita.
|
||||||
|
|
||||||
actors.mobs.rat.name=marsupial rat
|
actors.mobs.rat.name=pussirotta
|
||||||
actors.mobs.rat.desc=Marsupial rats are aggressive but rather weak denizens of the sewers. They have a nasty bite, but are only life threatening in large numbers.
|
actors.mobs.rat.desc=Pussirotat ovat agressiivisia mutta melko heikkoja viemärien asukkeja. Ne puraisevat kipeästi, mutta ovat hengenvaarallisia vain suurina laumoina.
|
||||||
|
|
||||||
actors.mobs.rotheart.name=rot heart
|
actors.mobs.rotheart.name=lahosydän
|
||||||
actors.mobs.rotheart.desc=A Rotberry's fruit is very unique. Instead of rotting away and providing nutrients, the fruit grows, hardens, and encompasses the seed. It provides protection for the internal organs which grow inside the fruit. This giant orb is referred to as the heart of an adult rotberry plant.
|
actors.mobs.rotheart.desc=Lahomarjan marja on todella omituinen. Mätänemisen ja siten ravinteiden vapauttamisen sijaan hedelmä kasvaa, kovettuu ja ympäröi siemenen. Se tarjoaa suojaa hedelmän sisällä kasvaville elimille. Valtavaa helmeä kutsutaan täysikasvuisen lahomarjakasvin sydämeksi.
|
||||||
|
|
||||||
actors.mobs.rotlasher.name=rot lasher
|
actors.mobs.rotlasher.name=sivaltajaköynnös
|
||||||
actors.mobs.rotlasher.desc=The rot lasher is a part of a mature rotberry plant's root structure, and also their primary means of defence. Lashers are stuck into the ground, but will violently assault anything that gets near to them. When there is no nearby prey, they stand motionless, attempting to blend in with surrounding vegetation.
|
actors.mobs.rotlasher.desc=Sivaltajaköynnös on osa täysikasvuisen lahomarjan juuriverkostoa ja lisäksi sen ensisijainen puolustuskeino. Köynnökset ovat kiinni maassa, mutta hyökkäävät raivokkaasti kaiken lähelle tulevan kimppuun. Jos lähellä ei ole mitään hakattavaa, ne pysyvät liikkumattomina yrittäen sulautua ympäröivään kasvillisuuteen.
|
||||||
actors.mobs.rotlasher$waiting.status=This %s is idle.
|
actors.mobs.rotlasher$waiting.status=Tämä %s on joutilas.
|
||||||
|
|
||||||
actors.mobs.scorpio.name=scorpio
|
actors.mobs.scorpio.name=skorpioni
|
||||||
actors.mobs.scorpio.desc=These huge arachnid-like demonic creatures avoid close combat by all means, firing crippling serrated spikes from long distances.
|
actors.mobs.scorpio.desc=Nämä valtavat hämähäkkien kaltaiset demoniset otukset välttävät lähitaistelua kaikin keinoin, ampuen rampauttavia sahalaitaisia piikkejä pitkien matkojen päästä.
|
||||||
|
|
||||||
actors.mobs.senior.name=senior monk
|
actors.mobs.senior.name=kokenut munkki
|
||||||
|
|
||||||
actors.mobs.shaman.name=gnoll shaman
|
actors.mobs.shaman.name=gnollishamaani
|
||||||
actors.mobs.shaman.zap_kill=The lightning bolt killed you...
|
actors.mobs.shaman.zap_kill=Salamanisku tappoi sinut...
|
||||||
actors.mobs.shaman.desc=The most intelligent gnolls can master shamanistic magic. Gnoll shamans prefer battle spells to compensate for lack of might, not hesitating to use them on those who question their status in a tribe.
|
actors.mobs.shaman.desc=Kaikkein älykkäimmät gnollit kykenevät shamanistiseen taikuuteen. Gnollishamaanit pitävät taistelutaioista kompensoidakseen niiden heikkoutta, eivätkä ne epäröi käyttää niitä niiden heimon aseman kyseenalaistajia vastaan.
|
||||||
|
|
||||||
actors.mobs.shielded.name=shielded brute
|
actors.mobs.shielded.name=panssaroitu raakalainen
|
||||||
actors.mobs.shielded.def_verb=blocked
|
actors.mobs.shielded.def_verb=torjuttu
|
||||||
|
|
||||||
actors.mobs.skeleton.name=skeleton
|
actors.mobs.skeleton.name=luuranko
|
||||||
actors.mobs.skeleton.explo_kill=You were killed by the explosion of bones...
|
actors.mobs.skeleton.explo_kill=Kuolit luiden räjähdykseen...
|
||||||
actors.mobs.skeleton.def_verb=blocked
|
actors.mobs.skeleton.def_verb=torjuttu
|
||||||
actors.mobs.skeleton.desc=Skeletons are composed of corpses bones from unlucky adventurers and inhabitants of the dungeon, animated by emanations of evil magic from the depths below. After they have been damaged enough, they disintegrate in an explosion of bones.
|
actors.mobs.skeleton.desc=Luurangot koostuvat epäonnisien seikkailijoiden ja luolaston asukkaiden ruumiiden luista, ja paha magia ohjaa niitä alhaaltapäin. Kun niitä on vahingoitettu tarpeeksi, ne tuhoutuvat luiden räjähdyksessä.
|
||||||
|
|
||||||
actors.mobs.spinner.name=cave spinner
|
actors.mobs.spinner.name=luolahämähäkki
|
||||||
actors.mobs.spinner.desc=These greenish furry cave spiders try to avoid direct combat, preferring to wait in the distance while their victim, entangled in the spinner's excreted cobweb, slowly dies from their poisonous bite.
|
actors.mobs.spinner.desc=Nämä vihertävät karvaiset luolahämähäkit yrittävät välttää suoraa taistelua, joten ne mieluummin seuraavat kauempaa niiden erittämään seittiin sotkeutuneen uhrin hidasta myrkylliseen puremaan kuolemista.
|
||||||
|
|
||||||
actors.mobs.statue.name=animated statue
|
actors.mobs.statue.name=elävä patsas
|
||||||
actors.mobs.statue.desc=You would think that it's just another one of this dungeon's ugly statues, but its red glowing eyes give it away.\n\nWhile the statue itself is made of stone, the _%s,_ it's wielding, looks real.
|
actors.mobs.statue.desc=Luulisit sitä muuten taas yhdeksi rumaksi luolaston patsaaksi, mutta sen punaisena hehkuvat silmät paljastavat sen.\n\nVaikka patsas on tehty kivestä, sen pitelemä _%s_ näyttää aidolta.
|
||||||
|
|
||||||
actors.mobs.succubus.name=succubus
|
actors.mobs.succubus.name=succubus
|
||||||
actors.mobs.succubus.desc=The succubi are demons that look like seductive (in a slightly gothic way) girls. Using its magic, the succubus can charm a hero, who will become unable to attack anything until the charm wears off.
|
actors.mobs.succubus.desc=Succubukset ovat demoneja, jotka näyttävät (hieman goottisella tavalla) viehättäviltä tytöiltä. Succubukset voivat lumota sankarin magiallaan, tehden tästä kyvyttömän vastahyökkäykseen vaikutuksen loppumiseen saakka.
|
||||||
|
|
||||||
actors.mobs.swarm.name=swarm of flies
|
actors.mobs.swarm.name=parvi kärpäsiä
|
||||||
actors.mobs.swarm.def_verb=väistetty
|
actors.mobs.swarm.def_verb=väistetty
|
||||||
actors.mobs.swarm.desc=The deadly swarm of flies buzzes angrily. Every non-magical attack will split it into two smaller but equally dangerous swarms.
|
actors.mobs.swarm.desc=Tappava parvi kärpäsiä surisee vihaisesti. Jokainen ei-maaginen hyökkäys puolittaa sen kahteen verrannollisesti yhtä vaaralliseen parveen.
|
||||||
|
|
||||||
actors.mobs.tengu.name=Tengu
|
actors.mobs.tengu.name=Tengu
|
||||||
actors.mobs.tengu.notice_mine=You're mine, %s\!
|
actors.mobs.tengu.notice_mine=Olet minun, %s\!
|
||||||
actors.mobs.tengu.notice_face=Face me, %s\!
|
actors.mobs.tengu.notice_face=Kohtaa minut, %s\!
|
||||||
actors.mobs.tengu.interesting=Let's make this interesting...
|
actors.mobs.tengu.interesting=Tehdäänpä tästä kiintoisaa...
|
||||||
actors.mobs.tengu.defeated=Free at last...
|
actors.mobs.tengu.defeated=Vihdoinkin vapaa...
|
||||||
actors.mobs.tengu.rankings_desc=Assassinated by the Tengu
|
actors.mobs.tengu.rankings_desc=Tengun salamurhaama
|
||||||
actors.mobs.tengu.desc=A famous and enigmatic assassin, named for the mask grafted to his face.\n\nTengu is held down with large clasps on his wrists and knees, though he seems to have gotten rid of his chains long ago.\n\nHe will try to use traps, deceptive magic, and precise attacks to eliminate the only thing stopping his escape\: you.
|
actors.mobs.tengu.desc=Kasvoihinsa kiinnitetyn maskin mukaan nimetty kuuluisa ja mystinen salamurhaaja.\n\nTengulla on suuret kahlerenkaat ranteissa ja polvissa, joten hän on varmaankin vapauttanut itsensä kahleista pitkän aikaa sitten.\n\nHän yrittää käyttää ansoja, hämäävää taikuutta ja tarkkoja hyökkäyksiä eliminoidakseen ainoan hänen pakenemistaan estävän tekijän\: sinut.
|
||||||
|
|
||||||
actors.mobs.thief.name=crazy thief
|
actors.mobs.thief.name=hullu varas
|
||||||
actors.mobs.thief.stole=The thief stole %s from you\!
|
actors.mobs.thief.stole=Varas vei sinulta esineen %s\!
|
||||||
actors.mobs.thief.carries=\n\nThe thief is carrying a _%s._ Stolen obviously.
|
actors.mobs.thief.carries=\n\nVarkaalla on _%s._ Ilmeisesti varastettu.
|
||||||
actors.mobs.thief.escapes=The thief gets away with your %s\!
|
actors.mobs.thief.escapes=Varas pääsee pakenemaan %s mukanaan\!
|
||||||
actors.mobs.thief.desc=Though these inmates roam free of their cells, this place is still their prison. Over time, this place has taken their minds as well as their freedom. Long ago, these crazy thieves and bandits have forgotten who they are and why they steal.\n\nThese enemies are more likely to steal and run than they are to fight. Make sure to keep them in sight, or you might never see your stolen item again.
|
actors.mobs.thief.desc=Vaikkakin nämä vangit harhailevat vapaana selleistään, tämä paikka on silti heidän vankilansa. Ajan myötä tämä paikka on vienyt heidän järkensä ja vapautensa. Nämä hullut varkaat ovat ajat sitten unohtaneet keitä he ovat ja miksi he varastavat.\n\nNämä viholliset ennemmin varastavat ja pakenevat kuin taistelevat. Yritä pitää varkaat näkyvissäsi, sillä muuten et välttämättä näe varastettuja esineitäsi koskaan.
|
||||||
|
|
||||||
actors.mobs.warlock.name=dwarf warlock
|
actors.mobs.warlock.name=kääpiövelho
|
||||||
actors.mobs.warlock.bolt_kill=The shadow bolt killed you...
|
actors.mobs.warlock.bolt_kill=Varjovasama tappoi sinut...
|
||||||
actors.mobs.warlock.desc=When dwarves' interests have shifted from engineering to arcane arts, warlocks have come to power in the city. They started with elemental magic, but soon switched to demonology and necromancy.
|
actors.mobs.warlock.desc=Kun kääpiöiden kiinnostuksen kohteet vaihtuivat mekaniikasta taikuuteen, velhot astuivat valtaan kaupungissa. He aloittivat elementaalimagialla, mutta pian siirtyivät demonologiaan ja nekromantiaan.
|
||||||
|
|
||||||
actors.mobs.wraith.name=wraith
|
actors.mobs.wraith.name=haamu
|
||||||
actors.mobs.wraith.def_verb=väistö
|
actors.mobs.wraith.def_verb=väistö
|
||||||
actors.mobs.wraith.desc=A wraith is a vengeful spirit of a sinner, whose grave or tomb was disturbed. Being an ethereal entity, it is very hard to hit with a regular weapon.
|
actors.mobs.wraith.desc=Jos pahantekijän hautarauhaa rikotaan, syntyy haamu, kostonhaluinen henki. Tavallisella aseella haamuun osuminen on erittäin vaikeaa, koska haamu on yliluonnollinen entiteetti.
|
||||||
|
|
||||||
actors.mobs.yog.name=Yog-Dzewa
|
actors.mobs.yog.name=Yog-Dzewa
|
||||||
actors.mobs.yog.notice=Hope is an illusion...
|
actors.mobs.yog.notice=Toivo on illuusio...
|
||||||
actors.mobs.yog.defeated=...
|
actors.mobs.yog.defeated=...
|
||||||
actors.mobs.yog.rankings_desc=Devoured by Yog-Dzewa
|
actors.mobs.yog.rankings_desc=Yog-Dzewan ahmima
|
||||||
actors.mobs.yog.desc=Yog-Dzewa is an Old God, a powerful entity from the realms of chaos. A century ago, the ancient dwarves barely won the war against its army of demons, but were unable to kill the god itself. Instead, they then imprisoned it in the halls below their city, believing it to be too weak to rise ever again.
|
actors.mobs.yog.desc=Yog-Dzewa on demonien päällikkö, muinainen entiteetti kaaoksen valtakunnasta. Noin vuosisata sitten muinaiset kääpiöt voittivat juuri ja juuri sodan sen demoniarmeijaa vastaan, mutta olivat kykenemättömiä tappamaan itse päällikköä. Sen sijaan he sulkivat sen kääpiöiden kaupungin alla sijaitseviin saleihin, uskoen sen olevan liian heikko nousemaan koskaan uudestaan.
|
||||||
actors.mobs.yog$rottingfist.name=rotting fist
|
actors.mobs.yog$rottingfist.name=mätänevä nyrkki
|
||||||
actors.mobs.yog$rottingfist.rankings_desc=Devoured by Yog-Dzewa
|
actors.mobs.yog$rottingfist.rankings_desc=Yog-Dzewan ahmima
|
||||||
actors.mobs.yog$rottingfist.desc=Yog-Dzewa is an Old God, a powerful entity from the realms of chaos. A century ago, the ancient dwarves barely won the war against its army of demons, but were unable to kill the god itself. Instead, they then imprisoned it in the halls below their city, believing it to be too weak to rise ever again.
|
actors.mobs.yog$rottingfist.desc=Yog-Dzewa on demonien päällikkö, muinainen entiteetti kaaoksen valtakunnasta. Noin vuosisata sitten muinaiset kääpiöt voittivat juuri ja juuri sodan sen demoniarmeijaa vastaan, mutta olivat kykenemättömiä tappamaan itse päällikköä. Sen sijaan he sulkivat sen kääpiöiden kaupungin alla sijaitseviin saleihin, uskoen sen olevan liian heikko nousemaan koskaan uudestaan.
|
||||||
actors.mobs.yog$burningfist.name=burning fist
|
actors.mobs.yog$burningfist.name=palava nyrkki
|
||||||
actors.mobs.yog$burningfist.rankings_desc=Devoured by Yog-Dzewa
|
actors.mobs.yog$burningfist.rankings_desc=Yog-Dzewan ahmima
|
||||||
actors.mobs.yog$burningfist.desc=Yog-Dzewa is an Old God, a powerful entity from the realms of chaos. A century ago, the ancient dwarves barely won the war against its army of demons, but were unable to kill the god itself. Instead, they then imprisoned it in the halls below their city, believing it to be too weak to rise ever again.
|
actors.mobs.yog$burningfist.desc=Yog-Dzewa on demonien päällikkö, muinainen entiteetti kaaoksen valtakunnasta. Noin vuosisata sitten muinaiset kääpiöt voittivat juuri ja juuri sodan sen demoniarmeijaa vastaan, mutta olivat kykenemättömiä tappamaan itse päällikköä. Sen sijaan he sulkivat sen kääpiöiden kaupungin alla sijaitseviin saleihin, uskoen sen olevan liian heikko nousemaan koskaan uudestaan.
|
||||||
actors.mobs.yog$larva.name=god's larva
|
actors.mobs.yog$larva.name=päällikön toukka
|
||||||
actors.mobs.yog$larva.rankings_desc=Devoured by Yog-Dzewa
|
actors.mobs.yog$larva.rankings_desc=Yog-Dzewan ahmima
|
||||||
actors.mobs.yog$larva.desc=Yog-Dzewa is an Old God, a powerful entity from the realms of chaos. A century ago, the ancient dwarves barely won the war against its army of demons, but were unable to kill the god itself. Instead, they then imprisoned it in the halls below their city, believing it to be too weak to rise ever again.
|
actors.mobs.yog$larva.desc=Yog-Dzewa on demonien päällikkö, muinainen entiteetti kaaoksen valtakunnasta. Noin vuosisata sitten muinaiset kääpiöt voittivat juuri ja juuri sodan sen demoniarmeijaa vastaan, mutta olivat kykenemättömiä tappamaan itse päällikköä. Sen sijaan he sulkivat sen kääpiöiden kaupungin alla sijaitseviin saleihin, uskoen sen olevan liian heikko nousemaan koskaan uudestaan.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
actors.char.kill=%s tappoi sinut...
|
actors.char.kill=%s tappoi sinut...
|
||||||
actors.char.defeat=You defeated %s.
|
actors.char.defeat=%s surmattu.
|
||||||
actors.char.out_of_paralysis=The pain snapped %s out of paralysis.
|
actors.char.out_of_paralysis=%s riistäytyi pois lamaannuksesta tuskan takia.
|
||||||
actors.char.def_verb=dodged
|
actors.char.def_verb=väistetty
|
||||||
|
|
|
@ -72,7 +72,7 @@ actors.buffs.charm.desc=Un charme est une magie de manipulation qui oblige deux
|
||||||
|
|
||||||
actors.buffs.chill.name=Engourdi
|
actors.buffs.chill.name=Engourdi
|
||||||
actors.buffs.chill.freezes=%s est gelé \!
|
actors.buffs.chill.freezes=%s est gelé \!
|
||||||
actors.buffs.chill.desc=Pas encore gelé, mais vraiment très froid.\n\nLes cible refroidies sont ralenties en fonction du nombre de tours d'effet restant. Au pire, l'effet est semblable à un ralentissement. \n\nTours de froids restant \: %s.\nVitesse divisée par \: %s%%.
|
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||||
|
|
||||||
actors.buffs.combo.name=Combo
|
actors.buffs.combo.name=Combo
|
||||||
actors.buffs.combo.combo=Combo de %d coups \!
|
actors.buffs.combo.combo=Combo de %d coups \!
|
||||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Imprégné de toxicité
|
||||||
actors.buffs.toxicimbue.desc=Une énergie empoisonnée vous habite\!\n\nQuand vous vous déplacez, un nuage de gaz toxique vous environne, endommageant vos ennemis. Vous êtes immunisés contre les dégâts de poison ou de gaz toxique pour la durée de l'effet. \n\nTours d'énergie empoisonnée restant \: %s.
|
actors.buffs.toxicimbue.desc=Une énergie empoisonnée vous habite\!\n\nQuand vous vous déplacez, un nuage de gaz toxique vous environne, endommageant vos ennemis. Vous êtes immunisés contre les dégâts de poison ou de gaz toxique pour la durée de l'effet. \n\nTours d'énergie empoisonnée restant \: %s.
|
||||||
|
|
||||||
actors.buffs.venom.name=Empoisonné
|
actors.buffs.venom.name=Empoisonné
|
||||||
actors.buffs.venom.desc=Le venin est un poison virulent très dangereux.\n\nA l'inverse du poison dont les dégâts diminuent avec le temps, plus longtemps la cible est envenimée, plus les dégâts sont importants.\n\nTours de venin restant \: %s.\nDégâts actuels du venin \: %d.
|
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||||
|
|
||||||
actors.buffs.vertigo.name=Vertige
|
actors.buffs.vertigo.name=Vertige
|
||||||
actors.buffs.vertigo.desc=Marcher en ligne droite n'est pas évident quand le monde tourne autour de vous.\n\nLes personnages sous l'effet du vertige qui essayent de se déplacer iront dans une direction au hasard au lieu de celle qu'ils avaient choisie.\n\nTours de vertige restant \: %s.
|
actors.buffs.vertigo.desc=Marcher en ligne droite n'est pas évident quand le monde tourne autour de vous.\n\nLes personnages sous l'effet du vertige qui essayent de se déplacer iront dans une direction au hasard au lieu de celle qu'ils avaient choisie.\n\nTours de vertige restant \: %s.
|
||||||
|
|
|
@ -72,7 +72,7 @@ actors.buffs.charm.desc=Az igézés egy manipulatív varázslat amelynek köszö
|
||||||
|
|
||||||
actors.buffs.chill.name=Megdermedt
|
actors.buffs.chill.name=Megdermedt
|
||||||
actors.buffs.chill.freezes=%s megfagy\!
|
actors.buffs.chill.freezes=%s megfagy\!
|
||||||
actors.buffs.chill.desc=Még nem fagyás, de elég erős hideg.\n\nA megdermedt célpontok mindent sokkal lassabban tesznek, attól függően, hogy még mennyi ideig tart a hatás. Legrosszabb esetben ugyanaz a hatása, mint a lassúságnak.\n\nA dermedtség még %s körig tart.\nA sebesség %s%%-kal csökkent.
|
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||||
|
|
||||||
actors.buffs.combo.name=Kombó
|
actors.buffs.combo.name=Kombó
|
||||||
actors.buffs.combo.combo=%d ütéses kombó\!
|
actors.buffs.combo.combo=%d ütéses kombó\!
|
||||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Eltelve méreggel
|
||||||
actors.buffs.toxicimbue.desc=Mérgező energia jár át\!\n\nAhogy mozogsz, folyamatosan mérgező gáz tör belőled elő, megsebezve az ellenségeidet. Amíg a hatás tart, védett vagy a mérgező gázzal és méreggel szemben.\n\nA mérgező töltöttség még %s körig tart.
|
actors.buffs.toxicimbue.desc=Mérgező energia jár át\!\n\nAhogy mozogsz, folyamatosan mérgező gáz tör belőled elő, megsebezve az ellenségeidet. Amíg a hatás tart, védett vagy a mérgező gázzal és méreggel szemben.\n\nA mérgező töltöttség még %s körig tart.
|
||||||
|
|
||||||
actors.buffs.venom.name=Venom
|
actors.buffs.venom.name=Venom
|
||||||
actors.buffs.venom.desc=A venom egy elképesztően maró és veszélyes méreg.\n\nA méreggel ellentétben, amelynek a sebzése idővel csökken, a venom annál többet sebez, minél hosszabban van a célpontban.\n\nA venom még %s körig hat.\nA venom jelenlegi sebzése %d.
|
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||||
|
|
||||||
actors.buffs.vertigo.name=Szédülés
|
actors.buffs.vertigo.name=Szédülés
|
||||||
actors.buffs.vertigo.desc=Nehéz lehet egyenesen menni, amikor az egész világ forog veled.\n\nA szédülés hatása alatt a karakter, aki mozogni próbál, a tervezetthez képest kiszámíthatatlan irányba megy.\n\nA szédülés még %s körig tart.
|
actors.buffs.vertigo.desc=Nehéz lehet egyenesen menni, amikor az egész világ forog veled.\n\nA szédülés hatása alatt a karakter, aki mozogni próbál, a tervezetthez képest kiszámíthatatlan irányba megy.\n\nA szédülés még %s körig tart.
|
||||||
|
|
|
@ -72,7 +72,7 @@ actors.buffs.charm.desc=Una malia è una magia manipolativa che fa in modo che i
|
||||||
|
|
||||||
actors.buffs.chill.name=Ghiacciato
|
actors.buffs.chill.name=Ghiacciato
|
||||||
actors.buffs.chill.freezes=%s congela\!
|
actors.buffs.chill.freezes=%s congela\!
|
||||||
actors.buffs.chill.desc=Non proprio congelato ma comunque abbondandemente troppo freddo.\n\nI bersagli ghiacciati compiono tutte le azioni più lentamente, a seconda di quanti turni rimangono all'effetto. Al peggio è equivalente ad essere rallentati.\n\nTurni di ghiaccio rimanenti\: %s.\nVelocità ridotta di\: %s%%
|
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||||
|
|
||||||
actors.buffs.combo.name=Combo
|
actors.buffs.combo.name=Combo
|
||||||
actors.buffs.combo.combo=Combo da %d colpi\!
|
actors.buffs.combo.combo=Combo da %d colpi\!
|
||||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Impregnato con Tossicità
|
||||||
actors.buffs.toxicimbue.desc=Sei impregnato di energia velenosa\!\n\nCome ti muovi attorno ondate di gas tossico si alzeranno davanti a te, danneggiando i tuoi nemici. Sei immune al gas tossico e al veleno per tutta la durata dell'effetto.\n\nTurni di impregnamento tossico rimanenti\: %s.
|
actors.buffs.toxicimbue.desc=Sei impregnato di energia velenosa\!\n\nCome ti muovi attorno ondate di gas tossico si alzeranno davanti a te, danneggiando i tuoi nemici. Sei immune al gas tossico e al veleno per tutta la durata dell'effetto.\n\nTurni di impregnamento tossico rimanenti\: %s.
|
||||||
|
|
||||||
actors.buffs.venom.name=Avvelenato
|
actors.buffs.venom.name=Avvelenato
|
||||||
actors.buffs.venom.desc=Veleno è una tossina estremamente caustica e pericolosa.\n\nA differenza di altri agenti tossici, i cui danni diminuiscono al passare del tempo, veleno incrementerà i danni che arreca tanto più rimarrà su di un bersaglio.\n\nTurni di veleno rimanenti\: %s.\nDanno attuale da veleno\: %d.
|
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||||
|
|
||||||
actors.buffs.vertigo.name=Vertigine
|
actors.buffs.vertigo.name=Vertigine
|
||||||
actors.buffs.vertigo.desc=Camminare diritti può essere difficile quando il mondo intero sta vorticando.\n\nSotto l'effetto di vertigine, individui che tentano di muoversi procederanno in direzione casuale, al posto di quella che intendono intraprendere.\n\nTurni di vertigine rimanenti\: %s.
|
actors.buffs.vertigo.desc=Camminare diritti può essere difficile quando il mondo intero sta vorticando.\n\nSotto l'effetto di vertigine, individui che tentano di muoversi procederanno in direzione casuale, al posto di quella che intendono intraprendere.\n\nTurni di vertigine rimanenti\: %s.
|
||||||
|
|
|
@ -72,7 +72,7 @@ actors.buffs.charm.desc=매혹 효과는 적과 자신을 일시적으로 사랑
|
||||||
|
|
||||||
actors.buffs.chill.name=냉동
|
actors.buffs.chill.name=냉동
|
||||||
actors.buffs.chill.freezes=%s이/가 얼어붙었다\!
|
actors.buffs.chill.freezes=%s이/가 얼어붙었다\!
|
||||||
actors.buffs.chill.desc=완전히 얼어버리진 않았지만, 그래도 너무 추워졌습니다.\n\n냉동된 대상은 모든 행동을 느리게 수행하며, 느려지는 정도는 남은 효과 시간에 비례합니다. 최대 빙결 효과는 둔화 효과와 비슷한 속도 감소 효과를 냅니다.\n\n냉동 효과는 %s 턴 동안 유지되며, 속도를 %s%% 만큼 감소시킵니다.
|
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||||
|
|
||||||
actors.buffs.combo.name=연속 타격
|
actors.buffs.combo.name=연속 타격
|
||||||
actors.buffs.combo.combo=%d 연속 명중\!
|
actors.buffs.combo.combo=%d 연속 명중\!
|
||||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=맹독과 동화함
|
||||||
actors.buffs.toxicimbue.desc=당신은 독성 에너지와 하나가 되었습니다\!\n\n당신이 움직일 때 마다 독성 가스가 피어오를 것이며, 이 가스는 적들을 중독시키지만 당신은 효과가 끝날 때 까지 독가스와 맹독 효과에 면역이 됩니다.\n\n맹독 동화는 %s 턴 동안 지속됩니다.
|
actors.buffs.toxicimbue.desc=당신은 독성 에너지와 하나가 되었습니다\!\n\n당신이 움직일 때 마다 독성 가스가 피어오를 것이며, 이 가스는 적들을 중독시키지만 당신은 효과가 끝날 때 까지 독가스와 맹독 효과에 면역이 됩니다.\n\n맹독 동화는 %s 턴 동안 지속됩니다.
|
||||||
|
|
||||||
actors.buffs.venom.name=맹독
|
actors.buffs.venom.name=맹독
|
||||||
actors.buffs.venom.desc=맹독은 극히 부식성이고 위험한 독입니다.\n\n시간이 지날 수록 데미지가 감소하는 독과 달리, 맹독은 대상에 오래 머무를수록 데미지가 증가합니다.\n\n맹독 효과는 %s 턴 동안 지속됩니다.\n현재 %d의 맹독 피해를 입고 있습니다.
|
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||||
|
|
||||||
actors.buffs.vertigo.name=현기증
|
actors.buffs.vertigo.name=현기증
|
||||||
actors.buffs.vertigo.desc=온 세상이 빙빙 돌아가며 일직선으로 걷는 것이 힘들 수 있습니다.\n\n현기증 효과를 받는 동안 움직이려는 캐릭터는 의도한 방향 대신 랜덤한 방향으로 움직이게 됩니다.\n\n현기증 효과는 %s 턴 동안 지속됩니다.
|
actors.buffs.vertigo.desc=온 세상이 빙빙 돌아가며 일직선으로 걷는 것이 힘들 수 있습니다.\n\n현기증 효과를 받는 동안 움직이려는 캐릭터는 의도한 방향 대신 랜덤한 방향으로 움직이게 됩니다.\n\n현기증 효과는 %s 턴 동안 지속됩니다.
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
###blobs
|
###blobs
|
||||||
actors.blobs.confusiongas.desc=Chmura dezorientującego gazu unosi się w tym miejscu.
|
actors.blobs.confusiongas.desc=W tym miejscu wiruje tuman gazu pomieszania.
|
||||||
|
|
||||||
actors.blobs.fire.desc=W tym miejscu szaleje pożar.
|
actors.blobs.fire.desc=W tym miejscu szaleje pożar.
|
||||||
|
|
||||||
|
@ -37,9 +37,9 @@ actors.buffs.barkskin.name=Skóra z kory
|
||||||
actors.buffs.barkskin.desc=Twoja skóra stwardniała, w dotyku jest szorstka i twarda jak kora. \n\nUtwardzona skóra zwiększa efektywność pancerz, pozwalając ci lepiej bronić się przed atakami fizycznymi. Bonus do obrony będzie się zmniejszał o jeden punkt każdej tury, aż zniknie. \n\nTwoja obrona jest aktualnie powiększona o %d.
|
actors.buffs.barkskin.desc=Twoja skóra stwardniała, w dotyku jest szorstka i twarda jak kora. \n\nUtwardzona skóra zwiększa efektywność pancerz, pozwalając ci lepiej bronić się przed atakami fizycznymi. Bonus do obrony będzie się zmniejszał o jeden punkt każdej tury, aż zniknie. \n\nTwoja obrona jest aktualnie powiększona o %d.
|
||||||
|
|
||||||
actors.buffs.berserk.angered=Rozgniewany
|
actors.buffs.berserk.angered=Rozgniewany
|
||||||
actors.buffs.berserk.berserk=Berserking
|
actors.buffs.berserk.berserk=Szalejący
|
||||||
actors.buffs.berserk.exhausted=Wykończony
|
actors.buffs.berserk.exhausted=Wykończony
|
||||||
actors.buffs.berserk.recovering=Recovering
|
actors.buffs.berserk.recovering=Odzyskiwanie sił
|
||||||
actors.buffs.berserk.angered_desc=The severity of the berserker's injuries strengthen his blows. The lower the berserker's health is, the more bonus damage he will deal. This bonus is significantly stronger when the berserker is close to death.\n\nWhen the berserker is brought to 0 hp and is wearing his seal, he will go berserk and _refuse to die_ for a short time.\n\nCurrent damage\: %.2f%%.
|
actors.buffs.berserk.angered_desc=The severity of the berserker's injuries strengthen his blows. The lower the berserker's health is, the more bonus damage he will deal. This bonus is significantly stronger when the berserker is close to death.\n\nWhen the berserker is brought to 0 hp and is wearing his seal, he will go berserk and _refuse to die_ for a short time.\n\nCurrent damage\: %.2f%%.
|
||||||
actors.buffs.berserk.berserk_desc=At the brink of death, fear and uncertainty bleed away, leaving only anger. In this state of near-death the berserker is incredibly powerful, _dealing double damage, gaining bonus shielding, and refusing to die._\n\nThis bonus shielding is stronger the better the berserker's armor, and will slowly deplete over time. When this shielding is reduced to 0, the berserker will give in and die.\n\nAny form of healing will return the berserker to stability, but he will be exhausted. While exhausted, the berserker will suffer a large reduction in damage for a short time, and then will need to gain experience before being able to berserk again.
|
actors.buffs.berserk.berserk_desc=At the brink of death, fear and uncertainty bleed away, leaving only anger. In this state of near-death the berserker is incredibly powerful, _dealing double damage, gaining bonus shielding, and refusing to die._\n\nThis bonus shielding is stronger the better the berserker's armor, and will slowly deplete over time. When this shielding is reduced to 0, the berserker will give in and die.\n\nAny form of healing will return the berserker to stability, but he will be exhausted. While exhausted, the berserker will suffer a large reduction in damage for a short time, and then will need to gain experience before being able to berserk again.
|
||||||
actors.buffs.berserk.exhausted_desc=Inner strength has its limits. The berserker is exhausted, weakening him and making him unable to rage.\n\nIn this state The berserker deals significantly reduced damage, and will immediately die at 0 health.\n\nTurns of exhaustion remaining\: %d\nCurrent damage\: %.2f%%.
|
actors.buffs.berserk.exhausted_desc=Inner strength has its limits. The berserker is exhausted, weakening him and making him unable to rage.\n\nIn this state The berserker deals significantly reduced damage, and will immediately die at 0 health.\n\nTurns of exhaustion remaining\: %d\nCurrent damage\: %.2f%%.
|
||||||
|
@ -49,35 +49,35 @@ actors.buffs.berserk.rankings_desc=Berserked to Death
|
||||||
actors.buffs.bleeding.name=Krwawienie
|
actors.buffs.bleeding.name=Krwawienie
|
||||||
actors.buffs.bleeding.ondeath=Wykrwawiłeś się na śmierć...
|
actors.buffs.bleeding.ondeath=Wykrwawiłeś się na śmierć...
|
||||||
actors.buffs.bleeding.heromsg=Krwawisz\!
|
actors.buffs.bleeding.heromsg=Krwawisz\!
|
||||||
actors.buffs.bleeding.rankings_desc=Wykrwawienie na śmierć
|
actors.buffs.bleeding.rankings_desc=Wykrwawiony na śmierć
|
||||||
actors.buffs.bleeding.desc=Ta rana niepokojąco mocno krwawi. \n\nKrwawienie powoduje obrażenia co każdą turę. Raz na turę obrażenia zmniejszają się o losową ilość, aż w końcu krwawienie zniknie. \n\nKrwawienie może w tym momencie zadać maksymalnie %d obrażeń.
|
actors.buffs.bleeding.desc=Ta rana niepokojąco mocno krwawi. \n\nKrwawienie powoduje obrażenia co każdą turę. Raz na turę obrażenia zmniejszają się o losową ilość, aż w końcu krwawienie zniknie. \n\nKrwawienie może w tym momencie zadać maksymalnie %d obrażeń.
|
||||||
|
|
||||||
actors.buffs.bless.name=Błogosławieństwo
|
actors.buffs.bless.name=Błogosławiony
|
||||||
actors.buffs.bless.desc=Potężny impuls skupienia, część uważa, że jest ofiarowany prze bogów. \n\nBłogosławieństwo znacznie zwiększa celność oraz unikani, czyniąc błogosławionego znacznie efektywniejszego w bitwie. \n\nTo błogosławieństwo wytrzyma jeszcze %s.
|
actors.buffs.bless.desc=Potężny impuls skupienia, część uważa, że jest ofiarowany prze bogów. \n\nBłogosławieństwo znacznie zwiększa celność oraz unikani, czyniąc błogosławionego znacznie efektywniejszego w bitwie. \n\nTo błogosławieństwo wytrzyma jeszcze %s.
|
||||||
|
|
||||||
actors.buffs.blindness.name=Oślepienie
|
actors.buffs.blindness.name=Oślepiony
|
||||||
actors.buffs.blindness.heromsg=Zostałeś oślepiony\!
|
actors.buffs.blindness.heromsg=Zostałeś oślepiony\!
|
||||||
actors.buffs.blindness.desc=Oślepienie sprawia że postrzegasz świat jako ciemną, rozmytą plamę. \n\nOślepiona postać nie widzi dalej niż na jedno pole przed sobą, co czyni ataki dystansowe nieskutecznymi oraz sprawa że bardzo łatwo jest stracić z oczu odległych przeciwników. Dodatkowo, oślepiony bohater nie może czytać zwojów oraz ksiąg. \n\nOślepienie będzie jeszcze trwało %s.
|
actors.buffs.blindness.desc=Oślepienie sprawia że postrzegasz świat jako ciemną, rozmytą plamę. \n\nOślepiona postać nie widzi dalej niż na jedno pole przed sobą, co czyni ataki dystansowe nieskutecznymi oraz sprawa że bardzo łatwo jest stracić z oczu odległych przeciwników. Dodatkowo, oślepiony bohater nie może czytać zwojów oraz ksiąg. \n\nOślepienie będzie jeszcze trwało %s.
|
||||||
|
|
||||||
actors.buffs.burning.name=Podpalenie
|
actors.buffs.burning.name=Płonący
|
||||||
actors.buffs.burning.heromsg=Zapaliłeś się\!
|
actors.buffs.burning.heromsg=Zapaliłeś się\!
|
||||||
actors.buffs.burning.burnsup=%s spłonął\!
|
actors.buffs.burning.burnsup=%s spłonął\!
|
||||||
actors.buffs.burning.ondeath=Spłonąłeś...
|
actors.buffs.burning.ondeath=Spłonąłeś...
|
||||||
actors.buffs.burning.rankings_desc=W proch się obrócisz...
|
actors.buffs.burning.rankings_desc=W proch się obrócisz...
|
||||||
actors.buffs.burning.desc=Kilka rzeczy jest bardziej niepokojących niż bycie pokrytym płomieniami. \n\nOgień będzie zadawał obrażenia co turę, aż zostanie ugaszony lub zgaśnie. Ogień może zostać ugaszony poprzez wejście do wody lub rozprysk pękającej mikstury. \n\nDodatkowo ogień może zapalić łatwopalne tereny lub przedmioty, które wejdą z nim w kontakt. \n\nPalenie będzie trwać jeszcze przez %s lub gdy zostanie ugaszony.
|
actors.buffs.burning.desc=Kilka rzeczy jest bardziej niepokojących niż bycie pokrytym płomieniami. \n\nOgień będzie zadawał obrażenia co turę, aż zostanie ugaszony lub zgaśnie. Ogień może zostać ugaszony poprzez wejście do wody lub rozprysk pękającej mikstury. \n\nDodatkowo ogień może zapalić łatwopalne tereny lub przedmioty, które wejdą z nim w kontakt. \n\nPalenie będzie trwać jeszcze przez %s lub gdy zostanie ugaszony.
|
||||||
|
|
||||||
actors.buffs.charm.name=Zauroczenie
|
actors.buffs.charm.name=Zauroczony
|
||||||
actors.buffs.charm.heromsg=Jesteś pod wpływem uroku\!
|
actors.buffs.charm.heromsg=Jesteś pod wpływem uroku\!
|
||||||
actors.buffs.charm.desc=Urok to manipulacyjna magia która może sprawić że przeciwnicy tymczasowo będą uwielbiać się nawzajem. \n\nPostacie pod wpływem uroku nie mogą bezpośrednio zaatakować przeciwnika który rzucił na nich urok. Atak na inny cel jest jednak wciąż możliwy. \n\nUrok będzie trwał przez %s.
|
actors.buffs.charm.desc=Urok to manipulacyjna magia która może sprawić że przeciwnicy tymczasowo będą uwielbiać się nawzajem. \n\nPostacie pod wpływem uroku nie mogą bezpośrednio zaatakować przeciwnika który rzucił na nich urok. Atak na inny cel jest jednak wciąż możliwy. \n\nUrok będzie trwał przez %s.
|
||||||
|
|
||||||
actors.buffs.chill.name=Wychłodzenie
|
actors.buffs.chill.name=Wychłodzony
|
||||||
actors.buffs.chill.freezes=%s zamarza\!
|
actors.buffs.chill.freezes=%s zamarza\!
|
||||||
actors.buffs.chill.desc=Nie jesteś zupełnie zamrożony, ale wciąż o wiele za zimny. \n\nOchłodzone cele wykonują wszystkie akcje wolniej, zależnie od tego ile jeszcze tur będzie trwał ten efekt. W najgorszym przypadku, przechłodzenie jest tak efektywne jak spowolnienie. \n\nOchłodzenie będzie trwało %s\nAktualnie zmniejsza prędkość o %s%%
|
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||||
|
|
||||||
actors.buffs.combo.name=Kombo
|
actors.buffs.combo.name=Kombo
|
||||||
actors.buffs.combo.combo=%d ciąg uderzeń\!
|
actors.buffs.combo.combo=%d ciąg uderzeń\!
|
||||||
actors.buffs.combo.bad_target=Musisz wycelować w przeciwnika w zasięgu ataku.
|
actors.buffs.combo.bad_target=Musisz wycelować w przeciwnika w zasięgu ataku.
|
||||||
actors.buffs.combo.clobber_prompt=Select a target to Clobber\nDazes and knocks back
|
actors.buffs.combo.clobber_prompt=Wybierz cel do Sprania.\nOszałamia i odrzuca cel
|
||||||
actors.buffs.combo.clobber_desc=_Clobber_ is currently available. This attack _knocks an enemy back and dazes them,_ but deals reduced damage. It's excellent for buying a little time during a fight.
|
actors.buffs.combo.clobber_desc=_Clobber_ is currently available. This attack _knocks an enemy back and dazes them,_ but deals reduced damage. It's excellent for buying a little time during a fight.
|
||||||
actors.buffs.combo.cleave_prompt=Select a target to Cleave\nIf it kills, preserves combo
|
actors.buffs.combo.cleave_prompt=Select a target to Cleave\nIf it kills, preserves combo
|
||||||
actors.buffs.combo.cleave_desc=_Cleave_ is currently available. This attack deals increased damage, and _if it kills an enemy, it will preserve combo instead of resetting it._ It's great for building combo when fighting multiple enemies.
|
actors.buffs.combo.cleave_desc=_Cleave_ is currently available. This attack deals increased damage, and _if it kills an enemy, it will preserve combo instead of resetting it._ It's great for building combo when fighting multiple enemies.
|
||||||
|
@ -89,45 +89,45 @@ actors.buffs.combo.fury_prompt=Wyładuj furię na którym wrogu?\nAtakuje wiele
|
||||||
actors.buffs.combo.fury_desc=_Fury_ is currently available. This devastating attack _hits as many times as your current combo count,_ albeit at reduced damage. Fury is great if you have a weapon enchant, as the enchant will activate on each hit\!
|
actors.buffs.combo.fury_desc=_Fury_ is currently available. This devastating attack _hits as many times as your current combo count,_ albeit at reduced damage. Fury is great if you have a weapon enchant, as the enchant will activate on each hit\!
|
||||||
actors.buffs.combo.desc=Gladiator zwiększa postęp łańcucha z każdym udanym udeżeniem o jeden. Zwlekanie z atakiem, nietrafienie więcej niż raz lub użycie przedmiotu wyzeruje go. \n\nPostęp ten odblokowuje specjalne ataki które zawsze trafiają dla wartości 2, 4. 6, 8 i 10. Użycie takiego ataku wyzeruje postęp łahcucha.
|
actors.buffs.combo.desc=Gladiator zwiększa postęp łańcucha z każdym udanym udeżeniem o jeden. Zwlekanie z atakiem, nietrafienie więcej niż raz lub użycie przedmiotu wyzeruje go. \n\nPostęp ten odblokowuje specjalne ataki które zawsze trafiają dla wartości 2, 4. 6, 8 i 10. Użycie takiego ataku wyzeruje postęp łahcucha.
|
||||||
|
|
||||||
actors.buffs.corruption.name=Wypaczenie
|
actors.buffs.corruption.name=Wypaczony
|
||||||
actors.buffs.corruption.desc=Wypaczenie przenika w istotę bytu, zmuszając go do przeciwstawienia się dawnej naturze.\n\nWypaczone istoty będą atakować i przeszkadzać swoim sprzymierzeńcom i ignorować swoich naturalnych wrogów. Wypaczenie jest również szkodliwe i powoli będzie wyniszczać cel.\n\nWypaczenie jest trwałe, jego efekt kończy tylko śmierć.
|
actors.buffs.corruption.desc=Wypaczenie przenika w istotę bytu, zmuszając go do przeciwstawienia się dawnej naturze.\n\nWypaczone istoty będą atakować i przeszkadzać swoim sprzymierzeńcom i ignorować swoich naturalnych wrogów. Wypaczenie jest również szkodliwe i powoli będzie wyniszczać cel.\n\nWypaczenie jest trwałe, jego efekt kończy tylko śmierć.
|
||||||
|
|
||||||
actors.buffs.cripple.name=Okaleczenie
|
actors.buffs.cripple.name=Okaleczony
|
||||||
actors.buffs.cripple.heromsg=Jesteś okaleczony\!
|
actors.buffs.cripple.heromsg=Jesteś okaleczony\!
|
||||||
actors.buffs.cripple.desc=Jesteś przekonany, że nogi nie powinny wyginać się w ten sposób.\nOkaleczony, prędkość poruszania się jest zmniejszona o połowę, sprawiając, że poruszanie się o jedno pole zazwyczaj zajmuje dwie tury zamiast jednej.\nCzas okaleczenia\: %s.
|
actors.buffs.cripple.desc=Jesteś przekonany, że nogi nie powinny wyginać się w ten sposób.\nOkaleczony, prędkość poruszania się jest zmniejszona o połowę, sprawiając, że poruszanie się o jedno pole zazwyczaj zajmuje dwie tury zamiast jednej.\nCzas okaleczenia\: %s.
|
||||||
|
|
||||||
actors.buffs.drowsy.name=Senność
|
actors.buffs.drowsy.name=Senny
|
||||||
actors.buffs.drowsy.desc=Magiczna moc sprawia, że utrzymanie przytomności jest trudne. \n\nBohater może oprzeć się senności przez otrzymanie obrażeń lub posiadanie pełnej wytrzymałości. \n\nPo kilku turach, cel zapadnie w głęboki, magiczny sen.
|
actors.buffs.drowsy.desc=Magiczna moc sprawia, że utrzymanie przytomności jest trudne. \n\nBohater może oprzeć się senności przez otrzymanie obrażeń lub posiadanie pełnej wytrzymałości. \n\nPo kilku turach, cel zapadnie w głęboki, magiczny sen.
|
||||||
|
|
||||||
actors.buffs.earthimbue.name=Związanie z Ziemią
|
actors.buffs.earthimbue.name=Związany z Ziemią
|
||||||
actors.buffs.earthimbue.desc=Jesteś związany z potęgą ziemi\! \n\nWszystkie fizyczne ataki rozkażą korzeniom unieruchomienie przeciwnika, gdy efekt trwa.\n\nJesteś związany jeszcze przez %s.
|
actors.buffs.earthimbue.desc=Jesteś związany z potęgą ziemi\! \n\nWszystkie fizyczne ataki rozkażą korzeniom unieruchomienie przeciwnika, gdy efekt trwa.\n\nJesteś związany jeszcze przez %s.
|
||||||
|
|
||||||
actors.buffs.fireimbue.name=Związanie z ogniem
|
actors.buffs.fireimbue.name=Związany z ogniem
|
||||||
actors.buffs.fireimbue.desc=Jesteś związany z potęgą ognia\! \n\nWszystkie fizyczne ataki mają szanse podpalić wroga. Dodatkowo, jesteś całkowicie odporny na efekty ognia. \n\nJesteś związany jeszcze przez %s.
|
actors.buffs.fireimbue.desc=Jesteś związany z potęgą ognia\! \n\nWszystkie fizyczne ataki mają szanse podpalić wroga. Dodatkowo, jesteś całkowicie odporny na efekty ognia. \n\nJesteś związany jeszcze przez %s.
|
||||||
|
|
||||||
actors.buffs.frost.name=Zamarznięty
|
actors.buffs.frost.name=Zamarznięty
|
||||||
actors.buffs.frost.freezes=%s zamarza\!
|
actors.buffs.frost.freezes=%s zamarza\!
|
||||||
actors.buffs.frost.desc=Not to be confused with freezing solid, this more benign freezing simply encases the target in ice.\n\nFreezing acts similarly to paralysis, making it impossible for the target to act. Unlike paralysis, freezing is immediately cancelled if the target takes damage, as the ice will shatter.\n\nTurns of freeze remaining\: %s.
|
actors.buffs.frost.desc=Not to be confused with freezing solid, this more benign freezing simply encases the target in ice.\n\nFreezing acts similarly to paralysis, making it impossible for the target to act. Unlike paralysis, freezing is immediately cancelled if the target takes damage, as the ice will shatter.\n\nTurns of freeze remaining\: %s.
|
||||||
|
|
||||||
actors.buffs.fury.name=Wściekłość
|
actors.buffs.fury.name=Wściekły
|
||||||
actors.buffs.fury.heromsg=Jesteś wściekły\!
|
actors.buffs.fury.heromsg=Jesteś wściekły\!
|
||||||
actors.buffs.fury.desc=Jesteś zdenerwowany, wrogowie nie polubią rozzłoszczonego ciebie.\n\nPotężny szał płonie w tobie zwiększając obrażenia, które zadajesz fizycznymi atakami o 50%%.\n\nTen szał będzie trwał tak długo jak długo będziesz miał mniej niż 50%% wytrzymałości.
|
actors.buffs.fury.desc=Jesteś zdenerwowany, wrogowie nie polubią rozzłoszczonego ciebie.\n\nPotężny szał płonie w tobie zwiększając obrażenia, które zadajesz fizycznymi atakami o 50%%.\n\nTen szał będzie trwał tak długo jak długo będziesz miał mniej niż 50%% wytrzymałości.
|
||||||
|
|
||||||
actors.buffs.gasesimmunity.name=Odporność na gazy
|
actors.buffs.gasesimmunity.name=Odporność na gazy
|
||||||
actors.buffs.gasesimmunity.desc=Jakaś dziwna moc filtruje powietrze wokoło ciebie, nie jest dla ciebie niebezpieczna, ale zatrzymuje wszystko oprócz powietrza tak efektywnie, że nie czujesz żadnego zapachu\! \n\nJesteś odporny na efekty wszystkich gazów tak długo jak ten efekt trwa.\n\nBędziesz odporny jeszcze przez %s.
|
actors.buffs.gasesimmunity.desc=Jakaś dziwna moc filtruje powietrze wokoło ciebie, nie jest dla ciebie niebezpieczna, ale zatrzymuje wszystko oprócz powietrza tak efektywnie, że nie czujesz żadnego zapachu\! \n\nJesteś odporny na efekty wszystkich gazów tak długo jak ten efekt trwa.\n\nBędziesz odporny jeszcze przez %s.
|
||||||
|
|
||||||
actors.buffs.hunger.hungry=Głód
|
actors.buffs.hunger.hungry=Głodny
|
||||||
actors.buffs.hunger.starving=Wygłodzenie
|
actors.buffs.hunger.starving=Wygłodzony
|
||||||
actors.buffs.hunger.onhungry=Jesteś głodny.
|
actors.buffs.hunger.onhungry=Jesteś głodny.
|
||||||
actors.buffs.hunger.onstarving=Jesteś wygłodzony\!
|
actors.buffs.hunger.onstarving=Jesteś wygłodzony\!
|
||||||
actors.buffs.hunger.ondeath=Umarłeś z głodu...
|
actors.buffs.hunger.ondeath=Umarłeś z głodu...
|
||||||
actors.buffs.hunger.cursedhorn=Róg obarczony przekleństwem odbiera pożywieniu część jego energii.
|
actors.buffs.hunger.cursedhorn=Róg obarczony przekleństwem odbiera pożywieniu część jego energii.
|
||||||
actors.buffs.hunger.rankings_desc=Śmierć głodowa
|
actors.buffs.hunger.rankings_desc=Śmierć głodowa
|
||||||
actors.buffs.hunger.desc_intro_hungry=Czujesz, jak burczy Ci w brzuchu, jednak potrzeba nie jest pilna.
|
actors.buffs.hunger.desc_intro_hungry=Czujesz, jak burczy Ci w brzuchu, jednak potrzeba nie jest pilna.
|
||||||
actors.buffs.hunger.desc_intro_starving=Jesteś tak głodny, że to boli
|
actors.buffs.hunger.desc_intro_starving=Jesteś tak głodny, że to boli.
|
||||||
actors.buffs.hunger.desc=\n\nGdy spędzisz trochę czasu w lochu, zgłodniejesz, a potem zaczniesz głodować. Gdy głodujesz, powoli tracisz życie zamiast je regenerować.\n\nRacjonowanie żywności jest ważne\! Jeśli masz wystarczająco dużo życia, nie musisz od razu jeść. Lepiej zachować jedzenie, by wystarczyło go na później.
|
actors.buffs.hunger.desc=\n\nGdy spędzisz trochę czasu w lochu, zgłodniejesz, a potem zaczniesz głodować. Gdy głodujesz, powoli tracisz życie zamiast je regenerować.\n\nRacjonowanie żywności jest ważne\! Jeśli masz wystarczająco dużo życia, nie musisz od razu jeść. Lepiej zachować jedzenie, by wystarczyło go na później.
|
||||||
|
|
||||||
actors.buffs.invisibility.name=Niewidzialność
|
actors.buffs.invisibility.name=Niewidzialny
|
||||||
actors.buffs.invisibility.desc=Jesteś kompletnie zlany z otaczającym cię pomieszczeniem, niewidoczny. \nKiedy jesteś niewidzialny wrogowie nie mogę cię atakować bądź podążać za tobą. Twoje ataki fizyczne i efekty magiczne(takie jak zwoje bądź różdżki) sprawią, że będziesz widzialny.\nPozostało tur niewidzialności\: %s.
|
actors.buffs.invisibility.desc=Jesteś kompletnie zlany z otaczającym cię pomieszczeniem, niewidoczny. \nKiedy jesteś niewidzialny wrogowie nie mogę cię atakować bądź podążać za tobą. Twoje ataki fizyczne i efekty magiczne(takie jak zwoje bądź różdżki) sprawią, że będziesz widzialny.\nPozostało tur niewidzialności\: %s.
|
||||||
|
|
||||||
actors.buffs.levitation.name=Lewitacja
|
actors.buffs.levitation.name=Lewitacja
|
||||||
|
@ -154,7 +154,7 @@ actors.buffs.ooze.ondeath=Rozpuściłeś się...
|
||||||
actors.buffs.ooze.rankings_desc=Rozpuszczony
|
actors.buffs.ooze.rankings_desc=Rozpuszczony
|
||||||
actors.buffs.ooze.desc=Lepka, żrąca substancja przywiera do ciała, powoli je rozpuszczając.\n\nSzlam będzie zadawał obrażenia, dopóki nie zostanie rozpuszczony w wodzie.
|
actors.buffs.ooze.desc=Lepka, żrąca substancja przywiera do ciała, powoli je rozpuszczając.\n\nSzlam będzie zadawał obrażenia, dopóki nie zostanie rozpuszczony w wodzie.
|
||||||
|
|
||||||
actors.buffs.paralysis.name=Paraliż
|
actors.buffs.paralysis.name=Sparaliżowany
|
||||||
actors.buffs.paralysis.heromsg=Jesteś sparaliżowany\!
|
actors.buffs.paralysis.heromsg=Jesteś sparaliżowany\!
|
||||||
actors.buffs.paralysis.desc=Często najgorszą z możliwości jest niepodjęcie akcji. \n\nParaliż powoduje kompletne zatrzymanie akcji, zmusza cel do zamarcia w bezruchu do zakończenia efektu. Ból spowodowany atakami również może zakończyć działanie efektu paraliżu.\n\nPozostało tur paraliżu\: %s.
|
actors.buffs.paralysis.desc=Często najgorszą z możliwości jest niepodjęcie akcji. \n\nParaliż powoduje kompletne zatrzymanie akcji, zmusza cel do zamarcia w bezruchu do zakończenia efektu. Ból spowodowany atakami również może zakończyć działanie efektu paraliżu.\n\nPozostało tur paraliżu\: %s.
|
||||||
|
|
||||||
|
@ -187,10 +187,10 @@ actors.buffs.terror.name=Przerażony
|
||||||
actors.buffs.terror.desc=Terror to manipulatywną magia, która zmusza cel do popadnięcia w niekontrowalną panikę.\n\nPrzestraszone charaktery są zmuszane do ucieczki przd ich wrogiem, próbując mieć za sobą jak najwięcej drzwi i ścian za sobą. Szok spowodowany bólem, jest wystarczająco mocny, by przełamać ten efekt.\n\nPozostałych kolejek terroru\: %s.
|
actors.buffs.terror.desc=Terror to manipulatywną magia, która zmusza cel do popadnięcia w niekontrowalną panikę.\n\nPrzestraszone charaktery są zmuszane do ucieczki przd ich wrogiem, próbując mieć za sobą jak najwięcej drzwi i ścian za sobą. Szok spowodowany bólem, jest wystarczająco mocny, by przełamać ten efekt.\n\nPozostałych kolejek terroru\: %s.
|
||||||
|
|
||||||
actors.buffs.toxicimbue.name=Związanie z toksycznością
|
actors.buffs.toxicimbue.name=Związanie z toksycznością
|
||||||
actors.buffs.toxicimbue.desc=You are imbued with poisonous energy\!\n\nAs you move around toxic gas will constantly billow forth from you, damaging your enemies. You are immune to toxic gas and poison for the duration of the effect.\n\nTurns of toxic imbue remaining\: %s.
|
actors.buffs.toxicimbue.desc=Jesteś nasycony trującą energią\!\n\nGdy się poruszasz, toksyczny gaz będzie stale się wydobywał z ciebie, uszkadzając twoich wrogów. Jesteś nieczuły na toksyczny gaz oraz truciznę w czasie trwania tego efektu.\n\nPozostało tur toksycznego nasycenia\: %s.
|
||||||
|
|
||||||
actors.buffs.venom.name=Zatruty
|
actors.buffs.venom.name=Zatruty
|
||||||
actors.buffs.venom.desc=Jad jest bardzo żrącą i niebezpieczną trucizną.\n\nW przeciwieństwie do obrażeń zadawanych przez truciznę, obrażenia zadawane przez jad zwiększają się im dłużej cel jest przez niego zatruty.\n\nPozostałe tury\: %s.\nObrażenia zadawane przez jad\: %d.
|
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||||
|
|
||||||
actors.buffs.vertigo.name=Zawroty głowy
|
actors.buffs.vertigo.name=Zawroty głowy
|
||||||
actors.buffs.vertigo.desc=Walking in a straight line can be difficult when the whole world is spinning.\n\nWhile under the effects of vertigo, characters who attempt to move will go in a random direction, instead of the one they intended to go in.\n\nTurns of vertigo remaining\: %s.
|
actors.buffs.vertigo.desc=Walking in a straight line can be difficult when the whole world is spinning.\n\nWhile under the effects of vertigo, characters who attempt to move will go in a random direction, instead of the one they intended to go in.\n\nTurns of vertigo remaining\: %s.
|
||||||
|
@ -220,8 +220,8 @@ actors.hero.hero.revive=Ankh eksploduje życiodajną energią\!
|
||||||
|
|
||||||
actors.hero.heroclass.warrior=wojownik
|
actors.hero.heroclass.warrior=wojownik
|
||||||
actors.hero.heroclass.warrior_perk1=Wojownik zaczyna grę z pieczęcią, którą może umieścić na zbroi.
|
actors.hero.heroclass.warrior_perk1=Wojownik zaczyna grę z pieczęcią, którą może umieścić na zbroi.
|
||||||
actors.hero.heroclass.warrior_perk2=The Warrior will slowly generate a shield while he is wearing armor with the seal affixed.
|
actors.hero.heroclass.warrior_perk2=Wojownik powoli wytworzy osłonę nosząc zbroję, na której umieszczona jest pieczęć.
|
||||||
actors.hero.heroclass.warrior_perk3=The seal can be moved between armor, carrying a single upgrade with it.
|
actors.hero.heroclass.warrior_perk3=Pieczęć można przenosić na inne zbroje razem z jednym ulepszeniem.
|
||||||
actors.hero.heroclass.warrior_perk4=Pożywiając się odzyskujesz część swojego zdrowia.
|
actors.hero.heroclass.warrior_perk4=Pożywiając się odzyskujesz część swojego zdrowia.
|
||||||
actors.hero.heroclass.warrior_perk5=Mikstury leczenia są rozpoznawane od początku.
|
actors.hero.heroclass.warrior_perk5=Mikstury leczenia są rozpoznawane od początku.
|
||||||
|
|
||||||
|
@ -250,7 +250,7 @@ actors.hero.heroclass.huntress_perk5=Mikstury Wyczucia Umysłów są zidentyfiko
|
||||||
actors.hero.herosubclass.gladiator=gladiator
|
actors.hero.herosubclass.gladiator=gladiator
|
||||||
actors.hero.herosubclass.gladiator_desc=A successful attack with a melee weapon allows the _Gladiator_ to start a combo. Building combo allows him to use unique finisher moves.
|
actors.hero.herosubclass.gladiator_desc=A successful attack with a melee weapon allows the _Gladiator_ to start a combo. Building combo allows him to use unique finisher moves.
|
||||||
actors.hero.herosubclass.berserker=berserker
|
actors.hero.herosubclass.berserker=berserker
|
||||||
actors.hero.herosubclass.berserker_desc=The _Berserker_ deals bonus damage scaling with the severity of his wounds. When reduced to 0 health, he will _refuse to die_ for a short time, at the cost of exhaustion.
|
actors.hero.herosubclass.berserker_desc=Obrażenia zadawane przez _Berserkera_ zwiększają się, im bardziej jest on zraniony. Gdy zostanie mu 0 punktów życia, _przez krótki czas zostanie żywy_ kosztem przemęczenia.
|
||||||
actors.hero.herosubclass.warlock=czarnoksiężnik
|
actors.hero.herosubclass.warlock=czarnoksiężnik
|
||||||
actors.hero.herosubclass.warlock_desc=Gdy używa różdżki na wroga _Czarnoksiężnik_ ma szansę zaznaczyć jego duszę. Naznaczeni przeciwnicy będą go leczyć i nasycać za każdym razem gdy otrzymają obrażenia.
|
actors.hero.herosubclass.warlock_desc=Gdy używa różdżki na wroga _Czarnoksiężnik_ ma szansę zaznaczyć jego duszę. Naznaczeni przeciwnicy będą go leczyć i nasycać za każdym razem gdy otrzymają obrażenia.
|
||||||
actors.hero.herosubclass.battlemage=mag bojowy
|
actors.hero.herosubclass.battlemage=mag bojowy
|
||||||
|
@ -334,7 +334,7 @@ actors.mobs.npcs.wandmaker.name=Stary różdżkarz
|
||||||
actors.mobs.npcs.wandmaker.intro_warrior=Cóż za miła niespodzianka. Bohater w takim mrocznym miejscu\! Jeśli chciałbyś pomóc poczciwemu starcu - mogę mieć dla ciebie zadanie.
|
actors.mobs.npcs.wandmaker.intro_warrior=Cóż za miła niespodzianka. Bohater w takim mrocznym miejscu\! Jeśli chciałbyś pomóc poczciwemu starcu - mogę mieć dla ciebie zadanie.
|
||||||
actors.mobs.npcs.wandmaker.intro_rogue=Jejku, ale mnie przestraszyłeś\! Nie spotkałem tutaj żadnego bandyty przy zdrowych zmysłach... Nie jesteś stąd, prawda? Jeśli chcesz pomóc obcej osobie, może mam dla ciebie jakąś robotę do wykonania.
|
actors.mobs.npcs.wandmaker.intro_rogue=Jejku, ale mnie przestraszyłeś\! Nie spotkałem tutaj żadnego bandyty przy zdrowych zmysłach... Nie jesteś stąd, prawda? Jeśli chcesz pomóc obcej osobie, może mam dla ciebie jakąś robotę do wykonania.
|
||||||
actors.mobs.npcs.wandmaker.intro_mage=Oh, hello %s\! I heard there was some ruckus regarding you and the wizards institute? Oh never mind, I never liked those stick-in-the-muds anyway. If you're willing, I may have a task for you.
|
actors.mobs.npcs.wandmaker.intro_mage=Oh, hello %s\! I heard there was some ruckus regarding you and the wizards institute? Oh never mind, I never liked those stick-in-the-muds anyway. If you're willing, I may have a task for you.
|
||||||
actors.mobs.npcs.wandmaker.intro_huntress=Oh, hello miss\! A friendly face is a pleasant surprise down here isn't it? In fact, I swear I've seen your face before, but I can't put my finger on it... Oh never mind, if you're here for adventure, I may have a task for you.
|
actors.mobs.npcs.wandmaker.intro_huntress=Och, witam pannę\! Zobaczyć przyjazną twarz to takie miłe zaskoczenie tu na dole, czyż nie? W rzeczy samej, mógłbym przysiąc, że widziałem twoją twarz już wcześniej, ale głowy sobie nie dam uciąć... Zresztą nieważne, jeśli poszukujesz przygody, mogę mieć dla ciebie zadania.
|
||||||
actors.mobs.npcs.wandmaker.intro_1=\n\nI came here to find a rare ingredient for a wand, but I've gotten myself lost, and my magical shield is weakening. I'll need to leave soon, but can't bear to go without getting what I came for.
|
actors.mobs.npcs.wandmaker.intro_1=\n\nI came here to find a rare ingredient for a wand, but I've gotten myself lost, and my magical shield is weakening. I'll need to leave soon, but can't bear to go without getting what I came for.
|
||||||
actors.mobs.npcs.wandmaker.intro_dust=I'm looking for some _corpse dust._ It's a special kind of cursed bone meal that usually shows up in places like this. There should be a barricaded room around here somewhere, I'm sure some dust will turn up there. Do be careful though, the curse the dust carries is quite potent, _get back to me as fast as you can_ and I'll cleanse it for you.
|
actors.mobs.npcs.wandmaker.intro_dust=I'm looking for some _corpse dust._ It's a special kind of cursed bone meal that usually shows up in places like this. There should be a barricaded room around here somewhere, I'm sure some dust will turn up there. Do be careful though, the curse the dust carries is quite potent, _get back to me as fast as you can_ and I'll cleanse it for you.
|
||||||
actors.mobs.npcs.wandmaker.intro_ember=I'm looking for some _fresh embers_ from a newborn fire elemental. Elementals usually pop up when a summoning ritual isn't controlled, so just find some candles and a ritual site and I'm sure you can get one to pop up. You might want to _keep some sort of freezing item handy_ though, elementals are very powerful, but ice will take them down quite easily.
|
actors.mobs.npcs.wandmaker.intro_ember=I'm looking for some _fresh embers_ from a newborn fire elemental. Elementals usually pop up when a summoning ritual isn't controlled, so just find some candles and a ritual site and I'm sure you can get one to pop up. You might want to _keep some sort of freezing item handy_ though, elementals are very powerful, but ice will take them down quite easily.
|
||||||
|
@ -383,19 +383,19 @@ actors.mobs.elemental.name=żywiołak ognia
|
||||||
actors.mobs.elemental.desc=Wandering fire elementals are a byproduct of summoning greater entities. They are too chaotic in their nature to be controlled by even the most powerful demonologist.
|
actors.mobs.elemental.desc=Wandering fire elementals are a byproduct of summoning greater entities. They are too chaotic in their nature to be controlled by even the most powerful demonologist.
|
||||||
|
|
||||||
actors.mobs.eye.name=złowieszcze oko
|
actors.mobs.eye.name=złowieszcze oko
|
||||||
actors.mobs.eye.deathgaze_kill=Śmiertelny wzrok zabił ciebie...
|
actors.mobs.eye.deathgaze_kill=Śmiertelny wzrok zabił cię...
|
||||||
actors.mobs.eye.desc=One of this demon's other names is "orb of hatred", because when it sees an enemy, it uses its deathgaze recklessly, often ignoring its allies and wounding them.
|
actors.mobs.eye.desc=One of this demon's other names is "orb of hatred", because when it sees an enemy, it uses its deathgaze recklessly, often ignoring its allies and wounding them.
|
||||||
|
|
||||||
actors.mobs.fetidrat.name=Cuchnący szczur
|
actors.mobs.fetidrat.name=Cuchnący szczur
|
||||||
actors.mobs.fetidrat.desc=Z tym szczurem zdecydowanie jest coś nie tak. Jego tłuste, czarne futro i gnijąca skóra wyglądają zupełnie inaczej niż te, które widziałeś wcześniej u zdrowych szczurów. Jego jasnozielone oczka błyszczą złowrogo.\n\nWokół szczura unosi się cuchnący obłok, im bliże jesteś, tym jest silniejszy.\n\nZ ust szczura cieknie ciemny szlam, przeżerając się przez podłogę. Wygląda na to, że rozpuszcza się w wodzie.
|
actors.mobs.fetidrat.desc=Z tym szczurem zdecydowanie jest coś nie tak. Jego tłuste, czarne futro i gnijąca skóra wyglądają zupełnie inaczej niż te, które widziałeś wcześniej u zdrowych szczurów. Jego jasnozielone oczka błyszczą złowrogo.\n\nWokół szczura unosi się cuchnący obłok, im bliże jesteś, tym jest silniejszy.\n\nZ ust szczura cieknie ciemny szlam, przeżerając się przez podłogę. Wygląda na to, że rozpuszcza się w wodzie.
|
||||||
|
|
||||||
actors.mobs.gnoll.name=Gnoll zwiadowca
|
actors.mobs.gnoll.name=gnoll zwiadowca
|
||||||
actors.mobs.gnoll.desc=Gnolls are hyena-like humanoids. They dwell in sewers and dungeons, venturing up to raid the surface from time to time. Gnoll scouts are regular members of their pack, they are not as strong as brutes and not as intelligent as shamans.
|
actors.mobs.gnoll.desc=Gnolls are hyena-like humanoids. They dwell in sewers and dungeons, venturing up to raid the surface from time to time. Gnoll scouts are regular members of their pack, they are not as strong as brutes and not as intelligent as shamans.
|
||||||
|
|
||||||
actors.mobs.gnolltrickster.name=gnoll macher
|
actors.mobs.gnolltrickster.name=gnoll macher
|
||||||
actors.mobs.gnolltrickster.desc=A strange looking creature, even by gnoll standards. It hunches forward with a wicked grin, almost cradling the satchel hanging over its shoulder. Its eyes are wide with a strange mix of fear and excitement.\n\nThere is a large collection of poorly made darts in its satchel, they all seem to be tipped with various harmful substances.
|
actors.mobs.gnolltrickster.desc=A strange looking creature, even by gnoll standards. It hunches forward with a wicked grin, almost cradling the satchel hanging over its shoulder. Its eyes are wide with a strange mix of fear and excitement.\n\nThere is a large collection of poorly made darts in its satchel, they all seem to be tipped with various harmful substances.
|
||||||
|
|
||||||
actors.mobs.golem.name=Golem
|
actors.mobs.golem.name=golem
|
||||||
actors.mobs.golem.def_verb=blok
|
actors.mobs.golem.def_verb=blok
|
||||||
actors.mobs.golem.desc=The Dwarves tried to combine their knowledge of mechanisms with their newfound power of elemental binding. They used spirits of earth as the "soul" for the mechanical bodies of golems, which were believed to be most controllable of all. Despite this, the tiniest mistake in the ritual could cause an outbreak.
|
actors.mobs.golem.desc=The Dwarves tried to combine their knowledge of mechanisms with their newfound power of elemental binding. They used spirits of earth as the "soul" for the mechanical bodies of golems, which were believed to be most controllable of all. Despite this, the tiniest mistake in the ritual could cause an outbreak.
|
||||||
|
|
||||||
|
@ -403,19 +403,19 @@ actors.mobs.goo.name=Maź
|
||||||
actors.mobs.goo.notice=GLUP, GLUP\!
|
actors.mobs.goo.notice=GLUP, GLUP\!
|
||||||
actors.mobs.goo.defeated=glup, gluuup...
|
actors.mobs.goo.defeated=glup, gluuup...
|
||||||
actors.mobs.goo.!!!=\!\!\!
|
actors.mobs.goo.!!!=\!\!\!
|
||||||
actors.mobs.goo.pumpup=Goo się wzdyma\!
|
actors.mobs.goo.pumpup=Maź się wzdyma\!
|
||||||
actors.mobs.goo.enraged=wściekły
|
actors.mobs.goo.enraged=wściekły
|
||||||
actors.mobs.goo.enraged_text=Goo się rozwścieczyło\!
|
actors.mobs.goo.enraged_text=Maź się rozwścieczyła\!
|
||||||
actors.mobs.goo.gluuurp=GLUUUUUUP\!
|
actors.mobs.goo.gluuurp=GLUUUUUUP\!
|
||||||
actors.mobs.goo.rankings_desc=Pochłonięty przez Goo
|
actors.mobs.goo.rankings_desc=Pochłonięty przez Goo
|
||||||
actors.mobs.goo.desc=Niewiele wiadomo o Mazi. Jest całkiem możliwe, że to nawet nie jest żywe stworzenie, tylko zlepek śmieci i śluzu ze ścieków, który dziwnym trafem zyskał prymitywną inteligencję. Tak czy siak, tylko mroczna magia pozwala istnieć czemuś takiemu.\n\nJej galaretowaty charakter pozwala jej na wchłanianie mrocznej energii, nawet z tej odległości czujesz jej chłodny powiew. Jeśli Maź będzie w stanie zaatakować z taką energią, marny Twój los.
|
actors.mobs.goo.desc=Niewiele wiadomo o Mazi. Jest całkiem możliwe, że to nawet nie jest żywe stworzenie, tylko zlepek śmieci i śluzu ze ścieków, który dziwnym trafem zyskał prymitywną inteligencję. Tak czy siak, tylko mroczna magia pozwala istnieć czemuś takiemu.\n\nJej galaretowaty charakter pozwala jej na wchłanianie mrocznej energii, nawet z tej odległości czujesz jej chłodny powiew. Jeśli Maź będzie w stanie zaatakować z taką energią, marny Twój los.
|
||||||
|
|
||||||
actors.mobs.greatcrab.name=Wielki Krab
|
actors.mobs.greatcrab.name=wielki krab
|
||||||
actors.mobs.greatcrab.noticed=Krab wyprzedza atak i blokuje go swoimi potężnymi szczypcami.
|
actors.mobs.greatcrab.noticed=Krab wyprzedza atak i blokuje go swoimi potężnymi szczypcami.
|
||||||
actors.mobs.greatcrab.blocked=blok
|
actors.mobs.greatcrab.blocked=blok
|
||||||
actors.mobs.greatcrab.desc=This crab is gigantic, even compared to other sewer crabs. Its blue shell is covered in cracks and barnacles, showing great age. It lumbers around slowly, barely keeping balance with its massive claw.\n\nWhile the crab only has one claw, its size easily compensates. The crab holds the claw infront of itself whenever it sees a threat, shielding itself behind an impenetrable wall of carapace.
|
actors.mobs.greatcrab.desc=This crab is gigantic, even compared to other sewer crabs. Its blue shell is covered in cracks and barnacles, showing great age. It lumbers around slowly, barely keeping balance with its massive claw.\n\nWhile the crab only has one claw, its size easily compensates. The crab holds the claw infront of itself whenever it sees a threat, shielding itself behind an impenetrable wall of carapace.
|
||||||
|
|
||||||
actors.mobs.guard.name=Klawisz
|
actors.mobs.guard.name=klawisz
|
||||||
actors.mobs.guard.scorpion=do mnie\!
|
actors.mobs.guard.scorpion=do mnie\!
|
||||||
actors.mobs.guard.def_verb=blok
|
actors.mobs.guard.def_verb=blok
|
||||||
actors.mobs.guard.desc=Once keepers of the prison, these guards have long since become no different than the inmates. They shamble like zombies, brainlessly roaming through the halls in search of anything out of place, like you\!\n\nThey carry chains around their hip, possibly used to pull in enemies to close range.
|
actors.mobs.guard.desc=Once keepers of the prison, these guards have long since become no different than the inmates. They shamble like zombies, brainlessly roaming through the halls in search of anything out of place, like you\!\n\nThey carry chains around their hip, possibly used to pull in enemies to close range.
|
||||||
|
@ -446,9 +446,9 @@ actors.mobs.mob$fleeing.status=Ten %s ucieka.
|
||||||
actors.mobs.mob$passive.status=Ten %s jest pasywny.
|
actors.mobs.mob$passive.status=Ten %s jest pasywny.
|
||||||
|
|
||||||
actors.mobs.monk.name=Krasnoludzki mnich
|
actors.mobs.monk.name=Krasnoludzki mnich
|
||||||
actors.mobs.monk.disarm=Mnich wytrąca Ci %s\!
|
actors.mobs.monk.disarm=Mnich wytrąca Ci %s z ręki\!
|
||||||
actors.mobs.monk.def_verb=parada
|
actors.mobs.monk.def_verb=parada
|
||||||
actors.mobs.monk.desc=These monks are fanatics, who devoted themselves to protecting their city's secrets from all aliens. They don't use any armor or weapons, relying solely on the art of hand-to-hand combat.
|
actors.mobs.monk.desc=Ci mnisi są fanatykami, którzy oddali się ochronie tajemnic miasta przed wszystkimi obcymi. Nie używają żadnej zbroi czy broni, opierając się wyłącznie na sztuce walki wręcz.
|
||||||
|
|
||||||
actors.mobs.newbornelemental.name=nowo narodzony żywiołak ognia
|
actors.mobs.newbornelemental.name=nowo narodzony żywiołak ognia
|
||||||
actors.mobs.newbornelemental.desc=Fire elementals are a byproduct of summoning greater entities. They are too chaotic in their nature to be controlled by even the most powerful demonologist.\n\nThis fire elemental is freshy summoned, and is weakened as a result. In this state it is especially vulnerable to the cold. Its offensive capabilities are still great though, caution is advised.
|
actors.mobs.newbornelemental.desc=Fire elementals are a byproduct of summoning greater entities. They are too chaotic in their nature to be controlled by even the most powerful demonologist.\n\nThis fire elemental is freshy summoned, and is weakened as a result. In this state it is especially vulnerable to the cold. Its offensive capabilities are still great though, caution is advised.
|
||||||
|
@ -456,26 +456,26 @@ actors.mobs.newbornelemental.desc=Fire elementals are a byproduct of summoning g
|
||||||
actors.mobs.piranha.name=gigantyczna pirania
|
actors.mobs.piranha.name=gigantyczna pirania
|
||||||
actors.mobs.piranha.desc=Te mięsożerne ryby nie są naturalnymi mieszkańcami podziemnych jezior. Zostały specjalnie wytresowane tak, by chronić zatopionych krypt ze skarbami.
|
actors.mobs.piranha.desc=Te mięsożerne ryby nie są naturalnymi mieszkańcami podziemnych jezior. Zostały specjalnie wytresowane tak, by chronić zatopionych krypt ze skarbami.
|
||||||
|
|
||||||
actors.mobs.rat.name=Szczur torbacz
|
actors.mobs.rat.name=szczur torbacz
|
||||||
actors.mobs.rat.desc=Szczury torbacze są agresywne, ale słabe. Grasują po kanałach. Mocno gryzą, ale groźne są tylko w dużych grupach.
|
actors.mobs.rat.desc=Szczury torbacze są agresywne, ale słabe. Grasują po kanałach. Mocno gryzą, ale groźne są tylko w dużych grupach.
|
||||||
|
|
||||||
actors.mobs.rotheart.name=przegniłe serce
|
actors.mobs.rotheart.name=przegniłe serce
|
||||||
actors.mobs.rotheart.desc=A Rotberry's fruit is very unique. Instead of rotting away and providing nutrients, the fruit grows, hardens, and encompasses the seed. It provides protection for the internal organs which grow inside the fruit. This giant orb is referred to as the heart of an adult rotberry plant.
|
actors.mobs.rotheart.desc=A Rotberry's fruit is very unique. Instead of rotting away and providing nutrients, the fruit grows, hardens, and encompasses the seed. It provides protection for the internal organs which grow inside the fruit. This giant orb is referred to as the heart of an adult rotberry plant.
|
||||||
|
|
||||||
actors.mobs.rotlasher.name=rot lasher
|
actors.mobs.rotlasher.name=zgniły biczownik
|
||||||
actors.mobs.rotlasher.desc=The rot lasher is a part of a mature rotberry plant's root structure, and also their primary means of defence. Lashers are stuck into the ground, but will violently assault anything that gets near to them. When there is no nearby prey, they stand motionless, attempting to blend in with surrounding vegetation.
|
actors.mobs.rotlasher.desc=The rot lasher is a part of a mature rotberry plant's root structure, and also their primary means of defence. Lashers are stuck into the ground, but will violently assault anything that gets near to them. When there is no nearby prey, they stand motionless, attempting to blend in with surrounding vegetation.
|
||||||
actors.mobs.rotlasher$waiting.status=Ten %s jest bezczynny.
|
actors.mobs.rotlasher$waiting.status=Ten %s jest bezczynny.
|
||||||
|
|
||||||
actors.mobs.scorpio.name=Skorpion
|
actors.mobs.scorpio.name=skorpion
|
||||||
actors.mobs.scorpio.desc=These huge arachnid-like demonic creatures avoid close combat by all means, firing crippling serrated spikes from long distances.
|
actors.mobs.scorpio.desc=These huge arachnid-like demonic creatures avoid close combat by all means, firing crippling serrated spikes from long distances.
|
||||||
|
|
||||||
actors.mobs.senior.name=starczy mnich
|
actors.mobs.senior.name=starczy mnich
|
||||||
|
|
||||||
actors.mobs.shaman.name=Gnoll szaman
|
actors.mobs.shaman.name=gnoll szaman
|
||||||
actors.mobs.shaman.zap_kill=Pocisk błyskawicy zabił cię...
|
actors.mobs.shaman.zap_kill=Pocisk błyskawicy zabił cię...
|
||||||
actors.mobs.shaman.desc=The most intelligent gnolls can master shamanistic magic. Gnoll shamans prefer battle spells to compensate for lack of might, not hesitating to use them on those who question their status in a tribe.
|
actors.mobs.shaman.desc=The most intelligent gnolls can master shamanistic magic. Gnoll shamans prefer battle spells to compensate for lack of might, not hesitating to use them on those who question their status in a tribe.
|
||||||
|
|
||||||
actors.mobs.shielded.name=Brutal z tarczą
|
actors.mobs.shielded.name=brutal tarczownik
|
||||||
actors.mobs.shielded.def_verb=blok
|
actors.mobs.shielded.def_verb=blok
|
||||||
|
|
||||||
actors.mobs.skeleton.name=ożywiony szkielet
|
actors.mobs.skeleton.name=ożywiony szkielet
|
||||||
|
@ -483,13 +483,13 @@ actors.mobs.skeleton.explo_kill=Zginąłeś od eksplozji kości...
|
||||||
actors.mobs.skeleton.def_verb=blok
|
actors.mobs.skeleton.def_verb=blok
|
||||||
actors.mobs.skeleton.desc=Ożywione szkielety są skomponowane z kości trucheł pechowych poszukiwaczy przygód i mieszkańców lochów. Ożywione przez emanującą złą magię, której źródła znajdują się głębiej. Kiedy zostaną dostatecznie zniszczeni, ich kości eksplodują we wszystkich kierunkach raniąc okoliczne formy życia.
|
actors.mobs.skeleton.desc=Ożywione szkielety są skomponowane z kości trucheł pechowych poszukiwaczy przygód i mieszkańców lochów. Ożywione przez emanującą złą magię, której źródła znajdują się głębiej. Kiedy zostaną dostatecznie zniszczeni, ich kości eksplodują we wszystkich kierunkach raniąc okoliczne formy życia.
|
||||||
|
|
||||||
actors.mobs.spinner.name=Jaskiniowy stawonóg
|
actors.mobs.spinner.name=jaskiniowa prządka
|
||||||
actors.mobs.spinner.desc=Te jaskiniowe pająki pokryte zielonym futrem starają się unikać walki. Wolą poczekać z dala, gdy ich ofiara wplątana w ich pajęczą sieć powolnie umiera w skutku trujących ugryzień.
|
actors.mobs.spinner.desc=Te jaskiniowe pająki pokryte zielonym futrem starają się unikać walki. Wolą poczekać z dala, gdy ich ofiara wplątana w ich pajęczą sieć powolnie umiera w skutku trujących ugryzień.
|
||||||
|
|
||||||
actors.mobs.statue.name=ożywiona rzeźba
|
actors.mobs.statue.name=ożywiona rzeźba
|
||||||
actors.mobs.statue.desc=Pomyślałbyś, że to jedna z wielu ohydnych statui w tych lochach. Jednak jej czerwone lśniące w mroku oczy cię zwodzą. \n\nSama statua zrobiona jest z kamienia, jednak _%s._ wygląda na prawdziwy.
|
actors.mobs.statue.desc=Pomyślałbyś, że to jedna z wielu ohydnych statui w tych lochach. Jednak jej czerwone lśniące w mroku oczy cię zwodzą. \n\nSama statua zrobiona jest z kamienia, jednak _%s._ wygląda na prawdziwy.
|
||||||
|
|
||||||
actors.mobs.succubus.name=Sukkub
|
actors.mobs.succubus.name=sukkub
|
||||||
actors.mobs.succubus.desc=The succubi are demons that look like seductive (in a slightly gothic way) girls. Using its magic, the succubus can charm a hero, who will become unable to attack anything until the charm wears off.
|
actors.mobs.succubus.desc=The succubi are demons that look like seductive (in a slightly gothic way) girls. Using its magic, the succubus can charm a hero, who will become unable to attack anything until the charm wears off.
|
||||||
|
|
||||||
actors.mobs.swarm.name=chmara much
|
actors.mobs.swarm.name=chmara much
|
||||||
|
@ -497,7 +497,7 @@ actors.mobs.swarm.def_verb=omija
|
||||||
actors.mobs.swarm.desc=The deadly swarm of flies buzzes angrily. Every non-magical attack will split it into two smaller but equally dangerous swarms.
|
actors.mobs.swarm.desc=The deadly swarm of flies buzzes angrily. Every non-magical attack will split it into two smaller but equally dangerous swarms.
|
||||||
|
|
||||||
actors.mobs.tengu.name=Tengu
|
actors.mobs.tengu.name=Tengu
|
||||||
actors.mobs.tengu.notice_mine=Już po tobie\!
|
actors.mobs.tengu.notice_mine=Jesteś mój, %s\!
|
||||||
actors.mobs.tengu.notice_face=Niech %s stawi mi czoła\!
|
actors.mobs.tengu.notice_face=Niech %s stawi mi czoła\!
|
||||||
actors.mobs.tengu.interesting=Zabawmy się...
|
actors.mobs.tengu.interesting=Zabawmy się...
|
||||||
actors.mobs.tengu.defeated=Nareszcie wolny...
|
actors.mobs.tengu.defeated=Nareszcie wolny...
|
||||||
|
@ -514,7 +514,7 @@ actors.mobs.warlock.name=Krasnolud czarnoksiężnik
|
||||||
actors.mobs.warlock.bolt_kill=Zostałeś zabity przez pocisk cienia...
|
actors.mobs.warlock.bolt_kill=Zostałeś zabity przez pocisk cienia...
|
||||||
actors.mobs.warlock.desc=When dwarves' interests have shifted from engineering to arcane arts, warlocks have come to power in the city. They started with elemental magic, but soon switched to demonology and necromancy.
|
actors.mobs.warlock.desc=When dwarves' interests have shifted from engineering to arcane arts, warlocks have come to power in the city. They started with elemental magic, but soon switched to demonology and necromancy.
|
||||||
|
|
||||||
actors.mobs.wraith.name=Widmo
|
actors.mobs.wraith.name=upiór
|
||||||
actors.mobs.wraith.def_verb=omija
|
actors.mobs.wraith.def_verb=omija
|
||||||
actors.mobs.wraith.desc=Widmo to mściwa zjawa grzesznika, którego grób został zbezczeszczony. Ze względu na jego eteryczny charakter, trudno go trafić zwykłą bronią.
|
actors.mobs.wraith.desc=Widmo to mściwa zjawa grzesznika, którego grób został zbezczeszczony. Ze względu na jego eteryczny charakter, trudno go trafić zwykłą bronią.
|
||||||
|
|
||||||
|
|
|
@ -72,7 +72,7 @@ actors.buffs.charm.desc=Um encanto é uma magia manipuladora que podem fazer ini
|
||||||
|
|
||||||
actors.buffs.chill.name=Resfriado
|
actors.buffs.chill.name=Resfriado
|
||||||
actors.buffs.chill.freezes=%s congelou\!
|
actors.buffs.chill.freezes=%s congelou\!
|
||||||
actors.buffs.chill.desc=Não completamente congelado, mas bastante frio.\n\nAlvos resfriados executam todas as suas ações de forma mais lenta, dependendo do número de turnos que restam no efeito. No máximo, isso é equivalente a sofrer lentidão.\n\nTurnos de frio restante\: %s.\nVelocidade está reduzida por\: %s%%
|
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||||
|
|
||||||
actors.buffs.combo.name=Combo
|
actors.buffs.combo.name=Combo
|
||||||
actors.buffs.combo.combo=Combo de %d golpes\!
|
actors.buffs.combo.combo=Combo de %d golpes\!
|
||||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Imbuido com Toxinas
|
||||||
actors.buffs.toxicimbue.desc=Você está imbuído com energia tóxica\!\n\nEnquanto você se move, gás tóxico irá constantemente seguir você, danificando os seus inimigos. Você esta imune a gás tóxico e veneno até o efeito acabar.\n\nTurnos de imbuição tóxica restantes\: %s
|
actors.buffs.toxicimbue.desc=Você está imbuído com energia tóxica\!\n\nEnquanto você se move, gás tóxico irá constantemente seguir você, danificando os seus inimigos. Você esta imune a gás tóxico e veneno até o efeito acabar.\n\nTurnos de imbuição tóxica restantes\: %s
|
||||||
|
|
||||||
actors.buffs.venom.name=Envenenado
|
actors.buffs.venom.name=Envenenado
|
||||||
actors.buffs.venom.desc=Veneno é extremamente perigoso e cáustico.\n\nDiferente da entoxicação, em que o dano diminui com o tempo, o veneno causa mais dano conforme ele permanece em um alvo.\n\nTurnos de venom restantes\: %s.\nDano de venom atual\: %d.
|
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||||
|
|
||||||
actors.buffs.vertigo.name=Vertigem
|
actors.buffs.vertigo.name=Vertigem
|
||||||
actors.buffs.vertigo.desc=Caminhar em linha reta pode ser difícil se o mundo está girando.\n\nEnquanto estiver sobre os efeitos de vertigem, personagens irão se mover em uma direção aleatória ao invés da direção que eles queriam ir.\n\nTurnos de vertigem restantes\: %s.
|
actors.buffs.vertigo.desc=Caminhar em linha reta pode ser difícil se o mundo está girando.\n\nEnquanto estiver sobre os efeitos de vertigem, personagens irão se mover em uma direção aleatória ao invés da direção que eles queriam ir.\n\nTurnos de vertigem restantes\: %s.
|
||||||
|
|
|
@ -72,7 +72,7 @@ actors.buffs.charm.desc=Очарование - контролирующая ма
|
||||||
|
|
||||||
actors.buffs.chill.name=Окоченение
|
actors.buffs.chill.name=Окоченение
|
||||||
actors.buffs.chill.freezes=%s замерзает\!
|
actors.buffs.chill.freezes=%s замерзает\!
|
||||||
actors.buffs.chill.desc=Очень холодно, но пока не заморожен.\n\nОкоченевшая цель действует медленнее, в зависимости от оставшегося времени действия эффекта. В худшем случае, это как быть замедленным.\n\nХодов осталось\: %s.\nСнижение скорости\: %s%%
|
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||||
|
|
||||||
actors.buffs.combo.name=Комбо
|
actors.buffs.combo.name=Комбо
|
||||||
actors.buffs.combo.combo=Комбо из %d ударов\!
|
actors.buffs.combo.combo=Комбо из %d ударов\!
|
||||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Благословение Яда
|
||||||
actors.buffs.toxicimbue.desc=Вы усилены отравляющей энергией\!\n\nВо время движения вы распространяете отравляющий газ, наносящий урон вашим врагам. Во время действия эффекта вы невосприимчивы к отравлению и отравляющему газу.\n\nХодов осталось\: %s.
|
actors.buffs.toxicimbue.desc=Вы усилены отравляющей энергией\!\n\nВо время движения вы распространяете отравляющий газ, наносящий урон вашим врагам. Во время действия эффекта вы невосприимчивы к отравлению и отравляющему газу.\n\nХодов осталось\: %s.
|
||||||
|
|
||||||
actors.buffs.venom.name=Черный яд
|
actors.buffs.venom.name=Черный яд
|
||||||
actors.buffs.venom.desc=Отравление ядом - наиболее опасное в этом месте.\n\nВ отличии от простого отравления, урон которого со временем уменьшается, урон от яда тем больше, чем дольше он внутри цели.\n\nХодов осталось\: %s.\nТекущий урон\: %d.
|
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||||
|
|
||||||
actors.buffs.vertigo.name=Головокружение
|
actors.buffs.vertigo.name=Головокружение
|
||||||
actors.buffs.vertigo.desc=Ходить по прямой сложно, когда мир крутится вокруг твоей головы.\n\nВ этом состоянии персонаж при попытке двигаться будет перемещаться в случайном направлении.\n\nХодов осталось\: %s.
|
actors.buffs.vertigo.desc=Ходить по прямой сложно, когда мир крутится вокруг твоей головы.\n\nВ этом состоянии персонаж при попытке двигаться будет перемещаться в случайном направлении.\n\nХодов осталось\: %s.
|
||||||
|
|
|
@ -72,7 +72,7 @@ actors.buffs.charm.desc=魅惑是一种能让敌人们暂时彼此爱慕的控
|
||||||
|
|
||||||
actors.buffs.chill.name=冻伤
|
actors.buffs.chill.name=冻伤
|
||||||
actors.buffs.chill.freezes=%s冻住了!
|
actors.buffs.chill.freezes=%s冻住了!
|
||||||
actors.buffs.chill.desc=还没有完全冻住,不过已经非常冷了。\n\n冻伤的目标所有行动都会更加缓慢,减速程度决定于剩余的冻伤效果时间。最严重的冻伤情况等同于迟缓效果。 \n\n剩余的冻伤效果时长:%s回合\n当前减少的速度:%s%%
|
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||||
|
|
||||||
actors.buffs.combo.name=连击
|
actors.buffs.combo.name=连击
|
||||||
actors.buffs.combo.combo=%d连击!
|
actors.buffs.combo.combo=%d连击!
|
||||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=毒性之力
|
||||||
actors.buffs.toxicimbue.desc=你体内被灌注了毒性能量! \n\n在你移动时毒气会从你的身体中翻腾而出,伤害你的敌人。持续时间内免疫毒气和中毒效果。 \n\n剩余的毒性之力时长:%s回合
|
actors.buffs.toxicimbue.desc=你体内被灌注了毒性能量! \n\n在你移动时毒气会从你的身体中翻腾而出,伤害你的敌人。持续时间内免疫毒气和中毒效果。 \n\n剩余的毒性之力时长:%s回合
|
||||||
|
|
||||||
actors.buffs.venom.name=剧毒
|
actors.buffs.venom.name=剧毒
|
||||||
actors.buffs.venom.desc=剧毒是一种非常可怕且危险的毒素。 \n\n不像一般中毒的危害性随着时间的推移降低,猛毒在目标身上滞留的时间越长伤害越高。\n\n剩余的剧毒效果时长:%s回合\n当前剧毒伤害:%d
|
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||||
|
|
||||||
actors.buffs.vertigo.name=眩晕
|
actors.buffs.vertigo.name=眩晕
|
||||||
actors.buffs.vertigo.desc=如果整个世界都在旋转的话,想走直线会变得十分困难。 \n\n眩晕效果持续时,目标的移动将会向一个随机区域进行,而不是目标原本想到达的地方。\n\n剩余的眩晕效果时长:%s回合
|
actors.buffs.vertigo.desc=如果整个世界都在旋转的话,想走直线会变得十分困难。 \n\n眩晕效果持续时,目标的移动将会向一个随机区域进行,而不是目标原本想到达的地方。\n\n剩余的眩晕效果时长:%s回合
|
||||||
|
|
|
@ -72,9 +72,9 @@ items.armor.armor.detach_seal=Du entfernst das Siegel von deiner Rüstung.
|
||||||
items.armor.armor.equip_cursed=Die Rüstung schnürt sich schmerzhaft um dich.
|
items.armor.armor.equip_cursed=Die Rüstung schnürt sich schmerzhaft um dich.
|
||||||
items.armor.armor.identify=Du bist mit deiner Rüstung nun vertraut genug, um sie zu identifizieren.
|
items.armor.armor.identify=Du bist mit deiner Rüstung nun vertraut genug, um sie zu identifizieren.
|
||||||
items.armor.armor.incompatible=Die Interaktion mit verschiedenen Arten von Magie hat die Glyphe von dieser Rüstung entfernt\!
|
items.armor.armor.incompatible=Die Interaktion mit verschiedenen Arten von Magie hat die Glyphe von dieser Rüstung entfernt\!
|
||||||
items.armor.armor.curr_absorb=Diese Rüstung blockt bis zu _%d Schaden_ und benötigt eine _Stärke von %d,_ um ordnungsgemäß verwendet werden zu können.
|
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.avg_absorb=Üblicherweise blockt diese Rüstung bis zu _%d Schaden_ und benötigt eine _Stärke von %d,_ um ordnungsgemäß verwendet werden zu können.
|
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.too_heavy=Aufgrund deiner unzureichenden Stärke wird das Tragen dieser Rüstung deine Fähigkeiten, dich zu bewegen und auszuweichen, verschlechtern.
|
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||||
items.armor.armor.probably_too_heavy=Diese Rüstung ist wahrscheinlich zu schwer für dich.
|
items.armor.armor.probably_too_heavy=Diese Rüstung ist wahrscheinlich zu schwer für dich.
|
||||||
items.armor.armor.excess_str=Aufgrund deiner überschüssigen Stärke hast du eine _erhöhte Ausweichfähigkeit,_ solange du diese Rüstung trägst.
|
items.armor.armor.excess_str=Aufgrund deiner überschüssigen Stärke hast du eine _erhöhte Ausweichfähigkeit,_ solange du diese Rüstung trägst.
|
||||||
items.armor.armor.inscribed=Dies wurde beschriftet mit\: _%s_
|
items.armor.armor.inscribed=Dies wurde beschriftet mit\: _%s_
|
||||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Du bist nervös. Als wäre ei
|
||||||
|
|
||||||
items.artifacts.timekeepershourglass.name=Stundenglas des Hüters der Zeit
|
items.artifacts.timekeepershourglass.name=Stundenglas des Hüters der Zeit
|
||||||
items.artifacts.timekeepershourglass.ac_activate=AKTIVIEREN
|
items.artifacts.timekeepershourglass.ac_activate=AKTIVIEREN
|
||||||
items.artifacts.timekeepershourglass.in_use=Deine Sanduhr ist bereits in Verwendung.
|
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||||
items.artifacts.timekeepershourglass.no_charge=Deine Sanduhr hat sich noch nicht genug aufgeladen.
|
items.artifacts.timekeepershourglass.no_charge=Deine Sanduhr hat sich noch nicht genug aufgeladen.
|
||||||
items.artifacts.timekeepershourglass.cursed=Du kannst eine verfluchte Sanduhr nicht verwenden.
|
items.artifacts.timekeepershourglass.cursed=Du kannst eine verfluchte Sanduhr nicht verwenden.
|
||||||
items.artifacts.timekeepershourglass.onstasis=Die Welt scheint sich in einem Augenblick verändert zu haben.
|
items.artifacts.timekeepershourglass.onstasis=Die Welt scheint sich in einem Augenblick verändert zu haben.
|
||||||
items.artifacts.timekeepershourglass.onfreeze=Deine Umgebung friert urplötzlich ein.
|
items.artifacts.timekeepershourglass.onfreeze=Deine Umgebung friert urplötzlich ein.
|
||||||
items.artifacts.timekeepershourglass.stasis=Versetze mich selbst in Stasis
|
items.artifacts.timekeepershourglass.stasis=Versetze mich selbst in Stasis
|
||||||
items.artifacts.timekeepershourglass.freeze=Friere die Zeit ein
|
items.artifacts.timekeepershourglass.freeze=Friere die Zeit ein
|
||||||
items.artifacts.timekeepershourglass.prompt=Wie möchtest du die Magie der Sanduhr verwenden?\n\nIn Stasis läuft die Zeit normal weiter, während du eingefroren und absolut unverwundbar bist.\n\nWenn die Zeit eingefroren ist, kannst du dich bewegen, als würden deine Handlungen keine Zeit beanspruchen. Ein Angriff stoppt den Effekt.
|
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||||
items.artifacts.timekeepershourglass.desc=Diese große, verzierte Sanduhr sieht sieht nicht danach aus, doch du fühlst, dass eine große Macht von diesem Gebilde ausgeht. Wenn du die Sanduhr drehst und den rieselnden Sand beobachtest, spürst du wie seine Magie dich in ihren Bann zieht. Diese Magie gibt dir sicher etwas Kontrolle über die Zeit.
|
items.artifacts.timekeepershourglass.desc=Diese große, verzierte Sanduhr sieht sieht nicht danach aus, doch du fühlst, dass eine große Macht von diesem Gebilde ausgeht. Wenn du die Sanduhr drehst und den rieselnden Sand beobachtest, spürst du wie seine Magie dich in ihren Bann zieht. Diese Magie gibt dir sicher etwas Kontrolle über die Zeit.
|
||||||
items.artifacts.timekeepershourglass.desc_hint=Die Sanduhr scheint Sand verloren zu haben. Wenn du nur welchen finden könntest...
|
items.artifacts.timekeepershourglass.desc_hint=Die Sanduhr scheint Sand verloren zu haben. Wenn du nur welchen finden könntest...
|
||||||
items.artifacts.timekeepershourglass.desc_cursed=Die verfluchte Sanduhr ist an dich gefesselt und du spürst wie sie versucht deinen Zeitfluss zu manipulieren.
|
items.artifacts.timekeepershourglass.desc_cursed=Die verfluchte Sanduhr ist an dich gefesselt und du spürst wie sie versucht deinen Zeitfluss zu manipulieren.
|
||||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=Samenbeutel
|
||||||
items.bags.seedpouch.desc=Diese Beutel aus Samt erlaubt dir den Transport sämtlicher Samen, unerheblich von Art und Anzahl. Sehr komfortabel.
|
items.bags.seedpouch.desc=Diese Beutel aus Samt erlaubt dir den Transport sämtlicher Samen, unerheblich von Art und Anzahl. Sehr komfortabel.
|
||||||
|
|
||||||
items.bags.wandholster.name=Zauberstab-Holster
|
items.bags.wandholster.name=Zauberstab-Holster
|
||||||
items.bags.wandholster.desc=Dieser kleine Holster wurde aus einem exotischen Tier angefertigt, wobei man hier bei der Herstellung darauf geachtet hat, auf kleinstem Raum so viele Zauberstäbe wie möglich zu transportieren.
|
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Dieser Schlüssel sieht besonders aus\: Der Kopf ist
|
||||||
|
|
||||||
###potions
|
###potions
|
||||||
items.potions.potion.ac_drink=TRINKEN
|
items.potions.potion.ac_drink=TRINKEN
|
||||||
items.potions.potion.turquoise=türkise/r
|
items.potions.potion.turquoise=turquoise potion
|
||||||
items.potions.potion.crimson=purpurne/r
|
items.potions.potion.crimson=crimson potion
|
||||||
items.potions.potion.azure=azurfarbige/r
|
items.potions.potion.azure=azure potion
|
||||||
items.potions.potion.jade=jadefarbige/r
|
items.potions.potion.jade=jade potion
|
||||||
items.potions.potion.golden=goldene/r
|
items.potions.potion.golden=golden potion
|
||||||
items.potions.potion.magenta=magentafarbige/r
|
items.potions.potion.magenta=magenta potion
|
||||||
items.potions.potion.charcoal=kohlefarbige/r
|
items.potions.potion.charcoal=charcoal potion
|
||||||
items.potions.potion.ivory=elfenbeinfarbige/r
|
items.potions.potion.ivory=ivory potion
|
||||||
items.potions.potion.amber=Bernsteinfarbige/r
|
items.potions.potion.amber=amber potion
|
||||||
items.potions.potion.bistre=bisterfarbige/r
|
items.potions.potion.bistre=bistre potion
|
||||||
items.potions.potion.indigo=indigofarbige/r
|
items.potions.potion.indigo=indigo potion
|
||||||
items.potions.potion.silver=silberne/r
|
items.potions.potion.silver=silver potion
|
||||||
items.potions.potion.unknown_name=%s-Trank
|
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||||
items.potions.potion.unknown_desc=In diesem Trank wirbelt eine %s Flüssigkeit. Wer weiß, was passiert, wenn dieser getrunken oder geworfen wird?
|
|
||||||
items.potions.potion.harmful=Schädlicher Trank\!
|
items.potions.potion.harmful=Schädlicher Trank\!
|
||||||
items.potions.potion.beneficial=Nützlicher Trank\!
|
items.potions.potion.beneficial=Nützlicher Trank\!
|
||||||
items.potions.potion.yes=Ja, ich weiß was ich tue
|
items.potions.potion.yes=Ja, ich weiß was ich tue
|
||||||
items.potions.potion.no=Nein, lieber doch nicht...
|
items.potions.potion.no=Nein, lieber doch nicht...
|
||||||
items.potions.potion.sure_drink=Willst du ihn wirklich trinken? In den meisten Fällen sollte dieser Trank gegen deine Gegner geworfen werden.
|
items.potions.potion.sure_drink=Willst du ihn wirklich trinken? In den meisten Fällen sollte dieser Trank gegen deine Gegner geworfen werden.
|
||||||
items.potions.potion.sure_throw=Willst du ihn wirklich werfen? In den meisten Fällen macht es mehr Sinn, diesen zu konsumieren.
|
items.potions.potion.sure_throw=Willst du ihn wirklich werfen? In den meisten Fällen macht es mehr Sinn, diesen zu konsumieren.
|
||||||
items.potions.potion.shatter=Der Trank zersplittert und die %s Flüssigkeit spritzt harmlos herum.
|
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||||
|
|
||||||
items.potions.potionofexperience.name=Trank der Erfahrung
|
items.potions.potionofexperience.name=Trank der Erfahrung
|
||||||
items.potions.potionofexperience.desc=Die angesammelte Erfahrung vieler Kämpfe reduziert auf eine Flüssigkeit. Wenn dies getrunken wird, steigert er deine aktuelle Stufe.
|
items.potions.potionofexperience.desc=Die angesammelte Erfahrung vieler Kämpfe reduziert auf eine Flüssigkeit. Wenn dies getrunken wird, steigert er deine aktuelle Stufe.
|
||||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Dies ist, zu deiner Verwunderung, ein ungewöhnlich gr
|
||||||
|
|
||||||
|
|
||||||
###rings
|
###rings
|
||||||
items.rings.ring.diamond=Diamant
|
items.rings.ring.diamond=diamond ring
|
||||||
items.rings.ring.opal=Opal
|
items.rings.ring.opal=opal ring
|
||||||
items.rings.ring.garnet=Granat
|
items.rings.ring.garnet=garnet ring
|
||||||
items.rings.ring.ruby=Rubin
|
items.rings.ring.ruby=ruby ring
|
||||||
items.rings.ring.amethyst=Amethyst
|
items.rings.ring.amethyst=amethyst ring
|
||||||
items.rings.ring.topaz=Topaz
|
items.rings.ring.topaz=topaz ring
|
||||||
items.rings.ring.onyx=Onyx
|
items.rings.ring.onyx=onyx ring
|
||||||
items.rings.ring.tourmaline=Turmalin
|
items.rings.ring.tourmaline=tourmaline ring
|
||||||
items.rings.ring.emerald=Smaragd
|
items.rings.ring.emerald=emerald ring
|
||||||
items.rings.ring.sapphire=Saphir
|
items.rings.ring.sapphire=sapphire ring
|
||||||
items.rings.ring.quartz=Quarz
|
items.rings.ring.quartz=quartz ring
|
||||||
items.rings.ring.agate=Achat
|
items.rings.ring.agate=agate ring
|
||||||
items.rings.ring.cursed=Der Ring schnürt sich schmerzvoll um deinen Finger\!
|
items.rings.ring.cursed=Der Ring schnürt sich schmerzvoll um deinen Finger\!
|
||||||
items.rings.ring.unknown_name=%s-Ring
|
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||||
items.rings.ring.unknown_desc=Dieser Metallring wird von einem großen %s-Splitter geschmückt, welcher in der Dunkelheit funkelt. Wer weiß was passieren wird, wenn dieser Ring getragen wird.
|
|
||||||
items.rings.ring.known=Dies ist ein %s
|
items.rings.ring.known=Dies ist ein %s
|
||||||
items.rings.ring.identify=Nun bist du mit deinem Ring vertraut genug, um ihn zu identifieren. Es ist\: %s.
|
items.rings.ring.identify=Nun bist du mit deinem Ring vertraut genug, um ihn zu identifieren. Es ist\: %s.
|
||||||
items.rings.ring.on_finger=Der %s befindet sich an deinem Finger.
|
|
||||||
items.rings.ring.cursed_worn=Da dieser Ring verflucht ist, bist du nicht in der Lage ihn abzustreifen.
|
items.rings.ring.cursed_worn=Da dieser Ring verflucht ist, bist du nicht in der Lage ihn abzustreifen.
|
||||||
items.rings.ring.curse_known=Du spürst, dass eine bösartige Magie im %s ruht.
|
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||||
|
|
||||||
items.rings.ringofaccuracy.name=Ring der Zielgenauigkeit
|
items.rings.ringofaccuracy.name=Ring der Zielgenauigkeit
|
||||||
items.rings.ringofaccuracy.desc=Dieser Ring verbessert deine Konzentration und reduziert damit die Fähigkeit der Gegner, deinen Angriffen auszuweichen. Ein geschwächter Ring macht es einfacher für deine Gegner, dir auszuweichen.
|
items.rings.ringofaccuracy.desc=Dieser Ring verbessert deine Konzentration und reduziert damit die Fähigkeit der Gegner, deinen Angriffen auszuweichen. Ein geschwächter Ring macht es einfacher für deine Gegner, dir auszuweichen.
|
||||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=Ring der Elemente
|
||||||
items.rings.ringofelements.desc=Dieser Ring schützt seinen Träger vor verschiedenen Elementen, wie zum Beispiel Feuer, Elektrizität, Gassen und so weiter. Außerdem verringert er die Dauer von negativen Effekten.
|
items.rings.ringofelements.desc=Dieser Ring schützt seinen Träger vor verschiedenen Elementen, wie zum Beispiel Feuer, Elektrizität, Gassen und so weiter. Außerdem verringert er die Dauer von negativen Effekten.
|
||||||
|
|
||||||
items.rings.ringofevasion.name=Ring des Ausweichens
|
items.rings.ringofevasion.name=Ring des Ausweichens
|
||||||
items.rings.ringofevasion.desc=Dieser Ring verdeckt die tatsächliche Position des Trägers, was es erschwert ihn ausfindig zu machen oder anzugreifen. Der Ring ist viel stärker, wenn sein Träger unentdeckt bleibt. Wenn der Träger entdeckt wird, verliert der Ring langsam seine Kraft, bis sie komplett verschwindet. Die Kräfte des Rings können wiederhergestellt werden, solange sein Träger unentdeckt bleibt. Ein geschwächter Ring hat zur Folge, dass der Träger noch einfacher entdeckt und attackiert werden kann.
|
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||||
|
|
||||||
items.rings.ringofforce.name=Ring der Kraft
|
items.rings.ringofforce.name=Ring der Kraft
|
||||||
items.rings.ringofforce.avg_dmg=Unbewaffnet wird dieser Ring bei deiner momentanen Stärke _%d-%d Schaden_ verursachen.
|
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.typical_avg_dmg=Unbewaffnet wird dieser Ring bei deiner momentanen Stärke typischerweise _%d-%d Schaden_ verursachen.
|
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.desc=Dieser Ring verbessert die Wucht der Attacken des Trägers. Diese zusätzliche Kraft ist recht schwach, wenn Waffen getragen werden, aber ein unbewaffneter Angriff wird viel stärker sein. Ein geschwächter Ring wird die Attacken des Trägers stattdessen schwächen.
|
items.rings.ringofforce.desc=Dieser Ring verbessert die Wucht der Attacken des Trägers. Diese zusätzliche Kraft ist recht schwach, wenn Waffen getragen werden, aber ein unbewaffneter Angriff wird viel stärker sein. Ein geschwächter Ring wird die Attacken des Trägers stattdessen schwächen.
|
||||||
|
|
||||||
items.rings.ringoffuror.name=Ring des Zorns
|
items.rings.ringoffuror.name=Ring des Zorns
|
||||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=Es ist nicht klar, was dieser Ring genau macht, ab
|
||||||
|
|
||||||
###scrolls
|
###scrolls
|
||||||
items.scrolls.scroll.ac_read=LESEN
|
items.scrolls.scroll.ac_read=LESEN
|
||||||
items.scrolls.scroll.kaunan=KAUNAN
|
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||||
items.scrolls.scroll.sowilo=SOWILO
|
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||||
items.scrolls.scroll.laguz=LAGUZ
|
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||||
items.scrolls.scroll.yngvi=YNGVI
|
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||||
items.scrolls.scroll.gyfu=GYFU
|
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||||
items.scrolls.scroll.raido=RAIDO
|
items.scrolls.scroll.raido=scroll of RAIDO
|
||||||
items.scrolls.scroll.isaz=ISAZ
|
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||||
items.scrolls.scroll.mannaz=MANNAZ
|
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||||
items.scrolls.scroll.naudiz=NAUDIZ
|
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||||
items.scrolls.scroll.berkanan=BERKANAN
|
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||||
items.scrolls.scroll.odal=ODAL
|
items.scrolls.scroll.odal=scroll of ODAL
|
||||||
items.scrolls.scroll.tiwaz=TIWAZ
|
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||||
items.scrolls.scroll.unknown_name=Schriftrolle "%s"
|
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||||
items.scrolls.scroll.unknown_desc=Dieses Pergament ist übersät von einer unlesbaren Schrift und trägt eine Überschriftsrune, welche sich %s liest. Wer weiß, was passieren wird, wenn diese Rune laut ausgesprochen wird?
|
|
||||||
items.scrolls.scroll.blinded=`Du kannst keine Schriftrolle lesen, wenn du geblendet bist.
|
items.scrolls.scroll.blinded=`Du kannst keine Schriftrolle lesen, wenn du geblendet bist.
|
||||||
items.scrolls.scroll.cursed=Dein verfluchtes Zauberbuch verhindert es die Magie der Schriftrolle zu wirken\! Eine Schriftrolle des Fluchbrechers sollte stark genug sein, um den Fluch des Zauberbuches zu brechen...
|
items.scrolls.scroll.cursed=Dein verfluchtes Zauberbuch verhindert es die Magie der Schriftrolle zu wirken\! Eine Schriftrolle des Fluchbrechers sollte stark genug sein, um den Fluch des Zauberbuches zu brechen...
|
||||||
|
|
||||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Wähle ein Ziel zum Zaubern.
|
||||||
items.wands.wandofblastwave.name=Zauberstab der Schockwelle
|
items.wands.wandofblastwave.name=Zauberstab der Schockwelle
|
||||||
items.wands.wandofblastwave.staff_name=Stab der Schockwelle
|
items.wands.wandofblastwave.staff_name=Stab der Schockwelle
|
||||||
items.wands.wandofblastwave.ondeath=Du hast dich selbst durch deinen eigenen Stab der Schockwelle getötet...
|
items.wands.wandofblastwave.ondeath=Du hast dich selbst durch deinen eigenen Stab der Schockwelle getötet...
|
||||||
items.wands.wandofblastwave.desc=Dieser Stab besteht aus gold-geschmückten, mamorierten Stein und an seiner Spitze trohnt ein schwarzer Edelstein. Er fühlt sich sehr schwer an.\n\nDieser Zauberstab schleudert einen Blitz, welcher an seinem Zielort gewaltsam explodiert. Die Kraft dieser Schockwelle ist so stark, dass die meisten Gegner davonfliegen.
|
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||||
|
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||||
|
|
||||||
items.wands.wandofcorruption.name=Zauberstab der Korruption
|
items.wands.wandofcorruption.name=Zauberstab der Korruption
|
||||||
items.wands.wandofcorruption.staff_name=Stab der Korruption
|
items.wands.wandofcorruption.staff_name=Stab der Korruption
|
||||||
items.wands.wandofcorruption.already_corrupted=Dieser Charakter ist bereits korrumpiert.
|
items.wands.wandofcorruption.already_corrupted=Dieser Charakter ist bereits korrumpiert.
|
||||||
items.wands.wandofcorruption.boss=Bosse sind immun gegen Korruption.
|
items.wands.wandofcorruption.boss=Bosse sind immun gegen Korruption.
|
||||||
items.wands.wandofcorruption.fail=Die Macht der Korruption war nicht stark genug. Dementsprechend passiert nichts.
|
items.wands.wandofcorruption.fail=Die Macht der Korruption war nicht stark genug. Dementsprechend passiert nichts.
|
||||||
items.wands.wandofcorruption.desc=Dieser Zauberstab strahlt eine dunkle Energie aus, was man an dem kleinen, dekorativen Totenschädel, welcher auf der Spitze des Stabes ruht, sehen kann.\n\nDieser Zauberstab setzt eine Welle korrumpierender Energie frei, welche versucht, den Willen deiner Gegner zu brechen. Gesunde Gegner sind wesentlich schwerer zu korrumpieren als geschwächte Gegner.\n\nDieser Zauberstab verwendet eine Ladung pro Anwendung. Bei gesunden Gegner wird der Zauberstab oftmals mehr Ladungen verwenden, damit dieser die Gegner überwältigen kann.
|
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||||
|
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||||
|
|
||||||
items.wands.wandofdisintegration.name=Zauberstab des Zerfalls
|
items.wands.wandofdisintegration.name=Zauberstab des Zerfalls
|
||||||
items.wands.wandofdisintegration.staff_name=Stab des Zerfalls
|
items.wands.wandofdisintegration.staff_name=Stab des Zerfalls
|
||||||
items.wands.wandofdisintegration.desc=Dieser Zauberstab besteht aus glattem Obsidian, welcher von einem violetten Licht umgeben ist. Er strahlt eine destruktive Energie aus und wartet geduldig darauf, verwendet zu werden.\n\nDieser Stab sendet einen alles durchdringenden Strahl aus, welcher noch weiter reicht, wenn der Stab verbessert wird.\n\nDieser Stab richtet zusätzlichen Schaden an, desto mehr Gegner oder Hindernisse der Strahl durchdringt.
|
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||||
|
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||||
|
|
||||||
items.wands.wandoffireblast.name=Stab des Flammenstoß
|
items.wands.wandoffireblast.name=Stab des Flammenstoß
|
||||||
items.wands.wandoffireblast.staff_name=Stab der Feuersbrunst
|
items.wands.wandoffireblast.staff_name=Stab der Feuersbrunst
|
||||||
items.wands.wandoffireblast.desc=Dieser Zauberstab besteht aus rot-lackiertem Holz, geschmückt mit goldenen Blättern, was diesem Stab ein majestätisches Aussehen verleiht. Knacken und Zischen ist aus seiner Spitze zu hören, begierig, seine mächtige Magie zu entfachen.\n\nDieser Zauberstab erzeugt einen kegelförmigen Flammenstoß, welcher mit jeder Verbesserung deutlich mächtiger wird und damit auch mehr Ladungen verbraucht.
|
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||||
|
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||||
|
|
||||||
items.wands.wandoffrost.name=Zauberstab des Frostes
|
items.wands.wandoffrost.name=Zauberstab des Frostes
|
||||||
items.wands.wandoffrost.staff_name=Stab des Frosts
|
items.wands.wandoffrost.staff_name=Stab des Frosts
|
||||||
items.wands.wandoffrost.desc=Dieser Zauberstab scheint aus magischen Eis zu bestehen, wie seine kugelförmigen Spitze. Außerdem fühlt sich der Stab sehr kalt an, doch irgendwie verbleibt deine Hand warm.\n\nDieser Zauberstab verschießt eisige Energie auf deine Gegner, richtet deutlichen Schaden an und unterkühlt diese, was ihre Geschwindigkeit verringert. Dieser Effekt wirkt stärker, wenn das Ziel im Wasser steht. Unterkühlte und gefrorene Gegner erleiden weniger Schaden durch diesen Zauberstab, da diese bereits unter der Kälte leiden.
|
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||||
|
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||||
|
|
||||||
items.wands.wandoflightning.name=Zauberstab des Blitzschlags
|
items.wands.wandoflightning.name=Zauberstab des Blitzschlags
|
||||||
items.wands.wandoflightning.staff_name=Stab des Blitzes
|
items.wands.wandoflightning.staff_name=Stab des Blitzes
|
||||||
items.wands.wandoflightning.ondeath=Du hast dich mithilfe deines Zauberstab des Blitzschlags selbst getötet...
|
items.wands.wandoflightning.ondeath=Du hast dich mithilfe deines Zauberstab des Blitzschlags selbst getötet...
|
||||||
items.wands.wandoflightning.desc=Dieser Zauberstab besteht aus solidem Metal und wirkt schwerer als der erste Eindruck vermuten lässt. Zwei Zinken verbinden sich an der Spitze, wo die Elektrizität sich lichtbogenartig entlädt.\n\nDieser Stab entläd einen starken Blitzschlag auf seine Opfer und springt von Feind zu Feind, wenn diese nahe einander stehen. Besonders effektiv kann dieser verwendet werden, wenn sich deine Gegner im Wasser befinden. Du kannst ebenfalls einen Schlag erleiden, wenn du dich zu nahe an deinem Ziel befindest.
|
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||||
|
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||||
|
|
||||||
items.wands.wandofmagicmissile.name=Stab der magischen Geschosse
|
items.wands.wandofmagicmissile.name=Stab der magischen Geschosse
|
||||||
items.wands.wandofmagicmissile.staff_name=Stab der magischen Geschosse
|
items.wands.wandofmagicmissile.staff_name=Stab der magischen Geschosse
|
||||||
items.wands.wandofmagicmissile.desc=Dieser recht einfache Zauberstab jagt Geschosse aus purer magische Energie auf seine Feinde, welche gemäßigten Schaden anrichten.\n\nDieser Stab ist zwar nicht so stark wie andere Zauberstäbe, verfügt jedoch über mehr Ladungen.
|
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||||
|
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||||
|
|
||||||
items.wands.wandofprismaticlight.name=Stab des prismatischen Lichtes
|
items.wands.wandofprismaticlight.name=Stab des prismatischen Lichtes
|
||||||
items.wands.wandofprismaticlight.staff_name=Stab des prismatischen Lichtes
|
items.wands.wandofprismaticlight.staff_name=Stab des prismatischen Lichtes
|
||||||
items.wands.wandofprismaticlight.desc=Dieser Stab besteht aus einem solidem, lichtdurchlässigem Kristall und sieht fast so aus wie ein langes, glattes Stück Glas.\n\nDieser Zauberstab feuert einen Lichtstrahl, welcher Gegnern schadet und sie erblinden lässt, sich durch die Dunkelheit des Dungeons schneidet und diesen erhellt sowie versteckte Areale und Fallen enthüllt. Untote und Dämonen erleiden bei Kontakt mit dem Lichtstrahl signifikaten Bonusschaden und gehen in Flammen auf.
|
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||||
|
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||||
|
|
||||||
items.wands.wandofregrowth.name=Zauberstab des Wildwuchses
|
items.wands.wandofregrowth.name=Zauberstab des Wildwuchses
|
||||||
items.wands.wandofregrowth.staff_name=Stab des Wildwuchses
|
items.wands.wandofregrowth.staff_name=Stab des Wildwuchses
|
||||||
items.wands.wandofregrowth.desc=Dieser Zauberstab besteht aus einem dünnen Stück meisterlich-verarbeitetem Holzes. Irgendwie wirkt es lebendig und pulsierend in grüner Farbe, wie das Herz eines jungen Baumes.\n\nWenn dieser Stab benutzt wird, verwendet er all seine Ladungen, um einen magischen Wildwuchs zu entfachen. Diese Magie bewirkt, dass Gras, Wurzeln und seltene Pflanzen wachsen und gedeihen.\n\n"Wenn Leben neues Leben erzeugt, beginnt dies bereits zu wachsen... Der ewige Kreislauf verbleibt ewiglich\!"
|
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||||
|
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||||
items.wands.wandofregrowth$dewcatcher.name=Taufänger
|
items.wands.wandofregrowth$dewcatcher.name=Taufänger
|
||||||
items.wands.wandofregrowth$dewcatcher.desc=Taufänger tarnen sich als Gras um überflüssiger Aufmerksamkeit zu entgehen, doch an der Menge an gesammeltem Tau lässt sich diese Taufänger-Pflanze leicht erkennen.
|
items.wands.wandofregrowth$dewcatcher.desc=Taufänger tarnen sich als Gras um überflüssiger Aufmerksamkeit zu entgehen, doch an der Menge an gesammeltem Tau lässt sich diese Taufänger-Pflanze leicht erkennen.
|
||||||
items.wands.wandofregrowth$seedpod.name=Samenschote
|
items.wands.wandofregrowth$seedpod.name=Samenschote
|
||||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=Zauberstab der Transfusion
|
||||||
items.wands.wandoftransfusion.staff_name=Stab der Transfusion
|
items.wands.wandoftransfusion.staff_name=Stab der Transfusion
|
||||||
items.wands.wandoftransfusion.ondeath=Du hast dich mithilfe deines Zauberstabes der Transfusion selbst getötet...
|
items.wands.wandoftransfusion.ondeath=Du hast dich mithilfe deines Zauberstabes der Transfusion selbst getötet...
|
||||||
items.wands.wandoftransfusion.charged=Dein Stab ist geladen mit der Lebensenergie deines Feindes\!
|
items.wands.wandoftransfusion.charged=Dein Stab ist geladen mit der Lebensenergie deines Feindes\!
|
||||||
items.wands.wandoftransfusion.desc=Dieser recht gewöhnliche Stab hebt sich nur durch sein magentafarbene Verzierung und den pechschwarzen Edelstein an seiner Spitze hervor.\n\nDieser Zauberstab entzieht seinem Anwender seine Lebensenergie und feuert diese auf sein Ziel. Der Effekt kann sehr unterschiedlich sein; Verbündete werden geheilt, Gegner können vorübergehend betört werden und feindliche Untote erleiden erheblichen Schaden.\n\nDer Lebensenzug ist jedoch erheblich, die Verwendung dieses Stabes richtet mit der Anzahl der verwendeten Entladungen auch mehr Schaden an dir selbst an.
|
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||||
|
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||||
|
|
||||||
items.wands.wandofvenom.name=Zauberstab des Giftes
|
items.wands.wandofvenom.name=Zauberstab des Giftes
|
||||||
items.wands.wandofvenom.staff_name=Stab des Giftes
|
items.wands.wandofvenom.staff_name=Stab des Giftes
|
||||||
items.wands.wandofvenom.desc=Dieser Purpur-gefärbte Stab vollendet sein Aussehen mit einem grün-glänzenden Edelstein, welcher auf seiner Spitze trohnt.\n\nDieser Stab schleudert ein Kugel, welche an ihrem Bestimmungsort explodiert und die Umgebung in eine tödlich-giftige Gaswolke einhüllt. Alles, was sich in dieser Gaswolke befindet, wird kontinuierlich Schaden erleiden.
|
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||||
|
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=Diese Waffe ist gegen ahnungslose Gegner stä
|
||||||
items.weapon.melee.dirk.desc=Ein längerer Stoßdolch, er hat etwas mehr Stahl, der in die Gegner gerammt werden kann.
|
items.weapon.melee.dirk.desc=Ein längerer Stoßdolch, er hat etwas mehr Stahl, der in die Gegner gerammt werden kann.
|
||||||
|
|
||||||
items.weapon.melee.flail.name=Flegel
|
items.weapon.melee.flail.name=Flegel
|
||||||
items.weapon.melee.flail.stats_desc=Dies ist eine etwas langsame Waffe.\nDies ist eine recht ungenaue Waffe.
|
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||||
items.weapon.melee.flail.desc=Eine Kugel mit Stacheln, welche an einem Griff mit einer Kette befestigt wurde. Sehr unhandlich, aber vernichtend, wenn sie einen guten Treffer landet.
|
items.weapon.melee.flail.desc=Eine Kugel mit Stacheln, welche an einem Griff mit einer Kette befestigt wurde. Sehr unhandlich, aber vernichtend, wenn sie einen guten Treffer landet.
|
||||||
|
|
||||||
items.weapon.melee.glaive.name=Glefe
|
items.weapon.melee.glaive.name=Glefe
|
||||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Du hast deinen Stab mit dem %s verschmolzen.
|
||||||
items.weapon.melee.magesstaff.conflict=Die magischen Kräfte, die hier entgegenwirken, löschen die Verzauberung deines Stabes aus.
|
items.weapon.melee.magesstaff.conflict=Die magischen Kräfte, die hier entgegenwirken, löschen die Verzauberung deines Stabes aus.
|
||||||
items.weapon.melee.magesstaff.id_first=Du musst diesen Zauberstab erstmal identifizieren.
|
items.weapon.melee.magesstaff.id_first=Du musst diesen Zauberstab erstmal identifizieren.
|
||||||
items.weapon.melee.magesstaff.cursed=Du kannst einen verfluchten Zauberstab nicht verwenden.
|
items.weapon.melee.magesstaff.cursed=Du kannst einen verfluchten Zauberstab nicht verwenden.
|
||||||
items.weapon.melee.magesstaff.warning=Bist du dir sicher, dass du deinen Zauberstab mit diesem Stab verschmelzen möchtest?\n\nDein Stab wird die höchste Stufe zwischen sich und dem verschmolzenen Zauberstab erhalten und alle Magie, die den Stab momentan beeinflusst wird verloren gehen.
|
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||||
items.weapon.melee.magesstaff.yes=Ja, ich bin mir sicher.
|
items.weapon.melee.magesstaff.yes=Ja, ich bin mir sicher.
|
||||||
items.weapon.melee.magesstaff.no=Nein, lieber doch nicht...
|
items.weapon.melee.magesstaff.no=Nein, lieber doch nicht...
|
||||||
items.weapon.melee.magesstaff.desc=Erschaffen vom Magier selbt, ist dieser Stab eine einzigartige magische Waffe. Anstatt einer eigenen Magieart, bezieht dieser Stab Energie eines mit ihm verschmolzenen Stabes, was ihm neue Fähigkeiten gibt.
|
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||||
items.weapon.melee.magesstaff.no_wand=Der Stab hat derzeit keine Magie darin, es muss zuerst mit der Kraft eines Zauberstab getränkt werden, bevor es benutzt werden kann, um zu zaubern.
|
items.weapon.melee.magesstaff.no_wand=Der Stab hat derzeit keine Magie darin, es muss zuerst mit der Kraft eines Zauberstab getränkt werden, bevor es benutzt werden kann, um zu zaubern.
|
||||||
|
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||||
|
|
||||||
items.weapon.melee.meleeweapon.stats_known=Diese Nahkampfwaffe der _Stufe %d_ richtet _%d-%d Schaden_ an und es benötigt eine _Stärke von %d,_ um sie ordnungsgemäß verwenden zu können.
|
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.stats_unknown=Diese Nahkampfwaffe der _Stufe %d_ richtet typischerweise _%d-%d Schaden_ an und es benötigt eine _Stärke von %d,_ um sie ordnungsgemäß verwenden zu können.
|
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.probably_too_heavy=Wahrscheinlich ist diese Waffe zu schwer für dich.
|
items.weapon.melee.meleeweapon.probably_too_heavy=Wahrscheinlich ist diese Waffe zu schwer für dich.
|
||||||
items.weapon.melee.meleeweapon.stats_desc=
|
items.weapon.melee.meleeweapon.stats_desc=
|
||||||
|
|
||||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=Die Zacken dieser Wurfpfeile sind entw
|
||||||
items.weapon.missiles.javelin.name=Wurfspeer
|
items.weapon.missiles.javelin.name=Wurfspeer
|
||||||
items.weapon.missiles.javelin.desc=Das Gewicht dieser metallenen Wurfwaffe ist größtenteils auf die Spitze verlagert, was beim Wurf einen ordentlichen Drall erzeugt.
|
items.weapon.missiles.javelin.desc=Das Gewicht dieser metallenen Wurfwaffe ist größtenteils auf die Spitze verlagert, was beim Wurf einen ordentlichen Drall erzeugt.
|
||||||
|
|
||||||
items.weapon.missiles.missileweapon.stats=Diese Geschosswaffe richtet _%d-%d Schaden_ an und benötigt eine _Stärke von %d,_ um ordnungsgemäß verwendet werden zu können.
|
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.weapon.missiles.missileweapon.distance=Diese Waffe wurde entwickelt, um aus der Ferne verwendet zu werden, daher ist sie wesentlich ungenauer im Nahkampf.
|
items.weapon.missiles.missileweapon.distance=Diese Waffe wurde entwickelt, um aus der Ferne verwendet zu werden, daher ist sie wesentlich ungenauer im Nahkampf.
|
||||||
|
|
||||||
items.weapon.missiles.shuriken.name=Wurfstern
|
items.weapon.missiles.shuriken.name=Wurfstern
|
||||||
|
@ -903,7 +911,7 @@ items.weapon.missiles.tamahawk.desc=Diese Wurfaxt ist nicht so schwer wie sie au
|
||||||
|
|
||||||
|
|
||||||
items.weapon.weapon.identify=Du bist mit deiner Waffe nun vertraut genug, um sie zu identifizieren.
|
items.weapon.weapon.identify=Du bist mit deiner Waffe nun vertraut genug, um sie zu identifizieren.
|
||||||
items.weapon.weapon.too_heavy=Aufgrund deiner unzureichenden Stärke wirst du diese Waffe mit verringerter Angriffsgeschwindigkeit und Treffergenauigkeit verwenden.
|
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||||
items.weapon.weapon.excess_str=Aufgrund deiner überschüssigen Stärke wirst du bis zu _%d Zusatzschaden_ mit dieser Waffe anrichten.
|
items.weapon.weapon.excess_str=Aufgrund deiner überschüssigen Stärke wirst du bis zu _%d Zusatzschaden_ mit dieser Waffe anrichten.
|
||||||
items.weapon.weapon.incompatible=Die Interaktion mit verschiedenen Arten von Magie hat die Verzauberung von dieser Waffe entfernt\!
|
items.weapon.weapon.incompatible=Die Interaktion mit verschiedenen Arten von Magie hat die Verzauberung von dieser Waffe entfernt\!
|
||||||
items.weapon.weapon.cursed_worn=Da diese Waffe verflucht ist, bist du nicht in der Lage sie abzulegen.
|
items.weapon.weapon.cursed_worn=Da diese Waffe verflucht ist, bist du nicht in der Lage sie abzulegen.
|
||||||
|
|
|
@ -57,7 +57,7 @@ items.armor.glyphs.thorns.name=%s de espinas
|
||||||
items.armor.glyphs.thorns.desc=Este poderoso glifo daña a los atacantes, haciendolos sangrar lentamente en base del daño que ocasionan.
|
items.armor.glyphs.thorns.desc=Este poderoso glifo daña a los atacantes, haciendolos sangrar lentamente en base del daño que ocasionan.
|
||||||
|
|
||||||
items.armor.glyphs.viscosity.name=%s de viscosidad
|
items.armor.glyphs.viscosity.name=%s de viscosidad
|
||||||
items.armor.glyphs.viscosity.deferred=diferido %d
|
items.armor.glyphs.viscosity.deferred=%d diferido
|
||||||
items.armor.glyphs.viscosity$defereddamage.name=Daño diferido
|
items.armor.glyphs.viscosity$defereddamage.name=Daño diferido
|
||||||
items.armor.glyphs.viscosity$defereddamage.ondeath=El daño diferido te ha matado...
|
items.armor.glyphs.viscosity$defereddamage.ondeath=El daño diferido te ha matado...
|
||||||
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Muerto por daño diferido
|
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Muerto por daño diferido
|
||||||
|
@ -72,9 +72,9 @@ items.armor.armor.detach_seal=Has removido el sello de tu armadura.
|
||||||
items.armor.armor.equip_cursed=Tu armadura se ciñe dolorosamente alrededor de ti.
|
items.armor.armor.equip_cursed=Tu armadura se ciñe dolorosamente alrededor de ti.
|
||||||
items.armor.armor.identify=Te has familiarizado lo suficiente con tu armadura para identificarla.
|
items.armor.armor.identify=Te has familiarizado lo suficiente con tu armadura para identificarla.
|
||||||
items.armor.armor.incompatible=La interacción de diferentes tipos de magia ha borrado el glifo de esta armadura.
|
items.armor.armor.incompatible=La interacción de diferentes tipos de magia ha borrado el glifo de esta armadura.
|
||||||
items.armor.armor.curr_absorb=Esta armadura protege hasta _%d de daño_ y requiere _%d de fuerza_ para usarla apropiadamente.
|
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.avg_absorb=Normalmente esta armadura protege hasta _%d de daño_ y requiere _%d de fuerza_ para usarala apropiadamente.
|
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.too_heavy=Por tu insuficiente fuerza para llevar esta armadura tu habilidad para moverte y evadir se reducirá.
|
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||||
items.armor.armor.probably_too_heavy=Probablemente esta armadura sea muy pesada para ti.
|
items.armor.armor.probably_too_heavy=Probablemente esta armadura sea muy pesada para ti.
|
||||||
items.armor.armor.excess_str=Debido a tu exceso de fuerza eres _más evasivo_ mientras llevas esta armadura.
|
items.armor.armor.excess_str=Debido a tu exceso de fuerza eres _más evasivo_ mientras llevas esta armadura.
|
||||||
items.armor.armor.inscribed=Esta inscrito con un _%s._
|
items.armor.armor.inscribed=Esta inscrito con un _%s._
|
||||||
|
@ -84,7 +84,7 @@ items.armor.armor.seal_attached=El sello roto del guerrero ha sido fijado a esta
|
||||||
items.armor.armor$glyph.glyph=glifo
|
items.armor.armor$glyph.glyph=glifo
|
||||||
items.armor.armor$glyph.killed=%s te ha matado.
|
items.armor.armor$glyph.killed=%s te ha matado.
|
||||||
|
|
||||||
items.armor.classarmor.low_hp=Tu salud está muy baja\!
|
items.armor.classarmor.low_hp=¡Tu salud está muy baja\!
|
||||||
items.armor.classarmor.not_equipped=Necesitas ponerte esta armadura para usar su poder especial\!
|
items.armor.classarmor.not_equipped=Necesitas ponerte esta armadura para usar su poder especial\!
|
||||||
|
|
||||||
items.armor.clotharmor.name=armadura de tela
|
items.armor.clotharmor.name=armadura de tela
|
||||||
|
@ -92,13 +92,13 @@ items.armor.clotharmor.desc=Esta armadura liviana ofrece protección básica.
|
||||||
|
|
||||||
items.armor.huntressarmor.name=velo de Cazadora
|
items.armor.huntressarmor.name=velo de Cazadora
|
||||||
items.armor.huntressarmor.ac_special=CUCHILLAS ESPECTRALES
|
items.armor.huntressarmor.ac_special=CUCHILLAS ESPECTRALES
|
||||||
items.armor.huntressarmor.no_enemies=No hay enemigos a la vista.
|
items.armor.huntressarmor.no_enemies=No hay enemigos a la vista
|
||||||
items.armor.huntressarmor.desc=Una cazadora en este velo puede crear un abanico de cuchillas espectrales. Cada una de estas cuchillas apuntarán a un enemigo que la Cazadora pueda ver, infligiendo daño dependiendo de su arma cuerpo a cuerpo actualmente equipada.
|
items.armor.huntressarmor.desc=Una cazadora en este velo puede crear un abanico de cuchillas espectrales. Cada una de estas cuchillas apuntarán a un enemigo que la Cazadora pueda ver, infligiendo daño dependiendo de su arma cuerpo a cuerpo actualmente equipada.
|
||||||
|
|
||||||
items.armor.leatherarmor.name=armadura de cuero
|
items.armor.leatherarmor.name=armadura de cuero
|
||||||
items.armor.leatherarmor.desc=Armadura hecha de piel curtida de monstruo. No es tan liviana como una armadura de tela, pero brinda mejor protección.
|
items.armor.leatherarmor.desc=Armadura hecha de piel curtida de monstruo. No es tan liviana como una armadura de tela, pero brinda mejor protección.
|
||||||
|
|
||||||
items.armor.magearmor.name=túnica de Mago
|
items.armor.magearmor.name=túnica de mago
|
||||||
items.armor.magearmor.ac_special=TIERRA ARDIENTE
|
items.armor.magearmor.ac_special=TIERRA ARDIENTE
|
||||||
items.armor.magearmor.desc=Usando esta hermosa túnica, un Mago puede lanzar un hechizo de Tierra Ardiente, por el cual todo los enemigos a la vista serán prendidos en fuego y serán incapaces de moverse al mismo tiempo.
|
items.armor.magearmor.desc=Usando esta hermosa túnica, un Mago puede lanzar un hechizo de Tierra Ardiente, por el cual todo los enemigos a la vista serán prendidos en fuego y serán incapaces de moverse al mismo tiempo.
|
||||||
|
|
||||||
|
@ -216,7 +216,7 @@ items.artifacts.hornofplenty.desc=No parece que se pueda soplar en este cuerno,
|
||||||
items.artifacts.hornofplenty.desc_hint=Quizás hay una forma de incrementar el poder del cuerno al darle energía de los alimentos.
|
items.artifacts.hornofplenty.desc_hint=Quizás hay una forma de incrementar el poder del cuerno al darle energía de los alimentos.
|
||||||
items.artifacts.hornofplenty.desc_cursed=El cuerno maldito se ha ligado a sí mismo a tu lado, parece estar ansioso de tomar comida más que producirla.
|
items.artifacts.hornofplenty.desc_cursed=El cuerno maldito se ha ligado a sí mismo a tu lado, parece estar ansioso de tomar comida más que producirla.
|
||||||
|
|
||||||
items.artifacts.lloydsbeacon.name=baliza de Lloyd
|
items.artifacts.lloydsbeacon.name=baliza de lloyd
|
||||||
items.artifacts.lloydsbeacon.ac_zap=SACUDIR
|
items.artifacts.lloydsbeacon.ac_zap=SACUDIR
|
||||||
items.artifacts.lloydsbeacon.ac_set=AJUSTAR
|
items.artifacts.lloydsbeacon.ac_set=AJUSTAR
|
||||||
items.artifacts.lloydsbeacon.ac_return=REGRESAR
|
items.artifacts.lloydsbeacon.ac_return=REGRESAR
|
||||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Te sientes muy nervioso, como
|
||||||
|
|
||||||
items.artifacts.timekeepershourglass.name=reloj de arena del guardián del tiempo
|
items.artifacts.timekeepershourglass.name=reloj de arena del guardián del tiempo
|
||||||
items.artifacts.timekeepershourglass.ac_activate=ACTIVAR
|
items.artifacts.timekeepershourglass.ac_activate=ACTIVAR
|
||||||
items.artifacts.timekeepershourglass.in_use=Tu reloj de arena esta listo para usar.
|
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||||
items.artifacts.timekeepershourglass.no_charge=Tu reloj de arena no se ha recargado lo suficiente para poder usarse.
|
items.artifacts.timekeepershourglass.no_charge=Tu reloj de arena no se ha recargado lo suficiente para poder usarse.
|
||||||
items.artifacts.timekeepershourglass.cursed=No puedes usar un reloj de arena maldito.
|
items.artifacts.timekeepershourglass.cursed=No puedes usar un reloj de arena maldito.
|
||||||
items.artifacts.timekeepershourglass.onstasis=El mundo parece cambiar alrededor de ti en un instante.
|
items.artifacts.timekeepershourglass.onstasis=El mundo parece cambiar alrededor de ti en un instante.
|
||||||
items.artifacts.timekeepershourglass.onfreeze=Todo alrededor de ti repentinamente se congeló
|
items.artifacts.timekeepershourglass.onfreeze=Todo alrededor de ti repentinamente se congeló
|
||||||
items.artifacts.timekeepershourglass.stasis=Ponerme en éstasis
|
items.artifacts.timekeepershourglass.stasis=Ponerme en éstasis
|
||||||
items.artifacts.timekeepershourglass.freeze=Congelar el tiempo alrededor de mi
|
items.artifacts.timekeepershourglass.freeze=Congelar el tiempo alrededor de mi
|
||||||
items.artifacts.timekeepershourglass.prompt=¿Como te gustaría usar el reloj magico de arena?\n\nMientras estás en éstasis, el tiempo se mueve normalmente mientras tú permanceces congelado y completamente invulnerable.\n\nCuando el tiempo está congelado, tú puedes moverte como si tus acciones no tomaran tiempo. Nota, el ataque romperá el efecto.
|
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||||
items.artifacts.timekeepershourglass.desc=Este gran reloj de arena adornado se ve bastante modesto, pero sientes un gran poder en su figura finamente grabada. Mientras giras el reloj de arena y observas la arena fluir sientes su magia halándote, seguramente al usar esta magia se podría dar algún control del tiempo.
|
items.artifacts.timekeepershourglass.desc=Este gran reloj de arena adornado se ve bastante modesto, pero sientes un gran poder en su figura finamente grabada. Mientras giras el reloj de arena y observas la arena fluir sientes su magia halándote, seguramente al usar esta magia se podría dar algún control del tiempo.
|
||||||
items.artifacts.timekeepershourglass.desc_hint=El reloj de arena parece haber perdido algo de arena, si pudiera encontrar un poco...
|
items.artifacts.timekeepershourglass.desc_hint=El reloj de arena parece haber perdido algo de arena, si pudiera encontrar un poco...
|
||||||
items.artifacts.timekeepershourglass.desc_cursed=El reloj de arena maldito está encajado a tu lado, sientes que está intentando manipular tu flujo de tiempo.
|
items.artifacts.timekeepershourglass.desc_cursed=El reloj de arena maldito está encajado a tu lado, sientes que está intentando manipular tu flujo de tiempo.
|
||||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=bolsa de semillas
|
||||||
items.bags.seedpouch.desc=Esta pequeña bolsa de terciopelo te permite guardar tantas semillas como quieras. De lo más práctica.
|
items.bags.seedpouch.desc=Esta pequeña bolsa de terciopelo te permite guardar tantas semillas como quieras. De lo más práctica.
|
||||||
|
|
||||||
items.bags.wandholster.name=funda para varitas
|
items.bags.wandholster.name=funda para varitas
|
||||||
items.bags.wandholster.desc=Esta funda delgada está hecha con la piel de algún animal exótico, y está pensada para guardar muchas varitas en poco espacio.
|
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Esta llave se ve interesante\: su cabeza tiene forma
|
||||||
|
|
||||||
###potions
|
###potions
|
||||||
items.potions.potion.ac_drink=BEBER
|
items.potions.potion.ac_drink=BEBER
|
||||||
items.potions.potion.turquoise=turquesa
|
items.potions.potion.turquoise=turquoise potion
|
||||||
items.potions.potion.crimson=carmesí
|
items.potions.potion.crimson=crimson potion
|
||||||
items.potions.potion.azure=celeste
|
items.potions.potion.azure=azure potion
|
||||||
items.potions.potion.jade=jade
|
items.potions.potion.jade=jade potion
|
||||||
items.potions.potion.golden=dorada
|
items.potions.potion.golden=golden potion
|
||||||
items.potions.potion.magenta=magenta
|
items.potions.potion.magenta=magenta potion
|
||||||
items.potions.potion.charcoal=carbón
|
items.potions.potion.charcoal=charcoal potion
|
||||||
items.potions.potion.ivory=marfileña
|
items.potions.potion.ivory=ivory potion
|
||||||
items.potions.potion.amber=ámbar
|
items.potions.potion.amber=amber potion
|
||||||
items.potions.potion.bistre=bistre
|
items.potions.potion.bistre=bistre potion
|
||||||
items.potions.potion.indigo=indigo
|
items.potions.potion.indigo=indigo potion
|
||||||
items.potions.potion.silver=plateada
|
items.potions.potion.silver=silver potion
|
||||||
items.potions.potion.unknown_name=poción %s
|
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||||
items.potions.potion.unknown_desc=Este frasco contiene un líquido de %s remolino. ¿Quién sabe lo que hará cuando se beba o se lance?
|
|
||||||
items.potions.potion.harmful=¡Poción perjudicial\!
|
items.potions.potion.harmful=¡Poción perjudicial\!
|
||||||
items.potions.potion.beneficial=Poción beneficiosa\!
|
items.potions.potion.beneficial=Poción beneficiosa\!
|
||||||
items.potions.potion.yes=Si, sé lo que hago
|
items.potions.potion.yes=Si, sé lo que hago
|
||||||
items.potions.potion.no=No, He cambiado de idea
|
items.potions.potion.no=No, He cambiado de idea
|
||||||
items.potions.potion.sure_drink=¿Estás seguro de que quieres tirarlo? En la mayoría de los casos tiene tirar estas pociones a los enemigos.
|
items.potions.potion.sure_drink=¿Estás seguro de que quieres tirarlo? En la mayoría de los casos tiene tirar estas pociones a los enemigos.
|
||||||
items.potions.potion.sure_throw=¿Estás seguro de que quieres tirarlo? En la mayoría de los casos tiene sentido beberla.
|
items.potions.potion.sure_throw=¿Estás seguro de que quieres tirarlo? En la mayoría de los casos tiene sentido beberla.
|
||||||
items.potions.potion.shatter=El frasco se rompe, salpicando inocuo líquido %s
|
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||||
|
|
||||||
items.potions.potionofexperience.name=Poción de experiencia
|
items.potions.potionofexperience.name=Poción de experiencia
|
||||||
items.potions.potionofexperience.desc=Las crónicas de multitud de batallas reducidas a forma líquida. Este brebaje aumentará tu nivel de experiencia instantáneamente.
|
items.potions.potionofexperience.desc=Las crónicas de multitud de batallas reducidas a forma líquida. Este brebaje aumentará tu nivel de experiencia instantáneamente.
|
||||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Una calavera de rata sorprendentemente grande. Sería
|
||||||
|
|
||||||
|
|
||||||
###rings
|
###rings
|
||||||
items.rings.ring.diamond=diamante
|
items.rings.ring.diamond=diamond ring
|
||||||
items.rings.ring.opal=ópalo
|
items.rings.ring.opal=opal ring
|
||||||
items.rings.ring.garnet=granate
|
items.rings.ring.garnet=garnet ring
|
||||||
items.rings.ring.ruby=rubí
|
items.rings.ring.ruby=ruby ring
|
||||||
items.rings.ring.amethyst=amatista
|
items.rings.ring.amethyst=amethyst ring
|
||||||
items.rings.ring.topaz=topacio
|
items.rings.ring.topaz=topaz ring
|
||||||
items.rings.ring.onyx=ónice
|
items.rings.ring.onyx=onyx ring
|
||||||
items.rings.ring.tourmaline=turmalina
|
items.rings.ring.tourmaline=tourmaline ring
|
||||||
items.rings.ring.emerald=esmeralda
|
items.rings.ring.emerald=emerald ring
|
||||||
items.rings.ring.sapphire=zafiro
|
items.rings.ring.sapphire=sapphire ring
|
||||||
items.rings.ring.quartz=cuarzo
|
items.rings.ring.quartz=quartz ring
|
||||||
items.rings.ring.agate=ágata
|
items.rings.ring.agate=agate ring
|
||||||
items.rings.ring.cursed=\n¡El anillo se tensa al rededor de tu dedo dolorosamente\!
|
items.rings.ring.cursed=¡El anillo se tensa al rededor de tu dedo dolorosamente\!
|
||||||
items.rings.ring.unknown_name=anillo de %s
|
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||||
items.rings.ring.unknown_desc=Este anillo de metal está adornado con una gran gema de %s que brilla en la oscuridad. ¿Quién sabe qué efecto tendrá al ponérselo?
|
|
||||||
items.rings.ring.known=Esto es un %s
|
items.rings.ring.known=Esto es un %s
|
||||||
items.rings.ring.identify=Te has familizarizado lo suficiente con tu anillo para identificarlo. Es un %s.
|
items.rings.ring.identify=Te has familizarizado lo suficiente con tu anillo para identificarlo. Es un %s.
|
||||||
items.rings.ring.on_finger=El %s está en tu dedo.
|
|
||||||
items.rings.ring.cursed_worn=Como el anillo está maldito no puedes quitártelo.
|
items.rings.ring.cursed_worn=Como el anillo está maldito no puedes quitártelo.
|
||||||
items.rings.ring.curse_known=Puedes sentir una magia perversa escondida en el %s
|
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||||
|
|
||||||
items.rings.ringofaccuracy.name=anillo de la precisión
|
items.rings.ringofaccuracy.name=anillo de la precisión
|
||||||
items.rings.ringofaccuracy.desc=Este anillo aumenta tu concentración, reducirá la capacidad del enemigo para esquivar sus ataques. Un anillo degradado hará que le sea más fácil a los enemigos evadir tus ataques.
|
items.rings.ringofaccuracy.desc=Este anillo aumenta tu concentración, reducirá la capacidad del enemigo para esquivar sus ataques. Un anillo degradado hará que le sea más fácil a los enemigos evadir tus ataques.
|
||||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=anillo de los elementos
|
||||||
items.rings.ringofelements.desc=Este anillo proporciona resistencia a distintos elementos, como el fuego, la electricidad, los gases, etc. También reduce la duración de los efectos negativos.
|
items.rings.ringofelements.desc=Este anillo proporciona resistencia a distintos elementos, como el fuego, la electricidad, los gases, etc. También reduce la duración de los efectos negativos.
|
||||||
|
|
||||||
items.rings.ringofevasion.name=anillo de evasión
|
items.rings.ringofevasion.name=anillo de evasión
|
||||||
items.rings.ringofevasion.desc=Este anillo ofusca la verdadera posición del portador, haciéndolo mas dificil de detectar y atacar. Este anillo es mucho más fuerte mientras el portador permanece escondido y si es detectado el poder de evasión desaparece lentamente. Permanecer oculto recupera la efectividad del anillo. Por el contrario un anillo degradado hará al portador mas fácil de detectar y ser golpeado.
|
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||||
|
|
||||||
items.rings.ringofforce.name=anillo de la fuerza
|
items.rings.ringofforce.name=anillo de la fuerza
|
||||||
items.rings.ringofforce.avg_dmg=Desarmado, con tu fuerza actual, con este anillo causas _%d-%d de daño._
|
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.typical_avg_dmg=Desarmado, con tu fuerza actual, con este anillo normalmente causas _%d-%d de daño._
|
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.desc=Este anillo aumenta los golpes de su usuario. Este poder adicional es poco cuando se lleva un arma, pero es mas fuerte sin ellas. Un anillo degradado reduce la fuerza en lugar de aumentarla.
|
items.rings.ringofforce.desc=Este anillo aumenta los golpes de su usuario. Este poder adicional es poco cuando se lleva un arma, pero es mas fuerte sin ellas. Un anillo degradado reduce la fuerza en lugar de aumentarla.
|
||||||
|
|
||||||
items.rings.ringoffuror.name=Anillo de furia
|
items.rings.ringoffuror.name=Anillo de furia
|
||||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=No está claro lo que este anillo hace exactamente
|
||||||
|
|
||||||
###scrolls
|
###scrolls
|
||||||
items.scrolls.scroll.ac_read=LEER
|
items.scrolls.scroll.ac_read=LEER
|
||||||
items.scrolls.scroll.kaunan=KAUNAN
|
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||||
items.scrolls.scroll.sowilo=SOWILO
|
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||||
items.scrolls.scroll.laguz=LAGUZ
|
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||||
items.scrolls.scroll.yngvi=YNGVI
|
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||||
items.scrolls.scroll.gyfu=GYFU
|
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||||
items.scrolls.scroll.raido=RAIDO
|
items.scrolls.scroll.raido=scroll of RAIDO
|
||||||
items.scrolls.scroll.isaz=ISAZ
|
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||||
items.scrolls.scroll.mannaz=MANNAZ
|
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||||
items.scrolls.scroll.naudiz=NAUDIZ
|
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||||
items.scrolls.scroll.berkanan=BERKANAN
|
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||||
items.scrolls.scroll.odal=ODAL
|
items.scrolls.scroll.odal=scroll of ODAL
|
||||||
items.scrolls.scroll.tiwaz=TIWAZ
|
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||||
items.scrolls.scroll.unknown_name=pergamino "%s"
|
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||||
items.scrolls.scroll.unknown_desc=Este pergamino está cubierto de escritura indescifrable, y porta el título de runa %s. ¿Quién sabe qué pasará cuando se lea en voz alta?
|
|
||||||
items.scrolls.scroll.blinded=No puedes leer pergaminos estando cegado.
|
items.scrolls.scroll.blinded=No puedes leer pergaminos estando cegado.
|
||||||
items.scrolls.scroll.cursed=¡Tu libro de conjuros maldito te impide invocar la magia de este pergamino\! Un pergamino de eliminar maldición podría ser suficientemente fuerte para funcionar...
|
items.scrolls.scroll.cursed=¡Tu libro de conjuros maldito te impide invocar la magia de este pergamino\! Un pergamino de eliminar maldición podría ser suficientemente fuerte para funcionar...
|
||||||
|
|
||||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Elige una dirección para disparar.
|
||||||
items.wands.wandofblastwave.name=varita de la onda expansiva
|
items.wands.wandofblastwave.name=varita de la onda expansiva
|
||||||
items.wands.wandofblastwave.staff_name=bastón de onda explosiva
|
items.wands.wandofblastwave.staff_name=bastón de onda explosiva
|
||||||
items.wands.wandofblastwave.ondeath=Te has suicidado con tu propia varita de la onda expansiva...
|
items.wands.wandofblastwave.ondeath=Te has suicidado con tu propia varita de la onda expansiva...
|
||||||
items.wands.wandofblastwave.desc=Esta varita está hecha de algún tipo de piedra de mármol, con oro pulido y una gema negra redonda en el extremo. Se siene muy pesada en tu mano.\n\nEsta varita dispara una descarga que explota violentamente en el objetivo. La fuerza de este dispario es suficientemente fuerte para volar a la mayoría de los enemigos.
|
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||||
|
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||||
|
|
||||||
items.wands.wandofcorruption.name=varita de la corrupción
|
items.wands.wandofcorruption.name=varita de la corrupción
|
||||||
items.wands.wandofcorruption.staff_name=bastón de corrupción
|
items.wands.wandofcorruption.staff_name=bastón de corrupción
|
||||||
items.wands.wandofcorruption.already_corrupted=Ese personaje ya está corrompido.
|
items.wands.wandofcorruption.already_corrupted=Ese personaje ya está corrompido.
|
||||||
items.wands.wandofcorruption.boss=Los jefes son inmunes a la corrupción.
|
items.wands.wandofcorruption.boss=Los jefes son inmunes a la corrupción.
|
||||||
items.wands.wandofcorruption.fail=El poder de corrupción no ha sido lo suficientemente fuerte, nada sucede.
|
items.wands.wandofcorruption.fail=El poder de corrupción no ha sido lo suficientemente fuerte, nada sucede.
|
||||||
items.wands.wandofcorruption.desc=Esta varita irradia energía oscura, si no fuera suficientemente obvio por la pequeña calavera decorativa de su extremo.\n\nEsta varita libera un estallido de energía corruptora, intentando atar a los enemigos a tu voluntad. Los enemigos con vida completa son mucho más difíciles de corromper que los debilitados.\n\nEsta varita usa al menos una carga por uso, pero usualmente utilizará más para intentar controlar a enemigos más vigorosos.
|
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||||
|
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||||
|
|
||||||
items.wands.wandofdisintegration.name=Varita de desintegración
|
items.wands.wandofdisintegration.name=Varita de desintegración
|
||||||
items.wands.wandofdisintegration.staff_name=bastón de desintegración
|
items.wands.wandofdisintegration.staff_name=bastón de desintegración
|
||||||
items.wands.wandofdisintegration.desc=Esta varita está hecha de un sólido pedazo de obsidiana pulida, con una luz púrpura profunda recorriéndo su contorno, terminando en la extremidad. Resplandece con energía destructiva, esperando para disparar.\n\nEsta varita dispara un rayo que penetra cualquier obstáculo, y que va más lejos si es mejorada.\n\nEsta varita hace daño extra cuantos más enemigos y terreno penetra.
|
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||||
|
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||||
|
|
||||||
items.wands.wandoffireblast.name=Varita de la llamarada
|
items.wands.wandoffireblast.name=Varita de la llamarada
|
||||||
items.wands.wandoffireblast.staff_name=bastón de explosión de fuego
|
items.wands.wandoffireblast.staff_name=bastón de explosión de fuego
|
||||||
items.wands.wandoffireblast.desc=Esta varita está hecha de madera roja laqueada con hojas doradas usadas deliberadamente para hacerla ver más regia. Crepita y sisea en el extremo, ansiosa de liberar su poderosa magia.\n\nEsta varita produce un estallido de fuego al utilizarse, extendiendo su efecto en forma de cono. Al mejorar esta varita consumirá más cargas, el efecto será significativamente más poderoso cuantas más cargas consuma.
|
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||||
|
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||||
|
|
||||||
items.wands.wandoffrost.name=varita de hielo
|
items.wands.wandoffrost.name=varita de hielo
|
||||||
items.wands.wandoffrost.staff_name=bastón de hielo
|
items.wands.wandoffrost.staff_name=bastón de hielo
|
||||||
items.wands.wandoffrost.desc=Esta varita parece estar hecha de algún tipo de hielo mágico. Su brillo incrementa hacia el extremo. Se siente muy fría al sostenerse, pero tus manos de alguna manera mantienen la calidez.\n\nEsta varita dispara estallidos de energía gélida hacia tus enemigos, dañándolos significativamente y helándolos, lo que reduce su velocidad. Este efecto es más fuerte en el agua. Enemigos helados y congelados reciben menos daño de esta varita, ya que ya están fríos.
|
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||||
|
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||||
|
|
||||||
items.wands.wandoflightning.name=varita de relámpago
|
items.wands.wandoflightning.name=varita de relámpago
|
||||||
items.wands.wandoflightning.staff_name=bastón de relámpago
|
items.wands.wandoflightning.staff_name=bastón de relámpago
|
||||||
items.wands.wandoflightning.ondeath=Te has suicidado con tu propia varita de relámpago...
|
items.wands.wandoflightning.ondeath=Te has suicidado con tu propia varita de relámpago...
|
||||||
items.wands.wandoflightning.desc=Esta varita está hecha de un metal sólido, haciéndola sorprendentemente pesada. Dos púas se curvan hacia el extremo, y arcos eléctricos se forman entre ellos.\n\nEsta varita genera un poderoso arco eléctrico a través del objetivo. Esta electricidad puede rebotar entre muchos enemigos cercanos, y es más poderosa en el agua. Si estás muy cerca, también podrías ser afectado.
|
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||||
|
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||||
|
|
||||||
items.wands.wandofmagicmissile.name=varita de proyectiles mágicos
|
items.wands.wandofmagicmissile.name=varita de proyectiles mágicos
|
||||||
items.wands.wandofmagicmissile.staff_name=bastón de proyectiles mágicos
|
items.wands.wandofmagicmissile.staff_name=bastón de proyectiles mágicos
|
||||||
items.wands.wandofmagicmissile.desc=Esta sencilla varita lanza proyectiles de energía mágica pura, haciendo daño moderado al objetivo.\n\nAunque no es tan fuerte como otras varitas, lo compensa de algún modo teniendo más cargas disponibles.
|
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||||
|
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||||
|
|
||||||
items.wands.wandofprismaticlight.name=varita de luz prismática
|
items.wands.wandofprismaticlight.name=varita de luz prismática
|
||||||
items.wands.wandofprismaticlight.staff_name=bastón de luz de prisma
|
items.wands.wandofprismaticlight.staff_name=bastón de luz de prisma
|
||||||
items.wands.wandofprismaticlight.desc=Esta varita está hecha de una pieza sólida de cristal translúcido, como un largo pedazo de vidrio refinado.\n\nEsta varita dispara rayos de luz que dañan y ciegan enemigos y cortan a través de la oscuridad del calabozo, revelando areas y trampas ocultas. La luz de la varita quema a demonios y no-muertos, haciéndoles un significativo daño extra.
|
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||||
|
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||||
|
|
||||||
items.wands.wandofregrowth.name=varita del recrecimiento
|
items.wands.wandofregrowth.name=varita del recrecimiento
|
||||||
items.wands.wandofregrowth.staff_name=bastón de rebrote
|
items.wands.wandofregrowth.staff_name=bastón de rebrote
|
||||||
items.wands.wandofregrowth.desc=Esta varita está hecha de un delgado trozo de madera tallada. De alguna manera todavía está viva y vibrante, verde brillante como el núcleo de un árbol joven.\n\nAl usarse, esta varita consume todas sus cargas en un estallido mágico de energía de recrecimiento en un cono. Esta magia causa que pasto, raices, y plantas raras cobren vida.\n\n"Cuando la vida cesa, nuevas formas de vida empiezan a crecer... ¡El ciclo eterno siempre perdura\!
|
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||||
|
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||||
items.wands.wandofregrowth$dewcatcher.name=Atraparocío
|
items.wands.wandofregrowth$dewcatcher.name=Atraparocío
|
||||||
items.wands.wandofregrowth$dewcatcher.desc=Las Atraparocío se camuflan como pasto para evitar la atención, pero sus protuberancias de rocío recolectado las delatan.
|
items.wands.wandofregrowth$dewcatcher.desc=Las Atraparocío se camuflan como pasto para evitar la atención, pero sus protuberancias de rocío recolectado las delatan.
|
||||||
items.wands.wandofregrowth$seedpod.name=Vaina de Semilla
|
items.wands.wandofregrowth$seedpod.name=Vaina de Semilla
|
||||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=varita de transfusión
|
||||||
items.wands.wandoftransfusion.staff_name=bastón de transfusión
|
items.wands.wandoftransfusion.staff_name=bastón de transfusión
|
||||||
items.wands.wandoftransfusion.ondeath=Te has suicidado con tu propia varita de transfusión
|
items.wands.wandoftransfusion.ondeath=Te has suicidado con tu propia varita de transfusión
|
||||||
items.wands.wandoftransfusion.charged=¡Tu bastón está cargado con energía vital de tus enemigos\!
|
items.wands.wandoftransfusion.charged=¡Tu bastón está cargado con energía vital de tus enemigos\!
|
||||||
items.wands.wandoftransfusion.desc=Una varita de forma simple, se destaca debido a su matiz magenta y su gema negra como extremidad.\n\nEsta varida tomará algo de tu energía vital y se la lanzará a su objetivo. Este efecto es muy versatil\: los aliados serán curados, los enemigos serán temporalmente encantados, y no-muertos hostiles recibirán un daño considerable.\n\nEl drenado de vida es significativo, usar esta varita te hará daño además de consumir cargas.
|
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||||
|
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||||
|
|
||||||
items.wands.wandofvenom.name=varita de veneno
|
items.wands.wandofvenom.name=varita de veneno
|
||||||
items.wands.wandofvenom.staff_name=bastón de veneno
|
items.wands.wandofvenom.staff_name=bastón de veneno
|
||||||
items.wands.wandofvenom.desc=Esta varita tiene una estructura púrpura que se abre en una gema verde brillante.\n\nEsta varita dispara una descarga que explota en una nobe de gas venenoso vil en el objetivo. Cualquier cosa afectada por esta nube recibirá daño continuo, aumentando con el tiempo.
|
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||||
|
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=Esta arma es más efectiva contra enemigos de
|
||||||
items.weapon.melee.dirk.desc=Una daga más larga, tiene un poco más acero que clavar en los enemigos.
|
items.weapon.melee.dirk.desc=Una daga más larga, tiene un poco más acero que clavar en los enemigos.
|
||||||
|
|
||||||
items.weapon.melee.flail.name=mangual
|
items.weapon.melee.flail.name=mangual
|
||||||
items.weapon.melee.flail.stats_desc=Esta es un arma ligeramente lenta.\nEsta es un arma bastante imprecisa.
|
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||||
items.weapon.melee.flail.desc=Una bola de pinchos sujeta a un mango por una larga cadena. Difícil de manejar pero devastadora si acierta.
|
items.weapon.melee.flail.desc=Una bola de pinchos sujeta a un mango por una larga cadena. Difícil de manejar pero devastadora si acierta.
|
||||||
|
|
||||||
items.weapon.melee.glaive.name=guja
|
items.weapon.melee.glaive.name=guja
|
||||||
|
@ -791,7 +798,7 @@ items.weapon.melee.glaive.desc=Una masiva arma de asta con hoja de espada al fin
|
||||||
|
|
||||||
items.weapon.melee.greataxe.name=gran hacha
|
items.weapon.melee.greataxe.name=gran hacha
|
||||||
items.weapon.melee.greataxe.stats_desc=Esta arma es increíblemente pesada.
|
items.weapon.melee.greataxe.stats_desc=Esta arma es increíblemente pesada.
|
||||||
items.weapon.melee.greataxe.desc=Empuñada por encima del hombro, esta titánica hacha es tan poderosa como pesada.
|
items.weapon.melee.greataxe.desc=Hecha para ser empuñada por encima del hombro, esta titánica hacha es tan poderosa como pesada.
|
||||||
|
|
||||||
items.weapon.melee.greatshield.name=gran escudo
|
items.weapon.melee.greatshield.name=gran escudo
|
||||||
items.weapon.melee.greatshield.stats_desc=Este arma bloquea una enorme cantidad de daño, la cual aumenta con mejoras.
|
items.weapon.melee.greatshield.stats_desc=Este arma bloquea una enorme cantidad de daño, la cual aumenta con mejoras.
|
||||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Has imbuido tu bastón con el %s.
|
||||||
items.weapon.melee.magesstaff.conflict=Las magias conflictivas borran el encantamiento de tu bastón.
|
items.weapon.melee.magesstaff.conflict=Las magias conflictivas borran el encantamiento de tu bastón.
|
||||||
items.weapon.melee.magesstaff.id_first=Vas a necesitar identificar la varita primero.
|
items.weapon.melee.magesstaff.id_first=Vas a necesitar identificar la varita primero.
|
||||||
items.weapon.melee.magesstaff.cursed=No puedes usar una varita maldita.
|
items.weapon.melee.magesstaff.cursed=No puedes usar una varita maldita.
|
||||||
items.weapon.melee.magesstaff.warning=¿Estás seguro que quieres imbuir tu bastón con esta varita?\n\nTu bastón heredará el mayor nivel entre él y la varita, y toda la magia actualmente afectando al bastón se perderá.
|
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||||
items.weapon.melee.magesstaff.yes=Si, estoy seguro.
|
items.weapon.melee.magesstaff.yes=Si, estoy seguro.
|
||||||
items.weapon.melee.magesstaff.no=No, He cambiado de idea
|
items.weapon.melee.magesstaff.no=No, He cambiado de idea
|
||||||
items.weapon.melee.magesstaff.desc=Creada por el propio mago, este bastón un arma mágica única en su especie. En lugar de tener una magia innata, este bastón es imbuido con energía mágica de una varita, otorgándole nuevo poder.
|
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||||
items.weapon.melee.magesstaff.no_wand=El bastón no tiene magia actualmente, debe ser _imbuido con el poder de una varita_ antes de que pueda ser usado para lanzar hechizos.
|
items.weapon.melee.magesstaff.no_wand=El bastón no tiene magia actualmente, debe ser _imbuido con el poder de una varita_ antes de que pueda ser usado para lanzar hechizos.
|
||||||
|
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||||
|
|
||||||
items.weapon.melee.meleeweapon.stats_known=Esta arma cuerpo a cuerpo de _tier-%d_ inflige _%d-%d de daño_ y requiere _%d de fuerza_ para usarla apropiadamente.
|
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.stats_unknown=Normalmente esta arma cuerpo a cuerpo de _tier-%d_ inflige _%d-%d de daño_ y requiere _%d de fuerza_ para usarla apropiadamente.
|
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.probably_too_heavy=Probablemente esta arma sea muy pesada para ti.
|
items.weapon.melee.meleeweapon.probably_too_heavy=Probablemente esta arma sea muy pesada para ti.
|
||||||
items.weapon.melee.meleeweapon.stats_desc=
|
items.weapon.melee.meleeweapon.stats_desc=
|
||||||
|
|
||||||
|
@ -873,7 +881,7 @@ items.weapon.melee.whip.stats_desc=Esta arma tiene enorme alcance.
|
||||||
items.weapon.melee.whip.desc=Aunque las púas situadas al final de esta cuerda hacen escaso daño su alcance es inigualable.
|
items.weapon.melee.whip.desc=Aunque las púas situadas al final de esta cuerda hacen escaso daño su alcance es inigualable.
|
||||||
|
|
||||||
items.weapon.melee.wornshortsword.name=espada corta desgastada
|
items.weapon.melee.wornshortsword.name=espada corta desgastada
|
||||||
items.weapon.melee.wornshortsword.desc=Una espada bastante corta, desgastada por fuerte uso. Es más débil y algo más ligera que una espada corta en mejores condiciones.
|
items.weapon.melee.wornshortsword.desc=Una espada bastante corta, desgastada por un fuerte uso. Es más débil y algo más ligera que una espada corta en mejores condiciones.
|
||||||
|
|
||||||
|
|
||||||
###missile weapons
|
###missile weapons
|
||||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=La púa en cada uno de estos dardos es
|
||||||
items.weapon.missiles.javelin.name=javalina
|
items.weapon.missiles.javelin.name=javalina
|
||||||
items.weapon.missiles.javelin.desc=Esta vara de metal es pesada para mantener la púa en el extremo principal mientras navega por el aire.
|
items.weapon.missiles.javelin.desc=Esta vara de metal es pesada para mantener la púa en el extremo principal mientras navega por el aire.
|
||||||
|
|
||||||
items.weapon.missiles.missileweapon.stats=Esta arma de proyectiles inflige _%d-%d de daño_ y requiere _%d de fuerza_ para usarla apropiadamente.
|
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.weapon.missiles.missileweapon.distance=Este arma está diseñada para ser usada a distancia, es mucho menos precisa cuerpo a cuerpo.
|
items.weapon.missiles.missileweapon.distance=Este arma está diseñada para ser usada a distancia, es mucho menos precisa cuerpo a cuerpo.
|
||||||
|
|
||||||
items.weapon.missiles.shuriken.name=shuriken
|
items.weapon.missiles.shuriken.name=shuriken
|
||||||
|
@ -903,8 +911,8 @@ items.weapon.missiles.tamahawk.desc=Esta hacha para lanzar no es tan pesada, per
|
||||||
|
|
||||||
|
|
||||||
items.weapon.weapon.identify=Te has familiarizado lo suficiente con tu arma para identificarla.
|
items.weapon.weapon.identify=Te has familiarizado lo suficiente con tu arma para identificarla.
|
||||||
items.weapon.weapon.too_heavy=Por tu insuficiente fuerza para usar esta arma tu velocidad de ataque y precisión se reducirá.
|
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||||
items.weapon.weapon.excess_str=Debido a tu exceso de fuerza, causaras hasta _%d de daño adicional_ con esta arma.
|
items.weapon.weapon.excess_str=Debido a tu exceso de fuerza, causarás hasta _%d de daño adicional_ con esta arma.
|
||||||
items.weapon.weapon.incompatible=¡La interacción con diferentes tipos de magia ha anulado el encantamiento de esta arma\!
|
items.weapon.weapon.incompatible=¡La interacción con diferentes tipos de magia ha anulado el encantamiento de esta arma\!
|
||||||
items.weapon.weapon.cursed_worn=Debido a la maldición de esta arma, eres incapaz de quitártela.
|
items.weapon.weapon.cursed_worn=Debido a la maldición de esta arma, eres incapaz de quitártela.
|
||||||
items.weapon.weapon.cursed=Puedes sentir la magia malévola acechando dentro de esta arma.
|
items.weapon.weapon.cursed=Puedes sentir la magia malévola acechando dentro de esta arma.
|
||||||
|
@ -1012,7 +1020,7 @@ items.stylus.name=stilus arcano
|
||||||
items.stylus.ac_inscribe=INSCRIBIR
|
items.stylus.ac_inscribe=INSCRIBIR
|
||||||
items.stylus.prompt=Selecciona una armadura para inscribir
|
items.stylus.prompt=Selecciona una armadura para inscribir
|
||||||
items.stylus.identify=Debes identificar esta armadura primero.
|
items.stylus.identify=Debes identificar esta armadura primero.
|
||||||
items.stylus.cursed=La magia del stilus no funcionará en armadura maldita.
|
items.stylus.cursed=La magia del stilus no funcionará en una armadura maldita.
|
||||||
items.stylus.inscribed=Inscribiste tu armadura con el stilus
|
items.stylus.inscribed=Inscribiste tu armadura con el stilus
|
||||||
items.stylus.desc=Este stilus arcano está hecho de alguna oscura y muy dura piedra. Usandolo puedes inscribir un glifo mágico en tu armadura, pero no tienes el poder de elegir qué glifo será, el stilus lo decide por ti.
|
items.stylus.desc=Este stilus arcano está hecho de alguna oscura y muy dura piedra. Usandolo puedes inscribir un glifo mágico en tu armadura, pero no tienes el poder de elegir qué glifo será, el stilus lo decide por ti.
|
||||||
|
|
||||||
|
|
|
@ -1,68 +1,68 @@
|
||||||
###armor curses
|
###armor curses
|
||||||
items.armor.curses.antientropy.name=Anti-entrooppinen %s
|
items.armor.curses.antientropy.name=Anti-entrooppinen %s
|
||||||
items.armor.curses.antientropy.desc=Anti-entropy curse works against the forces of the universe, pulling energy away from the attacker and into the wearer. This briefly freezes the attacker, but sets the wearer on fire\!
|
items.armor.curses.antientropy.desc=Anti-entrooppinen kirous toimii maailmankaikkeuden voimien vastaisesti, imien energiaa hyökkääjästä lumotun panssarin kantajaan. Tämä jäädyttää hyökkääjän, mutta sytyttää hyökkäyksen kohteen tuleen\!
|
||||||
|
|
||||||
items.armor.curses.corrosion.name=%s of corrosion
|
items.armor.curses.corrosion.name=Ruosteen %s
|
||||||
items.armor.curses.corrosion.desc=Armor of corrosion is capable of bursting with corrosive fluid, coating everything in the area with sticky acidic ooze.
|
items.armor.curses.corrosion.desc=Ruosteen panssari pystyy purskauttamaan ruostuttavan aallon, peittäen kaiken lähellä olevan tahmaiseen syövyttävään mönjään.
|
||||||
|
|
||||||
items.armor.curses.displacement.name=Siirtymän %s
|
items.armor.curses.displacement.name=Siirtymän %s
|
||||||
items.armor.curses.displacement.desc=The curse of displacement attempts to move the wearer to safety when they are attacked. It is a bit too effective however, randomly teleporting the user around the level.
|
items.armor.curses.displacement.desc=Siirtymän kirouksen panssari yrittää siirtää kantajansa turvaan tämän joutuessa hyökkäyksen kohteeksi. Se on kuitenkin hiemn liian tehokas, aiheuttaen satunnaista teleporttailua ympäri tasoa.
|
||||||
|
|
||||||
items.armor.curses.metabolism.name=Metabolian %s
|
items.armor.curses.metabolism.name=Metabolian %s
|
||||||
items.armor.curses.metabolism.desc=The metabolism curse directly converts satiety into health when the wearer is injured, providing a boost of healing, but quickly causing starvation.
|
items.armor.curses.metabolism.desc=Metabolismin kirous muuntaa panssarinsa kantajan kylläisyyttä suoraan elinvoimaksi tämän ollessa haavoittunut, mahdollistaen nopean paranemisen, mutta aiheuttaen nopean nääntymisen.
|
||||||
|
|
||||||
items.armor.curses.multiplicity.name=Moninkertaisuuden %s
|
items.armor.curses.multiplicity.name=Moninkertaisuuden %s
|
||||||
items.armor.curses.multiplicity.desc=Armor cursed with multiplicity contains dangerous duplication magic. It will sometimes create a mirror image of the wearer, but is equally likely to duplicate the attacker\!
|
items.armor.curses.multiplicity.desc=Moninkertaisuudella kirottu panssari sisältää vaarallista kaksinkertaistavaa magiaa. Se saattaa joskus luoda peilikuvan kantajastaan, mutta sillä on samat mahdollisuudet tehdä se hyökkääjästäkin\!
|
||||||
|
|
||||||
items.armor.curses.stench.name=Löyhkän %s
|
items.armor.curses.stench.name=Löyhkän %s
|
||||||
items.armor.curses.stench.desc=Armor cursed with stench will release clouds of noxious gas, which is hazardous to everything caught in the cloud.
|
items.armor.curses.stench.desc=Löyhkällä kirottu panssari vapauttaa myrkyllisiä kaasupilviä, jotka ovat vaarallisia kaikelle niihin joutuvalle.
|
||||||
|
|
||||||
|
|
||||||
###glyphs
|
###glyphs
|
||||||
items.armor.glyphs.affection.name=Lumouksen %s
|
items.armor.glyphs.affection.name=Lumouksen %s
|
||||||
items.armor.glyphs.affection.desc=This powerful glyph manipulates the mind of attackers, charming them temporarily.
|
items.armor.glyphs.affection.desc=Tämä voimakas glyyfi manipuloi hyökkääjien mieltä, lumoten ne hetkeksi.
|
||||||
|
|
||||||
items.armor.glyphs.antimagic.name=%s of anti-magic
|
items.armor.glyphs.antimagic.name=Magianvastaisuuden %s
|
||||||
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to apply its defense to most magical attacks as well as physical ones.
|
items.armor.glyphs.antimagic.desc=Tämä voimakas glyyfi mahdollistaa panssarin suojaamisen enimmiltä maagisilta hyökkäyksiltä aivan kuten fyysisiltäkin.
|
||||||
|
|
||||||
items.armor.glyphs.brimstone.name=%s of brimstone
|
items.armor.glyphs.brimstone.name=Tulikiven %s
|
||||||
items.armor.glyphs.brimstone.desc=This glyph protects the wearer and their belongings from fire, with upgrades it even converts the heat into health.
|
items.armor.glyphs.brimstone.desc=Tällä glyyfillä merkitty panssari suojaa kantajaansa ja tämän tavaroitaan tulelta. Parannettaessa se jopa muuntaa poltteen elinvoimaksi.
|
||||||
|
|
||||||
items.armor.glyphs.camouflage.name=%s of camouflage
|
items.armor.glyphs.camouflage.name=Maastoutumisen %s
|
||||||
items.armor.glyphs.camouflage.desc=This glyph allows the wearer to blend into tall grass, granting them temporary invisibility.
|
items.armor.glyphs.camouflage.desc=Tällä glyyfillä merkitty panssari mahdollistaa kantajansa sulautumisen korkeaan ruohoon, muuttaen tämän hetkeksi näkymättömäksi.
|
||||||
|
|
||||||
items.armor.glyphs.entanglement.name=Sotkeutumisen %s
|
items.armor.glyphs.entanglement.name=Sotkeutumisen %s
|
||||||
items.armor.glyphs.entanglement.desc=This glyph grows earthroot around the wearer to absorb damage, yet roots them in the process.
|
items.armor.glyphs.entanglement.desc=Tällä glyyfillä merkitty panssari kasvattaa maajuuren kantajansa ympärille suojaamaan vahingolta, mutta juurruttaa tämän paikoilleen siinä sivussa.
|
||||||
|
|
||||||
items.armor.glyphs.flow.name=%s of flow
|
items.armor.glyphs.flow.name=Virran %s
|
||||||
items.armor.glyphs.flow.desc=This glyph manipulates the flow of water around the wearer, making them much faster when moving through it.
|
items.armor.glyphs.flow.desc=Tällä glyyfillä merkitty panssari muuttaa veden virtausta kantajansa ympärillä, saaden tämän liikkumaan paljon nopeammin sen läpi kulkiessa.
|
||||||
|
|
||||||
items.armor.glyphs.obfuscation.name=%s of obfuscation
|
items.armor.glyphs.obfuscation.name=Hämäyksen %s
|
||||||
items.armor.glyphs.obfuscation.desc=This glyph makes the wearer more difficult to detect, at the cost of defense.
|
items.armor.glyphs.obfuscation.desc=Tällä glyyfillä merkitty panssari tekee kantajastaan vaikeasti havaittavan puolustuksen heikkenemisen hinnalla.
|
||||||
|
|
||||||
items.armor.glyphs.potential.name=Potentiaalin %s
|
items.armor.glyphs.potential.name=Potentiaalin %s
|
||||||
items.armor.glyphs.potential.rankings_desc=Kuolema potentiaalin glyyfin takia
|
items.armor.glyphs.potential.rankings_desc=Kuolema potentiaalin glyyfin takia
|
||||||
items.armor.glyphs.potential.desc=This glyph releases energy when struck. This is harmful to the wearer, but recharges wands.
|
items.armor.glyphs.potential.desc=Tällä glyyfillä merkitty panssari vapauttaa energiaa iskettäessä. Tämä on haitallista kantajalle, mutta lataa tämän sauvoja.
|
||||||
|
|
||||||
items.armor.glyphs.repulsion.name=%s of repulsion
|
items.armor.glyphs.repulsion.name=Hykimisen %s
|
||||||
items.armor.glyphs.repulsion.desc=This glyph rebounds force against attackers, sending them flying back.
|
items.armor.glyphs.repulsion.desc=Tämä glyyfi kääntää osan iskun voimasta hyökkääjää kohti, heittäen tämän taaksepäin.
|
||||||
|
|
||||||
items.armor.glyphs.stone.name=%s of stone
|
items.armor.glyphs.stone.name=Kiven %s
|
||||||
items.armor.glyphs.stone.desc=This glyph increases both the weight and defensive strength of armor it is attached to.
|
items.armor.glyphs.stone.desc=Tämä glyyfi kasvattaa sillä merkityn panssarin painoa ja puolustusvoimaa.
|
||||||
|
|
||||||
items.armor.glyphs.swiftness.name=%s of swiftness
|
items.armor.glyphs.swiftness.name=Ripeyden %s
|
||||||
items.armor.glyphs.swiftness.desc=This glyph alters the nature of armor, reducing weight and increasing evasion and speed, at the cost of defense.
|
items.armor.glyphs.swiftness.desc=Tämä glyyfi muuntaa panssarin ominaisuuksia, vähentäen sen painoa ja kasvattaen sen kantajan väistökykyä ja nopeutta puolustuksen heikkenemisen hinnalla.
|
||||||
|
|
||||||
items.armor.glyphs.thorns.name=%s of thorns
|
items.armor.glyphs.thorns.name=Piikikkyyden %s
|
||||||
items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed based on the damage they deal.
|
items.armor.glyphs.thorns.desc=Tämä voimakas glyyfi vahingoittaa hyökkääjiä saaden nämä vuotamaan verta verrannollisesti niiden aiheuttamaan vahinkoon.
|
||||||
|
|
||||||
items.armor.glyphs.viscosity.name=Sitkeyden %s
|
items.armor.glyphs.viscosity.name=Sitkeyden %s
|
||||||
items.armor.glyphs.viscosity.deferred=viivästetty %d
|
items.armor.glyphs.viscosity.deferred=viivästetty %d
|
||||||
items.armor.glyphs.viscosity$defereddamage.name=Viivästetty vahinko
|
items.armor.glyphs.viscosity$defereddamage.name=Viivästetty vahinko
|
||||||
items.armor.glyphs.viscosity$defereddamage.ondeath=Viivästetty vahinko tappoi sinut...
|
items.armor.glyphs.viscosity$defereddamage.ondeath=Viivästetty vahinko tappoi sinut...
|
||||||
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Kuolema viivästetyn vahingon takia
|
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Kuolema viivästetyn vahingon takia
|
||||||
items.armor.glyphs.viscosity$defereddamage.desc=While your armor's glyph has protected you from damage, it seems to be slowly paying you back for it.\n\nDamage is being dealt to you over time instead of immediately.\n\nDeferred damage remaining\: %d.
|
items.armor.glyphs.viscosity$defereddamage.desc=Panssarisi glyyfi on suojannut sinua vahingoittumiselta, mutta on ilmeisesti vain lykännyt vahingoittumista myöhempään ajankohtaan.\n\nVälittömän vahingon sijaan vahingoitut hitaasti aikaa myöten. Otat yhden vahingon joka vuoron aikana kunnes vahinkoa ei ole enää jäljellä.\n\nViivästettyä vahinkoa jäljellä\: %d
|
||||||
items.armor.glyphs.viscosity.desc=This glyph is able to store damage dealt to the wearer, dealing it to them slowly rather than all at once.
|
items.armor.glyphs.viscosity.desc=Tällä glyyfillä lumottu panssari pystyy viivyttämään sen kantajaan suunnattua vahinkoa, tehden sen hitaasti eikä kaikkea kerralla.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -70,14 +70,14 @@ items.armor.glyphs.viscosity.desc=This glyph is able to store damage dealt to th
|
||||||
items.armor.armor.ac_detach=IRROITA
|
items.armor.armor.ac_detach=IRROITA
|
||||||
items.armor.armor.detach_seal=Otat sinetin irti panssaristasi.
|
items.armor.armor.detach_seal=Otat sinetin irti panssaristasi.
|
||||||
items.armor.armor.equip_cursed=Panssari puristuu kivuliaasti ympärillesi.
|
items.armor.armor.equip_cursed=Panssari puristuu kivuliaasti ympärillesi.
|
||||||
items.armor.armor.identify=You are now familiar enough with your armor to identify it.
|
items.armor.armor.identify=Tunnet panssarisi tarpeeksi hyvin voidaksesi tunnistamaan sen.
|
||||||
items.armor.armor.incompatible=Erilaisten taikojen välinen vuorovaikutus on pyyhkinyt tämän panssarin glyyfin pois\!
|
items.armor.armor.incompatible=Erilaisten taikojen välinen vuorovaikutus on pyyhkinyt tämän panssarin glyyfin pois\!
|
||||||
items.armor.armor.curr_absorb=This armor blocks up to _%d damage_ and requires _%d strength_ to use properly.
|
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.avg_absorb=Typically this armor blocks up to _%d damage_ and requires _%d strength_ to use properly.
|
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move and evade.
|
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||||
items.armor.armor.probably_too_heavy=Tämä panssari on melko varmasti liian painava sinulle.
|
items.armor.armor.probably_too_heavy=Tämä panssari on melko varmasti liian painava sinulle.
|
||||||
items.armor.armor.excess_str=Because of your excess strength, you are _more evasive_ while wearing this armor.
|
items.armor.armor.excess_str=Ylimääräisen vahvuutesi ansiosta olet _väistökykyisempi_ pitäessäsi tätä panssaria päälläsi.
|
||||||
items.armor.armor.inscribed=It is inscribed with a _%s._
|
items.armor.armor.inscribed=Siihen on merkitty _%s._
|
||||||
items.armor.armor.cursed_worn=Koska tämä panssari on kirottu, olet kykenemätön poistamaan sitä.
|
items.armor.armor.cursed_worn=Koska tämä panssari on kirottu, olet kykenemätön poistamaan sitä.
|
||||||
items.armor.armor.cursed=Voit tuntea vihamielisen magian vaanivan tässä panssarissa.
|
items.armor.armor.cursed=Voit tuntea vihamielisen magian vaanivan tässä panssarissa.
|
||||||
items.armor.armor.seal_attached=Soturin murtunut sinetti on kiinnitetty tähän panssariin.
|
items.armor.armor.seal_attached=Soturin murtunut sinetti on kiinnitetty tähän panssariin.
|
||||||
|
@ -91,7 +91,7 @@ items.armor.clotharmor.name=kangaspanssari
|
||||||
items.armor.clotharmor.desc=Tämä kevyt panssari tarjoaa perussuojauksen.
|
items.armor.clotharmor.desc=Tämä kevyt panssari tarjoaa perussuojauksen.
|
||||||
|
|
||||||
items.armor.huntressarmor.name=metsästäjän viitta
|
items.armor.huntressarmor.name=metsästäjän viitta
|
||||||
items.armor.huntressarmor.ac_special=AAAVEMAISET TERÄT
|
items.armor.huntressarmor.ac_special=AAVEMAISET TERÄT
|
||||||
items.armor.huntressarmor.no_enemies=Vihollisia ei ole näkyvissä
|
items.armor.huntressarmor.no_enemies=Vihollisia ei ole näkyvissä
|
||||||
items.armor.huntressarmor.desc=Metsästäjä tällaisessa viitassa voi luoda viuhkan aavemaisia teriä. Jokainen terä kohdistuu omaan viholliseensa metsästäjän näkökentässä, vahingoittaen niitä. Vahingon määrä riippuu käytössä olevasta lähiaseesta.
|
items.armor.huntressarmor.desc=Metsästäjä tällaisessa viitassa voi luoda viuhkan aavemaisia teriä. Jokainen terä kohdistuu omaan viholliseensa metsästäjän näkökentässä, vahingoittaen niitä. Vahingon määrä riippuu käytössä olevasta lähiaseesta.
|
||||||
|
|
||||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Tunnet itesi todella hemostun
|
||||||
|
|
||||||
items.artifacts.timekeepershourglass.name=ajanvartijan tiimalasi
|
items.artifacts.timekeepershourglass.name=ajanvartijan tiimalasi
|
||||||
items.artifacts.timekeepershourglass.ac_activate=AKTIVOI
|
items.artifacts.timekeepershourglass.ac_activate=AKTIVOI
|
||||||
items.artifacts.timekeepershourglass.in_use=Tiimalasisi on jo käytössä.
|
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||||
items.artifacts.timekeepershourglass.no_charge=Tiimalasisi ei ole latautunut tarpeeksi ollakseen käytettävissä.
|
items.artifacts.timekeepershourglass.no_charge=Tiimalasisi ei ole latautunut tarpeeksi ollakseen käytettävissä.
|
||||||
items.artifacts.timekeepershourglass.cursed=Et voi käyttää kirottua tiimalasia.
|
items.artifacts.timekeepershourglass.cursed=Et voi käyttää kirottua tiimalasia.
|
||||||
items.artifacts.timekeepershourglass.onstasis=Maailma näyttää muuttuvan ympärilläsi välittömästi.
|
items.artifacts.timekeepershourglass.onstasis=Maailma näyttää muuttuvan ympärilläsi välittömästi.
|
||||||
items.artifacts.timekeepershourglass.onfreeze=Yhtäkkiä kaikki ympärilläsi pysähtyy.
|
items.artifacts.timekeepershourglass.onfreeze=Yhtäkkiä kaikki ympärilläsi pysähtyy.
|
||||||
items.artifacts.timekeepershourglass.stasis=Laita minut aikalukkoon
|
items.artifacts.timekeepershourglass.stasis=Laita minut aikalukkoon
|
||||||
items.artifacts.timekeepershourglass.freeze=Pysäytä aika ympärilläni
|
items.artifacts.timekeepershourglass.freeze=Pysäytä aika ympärilläni
|
||||||
items.artifacts.timekeepershourglass.prompt=Miten haluaisit käyttää tämän tiimalasin taikuutta?\n\nOllessasi aikalukossa aika kulkee normaalisti ympärilläsi, mutta olet itse täysin jähmettynyt paikoillesi ja haavoittumaton.\n\nAjan ollessa pysäytettynä voit liikkua aivan kuin mikään ei veisi yhtään aikaa. Hyökkääminen kuitenkin purkaa tämän.
|
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||||
items.artifacts.timekeepershourglass.desc=Tämä suuri koristeellinen tiimalasi näyttää melko mitättömältä, mutta tunnet valtavan voiman sen tarkasti muotoillussa kehyksessä. Tunnet magian sykkivän sinua kohti käännellessäsi tiimalasia ja katsoessasi hiekan valumista. Tämä magia voisi varmaankin mahdollistaa ajan kontrolloimisen.
|
items.artifacts.timekeepershourglass.desc=Tämä suuri koristeellinen tiimalasi näyttää melko mitättömältä, mutta tunnet valtavan voiman sen tarkasti muotoillussa kehyksessä. Tunnet magian sykkivän sinua kohti käännellessäsi tiimalasia ja katsoessasi hiekan valumista. Tämä magia voisi varmaankin mahdollistaa ajan kontrolloimisen.
|
||||||
items.artifacts.timekeepershourglass.desc_hint=Tiimalasi näyttäisi menettäneen vähän hiekkaa, voi kun vain voisit löytää vähän...
|
items.artifacts.timekeepershourglass.desc_hint=Tiimalasi näyttäisi menettäneen vähän hiekkaa, voi kun vain voisit löytää vähän...
|
||||||
items.artifacts.timekeepershourglass.desc_cursed=Kirottu tiimalasi on lukittunut kylkeesi ja tunnet sen yrittävän manipuloida ajan kulkua ympärilläsi.
|
items.artifacts.timekeepershourglass.desc_cursed=Kirottu tiimalasi on lukittunut kylkeesi ja tunnet sen yrittävän manipuloida ajan kulkua ympärilläsi.
|
||||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=siemenpussukka
|
||||||
items.bags.seedpouch.desc=Kätevä pieni pussi, jonka sisään on helppo varastoida kaikki keräämäsi siemenet.
|
items.bags.seedpouch.desc=Kätevä pieni pussi, jonka sisään on helppo varastoida kaikki keräämäsi siemenet.
|
||||||
|
|
||||||
items.bags.wandholster.name=sauvakotelo
|
items.bags.wandholster.name=sauvakotelo
|
||||||
items.bags.wandholster.desc=Jostain eksoottisesta eläimestä tehty ohut kotelo, joka on suunniteltu sauvojen kompaktiin kuljettamiseen.
|
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Tämä avain näyttää uhkaavalta\: sen pää on mu
|
||||||
|
|
||||||
###potions
|
###potions
|
||||||
items.potions.potion.ac_drink=JUO
|
items.potions.potion.ac_drink=JUO
|
||||||
items.potions.potion.turquoise=turkoosi
|
items.potions.potion.turquoise=turquoise potion
|
||||||
items.potions.potion.crimson=verenpunainen
|
items.potions.potion.crimson=crimson potion
|
||||||
items.potions.potion.azure=taivaansininen
|
items.potions.potion.azure=azure potion
|
||||||
items.potions.potion.jade=jadenvihreä
|
items.potions.potion.jade=jade potion
|
||||||
items.potions.potion.golden=kullanvärinen
|
items.potions.potion.golden=golden potion
|
||||||
items.potions.potion.magenta=magenta
|
items.potions.potion.magenta=magenta potion
|
||||||
items.potions.potion.charcoal=hiilenvärinen
|
items.potions.potion.charcoal=charcoal potion
|
||||||
items.potions.potion.ivory=norsunluun värinen
|
items.potions.potion.ivory=ivory potion
|
||||||
items.potions.potion.amber=meripihkan värinen
|
items.potions.potion.amber=amber potion
|
||||||
items.potions.potion.bistre=rusehtava
|
items.potions.potion.bistre=bistre potion
|
||||||
items.potions.potion.indigo=indigonsininen
|
items.potions.potion.indigo=indigo potion
|
||||||
items.potions.potion.silver=hopeanvärinen
|
items.potions.potion.silver=silver potion
|
||||||
items.potions.potion.unknown_name=%s taikajuoma
|
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||||
items.potions.potion.unknown_desc=%s neste pyörteilee tämän pullon sisällä. Kukapa tietää, mitä se tekee juotuna tai heitettynä?
|
|
||||||
items.potions.potion.harmful=Haitallinen taikajuoma\!
|
items.potions.potion.harmful=Haitallinen taikajuoma\!
|
||||||
items.potions.potion.beneficial=Hyödyllinen taikajuoma
|
items.potions.potion.beneficial=Hyödyllinen taikajuoma
|
||||||
items.potions.potion.yes=Kyllä, tiedän mitä teen
|
items.potions.potion.yes=Kyllä, tiedän mitä teen
|
||||||
items.potions.potion.no=Ei, muutin mieleni
|
items.potions.potion.no=Ei, muutin mieleni
|
||||||
items.potions.potion.sure_drink=Oletko varma, että haluat juoda sen? Useimmissa tapauksissa tämän taikajuoman heittäminen vihollisisasi kohti olisi paras vaihtoehto.
|
items.potions.potion.sure_drink=Oletko varma, että haluat juoda sen? Useimmissa tapauksissa tämän taikajuoman heittäminen vihollisisasi kohti olisi paras vaihtoehto.
|
||||||
items.potions.potion.sure_throw=Oletko varma, että haluat heittää sen? Useimmissa tapauksissa olisi järkevämpää juoda se.
|
items.potions.potion.sure_throw=Oletko varma, että haluat heittää sen? Useimmissa tapauksissa olisi järkevämpää juoda se.
|
||||||
items.potions.potion.shatter=Pullo pirstoutuu ja %s neste roiskahtaa ympäriinsä harmittomasti.
|
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||||
|
|
||||||
items.potions.potionofexperience.name=kokemuksen taikajuoma
|
items.potions.potionofexperience.name=kokemuksen taikajuoma
|
||||||
items.potions.potionofexperience.desc=Monien taisteluiden kokemus uutettuna nestemäiseen muotoon, siemaisu tästä nostaa kokemustasoasi välittömästi.
|
items.potions.potionofexperience.desc=Monien taisteluiden kokemus uutettuna nestemäiseen muotoon, siemaisu tästä nostaa kokemustasoasi välittömästi.
|
||||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Yllättävän suuri rotan kallo. Siitä tulisi hyvä m
|
||||||
|
|
||||||
|
|
||||||
###rings
|
###rings
|
||||||
items.rings.ring.diamond=timantti
|
items.rings.ring.diamond=diamond ring
|
||||||
items.rings.ring.opal=opaali
|
items.rings.ring.opal=opal ring
|
||||||
items.rings.ring.garnet=granaatti
|
items.rings.ring.garnet=garnet ring
|
||||||
items.rings.ring.ruby=rubiini
|
items.rings.ring.ruby=ruby ring
|
||||||
items.rings.ring.amethyst=ametisti
|
items.rings.ring.amethyst=amethyst ring
|
||||||
items.rings.ring.topaz=topaasi
|
items.rings.ring.topaz=topaz ring
|
||||||
items.rings.ring.onyx=onyksi
|
items.rings.ring.onyx=onyx ring
|
||||||
items.rings.ring.tourmaline=turmaliini
|
items.rings.ring.tourmaline=tourmaline ring
|
||||||
items.rings.ring.emerald=smaragdi
|
items.rings.ring.emerald=emerald ring
|
||||||
items.rings.ring.sapphire=safiiri
|
items.rings.ring.sapphire=sapphire ring
|
||||||
items.rings.ring.quartz=kvartsi
|
items.rings.ring.quartz=quartz ring
|
||||||
items.rings.ring.agate=akaatti
|
items.rings.ring.agate=agate ring
|
||||||
items.rings.ring.cursed=Sormus kiristyy kivuliaasti sormesi ympärille\!
|
items.rings.ring.cursed=Sormus kiristyy kivuliaasti sormesi ympärille\!
|
||||||
items.rings.ring.unknown_name=%ssormus
|
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||||
items.rings.ring.unknown_desc=Tätä metallirengasta koristaa melko suuri %s, joka kimaltelee pimeässä. Kuka tietää millainen vaikutus sillä on pitäjälleen?
|
|
||||||
items.rings.ring.known=Tämä on %s
|
items.rings.ring.known=Tämä on %s
|
||||||
items.rings.ring.identify=You are now familiar enough with your ring to identify it. It is a %s.
|
items.rings.ring.identify=Sormuksesi on sinulle tarpeeksi tuttu pystyäksesi tunnistamaan sen. Se on %s.
|
||||||
items.rings.ring.on_finger=Sormessasi on %s.
|
|
||||||
items.rings.ring.cursed_worn=Koska tämä sormus on kirottu, olet kykenemätön ottamaan sitä pois sormestasi.
|
items.rings.ring.cursed_worn=Koska tämä sormus on kirottu, olet kykenemätön ottamaan sitä pois sormestasi.
|
||||||
items.rings.ring.curse_known=Voit tuntea vihamielisen magian vaanivan tässä sormuksessa.
|
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||||
|
|
||||||
items.rings.ringofaccuracy.name=tarkkuuden sormus
|
items.rings.ringofaccuracy.name=tarkkuuden sormus
|
||||||
items.rings.ringofaccuracy.desc=Tämä sormus kasvattaa keskittymiskykyäsi, laskien vastustajiesi mahdollisuutta väistää hyökkäyksiäsi. Heikentyneellä sormuksella on puolestaan vastakkainen vaikutus, tehden iskuistasi epätarkkoja.
|
items.rings.ringofaccuracy.desc=Tämä sormus kasvattaa keskittymiskykyäsi, laskien vastustajiesi mahdollisuutta väistää hyökkäyksiäsi. Heikentyneellä sormuksella on puolestaan vastakkainen vaikutus, tehden iskuistasi epätarkkoja.
|
||||||
|
@ -515,12 +512,12 @@ items.rings.ringofelements.name=elementtien sormus
|
||||||
items.rings.ringofelements.desc=Tämä sormus tarjoaa vastustuskykyä erilaisia elementtejä, kuten tulta, sähköä ja kaasuja vastaan. Lisäksi se vähentää haitallisten vaikutuksien kestoa.
|
items.rings.ringofelements.desc=Tämä sormus tarjoaa vastustuskykyä erilaisia elementtejä, kuten tulta, sähköä ja kaasuja vastaan. Lisäksi se vähentää haitallisten vaikutuksien kestoa.
|
||||||
|
|
||||||
items.rings.ringofevasion.name=väistelyn sormus
|
items.rings.ringofevasion.name=väistelyn sormus
|
||||||
items.rings.ringofevasion.desc=Tämä sormus hämärtää sen käyttäjän oikean sijainnin, tehden tämän havaitsemisesta ja kimppuun hyökkäämisestä vaikeampaa. Tämä sormus on paljon voimakkaampi käyttäjän ollessa huomaamaton. Jos käyttäjä huomataan, väistelyn voima haihtuu hitaasti pois, kun taas huomaamattomana pysyminen palauttaa sormuksen vaikuttavuutta. Heikentyneellä sormuksella on puolestaan päinvastainen vaikutus, tehden käyttäjästään helpommin havaittavan ja alttiimman hyökkäyksille.
|
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||||
|
|
||||||
items.rings.ringofforce.name=voiman sormus
|
items.rings.ringofforce.name=voiman sormus
|
||||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%d-%d damage._
|
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%d-%d damage._
|
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.desc=This ring enhances the force of the wearer's blows. This extra power is fairly weak when wielding weapons, but an unarmed attack will be made much stronger. A degraded ring will instead weaken the wearer's blows.
|
items.rings.ringofforce.desc=Tämä sormus lisää käyttäjänsä iskujen voimaa. Tämä ylimääräinen voima menee aika lailla hukkaan aseita käyttäessä, mutta aseettomana tehdystä hyökkäykestä tulee paljon vahvempi. Heikentynyt sormus tekee puolestaan käyttäjänsä iskuista heikompia.
|
||||||
|
|
||||||
items.rings.ringoffuror.name=raivon sormus
|
items.rings.ringoffuror.name=raivon sormus
|
||||||
items.rings.ringoffuror.desc=Tämä sormus sytyttää käyttäjälleen sisäisen raivon, tehden tämän hyökkäyksistä nopeampia. Raivo toimii parhaiten suurissa purkauksissa, joten sormus hyödyttää hitaita aseita huomattavasti enemmän kuin nopeita. Heikentynyt sormus tekee puolestaan käyttäjänsä hyökkäyksistä hitaampia.
|
items.rings.ringoffuror.desc=Tämä sormus sytyttää käyttäjälleen sisäisen raivon, tehden tämän hyökkäyksistä nopeampia. Raivo toimii parhaiten suurissa purkauksissa, joten sormus hyödyttää hitaita aseita huomattavasti enemmän kuin nopeita. Heikentynyt sormus tekee puolestaan käyttäjänsä hyökkäyksistä hitaampia.
|
||||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=On hieman epäselvää, mitä tämä sormus itse a
|
||||||
|
|
||||||
###scrolls
|
###scrolls
|
||||||
items.scrolls.scroll.ac_read=LUE
|
items.scrolls.scroll.ac_read=LUE
|
||||||
items.scrolls.scroll.kaunan=KAUNAN
|
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||||
items.scrolls.scroll.sowilo=SOWILO
|
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||||
items.scrolls.scroll.laguz=LAGUZ
|
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||||
items.scrolls.scroll.yngvi=YNGVI
|
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||||
items.scrolls.scroll.gyfu=GYFU
|
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||||
items.scrolls.scroll.raido=RAIDO
|
items.scrolls.scroll.raido=scroll of RAIDO
|
||||||
items.scrolls.scroll.isaz=ISAZ
|
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||||
items.scrolls.scroll.mannaz=MANNAZ
|
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||||
items.scrolls.scroll.naudiz=NAUDIZ
|
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||||
items.scrolls.scroll.berkanan=BERKANAN
|
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||||
items.scrolls.scroll.odal=ODAL
|
items.scrolls.scroll.odal=scroll of ODAL
|
||||||
items.scrolls.scroll.tiwaz=TIWAZ
|
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||||
items.scrolls.scroll.unknown_name=käärö "%s"
|
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||||
items.scrolls.scroll.unknown_desc=Tämä pergamentti on peittynyt selittämättömään ja sotkuiseen tekstiin, josta muodostaa %s-riimun. Mitä mahtaa tapahtua, kun se luetaan ääneen?
|
|
||||||
items.scrolls.scroll.blinded=Et voi lukea kääröä sokaistuneena.
|
items.scrolls.scroll.blinded=Et voi lukea kääröä sokaistuneena.
|
||||||
items.scrolls.scroll.cursed=Kirottu loitsukirjasi estää sinua tämän käärön magian vapauttamiseen\! Kirouksenpoistokäärö voisi olla tarpeeksi voimakas toimiakseen...
|
items.scrolls.scroll.cursed=Kirottu loitsukirjasi estää sinua tämän käärön magian vapauttamiseen\! Kirouksenpoistokäärö voisi olla tarpeeksi voimakas toimiakseen...
|
||||||
|
|
||||||
|
@ -570,7 +566,7 @@ items.scrolls.inventoryscroll.no=Ei, muutin mieleni
|
||||||
|
|
||||||
items.scrolls.scrollofidentify.name=tunnistuksen käärö
|
items.scrolls.scrollofidentify.name=tunnistuksen käärö
|
||||||
items.scrolls.scrollofidentify.inv_title=Valitse esine tunnistettavaksi
|
items.scrolls.scrollofidentify.inv_title=Valitse esine tunnistettavaksi
|
||||||
items.scrolls.scrollofidentify.it_is=Your scroll identifies the %s.
|
items.scrolls.scrollofidentify.it_is=Käärösi tunnistaa esineen %s.
|
||||||
items.scrolls.scrollofidentify.desc=Tämä käärö paljastaa lopullisesti esineen kaikki salaisuudet.
|
items.scrolls.scrollofidentify.desc=Tämä käärö paljastaa lopullisesti esineen kaikki salaisuudet.
|
||||||
|
|
||||||
items.scrolls.scrolloflullaby.name=unilaulun käärö
|
items.scrolls.scrolloflullaby.name=unilaulun käärö
|
||||||
|
@ -602,10 +598,10 @@ items.scrolls.scrollofrecharging.surge=Purskaus energiaa virtaa lävitesi ladate
|
||||||
items.scrolls.scrollofrecharging.desc=Tähän kääröön sidottu alkukantainen maaginen voima lataa vapautettaessa kaikkia lukijan sauvoja ajan myötä.
|
items.scrolls.scrollofrecharging.desc=Tähän kääröön sidottu alkukantainen maaginen voima lataa vapautettaessa kaikkia lukijan sauvoja ajan myötä.
|
||||||
|
|
||||||
items.scrolls.scrollofremovecurse.name=kirouksenpoiston käärö
|
items.scrolls.scrollofremovecurse.name=kirouksenpoiston käärö
|
||||||
items.scrolls.scrollofremovecurse.inv_title=Select an item to cleanse
|
items.scrolls.scrollofremovecurse.inv_title=Valitse esine puhdistettavaksi
|
||||||
items.scrolls.scrollofremovecurse.cleansed=Your item glows with a cleansing light, and a malevolent energy disperses\!
|
items.scrolls.scrollofremovecurse.cleansed=Esineesi hohtaa puhdistavaa valoa, ja paha taikuus hajoaa.
|
||||||
items.scrolls.scrollofremovecurse.not_cleansed=Your item glows with a cleansing light, but nothing happens.
|
items.scrolls.scrollofremovecurse.not_cleansed=Esineesi hohtaa puhdistavaa valoa, mutta mitään ei tapahdu.
|
||||||
items.scrolls.scrollofremovecurse.desc=The incantation on this scroll will instantly strip any curses from a single weapon, ring, wand, armor, or artifact.
|
items.scrolls.scrollofremovecurse.desc=Tähän kääröön sidottu taikuus tuhoaa välittömästi kaikki yksittäisen lukijan aseen, sormuksen, sauvan, panssarin tai artifaktin kiroukset.
|
||||||
|
|
||||||
items.scrolls.scrollofteleportation.name=teleportaation käärö
|
items.scrolls.scrollofteleportation.name=teleportaation käärö
|
||||||
items.scrolls.scrollofteleportation.tele=Silmänräpäys, ja olet yhtäkkiä jossain muualla tällä tasolla.
|
items.scrolls.scrollofteleportation.tele=Silmänräpäys, ja olet yhtäkkiä jossain muualla tällä tasolla.
|
||||||
|
@ -620,9 +616,9 @@ items.scrolls.scrollofterror.desc=Punainen valonväläys täyttää kaikki näky
|
||||||
|
|
||||||
items.scrolls.scrollofupgrade.name=parannuksen käärö
|
items.scrolls.scrollofupgrade.name=parannuksen käärö
|
||||||
items.scrolls.scrollofupgrade.inv_title=Valitse esine parannettavaksi
|
items.scrolls.scrollofupgrade.inv_title=Valitse esine parannettavaksi
|
||||||
items.scrolls.scrollofupgrade.weaken_curse=The scroll of upgrade weakens the curse on your item.
|
items.scrolls.scrollofupgrade.weaken_curse=Parannuksen käärö heikentää esineessäsi olevaa kirousta.
|
||||||
items.scrolls.scrollofupgrade.remove_curse=The scroll of upgrade cleanses the curse on your item\!
|
items.scrolls.scrollofupgrade.remove_curse=Parannuksen käärö poistaa esineessäsi olevan kirouksen\!
|
||||||
items.scrolls.scrollofupgrade.desc=This scroll will upgrade a single item, improving its quality. A wand will increase in power and number of charges, weapons and armor will deal and block more damage, and the effects of rings will intensify. This scroll is even able to sometimes dispel curse effects, though it is not as potent as a scroll of remove curse.
|
items.scrolls.scrollofupgrade.desc=Tämä käärö parantaa yhtä esinettä, tehden sen laadusta paremman. Sauva saava lisää voimaa ja energiaa, aseet tekevät enemmän vahinkoa, panssari suojaa paremmin ja sormuksen vaikutus kantajaansa kasvaa. Tämä käärö saattaa joskus jopa poistaa kirousten vaikutuksia, mutta se ei ole niin tehokas kuin kirouksenpoisto käärö.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Valitse ruutu, mihin haluat tähdätä loitsun
|
||||||
items.wands.wandofblastwave.name=paine-aallon sauva
|
items.wands.wandofblastwave.name=paine-aallon sauva
|
||||||
items.wands.wandofblastwave.staff_name=paine-aallon sauva
|
items.wands.wandofblastwave.staff_name=paine-aallon sauva
|
||||||
items.wands.wandofblastwave.ondeath=Tapoit itsesi omalla paine-aallon sauvallasi...
|
items.wands.wandofblastwave.ondeath=Tapoit itsesi omalla paine-aallon sauvallasi...
|
||||||
items.wands.wandofblastwave.desc=Tämä sauva on tehty jonkinlaisesta marmoroidusta kivestä, jossa on kultakoristus. Sauvan päässä on pyöreä musta kivi. Sauva tuntuu melko painavalta käsissäsi.\n\nTämä sauva ampuu vasaman, joka räjähtää rajusti kohdealueella. Räjähdyksestä aiheutuva paine-aalto on tarpeeksi voimakas heittääkseen useimmat viholliset ilmaan.
|
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||||
|
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||||
|
|
||||||
items.wands.wandofcorruption.name=turmeluksen sauva
|
items.wands.wandofcorruption.name=turmeluksen sauva
|
||||||
items.wands.wandofcorruption.staff_name=turmeluksen sauva
|
items.wands.wandofcorruption.staff_name=turmeluksen sauva
|
||||||
items.wands.wandofcorruption.already_corrupted=Se olento on jo turmeltunut.
|
items.wands.wandofcorruption.already_corrupted=Se olento on jo turmeltunut.
|
||||||
items.wands.wandofcorruption.boss=Päävastukset ovat immuuneja turmelukselle
|
items.wands.wandofcorruption.boss=Päävastukset ovat immuuneja turmelukselle
|
||||||
items.wands.wandofcorruption.fail=Turmeltava voima ei ollut tarpeeksi voimakas, joten mitään ei tapahdu.
|
items.wands.wandofcorruption.fail=Turmeltava voima ei ollut tarpeeksi voimakas, joten mitään ei tapahdu.
|
||||||
items.wands.wandofcorruption.desc=Tämä sauva säteilee pahaa energiaa, ellei se jo tullut selväksi sauvan päähän veistetystä pienestä koristepääkallosta.\n\nTämä sauva vapauttaa annoksen turmelevaa energiaa, joka yrittää taivuttaa vihollisesi tahtosi alaisiksi. Viholliset, joilla on täysi elinvoima ovat paljon vaikeampia turmella kuin heikennetyt.\n\nTämä sauva käyttää ainakin yhden latauksen loitsua kohden, mutta saattaa usein käyttää enemmänkin yrittäessään päästä elinvoimaisten vihollisten niskan päälle.
|
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||||
|
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||||
|
|
||||||
items.wands.wandofdisintegration.name=hajotuksen sauva
|
items.wands.wandofdisintegration.name=hajotuksen sauva
|
||||||
items.wands.wandofdisintegration.staff_name=hajotuksen sauva
|
items.wands.wandofdisintegration.staff_name=hajotuksen sauva
|
||||||
items.wands.wandofdisintegration.desc=Tämä sauva on tehty yhdestä kiinteästä lohkosta obsidiaania. Syvän violetti valo kulkee sen kylkeä pitkin, loppuen sen päähän. Se hohta tuhoavaa energiaa, valmiina ampumaan.\n\nTämä sauva ampuu säteen, joka lävistää minkä tahansa esteen ja joka kantaa sitä pidemmälle mitä parempi sauva on.\n\nTämä sauva tekee ylimääräistä vahinkoa mitä enemmän vihollisia ja esteitä se lävistää.
|
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||||
|
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||||
|
|
||||||
items.wands.wandoffireblast.name=tuliaallon sauva
|
items.wands.wandoffireblast.name=tuliaallon sauva
|
||||||
items.wands.wandoffireblast.staff_name=tuliaallon sauva
|
items.wands.wandoffireblast.staff_name=tuliaallon sauva
|
||||||
items.wands.wandoffireblast.desc=Tämä sauva on tehty punaiseksi lakatusta puusta, jossa oleva kultainen lehti saa sen näyttämään melko kuninkaalliselta. Sen pää rätisee ja sihisee, valmiina vapauttamaan sen väkevän taikuuden.\n\nTämä sauva vapauttaa kartion muotoisesti leviävän aallon tulta. Mitä parempi tämä sauva on, sitä enemmän se kuluttaa energiaa. Jos energiaa käytetään enemmän, vaikutuksesta tulee huomattavasti vahvempi.
|
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||||
|
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||||
|
|
||||||
items.wands.wandoffrost.name=kuuran sauva
|
items.wands.wandoffrost.name=kuuran sauva
|
||||||
items.wands.wandoffrost.staff_name=kuuran sauva
|
items.wands.wandoffrost.staff_name=kuuran sauva
|
||||||
items.wands.wandoffrost.desc=Tämä sauva näyttäisi olevan valmistettu jonkinlaisesta maagisesta jäästä. Sen pyöreässä päässä jää on kirkkaampaa. Se tuntuu jäätävän kylmältä kädessäsi, mutta kätesi pysyy jotenkin lämpimänä.\n\nTämä sauva ampuu annoksia kylmää energiaa vihollisiasi kohti, aiheuttaen huomattavaa vahinkoa ja kylmentymistä, joka hidastaa vihollisiasi. Vaikutuksesta tulee voimakkaampi vedessä. Kylmentyneet ja jäätyneet viholliset ottavat vähemmän vahinkoa, koska ne ovat jo kylmiä.
|
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||||
|
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||||
|
|
||||||
items.wands.wandoflightning.name=salamaniskun sauva
|
items.wands.wandoflightning.name=salamaniskun sauva
|
||||||
items.wands.wandoflightning.staff_name=salamaniskun sauva
|
items.wands.wandoflightning.staff_name=salamaniskun sauva
|
||||||
items.wands.wandoflightning.ondeath=Tapoit itsesi omalla salamaniskun sauvallasi...
|
items.wands.wandoflightning.ondeath=Tapoit itsesi omalla salamaniskun sauvallasi...
|
||||||
items.wands.wandoflightning.desc=Tämä sauva on tehty umpimetallista, tehden siitä yllättävän painavan. Sähkö rätisee kahden sauvan päässä olevan piikin välillä.\n\nTämä sauva iskee voimakkaalla salamalla mitä vain sillä ammutaan. Tästä aiheutuva sähkö voi kimpoilla useiden läheisten vihollisten välillä. Vaikutus on tehokkaampi, jos kohde on vedessä. Jos olet liian lähellä, saatat itsekin saada sähköiskun.
|
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||||
|
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||||
|
|
||||||
items.wands.wandofmagicmissile.name=maagisen ohjuksen sauva
|
items.wands.wandofmagicmissile.name=maagisen ohjuksen sauva
|
||||||
items.wands.wandofmagicmissile.staff_name=maagisen ohjuksen sauva
|
items.wands.wandofmagicmissile.staff_name=maagisen ohjuksen sauva
|
||||||
items.wands.wandofmagicmissile.desc=Tämä melko yksinkertainen sauva ampuu puhtaasta maagisesta energiasta koostuvia ohjuksia, jotka tekevät kohtuullisen tehokasta vahinkoa kohteeseensa.\n\nSe ei ole niin voimakas kuin muut sauvat, mutta korjaa sen useammilla latauksillaan.
|
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||||
|
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||||
|
|
||||||
items.wands.wandofprismaticlight.name=prismaattisen valon sauva
|
items.wands.wandofprismaticlight.name=prismaattisen valon sauva
|
||||||
items.wands.wandofprismaticlight.staff_name=prismaattisen valon sauva
|
items.wands.wandofprismaticlight.staff_name=prismaattisen valon sauva
|
||||||
items.wands.wandofprismaticlight.desc=Tämä sauva on tehty umpinaisesta palasta läpinäkyvää kristallia, minkä takia se näyttää pitkältä pötköltä lasia.\n\nTämä sauva ampuu valosäteitä, jotka vahingoittavat ja sokaisevat vihollisia ja paljastavat salaisia paikkoja ja ansoja. Demoniset ja epäkuollleet viholliset palavat kirkkaassa valossa, vahingoittuen tavallista enemmän.
|
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||||
|
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||||
|
|
||||||
items.wands.wandofregrowth.name=uudelleenkasvun sauva
|
items.wands.wandofregrowth.name=uudelleenkasvun sauva
|
||||||
items.wands.wandofregrowth.staff_name=uudelleenkasvun sauva
|
items.wands.wandofregrowth.staff_name=uudelleenkasvun sauva
|
||||||
items.wands.wandofregrowth.desc=Tämä sauva on tehty ohuesta putkesta taitavasti veistettyä puuta. Se on jotenkin yhä elävä ja energinen, yhtä vihreä kuin nuoren puun ydin.\n\nTämä sauva kuluttaa kaiken energiansa purskaukseen elinvoiman maagista energiaa,
|
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||||
|
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||||
items.wands.wandofregrowth$dewcatcher.name=Kastesieppari
|
items.wands.wandofregrowth$dewcatcher.name=Kastesieppari
|
||||||
items.wands.wandofregrowth$dewcatcher.desc=Kastesiepparit naamioituvat ruohoksi välttääkseen huomiota, mutta kerätystä kasteesta johtuvat pullistumat paljastavat ne.
|
items.wands.wandofregrowth$dewcatcher.desc=Kastesiepparit naamioituvat ruohoksi välttääkseen huomiota, mutta kerätystä kasteesta johtuvat pullistumat paljastavat ne.
|
||||||
items.wands.wandofregrowth$seedpod.name=Siemenpalko
|
items.wands.wandofregrowth$seedpod.name=Siemenpalko
|
||||||
|
@ -690,130 +695,132 @@ items.wands.wandoftransfusion.name=elinvoimasiirron sauva
|
||||||
items.wands.wandoftransfusion.staff_name=elinvoimasiirron sauva
|
items.wands.wandoftransfusion.staff_name=elinvoimasiirron sauva
|
||||||
items.wands.wandoftransfusion.ondeath=Tapoit itsesi omalla elinvoimasiirron sauvallasi...
|
items.wands.wandoftransfusion.ondeath=Tapoit itsesi omalla elinvoimasiirron sauvallasi...
|
||||||
items.wands.wandoftransfusion.charged=Sauvasi on latautunut vihollisesi elinvoimalla\!
|
items.wands.wandoftransfusion.charged=Sauvasi on latautunut vihollisesi elinvoimalla\!
|
||||||
items.wands.wandoftransfusion.desc=Vaikka se onkin melko yksinkertaisesti muotoiltu sauva, se erottuu muista magentan sävynsä ja sen päässä olevan sysimustan jalokiven ansiosta.\n\nTämä sauva ottaa vähän elinvoimaasi ja ampuu sen kohteeseesi. Tämän vaikutus on todella monipuolinen\: liittolaisten haavat paranevat, viholliset lumoutuvat väliaikaisesti ja epäkuolleet vastustajat ottavat huomattavaa vahinkoa.\n\nElinvoiman poistuminen on kuitenkin melko merkittävää. Tämä sauva vahingoittaa sinua latauksien käytön lisäksi.
|
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||||
|
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||||
|
|
||||||
items.wands.wandofvenom.name=myrkyn sauva
|
items.wands.wandofvenom.name=myrkyn sauva
|
||||||
items.wands.wandofvenom.staff_name=myrkyn sauva
|
items.wands.wandofvenom.staff_name=myrkyn sauva
|
||||||
items.wands.wandofvenom.desc=Tällä sauvalla on violetti runko, joka avautuu päästä paljastaen täydellisen vihreän jalokiven.\n\nTämä sauva ampuu vasaman, joka räjähtää pilveksi inhottavaa myrkyllistä kaasua. Kaikki pilveen joutuvat ottavat jatkuvaa vahinkoa, joka kasvaa ajan myötä.
|
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||||
|
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
###weapon curses
|
###weapon curses
|
||||||
items.weapon.curses.annoying.name=annoying %s
|
items.weapon.curses.annoying.name=ärsyttävä %s
|
||||||
items.weapon.curses.annoying.msg_1=OOH, ARE WE FIGHTING SOMETHING\!?
|
items.weapon.curses.annoying.msg_1=OOH, TAISTELLANKO ME JOTAIN VASTAAN\!?
|
||||||
items.weapon.curses.annoying.msg_2=YEAH, GET THEM\!
|
items.weapon.curses.annoying.msg_2=HAKKAA PÄÄLLE\!\!\!
|
||||||
items.weapon.curses.annoying.msg_3=HEY, LISTEN\!
|
items.weapon.curses.annoying.msg_3=HEI KUUNTELE\!
|
||||||
items.weapon.curses.annoying.msg_4=ARE WE AT THE BOSS YET\!?
|
items.weapon.curses.annoying.msg_4=OLLAANKO ME VIELÄ PÄÄVASTUKSEN LUONA\!?
|
||||||
items.weapon.curses.annoying.msg_5=OUCH, DON'T SWING ME SO HARD\!
|
items.weapon.curses.annoying.msg_5=AUTS, ÄLÄ LYÖ MINULLA NOIN KOVAA\!
|
||||||
items.weapon.curses.annoying.desc=Annoying weapons are capable of speech, but they're a bit too energetic. They will often draw attention to you without meaning to.
|
items.weapon.curses.annoying.desc=Ärsyttävät aseet kykenevät puhumaan, mutta ne ovat hieman liian energisiä. Ne saattavat monesti vetää ei-toivottua huomiota sinuun tarkoittamatta sitä.
|
||||||
|
|
||||||
items.weapon.curses.displacing.name=displacing %s
|
items.weapon.curses.displacing.name=Siirtävä %s
|
||||||
items.weapon.curses.displacing.desc=Displacing weapons are infused with chaotic teleportation magic, possessing the ability to warp enemies around the floor randomly.
|
items.weapon.curses.displacing.desc=Siirtäviin aseisiin on loitsittu kaoottista teleportaatiomagiaa, joka pitää sisällään kyvyn siirtää vihollisia satunnaisesti ympäri tasoa.
|
||||||
|
|
||||||
items.weapon.curses.exhausting.name=exhausting %s
|
items.weapon.curses.exhausting.name=Väsyttävä %s
|
||||||
items.weapon.curses.exhausting.desc=Exhausting weapons take great effort to use, and will periodically weaken the wearer as a result.
|
items.weapon.curses.exhausting.desc=Väsyttävät aseet vaativat tehokkaalta käytöltään suuria ponnistuksia, mikä aiheuttaa jaksottaista uupumusta.
|
||||||
|
|
||||||
items.weapon.curses.fragile.name=fragile %s
|
items.weapon.curses.fragile.name=Hauras %s
|
||||||
items.weapon.curses.fragile.desc=Fragile weapons start out just as strong as their normal counterparts, but rapidly decrease in effectiveness as they are used.
|
items.weapon.curses.fragile.desc=Hauraat aseet ovat aluksi yhtä vahvoja kuin muutkin aseet, mutta niiden teho laskee todella nopeasti niitä käyttäessä.
|
||||||
|
|
||||||
items.weapon.curses.sacrificial.name=sacrificial %s
|
items.weapon.curses.sacrificial.name=Uhraava %s
|
||||||
items.weapon.curses.sacrificial.desc=Sacrificial weapons will demand blood from the wearer in return for attacking foes. The more healthy the wearer is, the more blood the curse will take.
|
items.weapon.curses.sacrificial.desc=Uhraavat aseet vaativat verta kantajaltaan vihollisia vastaan hyökkäämisen maksuksi. Mitä elinvoimaisempi aseen kantaja on, sitä enemmän verta kirous vie.
|
||||||
|
|
||||||
items.weapon.curses.wayward.name=wayward %s
|
items.weapon.curses.wayward.name=Kuriton %s
|
||||||
items.weapon.curses.wayward.desc=A wayward weapon has a very hard time finding its mark, making it extremely inaccurate unless the attack is guaranteed to succeed.
|
items.weapon.curses.wayward.desc=Kurittomalla aseella kohteeseen osuminen on todella vakeaa ellei hyökkäystä ole taattu onnistumaan.
|
||||||
|
|
||||||
|
|
||||||
###enchantments
|
###enchantments
|
||||||
items.weapon.enchantments.blazing.name=leimuava %s
|
items.weapon.enchantments.blazing.name=Leimuava %s
|
||||||
items.weapon.enchantments.blazing.desc=This enchantment causes flames to spit forth from a weapon, burning enemies and terrain alike.
|
items.weapon.enchantments.blazing.desc=Tämä lumous saa liekit leiskumaan aseesta, polttaen yhtä lailla viholliset ja maaston.
|
||||||
|
|
||||||
items.weapon.enchantments.chilling.name=jäätävä %s
|
items.weapon.enchantments.chilling.name=Jäätävä %s
|
||||||
items.weapon.enchantments.chilling.desc=Enemies struck with this enchantment are chilled, slowing their movement and attacks.
|
items.weapon.enchantments.chilling.desc=Jäätävällä aseella isketyt viholliset kylmentyvät, hidastaen niiden liikkumisnopeutta ja hyökkäyksiä.
|
||||||
|
|
||||||
items.weapon.enchantments.dazzling.name=dazzling %s
|
items.weapon.enchantments.dazzling.name=Häikäisevä %s
|
||||||
items.weapon.enchantments.dazzling.desc=This enchantment dazes enemies when they are struck, rendering them blind for a short time.
|
items.weapon.enchantments.dazzling.desc=Häikäiseväksi lumottu ase sokaisee viholliset niitä iskiessä, tehden niistä sokaistuneita vähäksi aikaa.
|
||||||
|
|
||||||
items.weapon.enchantments.eldritch.name=inhon %s
|
items.weapon.enchantments.eldritch.name=Pelon %s
|
||||||
items.weapon.enchantments.eldritch.desc=Eldritch weapons strike fear into enemies, causing them to flee from the attacker.
|
items.weapon.enchantments.eldritch.desc=Pelon lumouksella lumotut aseet kylvävät pelkoa vihollisiin aiheuttaen niiden pakenemisen.
|
||||||
|
|
||||||
items.weapon.enchantments.grim.name=kuoleman %s
|
items.weapon.enchantments.grim.name=Kuoleman %s
|
||||||
items.weapon.enchantments.grim.desc=This powerful enchantment possesses the power to instantly execute an enemy. The effect is more likely to occur the weaker the enemy is.
|
items.weapon.enchantments.grim.desc=Kuoleman lumouksella lumotut aseet pitävät sisällään voimaa tappaa vihollinen välittömästi. Vaikutuksella on sitä suurempi mahdollisuus ilmetä, mitä heikompi vihollinen on.
|
||||||
|
|
||||||
items.weapon.enchantments.lucky.name=onnekas %s
|
items.weapon.enchantments.lucky.name=Onnekas %s
|
||||||
items.weapon.enchantments.lucky.desc=With this enchantment a weapon will either deal its maximum or minimum damage, never an amount in between.
|
items.weapon.enchantments.lucky.desc=Onnen lumouksella lumotut aseet tekevät sen maksmi- tai minimivahigon, eivät koskaan mitään siltä väliltä.
|
||||||
|
|
||||||
items.weapon.enchantments.projecting.name=projecting %s
|
items.weapon.enchantments.projecting.name=Kantava %s
|
||||||
items.weapon.enchantments.projecting.desc=With this enchantment melee weapons will gain extra reach. Ranged weapons will be able to penetrate nearby walls.
|
items.weapon.enchantments.projecting.desc=Kantaman lumouksella lumotut aseet saavat ylimääräistä kantamaa. Pitkänmatkan aseet pystyvät läpäisemään läheiset seinät.
|
||||||
|
|
||||||
items.weapon.enchantments.shocking.name=sähköinen %s
|
items.weapon.enchantments.shocking.name=Sähköinen %s
|
||||||
items.weapon.enchantments.shocking.desc=Electricity arcs from a shocking weapon, dealing extra damage to all nearby enemies.
|
items.weapon.enchantments.shocking.desc=Sähkö rätisee Sähköisestä aseesta, tehden ylimääräistä vahinkoa kakkiin läheisiin vihollisiin.
|
||||||
|
|
||||||
items.weapon.enchantments.stunning.name=tyrmäävä %s
|
items.weapon.enchantments.stunning.name=Tyrmäävä %s
|
||||||
items.weapon.enchantments.stunning.desc=This powerful enchantment immobilizes enemies when they are struck, rendering them helpless against further attacks.
|
items.weapon.enchantments.stunning.desc=Tyrmäyksen lumouksella umotut aseet lamauttavat viholliset iskiessä, tehden niistä avuttomia uusia hyökkäyksiä vastaan.
|
||||||
|
|
||||||
items.weapon.enchantments.unstable.name=epävakaa %s
|
items.weapon.enchantments.unstable.name=Epävakaa %s
|
||||||
items.weapon.enchantments.unstable.desc=This enchantment radiates chaotic energy, acting as a different enchantment with each hit.
|
items.weapon.enchantments.unstable.desc=Epävakauden lumouksella lumotut aseet säteilevät kaoottista energiaa, joka aiheuttaa erilaisen lumouksen vaikutuksen joka osumalla.
|
||||||
|
|
||||||
items.weapon.enchantments.vampiric.name=vampiirinen %s
|
items.weapon.enchantments.vampiric.name=Vampiirinen %s
|
||||||
items.weapon.enchantments.vampiric.desc=This powerful enchantment leeches life force from enemies with each blow, funneling it back into the wearer.
|
items.weapon.enchantments.vampiric.desc=Vampiirisella lumouksella lumotut aseet imevät elinvoimaa vihollisilta joka osumalla, suunnaten elinvoiman takaisin aseen kantajaan.
|
||||||
|
|
||||||
items.weapon.enchantments.venomous.name=myrkyllinen %s
|
items.weapon.enchantments.venomous.name=Myrkyllinen %s
|
||||||
items.weapon.enchantments.venomous.desc=Venomous weapons inflict enemies with deadly poison, which becomes more severe with each hit.
|
items.weapon.enchantments.venomous.desc=Myrkyliset aseet myrkyttävät viholliset tappavalla myrkyllä, jonka teho vahvistuu joka osumalla.
|
||||||
|
|
||||||
items.weapon.enchantments.vorpal.name=vorpal %s
|
items.weapon.enchantments.vorpal.name=Teroitettu %s
|
||||||
items.weapon.enchantments.vorpal.desc=Vorpal weapons are especially deadly, causing enemies to bleed when struck.
|
items.weapon.enchantments.vorpal.desc=Teroitetut aseet ovat erityisen tappavia, koska osuessaan ne aiheuttavat vihollisille vakavaa verenvuotoa.
|
||||||
|
|
||||||
|
|
||||||
###melee weapons
|
###melee weapons
|
||||||
items.weapon.melee.assassinsblade.name=assassin's blade
|
items.weapon.melee.assassinsblade.name=salamurhaajan terä
|
||||||
items.weapon.melee.assassinsblade.stats_desc=This weapon is stronger against unaware enemies.
|
items.weapon.melee.assassinsblade.stats_desc=Tämä ase on vahvempi siitä tietämättömiä vihollisia vastaan.
|
||||||
items.weapon.melee.assassinsblade.desc=A small wavy blade made of obsidian, difficult to use despite being lightweight, but deadly if it finds the right mark.
|
items.weapon.melee.assassinsblade.desc=Pieni, aaltoileva obsidiaaninen terä. Vaikea käyttää sen keveydestä huolimatta, mutta tappava löytäessään kohteensa.
|
||||||
|
|
||||||
items.weapon.melee.battleaxe.name=tappara
|
items.weapon.melee.battleaxe.name=tappara
|
||||||
items.weapon.melee.battleaxe.stats_desc=Tämä on melko tarkka ase.
|
items.weapon.melee.battleaxe.stats_desc=Tämä on melko tarkka ase.
|
||||||
items.weapon.melee.battleaxe.desc=The enormous steel head of this battle axe puts considerable heft behind each wide stroke.
|
items.weapon.melee.battleaxe.desc=Tämän tapparan valtaisa teräksinen pää antaa suuren voiman sen jokaiseen iskuun.
|
||||||
|
|
||||||
items.weapon.melee.dagger.name=tikari
|
items.weapon.melee.dagger.name=tikari
|
||||||
items.weapon.melee.dagger.stats_desc=This weapon is stronger against unaware enemies.
|
items.weapon.melee.dagger.stats_desc=Tämä ase on vahvempi siitä tietämättömiä vihollisia vastaan.
|
||||||
items.weapon.melee.dagger.desc=A simple iron dagger with a worn wooden handle.
|
items.weapon.melee.dagger.desc=Yksinkertainen rautatikari hyvin muotoillulla kädensijalla.
|
||||||
|
|
||||||
items.weapon.melee.dirk.name=dirk
|
items.weapon.melee.dirk.name=pistotikari
|
||||||
items.weapon.melee.dirk.stats_desc=This weapon is stronger against unaware enemies.
|
items.weapon.melee.dirk.stats_desc=Tämä ase on vahvempi siitä tietämättömiä vihollisia vastaan.
|
||||||
items.weapon.melee.dirk.desc=A longer thrusting dagger, gives bit more steel to plunge into foes.
|
items.weapon.melee.dirk.desc=Pidempi pistotikari, joka mahdollistaa enemmän terästä päätymään vihollisten sisuksiin.
|
||||||
|
|
||||||
items.weapon.melee.flail.name=flail
|
items.weapon.melee.flail.name=ketjukuulanuija
|
||||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis is a rather inaccurate weapon.
|
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||||
items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of chain. Very unwieldy, but devastating if it lands a solid hit.
|
items.weapon.melee.flail.desc=Lyhyeen puiseen varteen kiinnitetyn samanpituisen ketjun päässä oleva piikkipallo. Todella hankala käyttää, mutta tuhoava osuessaan kunnolla.
|
||||||
|
|
||||||
items.weapon.melee.glaive.name=varsimiekka
|
items.weapon.melee.glaive.name=varsimiekka
|
||||||
items.weapon.melee.glaive.stats_desc=Tämä on melko hidas ase.\nTämä ase yltää pidemmälle.
|
items.weapon.melee.glaive.stats_desc=Tämä on melko hidas ase.\nTämä ase yltää pidemmälle.
|
||||||
items.weapon.melee.glaive.desc=A massive polearm consisting of a sword blade on the end of a pole.
|
items.weapon.melee.glaive.desc=Massiivinen salkoase, joka koostuu puisesta varresta ja sen päässä olevasta miekan terästä.
|
||||||
|
|
||||||
items.weapon.melee.greataxe.name=greataxe
|
items.weapon.melee.greataxe.name=mestauskirves
|
||||||
items.weapon.melee.greataxe.stats_desc=This weapon is incredibly heavy.
|
items.weapon.melee.greataxe.stats_desc=Tämä ase on uskomattoman painava.
|
||||||
items.weapon.melee.greataxe.desc=Meant to be wielded over the shoulder, this titanic axe is a powerful as it is heavy.
|
items.weapon.melee.greataxe.desc=Tarkoitettuna olalla kannettavaksi, tämä titaaninen kirves on yhtä voimakas kuin painavakin.
|
||||||
|
|
||||||
items.weapon.melee.greatshield.name=greatshield
|
items.weapon.melee.greatshield.name=suuri kilpi
|
||||||
items.weapon.melee.greatshield.stats_desc=This weapon blocks a tremendous amount of damage, which scales with upgrades.
|
items.weapon.melee.greatshield.stats_desc=Tämä ase torjuu hämmästyttävän määrän vahinkoa, mikä kasvaa parannusten myötä.
|
||||||
items.weapon.melee.greatshield.desc=More like a mobile wall than a shield, this gigantic mass of metal aids defense, but doesn't leave much room for attacking.
|
items.weapon.melee.greatshield.desc=Enemmänkin siirrettävä seinä kuin kilpi, tämä valtaisa metallilevy auttaa puolustuksessa, muttei jätä paljoa tilaa hyökkäämiselle.
|
||||||
|
|
||||||
items.weapon.melee.greatsword.name=greatsword
|
items.weapon.melee.greatsword.name=kahdenkäden miekka
|
||||||
items.weapon.melee.greatsword.desc=This towering blade inflicts heavy damage by investing its heft into every swing.
|
items.weapon.melee.greatsword.desc=Tämä suuri terä tuottaa raskasta vahinkoa jokaisella heilautuksella.
|
||||||
|
|
||||||
items.weapon.melee.handaxe.name=hand axe
|
items.weapon.melee.handaxe.name=kirves
|
||||||
items.weapon.melee.handaxe.stats_desc=Tämä on melko tarkka ase.
|
items.weapon.melee.handaxe.stats_desc=Tämä on melko tarkka ase.
|
||||||
items.weapon.melee.handaxe.desc=A light axe, most commonly used for felling trees. The wide blade works well against foes as well.
|
items.weapon.melee.handaxe.desc=Kevyt kirves, varmaankin puiden kaatamiseen. Leveä terä toimii hyvin vihollisiakin vastaan.
|
||||||
|
|
||||||
items.weapon.melee.knuckles.name=nyrkkirauta
|
items.weapon.melee.knuckles.name=nyrkkirauta
|
||||||
items.weapon.melee.knuckles.stats_desc=This is a very fast weapon.
|
items.weapon.melee.knuckles.stats_desc=Tämä on todella nopea ase.
|
||||||
items.weapon.melee.knuckles.desc=A piece of iron shaped to fit around the knuckles. Keeps the hands free, yet allows for better attacks than an empty fist.
|
items.weapon.melee.knuckles.desc=Pala rautaa, joka on muotoiltu sopimaan rystysten ympärille. Pitää kädet vapaina, mutta mahdollistaa paremmat hyökkäykset kuin paljas nyrkki.
|
||||||
|
|
||||||
items.weapon.melee.longsword.name=pitkämiekka
|
items.weapon.melee.longsword.name=pitkämiekka
|
||||||
items.weapon.melee.longsword.desc=This sword's long razor-sharp steel blade shines reassuringly, though its size does make it quite heavy.
|
items.weapon.melee.longsword.desc=Tämän miekan pitkä ja terävä teräksinen terä kiiltää rauhoittavasti, vaikkakin sen koko tekee siitä melko painavan.
|
||||||
|
|
||||||
items.weapon.melee.mace.name=nuija
|
items.weapon.melee.mace.name=nuija
|
||||||
items.weapon.melee.mace.stats_desc=Tämä on melko tarkka ase.
|
items.weapon.melee.mace.stats_desc=Tämä on melko tarkka ase.
|
||||||
items.weapon.melee.mace.desc=The large iron head of this weapon inflicts substantial damage.
|
items.weapon.melee.mace.desc=Tämän aseen suuri rautainen pää tuottaa huomattavaa vahinkoa.
|
||||||
|
|
||||||
items.weapon.melee.magesstaff.name=maagin sauva
|
items.weapon.melee.magesstaff.name=maagin sauva
|
||||||
items.weapon.melee.magesstaff.ac_imbue=YHDISTÄ
|
items.weapon.melee.magesstaff.ac_imbue=YHDISTÄ
|
||||||
|
@ -823,57 +830,58 @@ items.weapon.melee.magesstaff.imbue=%s on yhdistetty sauvasi kanssa.
|
||||||
items.weapon.melee.magesstaff.conflict=Ristiriitaiset taikavoimat tuhoavat sauvassa olevan lumouksen.
|
items.weapon.melee.magesstaff.conflict=Ristiriitaiset taikavoimat tuhoavat sauvassa olevan lumouksen.
|
||||||
items.weapon.melee.magesstaff.id_first=Sauva täytyy tunnistaa ensin.
|
items.weapon.melee.magesstaff.id_first=Sauva täytyy tunnistaa ensin.
|
||||||
items.weapon.melee.magesstaff.cursed=Et voi käyttää kirottua sauvaa.
|
items.weapon.melee.magesstaff.cursed=Et voi käyttää kirottua sauvaa.
|
||||||
items.weapon.melee.magesstaff.warning=Oletko varma, että haluat yhdistää sauvasi tämän sauvan kanssa?\n\nSauvasi perii korkeimman tason sen ja toisen sauvan välillä, ja kaikki sauvaan vaikuttava magia tuhoutuu.
|
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||||
items.weapon.melee.magesstaff.yes=Kyllä, olen varma.
|
items.weapon.melee.magesstaff.yes=Kyllä, olen varma.
|
||||||
items.weapon.melee.magesstaff.no=Ei, muutin mieleni
|
items.weapon.melee.magesstaff.no=Ei, muutin mieleni
|
||||||
items.weapon.melee.magesstaff.desc=Maagin itsensä valmistama, tämä sauva on yhdenlainen maaginen ase. Sisäisen magian sijaan tämä sauva on yhdistetty jonkin toisen sauvan magian kanssa, antaen sille uuden voiman.
|
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||||
items.weapon.melee.magesstaff.no_wand=Sauvassa ei ole tällä hetkellä voimaa, se _täytyy yhdistää sauvan voiman kanssa_ ennen kuin sillä voidaan langettaa loitsuja.
|
items.weapon.melee.magesstaff.no_wand=Sauvassa ei ole tällä hetkellä voimaa, se _täytyy yhdistää sauvan voiman kanssa_ ennen kuin sillä voidaan langettaa loitsuja.
|
||||||
|
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||||
|
|
||||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.probably_too_heavy=Tämä ase taitaa olla liian painava sinulle.
|
items.weapon.melee.meleeweapon.probably_too_heavy=Tämä ase taitaa olla liian painava sinulle.
|
||||||
items.weapon.melee.meleeweapon.stats_desc=
|
items.weapon.melee.meleeweapon.stats_desc=
|
||||||
|
|
||||||
items.weapon.melee.newshortsword.name=shortsword
|
items.weapon.melee.newshortsword.name=lyhyt miekka
|
||||||
items.weapon.melee.newshortsword.desc=A quite short sword, only a few inches longer than a dagger.
|
items.weapon.melee.newshortsword.desc=Melko lyhyt miekka, ainoastaan muutaman tuuman pidempi kuin tikari.
|
||||||
|
|
||||||
items.weapon.melee.quarterstaff.name=taistelusauva
|
items.weapon.melee.quarterstaff.name=taistelusauva
|
||||||
items.weapon.melee.quarterstaff.stats_desc=This weapon blocks some damage.
|
items.weapon.melee.quarterstaff.stats_desc=Tällä aseella voi torjua osan vahingosta.
|
||||||
items.weapon.melee.quarterstaff.desc=Kovasta puusta tehty sauva, jonka päät päättyvät rautaisiin nystyihin.
|
items.weapon.melee.quarterstaff.desc=Kovasta puusta tehty sauva, jonka päät päättyvät rautaisiin nystyihin.
|
||||||
|
|
||||||
items.weapon.melee.roundshield.name=round shield
|
items.weapon.melee.roundshield.name=pyöreä kilpi
|
||||||
items.weapon.melee.roundshield.stats_desc=This weapon blocks a significant amount of damage, which scales with upgrades.
|
items.weapon.melee.roundshield.stats_desc=Tämä ase torjuu huomattavan määrän vahinkoa, mikä kasvaa parannusten myötä.
|
||||||
items.weapon.melee.roundshield.desc=This large shield effectively blocks attacks and makes a decent weapon in a pinch.
|
items.weapon.melee.roundshield.desc=Tämä suuri kilpi suojaa hyvin hyökkäyksiltä ja on kohtalainen ase pinteessä.
|
||||||
|
|
||||||
items.weapon.melee.runicblade.name=runic blade
|
items.weapon.melee.runicblade.name=riimuterä
|
||||||
items.weapon.melee.runicblade.stats_desc=This weapon benefits more from upgrades.
|
items.weapon.melee.runicblade.stats_desc=Tämä ase hyötyy enemmän parannuksista.
|
||||||
items.weapon.melee.runicblade.desc=A mysterious weapon from a distant land, with a bright blue blade.
|
items.weapon.melee.runicblade.desc=Kaukaisesta maasta peräisin oleva salaperäinen ase, jossa on kirkkaansininen terä.
|
||||||
|
|
||||||
items.weapon.melee.sai.name=sai
|
items.weapon.melee.sai.name=sai
|
||||||
items.weapon.melee.sai.stats_desc=This is a very fast weapon.\nThis weapon blocks some damage.
|
items.weapon.melee.sai.stats_desc=Tämä on melko nopea ase.\nTällä aseella voi torjua osan vahingosta.
|
||||||
items.weapon.melee.sai.desc=Two thin blades meant to be wielded in one hand each. Excellent for parrying and swift cuts alike.
|
items.weapon.melee.sai.desc=Kaksi ohutta terää, jotka on tarkoitettu pidettäväksi toinen toisessa ja toinen toisessa kädessä. Ne ovat erinomaisia käytettynä niin torjumiseen kuin nopeisiin viiltoihin.
|
||||||
|
|
||||||
items.weapon.melee.scimitar.name=scimitar
|
items.weapon.melee.scimitar.name=sapeli
|
||||||
items.weapon.melee.scimitar.stats_desc=Tämä on melko nopea ase.
|
items.weapon.melee.scimitar.stats_desc=Tämä on melko nopea ase.
|
||||||
items.weapon.melee.scimitar.desc=A thick curved blade. Its shape allows for faster, yet less powerful attacks.
|
items.weapon.melee.scimitar.desc=Jyrkästi kaartuva miekka. Sen muoto mahdollistaa nopammat, mutta hiemn tehottomammat hyökkäykset.
|
||||||
|
|
||||||
items.weapon.melee.spear.name=keihäs
|
items.weapon.melee.spear.name=keihäs
|
||||||
items.weapon.melee.spear.stats_desc=Tämä on melko hidas ase.\nTämä ase yltää pidemmälle.
|
items.weapon.melee.spear.stats_desc=Tämä on melko hidas ase.\nTämä ase yltää pidemmälle.
|
||||||
items.weapon.melee.spear.desc=Ohut puinen tanko, jonka päässä on terävä rautainen kärki.
|
items.weapon.melee.spear.desc=Ohut puinen tanko, jonka päässä on terävä rautainen kärki.
|
||||||
|
|
||||||
items.weapon.melee.sword.name=miekka
|
items.weapon.melee.sword.name=miekka
|
||||||
items.weapon.melee.sword.desc=A nicely balanced sword. Not too large, but still notably longer than a shortsword.
|
items.weapon.melee.sword.desc=Hyvin painotettu miekka. Ei liian iso, mutta silti huomattavasti pidempi kuin lyhyt miekka.
|
||||||
|
|
||||||
items.weapon.melee.warhammer.name=sotavasara
|
items.weapon.melee.warhammer.name=sotavasara
|
||||||
items.weapon.melee.warhammer.stats_desc=Tämä on melko tarkka ase.
|
items.weapon.melee.warhammer.stats_desc=Tämä on melko tarkka ase.
|
||||||
items.weapon.melee.warhammer.desc=Few creatures can withstand the crushing blow of this towering mass of lead and steel, but it takes great strength to use effectively.
|
items.weapon.melee.warhammer.desc=Harva olento voi kestää murskaavan iskun tästä valtavasta massiivisesta lyijy- ja teräsaseesta, mutta sen tehokas käyttö vaatii valtavaa vahvuutta.
|
||||||
|
|
||||||
items.weapon.melee.whip.name=whip
|
items.weapon.melee.whip.name=ruoska
|
||||||
items.weapon.melee.whip.stats_desc=This weapon has tremendous reach.
|
items.weapon.melee.whip.stats_desc=Tällä aseella on uskomaton kantama.
|
||||||
items.weapon.melee.whip.desc=While the barbed length of rope at the end of this weapon deals poor damage, its reach cannot be matched.
|
items.weapon.melee.whip.desc=Vaikkakin tämän aseen pässä oleva narukieppi tekee heikkoa vahinkoa, mikään lähiase ei voita sitä kantamassa.
|
||||||
|
|
||||||
items.weapon.melee.wornshortsword.name=worn shortsword
|
items.weapon.melee.wornshortsword.name=kulunut lyhyt miekka
|
||||||
items.weapon.melee.wornshortsword.desc=A quite short sword, worn down through heavy use. It is both weaker and a bit lighter than a shortsword in better condition.
|
items.weapon.melee.wornshortsword.desc=Melko lyhyt, käytössä suuresti kulunut miekka. Se on hieman heikompi ja kevyempi kuin hyväkuntoinen lyhyt miekka.
|
||||||
|
|
||||||
|
|
||||||
###missile weapons
|
###missile weapons
|
||||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=Jokaisen näiden nuolten kärki on suu
|
||||||
items.weapon.missiles.javelin.name=heittokeihäs
|
items.weapon.missiles.javelin.name=heittokeihäs
|
||||||
items.weapon.missiles.javelin.desc=Tämä metallinen varsi on painotettu lentämään kärki edellä kohteeseensa.
|
items.weapon.missiles.javelin.desc=Tämä metallinen varsi on painotettu lentämään kärki edellä kohteeseensa.
|
||||||
|
|
||||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.weapon.missiles.missileweapon.distance=Tämä ase on suunniteltu käytettäväksi pitkällä matkalla, joten se on huomattavasti epätarkempi lyömäetäisyydeltä käytettynä.
|
items.weapon.missiles.missileweapon.distance=Tämä ase on suunniteltu käytettäväksi pitkällä matkalla, joten se on huomattavasti epätarkempi lyömäetäisyydeltä käytettynä.
|
||||||
|
|
||||||
items.weapon.missiles.shuriken.name=shuriken
|
items.weapon.missiles.shuriken.name=shuriken
|
||||||
|
@ -902,16 +910,16 @@ items.weapon.missiles.tamahawk.name=heittokirves
|
||||||
items.weapon.missiles.tamahawk.desc=Tämä heittokirves ei ole kovinkaan painava, mutta sen tehokas käyttö vaatii silti melkoista voimaa.
|
items.weapon.missiles.tamahawk.desc=Tämä heittokirves ei ole kovinkaan painava, mutta sen tehokas käyttö vaatii silti melkoista voimaa.
|
||||||
|
|
||||||
|
|
||||||
items.weapon.weapon.identify=You are now familiar enough with your weapon to identify it.
|
items.weapon.weapon.identify=Aseesi on sinulle tarpeeksi tuttu pystyäksesi tunnistamaan sen.
|
||||||
items.weapon.weapon.too_heavy=Because of your inadequate strength you will use this weapon with decreased attack speed and accuracy.
|
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||||
items.weapon.weapon.excess_str=Because of your excess strength, you will deal up to _%d bonus damage_ with this weapon.
|
items.weapon.weapon.excess_str=Ylimääräisen vahvuutesi ansiosta teet jopa _%d ylimääräistä vahinkoa_ tälä aseella.
|
||||||
items.weapon.weapon.incompatible=Erilaisten taikojen välinen vuorovaikutus on pyyhkinyt tämän aseen lumouksen pois\!
|
items.weapon.weapon.incompatible=Erilaisten taikojen välinen vuorovaikutus on pyyhkinyt tämän aseen lumouksen pois\!
|
||||||
items.weapon.weapon.cursed_worn=Koska tämä ase on kirottu, olet kykenemätön irrottamaan otettasi siitä.
|
items.weapon.weapon.cursed_worn=Koska tämä ase on kirottu, olet kykenemätön irrottamaan otettasi siitä.
|
||||||
items.weapon.weapon.cursed=Voit tuntea vihamielisen magian vaanivan tässä aseessa.
|
items.weapon.weapon.cursed=Voit tuntea vihamielisen magian vaanivan tässä aseessa.
|
||||||
items.weapon.weapon.lighter=It was balanced to be _lighter._
|
items.weapon.weapon.lighter=Se on painotettu _kevyemmäksi._
|
||||||
items.weapon.weapon.heavier=It was balanced to be _heavier._
|
items.weapon.weapon.heavier=Se on painotettu _painavammaksi._
|
||||||
items.weapon.weapon.enchanted=It has a _%s._
|
items.weapon.weapon.enchanted=Siinä on _%s._
|
||||||
items.weapon.weapon$enchantment.enchant=enchantment
|
items.weapon.weapon$enchantment.enchant=lumous
|
||||||
|
|
||||||
|
|
||||||
###misc items
|
###misc items
|
||||||
|
@ -967,7 +975,7 @@ items.equipableitem.unequip_cursed=Et voi ottaa pois kirottua esinettä\!
|
||||||
items.equipableitem.ac_equip=KÄYTÄ
|
items.equipableitem.ac_equip=KÄYTÄ
|
||||||
items.equipableitem.ac_unequip=POISTA KÄYTÖSTÄ
|
items.equipableitem.ac_unequip=POISTA KÄYTÖSTÄ
|
||||||
|
|
||||||
items.gold.name=kulta
|
items.gold.name=kultaa
|
||||||
items.gold.desc=Kasa kultakolikoita. Kerää kolikoita kuluttaaksesi ne myöhemmin kaupassa.
|
items.gold.desc=Kasa kultakolikoita. Kerää kolikoita kuluttaaksesi ne myöhemmin kaupassa.
|
||||||
|
|
||||||
items.heap.chest=Arkku
|
items.heap.chest=Arkku
|
||||||
|
@ -997,7 +1005,7 @@ items.item.prompt=Valitse ruutu, mihin haluat heittää
|
||||||
items.item.ac_drop=PUDOTA
|
items.item.ac_drop=PUDOTA
|
||||||
items.item.ac_throw=HEITÄ
|
items.item.ac_throw=HEITÄ
|
||||||
items.item.rankings_desc=Kuolinsyy\: %s
|
items.item.rankings_desc=Kuolinsyy\: %s
|
||||||
items.item.curse=curse
|
items.item.curse=kirous
|
||||||
|
|
||||||
items.kindofmisc.unequip_title=Poista yksi esine käytöstä
|
items.kindofmisc.unequip_title=Poista yksi esine käytöstä
|
||||||
items.kindofmisc.unequip_message=Voit pitää vain kahta sekalaista esinettä samaan aikaan.
|
items.kindofmisc.unequip_message=Voit pitää vain kahta sekalaista esinettä samaan aikaan.
|
||||||
|
@ -1012,7 +1020,7 @@ items.stylus.name=mystinen kirjoituspuikko
|
||||||
items.stylus.ac_inscribe=MERKITSE
|
items.stylus.ac_inscribe=MERKITSE
|
||||||
items.stylus.prompt=Valitse panssari merkittäväksi
|
items.stylus.prompt=Valitse panssari merkittäväksi
|
||||||
items.stylus.identify=Panssari täytyy tunnistaa ensin.
|
items.stylus.identify=Panssari täytyy tunnistaa ensin.
|
||||||
items.stylus.cursed=The stylus's magic will not work on cursed armor.
|
items.stylus.cursed=Kirjoituspuikon magia ei toimi kirottuun panssariin käytettäessä.
|
||||||
items.stylus.inscribed=Merkitsit panssarisi kirjoituspuikolla
|
items.stylus.inscribed=Merkitsit panssarisi kirjoituspuikolla
|
||||||
items.stylus.desc=Tämä mystinen kirjoituspuikko on tehty jostain tummasta, erittäin kovasta kivestä. Sitä käyttämällä voit merkitä maagisen glyyfin panssariisi, mutta et voi valita minkä voiman annat sille, kirjoituspuikko päättää sen itse.
|
items.stylus.desc=Tämä mystinen kirjoituspuikko on tehty jostain tummasta, erittäin kovasta kivestä. Sitä käyttämällä voit merkitä maagisen glyyfin panssariisi, mutta et voi valita minkä voiman annat sille, kirjoituspuikko päättää sen itse.
|
||||||
|
|
||||||
|
|
|
@ -62,7 +62,7 @@ items.armor.glyphs.viscosity$defereddamage.name=Dégâts différés
|
||||||
items.armor.glyphs.viscosity$defereddamage.ondeath=Le dommage différé vous a tué.....
|
items.armor.glyphs.viscosity$defereddamage.ondeath=Le dommage différé vous a tué.....
|
||||||
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Tué par un dommage différé
|
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Tué par un dommage différé
|
||||||
items.armor.glyphs.viscosity$defereddamage.desc=Le glyphe de votre armure a encaissé des dommages pour vous, mais il semble vous le faire payer petit à petit.\n\nLes dommages vous sont infligés sur la durée plutôt qu'instantanément.\n\nDommages différés restants\: %d.
|
items.armor.glyphs.viscosity$defereddamage.desc=Le glyphe de votre armure a encaissé des dommages pour vous, mais il semble vous le faire payer petit à petit.\n\nLes dommages vous sont infligés sur la durée plutôt qu'instantanément.\n\nDommages différés restants\: %d.
|
||||||
items.armor.glyphs.viscosity.desc=Ce glyphe est capable de stocker les dégâts que reçoit celui qui le porte, elle les inflige lentement plutôt qu'en une seule fois.
|
items.armor.glyphs.viscosity.desc=Ce glyphe est capable de stocker les dégâts que reçoit celui qui le porte, il les inflige lentement plutôt qu'en une seule fois.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -72,11 +72,11 @@ items.armor.armor.detach_seal=Vous détachez le sceau de votre armure.
|
||||||
items.armor.armor.equip_cursed=L'armure se contracte douloureusement autour de vous.
|
items.armor.armor.equip_cursed=L'armure se contracte douloureusement autour de vous.
|
||||||
items.armor.armor.identify=Vous vous êtes suffisament familiarisé avec votre armure pour l'identifier.
|
items.armor.armor.identify=Vous vous êtes suffisament familiarisé avec votre armure pour l'identifier.
|
||||||
items.armor.armor.incompatible=L'interaction entre différent types de magie a effacé le glyphe de cette armure \!
|
items.armor.armor.incompatible=L'interaction entre différent types de magie a effacé le glyphe de cette armure \!
|
||||||
items.armor.armor.curr_absorb=Cette armure absorbe jusqu'à _%d dégâts_ et nécessite une force de _%d pour être correctement utilisée.
|
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.avg_absorb=Cette armure absorbe typiquement jusqu'à _%d dégâts_ et nécessite une force de %d_ pour être correctement utilisée.
|
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.too_heavy=A cause de votre force inadaptée, porter cette armure diminuera votre capacité à vous déplacer et esquiver.
|
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||||
items.armor.armor.probably_too_heavy=Cette armure est probablement trop lourde pour vous.
|
items.armor.armor.probably_too_heavy=Cette armure est probablement trop lourde pour vous.
|
||||||
items.armor.armor.excess_str=Grâce à votre excès de force vous êtes _plus évasif_ quand vous portez cette armure.
|
items.armor.armor.excess_str=Grâce à votre excès de force vous _esquivez mieux_ quand vous portez cette armure.
|
||||||
items.armor.armor.inscribed=Un _%s_ y est gravé.
|
items.armor.armor.inscribed=Un _%s_ y est gravé.
|
||||||
items.armor.armor.cursed_worn=Vous ne parvenez pas à retirer cette armure car elle est maudite.
|
items.armor.armor.cursed_worn=Vous ne parvenez pas à retirer cette armure car elle est maudite.
|
||||||
items.armor.armor.cursed=Vous pouvez ressentir une magie malveillante émaner de cette armure.
|
items.armor.armor.cursed=Vous pouvez ressentir une magie malveillante émaner de cette armure.
|
||||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Vous êtes très nerveux, com
|
||||||
|
|
||||||
items.artifacts.timekeepershourglass.name=sablier de gardien du temps
|
items.artifacts.timekeepershourglass.name=sablier de gardien du temps
|
||||||
items.artifacts.timekeepershourglass.ac_activate=ACTIVER
|
items.artifacts.timekeepershourglass.ac_activate=ACTIVER
|
||||||
items.artifacts.timekeepershourglass.in_use=Votre sablier est déjà en train d'être utilisé.
|
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||||
items.artifacts.timekeepershourglass.no_charge=Votre sablier n'est pas suffisamment rechargé pour être utilisé maintenant.
|
items.artifacts.timekeepershourglass.no_charge=Votre sablier n'est pas suffisamment rechargé pour être utilisé maintenant.
|
||||||
items.artifacts.timekeepershourglass.cursed=Vous ne pouvez utiliser un sablier maudit.
|
items.artifacts.timekeepershourglass.cursed=Vous ne pouvez utiliser un sablier maudit.
|
||||||
items.artifacts.timekeepershourglass.onstasis=Le monde autour de vous semble changer en un instant.
|
items.artifacts.timekeepershourglass.onstasis=Le monde autour de vous semble changer en un instant.
|
||||||
items.artifacts.timekeepershourglass.onfreeze=Tout se fige subitement autour de vous.
|
items.artifacts.timekeepershourglass.onfreeze=Tout se fige subitement autour de vous.
|
||||||
items.artifacts.timekeepershourglass.stasis=Me mettre en stase
|
items.artifacts.timekeepershourglass.stasis=Me mettre en stase
|
||||||
items.artifacts.timekeepershourglass.freeze=Geler le temps autour de moi
|
items.artifacts.timekeepershourglass.freeze=Geler le temps autour de moi
|
||||||
items.artifacts.timekeepershourglass.prompt=Comment aimeriez-vous utiliser la magie du sablier ?\n\nQuand vous êtes en stase, le temps se déroule normalement mais vous êtes gelé et totalement invulnérable.\n\nQuand le temps est figé, vous pouvez bouger comme si vos actions ne prenaient pas de temps. Attaquer vous sort de cet état.
|
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||||
items.artifacts.timekeepershourglass.desc=Ce grand sablier orné a l'air modeste, cependant vous sentez un grand pouvoir dans sa structure finement ciselée. Alors que vous observez le sable s'écouler vous sentez sa magie vous titiller, l'utilisation de cette magie va certainement vous donner un contrôle sur le temps.
|
items.artifacts.timekeepershourglass.desc=Ce grand sablier orné a l'air modeste, cependant vous sentez un grand pouvoir dans sa structure finement ciselée. Alors que vous observez le sable s'écouler vous sentez sa magie vous titiller, l'utilisation de cette magie va certainement vous donner un contrôle sur le temps.
|
||||||
items.artifacts.timekeepershourglass.desc_hint=Le sablier semble avoir perdu du sable, si seulement vous pouviez en trouver...
|
items.artifacts.timekeepershourglass.desc_hint=Le sablier semble avoir perdu du sable, si seulement vous pouviez en trouver...
|
||||||
items.artifacts.timekeepershourglass.desc_cursed=Le sablier maudit est fixé à vos côtés, vous pouvez sentir qu'il tente de manipuler le temps qui passe.
|
items.artifacts.timekeepershourglass.desc_cursed=Le sablier maudit est fixé à vos côtés, vous pouvez sentir qu'il tente de manipuler le temps qui passe.
|
||||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=bourse à graines
|
||||||
items.bags.seedpouch.desc=Cette petite bourse en velours vous permet d'y ranger autant de graines que voulu. Très pratique.
|
items.bags.seedpouch.desc=Cette petite bourse en velours vous permet d'y ranger autant de graines que voulu. Très pratique.
|
||||||
|
|
||||||
items.bags.wandholster.name=carquois pour baguettes
|
items.bags.wandholster.name=carquois pour baguettes
|
||||||
items.bags.wandholster.desc=Ce fin carquois est fabriqué à partir d'un animal exotique, il est conçu pour contenir de façon compacte un grand nombre de baguettes.
|
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Cette clef semble être importante \: sa tête est s
|
||||||
|
|
||||||
###potions
|
###potions
|
||||||
items.potions.potion.ac_drink=BOIRE
|
items.potions.potion.ac_drink=BOIRE
|
||||||
items.potions.potion.turquoise=turquoise
|
items.potions.potion.turquoise=turquoise potion
|
||||||
items.potions.potion.crimson=carmin
|
items.potions.potion.crimson=crimson potion
|
||||||
items.potions.potion.azure=azur
|
items.potions.potion.azure=azure potion
|
||||||
items.potions.potion.jade=de jade
|
items.potions.potion.jade=jade potion
|
||||||
items.potions.potion.golden=or
|
items.potions.potion.golden=golden potion
|
||||||
items.potions.potion.magenta=magenta
|
items.potions.potion.magenta=magenta potion
|
||||||
items.potions.potion.charcoal=charbon
|
items.potions.potion.charcoal=charcoal potion
|
||||||
items.potions.potion.ivory=ivoire
|
items.potions.potion.ivory=ivory potion
|
||||||
items.potions.potion.amber=ambre
|
items.potions.potion.amber=amber potion
|
||||||
items.potions.potion.bistre=claire
|
items.potions.potion.bistre=bistre potion
|
||||||
items.potions.potion.indigo=indigo
|
items.potions.potion.indigo=indigo potion
|
||||||
items.potions.potion.silver=argent
|
items.potions.potion.silver=silver potion
|
||||||
items.potions.potion.unknown_name=potion %s
|
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||||
items.potions.potion.unknown_desc=Cette potion contient un liquide %s. Qui sait quels sont seront ses effets une fois bue ou lancée ?
|
|
||||||
items.potions.potion.harmful=Potion nocive \!
|
items.potions.potion.harmful=Potion nocive \!
|
||||||
items.potions.potion.beneficial=Potion bénéfique
|
items.potions.potion.beneficial=Potion bénéfique
|
||||||
items.potions.potion.yes=Oui, je sais ce que je fais
|
items.potions.potion.yes=Oui, je sais ce que je fais
|
||||||
items.potions.potion.no=Non, j'ai changé d'avis
|
items.potions.potion.no=Non, j'ai changé d'avis
|
||||||
items.potions.potion.sure_drink=Etes-vous sûr de vouloir la boire? Vous devriez généralement lancer ce genre de potion sur vos ennemis.
|
items.potions.potion.sure_drink=Etes-vous sûr de vouloir la boire? Vous devriez généralement lancer ce genre de potion sur vos ennemis.
|
||||||
items.potions.potion.sure_throw=Etes-vous sûr de vouloir la lancer ? Il est généralement plus intéressant de la boire.
|
items.potions.potion.sure_throw=Etes-vous sûr de vouloir la lancer ? Il est généralement plus intéressant de la boire.
|
||||||
items.potions.potion.shatter=La flasque se brise et un liquide %s se répand sans conséquences
|
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||||
|
|
||||||
items.potions.potionofexperience.name=potion d'expérience
|
items.potions.potionofexperience.name=potion d'expérience
|
||||||
items.potions.potionofexperience.desc=Concentré d'expériences de nombreuses batailles sous une forme liquide, ce breuvage augmentera instantanément votre niveau d'expérience.
|
items.potions.potionofexperience.desc=Concentré d'expériences de nombreuses batailles sous une forme liquide, ce breuvage augmentera instantanément votre niveau d'expérience.
|
||||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Un crâne de rat incroyablement grand. Cela ferait un
|
||||||
|
|
||||||
|
|
||||||
###rings
|
###rings
|
||||||
items.rings.ring.diamond=diamant
|
items.rings.ring.diamond=diamond ring
|
||||||
items.rings.ring.opal=opale
|
items.rings.ring.opal=opal ring
|
||||||
items.rings.ring.garnet=grenat
|
items.rings.ring.garnet=garnet ring
|
||||||
items.rings.ring.ruby=rubis
|
items.rings.ring.ruby=ruby ring
|
||||||
items.rings.ring.amethyst=améthiste
|
items.rings.ring.amethyst=amethyst ring
|
||||||
items.rings.ring.topaz=topaze
|
items.rings.ring.topaz=topaz ring
|
||||||
items.rings.ring.onyx=onyx
|
items.rings.ring.onyx=onyx ring
|
||||||
items.rings.ring.tourmaline=tourmaline
|
items.rings.ring.tourmaline=tourmaline ring
|
||||||
items.rings.ring.emerald=émeraude
|
items.rings.ring.emerald=emerald ring
|
||||||
items.rings.ring.sapphire=saphir
|
items.rings.ring.sapphire=sapphire ring
|
||||||
items.rings.ring.quartz=quartz
|
items.rings.ring.quartz=quartz ring
|
||||||
items.rings.ring.agate=agate
|
items.rings.ring.agate=agate ring
|
||||||
items.rings.ring.cursed=La bague se resserre violemment autour de votre doigt \!
|
items.rings.ring.cursed=La bague se resserre violemment autour de votre doigt \!
|
||||||
items.rings.ring.unknown_name=bague avec %s
|
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||||
items.rings.ring.unknown_desc=Cet anneau de métal est monté d'un(e) %s qui brille dans le noir. Qui sait quel est son effet quand on le porte.
|
|
||||||
items.rings.ring.known=C'est un(e) %s
|
items.rings.ring.known=C'est un(e) %s
|
||||||
items.rings.ring.identify=Vous êtes maintenant assez familiarisé avec votre bague pour l'identifier. C'est une %s.
|
items.rings.ring.identify=Vous êtes maintenant assez familiarisé avec votre bague pour l'identifier. C'est une %s.
|
||||||
items.rings.ring.on_finger=La %s est sur votre doigt.
|
|
||||||
items.rings.ring.cursed_worn=Puisque cette bague est maudite, vous êtes dans l'impossibilité de vous en débarrasser.
|
items.rings.ring.cursed_worn=Puisque cette bague est maudite, vous êtes dans l'impossibilité de vous en débarrasser.
|
||||||
items.rings.ring.curse_known=Vous pouvez sentir une aura malveillante provenant de la %s.
|
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||||
|
|
||||||
items.rings.ringofaccuracy.name=bague de précision
|
items.rings.ringofaccuracy.name=bague de précision
|
||||||
items.rings.ringofaccuracy.desc=L'anneau augmente votre concentration, réduisant la capacité de vos ennemis à esquiver vos attaques. Si elle est dégradée cette bague vous rendra au contraire facile à esquiver.
|
items.rings.ringofaccuracy.desc=L'anneau augmente votre concentration, réduisant la capacité de vos ennemis à esquiver vos attaques. Si elle est dégradée cette bague vous rendra au contraire facile à esquiver.
|
||||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=bague des éléments
|
||||||
items.rings.ringofelements.desc=Cette bague fournit une résistance à plusieurs éléments, comme le feu, l'électricité, les gaz etc... En outre elle diminue la durée des effets négatifs.
|
items.rings.ringofelements.desc=Cette bague fournit une résistance à plusieurs éléments, comme le feu, l'électricité, les gaz etc... En outre elle diminue la durée des effets négatifs.
|
||||||
|
|
||||||
items.rings.ringofevasion.name=bague d'évasion
|
items.rings.ringofevasion.name=bague d'évasion
|
||||||
items.rings.ringofevasion.desc=Cette bague occulte la position réelle de son porteur, le rendant difficile a être détecté et attaqué. Cette bague est bien plus efficace quand son utilisateur n'est pas encore détecté. Dès que son utilisateur est ciblé le pouvoir de la bague diminue peu à peu, son efficacité est restauré s'il reste indétectable. Si elle est dégradée cette bague vous rendra au contraire facile a être détecté et attaqué.
|
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||||
|
|
||||||
items.rings.ringofforce.name=bague de force
|
items.rings.ringofforce.name=bague de force
|
||||||
items.rings.ringofforce.avg_dmg=Si vous êtes à mains nues avec votre force actuelle, cette bague infligera _%d à %d dégâts._
|
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.typical_avg_dmg=Si vous êtes à mains nues avec votre force actuelle, cette bague infligera typiquement _%d à %d dégâts._
|
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.desc=Cette bague augmente la force des coups de son porteur. Cette puissance supplémentaire est faible avec une arme, par contre les attaques à mains nues deviennent bien plus puissantes. Si elle est dégradée cette bague va au contraire affaiblir les attaques du porteur.
|
items.rings.ringofforce.desc=Cette bague augmente la force des coups de son porteur. Cette puissance supplémentaire est faible avec une arme, par contre les attaques à mains nues deviennent bien plus puissantes. Si elle est dégradée cette bague va au contraire affaiblir les attaques du porteur.
|
||||||
|
|
||||||
items.rings.ringoffuror.name=bague de furie
|
items.rings.ringoffuror.name=bague de furie
|
||||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=On ne sait pas vraiment quel effet cette bague a,
|
||||||
|
|
||||||
###scrolls
|
###scrolls
|
||||||
items.scrolls.scroll.ac_read=LIRE
|
items.scrolls.scroll.ac_read=LIRE
|
||||||
items.scrolls.scroll.kaunan=KAUNAN
|
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||||
items.scrolls.scroll.sowilo=SOWILO
|
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||||
items.scrolls.scroll.laguz=LAGUZ
|
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||||
items.scrolls.scroll.yngvi=YNGVI
|
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||||
items.scrolls.scroll.gyfu=GYFU
|
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||||
items.scrolls.scroll.raido=RAIDO
|
items.scrolls.scroll.raido=scroll of RAIDO
|
||||||
items.scrolls.scroll.isaz=ISAZ
|
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||||
items.scrolls.scroll.mannaz=MANNAZ
|
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||||
items.scrolls.scroll.naudiz=NAUDIZ
|
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||||
items.scrolls.scroll.berkanan=BERKANAN
|
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||||
items.scrolls.scroll.odal=ODAL
|
items.scrolls.scroll.odal=scroll of ODAL
|
||||||
items.scrolls.scroll.tiwaz=TIWAZ
|
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||||
items.scrolls.scroll.unknown_name=parchemin "%s"
|
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||||
items.scrolls.scroll.unknown_desc=Ce parchemin est couvert de runes indéchiffrables, et est intitulé %s. Qui sait ce qui arrivera lors de la lecture à voix haute ?
|
|
||||||
items.scrolls.scroll.blinded=Vous ne pouvez pas lire de parchemin quand vous êtes aveugle.
|
items.scrolls.scroll.blinded=Vous ne pouvez pas lire de parchemin quand vous êtes aveugle.
|
||||||
items.scrolls.scroll.cursed=Votre livre de sort maudit vous empêche d'utiliser la magie de ce parchemin \! Un parchemin de purification devrait être assez puissant pour lever la malédiction.
|
items.scrolls.scroll.cursed=Votre livre de sort maudit vous empêche d'utiliser la magie de ce parchemin \! Un parchemin de purification devrait être assez puissant pour lever la malédiction.
|
||||||
|
|
||||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Choisissez un endroit pour tirer
|
||||||
items.wands.wandofblastwave.name=baguette de vague de choc
|
items.wands.wandofblastwave.name=baguette de vague de choc
|
||||||
items.wands.wandofblastwave.staff_name=baguette de vague de choc
|
items.wands.wandofblastwave.staff_name=baguette de vague de choc
|
||||||
items.wands.wandofblastwave.ondeath=Vous vous êtes suicidé avec votre propre baguette de Vague de choc...
|
items.wands.wandofblastwave.ondeath=Vous vous êtes suicidé avec votre propre baguette de Vague de choc...
|
||||||
items.wands.wandofblastwave.desc=Cette baguette magique est fait d'une sorte de pierre de marbre, avec des bordures dorées et une gemme noire et ronde au bout. Elle semble très lourde dans votre main.\n\nCette baguette magique envoie un projectile qui explose violemment à l'endroit ciblé. La force de ce choc est assez forte pour envoyer bouler la plupart des ennemis.
|
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||||
|
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||||
|
|
||||||
items.wands.wandofcorruption.name=baguette de corruption
|
items.wands.wandofcorruption.name=baguette de corruption
|
||||||
items.wands.wandofcorruption.staff_name=baguette de corruption
|
items.wands.wandofcorruption.staff_name=baguette de corruption
|
||||||
items.wands.wandofcorruption.already_corrupted=Ce personnage est déjà corrompu.
|
items.wands.wandofcorruption.already_corrupted=Ce personnage est déjà corrompu.
|
||||||
items.wands.wandofcorruption.boss=Les boss sont immunisés à la corruption.
|
items.wands.wandofcorruption.boss=Les boss sont immunisés à la corruption.
|
||||||
items.wands.wandofcorruption.fail=Le pouvoir de la corruption n'était pas assez fort, rien ne s'est passé.
|
items.wands.wandofcorruption.fail=Le pouvoir de la corruption n'était pas assez fort, rien ne s'est passé.
|
||||||
items.wands.wandofcorruption.desc=Cette baguette magique rayonne d'énergie sombre, si ce n'était pas assez évident, regardez le petit crâne décoratif sculpté au bout.\n\nCette baguette magique émettra un souffle d'énergie corruptrice, tentant de de faire plier vos ennemis à votre volonté. Les ennemis indemnes sont beaucoup plus difficiles à corrompre que ceux qui sont déjà affaiblis.\n\nCette baguette magique consomme au moins une charge par utilisation, mais en utilisera souvent plus pour tenter de surpasser les ennemis indemnes.
|
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||||
|
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||||
|
|
||||||
items.wands.wandofdisintegration.name=baguette de désintégration
|
items.wands.wandofdisintegration.name=baguette de désintégration
|
||||||
items.wands.wandofdisintegration.staff_name=baguette de désintégration
|
items.wands.wandofdisintegration.staff_name=baguette de désintégration
|
||||||
items.wands.wandofdisintegration.desc=Cette baguette magique est faite d'un morceau lisse d'obsidienne, une lumière d'un pourpre profond court sur ses flancs et se concentre à son bout . Elle brille d'une énergie destructive, prête à jaillir.\n\nCette baguette magique envoie un rayon qui perce tous les obstacles et qui ira de plus en plus loin avec ses améliorations.\n\nPlus cette baguette transperce d'ennemis et de terrains, plus elle cause des dégâts additionnels.
|
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||||
|
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||||
|
|
||||||
items.wands.wandoffireblast.name=baguette de souffle de feu
|
items.wands.wandoffireblast.name=baguette de souffle de feu
|
||||||
items.wands.wandoffireblast.staff_name=baguette de souffle de feu
|
items.wands.wandoffireblast.staff_name=baguette de souffle de feu
|
||||||
items.wands.wandoffireblast.desc=Cette baguette magique est faite de bois rouge laqué et d'une feuille dorée utilisée généreusement pour la rendre tout à fait royale. Son bout craque et siffle au bout, impatient d'utiliser son pouvoir magique.\n\nQuand elle est utilisée, cette baguette magique produit un souffle de feu sous la forme d'un cône. Lorsque cette baguette magique est augmentée elle utilisera plus de charges, l'effet devient beaucoup plus puissant avec l'augmentation de la consommation de charges.
|
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||||
|
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||||
|
|
||||||
items.wands.wandoffrost.name=baguette de gel
|
items.wands.wandoffrost.name=baguette de gel
|
||||||
items.wands.wandoffrost.staff_name=baguette de gel
|
items.wands.wandoffrost.staff_name=baguette de gel
|
||||||
items.wands.wandoffrost.desc=Cette baguette magique semble être faite d'une sorte de glace magique. Celle-ci devient plus brillante vers son bout arrondi. Elle semble très froide lorsqu'elle est tenue, mais d'une manière ou d'une autre votre main reste chaude.\n\nCette baguette magique envoie des souffles d'énergie glacée vers vos ennemis, infligeant des dégâts importants en les refroidissant, ce qui réduira leur vitesse. L'effet semble plus fort dans l'eau. Les ennemis refroidis et gelés prennent moins de dommage de cette baguette magique, puisqu'ils sont déjà froids.
|
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||||
|
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||||
|
|
||||||
items.wands.wandoflightning.name=baguette de foudre
|
items.wands.wandoflightning.name=baguette de foudre
|
||||||
items.wands.wandoflightning.staff_name=baguette de foudre
|
items.wands.wandoflightning.staff_name=baguette de foudre
|
||||||
items.wands.wandoflightning.ondeath=Vous vous êtes tué vous-même avec votre propre baguette de foudre....
|
items.wands.wandoflightning.ondeath=Vous vous êtes tué vous-même avec votre propre baguette de foudre....
|
||||||
items.wands.wandoflightning.desc=Cette baguette magique est en métal, la rendant étonnement lourde. Deux broches recourbées terminent la baguette et un arc électrique se forme entre elles.\n\nCette baguette magique envoie des arcs d'éclairs électriques en direction de ses cibles. Cette électricité peut rebondir entre des ennemis proches et est plus puissante dans l'eau. Si vous êtes trop proche, vous pourriez être électrocuté aussi.
|
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||||
|
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||||
|
|
||||||
items.wands.wandofmagicmissile.name=baguette de projectile magique
|
items.wands.wandofmagicmissile.name=baguette de projectile magique
|
||||||
items.wands.wandofmagicmissile.staff_name=baguette de projectile magique
|
items.wands.wandofmagicmissile.staff_name=baguette de projectile magique
|
||||||
items.wands.wandofmagicmissile.desc=Cette baguette magique assez simple envoie des projectiles de pure énergie magique, infligeant des dommages modérés à la cible.\n\nBien que pas aussi forte que d'autres baguettes magiques, elle compense en utilisant moins de charges.
|
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||||
|
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||||
|
|
||||||
items.wands.wandofprismaticlight.name=baguette de lumière prismatique
|
items.wands.wandofprismaticlight.name=baguette de lumière prismatique
|
||||||
items.wands.wandofprismaticlight.staff_name=baguette de lumière prismatique
|
items.wands.wandofprismaticlight.staff_name=baguette de lumière prismatique
|
||||||
items.wands.wandofprismaticlight.desc=Cette baguette magique est faite d'un cristal transparent, comme un long morceau de verre lisse.\n\nElle peut envoyer des rayons de lumière qui blessent et rendent aveugles les ennemis. Ces rayons pénètrent l'obscurité du donjon, révélant les lieux cachés et les pièges. Les ennemis démoniaques et les morts vivants brûleront dans cette lumière vive, subissant des dégâts supplémentaires importants.
|
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||||
|
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||||
|
|
||||||
items.wands.wandofregrowth.name=baguette de repousse
|
items.wands.wandofregrowth.name=baguette de repousse
|
||||||
items.wands.wandofregrowth.staff_name=baguette de repousse
|
items.wands.wandofregrowth.staff_name=baguette de repousse
|
||||||
items.wands.wandofregrowth.desc=Cette baguette est faite d'un fin bâton en bois gravé par un expert. Étrangement, le bois est encore vivant et vibrant, vert clair comme le tronc d'un jeune arbrisseau.\n\nQuand elle est utilisée, cette baguette magique consommera toutes ses charges pour envoyer un cône d'énergie magique de repousse. Cette magie fera renaître à la vie les herbes, racines et plantes rares.\n\n"Lorsque la vie cesse, une nouvelle vie recommence toujours à croître... Le cercle éternel se perpétue toujours \!"
|
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||||
|
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||||
items.wands.wandofregrowth$dewcatcher.name=Piégeuse de rosée
|
items.wands.wandofregrowth$dewcatcher.name=Piégeuse de rosée
|
||||||
items.wands.wandofregrowth$dewcatcher.desc=Les piégeuses de rosée se camouflent en herbe pour éviter l'attention, mais leurs poches de rosée les trahissent.
|
items.wands.wandofregrowth$dewcatcher.desc=Les piégeuses de rosée se camouflent en herbe pour éviter l'attention, mais leurs poches de rosée les trahissent.
|
||||||
items.wands.wandofregrowth$seedpod.name=Cosse de graines
|
items.wands.wandofregrowth$seedpod.name=Cosse de graines
|
||||||
|
@ -690,60 +695,62 @@ items.wands.wandoftransfusion.name=baguette de transfusion
|
||||||
items.wands.wandoftransfusion.staff_name=baguette de transfusion
|
items.wands.wandoftransfusion.staff_name=baguette de transfusion
|
||||||
items.wands.wandoftransfusion.ondeath=Vous vous êtes suicidé avec votre Baguette de Transfusion...
|
items.wands.wandoftransfusion.ondeath=Vous vous êtes suicidé avec votre Baguette de Transfusion...
|
||||||
items.wands.wandoftransfusion.charged=Votre bâton s'est chargé d'énergie vitale de l'ennemi \!
|
items.wands.wandoftransfusion.charged=Votre bâton s'est chargé d'énergie vitale de l'ennemi \!
|
||||||
items.wands.wandoftransfusion.desc=Une baguette de belle forme, elle se remarque par sa teinte magenta et la gemme d'un noir profond à son bout.\n\nCette baguette prend de votre vie et l'envoie vers sa cible. Ses effets son variés \: elle soigne les alliés, charme temporairement les ennemis et inflige des dégâts considérables aux morts vivants hostiles.\n\nCependant, la perte de vie est significative, l'utilisation de cette baguette, en plus de consommer une charge, vous cause des dégâts.
|
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||||
|
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||||
|
|
||||||
items.wands.wandofvenom.name=baguette de venin
|
items.wands.wandofvenom.name=baguette de venin
|
||||||
items.wands.wandofvenom.staff_name=baguette de venin
|
items.wands.wandofvenom.staff_name=baguette de venin
|
||||||
items.wands.wandofvenom.desc=Cette baguette possède un corps violet prolongé par une gemme d'un vert brillant.\n\nElle peut tirer des éclairs qui explosent en un gaz très toxique à l'emplacement choisi. Tout ce qui se retrouve dans ce nuage venimeux prendra des dégâts continus, croissants avec le temps.
|
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||||
|
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
###weapon curses
|
###weapon curses
|
||||||
items.weapon.curses.annoying.name=%s pénible
|
items.weapon.curses.annoying.name=%s pénible
|
||||||
items.weapon.curses.annoying.msg_1=HOOO, NOUS BATTONS NOUS CONTRE QUELQUE CHOSE ?
|
items.weapon.curses.annoying.msg_1=HOOO, NOUS BATTONS NOUS CONTRE QUELQUE CHOSE ?
|
||||||
items.weapon.curses.annoying.msg_2=YEAH, VAS - Y \!
|
items.weapon.curses.annoying.msg_2=OUAIS, VAS-Y \!
|
||||||
items.weapon.curses.annoying.msg_3=HEY, ÉCOUTES \!
|
items.weapon.curses.annoying.msg_3=HÉ, ÉCOUTE \!
|
||||||
items.weapon.curses.annoying.msg_4=EST CE QU'ON DÉJA EST AU BOSS ?
|
items.weapon.curses.annoying.msg_4=EST CE QU'ON EST DÉJA EST AU BOSS ?
|
||||||
items.weapon.curses.annoying.msg_5=AIE, ME SECOUE PAS COMME ÇA \!
|
items.weapon.curses.annoying.msg_5=AIE, NE ME SECOUE PAS COMME ÇA \!
|
||||||
items.weapon.curses.annoying.desc=Les armes pénibles sont douées de parole, cependant ce sont des vraies bavardes. Elles attirerons souvent l'attention sur vous sans faire penser à mal.
|
items.weapon.curses.annoying.desc=Les armes pénibles sont douées de parole, cependant ce sont des vraies bavardes. Elles attireront souvent l'attention sur vous sans le vouloir.
|
||||||
|
|
||||||
items.weapon.curses.displacing.name=%s de déplacement
|
items.weapon.curses.displacing.name=%s de déplacement
|
||||||
items.weapon.curses.displacing.desc=Les armes de déplacements sont empruntes d'une magie chaotique de téléportation. Elles ont la capacité de déplacer au hasard les ennemis dans le niveau.
|
items.weapon.curses.displacing.desc=Les armes de déplacement sont empruntes d'une magie chaotique de téléportation. Elles ont la capacité de déplacer au hasard les ennemis dans le niveau.
|
||||||
|
|
||||||
items.weapon.curses.exhausting.name=%s épuisant
|
items.weapon.curses.exhausting.name=%s épuisant
|
||||||
items.weapon.curses.exhausting.desc=Les armes épuisantes demandent des efforts supplémentaires pour être utilisées, elle affaiblissent régulièrement l'utilisateur.
|
items.weapon.curses.exhausting.desc=Les armes épuisantes demandent des efforts supplémentaires pour être utilisées, elle affaiblissent régulièrement l'utilisateur.
|
||||||
|
|
||||||
items.weapon.curses.fragile.name=%s fragile
|
items.weapon.curses.fragile.name=%s fragile
|
||||||
items.weapon.curses.fragile.desc=Les armes fragiles sont aussi robustes que les armes normales, mais leurs efficacité se dégrade rapidement lorsqu'on les utilises.
|
items.weapon.curses.fragile.desc=Les armes fragiles sont au départ aussi robustes que les armes normales, mais leur efficacité se dégrade rapidement lorsqu'on les utilisées.
|
||||||
|
|
||||||
items.weapon.curses.sacrificial.name=%s sacrificiel
|
items.weapon.curses.sacrificial.name=%s sacrificiel
|
||||||
items.weapon.curses.sacrificial.desc=Les armes sacrificielles attaquent les ennemis mais exigent le sang de leur utilisateur en échange . Plus l'utilisateur est en bonne santé plus grande sera la quantité de sang exigé.
|
items.weapon.curses.sacrificial.desc=Les armes sacrificielles attaquent les ennemis mais exigent le sang de leur utilisateur en échange. Plus l'utilisateur est en bonne santé, plus grande sera la quantité de sang exigée.
|
||||||
|
|
||||||
items.weapon.curses.wayward.name=%s impévisible
|
items.weapon.curses.wayward.name=%s impévisible
|
||||||
items.weapon.curses.wayward.desc=Une arme impévisible peine à trouver sa cible, ce qui la rend très peu précise, à moins que le succès de l'attaque soit garanti.
|
items.weapon.curses.wayward.desc=Une arme impévisible peine à trouver sa cible, ce qui la rend très peu précise, à moins que le succès de l'attaque ne soit garanti.
|
||||||
|
|
||||||
|
|
||||||
###enchantments
|
###enchantments
|
||||||
items.weapon.enchantments.blazing.name=%s ardent(e)
|
items.weapon.enchantments.blazing.name=%s ardent(e)
|
||||||
items.weapon.enchantments.blazing.desc=Cet Enchantement fait jaillir des flammes de l'arme, brulant les ennemis et le terrain.
|
items.weapon.enchantments.blazing.desc=Cet enchantement fait jaillir des flammes de l'arme, brûlant les ennemis et le terrain.
|
||||||
|
|
||||||
items.weapon.enchantments.chilling.name=%s glaçant(e)
|
items.weapon.enchantments.chilling.name=%s glaçant(e)
|
||||||
items.weapon.enchantments.chilling.desc=Les ennemis touchés par cet enchantement sont refroidis, ce qui ralenti leurs mouvement et leurs attaques.
|
items.weapon.enchantments.chilling.desc=Les ennemis touchés par cet enchantement sont refroidis, ce qui ralentit leurs mouvements et leurs attaques.
|
||||||
|
|
||||||
items.weapon.enchantments.dazzling.name=%s éblouissant
|
items.weapon.enchantments.dazzling.name=%s éblouissant
|
||||||
items.weapon.enchantments.dazzling.desc=Cet enchantement ébloui les ennemis quand ils sont touchés, ce qui les aveugles pour un court instant.
|
items.weapon.enchantments.dazzling.desc=Cet enchantement éblouit les ennemis quand ils sont touchés, ce qui les aveugle pour un court instant.
|
||||||
|
|
||||||
items.weapon.enchantments.eldritch.name=%s de terreur
|
items.weapon.enchantments.eldritch.name=%s de terreur
|
||||||
items.weapon.enchantments.eldritch.desc=Les armes de terreur plantent la peur dans le coeur des ennemis, les poussant à fuir l'attaquant.
|
items.weapon.enchantments.eldritch.desc=Les armes de terreur sèment la peur dans le coeur des ennemis, les poussant à fuir l'attaquant.
|
||||||
|
|
||||||
items.weapon.enchantments.grim.name=sinistre %s
|
items.weapon.enchantments.grim.name=sinistre %s
|
||||||
items.weapon.enchantments.grim.desc=Ce puissant enchantement à le pouvoir de tuer instantanement un ennemi. Son effect à plus de chance de se produire si la cible est faible.
|
items.weapon.enchantments.grim.desc=Ce puissant enchantement a le pouvoir de tuer instantanément un ennemi. Son effet à plus de chances de se produire si la cible est faible.
|
||||||
|
|
||||||
items.weapon.enchantments.lucky.name=%s de chance
|
items.weapon.enchantments.lucky.name=%s de chance
|
||||||
items.weapon.enchantments.lucky.desc=Avec cet enchantement, l'arme infligera soit le maximum soit le minimum de dégâts.
|
items.weapon.enchantments.lucky.desc=Avec cet enchantement, l'arme infligera soit le maximum soit le minimum de dégâts.
|
||||||
|
|
||||||
items.weapon.enchantments.projecting.name=%s saillant(e)
|
items.weapon.enchantments.projecting.name=%s saillant(e)
|
||||||
items.weapon.enchantments.projecting.desc=Avec cet enchantement, les armes de contact gagnent en portée. Les armes de jet sont capable de traverser les murs adjacents.
|
items.weapon.enchantments.projecting.desc=Avec cet enchantement, les armes de contact gagnent en portée. Les armes de jet sont capables de traverser les murs adjacents.
|
||||||
|
|
||||||
items.weapon.enchantments.shocking.name=%s foudroyant(e)
|
items.weapon.enchantments.shocking.name=%s foudroyant(e)
|
||||||
items.weapon.enchantments.shocking.desc=Des arcs électriques jaillissent des armes de choc, causant des dégats à toutes les cibles alentour.
|
items.weapon.enchantments.shocking.desc=Des arcs électriques jaillissent des armes de choc, causant des dégats à toutes les cibles alentour.
|
||||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=Cette arme est plus forte quand elle attaque
|
||||||
items.weapon.melee.dirk.desc=Une grande dague offrant plus d'acier à plonger dans les ennemis.
|
items.weapon.melee.dirk.desc=Une grande dague offrant plus d'acier à plonger dans les ennemis.
|
||||||
|
|
||||||
items.weapon.melee.flail.name=fléau
|
items.weapon.melee.flail.name=fléau
|
||||||
items.weapon.melee.flail.stats_desc=C'est une arme plutôt lente\nC'est une arme plutôt imprécise.
|
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||||
items.weapon.melee.flail.desc=Une boule d'acier herrissée de pointes attachée à la poignée par une longueur de chaîne. Très peu maniable, mais dévastatrice si le coup porté touche.
|
items.weapon.melee.flail.desc=Une boule d'acier herrissée de pointes attachée à la poignée par une longueur de chaîne. Très peu maniable, mais dévastatrice si le coup porté touche.
|
||||||
|
|
||||||
items.weapon.melee.glaive.name=glaive
|
items.weapon.melee.glaive.name=glaive
|
||||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Vous imprégnez votre bâton avec la %s.
|
||||||
items.weapon.melee.magesstaff.conflict=Les magies incompatibles ont effacé l'enchantement de votre bâton.
|
items.weapon.melee.magesstaff.conflict=Les magies incompatibles ont effacé l'enchantement de votre bâton.
|
||||||
items.weapon.melee.magesstaff.id_first=Vous devez identifier cette baguette d'abord.
|
items.weapon.melee.magesstaff.id_first=Vous devez identifier cette baguette d'abord.
|
||||||
items.weapon.melee.magesstaff.cursed=Vous ne pouvez pas utiliser une baguette maudite.
|
items.weapon.melee.magesstaff.cursed=Vous ne pouvez pas utiliser une baguette maudite.
|
||||||
items.weapon.melee.magesstaff.warning=Voulez-vous vraiment imprégner votre bâton avec cette baguette magique ?\n\nLe bâton héritera du plus haut niveau entre les deux et toute magie influençant actuellement le bâton sera perdue.
|
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||||
items.weapon.melee.magesstaff.yes=Oui je suis sûr.
|
items.weapon.melee.magesstaff.yes=Oui je suis sûr.
|
||||||
items.weapon.melee.magesstaff.no=Non, j'ai changé d'avis
|
items.weapon.melee.magesstaff.no=Non, j'ai changé d'avis
|
||||||
items.weapon.melee.magesstaff.desc=Créé par le mage lui-même, ce bâton est une arme magique unique. Au lieu de posséder une magie innée, ce bâton se charge de l'énergie magique d'une baguette, ce qui lui confère un nouveau pouvoir.
|
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||||
items.weapon.melee.magesstaff.no_wand=Le bâton n'a pas de magie en lui. Il doit être _infusé par le pouvoir d'une baguette_ avant de pouvoir lancer des sorts.
|
items.weapon.melee.magesstaff.no_wand=Le bâton n'a pas de magie en lui. Il doit être _infusé par le pouvoir d'une baguette_ avant de pouvoir lancer des sorts.
|
||||||
|
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||||
|
|
||||||
items.weapon.melee.meleeweapon.stats_known=Cette arme de mélée de _tier-%d_ inflige _%d-%d dégâts_ et nécessite _%d de force_ pour être correctement utilisée.
|
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.stats_unknown=En moyenne cette arme de mélée de _tier-%d_ inflige _%d-%d dégâts_ et nécessite _%d de force_ pour être correctement utilisée.
|
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.probably_too_heavy=Cette arme est probablement trop lourde pour vous.
|
items.weapon.melee.meleeweapon.probably_too_heavy=Cette arme est probablement trop lourde pour vous.
|
||||||
items.weapon.melee.meleeweapon.stats_desc=
|
items.weapon.melee.meleeweapon.stats_desc=
|
||||||
|
|
||||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=Les pointes de ces dards son conçues
|
||||||
items.weapon.missiles.javelin.name=javelot
|
items.weapon.missiles.javelin.name=javelot
|
||||||
items.weapon.missiles.javelin.desc=Cette longueur de métal est lestée afin de garder la pointe à son extrémité lorsqu'il navigue dans les airs.
|
items.weapon.missiles.javelin.desc=Cette longueur de métal est lestée afin de garder la pointe à son extrémité lorsqu'il navigue dans les airs.
|
||||||
|
|
||||||
items.weapon.missiles.missileweapon.stats=Cette arme à projectile inflige _%d-%d dégâts_ et nécessite une force de _%d pour être correctement utilisée.
|
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.weapon.missiles.missileweapon.distance=Cette arme est conçue pour une utilisation à distance, elle est bien moins précise au corps-à-corps.
|
items.weapon.missiles.missileweapon.distance=Cette arme est conçue pour une utilisation à distance, elle est bien moins précise au corps-à-corps.
|
||||||
|
|
||||||
items.weapon.missiles.shuriken.name=shuriken
|
items.weapon.missiles.shuriken.name=shuriken
|
||||||
|
@ -903,7 +911,7 @@ items.weapon.missiles.tamahawk.desc=Ces haches de jet ne sont pas vraiment lourd
|
||||||
|
|
||||||
|
|
||||||
items.weapon.weapon.identify=Vous vous êtes suffisament familiarisé avec votre arme pour l'identifier.
|
items.weapon.weapon.identify=Vous vous êtes suffisament familiarisé avec votre arme pour l'identifier.
|
||||||
items.weapon.weapon.too_heavy=A cause de votre force inadaptée, la vitesse et la précision de vos attaques avec cette arme sont réduites.
|
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||||
items.weapon.weapon.excess_str=Grâce à votre excès de force, vous infligez jusqu'à _%d de dégâts bonus_ avec cette arme.
|
items.weapon.weapon.excess_str=Grâce à votre excès de force, vous infligez jusqu'à _%d de dégâts bonus_ avec cette arme.
|
||||||
items.weapon.weapon.incompatible=L'interaction entre différent types de magie a effacé l'enchantement de cette arme \!
|
items.weapon.weapon.incompatible=L'interaction entre différent types de magie a effacé l'enchantement de cette arme \!
|
||||||
items.weapon.weapon.cursed_worn=Comme cette arme est maudite, vous n'arrivez pas à la lâcher.
|
items.weapon.weapon.cursed_worn=Comme cette arme est maudite, vous n'arrivez pas à la lâcher.
|
||||||
|
|
|
@ -61,7 +61,7 @@ items.armor.glyphs.viscosity.deferred=%d késleltetve
|
||||||
items.armor.glyphs.viscosity$defereddamage.name=Késleltetett sebzés
|
items.armor.glyphs.viscosity$defereddamage.name=Késleltetett sebzés
|
||||||
items.armor.glyphs.viscosity$defereddamage.ondeath=Megölt a késleltetett sebzés...
|
items.armor.glyphs.viscosity$defereddamage.ondeath=Megölt a késleltetett sebzés...
|
||||||
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Belehalt a késleltetett sebzésbe
|
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Belehalt a késleltetett sebzésbe
|
||||||
items.armor.glyphs.viscosity$defereddamage.desc=While your armor's glyph has protected you from damage, it seems to be slowly paying you back for it.\n\nDamage is being dealt to you over time instead of immediately.\n\nDeferred damage remaining\: %d.
|
items.armor.glyphs.viscosity$defereddamage.desc=Bár a páncélod varázsigéje megvédett a sebződéstől, ezt apránként visszakapod.\n\nA sebzés nem azonnal csapódik beléd, hanem idővel, fokozatosan.\n\n%d késleltetett sebzés maradt hátra.
|
||||||
items.armor.glyphs.viscosity.desc=This glyph is able to store damage dealt to the wearer, dealing it to them slowly rather than all at once.
|
items.armor.glyphs.viscosity.desc=This glyph is able to store damage dealt to the wearer, dealing it to them slowly rather than all at once.
|
||||||
|
|
||||||
|
|
||||||
|
@ -70,11 +70,11 @@ items.armor.glyphs.viscosity.desc=This glyph is able to store damage dealt to th
|
||||||
items.armor.armor.ac_detach=LETŰZÖM
|
items.armor.armor.ac_detach=LETŰZÖM
|
||||||
items.armor.armor.detach_seal=Letűzted a medált a páncélról.
|
items.armor.armor.detach_seal=Letűzted a medált a páncélról.
|
||||||
items.armor.armor.equip_cursed=A páncél fájdalmasan szorul rád.
|
items.armor.armor.equip_cursed=A páncél fájdalmasan szorul rád.
|
||||||
items.armor.armor.identify=You are now familiar enough with your armor to identify it.
|
items.armor.armor.identify=Mostmár elég jól kiismerted a páncélod.
|
||||||
items.armor.armor.incompatible=A különböző varázslatokkal való érintkezés hatására eltűnt a varázsige erről a páncélról\!
|
items.armor.armor.incompatible=A különböző varázslatokkal való érintkezés hatására eltűnt a varázsige erről a páncélról\!
|
||||||
items.armor.armor.curr_absorb=This armor blocks up to _%d damage_ and requires _%d strength_ to use properly.
|
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.avg_absorb=Typically this armor blocks up to _%d damage_ and requires _%d strength_ to use properly.
|
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move and evade.
|
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||||
items.armor.armor.probably_too_heavy=Ez a páncél valószínűleg túl nehéz neked.
|
items.armor.armor.probably_too_heavy=Ez a páncél valószínűleg túl nehéz neked.
|
||||||
items.armor.armor.excess_str=Because of your excess strength, you are _more evasive_ while wearing this armor.
|
items.armor.armor.excess_str=Because of your excess strength, you are _more evasive_ while wearing this armor.
|
||||||
items.armor.armor.inscribed=It is inscribed with a _%s._
|
items.armor.armor.inscribed=It is inscribed with a _%s._
|
||||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Ideges vagy, mintha láthatat
|
||||||
|
|
||||||
items.artifacts.timekeepershourglass.name=időmérő homokórája
|
items.artifacts.timekeepershourglass.name=időmérő homokórája
|
||||||
items.artifacts.timekeepershourglass.ac_activate=ELINDÍTOM
|
items.artifacts.timekeepershourglass.ac_activate=ELINDÍTOM
|
||||||
items.artifacts.timekeepershourglass.in_use=Már elindítottad a homokórát.
|
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||||
items.artifacts.timekeepershourglass.no_charge=Nincs még elég energia a homokórádban, hogy használhasd.
|
items.artifacts.timekeepershourglass.no_charge=Nincs még elég energia a homokórádban, hogy használhasd.
|
||||||
items.artifacts.timekeepershourglass.cursed=A megátkozott homokórát nem tudod használni.
|
items.artifacts.timekeepershourglass.cursed=A megátkozott homokórát nem tudod használni.
|
||||||
items.artifacts.timekeepershourglass.onstasis=Hirtelen mintha megfordulna körülötted a világ.
|
items.artifacts.timekeepershourglass.onstasis=Hirtelen mintha megfordulna körülötted a világ.
|
||||||
items.artifacts.timekeepershourglass.onfreeze=Hirtelen minden megáll körülötted.
|
items.artifacts.timekeepershourglass.onfreeze=Hirtelen minden megáll körülötted.
|
||||||
items.artifacts.timekeepershourglass.stasis=Elmélyülök
|
items.artifacts.timekeepershourglass.stasis=Elmélyülök
|
||||||
items.artifacts.timekeepershourglass.freeze=Megállítom az időt magam körül
|
items.artifacts.timekeepershourglass.freeze=Megállítom az időt magam körül
|
||||||
items.artifacts.timekeepershourglass.prompt=Hogyan szeretnéd használni a homokórád varázserejét?\n\nHa elmélyülsz, az idő a megszokott módon telik, te meredt vagy és közben sebezhetetlen.\n\nHa az időt állítod meg, akkor úgy mozoghatsz, mintha nem telne el közben idő. Ezt a támadások megszüntetik.
|
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||||
items.artifacts.timekeepershourglass.desc=A nagy, díszes homokóra elég jelentéktelennek tűnik, de a finoman vésett kerete hatalmas erőt sejtet. A homokórát forgatva, a homokszemcséket figyelve érzed, ahogy a benne rejlő varázserő vonz magához. Bizonyára ezt a mágiát használva valamennyire beleszólhatnál az idő menetébe.
|
items.artifacts.timekeepershourglass.desc=A nagy, díszes homokóra elég jelentéktelennek tűnik, de a finoman vésett kerete hatalmas erőt sejtet. A homokórát forgatva, a homokszemcséket figyelve érzed, ahogy a benne rejlő varázserő vonz magához. Bizonyára ezt a mágiát használva valamennyire beleszólhatnál az idő menetébe.
|
||||||
items.artifacts.timekeepershourglass.desc_hint=Mintha hiányozna némi homok a homokórából, bárcsak találnál valahol...
|
items.artifacts.timekeepershourglass.desc_hint=Mintha hiányozna némi homok a homokórából, bárcsak találnál valahol...
|
||||||
items.artifacts.timekeepershourglass.desc_cursed=A megátkozott homokóra az oldalhoz tapad, érzed, ahogy zavarja az időérzékedet.
|
items.artifacts.timekeepershourglass.desc_cursed=A megátkozott homokóra az oldalhoz tapad, érzed, ahogy zavarja az időérzékedet.
|
||||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=magzsák
|
||||||
items.bags.seedpouch.desc=Ebbe a kis bársonyzsákba bármennyi mag belefér. Nagyon kényelmes.
|
items.bags.seedpouch.desc=Ebbe a kis bársonyzsákba bármennyi mag belefér. Nagyon kényelmes.
|
||||||
|
|
||||||
items.bags.wandholster.name=pálcatartó
|
items.bags.wandholster.name=pálcatartó
|
||||||
items.bags.wandholster.desc=Ebben az egzotikus állatbőrből készített vékony tarsolyban ügyesen elrendezve lehet tárolni sok varázspálcát.
|
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Ez a kulcs komolynak tűnik\: a vége koponyaformáj
|
||||||
|
|
||||||
###potions
|
###potions
|
||||||
items.potions.potion.ac_drink=MEGISZOM
|
items.potions.potion.ac_drink=MEGISZOM
|
||||||
items.potions.potion.turquoise=türkiz
|
items.potions.potion.turquoise=turquoise potion
|
||||||
items.potions.potion.crimson=karmazsin
|
items.potions.potion.crimson=crimson potion
|
||||||
items.potions.potion.azure=égszínkék
|
items.potions.potion.azure=azure potion
|
||||||
items.potions.potion.jade=jade
|
items.potions.potion.jade=jade potion
|
||||||
items.potions.potion.golden=arany
|
items.potions.potion.golden=golden potion
|
||||||
items.potions.potion.magenta=bíborvörös
|
items.potions.potion.magenta=magenta potion
|
||||||
items.potions.potion.charcoal=sötétszürke
|
items.potions.potion.charcoal=charcoal potion
|
||||||
items.potions.potion.ivory=elefántcsont
|
items.potions.potion.ivory=ivory potion
|
||||||
items.potions.potion.amber=borostyán
|
items.potions.potion.amber=amber potion
|
||||||
items.potions.potion.bistre=sötétbarna
|
items.potions.potion.bistre=bistre potion
|
||||||
items.potions.potion.indigo=indigó
|
items.potions.potion.indigo=indigo potion
|
||||||
items.potions.potion.silver=ezüstszín
|
items.potions.potion.silver=silver potion
|
||||||
items.potions.potion.unknown_name=%s ital
|
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||||
items.potions.potion.unknown_desc=A flaskában %s ital kavarog. Mi történhet, ha megiszod vagy eldobod?
|
|
||||||
items.potions.potion.harmful=Ártalmas ital\!
|
items.potions.potion.harmful=Ártalmas ital\!
|
||||||
items.potions.potion.beneficial=Hasznos ital
|
items.potions.potion.beneficial=Hasznos ital
|
||||||
items.potions.potion.yes=Igen, tudom, mit csinálok
|
items.potions.potion.yes=Igen, tudom, mit csinálok
|
||||||
items.potions.potion.no=Nem, meggondoltam magam
|
items.potions.potion.no=Nem, meggondoltam magam
|
||||||
items.potions.potion.sure_drink=Biztos meg akarod inni? Általában az ilyen italokat az ellenségeidre kellene dobnod.
|
items.potions.potion.sure_drink=Biztos meg akarod inni? Általában az ilyen italokat az ellenségeidre kellene dobnod.
|
||||||
items.potions.potion.sure_throw=Biztos el akarod dobni? Általában van értelme meginni.
|
items.potions.potion.sure_throw=Biztos el akarod dobni? Általában van értelme meginni.
|
||||||
items.potions.potion.shatter=A flaska széttörik, a benne lévő %s ital ártalmatlanul loccsan szét
|
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||||
|
|
||||||
items.potions.potionofexperience.name=tapasztalat itala
|
items.potions.potionofexperience.name=tapasztalat itala
|
||||||
items.potions.potionofexperience.desc=A számtalan megénekelt csata tapasztalatait folyékony formába egyszerűsítették. Ez a kis korty azonnal megemeli a tapasztalati szintedet.
|
items.potions.potionofexperience.desc=A számtalan megénekelt csata tapasztalatait folyékony formába egyszerűsítették. Ez a kis korty azonnal megemeli a tapasztalati szintedet.
|
||||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Egy meglepően méretes patkánykoponya. Nagyszerű va
|
||||||
|
|
||||||
|
|
||||||
###rings
|
###rings
|
||||||
items.rings.ring.diamond=gyémánt
|
items.rings.ring.diamond=diamond ring
|
||||||
items.rings.ring.opal=opál
|
items.rings.ring.opal=opal ring
|
||||||
items.rings.ring.garnet=gránát
|
items.rings.ring.garnet=garnet ring
|
||||||
items.rings.ring.ruby=rubin
|
items.rings.ring.ruby=ruby ring
|
||||||
items.rings.ring.amethyst=ametiszt
|
items.rings.ring.amethyst=amethyst ring
|
||||||
items.rings.ring.topaz=topáz
|
items.rings.ring.topaz=topaz ring
|
||||||
items.rings.ring.onyx=ónix
|
items.rings.ring.onyx=onyx ring
|
||||||
items.rings.ring.tourmaline=turmalin
|
items.rings.ring.tourmaline=tourmaline ring
|
||||||
items.rings.ring.emerald=smaragd
|
items.rings.ring.emerald=emerald ring
|
||||||
items.rings.ring.sapphire=zafír
|
items.rings.ring.sapphire=sapphire ring
|
||||||
items.rings.ring.quartz=kvarc
|
items.rings.ring.quartz=quartz ring
|
||||||
items.rings.ring.agate=achát
|
items.rings.ring.agate=agate ring
|
||||||
items.rings.ring.cursed=A gyűrű fájdalmasan rászorul az ujjadra\!
|
items.rings.ring.cursed=A gyűrű fájdalmasan rászorul az ujjadra\!
|
||||||
items.rings.ring.unknown_name=%s gyűrű
|
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||||
items.rings.ring.unknown_desc=A fémpántot díszítő %s drágakő csillog a sötétben. Mire lehet képes, ha felveszik?
|
|
||||||
items.rings.ring.known=Ez egy %s
|
items.rings.ring.known=Ez egy %s
|
||||||
items.rings.ring.identify=You are now familiar enough with your ring to identify it. It is a %s.
|
items.rings.ring.identify=You are now familiar enough with your ring to identify it. It is a %s.
|
||||||
items.rings.ring.on_finger=Az ujjadon van %s
|
|
||||||
items.rings.ring.cursed_worn=Mivel ez a gyűrű átkozott, nincs erőd levenni.
|
items.rings.ring.cursed_worn=Mivel ez a gyűrű átkozott, nincs erőd levenni.
|
||||||
items.rings.ring.curse_known=Gonosz varázslatot érzel megbújni ebben\: %s.
|
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||||
|
|
||||||
items.rings.ringofaccuracy.name=a pontosság gyűrűje
|
items.rings.ringofaccuracy.name=a pontosság gyűrűje
|
||||||
items.rings.ringofaccuracy.desc=Ez a gyűrű segít összpontosítani, az ellenség kevésbé tud elhajolni a támadásaid elől. A romlott gyűrű viszont segíti az ellenfeleidet a kitérésben.
|
items.rings.ringofaccuracy.desc=Ez a gyűrű segít összpontosítani, az ellenség kevésbé tud elhajolni a támadásaid elől. A romlott gyűrű viszont segíti az ellenfeleidet a kitérésben.
|
||||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=az elemek gyűrűje
|
||||||
items.rings.ringofelements.desc=Ez a gyűrű különböző elemekkel (tűz, áram, gázok, stb.) szemben ellenállóvá tesz. Csökkenti a negatív hatások idejét is.
|
items.rings.ringofelements.desc=Ez a gyűrű különböző elemekkel (tűz, áram, gázok, stb.) szemben ellenállóvá tesz. Csökkenti a negatív hatások idejét is.
|
||||||
|
|
||||||
items.rings.ringofevasion.name=a rejtőzés gyűrűje
|
items.rings.ringofevasion.name=a rejtőzés gyűrűje
|
||||||
items.rings.ringofevasion.desc=Ez a gyűrű szinte betakarja a viselőjének a valódi helyét, nehezebb őt észrevenni és megtámadni. A gyűrű sokkal erősebb, ha a használója észrevétlen tud maradni. Ha célba veszik, a rejtőzés ereje lassan eltűnik, míg ha észrevétlen marad, az ereje visszaáll. A romlott gyűrű miatt viszont a viselője könnyebben észrevehetővé és támadhatóvá válik.
|
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||||
|
|
||||||
items.rings.ringofforce.name=az erő gyűrűje
|
items.rings.ringofforce.name=az erő gyűrűje
|
||||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%d-%d damage._
|
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%d-%d damage._
|
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.desc=This ring enhances the force of the wearer's blows. This extra power is fairly weak when wielding weapons, but an unarmed attack will be made much stronger. A degraded ring will instead weaken the wearer's blows.
|
items.rings.ringofforce.desc=This ring enhances the force of the wearer's blows. This extra power is fairly weak when wielding weapons, but an unarmed attack will be made much stronger. A degraded ring will instead weaken the wearer's blows.
|
||||||
|
|
||||||
items.rings.ringoffuror.name=a tombolás gyűrűje
|
items.rings.ringoffuror.name=a tombolás gyűrűje
|
||||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=Nem tudni pontosan, mit is tud ez a gyűrű. A jó
|
||||||
|
|
||||||
###scrolls
|
###scrolls
|
||||||
items.scrolls.scroll.ac_read=ELOLVASOM
|
items.scrolls.scroll.ac_read=ELOLVASOM
|
||||||
items.scrolls.scroll.kaunan=KAUNAN
|
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||||
items.scrolls.scroll.sowilo=SOWILO
|
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||||
items.scrolls.scroll.laguz=LAGUZ
|
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||||
items.scrolls.scroll.yngvi=YNGVI
|
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||||
items.scrolls.scroll.gyfu=GYFU
|
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||||
items.scrolls.scroll.raido=RAIDO
|
items.scrolls.scroll.raido=scroll of RAIDO
|
||||||
items.scrolls.scroll.isaz=ISAZ
|
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||||
items.scrolls.scroll.mannaz=MANNAZ
|
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||||
items.scrolls.scroll.naudiz=NAUDIZ
|
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||||
items.scrolls.scroll.berkanan=BERKANAN
|
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||||
items.scrolls.scroll.odal=ODAL
|
items.scrolls.scroll.odal=scroll of ODAL
|
||||||
items.scrolls.scroll.tiwaz=TIWAZ
|
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||||
items.scrolls.scroll.unknown_name="%s" tekercs
|
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||||
items.scrolls.scroll.unknown_desc=A pergamen kibetűzhetetlen szöveggel van teleírva, a rúnákkal írt címe %s. Mi történhet, ha felolvassák?
|
|
||||||
items.scrolls.scroll.blinded=Megvakulva nem tudsz tekercset olvasni.
|
items.scrolls.scroll.blinded=Megvakulva nem tudsz tekercset olvasni.
|
||||||
items.scrolls.scroll.cursed=A megátkozott varázskönyved nem engedi, hogy megidézd a tekercs varázslatát\! Az átokYour cursed spellbook prevents you from invoking this scroll's magic\! Talán az átoklevétel tekercsének lehet elég ereje, hogy működjön...
|
items.scrolls.scroll.cursed=A megátkozott varázskönyved nem engedi, hogy megidézd a tekercs varázslatát\! Az átokYour cursed spellbook prevents you from invoking this scroll's magic\! Talán az átoklevétel tekercsének lehet elég ereje, hogy működjön...
|
||||||
|
|
||||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Hova lősz?
|
||||||
items.wands.wandofblastwave.name=hullámrobbanás varázspálcája
|
items.wands.wandofblastwave.name=hullámrobbanás varázspálcája
|
||||||
items.wands.wandofblastwave.staff_name=hullámrobbanás varázsbotja
|
items.wands.wandofblastwave.staff_name=hullámrobbanás varázsbotja
|
||||||
items.wands.wandofblastwave.ondeath=Megölted magad a saját hullámrobbantó varázspálcáddal...
|
items.wands.wandofblastwave.ondeath=Megölted magad a saját hullámrobbantó varázspálcáddal...
|
||||||
items.wands.wandofblastwave.desc=A pálca egyfajta márványkőből készült, arany szegéllyel és fekete, kerek drágakővel a végén. Nagyon nehéznek érzed.\n\nA varázspálcából kilőtt sugár a célba csapódva nagy erővel robban fel. A sugár ereje elég erős ahhoz, hogy a legtöbb ellenséget elrepítse.
|
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||||
|
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||||
|
|
||||||
items.wands.wandofcorruption.name=romlottság varázspálcája
|
items.wands.wandofcorruption.name=romlottság varázspálcája
|
||||||
items.wands.wandofcorruption.staff_name=romlottság varázsbotja
|
items.wands.wandofcorruption.staff_name=romlottság varázsbotja
|
||||||
items.wands.wandofcorruption.already_corrupted=Ez a karakter már romlott.
|
items.wands.wandofcorruption.already_corrupted=Ez a karakter már romlott.
|
||||||
items.wands.wandofcorruption.boss=A főellenségek immunisak a romlottságra.
|
items.wands.wandofcorruption.boss=A főellenségek immunisak a romlottságra.
|
||||||
items.wands.wandofcorruption.fail=A rontó erő nem volt elég erős, semmi nem történt.
|
items.wands.wandofcorruption.fail=A rontó erő nem volt elég erős, semmi nem történt.
|
||||||
items.wands.wandofcorruption.desc=A varázspálca sötét energiát sugároz - ha nem lenne nyilvánvaló a végére erősített kis, díszes koponyáról.\n\nA pálca rontó energianyalábot lő ki magából, megpróbálva az ellenséget a te akaratod alá vonni. Az egészséges ellenségeket sokkal nehezebb megrontani mint a legyengülteket.\n\nA pálca általában egy egységnyi energiát használ el, de hogy megpróbáljon az egészségesebb ellenségeken felülkerekedni, olykor akár többet is.
|
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||||
|
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||||
|
|
||||||
items.wands.wandofdisintegration.name=bomlasztás varázspálcája
|
items.wands.wandofdisintegration.name=bomlasztás varázspálcája
|
||||||
items.wands.wandofdisintegration.staff_name=bomlasztás varázsbotja
|
items.wands.wandofdisintegration.staff_name=bomlasztás varázsbotja
|
||||||
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.\n\nThis wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded.\n\nThis wand deals bonus damage the more enemies and terrain it penetrates.
|
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||||
|
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||||
|
|
||||||
items.wands.wandoffireblast.name=tűzrobbanás varázspálcája
|
items.wands.wandoffireblast.name=tűzrobbanás varázspálcája
|
||||||
items.wands.wandoffireblast.staff_name=tűzrobbanás varázsbotja
|
items.wands.wandoffireblast.staff_name=tűzrobbanás varázsbotja
|
||||||
items.wands.wandoffireblast.desc=A pálca vörösre mázolt fából készült, gazdagon borítva arany fémfüsttel, hogy királyi külsőt adjanak neki. Sistereg és ropog a vége, készen áll, hogy kiereszthesse a varázserejét.\n\nA varázspálca használatkor tűznyalábot lő, amely tölcséralakra nyílik ki. Ha a pálcát fejlesztik, több energiát használ el, és minél többet fogyaszt, az ereje annál inkább nő.
|
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||||
|
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||||
|
|
||||||
items.wands.wandoffrost.name=fagyasztó varázspálca
|
items.wands.wandoffrost.name=fagyasztó varázspálca
|
||||||
items.wands.wandoffrost.staff_name=fagyasztó varázsbot
|
items.wands.wandoffrost.staff_name=fagyasztó varázsbot
|
||||||
items.wands.wandoffrost.desc=A pálca valamilyen mágikus jégből készülhetett. A kerekített végéhez érve a színe egyre világosabb. Kézben tartva nagyon hidegnek tűnik, de a kezed mégis meleg marad.\n\nA varázspálca jeges energiasugarat lő az ellenségeidre, jelentős sebzést és dermedtséget okozva, amitől csökken a sebességük. Vízben jobban hat. A dermedt és fagyott ellenségeket kevesebb sebzés éri a pálcától, mivel már eleve hidegek.
|
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||||
|
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||||
|
|
||||||
items.wands.wandoflightning.name=villámló varázspálca
|
items.wands.wandoflightning.name=villámló varázspálca
|
||||||
items.wands.wandoflightning.staff_name=villámló varázsbot
|
items.wands.wandoflightning.staff_name=villámló varázsbot
|
||||||
items.wands.wandoflightning.ondeath=Megölted magad a saját villámló varázspálcáddal...
|
items.wands.wandoflightning.ondeath=Megölted magad a saját villámló varázspálcáddal...
|
||||||
items.wands.wandoflightning.desc=A pálca kemény fémből készült, amitől meglepően nehéz. This wand is made out of solid metal, making it surprisingly heavy. A végén két villásfog görbül egymás felé, köztük áram folyik.\n\nA pálcából erős villám csap ki, amely bármin áthatol, amit eltalál. Az áram több, egymás melletti ellenségbe is átcsaphat, vízben pedig még erősebb. Ha túl közel állsz, téged is megrázhat.
|
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||||
|
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||||
|
|
||||||
items.wands.wandofmagicmissile.name=mágikus lövedék varázspálcája
|
items.wands.wandofmagicmissile.name=mágikus lövedék varázspálcája
|
||||||
items.wands.wandofmagicmissile.staff_name=mágikus lövedék varázsbotja
|
items.wands.wandofmagicmissile.staff_name=mágikus lövedék varázsbotja
|
||||||
items.wands.wandofmagicmissile.desc=Ez az elég egyszerű varázspálca tiszta mágikus energialövedékeket lő, mérsékelt sebzést okozva a célpontnak.\n\nBár nem olyan erős mint más varázspálcák, viszont tovább kitartó energiája versenyképessé teszi.
|
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||||
|
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||||
|
|
||||||
items.wands.wandofprismaticlight.name=prizmafény varázspálcája
|
items.wands.wandofprismaticlight.name=prizmafény varázspálcája
|
||||||
items.wands.wandofprismaticlight.staff_name=prizmafény varázsbotja
|
items.wands.wandofprismaticlight.staff_name=prizmafény varázsbotja
|
||||||
items.wands.wandofprismaticlight.desc=Az áttetsző, kemény kristályból készült varázspálca olyan, akár egy darab csiszolt üveg.\n\nA pálca fénysugarakat lő ki, amely sebzi és elvakítja az ellenfeleket, valamint bevilágítja a várbörtön sötétségét, megmutatva rejtett részeket és csapdákat. A démoni és élőhalott ellenségek meggyulladnak a pálca ragyogó fényétől, és jelentős bónusz sebzést szenvednek el.
|
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||||
|
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||||
|
|
||||||
items.wands.wandofregrowth.name=kertész varázspálca
|
items.wands.wandofregrowth.name=kertész varázspálca
|
||||||
items.wands.wandofregrowth.staff_name=kertész varázsbot
|
items.wands.wandofregrowth.staff_name=kertész varázsbot
|
||||||
items.wands.wandofregrowth.desc=Kiválóan faragott vékony fából készült varázspálca. Mintha még mindig élet lüktetne benne. Világoszöld, akárcsak egy facsemete magja.\n\nHasználatkor a pálca minden erejét felhasználva mágikus plántáló energiát lő ki, tölcsér alakban. A varázslattól fű, gyökerek és ritka növények kelnek életre.\n\n"Ha egy élet elmúlik, mindig új élet születik... A körforgás örök\!"
|
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||||
|
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||||
items.wands.wandofregrowth$dewcatcher.name=Harmatgyűjtő
|
items.wands.wandofregrowth$dewcatcher.name=Harmatgyűjtő
|
||||||
items.wands.wandofregrowth$dewcatcher.desc=A harmatgyűjtők fűnek álcázva magukat próbálnak elrejtőzni, de az összegyűjtött, duzzadó harmatcseppek elárulják őket.
|
items.wands.wandofregrowth$dewcatcher.desc=A harmatgyűjtők fűnek álcázva magukat próbálnak elrejtőzni, de az összegyűjtött, duzzadó harmatcseppek elárulják őket.
|
||||||
items.wands.wandofregrowth$seedpod.name=Maghüvely
|
items.wands.wandofregrowth$seedpod.name=Maghüvely
|
||||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=átömlesztés varázspálcája
|
||||||
items.wands.wandoftransfusion.staff_name=átömlesztés varázsbotja
|
items.wands.wandoftransfusion.staff_name=átömlesztés varázsbotja
|
||||||
items.wands.wandoftransfusion.ondeath=Megölted magad az átömlesztés varázspálcájával - a sajátoddal...
|
items.wands.wandoftransfusion.ondeath=Megölted magad az átömlesztés varázspálcájával - a sajátoddal...
|
||||||
items.wands.wandoftransfusion.charged=A varázsbotod töltődött az ellenséged életerejétől\!
|
items.wands.wandoftransfusion.charged=A varázsbotod töltődött az ellenséged életerejétől\!
|
||||||
items.wands.wandoftransfusion.desc=Elég egyszerűen formázott pálca, bíborvörös színe és a végére erősített szurokfekete ékkő\n\nA varázspálca az életenergiád egy részét elszívja és a célpontra lövi. A hatása sokféle lehet\: a szövetségeseket gyógyítja, az ellenségeket megigézi és az ellenséges élőhalottakra jelentős sebzést mér.\n\nViszont az elszívott életerő is jelentős, a pálca használata az elhasznált energián felül sebez is téged.
|
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||||
|
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||||
|
|
||||||
items.wands.wandofvenom.name=Venom varázspálca
|
items.wands.wandofvenom.name=Venom varázspálca
|
||||||
items.wands.wandofvenom.staff_name=venom varázsbot
|
items.wands.wandofvenom.staff_name=venom varázsbot
|
||||||
items.wands.wandofvenom.desc=A pálca lila teste ragyogó zöld drágakőben végződik.\n\nA varázspálcából kijövő sugár a célba becsapódva gonosz venomgázfelhőt alkot. Aki csak belekerül, folyamatos, egyre növekvő sebzést szenved el.
|
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||||
|
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -766,7 +773,7 @@ items.weapon.enchantments.vorpal.desc=Vorpal weapons are especially deadly, caus
|
||||||
|
|
||||||
###melee weapons
|
###melee weapons
|
||||||
items.weapon.melee.assassinsblade.name=assassin's blade
|
items.weapon.melee.assassinsblade.name=assassin's blade
|
||||||
items.weapon.melee.assassinsblade.stats_desc=This weapon is stronger against unaware enemies.
|
items.weapon.melee.assassinsblade.stats_desc=Ez a fegyver erősebb azok ellen az ellenségek ellen, akik nem vettek észre.
|
||||||
items.weapon.melee.assassinsblade.desc=A small wavy blade made of obsidian, difficult to use despite being lightweight, but deadly if it finds the right mark.
|
items.weapon.melee.assassinsblade.desc=A small wavy blade made of obsidian, difficult to use despite being lightweight, but deadly if it finds the right mark.
|
||||||
|
|
||||||
items.weapon.melee.battleaxe.name=harci kalapács
|
items.weapon.melee.battleaxe.name=harci kalapács
|
||||||
|
@ -774,15 +781,15 @@ items.weapon.melee.battleaxe.stats_desc=Meglehetősen pontos fegyver.
|
||||||
items.weapon.melee.battleaxe.desc=The enormous steel head of this battle axe puts considerable heft behind each wide stroke.
|
items.weapon.melee.battleaxe.desc=The enormous steel head of this battle axe puts considerable heft behind each wide stroke.
|
||||||
|
|
||||||
items.weapon.melee.dagger.name=tőr
|
items.weapon.melee.dagger.name=tőr
|
||||||
items.weapon.melee.dagger.stats_desc=This weapon is stronger against unaware enemies.
|
items.weapon.melee.dagger.stats_desc=Ez a fegyver erősebb azok ellen az ellenségek ellen, akik nem vettek észre.
|
||||||
items.weapon.melee.dagger.desc=A simple iron dagger with a worn wooden handle.
|
items.weapon.melee.dagger.desc=Egyszerű vastőr, kopott famarkolattal.
|
||||||
|
|
||||||
items.weapon.melee.dirk.name=dirk
|
items.weapon.melee.dirk.name=dirk
|
||||||
items.weapon.melee.dirk.stats_desc=This weapon is stronger against unaware enemies.
|
items.weapon.melee.dirk.stats_desc=Ez a fegyver erősebb azok ellen az ellenségek ellen, akik nem vettek észre.
|
||||||
items.weapon.melee.dirk.desc=A longer thrusting dagger, gives bit more steel to plunge into foes.
|
items.weapon.melee.dirk.desc=A longer thrusting dagger, gives bit more steel to plunge into foes.
|
||||||
|
|
||||||
items.weapon.melee.flail.name=flail
|
items.weapon.melee.flail.name=flail
|
||||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis is a rather inaccurate weapon.
|
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||||
items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of chain. Very unwieldy, but devastating if it lands a solid hit.
|
items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of chain. Very unwieldy, but devastating if it lands a solid hit.
|
||||||
|
|
||||||
items.weapon.melee.glaive.name=szurony
|
items.weapon.melee.glaive.name=szurony
|
||||||
|
@ -805,7 +812,7 @@ items.weapon.melee.handaxe.stats_desc=Elég pontos fegyver.
|
||||||
items.weapon.melee.handaxe.desc=A light axe, most commonly used for felling trees. The wide blade works well against foes as well.
|
items.weapon.melee.handaxe.desc=A light axe, most commonly used for felling trees. The wide blade works well against foes as well.
|
||||||
|
|
||||||
items.weapon.melee.knuckles.name=bokszer
|
items.weapon.melee.knuckles.name=bokszer
|
||||||
items.weapon.melee.knuckles.stats_desc=This is a very fast weapon.
|
items.weapon.melee.knuckles.stats_desc=Nagyon gyors fegyver.
|
||||||
items.weapon.melee.knuckles.desc=A piece of iron shaped to fit around the knuckles. Keeps the hands free, yet allows for better attacks than an empty fist.
|
items.weapon.melee.knuckles.desc=A piece of iron shaped to fit around the knuckles. Keeps the hands free, yet allows for better attacks than an empty fist.
|
||||||
|
|
||||||
items.weapon.melee.longsword.name=hosszúkard
|
items.weapon.melee.longsword.name=hosszúkard
|
||||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Beoltod a varázsbotod ezzel\: %s.
|
||||||
items.weapon.melee.magesstaff.conflict=Az egymással szembenálló varázslatok hatására eltűnt a bűbáj a varázsbotodról.
|
items.weapon.melee.magesstaff.conflict=Az egymással szembenálló varázslatok hatására eltűnt a bűbáj a varázsbotodról.
|
||||||
items.weapon.melee.magesstaff.id_first=Előbb azonosítanod kell ezt a varázspálcát.
|
items.weapon.melee.magesstaff.id_first=Előbb azonosítanod kell ezt a varázspálcát.
|
||||||
items.weapon.melee.magesstaff.cursed=Megátkozott varázspálcát nem tudsz használni.
|
items.weapon.melee.magesstaff.cursed=Megátkozott varázspálcát nem tudsz használni.
|
||||||
items.weapon.melee.magesstaff.warning=Biztosan fel szeretnéd tölteni a varázsbotod ezzel a pálcával?\n\nA varázsbotod arra a szintre kerül, amely a két tárgy közül a magasabb, és a boton lévő minden varázslat elvész.
|
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||||
items.weapon.melee.magesstaff.yes=Igen, biztos vagyok benne.
|
items.weapon.melee.magesstaff.yes=Igen, biztos vagyok benne.
|
||||||
items.weapon.melee.magesstaff.no=Nem, meggondoltam magam
|
items.weapon.melee.magesstaff.no=Nem, meggondoltam magam
|
||||||
items.weapon.melee.magesstaff.desc=A varázsbot, amelyet maga a mágus készített, egyfajta mágikus fegyver. Nem önmagában hordoz varázserőt, hanem egy varázspálca energiája van beleoltva, ebből kapja új erejét.
|
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||||
items.weapon.melee.magesstaff.no_wand=A botban most nincs mágikus erő, előbb bele kell oltani _egy varázspálca erejét,_ hogy aztán varázsolni lehessen vele.
|
items.weapon.melee.magesstaff.no_wand=A botban most nincs mágikus erő, előbb bele kell oltani _egy varázspálca erejét,_ hogy aztán varázsolni lehessen vele.
|
||||||
|
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||||
|
|
||||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.probably_too_heavy=Valószínűleg ez a fegyver túl nehéz neked.
|
items.weapon.melee.meleeweapon.probably_too_heavy=Valószínűleg ez a fegyver túl nehéz neked.
|
||||||
items.weapon.melee.meleeweapon.stats_desc=
|
items.weapon.melee.meleeweapon.stats_desc=
|
||||||
|
|
||||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=A nyilak hegyét úgy készítették e
|
||||||
items.weapon.missiles.javelin.name=dárda
|
items.weapon.missiles.javelin.name=dárda
|
||||||
items.weapon.missiles.javelin.desc=Úgy alakították ki a hosszú fémet, hogy a hegyével végig elöl állva hasítson a levegőben.
|
items.weapon.missiles.javelin.desc=Úgy alakították ki a hosszú fémet, hogy a hegyével végig elöl állva hasítson a levegőben.
|
||||||
|
|
||||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.weapon.missiles.missileweapon.distance=Ez távolsági fegyver, közelharcban sokkal pontatlanabb.
|
items.weapon.missiles.missileweapon.distance=Ez távolsági fegyver, közelharcban sokkal pontatlanabb.
|
||||||
|
|
||||||
items.weapon.missiles.shuriken.name=shuriken
|
items.weapon.missiles.shuriken.name=shuriken
|
||||||
|
@ -903,13 +911,13 @@ items.weapon.missiles.tamahawk.desc=Nem annyira nehéz ez a hajítófejsze, még
|
||||||
|
|
||||||
|
|
||||||
items.weapon.weapon.identify=You are now familiar enough with your weapon to identify it.
|
items.weapon.weapon.identify=You are now familiar enough with your weapon to identify it.
|
||||||
items.weapon.weapon.too_heavy=Because of your inadequate strength you will use this weapon with decreased attack speed and accuracy.
|
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||||
items.weapon.weapon.excess_str=Because of your excess strength, you will deal up to _%d bonus damage_ with this weapon.
|
items.weapon.weapon.excess_str=Because of your excess strength, you will deal up to _%d bonus damage_ with this weapon.
|
||||||
items.weapon.weapon.incompatible=A különböző varázslatokkal való érintkezés hatására eltűnt a bűbáj erről a fegyverről\!
|
items.weapon.weapon.incompatible=A különböző varázslatokkal való érintkezés hatására eltűnt a bűbáj erről a fegyverről\!
|
||||||
items.weapon.weapon.cursed_worn=Mivel ezt a fegyvert megátkozták, nincs hatalmad levenni.
|
items.weapon.weapon.cursed_worn=Mivel ezt a fegyvert megátkozták, nincs hatalmad levenni.
|
||||||
items.weapon.weapon.cursed=Gonosz varázslatot érzel megbújni ebben a fegyverben.
|
items.weapon.weapon.cursed=Gonosz varázslatot érzel megbújni ebben a fegyverben.
|
||||||
items.weapon.weapon.lighter=It was balanced to be _lighter._
|
items.weapon.weapon.lighter=It was balanced to be _lighter._
|
||||||
items.weapon.weapon.heavier=It was balanced to be _heavier._
|
items.weapon.weapon.heavier=A fegyvert átsúlyozták, hogy _nehezebb_ legyen.
|
||||||
items.weapon.weapon.enchanted=It has a _%s._
|
items.weapon.weapon.enchanted=It has a _%s._
|
||||||
items.weapon.weapon$enchantment.enchant=enchantment
|
items.weapon.weapon$enchantment.enchant=enchantment
|
||||||
|
|
||||||
|
|
|
@ -72,9 +72,9 @@ items.armor.armor.detach_seal=Distacchi il sigillo dalla tua armatura.
|
||||||
items.armor.armor.equip_cursed=L'armatura ti si stringe addosso dolorosamente.
|
items.armor.armor.equip_cursed=L'armatura ti si stringe addosso dolorosamente.
|
||||||
items.armor.armor.identify=Ora hai abbastanza familiarità con la tua armatura da poterla identificare.
|
items.armor.armor.identify=Ora hai abbastanza familiarità con la tua armatura da poterla identificare.
|
||||||
items.armor.armor.incompatible=L'interazione di diversi tipi di magia ha cancellato il glifo su quest'armatura\!
|
items.armor.armor.incompatible=L'interazione di diversi tipi di magia ha cancellato il glifo su quest'armatura\!
|
||||||
items.armor.armor.curr_absorb=Questa armatura blocca fino a _%d punti danno_ e richiede _%d forza_ per essere usata correttamente.
|
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.avg_absorb=Di solito questa armatura blocca fino a _%d punti danno_ e richiede _%d forza_ per essere usata correttamente.
|
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.too_heavy=A causa della tua forza inadeguata indossare quest'armatura diminuirà le tue capacità di movimento ed evasione.
|
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||||
items.armor.armor.probably_too_heavy=Probabilmente questa armatura è troppo pesante per te.
|
items.armor.armor.probably_too_heavy=Probabilmente questa armatura è troppo pesante per te.
|
||||||
items.armor.armor.excess_str=Per via della tua forza in eccesso, sei _più sfuggente_ mentre indossi quest'armatura.
|
items.armor.armor.excess_str=Per via della tua forza in eccesso, sei _più sfuggente_ mentre indossi quest'armatura.
|
||||||
items.armor.armor.inscribed=È inscritto con un _%s._
|
items.armor.armor.inscribed=È inscritto con un _%s._
|
||||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Ti senti molto nervoso, come
|
||||||
|
|
||||||
items.artifacts.timekeepershourglass.name=clessidra del padrone del tempo
|
items.artifacts.timekeepershourglass.name=clessidra del padrone del tempo
|
||||||
items.artifacts.timekeepershourglass.ac_activate=ATTIVA
|
items.artifacts.timekeepershourglass.ac_activate=ATTIVA
|
||||||
items.artifacts.timekeepershourglass.in_use=La tua clessidra è già in uso.
|
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||||
items.artifacts.timekeepershourglass.no_charge=La tua clessidra non si è ancora caricata abbastanza da poter essere usata.
|
items.artifacts.timekeepershourglass.no_charge=La tua clessidra non si è ancora caricata abbastanza da poter essere usata.
|
||||||
items.artifacts.timekeepershourglass.cursed=Non puoi utilizzare una clessidra maledetta.
|
items.artifacts.timekeepershourglass.cursed=Non puoi utilizzare una clessidra maledetta.
|
||||||
items.artifacts.timekeepershourglass.onstasis=Il mondo pare mutare attorno a te in un istante.
|
items.artifacts.timekeepershourglass.onstasis=Il mondo pare mutare attorno a te in un istante.
|
||||||
items.artifacts.timekeepershourglass.onfreeze=Ogni cosa attorno a te diventa improvvisamente immobile.
|
items.artifacts.timekeepershourglass.onfreeze=Ogni cosa attorno a te diventa improvvisamente immobile.
|
||||||
items.artifacts.timekeepershourglass.stasis=Mettimi in stasi
|
items.artifacts.timekeepershourglass.stasis=Mettimi in stasi
|
||||||
items.artifacts.timekeepershourglass.freeze=Congela il tempo attorno a me
|
items.artifacts.timekeepershourglass.freeze=Congela il tempo attorno a me
|
||||||
items.artifacts.timekeepershourglass.prompt=Come vorresti usare la magia della clessidra?\n\nMentre sei in stasi, il tempo si muoverà normalmente mentre tu sarai immobile e completamente invulnerabile.\n\nQuando il tempo è congelato, ti puoi muovere come se le tue azioni non richiedessero tempo. Nota che attaccare romperà l'incantesimo.
|
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||||
items.artifacts.timekeepershourglass.desc=Questa grossa clessidra decorata pare senza pretese, ma avverti un grande potere all'interno della sua struttura intagliata. Come volti la clessidra e osservi la sabbia scorrere, puoi sentire la sua magia attrarti; di sicuro usare questa magia ti darà una qualche padronanza sul tempo.
|
items.artifacts.timekeepershourglass.desc=Questa grossa clessidra decorata pare senza pretese, ma avverti un grande potere all'interno della sua struttura intagliata. Come volti la clessidra e osservi la sabbia scorrere, puoi sentire la sua magia attrarti; di sicuro usare questa magia ti darà una qualche padronanza sul tempo.
|
||||||
items.artifacts.timekeepershourglass.desc_hint=La clessidra pare avere perso un po' di sabbia, se solo potessi trovarne un altro po'...
|
items.artifacts.timekeepershourglass.desc_hint=La clessidra pare avere perso un po' di sabbia, se solo potessi trovarne un altro po'...
|
||||||
items.artifacts.timekeepershourglass.desc_cursed=La clessidra maledetta è bloccata al tuo fianco, puoi sentirla tentare di manipolare il tuo scorrere del tempo.
|
items.artifacts.timekeepershourglass.desc_cursed=La clessidra maledetta è bloccata al tuo fianco, puoi sentirla tentare di manipolare il tuo scorrere del tempo.
|
||||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=sacchetto per semi
|
||||||
items.bags.seedpouch.desc=Questo piccolo sacchetto di velluto ti permette di portare qualsiasi numero di semi al suo interno. Molto utile\!
|
items.bags.seedpouch.desc=Questo piccolo sacchetto di velluto ti permette di portare qualsiasi numero di semi al suo interno. Molto utile\!
|
||||||
|
|
||||||
items.bags.wandholster.name=fondina per bacchette
|
items.bags.wandholster.name=fondina per bacchette
|
||||||
items.bags.wandholster.desc=Questa fondina sottile è fatta della pelle di qualche animale esotico ed è progettato per contenere diverse bacchette.
|
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Questa chiave ha un aspetto grave\: la sua testa è
|
||||||
|
|
||||||
###potions
|
###potions
|
||||||
items.potions.potion.ac_drink=BEVI
|
items.potions.potion.ac_drink=BEVI
|
||||||
items.potions.potion.turquoise=turchese
|
items.potions.potion.turquoise=turquoise potion
|
||||||
items.potions.potion.crimson=cremisi
|
items.potions.potion.crimson=crimson potion
|
||||||
items.potions.potion.azure=azzurra
|
items.potions.potion.azure=azure potion
|
||||||
items.potions.potion.jade=di giada
|
items.potions.potion.jade=jade potion
|
||||||
items.potions.potion.golden=dorata
|
items.potions.potion.golden=golden potion
|
||||||
items.potions.potion.magenta=magenta
|
items.potions.potion.magenta=magenta potion
|
||||||
items.potions.potion.charcoal=antracite
|
items.potions.potion.charcoal=charcoal potion
|
||||||
items.potions.potion.ivory=avorio
|
items.potions.potion.ivory=ivory potion
|
||||||
items.potions.potion.amber=ambrata
|
items.potions.potion.amber=amber potion
|
||||||
items.potions.potion.bistre=fuliggine
|
items.potions.potion.bistre=bistre potion
|
||||||
items.potions.potion.indigo=indaco
|
items.potions.potion.indigo=indigo potion
|
||||||
items.potions.potion.silver=argento
|
items.potions.potion.silver=silver potion
|
||||||
items.potions.potion.unknown_name=pozione %s
|
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||||
items.potions.potion.unknown_desc=Questa fiasca contiene una turbinante sostanza %s. Chissà cosa farà una volta bevuta o lanciata?
|
|
||||||
items.potions.potion.harmful=Pozione dannosa\!
|
items.potions.potion.harmful=Pozione dannosa\!
|
||||||
items.potions.potion.beneficial=Pozione benefica
|
items.potions.potion.beneficial=Pozione benefica
|
||||||
items.potions.potion.yes=Sì, so quel che sto facendo
|
items.potions.potion.yes=Sì, so quel che sto facendo
|
||||||
items.potions.potion.no=No, ho cambiato idea
|
items.potions.potion.no=No, ho cambiato idea
|
||||||
items.potions.potion.sure_drink=Sei sicuro di volerla bere? Nella maggior parte dei casi dovresti lanciare questa pozione ai tuoi nemici.
|
items.potions.potion.sure_drink=Sei sicuro di volerla bere? Nella maggior parte dei casi dovresti lanciare questa pozione ai tuoi nemici.
|
||||||
items.potions.potion.sure_throw=Sei sicuro di volerla lanciare? Nella maggior parte dei casi avrebbe più senso berla.
|
items.potions.potion.sure_throw=Sei sicuro di volerla lanciare? Nella maggior parte dei casi avrebbe più senso berla.
|
||||||
items.potions.potion.shatter=La fiasca si infrange a terra e il liquido %s schizza ovunque innocuamente.
|
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||||
|
|
||||||
items.potions.potionofexperience.name=pozione dell'esperienza
|
items.potions.potionofexperience.name=pozione dell'esperienza
|
||||||
items.potions.potionofexperience.desc=La leggendaria esperienza di una moltitudine di battaglie ridotta in forma liquida. Questo distillato incrementerà istantaneamente il tuo livello di esperienza.
|
items.potions.potionofexperience.desc=La leggendaria esperienza di una moltitudine di battaglie ridotta in forma liquida. Questo distillato incrementerà istantaneamente il tuo livello di esperienza.
|
||||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Un teschio di ratto incredibilmente grande. Sarebbe un
|
||||||
|
|
||||||
|
|
||||||
###rings
|
###rings
|
||||||
items.rings.ring.diamond=diamante
|
items.rings.ring.diamond=diamond ring
|
||||||
items.rings.ring.opal=opale
|
items.rings.ring.opal=opal ring
|
||||||
items.rings.ring.garnet=granato
|
items.rings.ring.garnet=garnet ring
|
||||||
items.rings.ring.ruby=rubino
|
items.rings.ring.ruby=ruby ring
|
||||||
items.rings.ring.amethyst=ametista
|
items.rings.ring.amethyst=amethyst ring
|
||||||
items.rings.ring.topaz=topazio
|
items.rings.ring.topaz=topaz ring
|
||||||
items.rings.ring.onyx=onice
|
items.rings.ring.onyx=onyx ring
|
||||||
items.rings.ring.tourmaline=tormalina
|
items.rings.ring.tourmaline=tourmaline ring
|
||||||
items.rings.ring.emerald=smeraldo
|
items.rings.ring.emerald=emerald ring
|
||||||
items.rings.ring.sapphire=zaffiro
|
items.rings.ring.sapphire=sapphire ring
|
||||||
items.rings.ring.quartz=quarzo
|
items.rings.ring.quartz=quartz ring
|
||||||
items.rings.ring.agate=agata
|
items.rings.ring.agate=agate ring
|
||||||
items.rings.ring.cursed=L'anello si stringe dolorosamente attorno al tuo dito\!
|
items.rings.ring.cursed=L'anello si stringe dolorosamente attorno al tuo dito\!
|
||||||
items.rings.ring.unknown_name=anello di %s
|
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||||
items.rings.ring.unknown_desc=Questo anello di metallo è decorato con una grande gemma di %s che brilla al buio. Chissà quale effetto avrà una volta indossato?
|
|
||||||
items.rings.ring.known=Questo è un %s
|
items.rings.ring.known=Questo è un %s
|
||||||
items.rings.ring.identify=Ormai hai abbastanza familiarità con il tuo anello da indentificarlo. È un %s.
|
items.rings.ring.identify=Ormai hai abbastanza familiarità con il tuo anello da indentificarlo. È un %s.
|
||||||
items.rings.ring.on_finger=L' %s è al tuo dito.
|
|
||||||
items.rings.ring.cursed_worn=Poiché l'anello è maledetto, non ti è possibile rimuoverlo.
|
items.rings.ring.cursed_worn=Poiché l'anello è maledetto, non ti è possibile rimuoverlo.
|
||||||
items.rings.ring.curse_known=Avverti una magia maligna nascondersi nell' %s.
|
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||||
|
|
||||||
items.rings.ringofaccuracy.name=anello della precisione
|
items.rings.ringofaccuracy.name=anello della precisione
|
||||||
items.rings.ringofaccuracy.desc=Questo anello aumenta la tua concentrazione, riducendo l'abilità del nemico di schivare i tuoi colpi. Un anello degradato invece permetterà ai nemici di schivare più facilmente i tuoi attacchi.
|
items.rings.ringofaccuracy.desc=Questo anello aumenta la tua concentrazione, riducendo l'abilità del nemico di schivare i tuoi colpi. Un anello degradato invece permetterà ai nemici di schivare più facilmente i tuoi attacchi.
|
||||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=anello degli elementi
|
||||||
items.rings.ringofelements.desc=Questo anello fornisce resistenza agli elementi, come fuoco, elettricità, gas, ecc. Riduce anche la durata dei corrispondenti effetti negativi.
|
items.rings.ringofelements.desc=Questo anello fornisce resistenza agli elementi, come fuoco, elettricità, gas, ecc. Riduce anche la durata dei corrispondenti effetti negativi.
|
||||||
|
|
||||||
items.rings.ringofevasion.name=anello di evasione
|
items.rings.ringofevasion.name=anello di evasione
|
||||||
items.rings.ringofevasion.desc=Questo anello offusca la vera posizione del portatore, rendendolo più difficile da scoprire ed attaccare. La forza di questo anello è maggiore se l'utilizzatore rimane nascosto, mentre se viene preso di mira il potere di evasione svanirà lentamente. Rimanere nascosti ripristinerà la sua efficacia. Un anello degradato invece renderà più semplice essere scovati e colpiti.
|
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||||
|
|
||||||
items.rings.ringofforce.name=anello della forza
|
items.rings.ringofforce.name=anello della forza
|
||||||
items.rings.ringofforce.avg_dmg=Quando disarmato, con la tua forza attuale, questo anello infliggerà _%d-%d punti danno._
|
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.typical_avg_dmg=Quando disarmato, con la tua forza attuale, tipicamente questo anello infliggerà _%d-%d punti danno._
|
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.desc=Questo anello incrementerà la forza dei colpi del portatore. questo potere extra è piuttosto debole quando si brandiscono armi, ma gli attacchi disarmati saranno resi molto più forti. Un anello degradato invece indebolirà i colpi del portatore.
|
items.rings.ringofforce.desc=Questo anello incrementerà la forza dei colpi del portatore. questo potere extra è piuttosto debole quando si brandiscono armi, ma gli attacchi disarmati saranno resi molto più forti. Un anello degradato invece indebolirà i colpi del portatore.
|
||||||
|
|
||||||
items.rings.ringoffuror.name=anello del furore
|
items.rings.ringoffuror.name=anello del furore
|
||||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=Non è esattamente chiaro cosa faccia questo anell
|
||||||
|
|
||||||
###scrolls
|
###scrolls
|
||||||
items.scrolls.scroll.ac_read=LEGGI
|
items.scrolls.scroll.ac_read=LEGGI
|
||||||
items.scrolls.scroll.kaunan=KAUNAN
|
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||||
items.scrolls.scroll.sowilo=SOWILO
|
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||||
items.scrolls.scroll.laguz=LAGUZ
|
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||||
items.scrolls.scroll.yngvi=YNGVI
|
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||||
items.scrolls.scroll.gyfu=GYFU
|
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||||
items.scrolls.scroll.raido=RAIDO
|
items.scrolls.scroll.raido=scroll of RAIDO
|
||||||
items.scrolls.scroll.isaz=ISAZ
|
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||||
items.scrolls.scroll.mannaz=MANNAZ
|
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||||
items.scrolls.scroll.naudiz=NAUDIZ
|
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||||
items.scrolls.scroll.berkanan=BERKANAN
|
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||||
items.scrolls.scroll.odal=ODAL
|
items.scrolls.scroll.odal=scroll of ODAL
|
||||||
items.scrolls.scroll.tiwaz=TIWAZ
|
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||||
items.scrolls.scroll.unknown_name=pergamena "%s"
|
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||||
items.scrolls.scroll.unknown_desc=Questa pergamena è coperta da una scrittura indecifrabile e reca come titolo la runa %s. Chissà cosa accadrà quando verrà letta ad alta voce?
|
|
||||||
items.scrolls.scroll.blinded=Non puoi leggere una pergamena mentre sei accecato.
|
items.scrolls.scroll.blinded=Non puoi leggere una pergamena mentre sei accecato.
|
||||||
items.scrolls.scroll.cursed=Il tuo libro di magie maledetto ti impedisce di invocare la magia di questa pergamena\! Tuttavia una pergamena di rimuovi maledizione potrebbe essere abbastanza forte da poter funzionare comunque...
|
items.scrolls.scroll.cursed=Il tuo libro di magie maledetto ti impedisce di invocare la magia di questa pergamena\! Tuttavia una pergamena di rimuovi maledizione potrebbe essere abbastanza forte da poter funzionare comunque...
|
||||||
|
|
||||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Scegli un punto da colpire
|
||||||
items.wands.wandofblastwave.name=bacchetta dell'onda d'urto
|
items.wands.wandofblastwave.name=bacchetta dell'onda d'urto
|
||||||
items.wands.wandofblastwave.staff_name=bastone dell'onda d'urto
|
items.wands.wandofblastwave.staff_name=bastone dell'onda d'urto
|
||||||
items.wands.wandofblastwave.ondeath=Ti sei ucciso con la tua stessa bacchetta dell'onda d'urto...
|
items.wands.wandofblastwave.ondeath=Ti sei ucciso con la tua stessa bacchetta dell'onda d'urto...
|
||||||
items.wands.wandofblastwave.desc=Questa bacchetta è fatta di una specie di pietra marmorea, con intagli dorati ed una tonda gemma nera sulla punta. La senti molto pesante in mano.\n\nQuesta bacchetta spara un fulmine che esplode violentemente nel posto preso di mira. La forza d'urto è abbastanza forte da far volare via la maggior parte dei nemici.
|
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||||
|
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||||
|
|
||||||
items.wands.wandofcorruption.name=bacchetta della corruzione
|
items.wands.wandofcorruption.name=bacchetta della corruzione
|
||||||
items.wands.wandofcorruption.staff_name=bastone della corruzione
|
items.wands.wandofcorruption.staff_name=bastone della corruzione
|
||||||
items.wands.wandofcorruption.already_corrupted=Questo personaggio è già corrotto.
|
items.wands.wandofcorruption.already_corrupted=Questo personaggio è già corrotto.
|
||||||
items.wands.wandofcorruption.boss=I boss sono immuni alla corruzione.
|
items.wands.wandofcorruption.boss=I boss sono immuni alla corruzione.
|
||||||
items.wands.wandofcorruption.fail=Il potere corrompente non è abbastanza forte, non succede nulla.
|
items.wands.wandofcorruption.fail=Il potere corrompente non è abbastanza forte, non succede nulla.
|
||||||
items.wands.wandofcorruption.desc=Questa bacchetta irradia un'energia oscura, se non fosse già abbastanza ovvio visto il piccolo teschio decorativo modellato sulla punta.\n\nQuesta bacchetta rilascerà uno scoppio di energia corruttiva, tentando di piegare i nemici al tuo volere. Gli avversari in piena salute sono molto più difficili da corrompere rispetto a quelli indeboliti.\n\nQuesta bacchetta usa almeno una carica per lancio, ma spesso ne userà di più nel tentativo di dominare i nemici più in salute.
|
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||||
|
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||||
|
|
||||||
items.wands.wandofdisintegration.name=bacchetta della disintegrazione
|
items.wands.wandofdisintegration.name=bacchetta della disintegrazione
|
||||||
items.wands.wandofdisintegration.staff_name=bastone della disintegrazione
|
items.wands.wandofdisintegration.staff_name=bastone della disintegrazione
|
||||||
items.wands.wandofdisintegration.desc=Questa bacchetta è ottenuta da un solido pezzo di ossidiana e una profonda luce purpurea scorre dai suoi lati fino alla punta. Brilla con un'energia distruttiva, in attesa di sprigionarsi.\n\nQuesta bacchetta spara un raggio in grado di penetrare qualunque ostacolo e la sua portata aumenterà a ogni miglioramento.\n\nQuesta bacchetta arreca danno bonus tanti più nemici e terreno trapassa.
|
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||||
|
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||||
|
|
||||||
items.wands.wandoffireblast.name=bacchetta dell'esplosione infuocata
|
items.wands.wandoffireblast.name=bacchetta dell'esplosione infuocata
|
||||||
items.wands.wandoffireblast.staff_name=bastone dell'esplosione infuocata
|
items.wands.wandoffireblast.staff_name=bastone dell'esplosione infuocata
|
||||||
items.wands.wandoffireblast.desc=Questa bacchetta è fatta di legno laccato di rosso con foglie dorate generosamente disposte per farla apparire piuttosto regale. Scoppietta e sibila in punta, bramosa di scatenare la sua potente magia.\n\nL'uso di questa bacchetta produce un'esplosione di fuoco, che si estende a forma di cono. A ogni ulteriore miglioramento questa bacchetta consumerà più cariche e l'effetto aumenterà di potere tanto maggiori saranno le cariche consumate.
|
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||||
|
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||||
|
|
||||||
items.wands.wandoffrost.name=bacchetta del congelamento
|
items.wands.wandoffrost.name=bacchetta del congelamento
|
||||||
items.wands.wandoffrost.staff_name=bastone del congelamento
|
items.wands.wandoffrost.staff_name=bastone del congelamento
|
||||||
items.wands.wandoffrost.desc=Questa bacchetta sembra essere ricavata da un qualche tipo di ghiaccio magico. Acquista luminosità alla volta della sua punta arrotondata. È molto fredda al tatto quando impugnata, ma in qualche modo la tua mano resta calda.\n\nQuesta bacchetta spara raffiche di energia ghiacciata verso i tuoi avversari, producendo danni significativi e causando brividi, i quali riducono la velocità. L'effetto sembra sia più forte nell'acqua. I nemici già raffreddati e congelati riceveranno meno danno da questa bacchetta, poiché sono già freddi.
|
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||||
|
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||||
|
|
||||||
items.wands.wandoflightning.name=bacchetta del fulmine
|
items.wands.wandoflightning.name=bacchetta del fulmine
|
||||||
items.wands.wandoflightning.staff_name=bastone del fulmine
|
items.wands.wandoflightning.staff_name=bastone del fulmine
|
||||||
items.wands.wandoflightning.ondeath=Ti sei ucciso con la tua stessa bacchetta del fulmine...
|
items.wands.wandoflightning.ondeath=Ti sei ucciso con la tua stessa bacchetta del fulmine...
|
||||||
items.wands.wandoflightning.desc=Questa bacchetta è fatta di solido metallo, rendendola sorprendentemente pesante. Due rebbi si estendono curvi sulla punta emettendo archi elettrici.\n\nQuesta bacchetta irradia potenti fulmini creando archi attraverso ogni cosa bersagliata. Quest'elettricità può rimbalzare tra molti nemici vicini tra loro ed è più potente nell'acqua. Se sei troppo vicino, potresti venire fulminato anche tu.
|
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||||
|
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||||
|
|
||||||
items.wands.wandofmagicmissile.name=bacchetta del missile magico
|
items.wands.wandofmagicmissile.name=bacchetta del missile magico
|
||||||
items.wands.wandofmagicmissile.staff_name=bastone del missile magico
|
items.wands.wandofmagicmissile.staff_name=bastone del missile magico
|
||||||
items.wands.wandofmagicmissile.desc=Questa bacchetta piuttosto semplice lancia missili di pura energia magica, arrecando un moderato danno al bersaglio.\n\nSebbene non così forte rispetto ad altre bacchette, rimedia in qualche modo con maggiori cariche a disposizione.
|
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||||
|
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||||
|
|
||||||
items.wands.wandofprismaticlight.name=bacchetta della luce prismatica
|
items.wands.wandofprismaticlight.name=bacchetta della luce prismatica
|
||||||
items.wands.wandofprismaticlight.staff_name=bastone della luce prismatica
|
items.wands.wandofprismaticlight.staff_name=bastone della luce prismatica
|
||||||
items.wands.wandofprismaticlight.desc=Questa bacchetta è composta di un solido pezzo di cristallo traslucido, come un lungo pezzo di vetro liscio.\n\nQuesta bacchetta spara raggi di luce che danneggiano ed accecano nemici, aprendo un varco nell'oscurità del dungeon e rivelando aree nascoste e trappole. Avversari demoniaci e non-morti bruceranno alla luce luminosa della bacchetta, ricevendo un significativo danno bonus.
|
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||||
|
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||||
|
|
||||||
items.wands.wandofregrowth.name=bacchetta della ricrescita
|
items.wands.wandofregrowth.name=bacchetta della ricrescita
|
||||||
items.wands.wandofregrowth.staff_name=bastone della ricrescita
|
items.wands.wandofregrowth.staff_name=bastone della ricrescita
|
||||||
items.wands.wandofregrowth.desc=Questa bacchetta è ricavata da una sottile asta di legno abilmente scolpito. In qualche modo è ancora viva e vibrante, di un verde brillante come il cuore di un giovane albero.\n\nQuando usata, questa bacchetta consumerà tutta la sua carica esplodendo a cono con un'energia di ricrescita magica. Tale magia farà nascere e spuntare erbe, radici e piante rare.\n\n"Quando la vita cessa, nuova vita inizia sempre a crescere... L'eterno ciclo sempre perdura\!"
|
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||||
|
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||||
items.wands.wandofregrowth$dewcatcher.name=Catturarugiada
|
items.wands.wandofregrowth$dewcatcher.name=Catturarugiada
|
||||||
items.wands.wandofregrowth$dewcatcher.desc=Le catturarugiada si mimetizzano da erba per sviare l'attenzione, ma le sue protuberanze ripiene di rugiada la rendono riconoscibile.
|
items.wands.wandofregrowth$dewcatcher.desc=Le catturarugiada si mimetizzano da erba per sviare l'attenzione, ma le sue protuberanze ripiene di rugiada la rendono riconoscibile.
|
||||||
items.wands.wandofregrowth$seedpod.name=Baccello
|
items.wands.wandofregrowth$seedpod.name=Baccello
|
||||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=bacchetta della trasfusione
|
||||||
items.wands.wandoftransfusion.staff_name=bastone della trasfusione
|
items.wands.wandoftransfusion.staff_name=bastone della trasfusione
|
||||||
items.wands.wandoftransfusion.ondeath=Ti sei ucciso con la tua stessa bacchetta della trasfusione...
|
items.wands.wandoftransfusion.ondeath=Ti sei ucciso con la tua stessa bacchetta della trasfusione...
|
||||||
items.wands.wandoftransfusion.charged=Il tuo bastone si è ricaricato con l'energia vitale del tuo nemico\!
|
items.wands.wandoftransfusion.charged=Il tuo bastone si è ricaricato con l'energia vitale del tuo nemico\!
|
||||||
items.wands.wandoftransfusion.desc=Una bacchetta dalla forma piuttosto semplice, si distingue grazie alla sua tonalità magenta e alla gemma nerissima sulla punta.\n\nQuesta bacchetta prenderà un po' della tua energia vitale e la sparerà sul bersaglio. Questo effetto è molto versatile\: gli alleati saranno curati, i nemici verranno temporaneamente ammaliati ed i non-morti ostili riceveranno danni considerevoli.\n\nIl prosciugamento della vita è comunque significativo, usare questa bacchetta ti danneggerà in aggiunta a consumare cariche.
|
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||||
|
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||||
|
|
||||||
items.wands.wandofvenom.name=bacchetta del veleno
|
items.wands.wandofvenom.name=bacchetta del veleno
|
||||||
items.wands.wandofvenom.staff_name=bastone del veleno
|
items.wands.wandofvenom.staff_name=bastone del veleno
|
||||||
items.wands.wandofvenom.desc=Questa bacchetta ha un corpo purpureo che conduce a una gemma verde brillante.\n\nQuesta bacchetta spara un fulmine che esplode in una nube di ripugnante gas velenoso nel punto preso di mira. Ogni cosa catturata all'interno di questa nube riceverà un danno continuo che aumenta nel tempo.
|
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||||
|
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=Quest'arma è più forte contro nemici ignari
|
||||||
items.weapon.melee.dirk.desc=Un pugnale penetrante più lungo, un po' di acciaio in più da conficcare negli avversari.
|
items.weapon.melee.dirk.desc=Un pugnale penetrante più lungo, un po' di acciaio in più da conficcare negli avversari.
|
||||||
|
|
||||||
items.weapon.melee.flail.name=mazzafrusto
|
items.weapon.melee.flail.name=mazzafrusto
|
||||||
items.weapon.melee.flail.stats_desc=Questa è un'arma un po' lenta.\nQuesta è un'arma piuttosto inaccurata.
|
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||||
items.weapon.melee.flail.desc=Una palla chiodata collegata all'impugnatura da una catena. Molto scomoda da maneggiare, ma devastante se assesta un solido colpo.
|
items.weapon.melee.flail.desc=Una palla chiodata collegata all'impugnatura da una catena. Molto scomoda da maneggiare, ma devastante se assesta un solido colpo.
|
||||||
|
|
||||||
items.weapon.melee.glaive.name=falcione
|
items.weapon.melee.glaive.name=falcione
|
||||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Hai impregnato il tuo bastone con %s.
|
||||||
items.weapon.melee.magesstaff.conflict=Le magie contrastanti cancellano l'incantamento sul tuo bastone.
|
items.weapon.melee.magesstaff.conflict=Le magie contrastanti cancellano l'incantamento sul tuo bastone.
|
||||||
items.weapon.melee.magesstaff.id_first=Dovrai identificare questa bacchetta prima di tutto.
|
items.weapon.melee.magesstaff.id_first=Dovrai identificare questa bacchetta prima di tutto.
|
||||||
items.weapon.melee.magesstaff.cursed=Non puoi usare una bacchetta maledetta.
|
items.weapon.melee.magesstaff.cursed=Non puoi usare una bacchetta maledetta.
|
||||||
items.weapon.melee.magesstaff.warning=sei sicuro di voler impregnare il tuo bastone con questa bacchetta?\n\nIl tuo bastone erediterà il livello più alto tra il proprio e quello della bacchetta e tutta la magia che agisce attualmente sul bastone andrà persa.
|
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||||
items.weapon.melee.magesstaff.yes=Sì, sono sicuro.
|
items.weapon.melee.magesstaff.yes=Sì, sono sicuro.
|
||||||
items.weapon.melee.magesstaff.no=No, ho cambiato idea
|
items.weapon.melee.magesstaff.no=No, ho cambiato idea
|
||||||
items.weapon.melee.magesstaff.desc=Fabbricato dal mago stesso, questo bastone è un'arma magica unica nel suo genere. Piuttosto che possedere una magia innata in sé, questo bastone è invece impregnato dell'energia magica di una bacchetta, conferendogli nuovo potere.
|
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||||
items.weapon.melee.magesstaff.no_wand=Il bastone attualmente non ha magia al suo interno, deve essere _impregnato col potere di una bacchetta_ prima di poterlo usare per lanciare incantesimi.
|
items.weapon.melee.magesstaff.no_wand=Il bastone attualmente non ha magia al suo interno, deve essere _impregnato col potere di una bacchetta_ prima di poterlo usare per lanciare incantesimi.
|
||||||
|
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||||
|
|
||||||
items.weapon.melee.meleeweapon.stats_known=Questa arma da mischia di _livello-%d_ infligge _%d-%d punti danno_ e richiede _%d punti forza_ per essere usata correttamente.
|
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.stats_unknown=Di solito quest'arma da mischia di _livello-%d_ infligge _%d-%d punti danno_ e richiede _%d punti forza_ per essere usata correttamente.
|
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.probably_too_heavy=Probabilmente quest'arma è troppo pesante per te.
|
items.weapon.melee.meleeweapon.probably_too_heavy=Probabilmente quest'arma è troppo pesante per te.
|
||||||
items.weapon.melee.meleeweapon.stats_desc=
|
items.weapon.melee.meleeweapon.stats_desc=
|
||||||
|
|
||||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=Le punte alle estremità di questi dar
|
||||||
items.weapon.missiles.javelin.name=giavellotto
|
items.weapon.missiles.javelin.name=giavellotto
|
||||||
items.weapon.missiles.javelin.desc=Quest'asta di metallo è bilanciata per mantenere in avanti la propria punta mentre vola nell'aria.
|
items.weapon.missiles.javelin.desc=Quest'asta di metallo è bilanciata per mantenere in avanti la propria punta mentre vola nell'aria.
|
||||||
|
|
||||||
items.weapon.missiles.missileweapon.stats=Quest'arma da lancio infligge _%d-%d punti danno_ e richiede _%d punti forza_ per essere usata correttamente.
|
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.weapon.missiles.missileweapon.distance=Quest'arma è progettata per essere usata da lontano, è molto meno precisa a distanza ravvicinata.
|
items.weapon.missiles.missileweapon.distance=Quest'arma è progettata per essere usata da lontano, è molto meno precisa a distanza ravvicinata.
|
||||||
|
|
||||||
items.weapon.missiles.shuriken.name=shuriken
|
items.weapon.missiles.shuriken.name=shuriken
|
||||||
|
@ -903,7 +911,7 @@ items.weapon.missiles.tamahawk.desc=Questa ascia da lancio non è così pesante,
|
||||||
|
|
||||||
|
|
||||||
items.weapon.weapon.identify=Ora hai abbastanza familiarità con la tua arma da poterla identificare.
|
items.weapon.weapon.identify=Ora hai abbastanza familiarità con la tua arma da poterla identificare.
|
||||||
items.weapon.weapon.too_heavy=Per via della tua forza inadeguata userai quest'arma con velocità di attacco e precisione ridotte.
|
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||||
items.weapon.weapon.excess_str=Per via della tua forza in eccesso, infliggerai fino a _%d danni bonus_ con quest'arma.
|
items.weapon.weapon.excess_str=Per via della tua forza in eccesso, infliggerai fino a _%d danni bonus_ con quest'arma.
|
||||||
items.weapon.weapon.incompatible=L'interazione di differenti tipi di magia ha annullato l'incantamento su quest'arma\!
|
items.weapon.weapon.incompatible=L'interazione di differenti tipi di magia ha annullato l'incantamento su quest'arma\!
|
||||||
items.weapon.weapon.cursed_worn=Poiché quest'arma è maledetta, non hai il potere di rimuoverla.
|
items.weapon.weapon.cursed_worn=Poiché quest'arma è maledetta, non hai il potere di rimuoverla.
|
||||||
|
|
|
@ -72,9 +72,9 @@ items.armor.armor.detach_seal=갑옷에서 인장을 떼어냈다.
|
||||||
items.armor.armor.equip_cursed=갑옷이 당신을 고통스럽게 옥죄입니다.
|
items.armor.armor.equip_cursed=갑옷이 당신을 고통스럽게 옥죄입니다.
|
||||||
items.armor.armor.identify=당신은 현재 입고 있는 갑옷이 무엇인지 알 만큼 충분히 익숙해졌습니다.
|
items.armor.armor.identify=당신은 현재 입고 있는 갑옷이 무엇인지 알 만큼 충분히 익숙해졌습니다.
|
||||||
items.armor.armor.incompatible=서로 다른 마법의 상호 작용으로 인해 이 갑옷에 적힌 상형 문자가 사라졌습니다\!
|
items.armor.armor.incompatible=서로 다른 마법의 상호 작용으로 인해 이 갑옷에 적힌 상형 문자가 사라졌습니다\!
|
||||||
items.armor.armor.curr_absorb=이 갑옷은 _피해를 %d 까지 흡수_ 할 수 있으며 _힘이 %d 이상_ 이어야 제대로 다룰 수 있습니다.
|
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.avg_absorb=보통 이 종류의 갑옷은 _피해를 %d 까지 흡수_ 할 수 있으며 _힘이 %d 이상_ 이어야 제대로 다룰 수 있습니다.
|
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.too_heavy=이 갑옷을 입기 위한 힘이 부족하기 때문에 당신의 이동 속도와 회피 능력이 저하될 것입니다.
|
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||||
items.armor.armor.probably_too_heavy=아마도 이 갑옷은 당신에게 너무 무거울 것입니다.
|
items.armor.armor.probably_too_heavy=아마도 이 갑옷은 당신에게 너무 무거울 것입니다.
|
||||||
items.armor.armor.excess_str=힘이 더 강한 덕분에, 이 갑옷을 입었을 때 _추가 회피_ 를 얻습니다.
|
items.armor.armor.excess_str=힘이 더 강한 덕분에, 이 갑옷을 입었을 때 _추가 회피_ 를 얻습니다.
|
||||||
items.armor.armor.inscribed=_%s_ 가 새겨져 있습니다.
|
items.armor.armor.inscribed=_%s_ 가 새겨져 있습니다.
|
||||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=당신은 매우 불안해졌
|
||||||
|
|
||||||
items.artifacts.timekeepershourglass.name=시간군주의 모래시계
|
items.artifacts.timekeepershourglass.name=시간군주의 모래시계
|
||||||
items.artifacts.timekeepershourglass.ac_activate=발동한다
|
items.artifacts.timekeepershourglass.ac_activate=발동한다
|
||||||
items.artifacts.timekeepershourglass.in_use=당신의 모래시계가 이미 사용 중이다.
|
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||||
items.artifacts.timekeepershourglass.no_charge=당신의 모래시계는 아직 충전되지 않았다.
|
items.artifacts.timekeepershourglass.no_charge=당신의 모래시계는 아직 충전되지 않았다.
|
||||||
items.artifacts.timekeepershourglass.cursed=저주받은 모래시계를 사용할 수 없다.
|
items.artifacts.timekeepershourglass.cursed=저주받은 모래시계를 사용할 수 없다.
|
||||||
items.artifacts.timekeepershourglass.onstasis=순식간에 당신 주변의 모든 것이 뒤바뀐 것 같다.
|
items.artifacts.timekeepershourglass.onstasis=순식간에 당신 주변의 모든 것이 뒤바뀐 것 같다.
|
||||||
items.artifacts.timekeepershourglass.onfreeze=당신 주변의 모든것이 순간적으로 멈추었다.
|
items.artifacts.timekeepershourglass.onfreeze=당신 주변의 모든것이 순간적으로 멈추었다.
|
||||||
items.artifacts.timekeepershourglass.stasis=자신의 시간을 멈춘다.
|
items.artifacts.timekeepershourglass.stasis=자신의 시간을 멈춘다.
|
||||||
items.artifacts.timekeepershourglass.freeze=주변의 시간을 멈춘다.
|
items.artifacts.timekeepershourglass.freeze=주변의 시간을 멈춘다.
|
||||||
items.artifacts.timekeepershourglass.prompt=모래시계의 마법을 어떻게 사용하시겠습니까?\n\n자신의 시간을 멈추면, 주변의 모든 것의 시간은 정상적으로 흘러가며, 당신은 그 동안 무적이 됩니다.\n\n주변의 시간을 멈추면, 자신은 그 동안 마음대로 움직일 수 있지만 적을 공격하면 즉시 효과가 끝납니다.
|
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||||
items.artifacts.timekeepershourglass.desc=이 거대하고 화려한 모래시계는 그렇게 눈에 띄지 않지만, 아름답게 조각된 몸체에서 엄청난 힘이 느껴집니다. 모래시계를 뒤집어 모래가 흐르는 것을 보면 당신에게 시간을 다룰 수 있는 마법을 부여하게 됩니다.
|
items.artifacts.timekeepershourglass.desc=이 거대하고 화려한 모래시계는 그렇게 눈에 띄지 않지만, 아름답게 조각된 몸체에서 엄청난 힘이 느껴집니다. 모래시계를 뒤집어 모래가 흐르는 것을 보면 당신에게 시간을 다룰 수 있는 마법을 부여하게 됩니다.
|
||||||
items.artifacts.timekeepershourglass.desc_hint=모래시계의 모래가 조금 부족한 것 같습니다. 잃어버린 모래를 찾을 수 있다면...
|
items.artifacts.timekeepershourglass.desc_hint=모래시계의 모래가 조금 부족한 것 같습니다. 잃어버린 모래를 찾을 수 있다면...
|
||||||
items.artifacts.timekeepershourglass.desc_cursed=저주받은 모래시계가 당신의 곁에 붙어 있으며, 당신이 느끼는 시간을 마음대로 조절하려는 것 같습니다.
|
items.artifacts.timekeepershourglass.desc_cursed=저주받은 모래시계가 당신의 곁에 붙어 있으며, 당신이 느끼는 시간을 마음대로 조절하려는 것 같습니다.
|
||||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=씨앗 주머니
|
||||||
items.bags.seedpouch.desc=이 작은 벨벳 주머니는 씨앗이라면 무엇이든지 담을 수 있습니다. 아주 편리하지요.
|
items.bags.seedpouch.desc=이 작은 벨벳 주머니는 씨앗이라면 무엇이든지 담을 수 있습니다. 아주 편리하지요.
|
||||||
|
|
||||||
items.bags.wandholster.name=마법 막대 보관집
|
items.bags.wandholster.name=마법 막대 보관집
|
||||||
items.bags.wandholster.desc=이 얇은 보관집은 이국적인 동물의 가죽으로 만들어졌으며, 마법 막대 여러 개를 효과적으로 수납할 수 있게 만들어졌습니다.
|
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=이 해골 열쇠는 장난이 아닙니다. 진짜
|
||||||
|
|
||||||
###potions
|
###potions
|
||||||
items.potions.potion.ac_drink=마신다
|
items.potions.potion.ac_drink=마신다
|
||||||
items.potions.potion.turquoise=청록색
|
items.potions.potion.turquoise=turquoise potion
|
||||||
items.potions.potion.crimson=선홍색
|
items.potions.potion.crimson=crimson potion
|
||||||
items.potions.potion.azure=하늘색
|
items.potions.potion.azure=azure potion
|
||||||
items.potions.potion.jade=옥색
|
items.potions.potion.jade=jade potion
|
||||||
items.potions.potion.golden=황금색
|
items.potions.potion.golden=golden potion
|
||||||
items.potions.potion.magenta=자주색
|
items.potions.potion.magenta=magenta potion
|
||||||
items.potions.potion.charcoal=암회색
|
items.potions.potion.charcoal=charcoal potion
|
||||||
items.potions.potion.ivory=상아색
|
items.potions.potion.ivory=ivory potion
|
||||||
items.potions.potion.amber=호박색
|
items.potions.potion.amber=amber potion
|
||||||
items.potions.potion.bistre=암갈색
|
items.potions.potion.bistre=bistre potion
|
||||||
items.potions.potion.indigo=남색
|
items.potions.potion.indigo=indigo potion
|
||||||
items.potions.potion.silver=은색
|
items.potions.potion.silver=silver potion
|
||||||
items.potions.potion.unknown_name=%s 물약
|
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||||
items.potions.potion.unknown_desc=이 물병은 소용돌이치는 %s 액채를 담고 있습니다. 이 물약을 마시거나 던졌을때 무슨 일이 일어날까요?
|
|
||||||
items.potions.potion.harmful=위험한 물약입니다\!
|
items.potions.potion.harmful=위험한 물약입니다\!
|
||||||
items.potions.potion.beneficial=이로운 물약입니다.
|
items.potions.potion.beneficial=이로운 물약입니다.
|
||||||
items.potions.potion.yes=네. 그렇게 하겠습니다.
|
items.potions.potion.yes=네. 그렇게 하겠습니다.
|
||||||
items.potions.potion.no=아니오. 생각을 바꾸었습니다.
|
items.potions.potion.no=아니오. 생각을 바꾸었습니다.
|
||||||
items.potions.potion.sure_drink=정말로 마시겠습니까? 대부분의 상황에서 당신의 적에게 이 물약을 던져야 합니다.
|
items.potions.potion.sure_drink=정말로 마시겠습니까? 대부분의 상황에서 당신의 적에게 이 물약을 던져야 합니다.
|
||||||
items.potions.potion.sure_throw=정말로 던지겠습니까? 대부분의 상황에서 그냥 마시는 것이 좋습니다.
|
items.potions.potion.sure_throw=정말로 던지겠습니까? 대부분의 상황에서 그냥 마시는 것이 좋습니다.
|
||||||
items.potions.potion.shatter=물병이 깨지며 %s 액체가 무해하게 쏟아졌다.
|
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||||
|
|
||||||
items.potions.potionofexperience.name=경험의 물약
|
items.potions.potionofexperience.name=경험의 물약
|
||||||
items.potions.potionofexperience.desc=많은 사람들의 경험을 적은 이야기를 액체로 만든 것이며, 이 물약을 마시는 즉시 당신의 경험 레벨을 올릴 것입니다.
|
items.potions.potionofexperience.desc=많은 사람들의 경험을 적은 이야기를 액체로 만든 것이며, 이 물약을 마시는 즉시 당신의 경험 레벨을 올릴 것입니다.
|
||||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=놀랍도록 커다란 생쥐 두개골입니다. 벽
|
||||||
|
|
||||||
|
|
||||||
###rings
|
###rings
|
||||||
items.rings.ring.diamond=다이아몬드
|
items.rings.ring.diamond=diamond ring
|
||||||
items.rings.ring.opal=오팔
|
items.rings.ring.opal=opal ring
|
||||||
items.rings.ring.garnet=가넷
|
items.rings.ring.garnet=garnet ring
|
||||||
items.rings.ring.ruby=루비
|
items.rings.ring.ruby=ruby ring
|
||||||
items.rings.ring.amethyst=자수정
|
items.rings.ring.amethyst=amethyst ring
|
||||||
items.rings.ring.topaz=토파즈
|
items.rings.ring.topaz=topaz ring
|
||||||
items.rings.ring.onyx=오닉스
|
items.rings.ring.onyx=onyx ring
|
||||||
items.rings.ring.tourmaline=토르말린
|
items.rings.ring.tourmaline=tourmaline ring
|
||||||
items.rings.ring.emerald=에메랄드
|
items.rings.ring.emerald=emerald ring
|
||||||
items.rings.ring.sapphire=사파이어
|
items.rings.ring.sapphire=sapphire ring
|
||||||
items.rings.ring.quartz=수정
|
items.rings.ring.quartz=quartz ring
|
||||||
items.rings.ring.agate=마노
|
items.rings.ring.agate=agate ring
|
||||||
items.rings.ring.cursed=이 반지가 당신의 손가락을 고통스럽게 옥죄였다\!
|
items.rings.ring.cursed=이 반지가 당신의 손가락을 고통스럽게 옥죄였다\!
|
||||||
items.rings.ring.unknown_name=%s 반지
|
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||||
items.rings.ring.unknown_desc=어둠 속에서 반짝이는 커다란 %s 보석이 박힌 금속 고리입니다. 이걸 꼈을 때 어떤 일이 일어날까요?
|
|
||||||
items.rings.ring.known=이것은 %s 입니다.
|
items.rings.ring.known=이것은 %s 입니다.
|
||||||
items.rings.ring.identify=당신은 이 반지가 무엇인지 알 만큼 충분히 익숙해졌습니다. 이것은 %s입니다.
|
items.rings.ring.identify=당신은 이 반지가 무엇인지 알 만큼 충분히 익숙해졌습니다. 이것은 %s입니다.
|
||||||
items.rings.ring.on_finger=이 %s는 당신의 손가락에 꼭 맞았다.
|
|
||||||
items.rings.ring.cursed_worn=이 반지는 저주받았기 때문에, 이 반지를 뺄 수 없습니다.
|
items.rings.ring.cursed_worn=이 반지는 저주받았기 때문에, 이 반지를 뺄 수 없습니다.
|
||||||
items.rings.ring.curse_known=당신은 악의로 가득 찬 마법이 %s에 깃든 것을 느낍니다.
|
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||||
|
|
||||||
items.rings.ringofaccuracy.name=정확성의 반지
|
items.rings.ringofaccuracy.name=정확성의 반지
|
||||||
items.rings.ringofaccuracy.desc=이 반지는 착용자의 집중력을 향상시켜, 적들이 당신의 공격을 더 피하기 어렵게 만듭니다. 저하된 반지는 당신의 공격이 더 잘 빗나가게 만듭니다.
|
items.rings.ringofaccuracy.desc=이 반지는 착용자의 집중력을 향상시켜, 적들이 당신의 공격을 더 피하기 어렵게 만듭니다. 저하된 반지는 당신의 공격이 더 잘 빗나가게 만듭니다.
|
||||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=원소의 반지
|
||||||
items.rings.ringofelements.desc=이 반지는 착용자에게 불, 전기, 가스와 같은 원소들에 저항할 수 있는 힘을 줍니다. 또한 약화 효과의 지속시간이 줄어듭니다.
|
items.rings.ringofelements.desc=이 반지는 착용자에게 불, 전기, 가스와 같은 원소들에 저항할 수 있는 힘을 줍니다. 또한 약화 효과의 지속시간이 줄어듭니다.
|
||||||
|
|
||||||
items.rings.ringofevasion.name=회피의 반지
|
items.rings.ringofevasion.name=회피의 반지
|
||||||
items.rings.ringofevasion.desc=이 반지는 착용자의 위치를 헷갈리게 만들어, 적들이 착용자를 발견하고 공격하기 더 어렵게 만듭니다. 이 효과는 들키지 않았을 때 더 강해지며, 들켰을 때 이 효과는 점점 약해지고, 다시 숨으면 효과가 돌아옵니다. 저하된 반지는 적들이 착용자를 더 잘 발견하고 공격하게 만듭니다.
|
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||||
|
|
||||||
items.rings.ringofforce.name=힘의 반지
|
items.rings.ringofforce.name=힘의 반지
|
||||||
items.rings.ringofforce.avg_dmg=현재 힘에 따라 맨손인 상태에서 이 반지는 _%d-%d의 피해_ 를 입힐 수 있습니다.
|
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.typical_avg_dmg=현재 힘에 따라 맨손인 상태에서 보통 이런 종류의 반지는 _%d-%d의 피해_ 를 입힐 수 있습니다.
|
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.desc=이 반지는 착용자의 완력을 증가시킵니다. 이 반지가 주는 완력은 무기를 들때 비교적 덜하지만, 무기를 들지 않고 공격하면 더 강한 피해를 줄 수 있습니다. 저하된 반지는 착용자의 맨손 공격력을 약화시킵니다.
|
items.rings.ringofforce.desc=이 반지는 착용자의 완력을 증가시킵니다. 이 반지가 주는 완력은 무기를 들때 비교적 덜하지만, 무기를 들지 않고 공격하면 더 강한 피해를 줄 수 있습니다. 저하된 반지는 착용자의 맨손 공격력을 약화시킵니다.
|
||||||
|
|
||||||
items.rings.ringoffuror.name=분노의 반지
|
items.rings.ringoffuror.name=분노의 반지
|
||||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=이 반지가 정확히 어떤 효과가 있는지
|
||||||
|
|
||||||
###scrolls
|
###scrolls
|
||||||
items.scrolls.scroll.ac_read=읽는다
|
items.scrolls.scroll.ac_read=읽는다
|
||||||
items.scrolls.scroll.kaunan=카우난
|
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||||
items.scrolls.scroll.sowilo=소윌로
|
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||||
items.scrolls.scroll.laguz=라구즈
|
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||||
items.scrolls.scroll.yngvi=잉그비
|
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||||
items.scrolls.scroll.gyfu=가이푸
|
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||||
items.scrolls.scroll.raido=라이도
|
items.scrolls.scroll.raido=scroll of RAIDO
|
||||||
items.scrolls.scroll.isaz=이사즈
|
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||||
items.scrolls.scroll.mannaz=마나즈
|
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||||
items.scrolls.scroll.naudiz=나우디즈
|
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||||
items.scrolls.scroll.berkanan=벨카난
|
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||||
items.scrolls.scroll.odal=오달
|
items.scrolls.scroll.odal=scroll of ODAL
|
||||||
items.scrolls.scroll.tiwaz=티와즈
|
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||||
items.scrolls.scroll.unknown_name="%s"룬의 주문서
|
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||||
items.scrolls.scroll.unknown_desc=제목이 "%s" 의 룬으로 쓰여진 이 양피지에는, 해독할 수 없는 글귀들로 가득 쓰여 있습니다. 이 글귀를 따라 읽었을 때 어떤 일이 일어날까요?
|
|
||||||
items.scrolls.scroll.blinded=눈이 먼 상태에선 주문서를 읽을 수 없다.
|
items.scrolls.scroll.blinded=눈이 먼 상태에선 주문서를 읽을 수 없다.
|
||||||
items.scrolls.scroll.cursed=당신의 저주받은 마법서가 주문서의 마법 발동을 막았다\! 아마도 저주 해제의 주문서는 이 효과를 무시할 수 있을 정도로 강력한 것 같다...
|
items.scrolls.scroll.cursed=당신의 저주받은 마법서가 주문서의 마법 발동을 막았다\! 아마도 저주 해제의 주문서는 이 효과를 무시할 수 있을 정도로 강력한 것 같다...
|
||||||
|
|
||||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=발사할 지점을 선택하세요
|
||||||
items.wands.wandofblastwave.name=충격파의 마법 막대
|
items.wands.wandofblastwave.name=충격파의 마법 막대
|
||||||
items.wands.wandofblastwave.staff_name=충격파의 지팡이
|
items.wands.wandofblastwave.staff_name=충격파의 지팡이
|
||||||
items.wands.wandofblastwave.ondeath=당신은 당신이 발사한 충격파에 맞아 죽었다...
|
items.wands.wandofblastwave.ondeath=당신은 당신이 발사한 충격파에 맞아 죽었다...
|
||||||
items.wands.wandofblastwave.desc=이 막대는 대리석의 일종으로 만들어졌으며, 금색의 테두리와 끝 부분의 둥글고 검은 보석으로 장식되어 있습니다. 손에 쥐었을때 매우 무겁게 느껴집니다.\n\n이 막대는 해당 지점에 착탄해 공간을 사납게 폭발시키는 화살을 발사합니다. 충격파는 해당 지점의 대부분의 적들을 날려보낼 만큼 강력합니다.
|
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||||
|
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||||
|
|
||||||
items.wands.wandofcorruption.name=타락의 마법 막대
|
items.wands.wandofcorruption.name=타락의 마법 막대
|
||||||
items.wands.wandofcorruption.staff_name=타락의 지팡이
|
items.wands.wandofcorruption.staff_name=타락의 지팡이
|
||||||
items.wands.wandofcorruption.already_corrupted=저 캐릭터는 이미 타락한 상태다.
|
items.wands.wandofcorruption.already_corrupted=저 캐릭터는 이미 타락한 상태다.
|
||||||
items.wands.wandofcorruption.boss=보스급 몬스터들은 타락 효과에 면역이다.
|
items.wands.wandofcorruption.boss=보스급 몬스터들은 타락 효과에 면역이다.
|
||||||
items.wands.wandofcorruption.fail=타락의 힘은 충분히 강하지 못한 듯 하다. 아무 일도 일어나지 않았다.
|
items.wands.wandofcorruption.fail=타락의 힘은 충분히 강하지 못한 듯 하다. 아무 일도 일어나지 않았다.
|
||||||
items.wands.wandofcorruption.desc=이 막대는 끝 부분에 달린 해골 모양 장식에서 알 수 있듯이 어두운 에너지를 발합니다.\n\n이 막대는 타락의 에너지를 발사하여, 적 하나의 정신을 조종할 수 있습니다. 체력이 가득 찬 적들은 그렇지 않은 적보다 지배하기가 힘들어집니다.\n\n이 막대는 사용할 때 최소 한번의 충전량을 사용하지만, 굳건한 적을 제압하기 위해 더 많은 충전량을 사용할 수도 있습니다.
|
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||||
|
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||||
|
|
||||||
items.wands.wandofdisintegration.name=붕괴의 마법 막대
|
items.wands.wandofdisintegration.name=붕괴의 마법 막대
|
||||||
items.wands.wandofdisintegration.staff_name=붕괴의 지팡이
|
items.wands.wandofdisintegration.staff_name=붕괴의 지팡이
|
||||||
items.wands.wandofdisintegration.desc=이 막대는 매끈한 흑요석 덩어리로 만들어졌으며, 진보라색 빛이 옆 부분을 타고 끝까지 이어져 있습니다. 파괴적인 에너지를 내뿜으고 있으며 그 에너지가 발사되길 기다리고 있습니다.\n\n이 막대는 모든 장애물을 관통하는 광선을 발사합니다. 또한 막대가 강화될수록 광선이 더 멀리까지 나갑니다.\n\n이 막대가 발사하는 광선은 적과 지형을 관통할수록 더 강력해집니다.
|
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||||
|
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||||
|
|
||||||
items.wands.wandoffireblast.name=화염 폭발의 마법 막대
|
items.wands.wandoffireblast.name=화염 폭발의 마법 막대
|
||||||
items.wands.wandoffireblast.staff_name=화염 폭발의 지팡이
|
items.wands.wandoffireblast.staff_name=화염 폭발의 지팡이
|
||||||
items.wands.wandoffireblast.desc=이 막대는 붉은 색으로 옻칠한 나뭇가지를 금색 잎으로 대충 말아서 만들었습니다. 끝 부분이 떨리고 있어 강력한 마법을 발사하길 원하는 것 같습니다.\n\n이 막대를 사용하면 화염의 폭발이 일어나며, 원뿔 모양으로 확산됩니다. 강화된 막대는 더 많은 충전량을 소모하며, 소모하는 충전량이 늘어날 때 마다 효과도 눈에 띄게 강해집니다.
|
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||||
|
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||||
|
|
||||||
items.wands.wandoffrost.name=서리의 마법 막대
|
items.wands.wandoffrost.name=서리의 마법 막대
|
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items.wands.wandoffrost.staff_name=서리의 지팡이
|
items.wands.wandoffrost.staff_name=서리의 지팡이
|
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items.wands.wandoffrost.desc=이 막대는 일종의 마법 얼음으로 만들어진 것 같습니다. 둥근 끝 부분으로 갈수록 밝게 빛이 납니다. 잡고 있으면 매우 차갑지만, 손이 차가워지지는 않습니다.\n\n이 막대는 사용자의 적에게 얼음 에너지를 발사하여 적지 않은 피해를 주며 냉동시켜 속도를 느리게 만듭니다. 물 속에 있는 적에게 사용하면 냉동 효과가 더 강해집니다. 냉동되거나 얼어 버린 적들은 이미 차가운 상태라서 이 막대에 피해를 적게 입습니다.
|
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
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|
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
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|
|
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items.wands.wandoflightning.name=번개의 마법 막대
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items.wands.wandoflightning.name=번개의 마법 막대
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items.wands.wandoflightning.staff_name=번개의 지팡이
|
items.wands.wandoflightning.staff_name=번개의 지팡이
|
||||||
items.wands.wandoflightning.ondeath=당신은 당신이 발사한 번개에 맞아 죽었다...
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items.wands.wandoflightning.ondeath=당신은 당신이 발사한 번개에 맞아 죽었다...
|
||||||
items.wands.wandoflightning.desc=이 막대는 쇳덩어리로 만들어져 생각보다 엄청 무겁다. 두 개의 지침이 끝 부분에 함께 휘어져 있으며 전류가 둘 사이에 흐르고 있다.\n\n이 막대는 발사한 지역으로 나가는 강력한 번개를 발사합니다. 이 번개는 주변의 적들에게 튕겨나갈 수 있으며, 물 속의 대상에게 더 강력합니다. 너무 가까이서 발사하면 당신도 번개에 맞을 수 있습니다.
|
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
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items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
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|
|
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items.wands.wandofmagicmissile.name=마탄의 마법 막대
|
items.wands.wandofmagicmissile.name=마탄의 마법 막대
|
||||||
items.wands.wandofmagicmissile.staff_name=마탄의 지팡이
|
items.wands.wandofmagicmissile.staff_name=마탄의 지팡이
|
||||||
items.wands.wandofmagicmissile.desc=이 평범해 보이는 막대는 순수한 마법 에너지를 발사해 맞은 대상에게 평범한 피해를 입힙니다.\n\n다른 막대에 비해서 강하지는 않지만, 그에 비해 더 많은 충전량을 가집니다.
|
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
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|
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||||
|
|
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items.wands.wandofprismaticlight.name=굴절광의 마법 막대
|
items.wands.wandofprismaticlight.name=굴절광의 마법 막대
|
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items.wands.wandofprismaticlight.staff_name=굴절광의 지팡이
|
items.wands.wandofprismaticlight.staff_name=굴절광의 지팡이
|
||||||
items.wands.wandofprismaticlight.desc=이 막대는 투명한 수정 덩어리로 만들어져서 마치 기다랗고 매끈한 유리처럼 보입니다.\n\n이 막대는 맞은 적들에게 피해와 실명을 주며, 던전의 어둠을 밝혀 숨겨진 지역과 함정을 드러내 주는 광선을 발사합니다. 악마와 언데드는 막대에서 발사된 빛에 태워지며 대단한 추가 피해를 입습니다.
|
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||||
|
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||||
|
|
||||||
items.wands.wandofregrowth.name=재성장의 마법 막대
|
items.wands.wandofregrowth.name=재성장의 마법 막대
|
||||||
items.wands.wandofregrowth.staff_name=재성장의 지팡이
|
items.wands.wandofregrowth.staff_name=재성장의 지팡이
|
||||||
items.wands.wandofregrowth.desc=이 막대는 전문적인 솜씨로 조각된 얇은 나무 줄기로 만들어졌습니다. 어떤 방법인지 모르겠지만 이 막대는 살아 있으며 어린 나무처럼 푸르고 움직입니다.\n\n이 막대를 사용하면 남은 충전량을 모두 소모해 원뿔 모양으로 마법의 재성장 에너지를 발사합니다. 이 마법은 잔디, 뿌리들, 그리고 희귀한 색물들을 자라나게 합니다.\n\n"한 생명이 죽으면 또 다른 생명이 태어나는 법... 그리고 영원한 순환은 언제나 계속될지니\!"
|
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||||
|
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||||
items.wands.wandofregrowth$dewcatcher.name=이슬잡이풀
|
items.wands.wandofregrowth$dewcatcher.name=이슬잡이풀
|
||||||
items.wands.wandofregrowth$dewcatcher.desc=이슬잡이풀은 평소에는 잘 보이지 않기 위해 주변의 잡초로 위장하지만, 이슬을 머금은 주머니로 구분이 가능하다.
|
items.wands.wandofregrowth$dewcatcher.desc=이슬잡이풀은 평소에는 잘 보이지 않기 위해 주변의 잡초로 위장하지만, 이슬을 머금은 주머니로 구분이 가능하다.
|
||||||
items.wands.wandofregrowth$seedpod.name=씨앗주머니풀
|
items.wands.wandofregrowth$seedpod.name=씨앗주머니풀
|
||||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=이식의 마법 막대
|
||||||
items.wands.wandoftransfusion.staff_name=이식의 지팡이
|
items.wands.wandoftransfusion.staff_name=이식의 지팡이
|
||||||
items.wands.wandoftransfusion.ondeath=당신은 당신이 가진 이식의 마법 막대 때문에 죽었다...
|
items.wands.wandoftransfusion.ondeath=당신은 당신이 가진 이식의 마법 막대 때문에 죽었다...
|
||||||
items.wands.wandoftransfusion.charged=당신의 지팡이는 적들의 생명력으로 충전되었다\!
|
items.wands.wandoftransfusion.charged=당신의 지팡이는 적들의 생명력으로 충전되었다\!
|
||||||
items.wands.wandoftransfusion.desc=꽤나 평범하게 생긴 막대로써, 자주색 몸통 끝에 달린 칠흑색 보석이 돋보입니다.\n\n이 막대는 당신의 생명력을 조금 빨아 들여 대상에게 발사합니다. 이 효과는 대상에 따라 천차만별인데, 아군은 회복되며, 적들은 매혹시키며, 적대적인 언데드에겐 상당한 피해를 줍니다.\n\n사용자의 생명력 흡수가 이루어지므로, 이 막대를 사용하면 충전량을 소모하는 것과 동시에 사용자에게 피해를 입힙니다.
|
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||||
|
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||||
|
|
||||||
items.wands.wandofvenom.name=맹독의 마법 막대
|
items.wands.wandofvenom.name=맹독의 마법 막대
|
||||||
items.wands.wandofvenom.staff_name=맹독의 지팡이
|
items.wands.wandofvenom.staff_name=맹독의 지팡이
|
||||||
items.wands.wandofvenom.desc=이 막대는 보랏빛 몸체에 끝은 밝은 초록 보석으로 장식되어 있습니다.\n\n이 막대는 목표 지점에 착탄하여 사악한 유독성 가스를 발생시키는 화살을 발사합니다. 이 구름 속에 갇힌 적들은 지속적인 피해를 입으며, 이 피해는 시간이 갈수록 강해집니다.
|
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||||
|
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=이 무기는 무방비 상태의 적에게
|
||||||
items.weapon.melee.dirk.desc=더 기다란 찌르기용 단검이다. 칼날을 적에게 더 깊숙히 박아넣을 수 있게 되어 있다.
|
items.weapon.melee.dirk.desc=더 기다란 찌르기용 단검이다. 칼날을 적에게 더 깊숙히 박아넣을 수 있게 되어 있다.
|
||||||
|
|
||||||
items.weapon.melee.flail.name=철퇴
|
items.weapon.melee.flail.name=철퇴
|
||||||
items.weapon.melee.flail.stats_desc=이 무기는 조금 느립니다.\n이 무기는 다소 부정확합니다.
|
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||||
items.weapon.melee.flail.desc=가시 박힌 공이 손잡이에 달린 사슬 끝에 달려 있습니다. 다루기 까다롭지만, 제대로 맞으면 파괴적입니다.
|
items.weapon.melee.flail.desc=가시 박힌 공이 손잡이에 달린 사슬 끝에 달려 있습니다. 다루기 까다롭지만, 제대로 맞으면 파괴적입니다.
|
||||||
|
|
||||||
items.weapon.melee.glaive.name=글레이브
|
items.weapon.melee.glaive.name=글레이브
|
||||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=당신은 당신의 지팡이와 %s를 합
|
||||||
items.weapon.melee.magesstaff.conflict=상반되는 마법이 당신의 지팡이에 깃든 마법을 지워 버렸다.
|
items.weapon.melee.magesstaff.conflict=상반되는 마법이 당신의 지팡이에 깃든 마법을 지워 버렸다.
|
||||||
items.weapon.melee.magesstaff.id_first=먼저 마법 막대를 감정해야 합니다.
|
items.weapon.melee.magesstaff.id_first=먼저 마법 막대를 감정해야 합니다.
|
||||||
items.weapon.melee.magesstaff.cursed=저주받은 마법 막대를 사용할 수 없습니다.
|
items.weapon.melee.magesstaff.cursed=저주받은 마법 막대를 사용할 수 없습니다.
|
||||||
items.weapon.melee.magesstaff.warning=정말로 이 마법 막대를 지팡이에 융합하시겠습니까?\n\n지팡이와 마법 막대 둘 중 높은 쪽의 강화 수치를 따라가며, 현재 지팡이에 부여된 모든 마법이 사라집니다.
|
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||||
items.weapon.melee.magesstaff.yes=네, 그렇게 하겠습니다.
|
items.weapon.melee.magesstaff.yes=네, 그렇게 하겠습니다.
|
||||||
items.weapon.melee.magesstaff.no=아니오. 생각을 바꾸었습니다.
|
items.weapon.melee.magesstaff.no=아니오. 생각을 바꾸었습니다.
|
||||||
items.weapon.melee.magesstaff.desc=마법사 스스로가 만든 이 특별한 지팡이는 다방면에 활용 가능한 마법 무기입니다. 지팡이 자체에 담긴 마법을 사용하는 대신에, 다른 마법 막대의 에너지를 흡수하여 새로운 힘을 사용할 수 있습니다.
|
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||||
items.weapon.melee.magesstaff.no_wand=이 지팡이에는 현재 아무런 마법이 깃들어 있지 않습니다. _다른 마법 막대의 힘을 흡수_ 해야 마법을 사용할 수 있습니다.
|
items.weapon.melee.magesstaff.no_wand=이 지팡이에는 현재 아무런 마법이 깃들어 있지 않습니다. _다른 마법 막대의 힘을 흡수_ 해야 마법을 사용할 수 있습니다.
|
||||||
|
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||||
|
|
||||||
items.weapon.melee.meleeweapon.stats_known=이 _%d단계_ 무기는 _%d-%d 의 피해_ 를 입히며 _힘이 %d 이상_ 이어야 제대로 다룰 수 있습니다.
|
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.stats_unknown=보통 이 _%d단계_ 무기는 _%d-%d 의 피해_ 를 입히며 _힘이 %d 이상_ 이어야 제대로 다룰 수 있습니다.
|
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.probably_too_heavy=아마도 이 무기는 당신에게 너무 무거울 것입니다.
|
items.weapon.melee.meleeweapon.probably_too_heavy=아마도 이 무기는 당신에게 너무 무거울 것입니다.
|
||||||
items.weapon.melee.meleeweapon.stats_desc=
|
items.weapon.melee.meleeweapon.stats_desc=
|
||||||
|
|
||||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=이 다트의 가시는 여전히 적
|
||||||
items.weapon.missiles.javelin.name=투창
|
items.weapon.missiles.javelin.name=투창
|
||||||
items.weapon.missiles.javelin.desc=이 기다란 쇠막대기의 무게는 가시가 있는 앞 부분에 쏠려 있어 날아가는 동안 힘을 실을 수 있게 됩니다.
|
items.weapon.missiles.javelin.desc=이 기다란 쇠막대기의 무게는 가시가 있는 앞 부분에 쏠려 있어 날아가는 동안 힘을 실을 수 있게 됩니다.
|
||||||
|
|
||||||
items.weapon.missiles.missileweapon.stats=이 투척 무기는 _%d-%d의 피해_ 를 입히며 _힘이 %d 이상_ 이어야 제대로 다룰 수 있습니다.
|
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.weapon.missiles.missileweapon.distance=이 무기는 원거리 투척용으로 만들어졌으며, 근거리에서 사용하면 훨씬 덜 정확해집니다.
|
items.weapon.missiles.missileweapon.distance=이 무기는 원거리 투척용으로 만들어졌으며, 근거리에서 사용하면 훨씬 덜 정확해집니다.
|
||||||
|
|
||||||
items.weapon.missiles.shuriken.name=수리검
|
items.weapon.missiles.shuriken.name=수리검
|
||||||
|
@ -903,7 +911,7 @@ items.weapon.missiles.tamahawk.desc=이 투척용 도끼는 그리 무겁지 않
|
||||||
|
|
||||||
|
|
||||||
items.weapon.weapon.identify=당신은 현재 사용하고 있는 무기가 무엇인지 알 만큼 충분히 익숙해졌습니다.
|
items.weapon.weapon.identify=당신은 현재 사용하고 있는 무기가 무엇인지 알 만큼 충분히 익숙해졌습니다.
|
||||||
items.weapon.weapon.too_heavy=당신의 힘이 충분하지 않기 때문에, 이 무기를 들 때의 공격 속도와 정확성이 감소됩니다.
|
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||||
items.weapon.weapon.excess_str=힘이 더 강한 덕분에, 이 무기를 들었을 때 _%d의 추가 피해_ 를 얻습니다.
|
items.weapon.weapon.excess_str=힘이 더 강한 덕분에, 이 무기를 들었을 때 _%d의 추가 피해_ 를 얻습니다.
|
||||||
items.weapon.weapon.incompatible=서로 다른 마법의 상호 작용으로 인하여 이 무기에 깃든 마법이 사라졌습니다\!
|
items.weapon.weapon.incompatible=서로 다른 마법의 상호 작용으로 인하여 이 무기에 깃든 마법이 사라졌습니다\!
|
||||||
items.weapon.weapon.cursed_worn=이 무기는 저주받았기 때문에, 당신은 이 무기를 해제할 수 없습니다.
|
items.weapon.weapon.cursed_worn=이 무기는 저주받았기 때문에, 당신은 이 무기를 해제할 수 없습니다.
|
||||||
|
|
|
@ -9,7 +9,7 @@ items.armor.curses.displacement.name=%s przemieszczenia
|
||||||
items.armor.curses.displacement.desc=The curse of displacement attempts to move the wearer to safety when they are attacked. It is a bit too effective however, randomly teleporting the user around the level.
|
items.armor.curses.displacement.desc=The curse of displacement attempts to move the wearer to safety when they are attacked. It is a bit too effective however, randomly teleporting the user around the level.
|
||||||
|
|
||||||
items.armor.curses.metabolism.name=%s metabolizmu
|
items.armor.curses.metabolism.name=%s metabolizmu
|
||||||
items.armor.curses.metabolism.desc=The metabolism curse directly converts satiety into health when the wearer is injured, providing a boost of healing, but quickly causing starvation.
|
items.armor.curses.metabolism.desc=Klątwa metabolizmu bezpośrednio przeistacza sytość w punkty życia gdy bohater zostanie zraniony. Powoduje szybszą regenerację życia w zamian za częstsze odczuwanie głodu.
|
||||||
|
|
||||||
items.armor.curses.multiplicity.name=%s zwielokrotnienia
|
items.armor.curses.multiplicity.name=%s zwielokrotnienia
|
||||||
items.armor.curses.multiplicity.desc=Armor cursed with multiplicity contains dangerous duplication magic. It will sometimes create a mirror image of the wearer, but is equally likely to duplicate the attacker\!
|
items.armor.curses.multiplicity.desc=Armor cursed with multiplicity contains dangerous duplication magic. It will sometimes create a mirror image of the wearer, but is equally likely to duplicate the attacker\!
|
||||||
|
@ -26,7 +26,7 @@ items.armor.glyphs.antimagic.name=%s of anti-magic
|
||||||
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to apply its defense to most magical attacks as well as physical ones.
|
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to apply its defense to most magical attacks as well as physical ones.
|
||||||
|
|
||||||
items.armor.glyphs.brimstone.name=%s of brimstone
|
items.armor.glyphs.brimstone.name=%s of brimstone
|
||||||
items.armor.glyphs.brimstone.desc=This glyph protects the wearer and their belongings from fire, with upgrades it even converts the heat into health.
|
items.armor.glyphs.brimstone.desc=Ten glif chroni bohatera i jego posiadane przedmioty przed ogniem. Gdy zostanie ulepszony, przeistacza ciepło w punkty życia.
|
||||||
|
|
||||||
items.armor.glyphs.camouflage.name=%s kamuflażu
|
items.armor.glyphs.camouflage.name=%s kamuflażu
|
||||||
items.armor.glyphs.camouflage.desc=This glyph allows the wearer to blend into tall grass, granting them temporary invisibility.
|
items.armor.glyphs.camouflage.desc=This glyph allows the wearer to blend into tall grass, granting them temporary invisibility.
|
||||||
|
@ -61,7 +61,7 @@ items.armor.glyphs.viscosity.deferred=opóźnione %d
|
||||||
items.armor.glyphs.viscosity$defereddamage.name=Opóźnione obrażenia
|
items.armor.glyphs.viscosity$defereddamage.name=Opóźnione obrażenia
|
||||||
items.armor.glyphs.viscosity$defereddamage.ondeath=Zostałeś zabity przez opóźnione obrażenia...
|
items.armor.glyphs.viscosity$defereddamage.ondeath=Zostałeś zabity przez opóźnione obrażenia...
|
||||||
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Zabity przez opóźnione obrażenia
|
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Zabity przez opóźnione obrażenia
|
||||||
items.armor.glyphs.viscosity$defereddamage.desc=While your armor's glyph has protected you from damage, it seems to be slowly paying you back for it.\n\nDamage is being dealt to you over time instead of immediately.\n\nDeferred damage remaining\: %d.
|
items.armor.glyphs.viscosity$defereddamage.desc=Glif na Twojej zbroi ochronił Cię od uszkodzeń, ale teraz wygląda na to, że przyszedł czas za to zapłacić.\n\nUszkodzenia działają z biegiem czasu, a nie natychmiastowo.\n\nPozostałe opóźnione uszkodzenia\: %d.
|
||||||
items.armor.glyphs.viscosity.desc=This glyph is able to store damage dealt to the wearer, dealing it to them slowly rather than all at once.
|
items.armor.glyphs.viscosity.desc=This glyph is able to store damage dealt to the wearer, dealing it to them slowly rather than all at once.
|
||||||
|
|
||||||
|
|
||||||
|
@ -70,17 +70,17 @@ items.armor.glyphs.viscosity.desc=This glyph is able to store damage dealt to th
|
||||||
items.armor.armor.ac_detach=ODŁĄCZ
|
items.armor.armor.ac_detach=ODŁĄCZ
|
||||||
items.armor.armor.detach_seal=Zdejmujesz plomby ze swojej zbroi.
|
items.armor.armor.detach_seal=Zdejmujesz plomby ze swojej zbroi.
|
||||||
items.armor.armor.equip_cursed=Zbroja obkurcza się wokół ciebie boleśnie.
|
items.armor.armor.equip_cursed=Zbroja obkurcza się wokół ciebie boleśnie.
|
||||||
items.armor.armor.identify=Noszisz swoją zbroję wystarczająco długo by ją zidentyfikować.
|
items.armor.armor.identify=Nosisz swoją zbroję wystarczająco długo, by ją zidentyfikować.
|
||||||
items.armor.armor.incompatible=\ Interakcja różnych typów magii wymazała glif na tej zbroi.
|
items.armor.armor.incompatible=\ Interakcja różnych typów magii wymazała glif na tej zbroi.
|
||||||
items.armor.armor.curr_absorb=Ta zbroja blokuje do _%d punktów obrażeń._ Potrzebuje _%d punktów siły,_ aby poprawnie blokować obrażenia.
|
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.avg_absorb=Ta zbroja przeważnie blokuje do _%d punktów obrażeń._ Prawdopodobnie potrzebuje _%d punktów siły,_ aby poprawnie blokować obrażenia.
|
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.too_heavy=Przez to, że brakuje ci siły, noszenie tej zbroi spowalnia twoje ruchy i utrudnia uniki.
|
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||||
items.armor.armor.probably_too_heavy=Wydaje się, że ta zbroja jest dla ciebie za ciężka.
|
items.armor.armor.probably_too_heavy=Wydaje się, że ta zbroja jest dla ciebie za ciężka.
|
||||||
items.armor.armor.excess_str=Because of your excess strength, you are _more evasive_ while wearing this armor.
|
items.armor.armor.excess_str=Because of your excess strength, you are _more evasive_ while wearing this armor.
|
||||||
items.armor.armor.inscribed=Ta zbroja ma na sobie wyryty _%s._
|
items.armor.armor.inscribed=Ta zbroja ma na sobie wyryty _%s._
|
||||||
items.armor.armor.cursed_worn=Ta zbroja jest przeklęta, nie możesz jej zdjąć.
|
items.armor.armor.cursed_worn=Ta zbroja jest przeklęta, nie możesz jej zdjąć.
|
||||||
items.armor.armor.cursed=Czujesz złowrogą magię promieniującą z tej zbroi.
|
items.armor.armor.cursed=Czujesz złowrogą magię promieniującą z tej zbroi.
|
||||||
items.armor.armor.seal_attached=The Warrior's broken seal is attached to this armor.
|
items.armor.armor.seal_attached=Pieczęć Wojownika jest umieszczona na tej zbroi.
|
||||||
items.armor.armor$glyph.glyph=glif
|
items.armor.armor$glyph.glyph=glif
|
||||||
items.armor.armor$glyph.killed=%s zabił Cię...
|
items.armor.armor$glyph.killed=%s zabił Cię...
|
||||||
|
|
||||||
|
@ -93,19 +93,19 @@ items.armor.clotharmor.desc=Ta lekka zbroja zapewnia podstawową ochronę.
|
||||||
items.armor.huntressarmor.name=peleryna łowczyni
|
items.armor.huntressarmor.name=peleryna łowczyni
|
||||||
items.armor.huntressarmor.ac_special=DUCHOWE OSTRZA
|
items.armor.huntressarmor.ac_special=DUCHOWE OSTRZA
|
||||||
items.armor.huntressarmor.no_enemies=Nie widać przeciwników
|
items.armor.huntressarmor.no_enemies=Nie widać przeciwników
|
||||||
items.armor.huntressarmor.desc=A huntress in such cloak can create a fan of spectral blades. Each of these blades will target a single enemy in the huntress's field of view, inflicting damage depending on her currently equipped melee weapon.
|
items.armor.huntressarmor.desc=Łowczyni w takiej pelerynie może stworzyć wiatrak z widmowych ostrzy. Każde z nich namierzy jednego wroga w polu widzenia łowczyni, zadając cios o mocy zależnej od aktualnie założonej broni białej.
|
||||||
|
|
||||||
items.armor.leatherarmor.name=Skórzana zbroja
|
items.armor.leatherarmor.name=skórzana zbroja
|
||||||
items.armor.leatherarmor.desc=Pancerz zrobiony z wyprawionej zwierzęcej skóry. Co prawda nie jest tak lekki, jak płócienna kamizelka, ale zapewnia lepszą ochronę.
|
items.armor.leatherarmor.desc=Pancerz zrobiony z wyprawionej zwierzęcej skóry. Co prawda nie jest tak lekki, jak płócienna kamizelka, ale zapewnia lepszą ochronę.
|
||||||
|
|
||||||
items.armor.magearmor.name=Szata Maga
|
items.armor.magearmor.name=szata maga
|
||||||
items.armor.magearmor.ac_special=STOPIONA ZIEMIA
|
items.armor.magearmor.ac_special=STOPIONA ZIEMIA
|
||||||
items.armor.magearmor.desc=Gdy mag nosi tą przepiękną szatę, zyskuje możliwość rzucenia zaklęcia Płynnej Ziemi - wszyscy przeciwnicy w zasięgu jego wzroku zostaną jednocześnie podpaleni i uziemieni.
|
items.armor.magearmor.desc=Gdy mag nosi tą przepiękną szatę, zyskuje możliwość rzucenia zaklęcia Płynnej Ziemi - wszyscy przeciwnicy w zasięgu jego wzroku zostaną jednocześnie podpaleni i uziemieni.
|
||||||
|
|
||||||
items.armor.mailarmor.name=Kolczuga
|
items.armor.mailarmor.name=kolczuga
|
||||||
items.armor.mailarmor.desc=Połączone metalowe kółka tworzą mocną, acz elastyczną zbroję.
|
items.armor.mailarmor.desc=Połączone metalowe kółka tworzą mocną, acz elastyczną zbroję.
|
||||||
|
|
||||||
items.armor.platearmor.name=Zbroja płytowa
|
items.armor.platearmor.name=zbroja płytowa
|
||||||
items.armor.platearmor.desc=Olbrzymie płyty stali zostały połączone w zbroję, zapewniającą niezrównaną ochronę każdemu bohaterowi, zdolnemu do dźwigania jej ciężaru.
|
items.armor.platearmor.desc=Olbrzymie płyty stali zostały połączone w zbroję, zapewniającą niezrównaną ochronę każdemu bohaterowi, zdolnemu do dźwigania jej ciężaru.
|
||||||
|
|
||||||
items.armor.roguearmor.name=chwyt łotrzyka
|
items.armor.roguearmor.name=chwyt łotrzyka
|
||||||
|
@ -114,7 +114,7 @@ items.armor.roguearmor.fov=Możesz skoczyć wyłącznie na puste pole w zasięgu
|
||||||
items.armor.roguearmor.prompt=Wybierz cel skoku
|
items.armor.roguearmor.prompt=Wybierz cel skoku
|
||||||
items.armor.roguearmor.desc=Nosząc mroczne odzienie, łotr może wykonać sztuczkę, która nazywana jest "bomba dymna". Oślepia przeciwników, którzy mogą go zobaczyć i odskakuje.
|
items.armor.roguearmor.desc=Nosząc mroczne odzienie, łotr może wykonać sztuczkę, która nazywana jest "bomba dymna". Oślepia przeciwników, którzy mogą go zobaczyć i odskakuje.
|
||||||
|
|
||||||
items.armor.scalearmor.name=Zbroja łuskowa
|
items.armor.scalearmor.name=zbroja łuskowa
|
||||||
items.armor.scalearmor.desc=Metalowe łuski wszyte w skórzaną kamizelkę tworzą skuteczny, elastyczny pancerz.
|
items.armor.scalearmor.desc=Metalowe łuski wszyte w skórzaną kamizelkę tworzą skuteczny, elastyczny pancerz.
|
||||||
|
|
||||||
items.armor.warriorarmor.name=strój obronny wojownika
|
items.armor.warriorarmor.name=strój obronny wojownika
|
||||||
|
@ -125,16 +125,16 @@ items.armor.warriorarmor.desc=Mimo tego, że zbroja zdaje się być ciężką, p
|
||||||
|
|
||||||
|
|
||||||
###artifacts
|
###artifacts
|
||||||
items.artifacts.alchemiststoolkit.name=Zestaw Alchemika
|
items.artifacts.alchemiststoolkit.name=zestaw alchemika
|
||||||
items.artifacts.alchemiststoolkit.ac_brew=UGOTUJ
|
items.artifacts.alchemiststoolkit.ac_brew=UGOTUJ
|
||||||
##this one isn't dropped, so for now no i18n
|
##this one isn't dropped, so for now no i18n
|
||||||
|
|
||||||
items.artifacts.artifact.cannot_wear_two=Nie możesz nosić dwóch takich samych artefaktów.
|
items.artifacts.artifact.cannot_wear_two=Nie możesz nosić dwóch takich samych artefaktów.
|
||||||
items.artifacts.artifact.cursed=Artefakt boleśnie wiąże się z tobą.
|
items.artifacts.artifact.cursed=Artefakt boleśnie wiąże się z tobą.
|
||||||
items.artifacts.artifact.curse_known=Czujesz złowrogą magię promieniującą z tego artefaktu.
|
items.artifacts.artifact.curse_known=Czujesz złowrogą magię promieniującą z tego artefaktu.
|
||||||
items.artifacts.artifact.need_to_equip=You need to equip your artifact to do that.
|
items.artifacts.artifact.need_to_equip=Musisz założyć Twój artefakt aby to uczynić.
|
||||||
|
|
||||||
items.artifacts.capeofthorns.name=Płaszcz Cierni
|
items.artifacts.capeofthorns.name=płaszcz cierni
|
||||||
items.artifacts.capeofthorns.desc=These collapsed sheets of metal from the DM-300 have formed together into a rigid cape. It seems to store a deep energy, perhaps it has some of the DM-300's power?
|
items.artifacts.capeofthorns.desc=These collapsed sheets of metal from the DM-300 have formed together into a rigid cape. It seems to store a deep energy, perhaps it has some of the DM-300's power?
|
||||||
items.artifacts.capeofthorns.desc_inactive=The cape feels reassuringly heavy on your shoulders, it seems to be gaining energy from the damage you take.
|
items.artifacts.capeofthorns.desc_inactive=The cape feels reassuringly heavy on your shoulders, it seems to be gaining energy from the damage you take.
|
||||||
items.artifacts.capeofthorns.desc_active=The cape seems to be releasing stored energy, it is radiating a protective power.
|
items.artifacts.capeofthorns.desc_active=The cape seems to be releasing stored energy, it is radiating a protective power.
|
||||||
|
@ -144,7 +144,7 @@ items.artifacts.capeofthorns$thorns.levelup=Twoja Peleryna nabiera mocy\!
|
||||||
items.artifacts.capeofthorns$thorns.name=Ciernie
|
items.artifacts.capeofthorns$thorns.name=Ciernie
|
||||||
items.artifacts.capeofthorns$thorns.desc=Your cape is radiating energy, surrounding you in a field of deflective force\!\n\nAll damage you receive is reduced while the thorns effect is active. Additionally, if the attacker is next to you, the reduced amount is deflected back at the attacker.\n\nTurns of thorns remaining\: %s.
|
items.artifacts.capeofthorns$thorns.desc=Your cape is radiating energy, surrounding you in a field of deflective force\!\n\nAll damage you receive is reduced while the thorns effect is active. Additionally, if the attacker is next to you, the reduced amount is deflected back at the attacker.\n\nTurns of thorns remaining\: %s.
|
||||||
|
|
||||||
items.artifacts.chaliceofblood.name=Czara Krwi
|
items.artifacts.chaliceofblood.name=czara krwi
|
||||||
items.artifacts.chaliceofblood.ac_prick=UKŁUJ SIĘ
|
items.artifacts.chaliceofblood.ac_prick=UKŁUJ SIĘ
|
||||||
items.artifacts.chaliceofblood.yes=Tak, wiem, co robię
|
items.artifacts.chaliceofblood.yes=Tak, wiem, co robię
|
||||||
items.artifacts.chaliceofblood.no=Nie, zmieniłem zdanie
|
items.artifacts.chaliceofblood.no=Nie, zmieniłem zdanie
|
||||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Jesteś bardzo zdenerwowany,
|
||||||
|
|
||||||
items.artifacts.timekeepershourglass.name=klepsydra strażnika czasu
|
items.artifacts.timekeepershourglass.name=klepsydra strażnika czasu
|
||||||
items.artifacts.timekeepershourglass.ac_activate=AKTYWUJ
|
items.artifacts.timekeepershourglass.ac_activate=AKTYWUJ
|
||||||
items.artifacts.timekeepershourglass.in_use=Twoja klepsydra jest aktualnie używana.
|
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||||
items.artifacts.timekeepershourglass.no_charge=Klepsydra nie możesz użyć nienaładowanej klepsydry.
|
items.artifacts.timekeepershourglass.no_charge=Klepsydra nie możesz użyć nienaładowanej klepsydry.
|
||||||
items.artifacts.timekeepershourglass.cursed=Nie możesz użyć przeklętej klepsydry.
|
items.artifacts.timekeepershourglass.cursed=Nie możesz użyć przeklętej klepsydry.
|
||||||
items.artifacts.timekeepershourglass.onstasis=Świat wokoło ciebie wydaje się zmieniać prawie błyskawiczne.
|
items.artifacts.timekeepershourglass.onstasis=Świat wokoło ciebie wydaje się zmieniać prawie błyskawiczne.
|
||||||
items.artifacts.timekeepershourglass.onfreeze=Wszystko wokoło ciebie nagle się zatrzymało.
|
items.artifacts.timekeepershourglass.onfreeze=Wszystko wokoło ciebie nagle się zatrzymało.
|
||||||
items.artifacts.timekeepershourglass.stasis=Zatrzymaj mnie w czasie
|
items.artifacts.timekeepershourglass.stasis=Zatrzymaj mnie w czasie
|
||||||
items.artifacts.timekeepershourglass.freeze=Zatrzymaj czas wokoło mnie.
|
items.artifacts.timekeepershourglass.freeze=Zatrzymaj czas wokoło mnie.
|
||||||
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable.\n\nWhen time is frozen, you can move as if your actions take no time. Note that attacking will break this.
|
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||||
items.artifacts.timekeepershourglass.desc=This large ornate hourglass looks fairly unassuming, but you feel a great power in its finely carved frame. As you rotate the hourglass and watch the sand pour you can feel its magic tugging at you, surely using this magic would give you some control over time.
|
items.artifacts.timekeepershourglass.desc=This large ornate hourglass looks fairly unassuming, but you feel a great power in its finely carved frame. As you rotate the hourglass and watch the sand pour you can feel its magic tugging at you, surely using this magic would give you some control over time.
|
||||||
items.artifacts.timekeepershourglass.desc_hint=Wygląda na to, że klepsydra straciła trochę pisaku, gdybyś tylko mógł go trochę znaleźć...
|
items.artifacts.timekeepershourglass.desc_hint=Wygląda na to, że klepsydra straciła trochę pisaku, gdybyś tylko mógł go trochę znaleźć...
|
||||||
items.artifacts.timekeepershourglass.desc_cursed=Przeklęta klepsydra jest przyczepiona do twojego boku, czujesz jak próbuje manipulować czasem.
|
items.artifacts.timekeepershourglass.desc_cursed=Przeklęta klepsydra jest przyczepiona do twojego boku, czujesz jak próbuje manipulować czasem.
|
||||||
|
@ -315,16 +315,16 @@ items.bags.seedpouch.name=Woreczek na nasionami
|
||||||
items.bags.seedpouch.desc=Mała aksamitna sakiewka, pozwalająca na przechowywanie dowolnej ilości nasion.
|
items.bags.seedpouch.desc=Mała aksamitna sakiewka, pozwalająca na przechowywanie dowolnej ilości nasion.
|
||||||
|
|
||||||
items.bags.wandholster.name=pokrowiec na różdzki
|
items.bags.wandholster.name=pokrowiec na różdzki
|
||||||
items.bags.wandholster.desc=Ten wąski pokrowiec jest stworzony ze skóry egzotycznego zwierzęcia, zaprojektowany jest do przechowywania wielu różdżek
|
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
###food
|
###food
|
||||||
items.food.blandfruit.name=Mdły Owoc
|
items.food.blandfruit.name=mdły owoc
|
||||||
items.food.blandfruit.sunfruit=owoc słońca
|
items.food.blandfruit.sunfruit=owoc słońca
|
||||||
items.food.blandfruit.rotfruit=owoc zgnilizny
|
items.food.blandfruit.rotfruit=owoc zgnilizny
|
||||||
items.food.blandfruit.earthfruit=ziemny owoc
|
items.food.blandfruit.earthfruit=ziemny owoc
|
||||||
items.food.blandfruit.blindfruit=Ślepoziele
|
items.food.blandfruit.blindfruit=ślepoziele
|
||||||
items.food.blandfruit.firefruit=owoc ognia
|
items.food.blandfruit.firefruit=owoc ognia
|
||||||
items.food.blandfruit.icefruit=owoc lodu
|
items.food.blandfruit.icefruit=owoc lodu
|
||||||
items.food.blandfruit.fadefruit=przenikliwy owoc
|
items.food.blandfruit.fadefruit=przenikliwy owoc
|
||||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Ten klucz wygląda na wyjątkowy\: jego szczyt kszta
|
||||||
|
|
||||||
###potions
|
###potions
|
||||||
items.potions.potion.ac_drink=Pij
|
items.potions.potion.ac_drink=Pij
|
||||||
items.potions.potion.turquoise=Turkusowa
|
items.potions.potion.turquoise=turquoise potion
|
||||||
items.potions.potion.crimson=Szkarłatna
|
items.potions.potion.crimson=crimson potion
|
||||||
items.potions.potion.azure=Błękitna
|
items.potions.potion.azure=azure potion
|
||||||
items.potions.potion.jade=Zielona
|
items.potions.potion.jade=jade potion
|
||||||
items.potions.potion.golden=Złota
|
items.potions.potion.golden=golden potion
|
||||||
items.potions.potion.magenta=Różowa
|
items.potions.potion.magenta=magenta potion
|
||||||
items.potions.potion.charcoal=Czarna
|
items.potions.potion.charcoal=charcoal potion
|
||||||
items.potions.potion.ivory=Biała
|
items.potions.potion.ivory=ivory potion
|
||||||
items.potions.potion.amber=Bursztynowa
|
items.potions.potion.amber=amber potion
|
||||||
items.potions.potion.bistre=Brunatna
|
items.potions.potion.bistre=bistre potion
|
||||||
items.potions.potion.indigo=Fioletowa
|
items.potions.potion.indigo=indigo potion
|
||||||
items.potions.potion.silver=Srebrna
|
items.potions.potion.silver=silver potion
|
||||||
items.potions.potion.unknown_name=%s Mikstura
|
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||||
items.potions.potion.unknown_desc=%s ciecz wiruje w kolbie. Ciekawe, co stanie się, kiedy ją wypijesz lub rzucisz?
|
|
||||||
items.potions.potion.harmful=Szkodliwa mikstura
|
items.potions.potion.harmful=Szkodliwa mikstura
|
||||||
items.potions.potion.beneficial=Korzystna mikstura
|
items.potions.potion.beneficial=Korzystna mikstura
|
||||||
items.potions.potion.yes=Tak, wiem co robię
|
items.potions.potion.yes=Tak, wiem co robię
|
||||||
items.potions.potion.no=Nie, zmieniłem zdanie
|
items.potions.potion.no=Nie, zmieniłem zdanie
|
||||||
items.potions.potion.sure_drink=Jesteś pewien, że chcesz wypić tę miksturę? Zazwyczaj powinieneś rzucać takie mikstury w swoich przeciwników.
|
items.potions.potion.sure_drink=Jesteś pewien, że chcesz wypić tę miksturę? Zazwyczaj powinieneś rzucać takie mikstury w swoich przeciwników.
|
||||||
items.potions.potion.sure_throw=Jesteś pewien, że chcesz rzucić tym eliksirem? Zazwyczaj jedynym sensem jest wypicie go.
|
items.potions.potion.sure_throw=Jesteś pewien, że chcesz rzucić tym eliksirem? Zazwyczaj jedynym sensem jest wypicie go.
|
||||||
items.potions.potion.shatter=Kolba rozbija się i %s ciecz rozpryskuje się nieszkodliwie
|
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||||
|
|
||||||
items.potions.potionofexperience.name=mikstura doświadczenia
|
items.potions.potionofexperience.name=mikstura doświadczenia
|
||||||
items.potions.potionofexperience.desc=Zmagazynowane doświadczenia wielu bitew ograniczone do formy płynu, ten trunek zapewni ci automatyczne podniesienie poziomu.
|
items.potions.potionofexperience.desc=Zmagazynowane doświadczenia wielu bitew ograniczone do formy płynu, ten trunek zapewni ci automatyczne podniesienie poziomu.
|
||||||
|
@ -471,7 +470,7 @@ items.quest.darkgold.name=żyłą ciemnego złota
|
||||||
items.quest.darkgold.desc=Ten metal nie nazywa się ciemnym z powodu koloru (nie różni się nim od zwykłego złota), ale dlatego, że topi się pod światłem dziennym czyniąc go bezużytecznym na powierzchni
|
items.quest.darkgold.desc=Ten metal nie nazywa się ciemnym z powodu koloru (nie różni się nim od zwykłego złota), ale dlatego, że topi się pod światłem dziennym czyniąc go bezużytecznym na powierzchni
|
||||||
|
|
||||||
items.quest.dwarftoken.name=Krasnoludzka moneta
|
items.quest.dwarftoken.name=Krasnoludzka moneta
|
||||||
items.quest.dwarftoken.desc=Many dwarves and some of their larger creations carry these small pieces of metal of unknown purpose. Maybe they are jewelry or maybe some kind of ID. Dwarves are strange folk.
|
items.quest.dwarftoken.desc=Wiele krasnoludów i niektóre z ich większych wytworów noszą te małe kawałki metalu. Ciekawe po co? Może to jakaś biżuteria albo identyfikator. Krasnoludy są dziwne.
|
||||||
|
|
||||||
items.quest.embers.name=niedopałki żywiołów
|
items.quest.embers.name=niedopałki żywiołów
|
||||||
items.quest.embers.desc=Specjalne niedopałki, które mogą zostać uzyskane tylko z młodych żywiołaków ognia. Promieniują ciepłem.
|
items.quest.embers.desc=Specjalne niedopałki, które mogą zostać uzyskane tylko z młodych żywiołaków ognia. Promieniują ciepłem.
|
||||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Ogromna czaszka szczura. Mogłaby posłużyć za wspan
|
||||||
|
|
||||||
|
|
||||||
###rings
|
###rings
|
||||||
items.rings.ring.diamond=Diamentowy
|
items.rings.ring.diamond=diamond ring
|
||||||
items.rings.ring.opal=Opalowy
|
items.rings.ring.opal=opal ring
|
||||||
items.rings.ring.garnet=Granatowy
|
items.rings.ring.garnet=garnet ring
|
||||||
items.rings.ring.ruby=Rubinowy
|
items.rings.ring.ruby=ruby ring
|
||||||
items.rings.ring.amethyst=Ametystowy
|
items.rings.ring.amethyst=amethyst ring
|
||||||
items.rings.ring.topaz=Topazowy
|
items.rings.ring.topaz=topaz ring
|
||||||
items.rings.ring.onyx=Onyksowy
|
items.rings.ring.onyx=onyx ring
|
||||||
items.rings.ring.tourmaline=Turmalinowy
|
items.rings.ring.tourmaline=tourmaline ring
|
||||||
items.rings.ring.emerald=Szmaragdowy
|
items.rings.ring.emerald=emerald ring
|
||||||
items.rings.ring.sapphire=Szafirowy
|
items.rings.ring.sapphire=sapphire ring
|
||||||
items.rings.ring.quartz=Kwarcowy
|
items.rings.ring.quartz=quartz ring
|
||||||
items.rings.ring.agate=Agatowy
|
items.rings.ring.agate=agate ring
|
||||||
items.rings.ring.cursed=Pierścień boleśnie zaciska się wokół twojego palca\!
|
items.rings.ring.cursed=Pierścień boleśnie zaciska się wokół twojego palca\!
|
||||||
items.rings.ring.unknown_name=%s Pierścień
|
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||||
items.rings.ring.unknown_desc=Mała metalowa obręcz z dużym %s kamieniem, połyskującym w ciemności. Ciekawe, jaki efekt da włożenie go?
|
|
||||||
items.rings.ring.known=To %s.
|
items.rings.ring.known=To %s.
|
||||||
items.rings.ring.identify=Nosisz swój pierścień wystarczająco długo, by go zidentyfikować. To %s.
|
items.rings.ring.identify=Nosisz swój pierścień wystarczająco długo, by go zidentyfikować. To %s.
|
||||||
items.rings.ring.on_finger=%s jest na Twoim palcu.
|
|
||||||
items.rings.ring.cursed_worn=Pierścień jest przeklęty, nie możesz go zdjąć\!
|
items.rings.ring.cursed_worn=Pierścień jest przeklęty, nie możesz go zdjąć\!
|
||||||
items.rings.ring.curse_known=%s promieniuje złowrogą magią.
|
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||||
|
|
||||||
items.rings.ringofaccuracy.name=Pierścień Celności
|
items.rings.ringofaccuracy.name=Pierścień Celności
|
||||||
items.rings.ringofaccuracy.desc=Ten pierścień zwiększa twoją koncentrację, przez co wrogowie rzadziej unikają twoich ataków. Zdegradowany pierścień ułatwi wrogom uniki.
|
items.rings.ringofaccuracy.desc=Ten pierścień zwiększa twoją koncentrację, przez co wrogowie rzadziej unikają twoich ataków. Zdegradowany pierścień ułatwi wrogom uniki.
|
||||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=Pierścień Żywiołów
|
||||||
items.rings.ringofelements.desc=Ten pierścień zapewnia odporność na żywioły takie jak ogień, elektryczność, gazy itd. Poza tym skraca długość działania negatywnych efektów.
|
items.rings.ringofelements.desc=Ten pierścień zapewnia odporność na żywioły takie jak ogień, elektryczność, gazy itd. Poza tym skraca długość działania negatywnych efektów.
|
||||||
|
|
||||||
items.rings.ringofevasion.name=Pierścień Uników
|
items.rings.ringofevasion.name=Pierścień Uników
|
||||||
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. This ring is much stronger while the user remains undetected, and if the user is targeted the power of evasion will slowly fade away, remaining undetected will restore the ring's effectiveness. A degraded ring will instead make the user easier to detect and strike.
|
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||||
|
|
||||||
items.rings.ringofforce.name=Pierścień Siły
|
items.rings.ringofforce.name=Pierścień Siły
|
||||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%d-%d damage._
|
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%d-%d damage._
|
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.desc=Ten pierścień wzmacnia siłę ataku bohatera. Nie daje wiele, gdy ten dzierży bronie, lecz atak bez broni będzie dużo silniejszy. Zdegradowany pierścień zmniejszy siłę ataku.
|
items.rings.ringofforce.desc=Ten pierścień wzmacnia siłę ataku bohatera. Nie daje wiele, gdy ten dzierży bronie, lecz atak bez broni będzie dużo silniejszy. Zdegradowany pierścień zmniejszy siłę ataku.
|
||||||
|
|
||||||
items.rings.ringoffuror.name=Pierścień Furii
|
items.rings.ringoffuror.name=Pierścień Furii
|
||||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=Nie do końca wiadomo, co dokładnie robi ten pier
|
||||||
|
|
||||||
###scrolls
|
###scrolls
|
||||||
items.scrolls.scroll.ac_read=Czytaj
|
items.scrolls.scroll.ac_read=Czytaj
|
||||||
items.scrolls.scroll.kaunan=KAUNAN
|
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||||
items.scrolls.scroll.sowilo=SOWILO
|
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||||
items.scrolls.scroll.laguz=LAGUZ
|
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||||
items.scrolls.scroll.yngvi=YNGVI
|
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||||
items.scrolls.scroll.gyfu=GYFU
|
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||||
items.scrolls.scroll.raido=RAIDO
|
items.scrolls.scroll.raido=scroll of RAIDO
|
||||||
items.scrolls.scroll.isaz=ISAZ
|
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||||
items.scrolls.scroll.mannaz=MANNAZ
|
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||||
items.scrolls.scroll.naudiz=NAUDIZ
|
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||||
items.scrolls.scroll.berkanan=BERKANAN
|
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||||
items.scrolls.scroll.odal=ODAL
|
items.scrolls.scroll.odal=scroll of ODAL
|
||||||
items.scrolls.scroll.tiwaz=TIWAZ
|
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||||
items.scrolls.scroll.unknown_name=zwój "%s"
|
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||||
items.scrolls.scroll.unknown_desc=This parchment is covered with indecipherable writing, and bears a title of rune %s. Who knows what it will do when read aloud?
|
|
||||||
items.scrolls.scroll.blinded=Nie możesz odczytać zwoju gdy jesteś oślepiony.
|
items.scrolls.scroll.blinded=Nie możesz odczytać zwoju gdy jesteś oślepiony.
|
||||||
items.scrolls.scroll.cursed=Twoja przeklęta księga zaklęć uniemożliwia ci wywołanie mocy tego zwoju\! Zwój zdjęcia klątwy może być wystarczająco silny by dalej działać...
|
items.scrolls.scroll.cursed=Twoja przeklęta księga zaklęć uniemożliwia ci wywołanie mocy tego zwoju\! Zwój zdjęcia klątwy może być wystarczająco silny by dalej działać...
|
||||||
|
|
||||||
|
@ -620,8 +616,8 @@ items.scrolls.scrollofterror.desc=Blask czerwonego światła dosięgnie wszystki
|
||||||
|
|
||||||
items.scrolls.scrollofupgrade.name=zwój ulepszenia
|
items.scrolls.scrollofupgrade.name=zwój ulepszenia
|
||||||
items.scrolls.scrollofupgrade.inv_title=Wybierz przedmiot do ulepszenia
|
items.scrolls.scrollofupgrade.inv_title=Wybierz przedmiot do ulepszenia
|
||||||
items.scrolls.scrollofupgrade.weaken_curse=The scroll of upgrade weakens the curse on your item.
|
items.scrolls.scrollofupgrade.weaken_curse=Zwój Ulepszenia osłabia klątwę rzuconą na przedmiot.
|
||||||
items.scrolls.scrollofupgrade.remove_curse=The scroll of upgrade cleanses the curse on your item\!
|
items.scrolls.scrollofupgrade.remove_curse=Zwój Ulepszenia zdejmuje klątwę z przedmiotu\!
|
||||||
items.scrolls.scrollofupgrade.desc=Ten zwój ulepszy jeden przedmiot. Różdżki będą mocniejsze i będą miały więcej ładunków, bronie i zbroje będą zadawać/blokować więcej obrażeń, a efekty pierścieni się nasilą. Ten zwój potrafi czasem zdjąć klątwę z przedmiotu, ale nie działa tak dobrze, jak zwój zdjęcia klątwy.
|
items.scrolls.scrollofupgrade.desc=Ten zwój ulepszy jeden przedmiot. Różdżki będą mocniejsze i będą miały więcej ładunków, bronie i zbroje będą zadawać/blokować więcej obrażeń, a efekty pierścieni się nasilą. Ten zwój potrafi czasem zdjąć klątwę z przedmiotu, ale nie działa tak dobrze, jak zwój zdjęcia klątwy.
|
||||||
|
|
||||||
|
|
||||||
|
@ -644,57 +640,68 @@ items.wands.wand.prompt=Wybierz miejsce do strzelenia
|
||||||
items.wands.wandofblastwave.name=różdżka fali wybuchu
|
items.wands.wandofblastwave.name=różdżka fali wybuchu
|
||||||
items.wands.wandofblastwave.staff_name=Kostur fali wybuchu
|
items.wands.wandofblastwave.staff_name=Kostur fali wybuchu
|
||||||
items.wands.wandofblastwave.ondeath=Zabiłeś się własną Różdżką Fali Wybuchu...
|
items.wands.wandofblastwave.ondeath=Zabiłeś się własną Różdżką Fali Wybuchu...
|
||||||
items.wands.wandofblastwave.desc=Ta różdżka wykonana jest z marmuru, ze złotym trymem i okrągłym, czarnym kryształem na końcu. Jest niezwykle ciężka jak na tak mały przedmiot.\n\nTa różdżka wystrzeliwuje ładunek, który brutalnie detonuje wybraną lokację. Siła tego ładunku jest wystarczająco potężna by wyrzucić w powietrze większość przeciwników
|
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||||
|
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||||
|
|
||||||
items.wands.wandofcorruption.name=różdżka wypaczenia
|
items.wands.wandofcorruption.name=różdżka wypaczenia
|
||||||
items.wands.wandofcorruption.staff_name=kostur wypaczenia
|
items.wands.wandofcorruption.staff_name=kostur wypaczenia
|
||||||
items.wands.wandofcorruption.already_corrupted=Ta postać jest już wypaczona
|
items.wands.wandofcorruption.already_corrupted=Ta postać jest już wypaczona
|
||||||
items.wands.wandofcorruption.boss=Bossowie są odporni na wypaczenie.
|
items.wands.wandofcorruption.boss=Bossowie są odporni na wypaczenie.
|
||||||
items.wands.wandofcorruption.fail=Moc wypaczenia jest zbyt słaba, nic się nie dzieje.
|
items.wands.wandofcorruption.fail=Moc wypaczenia jest zbyt słaba, nic się nie dzieje.
|
||||||
items.wands.wandofcorruption.desc=Ta różdżka promieniuje mroczna energią, choć czego innego można było się spodziewać się po tej ozdobnej czaszce na jej końcu.\n\nTa różdżka wypuści ładunek wypaczonej energii, który spróbuje nagiąć przeciwników do twojej woli. Zdrowi przeciwnicy są o wiele trudniejsi do wypaczenia niż ci osłabieni.\n\nTa różdżka używa co najmniej jednego ładunku przy użyciu, ale często będzie używać więcej, by przezwyciężyć bardziej wytrzymałych przeciwników.
|
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||||
|
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||||
|
|
||||||
items.wands.wandofdisintegration.name=różdżka dezintegracji
|
items.wands.wandofdisintegration.name=różdżka dezintegracji
|
||||||
items.wands.wandofdisintegration.staff_name=kostur dezintegracji
|
items.wands.wandofdisintegration.staff_name=kostur dezintegracji
|
||||||
items.wands.wandofdisintegration.desc=Ta różdżka wykonana jest z solidnego, gładkiego kawałka obsydianu, wypełnionego fioletowym światłem emitującym z jej czubka. Promieniuje destrukcyjną energią, gotowa wkrótce wystrzelić.\n\nTa różdżka strzela promieniem, który przebija każdą przeszkodę, a im dalej dotrze tym bardziej będzie ulepszony.\n\nRóżdżka zadaje dodatkowe obrażenia za przeciwników i teren, który przebiła.
|
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||||
|
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||||
|
|
||||||
items.wands.wandoffireblast.name=różdżka ognistego pocisku
|
items.wands.wandoffireblast.name=różdżka ognistego pocisku
|
||||||
items.wands.wandoffireblast.staff_name=kostur ognistego wybuchu
|
items.wands.wandoffireblast.staff_name=kostur ognistego wybuchu
|
||||||
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.\n\nThis wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed.
|
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||||
|
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||||
|
|
||||||
items.wands.wandoffrost.name=Różdżka mrozu
|
items.wands.wandoffrost.name=Różdżka mrozu
|
||||||
items.wands.wandoffrost.staff_name=kostur lodu
|
items.wands.wandoffrost.staff_name=kostur lodu
|
||||||
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.\n\nThis wand shoots blasts of icy energy toward your foes, dealing significant damage and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||||
|
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||||
|
|
||||||
items.wands.wandoflightning.name=Różdżka błyskawic
|
items.wands.wandoflightning.name=Różdżka błyskawic
|
||||||
items.wands.wandoflightning.staff_name=kostur piorunu
|
items.wands.wandoflightning.staff_name=kostur piorunu
|
||||||
items.wands.wandoflightning.ondeath=Zabiłeś się własną Różdżką Błyskawic
|
items.wands.wandoflightning.ondeath=Zabiłeś się własną Różdżką Błyskawic
|
||||||
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.\n\nThis wand sends powerful lightning arcing through whatever it is shot at. This electricity can bounce between many nearby foes, and is more powerful in water. If you're too close, you may get shocked as well.
|
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||||
|
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||||
|
|
||||||
items.wands.wandofmagicmissile.name=Różdżka magicznego pocisku\n\n
|
items.wands.wandofmagicmissile.name=Różdżka magicznego pocisku\n\n
|
||||||
items.wands.wandofmagicmissile.staff_name=kostur magicznego pocisku
|
items.wands.wandofmagicmissile.staff_name=kostur magicznego pocisku
|
||||||
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy, dealing moderate damage to a target.\n\nWhile not as strong as other wands, it makes up for it somewhat with more available charges.
|
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||||
|
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||||
|
|
||||||
items.wands.wandofprismaticlight.name=Różdżka pryzmatycznego światła
|
items.wands.wandofprismaticlight.name=Różdżka pryzmatycznego światła
|
||||||
items.wands.wandofprismaticlight.staff_name=kostur pryzmatycznego światła
|
items.wands.wandofprismaticlight.staff_name=kostur pryzmatycznego światła
|
||||||
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass.\n\nThis wand shoots rays of light which damage and blind enemies and cut through the darkness of the dungeon, revealing hidden areas and traps. Demonic and undead foes will burn in the bright light of the wand, taking significant bonus damage.
|
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||||
|
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||||
|
|
||||||
items.wands.wandofregrowth.name=Różdżka odrodzenia
|
items.wands.wandofregrowth.name=Różdżka odrodzenia
|
||||||
items.wands.wandofregrowth.staff_name=kostur odrośnięcia
|
items.wands.wandofregrowth.staff_name=kostur odrośnięcia
|
||||||
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.\n\nWhen used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life.\n\n"When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||||
|
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||||
items.wands.wandofregrowth$dewcatcher.name=Łapacz rosy
|
items.wands.wandofregrowth$dewcatcher.name=Łapacz rosy
|
||||||
items.wands.wandofregrowth$dewcatcher.desc=Dewcatchers camouflage as grass to avoid attention, but their bulges of collected dew give them away.
|
items.wands.wandofregrowth$dewcatcher.desc=Dewcatchers camouflage as grass to avoid attention, but their bulges of collected dew give them away.
|
||||||
items.wands.wandofregrowth$seedpod.name=Seed Pod
|
items.wands.wandofregrowth$seedpod.name=Strąk nasion
|
||||||
items.wands.wandofregrowth$seedpod.desc=Seed Pods look pretty, but the seeds they carry are actually stolen from other plants they kill with their roots.
|
items.wands.wandofregrowth$seedpod.desc=Seed Pods look pretty, but the seeds they carry are actually stolen from other plants they kill with their roots.
|
||||||
|
|
||||||
items.wands.wandoftransfusion.name=Różdżka transfuzji
|
items.wands.wandoftransfusion.name=Różdżka transfuzji
|
||||||
items.wands.wandoftransfusion.staff_name=kostur transfuzji
|
items.wands.wandoftransfusion.staff_name=kostur transfuzji
|
||||||
items.wands.wandoftransfusion.ondeath=Zabiłeś się własną Różdżką Transfuzji...
|
items.wands.wandoftransfusion.ondeath=Zabiłeś się własną Różdżką Transfuzji...
|
||||||
items.wands.wandoftransfusion.charged=Twoja różdżka jest naładowana energią życiową twojego przeciwnika\!
|
items.wands.wandoftransfusion.charged=Twoja różdżka jest naładowana energią życiową twojego przeciwnika\!
|
||||||
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.\n\nThis wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage.\n\nThe life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||||
|
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||||
|
|
||||||
items.wands.wandofvenom.name=Różdżka jadu
|
items.wands.wandofvenom.name=Różdżka jadu
|
||||||
items.wands.wandofvenom.staff_name=kostur jadu
|
items.wands.wandofvenom.staff_name=kostur jadu
|
||||||
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.\n\nThis wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||||
|
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=Ta broń jest mocniejsza wobec nieobawiający
|
||||||
items.weapon.melee.dirk.desc=A longer thrusting dagger, gives bit more steel to plunge into foes.
|
items.weapon.melee.dirk.desc=A longer thrusting dagger, gives bit more steel to plunge into foes.
|
||||||
|
|
||||||
items.weapon.melee.flail.name=flail
|
items.weapon.melee.flail.name=flail
|
||||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis is a rather inaccurate weapon.
|
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||||
items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of chain. Very unwieldy, but devastating if it lands a solid hit.
|
items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of chain. Very unwieldy, but devastating if it lands a solid hit.
|
||||||
|
|
||||||
items.weapon.melee.glaive.name=Glewia
|
items.weapon.melee.glaive.name=Glewia
|
||||||
|
@ -800,7 +807,7 @@ items.weapon.melee.greatshield.desc=More like a mobile wall than a shield, this
|
||||||
items.weapon.melee.greatsword.name=greatsword
|
items.weapon.melee.greatsword.name=greatsword
|
||||||
items.weapon.melee.greatsword.desc=This towering blade inflicts heavy damage by investing its heft into every swing.
|
items.weapon.melee.greatsword.desc=This towering blade inflicts heavy damage by investing its heft into every swing.
|
||||||
|
|
||||||
items.weapon.melee.handaxe.name=hand axe
|
items.weapon.melee.handaxe.name=topór ręczny
|
||||||
items.weapon.melee.handaxe.stats_desc=To raczej celna broń.
|
items.weapon.melee.handaxe.stats_desc=To raczej celna broń.
|
||||||
items.weapon.melee.handaxe.desc=A light axe, most commonly used for felling trees. The wide blade works well against foes as well.
|
items.weapon.melee.handaxe.desc=A light axe, most commonly used for felling trees. The wide blade works well against foes as well.
|
||||||
|
|
||||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Nasyciłeś swój kostur %s.
|
||||||
items.weapon.melee.magesstaff.conflict=Walcząca magia wymazuje zaklęcie twojego kosturu
|
items.weapon.melee.magesstaff.conflict=Walcząca magia wymazuje zaklęcie twojego kosturu
|
||||||
items.weapon.melee.magesstaff.id_first=Musisz najpierw zidentyfikować tę różdżkę.
|
items.weapon.melee.magesstaff.id_first=Musisz najpierw zidentyfikować tę różdżkę.
|
||||||
items.weapon.melee.magesstaff.cursed=Nie możesz użyć przeklętej różdżki
|
items.weapon.melee.magesstaff.cursed=Nie możesz użyć przeklętej różdżki
|
||||||
items.weapon.melee.magesstaff.warning=Jesteś pewien, że chcesz nasycić swój kostur tą różdżką?\n\nTwój kostur wyważy najwyższy poziom między nim i różdżka, jakakolwiek magia mająca wpływ na kostur zniknie.
|
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||||
items.weapon.melee.magesstaff.yes=Tak, jestem pewien.
|
items.weapon.melee.magesstaff.yes=Tak, jestem pewien.
|
||||||
items.weapon.melee.magesstaff.no=Nie, zmieniłem zdanie
|
items.weapon.melee.magesstaff.no=Nie, zmieniłem zdanie
|
||||||
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a one of a kind magical weapon. Rather than having an innate magic in it, this staff is instead imbued with magical energy from a wand, granting it new power.
|
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||||
items.weapon.melee.magesstaff.no_wand=The staff currently has no magic in it, it must be _imbued with a wand's power_ before it can be used to cast spells.
|
items.weapon.melee.magesstaff.no_wand=The staff currently has no magic in it, it must be _imbued with a wand's power_ before it can be used to cast spells.
|
||||||
|
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||||
|
|
||||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.probably_too_heavy=Wydaje się, że ta broń jest dla ciebie za ciężka
|
items.weapon.melee.meleeweapon.probably_too_heavy=Wydaje się, że ta broń jest dla ciebie za ciężka
|
||||||
items.weapon.melee.meleeweapon.stats_desc=
|
items.weapon.melee.meleeweapon.stats_desc=
|
||||||
|
|
||||||
|
@ -838,19 +846,19 @@ items.weapon.melee.newshortsword.name=mieczyk
|
||||||
items.weapon.melee.newshortsword.desc=A quite short sword, only a few inches longer than a dagger.
|
items.weapon.melee.newshortsword.desc=A quite short sword, only a few inches longer than a dagger.
|
||||||
|
|
||||||
items.weapon.melee.quarterstaff.name=kij
|
items.weapon.melee.quarterstaff.name=kij
|
||||||
items.weapon.melee.quarterstaff.stats_desc=This weapon blocks some damage.
|
items.weapon.melee.quarterstaff.stats_desc=Ta broń blokuje część obrażeń.
|
||||||
items.weapon.melee.quarterstaff.desc=pałka wykonana z twardego drewna, jej końce pokryte są żelazem.
|
items.weapon.melee.quarterstaff.desc=pałka wykonana z twardego drewna, jej końce pokryte są żelazem.
|
||||||
|
|
||||||
items.weapon.melee.roundshield.name=okrągła tarcza
|
items.weapon.melee.roundshield.name=okrągła tarcza
|
||||||
items.weapon.melee.roundshield.stats_desc=This weapon blocks a significant amount of damage, which scales with upgrades.
|
items.weapon.melee.roundshield.stats_desc=This weapon blocks a significant amount of damage, which scales with upgrades.
|
||||||
items.weapon.melee.roundshield.desc=This large shield effectively blocks attacks and makes a decent weapon in a pinch.
|
items.weapon.melee.roundshield.desc=This large shield effectively blocks attacks and makes a decent weapon in a pinch.
|
||||||
|
|
||||||
items.weapon.melee.runicblade.name=runic blade
|
items.weapon.melee.runicblade.name=ostrze runiczne
|
||||||
items.weapon.melee.runicblade.stats_desc=This weapon benefits more from upgrades.
|
items.weapon.melee.runicblade.stats_desc=Ta broń odnosi większą korzyść z ulepszeń.
|
||||||
items.weapon.melee.runicblade.desc=A mysterious weapon from a distant land, with a bright blue blade.
|
items.weapon.melee.runicblade.desc=Tajemnicza broń z odległych krain, z jasnoniebieskim ostrzem.
|
||||||
|
|
||||||
items.weapon.melee.sai.name=sai
|
items.weapon.melee.sai.name=sai
|
||||||
items.weapon.melee.sai.stats_desc=This is a very fast weapon.\nThis weapon blocks some damage.
|
items.weapon.melee.sai.stats_desc=Jest to bardzo szybka broń.\nTa broń blokuje część obrażeń.
|
||||||
items.weapon.melee.sai.desc=Two thin blades meant to be wielded in one hand each. Excellent for parrying and swift cuts alike.
|
items.weapon.melee.sai.desc=Two thin blades meant to be wielded in one hand each. Excellent for parrying and swift cuts alike.
|
||||||
|
|
||||||
items.weapon.melee.scimitar.name=sejmitar
|
items.weapon.melee.scimitar.name=sejmitar
|
||||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=The spike on each of these darts is de
|
||||||
items.weapon.missiles.javelin.name=Oszczep
|
items.weapon.missiles.javelin.name=Oszczep
|
||||||
items.weapon.missiles.javelin.desc=This length of metal is weighted to keep the spike at its tip foremost as it sails through the air.
|
items.weapon.missiles.javelin.desc=This length of metal is weighted to keep the spike at its tip foremost as it sails through the air.
|
||||||
|
|
||||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.weapon.missiles.missileweapon.distance=This weapon is designed to be used at a distance, it is much less accurate at melee range.
|
items.weapon.missiles.missileweapon.distance=This weapon is designed to be used at a distance, it is much less accurate at melee range.
|
||||||
|
|
||||||
items.weapon.missiles.shuriken.name=shuriken
|
items.weapon.missiles.shuriken.name=shuriken
|
||||||
|
@ -902,8 +910,8 @@ items.weapon.missiles.tamahawk.name=tomahawk
|
||||||
items.weapon.missiles.tamahawk.desc=This throwing axe is not that heavy, but it still requires significant strength to be used effectively.
|
items.weapon.missiles.tamahawk.desc=This throwing axe is not that heavy, but it still requires significant strength to be used effectively.
|
||||||
|
|
||||||
|
|
||||||
items.weapon.weapon.identify=Jesteś już dobrze zaznajomiony z bronią by ją zidentyfikować.
|
items.weapon.weapon.identify=Jesteś już wystarczająco dobrze zaznajomiony z tą bronią, by ją zidentyfikować.
|
||||||
items.weapon.weapon.too_heavy=Because of your inadequate strength you will use this weapon with decreased attack speed and accuracy.
|
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||||
items.weapon.weapon.excess_str=Because of your excess strength, you will deal up to _%d bonus damage_ with this weapon.
|
items.weapon.weapon.excess_str=Because of your excess strength, you will deal up to _%d bonus damage_ with this weapon.
|
||||||
items.weapon.weapon.incompatible=Interaction of different types of magic has negated the enchantment on this weapon\!
|
items.weapon.weapon.incompatible=Interaction of different types of magic has negated the enchantment on this weapon\!
|
||||||
items.weapon.weapon.cursed_worn=Ta broń jest przeklęta, nie możesz jej zdjąć.
|
items.weapon.weapon.cursed_worn=Ta broń jest przeklęta, nie możesz jej zdjąć.
|
||||||
|
@ -942,22 +950,22 @@ items.bomb.desc_burning=A fairly hefty black powder bomb. An explosion from this
|
||||||
items.bomb$doublebomb.name=dwie bomby
|
items.bomb$doublebomb.name=dwie bomby
|
||||||
items.bomb$doublebomb.desc=Para dwóch dużych, czarnych bomb, wygląda na to, że dostałeś jedną za darmo\!
|
items.bomb$doublebomb.desc=Para dwóch dużych, czarnych bomb, wygląda na to, że dostałeś jedną za darmo\!
|
||||||
|
|
||||||
items.brokenseal.name=broken seal
|
items.brokenseal.name=pieczęć
|
||||||
items.brokenseal.ac_affix=AFFIX
|
items.brokenseal.ac_affix=AFFIX
|
||||||
items.brokenseal.prompt=Wybierz zbroję
|
items.brokenseal.prompt=Wybierz zbroję
|
||||||
items.brokenseal.unknown_armor=Musisz najpierw zidentyfikować tę zbroję.
|
items.brokenseal.unknown_armor=Musisz najpierw zidentyfikować tę zbroję.
|
||||||
items.brokenseal.degraded_armor=The condition of this armor is too poor.
|
items.brokenseal.degraded_armor=The condition of this armor is too poor.
|
||||||
items.brokenseal.affix=Zakładasz plombę na swoją zbroję\!
|
items.brokenseal.affix=Zakładasz plombę na swoją zbroję\!
|
||||||
items.brokenseal.desc=A wax seal, affixed to armor as a symbol of valor. All the markings on the seal have worn off with age and it is broken in half down the middle.\n\nA memento from his home, the seal helps the warrior persevere. While wearing the seal the warrior will slowly generate shielding on top of his health based on the quality of his armor.\n\nThe seal can be _affixed to armor,_ and moved between armors. It can carry a single upgrade with it.
|
items.brokenseal.desc=Woskowa pieczęć, umieszczona na zbroi jako symbol waleczności. Jest bardzo zniszczona.\n\nTo pamiątka z jego ojczyzny. Pieczęć pomaga Wojownikowi przetrwać. Nosząc pieczęć, Wojownik powoli wytworzy osłonę jako dodatek do punktów życia zależną od jakości wykonania jego zbroi.\n\nPieczęć może zostać _umieszczona na zbroi_ i przeniesiona na inną wraz z jednym ulepszeniem.
|
||||||
|
|
||||||
items.dewdrop.name=kropla rosy
|
items.dewdrop.name=kropla rosy
|
||||||
items.dewdrop.value=%+dPW
|
items.dewdrop.value=%+dPŻ
|
||||||
items.dewdrop.already_full=Jesteś już w pełni sił.
|
items.dewdrop.already_full=Jesteś już w pełni sił.
|
||||||
items.dewdrop.desc=Kryształowo czysta kropla rosy.\n\nDzięki magii tego miejsca czysta woda ma pewne właściwości lecznicze.
|
items.dewdrop.desc=Kryształowo czysta kropla rosy.\n\nDzięki magii tego miejsca czysta woda ma pewne właściwości lecznicze.
|
||||||
|
|
||||||
items.dewvial.name=fiolka na krople
|
items.dewvial.name=fiolka na krople
|
||||||
items.dewvial.ac_drink=Pij
|
items.dewvial.ac_drink=Pij
|
||||||
items.dewvial.value=%+dPW
|
items.dewvial.value=%+dPŻ
|
||||||
items.dewvial.collected=Zebrałeś kroplę rosy do swojej fiolki.
|
items.dewvial.collected=Zebrałeś kroplę rosy do swojej fiolki.
|
||||||
items.dewvial.full=Twoja fiolka z rosą jest pełna\!
|
items.dewvial.full=Twoja fiolka z rosą jest pełna\!
|
||||||
items.dewvial.empty=Twoja fiolka z rosą jest pusta\!
|
items.dewvial.empty=Twoja fiolka z rosą jest pusta\!
|
||||||
|
@ -1002,7 +1010,7 @@ items.item.curse=klątwa
|
||||||
items.kindofmisc.unequip_title=Zdejmij jeden z przedmiotów
|
items.kindofmisc.unequip_title=Zdejmij jeden z przedmiotów
|
||||||
items.kindofmisc.unequip_message=Możesz nieść tylko dwa specjalne przedmioty na raz.
|
items.kindofmisc.unequip_message=Możesz nieść tylko dwa specjalne przedmioty na raz.
|
||||||
|
|
||||||
items.kindofweapon.cursed=Your grip involuntarily tightens around the weapon.
|
items.kindofweapon.cursed=Twój uchwyt mimowolnie zaciska się wokół broni.
|
||||||
|
|
||||||
items.merchantsbeacon.name=nadajnik kupca
|
items.merchantsbeacon.name=nadajnik kupca
|
||||||
items.merchantsbeacon.ac_use=Użyj
|
items.merchantsbeacon.ac_use=Użyj
|
||||||
|
|
|
@ -1,20 +1,20 @@
|
||||||
###armor curses
|
###armor curses
|
||||||
items.armor.curses.antientropy.name=%s da anti-entropia
|
items.armor.curses.antientropy.name=%s da anti-entropia
|
||||||
items.armor.curses.antientropy.desc=Anti-entropy curse works against the forces of the universe, pulling energy away from the attacker and into the wearer. This briefly freezes the attacker, but sets the wearer on fire\!
|
items.armor.curses.antientropy.desc=Uma maldição anti-entropia funciona contra as forças do universo, drenando energia do atacante para quem a enverga. Isto faz com que o atacante congele durante momentos, mas o seu utilizador ficará em chamas\!
|
||||||
|
|
||||||
items.armor.curses.corrosion.name=%s of corrosion
|
items.armor.curses.corrosion.name=%s de corrosão
|
||||||
items.armor.curses.corrosion.desc=Armor of corrosion is capable of bursting with corrosive fluid, coating everything in the area with sticky acidic ooze.
|
items.armor.curses.corrosion.desc=Uma armadura de corrosão é capaz de explodir acompanhada por um líquido corrosivo, cobrindo tudo na área com uma gosma ácida pegajosa.
|
||||||
|
|
||||||
items.armor.curses.displacement.name=%s do deslocamento
|
items.armor.curses.displacement.name=%s do deslocamento
|
||||||
items.armor.curses.displacement.desc=The curse of displacement attempts to move the wearer to safety when they are attacked. It is a bit too effective however, randomly teleporting the user around the level.
|
items.armor.curses.displacement.desc=The curse of displacement attempts to move the wearer to safety when they are attacked. It is a bit too effective however, randomly teleporting the user around the level.
|
||||||
|
|
||||||
items.armor.curses.metabolism.name=%s do metabolismo
|
items.armor.curses.metabolism.name=%s de metabolismo
|
||||||
items.armor.curses.metabolism.desc=The metabolism curse directly converts satiety into health when the wearer is injured, providing a boost of healing, but quickly causing starvation.
|
items.armor.curses.metabolism.desc=The metabolism curse directly converts satiety into health when the wearer is injured, providing a boost of healing, but quickly causing starvation.
|
||||||
|
|
||||||
items.armor.curses.multiplicity.name=%s da multiplicidade
|
items.armor.curses.multiplicity.name=%s da multiplicidade
|
||||||
items.armor.curses.multiplicity.desc=Armor cursed with multiplicity contains dangerous duplication magic. It will sometimes create a mirror image of the wearer, but is equally likely to duplicate the attacker\!
|
items.armor.curses.multiplicity.desc=Armor cursed with multiplicity contains dangerous duplication magic. It will sometimes create a mirror image of the wearer, but is equally likely to duplicate the attacker\!
|
||||||
|
|
||||||
items.armor.curses.stench.name=%s do fedor
|
items.armor.curses.stench.name=%s de fedor
|
||||||
items.armor.curses.stench.desc=Armor cursed with stench will release clouds of noxious gas, which is hazardous to everything caught in the cloud.
|
items.armor.curses.stench.desc=Armor cursed with stench will release clouds of noxious gas, which is hazardous to everything caught in the cloud.
|
||||||
|
|
||||||
|
|
||||||
|
@ -72,9 +72,9 @@ items.armor.armor.detach_seal=Você solta o selo da sua armadura.
|
||||||
items.armor.armor.equip_cursed=A armadura aperta-se ao seu redor de forma dolorosa.
|
items.armor.armor.equip_cursed=A armadura aperta-se ao seu redor de forma dolorosa.
|
||||||
items.armor.armor.identify=Você está ascostumado com sua armadura o suficiente para identificá-la.
|
items.armor.armor.identify=Você está ascostumado com sua armadura o suficiente para identificá-la.
|
||||||
items.armor.armor.incompatible=A interação de tipos diferentes de magia apagou o glifo dessa armadura\!
|
items.armor.armor.incompatible=A interação de tipos diferentes de magia apagou o glifo dessa armadura\!
|
||||||
items.armor.armor.curr_absorb=Essa armadura bloqueia até _%d de dano_ e requer _%d de força_ para usá-la normalmente.
|
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.avg_absorb=Normalmente esta armadura bloqueia até _%d de dano e requet _%d de força_ para se utilizar apropriadamente.
|
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.too_heavy=Por causa da sua força inadequada vestir essa armadura irá diminnuir sua habilidade de se mover e esquivar.
|
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||||
items.armor.armor.probably_too_heavy=Esta armadura provavelmente é muito pesada para você.
|
items.armor.armor.probably_too_heavy=Esta armadura provavelmente é muito pesada para você.
|
||||||
items.armor.armor.excess_str=Because of your excess strength, you are _more evasive_ while wearing this armor.
|
items.armor.armor.excess_str=Because of your excess strength, you are _more evasive_ while wearing this armor.
|
||||||
items.armor.armor.inscribed=Está inscrito com uma _%s._
|
items.armor.armor.inscribed=Está inscrito com uma _%s._
|
||||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=você se sente muito desconfo
|
||||||
|
|
||||||
items.artifacts.timekeepershourglass.name=ampulheta do guardião do tempo
|
items.artifacts.timekeepershourglass.name=ampulheta do guardião do tempo
|
||||||
items.artifacts.timekeepershourglass.ac_activate=ATIVAR
|
items.artifacts.timekeepershourglass.ac_activate=ATIVAR
|
||||||
items.artifacts.timekeepershourglass.in_use=sua ampulheta esta pronta para o uso
|
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||||
items.artifacts.timekeepershourglass.no_charge=sua ampulheta ainda não recarregou o suficiente para ser usavél ainda
|
items.artifacts.timekeepershourglass.no_charge=sua ampulheta ainda não recarregou o suficiente para ser usavél ainda
|
||||||
items.artifacts.timekeepershourglass.cursed=você não pode usar uma ampulheta amaldiçoada
|
items.artifacts.timekeepershourglass.cursed=você não pode usar uma ampulheta amaldiçoada
|
||||||
items.artifacts.timekeepershourglass.onstasis=o muno mudou ao seu redor em um instante
|
items.artifacts.timekeepershourglass.onstasis=o muno mudou ao seu redor em um instante
|
||||||
items.artifacts.timekeepershourglass.onfreeze=tudo ao seu redor subitamente congela.
|
items.artifacts.timekeepershourglass.onfreeze=tudo ao seu redor subitamente congela.
|
||||||
items.artifacts.timekeepershourglass.stasis=coloque-me em stasis
|
items.artifacts.timekeepershourglass.stasis=coloque-me em stasis
|
||||||
items.artifacts.timekeepershourglass.freeze=para o tempo ao meu redor
|
items.artifacts.timekeepershourglass.freeze=para o tempo ao meu redor
|
||||||
items.artifacts.timekeepershourglass.prompt=como você quer usar a magia da ampulheta?\n\nenquanto em stasis,o time ira passar normalmente,mas você ira estar paralisado e completamente invulneravel.\n\nse você para o tempo ao seu redor,você pode se mover e suas ações não irão levar tempo algum.Note que atacar um inimigo ira quebrar o efeito.
|
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||||
items.artifacts.timekeepershourglass.desc=Esta grande e ornamentada ampulheta parece relativamente modesta, mas você sente um grande poder em sua moldura finamente esculpida . Ao girar a ampulheta e assistir a areia derramar você pode sentir a sua magia puxando você , certamente usando essa magia iria dar-lhe algum controle sobre o tempo .
|
items.artifacts.timekeepershourglass.desc=Esta grande e ornamentada ampulheta parece relativamente modesta, mas você sente um grande poder em sua moldura finamente esculpida . Ao girar a ampulheta e assistir a areia derramar você pode sentir a sua magia puxando você , certamente usando essa magia iria dar-lhe algum controle sobre o tempo .
|
||||||
items.artifacts.timekeepershourglass.desc_hint=a ampulheta parece ter perdido muita areia,se você puder encontrar mais...
|
items.artifacts.timekeepershourglass.desc_hint=a ampulheta parece ter perdido muita areia,se você puder encontrar mais...
|
||||||
items.artifacts.timekeepershourglass.desc_cursed=a ampulheta amaldiçoada esta travada ao seu lado,você pode senti-la tentando manipular o seu fluxo de tempo.
|
items.artifacts.timekeepershourglass.desc_cursed=a ampulheta amaldiçoada esta travada ao seu lado,você pode senti-la tentando manipular o seu fluxo de tempo.
|
||||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=bolsa de sementes
|
||||||
items.bags.seedpouch.desc=Esta pequena bolsa de veludo permite armazenar qualquer número de sementes. Muito conveniente.
|
items.bags.seedpouch.desc=Esta pequena bolsa de veludo permite armazenar qualquer número de sementes. Muito conveniente.
|
||||||
|
|
||||||
items.bags.wandholster.name=coldre de varinhas
|
items.bags.wandholster.name=coldre de varinhas
|
||||||
items.bags.wandholster.desc=Este coldre fino é feito de algum animal exótico, e é projetado para armazenar de forma compacta muitas varinhas.
|
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Esta chave parece ser especial\: sua cabeça tem o f
|
||||||
|
|
||||||
###potions
|
###potions
|
||||||
items.potions.potion.ac_drink=BEBER
|
items.potions.potion.ac_drink=BEBER
|
||||||
items.potions.potion.turquoise=turquesa
|
items.potions.potion.turquoise=turquoise potion
|
||||||
items.potions.potion.crimson=escarlate
|
items.potions.potion.crimson=crimson potion
|
||||||
items.potions.potion.azure=azul
|
items.potions.potion.azure=azure potion
|
||||||
items.potions.potion.jade=jade
|
items.potions.potion.jade=jade potion
|
||||||
items.potions.potion.golden=cor-de-ouro
|
items.potions.potion.golden=golden potion
|
||||||
items.potions.potion.magenta=magenta
|
items.potions.potion.magenta=magenta potion
|
||||||
items.potions.potion.charcoal=grafite
|
items.potions.potion.charcoal=charcoal potion
|
||||||
items.potions.potion.ivory=marfim
|
items.potions.potion.ivory=ivory potion
|
||||||
items.potions.potion.amber=âmbar
|
items.potions.potion.amber=amber potion
|
||||||
items.potions.potion.bistre=marrom
|
items.potions.potion.bistre=bistre potion
|
||||||
items.potions.potion.indigo=anil
|
items.potions.potion.indigo=indigo potion
|
||||||
items.potions.potion.silver=prata
|
items.potions.potion.silver=silver potion
|
||||||
items.potions.potion.unknown_name=poção %s
|
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||||
items.potions.potion.unknown_desc=Esse frasco contém um liquido %s borbulhante. Quem sabe o que ele vai fazer quando ingerido ou arremessado?
|
|
||||||
items.potions.potion.harmful=Poção prejudicial\!
|
items.potions.potion.harmful=Poção prejudicial\!
|
||||||
items.potions.potion.beneficial=Poção benéfica\!
|
items.potions.potion.beneficial=Poção benéfica\!
|
||||||
items.potions.potion.yes=Sim, sei o que faço
|
items.potions.potion.yes=Sim, sei o que faço
|
||||||
items.potions.potion.no=Não, mudei de ideia
|
items.potions.potion.no=Não, mudei de ideia
|
||||||
items.potions.potion.sure_drink=Você tem certeza de que quer beber isso? Na maioria dos casos você deve arremessar tais poções em seus inimigos.
|
items.potions.potion.sure_drink=Você tem certeza de que quer beber isso? Na maioria dos casos você deve arremessar tais poções em seus inimigos.
|
||||||
items.potions.potion.sure_throw=Tem certeza de que quer jogar isso? Na maioria dos casos, faria mais sentido beber isso.
|
items.potions.potion.sure_throw=Tem certeza de que quer jogar isso? Na maioria dos casos, faria mais sentido beber isso.
|
||||||
items.potions.potion.shatter=O frasco se despedaçou, e o líquido %s respinga inofensivamente.
|
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||||
|
|
||||||
items.potions.potionofexperience.name=poção de experiência
|
items.potions.potionofexperience.name=poção de experiência
|
||||||
items.potions.potionofexperience.desc=As experiências célebres de muitas batalhas reduzidas à forma líquida , este líquido vai aumentar instantaneamente o seu nível de experiência.
|
items.potions.potionofexperience.desc=As experiências célebres de muitas batalhas reduzidas à forma líquida , este líquido vai aumentar instantaneamente o seu nível de experiência.
|
||||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Uma caveira bem grande de ratazana . Daria um ótimo t
|
||||||
|
|
||||||
|
|
||||||
###rings
|
###rings
|
||||||
items.rings.ring.diamond=diamante
|
items.rings.ring.diamond=diamond ring
|
||||||
items.rings.ring.opal=opala
|
items.rings.ring.opal=opal ring
|
||||||
items.rings.ring.garnet=granada
|
items.rings.ring.garnet=garnet ring
|
||||||
items.rings.ring.ruby=rubi
|
items.rings.ring.ruby=ruby ring
|
||||||
items.rings.ring.amethyst=ametista
|
items.rings.ring.amethyst=amethyst ring
|
||||||
items.rings.ring.topaz=topázio
|
items.rings.ring.topaz=topaz ring
|
||||||
items.rings.ring.onyx=ônix
|
items.rings.ring.onyx=onyx ring
|
||||||
items.rings.ring.tourmaline=turmalina
|
items.rings.ring.tourmaline=tourmaline ring
|
||||||
items.rings.ring.emerald=esmeralda
|
items.rings.ring.emerald=emerald ring
|
||||||
items.rings.ring.sapphire=safira
|
items.rings.ring.sapphire=sapphire ring
|
||||||
items.rings.ring.quartz=quartzo
|
items.rings.ring.quartz=quartz ring
|
||||||
items.rings.ring.agate=ágata
|
items.rings.ring.agate=agate ring
|
||||||
items.rings.ring.cursed=O anel se aperta ao redor do seu dedo dolorosamente\!
|
items.rings.ring.cursed=O anel se aperta ao redor do seu dedo dolorosamente\!
|
||||||
items.rings.ring.unknown_name=anel de %s
|
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||||
items.rings.ring.unknown_desc=Esse circulo de metal está adornado com uma grande pedra de %s que cintila no escuro. Quem sabe qual efeito ele terá quando usado?
|
|
||||||
items.rings.ring.known=Isso é um %s
|
items.rings.ring.known=Isso é um %s
|
||||||
items.rings.ring.identify=Você agora está acostumado o suficiente com seu anel para identificá-lo. É um %s.
|
items.rings.ring.identify=Você agora está acostumado o suficiente com seu anel para identificá-lo. É um %s.
|
||||||
items.rings.ring.on_finger=O %s encontra-se no seu dedo.
|
|
||||||
items.rings.ring.cursed_worn=Este anel está amaldiçoado, e por causa disso você é incapaz de removê-lo.
|
items.rings.ring.cursed_worn=Este anel está amaldiçoado, e por causa disso você é incapaz de removê-lo.
|
||||||
items.rings.ring.curse_known=Você consegue sentir uma magia maligna pulsando no %s.
|
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||||
|
|
||||||
items.rings.ringofaccuracy.name=anel da precisão
|
items.rings.ringofaccuracy.name=anel da precisão
|
||||||
items.rings.ringofaccuracy.desc=O anel aumenta a sua concentração, reduzindo a habilidade dos seus inimigos de se desviarem dos seus ataques. Um anel danificado, no entanto, fará com que seja mais fácil aos seus inimigos escaparem dos seus ataques.
|
items.rings.ringofaccuracy.desc=O anel aumenta a sua concentração, reduzindo a habilidade dos seus inimigos de se desviarem dos seus ataques. Um anel danificado, no entanto, fará com que seja mais fácil aos seus inimigos escaparem dos seus ataques.
|
||||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=anel dos elementos
|
||||||
items.rings.ringofelements.desc=Esse anel fornece proteção contra diferentes elementos, como fogo, veneno, eletricidade, gases etc. Ele também diminui a duração de efeitos negativos.
|
items.rings.ringofelements.desc=Esse anel fornece proteção contra diferentes elementos, como fogo, veneno, eletricidade, gases etc. Ele também diminui a duração de efeitos negativos.
|
||||||
|
|
||||||
items.rings.ringofevasion.name=anel da evasão
|
items.rings.ringofevasion.name=anel da evasão
|
||||||
items.rings.ringofevasion.desc=Este anel ofusca a verdadeira posição do utilizador, tornando-o mais difícil de detectar e atacar. Este anel é muito mais forte enquanto o usuário continua a ser indetectável, e se o usuário é visto, o poder de evasão irá desaparecer lentamente. Permanecendo sem ser detectado irá restaurar a eficácia do anel. Um anel degradado, ao invés disso, fará o usuário mais fácil de detectar e atacar.
|
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||||
|
|
||||||
items.rings.ringofforce.name=anel da força
|
items.rings.ringofforce.name=anel da força
|
||||||
items.rings.ringofforce.avg_dmg=Quando desarmado, com sua força atual, esse anel irá infligir _%d-%d damage._
|
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.typical_avg_dmg=Quando desarmado, com a sua força atual, este anel normalmente inflige _%d-%d damage._
|
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.desc=Esse anel potencializa a força dos ataques do usuário. Esse poder extra é diminuido quando se é usado com uma arma, mas um ataque desarmado irá aumentar esse bonus de dano. Um anel degradado irá enfraquecer os ataques do usuário.
|
items.rings.ringofforce.desc=Esse anel potencializa a força dos ataques do usuário. Esse poder extra é diminuido quando se é usado com uma arma, mas um ataque desarmado irá aumentar esse bonus de dano. Um anel degradado irá enfraquecer os ataques do usuário.
|
||||||
|
|
||||||
items.rings.ringoffuror.name=anel da fúria
|
items.rings.ringoffuror.name=anel da fúria
|
||||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=Não está claro o que exatamente este anel faz, a
|
||||||
|
|
||||||
###scrolls
|
###scrolls
|
||||||
items.scrolls.scroll.ac_read=LER
|
items.scrolls.scroll.ac_read=LER
|
||||||
items.scrolls.scroll.kaunan=KAUNAN
|
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||||
items.scrolls.scroll.sowilo=SOWILO
|
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||||
items.scrolls.scroll.laguz=LAGUZ
|
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||||
items.scrolls.scroll.yngvi=YNGVI
|
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||||
items.scrolls.scroll.gyfu=GYFU
|
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||||
items.scrolls.scroll.raido=RAIDO
|
items.scrolls.scroll.raido=scroll of RAIDO
|
||||||
items.scrolls.scroll.isaz=ISAZ
|
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||||
items.scrolls.scroll.mannaz=MANNAZ
|
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||||
items.scrolls.scroll.naudiz=NAUDIZ
|
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||||
items.scrolls.scroll.berkanan=BERKANAN
|
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||||
items.scrolls.scroll.odal=ODAL
|
items.scrolls.scroll.odal=scroll of ODAL
|
||||||
items.scrolls.scroll.tiwaz=TIWAZ
|
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||||
items.scrolls.scroll.unknown_name=pergaminho "%s"
|
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||||
items.scrolls.scroll.unknown_desc=Este pergaminho está coberto com uma escrita indecifrável, e o titulo é uma runa %s. Quem sabe o que acontecerá quando lido em voz alta?
|
|
||||||
items.scrolls.scroll.blinded=Você não pode ler um pergaminho enquanto estiver cego.
|
items.scrolls.scroll.blinded=Você não pode ler um pergaminho enquanto estiver cego.
|
||||||
items.scrolls.scroll.cursed=O livro de feitiços amaldiçoado impede que você invoque a magia desse pergaminho\! Um pergaminho de remoção de maldição talvez seja forte o suficiente para funcionar...
|
items.scrolls.scroll.cursed=O livro de feitiços amaldiçoado impede que você invoque a magia desse pergaminho\! Um pergaminho de remoção de maldição talvez seja forte o suficiente para funcionar...
|
||||||
|
|
||||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Escolha uma direção para atirar
|
||||||
items.wands.wandofblastwave.name=varinha da onde de choque
|
items.wands.wandofblastwave.name=varinha da onde de choque
|
||||||
items.wands.wandofblastwave.staff_name=cajado da onda de choque
|
items.wands.wandofblastwave.staff_name=cajado da onda de choque
|
||||||
items.wands.wandofblastwave.ondeath=Você se matou com sua própria Varinha da Onda de Choque...
|
items.wands.wandofblastwave.ondeath=Você se matou com sua própria Varinha da Onda de Choque...
|
||||||
items.wands.wandofblastwave.desc=Esta varinha é feita com um tipo de pedra de mármore, com uma borda dourada e uma joia negra na ponta. Ela pesa na sua mão.\n\nEsta varinha atira um raio que detona violentamente ao chegar ao destino. A força desta explosão é poderosa o suficiente para empurrar a maioria dos inimigos para trás.
|
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||||
|
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||||
|
|
||||||
items.wands.wandofcorruption.name=varinha da corrupção
|
items.wands.wandofcorruption.name=varinha da corrupção
|
||||||
items.wands.wandofcorruption.staff_name=cajado da corrupção
|
items.wands.wandofcorruption.staff_name=cajado da corrupção
|
||||||
items.wands.wandofcorruption.already_corrupted=Este personagem já está corrompido\!
|
items.wands.wandofcorruption.already_corrupted=Este personagem já está corrompido\!
|
||||||
items.wands.wandofcorruption.boss=Chefes são imunes à corrupção.
|
items.wands.wandofcorruption.boss=Chefes são imunes à corrupção.
|
||||||
items.wands.wandofcorruption.fail=O poder de corrupção não foi forte o suficiente. Nada acontece.
|
items.wands.wandofcorruption.fail=O poder de corrupção não foi forte o suficiente. Nada acontece.
|
||||||
items.wands.wandofcorruption.desc=Esta varinha irradia energia escura, se isso já não estava óbvio ao olhar pelo pequeno crânio decorativo em sua ponta.\n\nEsta varinha irá lançar uma rajada de energia nefasta nos seus inimigos, tentando controlá-los ao seu dispor.\n\nEsta varinha utiliza ao menos uma carga por tiro, mas por muitas vezes, irá utilizar mais cargas para tentar vencer inimigos mais saudáveis.
|
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||||
|
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||||
|
|
||||||
items.wands.wandofdisintegration.name=varinha de desintegração
|
items.wands.wandofdisintegration.name=varinha de desintegração
|
||||||
items.wands.wandofdisintegration.staff_name=cajado da desintegração
|
items.wands.wandofdisintegration.staff_name=cajado da desintegração
|
||||||
items.wands.wandofdisintegration.desc=Esta varinha é feita de um pedaço maciço de obsidiana, com uma luz roxa escura correndo no seu lado, até a ponta. Ela brilha com energia destrutiva, aguardando para ser atirada.\n\nEla varinha atira um feixe que perfura qualquer obstáculo, e vai mais longe quanto mais estiver melhorada.\n\nQuanto maior a distância e maior quantidade de inimigos que o tiro penetrar maior o dano que ele irá causar.
|
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||||
|
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||||
|
|
||||||
items.wands.wandoffireblast.name=varinha da labareda
|
items.wands.wandoffireblast.name=varinha da labareda
|
||||||
items.wands.wandoffireblast.staff_name=cajado da rajada de fogo
|
items.wands.wandoffireblast.staff_name=cajado da rajada de fogo
|
||||||
items.wands.wandoffireblast.desc=Esta varinha é feita de madeira vermelha envernizada com uma folha dourada usada deliberadamente para torná-la mais pomposa. Ela estala e assovia na ponta, pronta para liberar sua poderosa magia.\n\nEsta varinha produz uma labareda de fogo quando usada, que se estende em um formato de cone. Quando esta varinha é atualizada, ela irá consumir mais cargas, o efeito se torna significantemente mais poderoso conforme o número de cargas consumidas.
|
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||||
|
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||||
|
|
||||||
items.wands.wandoffrost.name=varinha da geada
|
items.wands.wandoffrost.name=varinha da geada
|
||||||
items.wands.wandoffrost.staff_name=cajado da geada
|
items.wands.wandoffrost.staff_name=cajado da geada
|
||||||
items.wands.wandoffrost.desc=Esta varinha é feita de algum tipo de gelo mágico. Ela fica mais clara na ponta arredondada. Ela é bem gelada quando segurada, mas de alguma forma sua mão permanece quente.\n\nEla varinha atira uma onda de energia gelada na direção dos seus inimigos, infligindo dano considerável e resfriando-os, reduzindo sua velocidade. Este efeito se intensifica na água. Inimigos resfriados e congelados irão tomar dano reduzido desta varinha, pois já estão gelados.
|
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||||
|
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||||
|
|
||||||
items.wands.wandoflightning.name=varinha do relâmpago
|
items.wands.wandoflightning.name=varinha do relâmpago
|
||||||
items.wands.wandoflightning.staff_name=cajado do relâmpago
|
items.wands.wandoflightning.staff_name=cajado do relâmpago
|
||||||
items.wands.wandoflightning.ondeath=Você se matou com sua própria Varinha do Relâmpago...
|
items.wands.wandoflightning.ondeath=Você se matou com sua própria Varinha do Relâmpago...
|
||||||
items.wands.wandoflightning.desc=Esta varinha é feita de metal sólido, tornando-a surpreendentemente pesada. Duas alças se curvam uma em direção a outra na ponta, e eletricidade arqueia entre elas.\n\nEsta varinha envia arcos de relâmpago poderosos na direção que é atirada. Esta eletricidade pode pular para outros inimigos próximos, e é mais poderosa na água. Se você estiver muito próximo, você pode ser eletrocutado também.
|
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||||
|
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||||
|
|
||||||
items.wands.wandofmagicmissile.name=varinha do míssil mágico
|
items.wands.wandofmagicmissile.name=varinha do míssil mágico
|
||||||
items.wands.wandofmagicmissile.staff_name=cajado do míssil mágico
|
items.wands.wandofmagicmissile.staff_name=cajado do míssil mágico
|
||||||
items.wands.wandofmagicmissile.desc=Esta varinha simples libera mísseis de magia pura, infligindo dano moderado a seu alvo.\n\nEla não é tão poderosa quanto outras varinhas, porém ela retém mais cargas.
|
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||||
|
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||||
|
|
||||||
items.wands.wandofprismaticlight.name=varinha de luz prismática
|
items.wands.wandofprismaticlight.name=varinha de luz prismática
|
||||||
items.wands.wandofprismaticlight.staff_name=cajado da luz prismática
|
items.wands.wandofprismaticlight.staff_name=cajado da luz prismática
|
||||||
items.wands.wandofprismaticlight.desc=Esta varinha é feita de um pedaço maciço de cristal translúcido, como um grande pedaço de vidro polido.\n\nEsta varinha atira raios de luz que danificam e cegam os oponentes. Ela também corta através da escuridão das Masmorra, revelando áreas escondidas e armadilhas. Inimigos demônicos e mortos-vivos irão queimar devido a luz, levando dano extra.
|
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||||
|
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||||
|
|
||||||
items.wands.wandofregrowth.name=varinha da maturação
|
items.wands.wandofregrowth.name=varinha da maturação
|
||||||
items.wands.wandofregrowth.staff_name=cajado da maturação
|
items.wands.wandofregrowth.staff_name=cajado da maturação
|
||||||
items.wands.wandofregrowth.desc=Esta varinha é feita de um pedaço de madeira esculpida profissionalmente. De alguma forma ela ainda está viva e cor uma cor verde brilhante, vibrando no cerne da árvore.\n\nQuando usada, esta varinha vai consumir todas as suas cargas para lançar uma magia de crescimento vegetal em um cone à sua frente. Esta magia irá fazer com que grama, raízes e plantas raras cresçam.\n\n"Quando a vida acaba, vida nova começa a crescer... O círculo eterno permanece\!"
|
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||||
|
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||||
items.wands.wandofregrowth$dewcatcher.name=Orvalheira
|
items.wands.wandofregrowth$dewcatcher.name=Orvalheira
|
||||||
items.wands.wandofregrowth$dewcatcher.desc=Orvalheiras se camuflam como grama para não chamar atenção, mas os bulbos de orvalho coletado as denunciam.
|
items.wands.wandofregrowth$dewcatcher.desc=Orvalheiras se camuflam como grama para não chamar atenção, mas os bulbos de orvalho coletado as denunciam.
|
||||||
items.wands.wandofregrowth$seedpod.name=Vagem de Sementes
|
items.wands.wandofregrowth$seedpod.name=Vagem de Sementes
|
||||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=varinha de transfusão
|
||||||
items.wands.wandoftransfusion.staff_name=cajado da transfusao
|
items.wands.wandoftransfusion.staff_name=cajado da transfusao
|
||||||
items.wands.wandoftransfusion.ondeath=Você se matou com sua própria Varinha de Transfusão...
|
items.wands.wandoftransfusion.ondeath=Você se matou com sua própria Varinha de Transfusão...
|
||||||
items.wands.wandoftransfusion.charged=O seu cajado está carregado com energia vital de seu inimigo\!
|
items.wands.wandoftransfusion.charged=O seu cajado está carregado com energia vital de seu inimigo\!
|
||||||
items.wands.wandoftransfusion.desc=Uma varinha de formato simples. Ela se destaca por seu tom magenta e uma joia bem escura na ponta.\n\nEsta varinha irá tomar uma parte de sua energia vital e jogá-la contra um inimigo. Esse efeito é versátil\: aliados irão se curar, inimigos irão tornar-se encantados temporariamente, e mortos-vivos hostis irão tomar dano significativo.\n\nA drenagem de vida é significativa. Usar esta varinha irá lhe machucar além de consumir cargas.
|
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||||
|
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||||
|
|
||||||
items.wands.wandofvenom.name=varinha de veneno
|
items.wands.wandofvenom.name=varinha de veneno
|
||||||
items.wands.wandofvenom.staff_name=cajado do veneno
|
items.wands.wandofvenom.staff_name=cajado do veneno
|
||||||
items.wands.wandofvenom.desc=Esta varinha tem um cabo roxo que se abre em uma joia verde brilhante na ponta.\n\nEsta varinha atira um raio que explode em uma nuvem de gás venenoso no alvo. Qualquer coisa que estiver dentro desta nuvem irá tomar dano contínuo, que aumenta com o tempo.
|
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||||
|
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -748,7 +755,7 @@ items.weapon.enchantments.projecting.desc=With this enchantment melee weapons wi
|
||||||
items.weapon.enchantments.shocking.name=%s chocante
|
items.weapon.enchantments.shocking.name=%s chocante
|
||||||
items.weapon.enchantments.shocking.desc=Electricity arcs from a shocking weapon, dealing extra damage to all nearby enemies.
|
items.weapon.enchantments.shocking.desc=Electricity arcs from a shocking weapon, dealing extra damage to all nearby enemies.
|
||||||
|
|
||||||
items.weapon.enchantments.stunning.name=%s impressionante
|
items.weapon.enchantments.stunning.name=%s atordoante
|
||||||
items.weapon.enchantments.stunning.desc=This powerful enchantment immobilizes enemies when they are struck, rendering them helpless against further attacks.
|
items.weapon.enchantments.stunning.desc=This powerful enchantment immobilizes enemies when they are struck, rendering them helpless against further attacks.
|
||||||
|
|
||||||
items.weapon.enchantments.unstable.name=instavel %s
|
items.weapon.enchantments.unstable.name=instavel %s
|
||||||
|
@ -766,28 +773,28 @@ items.weapon.enchantments.vorpal.desc=Vorpal weapons are especially deadly, caus
|
||||||
|
|
||||||
###melee weapons
|
###melee weapons
|
||||||
items.weapon.melee.assassinsblade.name=assassin's blade
|
items.weapon.melee.assassinsblade.name=assassin's blade
|
||||||
items.weapon.melee.assassinsblade.stats_desc=This weapon is stronger against unaware enemies.
|
items.weapon.melee.assassinsblade.stats_desc=Essa arma é mais forte contra inimigos distraídos.
|
||||||
items.weapon.melee.assassinsblade.desc=A small wavy blade made of obsidian, difficult to use despite being lightweight, but deadly if it finds the right mark.
|
items.weapon.melee.assassinsblade.desc=A small wavy blade made of obsidian, difficult to use despite being lightweight, but deadly if it finds the right mark.
|
||||||
|
|
||||||
items.weapon.melee.battleaxe.name=machado de batalha
|
items.weapon.melee.battleaxe.name=machado de batalha
|
||||||
items.weapon.melee.battleaxe.stats_desc=Está é uma arma precisa.
|
items.weapon.melee.battleaxe.stats_desc=Está é uma arma precisa.
|
||||||
items.weapon.melee.battleaxe.desc=The enormous steel head of this battle axe puts considerable heft behind each wide stroke.
|
items.weapon.melee.battleaxe.desc=A cabeça de aço enorme neste machado de combate confere imenso peso a cada golpe amplo.
|
||||||
|
|
||||||
items.weapon.melee.dagger.name=adaga
|
items.weapon.melee.dagger.name=adaga
|
||||||
items.weapon.melee.dagger.stats_desc=This weapon is stronger against unaware enemies.
|
items.weapon.melee.dagger.stats_desc=Essa arma é mais forte contra inimigos distraídos.
|
||||||
items.weapon.melee.dagger.desc=A simple iron dagger with a worn wooden handle.
|
items.weapon.melee.dagger.desc=Uma simpls adaga de ferro com um punho desgastado de madeira.
|
||||||
|
|
||||||
items.weapon.melee.dirk.name=dirk
|
items.weapon.melee.dirk.name=dirk
|
||||||
items.weapon.melee.dirk.stats_desc=This weapon is stronger against unaware enemies.
|
items.weapon.melee.dirk.stats_desc=Essa arma é mais forte contra inimigos distraídos.
|
||||||
items.weapon.melee.dirk.desc=A longer thrusting dagger, gives bit more steel to plunge into foes.
|
items.weapon.melee.dirk.desc=A longer thrusting dagger, gives bit more steel to plunge into foes.
|
||||||
|
|
||||||
items.weapon.melee.flail.name=flail
|
items.weapon.melee.flail.name=flail
|
||||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis is a rather inaccurate weapon.
|
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||||
items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of chain. Very unwieldy, but devastating if it lands a solid hit.
|
items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of chain. Very unwieldy, but devastating if it lands a solid hit.
|
||||||
|
|
||||||
items.weapon.melee.glaive.name=gládio
|
items.weapon.melee.glaive.name=gládio
|
||||||
items.weapon.melee.glaive.stats_desc=Esta arma é lenta.\nEsta arma tem alcance estendido.
|
items.weapon.melee.glaive.stats_desc=Esta arma é lenta.\nEsta arma tem alcance estendido.
|
||||||
items.weapon.melee.glaive.desc=A massive polearm consisting of a sword blade on the end of a pole.
|
items.weapon.melee.glaive.desc=Uma arma longa, consistindo de uma lâmina de espada ao final de um bastão.
|
||||||
|
|
||||||
items.weapon.melee.greataxe.name=greataxe
|
items.weapon.melee.greataxe.name=greataxe
|
||||||
items.weapon.melee.greataxe.stats_desc=This weapon is incredibly heavy.
|
items.weapon.melee.greataxe.stats_desc=This weapon is incredibly heavy.
|
||||||
|
@ -805,15 +812,15 @@ items.weapon.melee.handaxe.stats_desc=Esta é uma arma precisa.
|
||||||
items.weapon.melee.handaxe.desc=A light axe, most commonly used for felling trees. The wide blade works well against foes as well.
|
items.weapon.melee.handaxe.desc=A light axe, most commonly used for felling trees. The wide blade works well against foes as well.
|
||||||
|
|
||||||
items.weapon.melee.knuckles.name=soco-inglês
|
items.weapon.melee.knuckles.name=soco-inglês
|
||||||
items.weapon.melee.knuckles.stats_desc=This is a very fast weapon.
|
items.weapon.melee.knuckles.stats_desc=Esta é uma arma rápida.
|
||||||
items.weapon.melee.knuckles.desc=A piece of iron shaped to fit around the knuckles. Keeps the hands free, yet allows for better attacks than an empty fist.
|
items.weapon.melee.knuckles.desc=Um pedaço de ferro feito para caber entre os dedos. Deixa as mãos livres, e ainda permite melhores ataques que um punho vazio.
|
||||||
|
|
||||||
items.weapon.melee.longsword.name=espada longa
|
items.weapon.melee.longsword.name=espada longa
|
||||||
items.weapon.melee.longsword.desc=This sword's long razor-sharp steel blade shines reassuringly, though its size does make it quite heavy.
|
items.weapon.melee.longsword.desc=A lâmina de aço, longa e afiada, brilha de forma confortante, embora o seu tamanho a faça parecer bastante pesada.
|
||||||
|
|
||||||
items.weapon.melee.mace.name=clava
|
items.weapon.melee.mace.name=clava
|
||||||
items.weapon.melee.mace.stats_desc=Esta é uma arma precisa.
|
items.weapon.melee.mace.stats_desc=Esta é uma arma precisa.
|
||||||
items.weapon.melee.mace.desc=The large iron head of this weapon inflicts substantial damage.
|
items.weapon.melee.mace.desc=A grande cabeça de ferro nesta arma inflige dano substancial.
|
||||||
|
|
||||||
items.weapon.melee.magesstaff.name=cajado do mago
|
items.weapon.melee.magesstaff.name=cajado do mago
|
||||||
items.weapon.melee.magesstaff.ac_imbue=IMBUIR
|
items.weapon.melee.magesstaff.ac_imbue=IMBUIR
|
||||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Você imbuiu seu cajado com %s.
|
||||||
items.weapon.melee.magesstaff.conflict=As magias conflitantes apagam o encantamento do seu cajado.
|
items.weapon.melee.magesstaff.conflict=As magias conflitantes apagam o encantamento do seu cajado.
|
||||||
items.weapon.melee.magesstaff.id_first=Você precisa identificar esta varinha primeiro.
|
items.weapon.melee.magesstaff.id_first=Você precisa identificar esta varinha primeiro.
|
||||||
items.weapon.melee.magesstaff.cursed=Você não pode usar uma varinha amaldiçoada.
|
items.weapon.melee.magesstaff.cursed=Você não pode usar uma varinha amaldiçoada.
|
||||||
items.weapon.melee.magesstaff.warning=Você tem certeza de que quer imbuir seu cajado com esta varinha?\n\nSeu cajado irá herdar o nível maior entre ele e a varinha, e qualquer magia que estiver no cajado será perdida.
|
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||||
items.weapon.melee.magesstaff.yes=Sim, tenho certeza.
|
items.weapon.melee.magesstaff.yes=Sim, tenho certeza.
|
||||||
items.weapon.melee.magesstaff.no=Não, eu mudei de ideia.
|
items.weapon.melee.magesstaff.no=Não, eu mudei de ideia.
|
||||||
items.weapon.melee.magesstaff.desc=Criado pessoalmente pelo mago, este bastão é uma arma mágica única. Em vez de ter magia inata nele, a magia embutida neste bastão vem de uma varinha, concedendo-lhe poderes novos.
|
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||||
items.weapon.melee.magesstaff.no_wand=O bastão não tem magia neste momento, tendo de ser _recarregado com o poder da varinha_ antes de poder ser usado para lançar feitiços.
|
items.weapon.melee.magesstaff.no_wand=O bastão não tem magia neste momento, tendo de ser _recarregado com o poder da varinha_ antes de poder ser usado para lançar feitiços.
|
||||||
|
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||||
|
|
||||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.probably_too_heavy=Esta arma provavelmente é muito pesada pra você.
|
items.weapon.melee.meleeweapon.probably_too_heavy=Esta arma provavelmente é muito pesada pra você.
|
||||||
items.weapon.melee.meleeweapon.stats_desc=
|
items.weapon.melee.meleeweapon.stats_desc=
|
||||||
|
|
||||||
|
@ -862,11 +870,11 @@ items.weapon.melee.spear.stats_desc=Esta arma é lenta.\nEsta arma tem alcance e
|
||||||
items.weapon.melee.spear.desc=Um bastão de madeira com aço afiado na ponta.
|
items.weapon.melee.spear.desc=Um bastão de madeira com aço afiado na ponta.
|
||||||
|
|
||||||
items.weapon.melee.sword.name=espada
|
items.weapon.melee.sword.name=espada
|
||||||
items.weapon.melee.sword.desc=A nicely balanced sword. Not too large, but still notably longer than a shortsword.
|
items.weapon.melee.sword.desc=Uma bela espada balanceada. Não é demasiado grande sendo, no entanto, notavelmente maior que uma espada curta.
|
||||||
|
|
||||||
items.weapon.melee.warhammer.name=martelo de guerra
|
items.weapon.melee.warhammer.name=martelo de guerra
|
||||||
items.weapon.melee.warhammer.stats_desc=Esta é uma arma precisa.
|
items.weapon.melee.warhammer.stats_desc=Esta é uma arma precisa.
|
||||||
items.weapon.melee.warhammer.desc=Few creatures can withstand the crushing blow of this towering mass of lead and steel, but it takes great strength to use effectively.
|
items.weapon.melee.warhammer.desc=Poucas criaturas podem resistir ao golde esmagador de um grande corpo de chumbo e aço, mas é necessário uma grande força para se usar de forma eficiente.
|
||||||
|
|
||||||
items.weapon.melee.whip.name=whip
|
items.weapon.melee.whip.name=whip
|
||||||
items.weapon.melee.whip.stats_desc=This weapon has tremendous reach.
|
items.weapon.melee.whip.stats_desc=This weapon has tremendous reach.
|
||||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=A ponta destes dardos foi feita para g
|
||||||
items.weapon.missiles.javelin.name=javelim
|
items.weapon.missiles.javelin.name=javelim
|
||||||
items.weapon.missiles.javelin.desc=Este bastão de metal tem seu peso distribuído de forma a manter o espeto em sua ponta à frente durante sua viagem através do ar até seu alvo.
|
items.weapon.missiles.javelin.desc=Este bastão de metal tem seu peso distribuído de forma a manter o espeto em sua ponta à frente durante sua viagem através do ar até seu alvo.
|
||||||
|
|
||||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.weapon.missiles.missileweapon.distance=Esta arma foi feita para ser utilizada à distância, e é pouco precisa em combate corpo-a-corpo.
|
items.weapon.missiles.missileweapon.distance=Esta arma foi feita para ser utilizada à distância, e é pouco precisa em combate corpo-a-corpo.
|
||||||
|
|
||||||
items.weapon.missiles.shuriken.name=shuriken
|
items.weapon.missiles.shuriken.name=shuriken
|
||||||
|
@ -902,14 +910,14 @@ items.weapon.missiles.tamahawk.name=machadinha
|
||||||
items.weapon.missiles.tamahawk.desc=Este machado foi feito para ser lançado e não é muito pesado. Mas mesmo assim necessita de força para ser utilizado efetivamente.
|
items.weapon.missiles.tamahawk.desc=Este machado foi feito para ser lançado e não é muito pesado. Mas mesmo assim necessita de força para ser utilizado efetivamente.
|
||||||
|
|
||||||
|
|
||||||
items.weapon.weapon.identify=You are now familiar enough with your weapon to identify it.
|
items.weapon.weapon.identify=Está agora suficientemente familiarizado com a sua arma para a poder identificar.
|
||||||
items.weapon.weapon.too_heavy=Because of your inadequate strength you will use this weapon with decreased attack speed and accuracy.
|
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||||
items.weapon.weapon.excess_str=Because of your excess strength, you will deal up to _%d bonus damage_ with this weapon.
|
items.weapon.weapon.excess_str=Because of your excess strength, you will deal up to _%d bonus damage_ with this weapon.
|
||||||
items.weapon.weapon.incompatible=A interação de diferentes tipos de magia negou o encantamento desta arma\!
|
items.weapon.weapon.incompatible=A interação de diferentes tipos de magia negou o encantamento desta arma\!
|
||||||
items.weapon.weapon.cursed_worn=Essa arma está amaldiçoada, você não tem poderes para removê-la.
|
items.weapon.weapon.cursed_worn=Essa arma está amaldiçoada, você não tem poderes para removê-la.
|
||||||
items.weapon.weapon.cursed=Você sente uma magia maligna esgueirando-se dentro desta arma.
|
items.weapon.weapon.cursed=Você sente uma magia maligna esgueirando-se dentro desta arma.
|
||||||
items.weapon.weapon.lighter=It was balanced to be _lighter._
|
items.weapon.weapon.lighter=Foi balançada para ser mais _leve._
|
||||||
items.weapon.weapon.heavier=It was balanced to be _heavier._
|
items.weapon.weapon.heavier=Foi balançada para ser mais _pesada._
|
||||||
items.weapon.weapon.enchanted=It has a _%s._
|
items.weapon.weapon.enchanted=It has a _%s._
|
||||||
items.weapon.weapon$enchantment.enchant=enchantment
|
items.weapon.weapon$enchantment.enchant=enchantment
|
||||||
|
|
||||||
|
|
|
@ -72,9 +72,9 @@ items.armor.armor.detach_seal=Вы открепили печать от брон
|
||||||
items.armor.armor.equip_cursed=Броня больно сжимает ваше тело.
|
items.armor.armor.equip_cursed=Броня больно сжимает ваше тело.
|
||||||
items.armor.armor.identify=Вы использовали ваш доспех достаточно долго для того, чтобы определить, что это %s.
|
items.armor.armor.identify=Вы использовали ваш доспех достаточно долго для того, чтобы определить, что это %s.
|
||||||
items.armor.armor.incompatible=Взаимодействие разных типов магии стерло руну с этой брони\!
|
items.armor.armor.incompatible=Взаимодействие разных типов магии стерло руну с этой брони\!
|
||||||
items.armor.armor.curr_absorb=Эта броня может поглотить до %d урона за удар. Количество _очков силы,_ нужных для использования - _%d._
|
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.avg_absorb=Как правило, такая броня может поглотить до %d урона за удар. Количество _очков силы,_ нужных для использования - _%d._
|
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.too_heavy=Так как вы недостаточно сильны для того, чтобы носить эту броню, в ней ваши уклонение и скорость передвижения будут понижены.
|
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||||
items.armor.armor.probably_too_heavy=Вероятно, эта броня будет слишком тяжела для вас.
|
items.armor.armor.probably_too_heavy=Вероятно, эта броня будет слишком тяжела для вас.
|
||||||
items.armor.armor.excess_str=Благодаря избыточной силе вы _лучше уклоняетесь_ в этой броне.
|
items.armor.armor.excess_str=Благодаря избыточной силе вы _лучше уклоняетесь_ в этой броне.
|
||||||
items.armor.armor.inscribed=На ней начертана руна _%s._
|
items.armor.armor.inscribed=На ней начертана руна _%s._
|
||||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Вы сильно нервн
|
||||||
|
|
||||||
items.artifacts.timekeepershourglass.name=песочные часы хранителя времени
|
items.artifacts.timekeepershourglass.name=песочные часы хранителя времени
|
||||||
items.artifacts.timekeepershourglass.ac_activate=ПЕРЕВЕРНУТЬ
|
items.artifacts.timekeepershourglass.ac_activate=ПЕРЕВЕРНУТЬ
|
||||||
items.artifacts.timekeepershourglass.in_use=Ваши песочные часы готовы к использованию.
|
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||||
items.artifacts.timekeepershourglass.no_charge=В песочных часах недостаточно зарядов для использования.
|
items.artifacts.timekeepershourglass.no_charge=В песочных часах недостаточно зарядов для использования.
|
||||||
items.artifacts.timekeepershourglass.cursed=Вы не можете использовать проклятые песочные часы.
|
items.artifacts.timekeepershourglass.cursed=Вы не можете использовать проклятые песочные часы.
|
||||||
items.artifacts.timekeepershourglass.onstasis=Мир вокруг вас мгновенно изменился.
|
items.artifacts.timekeepershourglass.onstasis=Мир вокруг вас мгновенно изменился.
|
||||||
items.artifacts.timekeepershourglass.onfreeze=Мир вокруг вас остановился.
|
items.artifacts.timekeepershourglass.onfreeze=Мир вокруг вас остановился.
|
||||||
items.artifacts.timekeepershourglass.stasis=Уйти в стазис
|
items.artifacts.timekeepershourglass.stasis=Уйти в стазис
|
||||||
items.artifacts.timekeepershourglass.freeze=Остановить время
|
items.artifacts.timekeepershourglass.freeze=Остановить время
|
||||||
items.artifacts.timekeepershourglass.prompt=Как вы хотите использовать песочные часы?\n\nВ стазисе вы замрёте и станете неуязвимы, а время вокруг будет идти своим чередом.\n\nОстановив время, вы будете двигаться, будто ваши действия мгновенны. Учтите, что атака разрушит эффект.
|
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||||
items.artifacts.timekeepershourglass.desc=Большие резные песочные часы выглядят просто, но вы чувствуете сильную магию внутри. Поворачивая часы и смотря на текущий песок, вы чувствуете их магию. Она определённо позволит вам управлять временем.
|
items.artifacts.timekeepershourglass.desc=Большие резные песочные часы выглядят просто, но вы чувствуете сильную магию внутри. Поворачивая часы и смотря на текущий песок, вы чувствуете их магию. Она определённо позволит вам управлять временем.
|
||||||
items.artifacts.timekeepershourglass.desc_hint=В часах не хватает песка, вот бы найти немного...
|
items.artifacts.timekeepershourglass.desc_hint=В часах не хватает песка, вот бы найти немного...
|
||||||
items.artifacts.timekeepershourglass.desc_cursed=Проклятые песочные часы прилипли к вам, пытаясь манипулировать временем вокруг вас.
|
items.artifacts.timekeepershourglass.desc_cursed=Проклятые песочные часы прилипли к вам, пытаясь манипулировать временем вокруг вас.
|
||||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=мешочек для семян
|
||||||
items.bags.seedpouch.desc=Этот маленький шелковый мешочек позволяет хранить в себе неограниченное количество семян. Очень удобно.
|
items.bags.seedpouch.desc=Этот маленький шелковый мешочек позволяет хранить в себе неограниченное количество семян. Очень удобно.
|
||||||
|
|
||||||
items.bags.wandholster.name=чехол для жезлов
|
items.bags.wandholster.name=чехол для жезлов
|
||||||
items.bags.wandholster.desc=Этот изящный чехол сделан из кожи какого-то редкого животного. В нём можно хранить много волшебных жезлов.
|
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Этот ключ выглядит весьма вн
|
||||||
|
|
||||||
###potions
|
###potions
|
||||||
items.potions.potion.ac_drink=ВЫПИТЬ
|
items.potions.potion.ac_drink=ВЫПИТЬ
|
||||||
items.potions.potion.turquoise=бирюзовое
|
items.potions.potion.turquoise=turquoise potion
|
||||||
items.potions.potion.crimson=багряное
|
items.potions.potion.crimson=crimson potion
|
||||||
items.potions.potion.azure=лазурное
|
items.potions.potion.azure=azure potion
|
||||||
items.potions.potion.jade=зелёное
|
items.potions.potion.jade=jade potion
|
||||||
items.potions.potion.golden=золотистое
|
items.potions.potion.golden=golden potion
|
||||||
items.potions.potion.magenta=пурпурное
|
items.potions.potion.magenta=magenta potion
|
||||||
items.potions.potion.charcoal=антрацитовое
|
items.potions.potion.charcoal=charcoal potion
|
||||||
items.potions.potion.ivory=белесое
|
items.potions.potion.ivory=ivory potion
|
||||||
items.potions.potion.amber=янтарное
|
items.potions.potion.amber=amber potion
|
||||||
items.potions.potion.bistre=коричневое
|
items.potions.potion.bistre=bistre potion
|
||||||
items.potions.potion.indigo=фиолетовое
|
items.potions.potion.indigo=indigo potion
|
||||||
items.potions.potion.silver=серебристое
|
items.potions.potion.silver=silver potion
|
||||||
items.potions.potion.unknown_name=%s зелье
|
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||||
items.potions.potion.unknown_desc=Этот пузырек содержит какое-то %s зелье. Интересно, что будет, если его выпить или разбить?
|
|
||||||
items.potions.potion.harmful=Вредное зелье\!
|
items.potions.potion.harmful=Вредное зелье\!
|
||||||
items.potions.potion.beneficial=Полезное зелье\!
|
items.potions.potion.beneficial=Полезное зелье\!
|
||||||
items.potions.potion.yes=Да, все правильно
|
items.potions.potion.yes=Да, все правильно
|
||||||
items.potions.potion.no=Нет, я передумал
|
items.potions.potion.no=Нет, я передумал
|
||||||
items.potions.potion.sure_drink=Вы уверены, что хотите выпить это зелье? Возможно, стоит кинуть им в кого-нибудь другого.
|
items.potions.potion.sure_drink=Вы уверены, что хотите выпить это зелье? Возможно, стоит кинуть им в кого-нибудь другого.
|
||||||
items.potions.potion.sure_throw=Вы уверены, что хотите бросить это зелье? Возможно, его лучше выпить.
|
items.potions.potion.sure_throw=Вы уверены, что хотите бросить это зелье? Возможно, его лучше выпить.
|
||||||
items.potions.potion.shatter=Бутыль разлетается на мелкие осколки, а её %s содержимое безо всякого эффекта растекается по полу.
|
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||||
|
|
||||||
items.potions.potionofexperience.name=Зелье Мудрости
|
items.potions.potionofexperience.name=Зелье Мудрости
|
||||||
items.potions.potionofexperience.desc=Это зелье содержит концентрированный опыт множества сражений. Если его выпить, ваш уровень будет немедленно повышен.
|
items.potions.potionofexperience.desc=Это зелье содержит концентрированный опыт множества сражений. Если его выпить, ваш уровень будет немедленно повышен.
|
||||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Удивительно огромный крысины
|
||||||
|
|
||||||
|
|
||||||
###rings
|
###rings
|
||||||
items.rings.ring.diamond=алмазом
|
items.rings.ring.diamond=diamond ring
|
||||||
items.rings.ring.opal=опалом
|
items.rings.ring.opal=opal ring
|
||||||
items.rings.ring.garnet=гранатом
|
items.rings.ring.garnet=garnet ring
|
||||||
items.rings.ring.ruby=рубином
|
items.rings.ring.ruby=ruby ring
|
||||||
items.rings.ring.amethyst=аметистом
|
items.rings.ring.amethyst=amethyst ring
|
||||||
items.rings.ring.topaz=топазом
|
items.rings.ring.topaz=topaz ring
|
||||||
items.rings.ring.onyx=ониксом
|
items.rings.ring.onyx=onyx ring
|
||||||
items.rings.ring.tourmaline=турмалином
|
items.rings.ring.tourmaline=tourmaline ring
|
||||||
items.rings.ring.emerald=изумрудом
|
items.rings.ring.emerald=emerald ring
|
||||||
items.rings.ring.sapphire=сапфиром
|
items.rings.ring.sapphire=sapphire ring
|
||||||
items.rings.ring.quartz=кварцем
|
items.rings.ring.quartz=quartz ring
|
||||||
items.rings.ring.agate=агатом
|
items.rings.ring.agate=agate ring
|
||||||
items.rings.ring.cursed=Кольцо болезненно сжимает ваш палец\!
|
items.rings.ring.cursed=Кольцо болезненно сжимает ваш палец\!
|
||||||
items.rings.ring.unknown_name=кольцо с %s
|
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||||
items.rings.ring.unknown_desc=Эта круглая полоска металла украшена одним здоровым %s, сверкающим в темноте. Кто знает, что будет, если надеть его на палец?
|
|
||||||
items.rings.ring.known=Это %s
|
items.rings.ring.known=Это %s
|
||||||
items.rings.ring.identify=Вы достаточно долго знакомы с кольцом, чтобы опознать его. Это %s.
|
items.rings.ring.identify=Вы достаточно долго знакомы с кольцом, чтобы опознать его. Это %s.
|
||||||
items.rings.ring.on_finger=Это %s находится на вашем пальце.
|
|
||||||
items.rings.ring.cursed_worn=Ваше кольцо проклято, вы не в силах его снять.
|
items.rings.ring.cursed_worn=Ваше кольцо проклято, вы не в силах его снять.
|
||||||
items.rings.ring.curse_known=Вы чувствуете, что это %s скрывает в себе какую-то темную магию.
|
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||||
|
|
||||||
items.rings.ringofaccuracy.name=кольцо меткости
|
items.rings.ringofaccuracy.name=кольцо меткости
|
||||||
items.rings.ringofaccuracy.desc=Это кольцо повышает вашу сосредоточенность, снижая шансы врагов уклониться от атаки. Проклятое кольцо, напротив, будет увеличивать шансы врагов увернуться.
|
items.rings.ringofaccuracy.desc=Это кольцо повышает вашу сосредоточенность, снижая шансы врагов уклониться от атаки. Проклятое кольцо, напротив, будет увеличивать шансы врагов увернуться.
|
||||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=кольцо стихий
|
||||||
items.rings.ringofelements.desc=Это кольцо обеспечивает сопротивление различным стихиям, таким как огонь, электричество, газы и т.д. Также оно снижает длительность большинства негативных эффектов.\n\nПроклятое кольцо стихий не имеет никакой силы.
|
items.rings.ringofelements.desc=Это кольцо обеспечивает сопротивление различным стихиям, таким как огонь, электричество, газы и т.д. Также оно снижает длительность большинства негативных эффектов.\n\nПроклятое кольцо стихий не имеет никакой силы.
|
||||||
|
|
||||||
items.rings.ringofevasion.name=кольцо уклонения
|
items.rings.ringofevasion.name=кольцо уклонения
|
||||||
items.rings.ringofevasion.desc=Это кольцо делает своего носителя менее заметным, позволяя ему дольше оставаться незамеченным и с большей легкостью уворачиваться от атак. Сила этого кольца постепенно слабеет под влиянием чужого внимания и постепенно восстанавливается в то время, когда владельца никто не видит.\n\nПроклятое кольцо уклонения, наоборот, понижает шанс уклониться и остаться незамеченным.
|
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||||
|
|
||||||
items.rings.ringofforce.name=кольцо урона
|
items.rings.ringofforce.name=кольцо урона
|
||||||
items.rings.ringofforce.avg_dmg=При вашей текущей силе, без оружия кольцо будет наносить _%d-%d урона._
|
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.typical_avg_dmg=При вашей текущей силе, без оружия кольцо обычно наносит _%d-%d урона._
|
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.desc=Это кольцо увеличивает силу ударов носителя. В сочетании с оружием оно малоэффективно, а вот атаки без оружия станут гораздо опаснее. Проклятое кольцо будет делать ваши удары слабее.
|
items.rings.ringofforce.desc=Это кольцо увеличивает силу ударов носителя. В сочетании с оружием оно малоэффективно, а вот атаки без оружия станут гораздо опаснее. Проклятое кольцо будет делать ваши удары слабее.
|
||||||
|
|
||||||
items.rings.ringoffuror.name=кольцо неистовства
|
items.rings.ringoffuror.name=кольцо неистовства
|
||||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=Не совсем понятно, что имен
|
||||||
|
|
||||||
###scrolls
|
###scrolls
|
||||||
items.scrolls.scroll.ac_read=ЧИТАТЬ
|
items.scrolls.scroll.ac_read=ЧИТАТЬ
|
||||||
items.scrolls.scroll.kaunan=КЕНАЗ
|
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||||
items.scrolls.scroll.sowilo=СОВИЛО
|
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||||
items.scrolls.scroll.laguz=ЛАГУЗ
|
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||||
items.scrolls.scroll.yngvi=ИНГУЗ
|
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||||
items.scrolls.scroll.gyfu=ГЕБО
|
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||||
items.scrolls.scroll.raido=РАЙДО
|
items.scrolls.scroll.raido=scroll of RAIDO
|
||||||
items.scrolls.scroll.isaz=ИСА
|
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||||
items.scrolls.scroll.mannaz=МАННАЗ
|
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||||
items.scrolls.scroll.naudiz=НАУТИЗ
|
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||||
items.scrolls.scroll.berkanan=БЕРКАНА
|
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||||
items.scrolls.scroll.odal=ОДАЛ
|
items.scrolls.scroll.odal=scroll of ODAL
|
||||||
items.scrolls.scroll.tiwaz=ТЕЙВАЗ
|
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||||
items.scrolls.scroll.unknown_name=свиток "%s"
|
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||||
items.scrolls.scroll.unknown_desc=Этот манускрипт покрыт непонятными письменами, озаглавленными руной "%s". Как знать, что будет, если прочитать всё это вслух?
|
|
||||||
items.scrolls.scroll.blinded=Вы ослеплены и не можете разобрать, что написано на этом свитке.
|
items.scrolls.scroll.blinded=Вы ослеплены и не можете разобрать, что написано на этом свитке.
|
||||||
items.scrolls.scroll.cursed=Ваша проклятая книга безумного мага не дает вам использовать силу этого свитка\! Возможно, свиток Рассеяния все равно сможет сработать...
|
items.scrolls.scroll.cursed=Ваша проклятая книга безумного мага не дает вам использовать силу этого свитка\! Возможно, свиток Рассеяния все равно сможет сработать...
|
||||||
|
|
||||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Выберите цель
|
||||||
items.wands.wandofblastwave.name=жезл взрывной волны
|
items.wands.wandofblastwave.name=жезл взрывной волны
|
||||||
items.wands.wandofblastwave.staff_name=посох взрывной волны
|
items.wands.wandofblastwave.staff_name=посох взрывной волны
|
||||||
items.wands.wandofblastwave.ondeath=Вы убили себя собственным жезлом Взрывной Волны...
|
items.wands.wandofblastwave.ondeath=Вы убили себя собственным жезлом Взрывной Волны...
|
||||||
items.wands.wandofblastwave.desc=Этот жезл с золотой отделкой и навершием из черного самоцвета сделан из мрамора. Он довольно тяжёлый.\n\nЭтот жезл выпускает заряд, создающий мощный взрыв в точке удара. Силы этого взрыва достаточно, чтобы отправить большинство врагов в полёт.
|
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||||
|
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||||
|
|
||||||
items.wands.wandofcorruption.name=жезл порчи
|
items.wands.wandofcorruption.name=жезл порчи
|
||||||
items.wands.wandofcorruption.staff_name=посох порчи
|
items.wands.wandofcorruption.staff_name=посох порчи
|
||||||
items.wands.wandofcorruption.already_corrupted=Эта цель уже под вашим контролем.
|
items.wands.wandofcorruption.already_corrupted=Эта цель уже под вашим контролем.
|
||||||
items.wands.wandofcorruption.boss=Боссы невосприимчивы к порче.
|
items.wands.wandofcorruption.boss=Боссы невосприимчивы к порче.
|
||||||
items.wands.wandofcorruption.fail=Сила порчи недостаточно велика, ничего не произошло.
|
items.wands.wandofcorruption.fail=Сила порчи недостаточно велика, ничего не произошло.
|
||||||
items.wands.wandofcorruption.desc=Даже без маленького черепа на навершии можно понять, что эта вещь не для всяких рук - жезл просто источает тёмную магию.\n\nЭтот жезл выпускает разряд энергии порчи, пытаясь подчинить врагов вашей воле. Здоровые враги лучше сопротивляются этому эффекту, чем ослабленные.\n\nПри использовании, этот жезл потратит как минимум один заряд. Чем здоровее враг, тем больше зарядов может потребоваться.
|
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||||
|
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||||
|
|
||||||
items.wands.wandofdisintegration.name=жезл дезинтеграции
|
items.wands.wandofdisintegration.name=жезл дезинтеграции
|
||||||
items.wands.wandofdisintegration.staff_name=посох дезинтеграции
|
items.wands.wandofdisintegration.staff_name=посох дезинтеграции
|
||||||
items.wands.wandofdisintegration.desc=Этот жезл сделан из цельного куска обсидиана, внутри которого течёт фиолетовый свет, заканчивающийся у навершия. Он мерцает разрушительной энергией, ожидая, когда им воспользуются.\n\nЖезл испускает луч, пронзающий любые препятствия на своём пути. Дальность луча увеличивается с улучшением жезла.\n\nЧем больше жезл пронзает врагов и препятствий, тем больше от него урон.
|
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||||
|
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||||
|
|
||||||
items.wands.wandoffireblast.name=жезл огненной вспышки
|
items.wands.wandoffireblast.name=жезл огненной вспышки
|
||||||
items.wands.wandoffireblast.staff_name=посох огненной вспышки
|
items.wands.wandoffireblast.staff_name=посох огненной вспышки
|
||||||
items.wands.wandoffireblast.desc=Этот жезл сделан из лакированного красного дерева с навершием в виде золотого листа, из-за чего выглядит, как королевский скипетр. Он шипит и искрит, готовый выпустить свою магию.\n\nЭтот жезл создает конусовидную вспышку огня. При улучшении жезл начнёт использовать всё больше зарядов, значительно увеличивая наносимый урон.
|
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||||
|
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||||
|
|
||||||
items.wands.wandoffrost.name=жезл холода
|
items.wands.wandoffrost.name=жезл холода
|
||||||
items.wands.wandoffrost.staff_name=посох холода
|
items.wands.wandoffrost.staff_name=посох холода
|
||||||
items.wands.wandoffrost.desc=Кажется, этот жезл сделан из какого-то волшебного льда. Он становится ярче около навершия. На ощупь довольно холодный, но ваша рука почему-то остается тёплой.\n\nЭтот жезл испускает ледяную энергию во врагов, нанося значительный урон и заставляя их окоченеть, снижая их скорость. Эффект усиливается в воде. Окоченевшие и замороженные враги получают меньше урона от этого жезла.
|
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||||
|
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||||
|
|
||||||
items.wands.wandoflightning.name=жезл молний
|
items.wands.wandoflightning.name=жезл молний
|
||||||
items.wands.wandoflightning.staff_name=посох молний
|
items.wands.wandoflightning.staff_name=посох молний
|
||||||
items.wands.wandoflightning.ondeath=Вы убили себя собственным жезлом Молний...
|
items.wands.wandoflightning.ondeath=Вы убили себя собственным жезлом Молний...
|
||||||
items.wands.wandoflightning.desc=Этот жезл сделан из цельного металла, из-за чего он довольно тяжёл. На навершии есть два зубца, между которыми проскакивают электрические дуги.\n\nЭтот жезл испускает разряд электричества в указанную цель. Электричество будет перескакивать между ближайшими врагами, становясь эффективнее в воде. Лучше держитесь подальше, иначе вас тоже может задеть\!
|
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||||
|
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||||
|
|
||||||
items.wands.wandofmagicmissile.name=жезл магической стрелы
|
items.wands.wandofmagicmissile.name=жезл магической стрелы
|
||||||
items.wands.wandofmagicmissile.staff_name=посох магической стрелы
|
items.wands.wandofmagicmissile.staff_name=посох магической стрелы
|
||||||
items.wands.wandofmagicmissile.desc=Довольно простой жезл, стреляющий стрелами чистой магической энергии, наносящими средний урон.\n\nХотя он и не такой сильный, как другие жезлы, он отчасти искупает это за счет наличия большего числа зарядов.
|
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||||
|
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||||
|
|
||||||
items.wands.wandofprismaticlight.name=жезл чистого света
|
items.wands.wandofprismaticlight.name=жезл чистого света
|
||||||
items.wands.wandofprismaticlight.staff_name=посох чистого света
|
items.wands.wandofprismaticlight.staff_name=посох чистого света
|
||||||
items.wands.wandofprismaticlight.desc=Этот жезл сделан из цельного куска прозрачного кристалла. Он напоминает длинный кусок гладкого стекла.\n\nЭтот жезл испускает луч света, наносящий урон и ослепляющий врагов. Свет также пронзает тьму подземелья, раскрывая скрытые двери и ловушки. Демоны и нежить загорятся чистым пламенем этого жезла, получая значительно больше урона.
|
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||||
|
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||||
|
|
||||||
items.wands.wandofregrowth.name=жезл возрождения
|
items.wands.wandofregrowth.name=жезл возрождения
|
||||||
items.wands.wandofregrowth.staff_name=посох возрождения
|
items.wands.wandofregrowth.staff_name=посох возрождения
|
||||||
items.wands.wandofregrowth.desc=Этот жезл сделан из тонкого и искусно обработанного дерева. Каким-то образом он всё ещё выглядит живым и зелёным, как молодое деревце.\n\nПри использовании жезл поглотит все заряды, испустив конусовидную волну возрождающей энергии, которая заставит моментально вырасти траву, корни и редкие растения в зоне своего действия.\n\n"Когда угасает одна жизнь, всегда рождается другая... Вечный цикл будет продолжаться\!"
|
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||||
|
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||||
items.wands.wandofregrowth$dewcatcher.name=Ловец росы
|
items.wands.wandofregrowth$dewcatcher.name=Ловец росы
|
||||||
items.wands.wandofregrowth$dewcatcher.desc=Ловцы росы пытаются маскироваться под траву, однако их выдают большие капли собранной росы.
|
items.wands.wandofregrowth$dewcatcher.desc=Ловцы росы пытаются маскироваться под траву, однако их выдают большие капли собранной росы.
|
||||||
items.wands.wandofregrowth$seedpod.name=Семяловка
|
items.wands.wandofregrowth$seedpod.name=Семяловка
|
||||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=жезл трансфузии
|
||||||
items.wands.wandoftransfusion.staff_name=посох трансфузии
|
items.wands.wandoftransfusion.staff_name=посох трансфузии
|
||||||
items.wands.wandoftransfusion.ondeath=Вы убились собственным Жезлом Трансфузии...
|
items.wands.wandoftransfusion.ondeath=Вы убились собственным Жезлом Трансфузии...
|
||||||
items.wands.wandoftransfusion.charged=Ваш посох заряжен жизненной энергией вашего противника\!
|
items.wands.wandoftransfusion.charged=Ваш посох заряжен жизненной энергией вашего противника\!
|
||||||
items.wands.wandoftransfusion.desc=Хотя этот жезл довольно прост на вид, он выделяется за счет пурпурного оттенка и угольно-черного камня на его навершии.\n\nПри использовании этот жезл забирает часть вашей жизненной энергии и выпускает её в форме разряда. Эффект от попадания такого разряда сильно варьируется\: союзники будут исцелены, враги будут временно очарованы, а любая враждебно настроенная нежить получит значительный урон.\n\nЖезл способен потратить немало вашей энергии и здоровья за одно использование, используйте его с осторожностью.
|
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||||
|
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||||
|
|
||||||
items.wands.wandofvenom.name=жезл яда
|
items.wands.wandofvenom.name=жезл яда
|
||||||
items.wands.wandofvenom.staff_name=посох яда
|
items.wands.wandofvenom.staff_name=посох яда
|
||||||
items.wands.wandofvenom.desc=Фиолетовая рукоять этого жезла украшена сияющим драгоценным камнем ярко-зеленого цвета.\n\nПри использовании этот жезл создает облако страшно ядовитого газа в месте попадания. Урон, наносимый этим газом, растет в зависимости от того, сколько времени цель находилась в облаке.
|
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||||
|
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=Это оружие эффективнее п
|
||||||
items.weapon.melee.dirk.desc=Кортик длиннее обычного кинжала, и поэтому позволяет наносить более глубокие раны .
|
items.weapon.melee.dirk.desc=Кортик длиннее обычного кинжала, и поэтому позволяет наносить более глубокие раны .
|
||||||
|
|
||||||
items.weapon.melee.flail.name=кистень
|
items.weapon.melee.flail.name=кистень
|
||||||
items.weapon.melee.flail.stats_desc=Это немного медленное оружие.\nЭто довольно неточное оружие.
|
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||||
items.weapon.melee.flail.desc=Шипастый шар на цепи, присоединённой к рукояти. Крайне неуклюжее оружие, но сокрушительное при точном попадании.
|
items.weapon.melee.flail.desc=Шипастый шар на цепи, присоединённой к рукояти. Крайне неуклюжее оружие, но сокрушительное при точном попадании.
|
||||||
|
|
||||||
items.weapon.melee.glaive.name=глефа
|
items.weapon.melee.glaive.name=глефа
|
||||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Вы используете %s для тог
|
||||||
items.weapon.melee.magesstaff.conflict=Взаимодействие несовместимой магии развеивает зачарование на вашем посохе\!
|
items.weapon.melee.magesstaff.conflict=Взаимодействие несовместимой магии развеивает зачарование на вашем посохе\!
|
||||||
items.weapon.melee.magesstaff.id_first=Сперва вам нужно опознать этот жезл.
|
items.weapon.melee.magesstaff.id_first=Сперва вам нужно опознать этот жезл.
|
||||||
items.weapon.melee.magesstaff.cursed=Вы не можете использовать проклятый жезл.
|
items.weapon.melee.magesstaff.cursed=Вы не можете использовать проклятый жезл.
|
||||||
items.weapon.melee.magesstaff.warning=Вы уверены, что хотите наделить ваш посох силой этого жезла?\n\nУровень улучшения на вашем посохе останется прежним или станет равным уровню жезла, если его уровень улучшения выше, чем у посоха. Любые зачарования на вашем посохе будут развеяны.
|
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||||
items.weapon.melee.magesstaff.yes=Да, я уверен
|
items.weapon.melee.magesstaff.yes=Да, я уверен
|
||||||
items.weapon.melee.magesstaff.no=Нет, я передумал
|
items.weapon.melee.magesstaff.no=Нет, я передумал
|
||||||
items.weapon.melee.magesstaff.desc=Этот посох, сделанный самим магом, является разновидностью магического оружия. Пусть сам по себе он не особенно могущественен, его можно наделить силой любого жезла, что даст ему новые возможности.
|
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||||
items.weapon.melee.magesstaff.no_wand=Сейчас посох не имеет особой магии, его нужно _наделить силой жезла,_ чтобы получить возможность использовать заклинания.
|
items.weapon.melee.magesstaff.no_wand=Сейчас посох не имеет особой магии, его нужно _наделить силой жезла,_ чтобы получить возможность использовать заклинания.
|
||||||
|
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||||
|
|
||||||
items.weapon.melee.meleeweapon.stats_known=Это оружие ближнего боя _%d-го уровня_ наносит _%d-%d единиц урона_ и требует _%d очков силы_ для эффективного использования.
|
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.stats_unknown=Это оружие ближнего боя _%d-го уровня_ обычно наносит _%d-%d единиц урона_ и требует _%d очков силы_ для эффективного использования.
|
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.probably_too_heavy=Вероятно, это оружие будет слишком тяжело для вас.
|
items.weapon.melee.meleeweapon.probably_too_heavy=Вероятно, это оружие будет слишком тяжело для вас.
|
||||||
items.weapon.melee.meleeweapon.stats_desc=
|
items.weapon.melee.meleeweapon.stats_desc=
|
||||||
|
|
||||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=Этот дротик специаль
|
||||||
items.weapon.missiles.javelin.name=метательное копьё
|
items.weapon.missiles.javelin.name=метательное копьё
|
||||||
items.weapon.missiles.javelin.desc=Это копьё сбалансировано так, чтобы удерживать острие точно впереди, пока оно пронзает воздух.
|
items.weapon.missiles.javelin.desc=Это копьё сбалансировано так, чтобы удерживать острие точно впереди, пока оно пронзает воздух.
|
||||||
|
|
||||||
items.weapon.missiles.missileweapon.stats=Это метательное оружие наносит _%d-%d единиц урона_ и требует _%d очков силы_ для эффективного использования.
|
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.weapon.missiles.missileweapon.distance=Это оружие предназначено для дальнего боя, попасть в рядом стоящего врага будет сложнее.
|
items.weapon.missiles.missileweapon.distance=Это оружие предназначено для дальнего боя, попасть в рядом стоящего врага будет сложнее.
|
||||||
|
|
||||||
items.weapon.missiles.shuriken.name=сюрикен
|
items.weapon.missiles.shuriken.name=сюрикен
|
||||||
|
@ -903,7 +911,7 @@ items.weapon.missiles.tamahawk.desc=Сам по себе этот метател
|
||||||
|
|
||||||
|
|
||||||
items.weapon.weapon.identify=Вы достаточно долго знакомы с оружием, чтобы опознать его.
|
items.weapon.weapon.identify=Вы достаточно долго знакомы с оружием, чтобы опознать его.
|
||||||
items.weapon.weapon.too_heavy=Из-за недостаточной силы, ваши атаки этим оружием будут медленными и неточными.
|
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||||
items.weapon.weapon.excess_str=Благодаря излишней силе, ваши атаки данным оружием будут наносить до _%d единиц урона_ больше обычного.
|
items.weapon.weapon.excess_str=Благодаря излишней силе, ваши атаки данным оружием будут наносить до _%d единиц урона_ больше обычного.
|
||||||
items.weapon.weapon.incompatible=Взаимодействие несовместимой магии развеяло зачарование на этом оружии\!
|
items.weapon.weapon.incompatible=Взаимодействие несовместимой магии развеяло зачарование на этом оружии\!
|
||||||
items.weapon.weapon.cursed_worn=Поскольку это оружие проклято, вы не в силах убрать его.
|
items.weapon.weapon.cursed_worn=Поскольку это оружие проклято, вы не в силах убрать его.
|
||||||
|
|
|
@ -72,9 +72,9 @@ items.armor.armor.detach_seal=你将纹章从护甲上摘了下来。
|
||||||
items.armor.armor.equip_cursed=这件护甲生疼地勒住了你。
|
items.armor.armor.equip_cursed=这件护甲生疼地勒住了你。
|
||||||
items.armor.armor.identify=你对你的护甲已经足够熟悉并且可以因此将其完全鉴定。
|
items.armor.armor.identify=你对你的护甲已经足够熟悉并且可以因此将其完全鉴定。
|
||||||
items.armor.armor.incompatible=不同属性的魔法相冲突,消除了护甲上的刻印!
|
items.armor.armor.incompatible=不同属性的魔法相冲突,消除了护甲上的刻印!
|
||||||
items.armor.armor.curr_absorb=这件护甲能防御至多_%d点伤害_并且需要_%d点力量_来正常使用.
|
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.avg_absorb=一般情况下此类护甲能防御至多_%d点伤害_,并且需要%d点力量来正常使用。
|
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.armor.armor.too_heavy=由于你的力量不足,使用这件护甲会降低你的移动和闪避能力。
|
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||||
items.armor.armor.probably_too_heavy=这套护甲对你来说或许太重了。
|
items.armor.armor.probably_too_heavy=这套护甲对你来说或许太重了。
|
||||||
items.armor.armor.excess_str=你的额外力量使你穿戴着这件护甲时_更易闪避_。
|
items.armor.armor.excess_str=你的额外力量使你穿戴着这件护甲时_更易闪避_。
|
||||||
items.armor.armor.inscribed=上面镌刻着_%s_。
|
items.armor.armor.inscribed=上面镌刻着_%s_。
|
||||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=你感到非常焦虑,仿
|
||||||
|
|
||||||
items.artifacts.timekeepershourglass.name=时光沙漏
|
items.artifacts.timekeepershourglass.name=时光沙漏
|
||||||
items.artifacts.timekeepershourglass.ac_activate=激活
|
items.artifacts.timekeepershourglass.ac_activate=激活
|
||||||
items.artifacts.timekeepershourglass.in_use=你的沙漏正在使用中。
|
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||||
items.artifacts.timekeepershourglass.no_charge=你的沙漏充能还不足以用来激活。
|
items.artifacts.timekeepershourglass.no_charge=你的沙漏充能还不足以用来激活。
|
||||||
items.artifacts.timekeepershourglass.cursed=你不能使用受诅咒的沙漏。
|
items.artifacts.timekeepershourglass.cursed=你不能使用受诅咒的沙漏。
|
||||||
items.artifacts.timekeepershourglass.onstasis=你周遭的世界似乎就在这一瞬间变化了。
|
items.artifacts.timekeepershourglass.onstasis=你周遭的世界似乎就在这一瞬间变化了。
|
||||||
items.artifacts.timekeepershourglass.onfreeze=你周围的一切突然都彻底静止下来。
|
items.artifacts.timekeepershourglass.onfreeze=你周围的一切突然都彻底静止下来。
|
||||||
items.artifacts.timekeepershourglass.stasis=使我彻底静止
|
items.artifacts.timekeepershourglass.stasis=使我彻底静止
|
||||||
items.artifacts.timekeepershourglass.freeze=冻结周围时间
|
items.artifacts.timekeepershourglass.freeze=冻结周围时间
|
||||||
items.artifacts.timekeepershourglass.prompt=你想怎样使用沙漏的魔法?\n\n当你被静止,周围的时间会正常流动,而你则会冻结并变得无敌。\n\n当时间被冻结,你的行动仿佛不需要任何时间。注意,进行攻击将打破该效果。
|
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||||
items.artifacts.timekeepershourglass.desc=这只大型的华贵沙漏看起来却并不怎么起眼,但你仍觉得它精雕细刻的框架内蕴含着某种强大的力量。在翻转沙漏、在看着沙子流下的同时,你能感受到一种魔法正在拉扯着你,使用这种魔法肯定能给你一些控制时间的方法。
|
items.artifacts.timekeepershourglass.desc=这只大型的华贵沙漏看起来却并不怎么起眼,但你仍觉得它精雕细刻的框架内蕴含着某种强大的力量。在翻转沙漏、在看着沙子流下的同时,你能感受到一种魔法正在拉扯着你,使用这种魔法肯定能给你一些控制时间的方法。
|
||||||
items.artifacts.timekeepershourglass.desc_hint=沙漏似乎失去了一些沙子,如果你能再找到一些……
|
items.artifacts.timekeepershourglass.desc_hint=沙漏似乎失去了一些沙子,如果你能再找到一些……
|
||||||
items.artifacts.timekeepershourglass.desc_cursed=被诅咒的沙漏把它自己锁在了你的身边,你可以感觉它试图操纵你的时间流动。
|
items.artifacts.timekeepershourglass.desc_cursed=被诅咒的沙漏把它自己锁在了你的身边,你可以感觉它试图操纵你的时间流动。
|
||||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=种子包
|
||||||
items.bags.seedpouch.desc=这个丝绒制作的小袋子能让你储存任意数量的种子。非常方便。
|
items.bags.seedpouch.desc=这个丝绒制作的小袋子能让你储存任意数量的种子。非常方便。
|
||||||
|
|
||||||
items.bags.wandholster.name=法杖套
|
items.bags.wandholster.name=法杖套
|
||||||
items.bags.wandholster.desc=这个修长的皮套看起来是由某种异域动物的毛皮制成,这个皮套的设计允许它紧密地持有多个法杖。
|
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=这个钥匙看起来不能等闲视之:其顶端
|
||||||
|
|
||||||
###potions
|
###potions
|
||||||
items.potions.potion.ac_drink=饮用
|
items.potions.potion.ac_drink=饮用
|
||||||
items.potions.potion.turquoise=青绿
|
items.potions.potion.turquoise=turquoise potion
|
||||||
items.potions.potion.crimson=猩红
|
items.potions.potion.crimson=crimson potion
|
||||||
items.potions.potion.azure=湛青
|
items.potions.potion.azure=azure potion
|
||||||
items.potions.potion.jade=翡翠
|
items.potions.potion.jade=jade potion
|
||||||
items.potions.potion.golden=金黄
|
items.potions.potion.golden=golden potion
|
||||||
items.potions.potion.magenta=品红
|
items.potions.potion.magenta=magenta potion
|
||||||
items.potions.potion.charcoal=煤黑
|
items.potions.potion.charcoal=charcoal potion
|
||||||
items.potions.potion.ivory=乳白
|
items.potions.potion.ivory=ivory potion
|
||||||
items.potions.potion.amber=琥珀
|
items.potions.potion.amber=amber potion
|
||||||
items.potions.potion.bistre=深褐
|
items.potions.potion.bistre=bistre potion
|
||||||
items.potions.potion.indigo=靛蓝
|
items.potions.potion.indigo=indigo potion
|
||||||
items.potions.potion.silver=银灰
|
items.potions.potion.silver=silver potion
|
||||||
items.potions.potion.unknown_name=%s药剂
|
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||||
items.potions.potion.unknown_desc=这瓶里装着些不断打旋的%s色液体,谁知道投掷或饮用它们时会有什么效果呢?
|
|
||||||
items.potions.potion.harmful=有害药剂!
|
items.potions.potion.harmful=有害药剂!
|
||||||
items.potions.potion.beneficial=有益药剂
|
items.potions.potion.beneficial=有益药剂
|
||||||
items.potions.potion.yes=是的,我知道我在做什么
|
items.potions.potion.yes=是的,我知道我在做什么
|
||||||
items.potions.potion.no=不,我改变主意了
|
items.potions.potion.no=不,我改变主意了
|
||||||
items.potions.potion.sure_drink=你确定要饮用它吗? 大多数情况下你该把它扔向敌人的。
|
items.potions.potion.sure_drink=你确定要饮用它吗? 大多数情况下你该把它扔向敌人的。
|
||||||
items.potions.potion.sure_throw=你确定要投掷它吗? 大多数情况下把它喝下去会更有用。
|
items.potions.potion.sure_throw=你确定要投掷它吗? 大多数情况下把它喝下去会更有用。
|
||||||
items.potions.potion.shatter=药瓶碎裂开来,%s色液体无害地溅出了。
|
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||||
|
|
||||||
items.potions.potionofexperience.name=经验药剂
|
items.potions.potionofexperience.name=经验药剂
|
||||||
items.potions.potionofexperience.desc=众多战斗积累而来的经验被浓缩为液态,这种药剂能够瞬间提升你的等级。
|
items.potions.potionofexperience.desc=众多战斗积累而来的经验被浓缩为液态,这种药剂能够瞬间提升你的等级。
|
||||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=一颗大得吓人的老鼠头骨。如果你能找到
|
||||||
|
|
||||||
|
|
||||||
###rings
|
###rings
|
||||||
items.rings.ring.diamond=钻石
|
items.rings.ring.diamond=diamond ring
|
||||||
items.rings.ring.opal=蛋白石
|
items.rings.ring.opal=opal ring
|
||||||
items.rings.ring.garnet=石榴石
|
items.rings.ring.garnet=garnet ring
|
||||||
items.rings.ring.ruby=红宝石
|
items.rings.ring.ruby=ruby ring
|
||||||
items.rings.ring.amethyst=紫水晶
|
items.rings.ring.amethyst=amethyst ring
|
||||||
items.rings.ring.topaz=黄玉
|
items.rings.ring.topaz=topaz ring
|
||||||
items.rings.ring.onyx=缟玛瑙
|
items.rings.ring.onyx=onyx ring
|
||||||
items.rings.ring.tourmaline=碧玺
|
items.rings.ring.tourmaline=tourmaline ring
|
||||||
items.rings.ring.emerald=祖母绿
|
items.rings.ring.emerald=emerald ring
|
||||||
items.rings.ring.sapphire=蓝宝石
|
items.rings.ring.sapphire=sapphire ring
|
||||||
items.rings.ring.quartz=石英
|
items.rings.ring.quartz=quartz ring
|
||||||
items.rings.ring.agate=玛瑙
|
items.rings.ring.agate=agate ring
|
||||||
items.rings.ring.cursed=这枚戒指紧紧箍住了你的手指!
|
items.rings.ring.cursed=这枚戒指紧紧箍住了你的手指!
|
||||||
items.rings.ring.unknown_name=%s戒指
|
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||||
items.rings.ring.unknown_desc=这枚金属环镶嵌着一大颗%s,在黑暗中闪烁发光。谁知道戴上后会有什么效果?
|
|
||||||
items.rings.ring.known=这是个%s。
|
items.rings.ring.known=这是个%s。
|
||||||
items.rings.ring.identify=你对你的戒指已经足够熟悉并且可以因此将其完全鉴定。它是%s。
|
items.rings.ring.identify=你对你的戒指已经足够熟悉并且可以因此将其完全鉴定。它是%s。
|
||||||
items.rings.ring.on_finger=这个%s正在你的手指头上。
|
|
||||||
items.rings.ring.cursed_worn=由于这个戒指被诅咒,你无力将其除下。
|
items.rings.ring.cursed_worn=由于这个戒指被诅咒,你无力将其除下。
|
||||||
items.rings.ring.curse_known=你能感觉到在%s上潜伏着一股充满恶意的魔力。
|
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||||
|
|
||||||
items.rings.ringofaccuracy.name=精准之戒
|
items.rings.ringofaccuracy.name=精准之戒
|
||||||
items.rings.ringofaccuracy.desc=这枚戒指提高了你的专注力,使敌人难以躲闪你的攻击。负等级的戒指则会让你的攻击更易于闪避。
|
items.rings.ringofaccuracy.desc=这枚戒指提高了你的专注力,使敌人难以躲闪你的攻击。负等级的戒指则会让你的攻击更易于闪避。
|
||||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=元素之戒
|
||||||
items.rings.ringofelements.desc=这枚戒指能为你提供多种元素抗性,譬如火焰,雷电,气体等;它还能降低负面效果的持续时间。
|
items.rings.ringofelements.desc=这枚戒指能为你提供多种元素抗性,譬如火焰,雷电,气体等;它还能降低负面效果的持续时间。
|
||||||
|
|
||||||
items.rings.ringofevasion.name=闪避之戒
|
items.rings.ringofevasion.name=闪避之戒
|
||||||
items.rings.ringofevasion.desc=这枚戒指会混淆配戴者的真实位置,令其更难被敌人发现或击中。配戴者保持不被察觉时戒指效果更强,一旦被锁定,闪避效果就会逐渐消退,重新进入无人发觉的状态后即可恢复效力。负等级的戒指会导致配戴者更容易暴露或被击中。
|
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||||
|
|
||||||
items.rings.ringofforce.name=武力之戒
|
items.rings.ringofforce.name=武力之戒
|
||||||
items.rings.ringofforce.avg_dmg=赤手空拳时,以你目前的力量,佩戴这枚戒指能够造成 _%d-%d伤害_。
|
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.typical_avg_dmg=赤手空拳时,以你目前的力量,佩戴这枚戒指通常能够造成 _%d-%d伤害_。
|
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||||
items.rings.ringofforce.desc=这枚戒指能够增强配戴者的打击力度。挥舞武器会大大浪费掉这份额外的力量,而徒手攻击则会被大幅增强。负等级的戒指会导致配戴者的攻击变得软弱无力。
|
items.rings.ringofforce.desc=这枚戒指能够增强配戴者的打击力度。挥舞武器会大大浪费掉这份额外的力量,而徒手攻击则会被大幅增强。负等级的戒指会导致配戴者的攻击变得软弱无力。
|
||||||
|
|
||||||
items.rings.ringoffuror.name=狂怒之戒
|
items.rings.ringoffuror.name=狂怒之戒
|
||||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=说不清这枚戒指具体如何起效,好运
|
||||||
|
|
||||||
###scrolls
|
###scrolls
|
||||||
items.scrolls.scroll.ac_read=阅读
|
items.scrolls.scroll.ac_read=阅读
|
||||||
items.scrolls.scroll.kaunan=KAUNAN
|
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||||
items.scrolls.scroll.sowilo=SOWILO
|
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||||
items.scrolls.scroll.laguz=LAGUZ
|
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||||
items.scrolls.scroll.yngvi=YNGVI
|
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||||
items.scrolls.scroll.gyfu=GYFU
|
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||||
items.scrolls.scroll.raido=RAIDO
|
items.scrolls.scroll.raido=scroll of RAIDO
|
||||||
items.scrolls.scroll.isaz=ISAZ
|
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||||
items.scrolls.scroll.mannaz=MANNAZ
|
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||||
items.scrolls.scroll.naudiz=NAUDIZ
|
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||||
items.scrolls.scroll.berkanan=BERKANAN
|
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||||
items.scrolls.scroll.odal=ODAL
|
items.scrolls.scroll.odal=scroll of ODAL
|
||||||
items.scrolls.scroll.tiwaz=TIWAZ
|
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||||
items.scrolls.scroll.unknown_name="%s"卷轴
|
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||||
items.scrolls.scroll.unknown_desc=这张羊皮纸上写满了难以破译的文字,以%s符文作为标题。大声念出来会发生什么?
|
|
||||||
items.scrolls.scroll.blinded=你不能在失明时阅读卷轴。
|
items.scrolls.scroll.blinded=你不能在失明时阅读卷轴。
|
||||||
items.scrolls.scroll.cursed=被诅咒的法典抑制了卷轴中法术的启动!也许祛邪卷轴足够强大还能被使用...
|
items.scrolls.scroll.cursed=被诅咒的法典抑制了卷轴中法术的启动!也许祛邪卷轴足够强大还能被使用...
|
||||||
|
|
||||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=选择要释放魔法的位置
|
||||||
items.wands.wandofblastwave.name=冲击波法杖
|
items.wands.wandofblastwave.name=冲击波法杖
|
||||||
items.wands.wandofblastwave.staff_name=震波之杖
|
items.wands.wandofblastwave.staff_name=震波之杖
|
||||||
items.wands.wandofblastwave.ondeath=你用冲击波法杖炸碎了自己……
|
items.wands.wandofblastwave.ondeath=你用冲击波法杖炸碎了自己……
|
||||||
items.wands.wandofblastwave.desc=这根法杖由一种大理石石材制成,嵌有金饰并在顶部镶着一个浑圆的黑宝石。它在你手中的感觉非常沉重。\n\n该法杖能射出一发能量,猛烈地在目标位置引爆。爆炸的力量强到足以吹飞大多数敌人。
|
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||||
|
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||||
|
|
||||||
items.wands.wandofcorruption.name=腐化法杖
|
items.wands.wandofcorruption.name=腐化法杖
|
||||||
items.wands.wandofcorruption.staff_name=腐化之杖
|
items.wands.wandofcorruption.staff_name=腐化之杖
|
||||||
items.wands.wandofcorruption.already_corrupted=这个角色已经被你腐化。
|
items.wands.wandofcorruption.already_corrupted=这个角色已经被你腐化。
|
||||||
items.wands.wandofcorruption.boss=Boss免疫腐化效果。
|
items.wands.wandofcorruption.boss=Boss免疫腐化效果。
|
||||||
items.wands.wandofcorruption.fail=你的腐化之力仍旧不够强大,什么事情都没有发生。
|
items.wands.wandofcorruption.fail=你的腐化之力仍旧不够强大,什么事情都没有发生。
|
||||||
items.wands.wandofcorruption.desc=这根法杖能发射黑暗能量,如果法杖头上那小小的装饰用头骨还不够露骨地揭示这点。\n\n该法杖会释放腐坏的能量,能按你意愿扭曲敌人的意志。健康的敌人比虚弱的更难腐化。\n\n每次使用它至少要消耗一发充能,但在扭曲健康敌人的意志时往往会消耗更多。
|
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||||
|
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||||
|
|
||||||
items.wands.wandofdisintegration.name=解离法杖
|
items.wands.wandofdisintegration.name=解离法杖
|
||||||
items.wands.wandofdisintegration.staff_name=解离之杖
|
items.wands.wandofdisintegration.staff_name=解离之杖
|
||||||
items.wands.wandofdisintegration.desc=这根法杖由一整块光滑的黑曜石制成,深紫色的光自其边缘流向法杖顶端。它闪烁着破坏性能量,准备着向前迸射。\n\n这根法杖射出的光束能穿透任何障碍物,并将随着法杖等级的提升而射得更远。\n\n光束穿透的地形和敌人越多,法杖造成的额外伤害就越大。
|
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||||
|
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||||
|
|
||||||
items.wands.wandoffireblast.name=焰浪法杖
|
items.wands.wandoffireblast.name=焰浪法杖
|
||||||
items.wands.wandoffireblast.staff_name=焰浪之杖
|
items.wands.wandoffireblast.staff_name=焰浪之杖
|
||||||
items.wands.wandoffireblast.desc=这根法杖由红漆木制成,饰以金叶,这使它看起来相当庄严。它的顶端噼啪作响嘶嘶而鸣,渴望着释放其强大的魔法。\n\n该法杖在使用时会产生一股强大的焰浪,延伸出一个锥形区域。随着法杖的升级,它将消耗更多充能,威力也会显著增强。
|
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||||
|
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||||
|
|
||||||
items.wands.wandoffrost.name=冰霜法杖
|
items.wands.wandoffrost.name=冰霜法杖
|
||||||
items.wands.wandoffrost.staff_name=霜冻之杖
|
items.wands.wandoffrost.staff_name=霜冻之杖
|
||||||
items.wands.wandoffrost.desc=这根法杖似乎由某种魔法冰块制成。它的圆顶闪着亮光。握起来很冰,但不知为何你的手仍保持着温暖。\n\n该法杖能向你的敌人射击冰霜能量,有效杀伤并冷冻目标,降低其行动速度。在水中的作用似乎更强。正被冻伤和冻结的敌人将受到更少该法杖的伤害,因为他们已经足够冷了。
|
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||||
|
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||||
|
|
||||||
items.wands.wandoflightning.name=雷霆法杖
|
items.wands.wandoflightning.name=雷霆法杖
|
||||||
items.wands.wandoflightning.staff_name=雷霆之杖
|
items.wands.wandoflightning.staff_name=雷霆之杖
|
||||||
items.wands.wandoflightning.ondeath=你用雷霆法杖杀死了自己…
|
items.wands.wandoflightning.ondeath=你用雷霆法杖杀死了自己…
|
||||||
items.wands.wandoflightning.desc=这根法杖由实心金属制成,这使它惊人地沉重。电弧顶端有两个内弯的叉齿间跳跃。\n\n这根法杖能向任何目标放出强大的电弧。这种电能在附近多个敌人间跳跃,在水里会更强力。要是太接近,你自己同样可能被电到。
|
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||||
|
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||||
|
|
||||||
items.wands.wandofmagicmissile.name=魔弹法杖
|
items.wands.wandofmagicmissile.name=魔弹法杖
|
||||||
items.wands.wandofmagicmissile.staff_name=魔弹之杖
|
items.wands.wandofmagicmissile.staff_name=魔弹之杖
|
||||||
items.wands.wandofmagicmissile.desc=这根十分普通的法杖能发射纯魔法能量构成的导弹,对单个目标造成中度伤害。\n\n尽管不如其它法杖那么强大,但它的大量充能数弥补了这一点。
|
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||||
|
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||||
|
|
||||||
items.wands.wandofprismaticlight.name=棱光法杖
|
items.wands.wandofprismaticlight.name=棱光法杖
|
||||||
items.wands.wandofprismaticlight.staff_name=棱光之杖
|
items.wands.wandofprismaticlight.staff_name=棱光之杖
|
||||||
items.wands.wandofprismaticlight.desc=这根法杖由一块实心半透明水晶构成,就像一块厚长光滑的玻璃。\n\n该法杖射出的光线能刺破地牢的黑暗,伤害并致盲敌人,揭露隐藏的区域和陷阱。恶魔与亡灵生物将在法杖的亮光下燃烧,受到显著的额外伤害。
|
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||||
|
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||||
|
|
||||||
items.wands.wandofregrowth.name=再生法杖
|
items.wands.wandofregrowth.name=再生法杖
|
||||||
items.wands.wandofregrowth.staff_name=再生之杖
|
items.wands.wandofregrowth.staff_name=再生之杖
|
||||||
items.wands.wandofregrowth.desc=这柄法杖由一根细长木枝巧琢而成。不知为何它还活着而且生机盎然,像一株树苗的嫩芽般艳绿。\n\n被使用时,法杖将消耗所有充能,向一个锥形区域喷涌出再生的能量。该魔法会让草、根系甚至稀有的植物重获生命,破土而出。\n\n"病树前头万木春… 此道恒永存!"
|
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||||
|
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||||
items.wands.wandofregrowth$dewcatcher.name=结露草
|
items.wands.wandofregrowth$dewcatcher.name=结露草
|
||||||
items.wands.wandofregrowth$dewcatcher.desc=露珠草将自己伪装成杂草来避开注意,但其鼓胀的集露苞却出卖了它们。
|
items.wands.wandofregrowth$dewcatcher.desc=露珠草将自己伪装成杂草来避开注意,但其鼓胀的集露苞却出卖了它们。
|
||||||
items.wands.wandofregrowth$seedpod.name=种子荚
|
items.wands.wandofregrowth$seedpod.name=种子荚
|
||||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=注魂法杖
|
||||||
items.wands.wandoftransfusion.staff_name=注魂之杖
|
items.wands.wandoftransfusion.staff_name=注魂之杖
|
||||||
items.wands.wandoftransfusion.ondeath=你用注魂法杖耗尽了自己的生命…
|
items.wands.wandoftransfusion.ondeath=你用注魂法杖耗尽了自己的生命…
|
||||||
items.wands.wandoftransfusion.charged=敌人的生命能量流进了你的魔杖!
|
items.wands.wandoftransfusion.charged=敌人的生命能量流进了你的魔杖!
|
||||||
items.wands.wandoftransfusion.desc=这根法杖形状很普通,是那暗红的色泽和镶在顶端的漆黑宝石让它显眼起来。\n\n该法杖会将你的部分生命能量传输给目标。这能导致多种结果:盟友会被治疗,敌人被暂时魅惑,而敌对的亡灵将受到莫大伤害。\n\n然而生命吸取的效果相当显著,除了消耗蓄能,使用这根法杖还会对自身造成伤害。
|
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||||
|
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||||
|
|
||||||
items.wands.wandofvenom.name=剧毒法杖
|
items.wands.wandofvenom.name=剧毒法杖
|
||||||
items.wands.wandofvenom.staff_name=剧毒之杖
|
items.wands.wandofvenom.staff_name=剧毒之杖
|
||||||
items.wands.wandofvenom.desc=这根法杖的紫色主干半包住顶端一颗亮绿色宝石。\n\n该法杖能射出一颗会在目标位置爆炸成一团毒雾的法球。任何被困在毒云里的单位都会持续受到伤害,伤害随时间推移不断提高。
|
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||||
|
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=这件武器在对付未察觉你的敌人时
|
||||||
items.weapon.melee.dirk.desc=一个长一些的刺击型匕首,可以往敌人身体里捅得更深一点。
|
items.weapon.melee.dirk.desc=一个长一些的刺击型匕首,可以往敌人身体里捅得更深一点。
|
||||||
|
|
||||||
items.weapon.melee.flail.name=链枷
|
items.weapon.melee.flail.name=链枷
|
||||||
items.weapon.melee.flail.stats_desc=这件武器使用起来很慢。\n这件武器精确性不高。
|
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||||
items.weapon.melee.flail.desc=铁链上附着的一个带刺的钢球。笨重难用,能命中的话威力极强。
|
items.weapon.melee.flail.desc=铁链上附着的一个带刺的钢球。笨重难用,能命中的话威力极强。
|
||||||
|
|
||||||
items.weapon.melee.glaive.name=关刀
|
items.weapon.melee.glaive.name=关刀
|
||||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=你将%s注入魔杖。
|
||||||
items.weapon.melee.magesstaff.conflict=相互冲突的魔法抹去了你魔杖上的附魔。
|
items.weapon.melee.magesstaff.conflict=相互冲突的魔法抹去了你魔杖上的附魔。
|
||||||
items.weapon.melee.magesstaff.id_first=你需要先鉴定这根法杖。
|
items.weapon.melee.magesstaff.id_first=你需要先鉴定这根法杖。
|
||||||
items.weapon.melee.magesstaff.cursed=你不能注入一根受诅咒的法杖。
|
items.weapon.melee.magesstaff.cursed=你不能注入一根受诅咒的法杖。
|
||||||
items.weapon.melee.magesstaff.warning=你确定要让你的魔杖吸收这根法杖?\n\n魔杖等级将会成为两根法杖中最高的等级,而且所有正在影响魔杖的魔法都会消散。
|
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||||
items.weapon.melee.magesstaff.yes=是的,我确定
|
items.weapon.melee.magesstaff.yes=是的,我确定
|
||||||
items.weapon.melee.magesstaff.no=不,我改主意了
|
items.weapon.melee.magesstaff.no=不,我改主意了
|
||||||
items.weapon.melee.magesstaff.desc=这支法杖是件独一无二的魔法武器,由法师亲自雕琢而成。它不天然具备魔力,而是需要将另一支魔杖的魔力灌注其中,藉此来获得新的力量。
|
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||||
items.weapon.melee.magesstaff.no_wand=这支法杖并没有任何魔力, 它必须先被_注入进另一支法杖的魔力_才能用于施放法术。
|
items.weapon.melee.magesstaff.no_wand=这支法杖并没有任何魔力, 它必须先被_注入进另一支法杖的魔力_才能用于施放法术。
|
||||||
|
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||||
|
|
||||||
items.weapon.melee.meleeweapon.stats_known=这件_%d阶_近战武器可以造成_%d-%d点伤害_,并且需要_%d点力量_ 来正常使用。
|
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.stats_unknown=一般情况下这件_%d阶_近战武器可以造成_%d-%d点伤害_,并且需要_%d点力量_来正常使用。
|
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||||
items.weapon.melee.meleeweapon.probably_too_heavy=这件武器对你来说或许太重了。
|
items.weapon.melee.meleeweapon.probably_too_heavy=这件武器对你来说或许太重了。
|
||||||
items.weapon.melee.meleeweapon.stats_desc=
|
items.weapon.melee.meleeweapon.stats_desc=
|
||||||
|
|
||||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=飞镖上的刺能让它钉入目标
|
||||||
items.weapon.missiles.javelin.name=标枪
|
items.weapon.missiles.javelin.name=标枪
|
||||||
items.weapon.missiles.javelin.desc=对金属长柄的加重与平衡使其能始终以尖端为首破空飞行。
|
items.weapon.missiles.javelin.desc=对金属长柄的加重与平衡使其能始终以尖端为首破空飞行。
|
||||||
|
|
||||||
items.weapon.missiles.missileweapon.stats=这件远程武器可以造成_%d-%d点伤害_并需要_%d点力量_ 来正常使用。
|
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||||
items.weapon.missiles.missileweapon.distance=这种武器被设计用于远程攻击,近战范围使用它精准会大幅降低。
|
items.weapon.missiles.missileweapon.distance=这种武器被设计用于远程攻击,近战范围使用它精准会大幅降低。
|
||||||
|
|
||||||
items.weapon.missiles.shuriken.name=手里剑
|
items.weapon.missiles.shuriken.name=手里剑
|
||||||
|
@ -903,7 +911,7 @@ items.weapon.missiles.tamahawk.desc=这种投掷斧并没有多重,却需要
|
||||||
|
|
||||||
|
|
||||||
items.weapon.weapon.identify=你对手中的武器已经足够熟悉并将其完全鉴定。
|
items.weapon.weapon.identify=你对手中的武器已经足够熟悉并将其完全鉴定。
|
||||||
items.weapon.weapon.too_heavy=因为你的力量不足,使用该武器时的攻速和精准都会减少。
|
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||||
items.weapon.weapon.excess_str=你的额外力量让你在使用这件武器时能够造成_%d点额外伤害_。
|
items.weapon.weapon.excess_str=你的额外力量让你在使用这件武器时能够造成_%d点额外伤害_。
|
||||||
items.weapon.weapon.incompatible=不同属性的魔法相冲突,消除了武器上的附魔!
|
items.weapon.weapon.incompatible=不同属性的魔法相冲突,消除了武器上的附魔!
|
||||||
items.weapon.weapon.cursed_worn=由于这件武器被诅咒,你无法将其放下。
|
items.weapon.weapon.cursed_worn=由于这件武器被诅咒,你无法将其放下。
|
||||||
|
|
|
@ -1,18 +1,18 @@
|
||||||
###features
|
###features
|
||||||
levels.features.alchemypot.select_seed=Selecciona una semilla
|
levels.features.alchemypot.select_seed=Selecciona una semilla para lanzar
|
||||||
levels.features.alchemypot.pot=Caldero de alquimia
|
levels.features.alchemypot.pot=Caldero de alquimia
|
||||||
levels.features.alchemypot.fruit=Cocinar una Fruta insípida.
|
levels.features.alchemypot.fruit=Cocinar una Fruta insípida
|
||||||
levels.features.alchemypot.potion=Cocinar una poción
|
levels.features.alchemypot.potion=Cocinar una poción
|
||||||
levels.features.alchemypot.options=¿Quieres cocinar una Fruta insípida con una semilla o usar semillas para elaborar una Poción?
|
levels.features.alchemypot.options=¿Quieres cocinar una Fruta insípida con una semilla o usar semillas para elaborar una Poción?
|
||||||
|
|
||||||
levels.features.chasm.chasm=Vacío
|
levels.features.chasm.chasm=Vacío
|
||||||
levels.features.chasm.yes=Si, sé lo que hago
|
levels.features.chasm.yes=Si, sé lo que hago
|
||||||
levels.features.chasm.no=No, He cambiado de idea
|
levels.features.chasm.no=No, he cambiado de idea
|
||||||
levels.features.chasm.jump=¿Realmente quieres saltar al abismo? Una caída de esta altura será dolorosa.
|
levels.features.chasm.jump=¿Realmente quieres saltar al abismo? Una caída de esta altura será dolorosa.
|
||||||
levels.features.chasm.ondeath=Has muerto por la caída...
|
levels.features.chasm.ondeath=Has muerto por la caída...
|
||||||
levels.features.chasm.rankings_desc=Muerto al impactar
|
levels.features.chasm.rankings_desc=Muerto al impactar
|
||||||
|
|
||||||
levels.features.sign.dead_end=¡¿Qué estas haciendo aquí?\!
|
levels.features.sign.dead_end=¡¿Qué estás haciendo aquí?\!
|
||||||
levels.features.sign.tip_1=Casi todo el equipamiento tiene un requerimiento de fuerza. No sobrestimes tu fuerza, ¡usar equipamiento que no puedes soportar tiene grandes desventajas\!\n\nSubir tu fuerza no es la única manera de poder utilizar mejor equipamiento, también puedes disminuir el requerimiento al utilizar Pergaminos de mejora.\n\n\nLos ítems encontrados en la mazmorra normalmente estarán sin identificar. Algunos tendrán efectos desconocidos, otros puede que estén mejorados, ¡o empeorados y malditos\! Los ítems sin identificar son impredecibles, ¡ten cuidado\!
|
levels.features.sign.tip_1=Casi todo el equipamiento tiene un requerimiento de fuerza. No sobrestimes tu fuerza, ¡usar equipamiento que no puedes soportar tiene grandes desventajas\!\n\nSubir tu fuerza no es la única manera de poder utilizar mejor equipamiento, también puedes disminuir el requerimiento al utilizar Pergaminos de mejora.\n\n\nLos ítems encontrados en la mazmorra normalmente estarán sin identificar. Algunos tendrán efectos desconocidos, otros puede que estén mejorados, ¡o empeorados y malditos\! Los ítems sin identificar son impredecibles, ¡ten cuidado\!
|
||||||
levels.features.sign.tip_2=Apresurar tus movimientos sin pensar es una gran manera de matarte.\n\nTomarse el tiempo para examinar enemigos y usar el entorno y objetos estratégicamente puede significar una gran diferencia.\n\nPuedes tocar dos veces o mantener presionado el boton de examinar para buscar secretos. La mazmorra esta llena de trampas y pasajes ocultos ¡Manten tus ojos abiertos\!
|
levels.features.sign.tip_2=Apresurar tus movimientos sin pensar es una gran manera de matarte.\n\nTomarse el tiempo para examinar enemigos y usar el entorno y objetos estratégicamente puede significar una gran diferencia.\n\nPuedes tocar dos veces o mantener presionado el boton de examinar para buscar secretos. La mazmorra esta llena de trampas y pasajes ocultos ¡Manten tus ojos abiertos\!
|
||||||
levels.features.sign.tip_3=¡Incrementar tu nivel es importante\!\n\nIgualar el nivel del piso en el que te encuentras es una buena idea. El hambre te mantiene en búsqueda de mas comida pero no tengas miedo de tomarte tu tiempo.\n\n\nEl hambre y la vida son ambos recursos, usarlos bien es estar dispuesto a sufrir hambre para conservar comida, siempre y cuando tengas vida de sobra.
|
levels.features.sign.tip_3=¡Incrementar tu nivel es importante\!\n\nIgualar el nivel del piso en el que te encuentras es una buena idea. El hambre te mantiene en búsqueda de mas comida pero no tengas miedo de tomarte tu tiempo.\n\n\nEl hambre y la vida son ambos recursos, usarlos bien es estar dispuesto a sufrir hambre para conservar comida, siempre y cuando tengas vida de sobra.
|
||||||
|
@ -26,20 +26,20 @@ levels.features.sign.tip_10=Thomas,\n\nHas sido un gran amigo, así que te haré
|
||||||
levels.features.sign.tip_11=Pixel-mart. Gasta dinero. Vive más.
|
levels.features.sign.tip_11=Pixel-mart. Gasta dinero. Vive más.
|
||||||
levels.features.sign.tip_12=Cuando te ataquen varios monstruos a la vez intenta refugiarte tras una puerta.
|
levels.features.sign.tip_12=Cuando te ataquen varios monstruos a la vez intenta refugiarte tras una puerta.
|
||||||
levels.features.sign.tip_13=Si te estás quemando, no puedes apagar el fuego en el agua mientras levitas.
|
levels.features.sign.tip_13=Si te estás quemando, no puedes apagar el fuego en el agua mientras levitas.
|
||||||
levels.features.sign.tip_14=No tiene sentido poseer más de una Cruz sin bendecir a la vez, ya que perderás todas al resucitar.
|
levels.features.sign.tip_14=No tiene sentido poseer más de un Ankh sin bendecir a la vez, ya que perderás todos al resucitar.
|
||||||
levels.features.sign.tip_15=PELIGRO\! La maquinaria pesada puede causar lesiones, perdida de miembros o la muerte\!
|
levels.features.sign.tip_15=¡PELIGRO\! ¡La maquinaria pesada puede causar lesiones, pérdida de miembros o la muerte\!
|
||||||
levels.features.sign.tip_16=Pixel-Mart. Una vida más segura en la mazmorra.
|
levels.features.sign.tip_16=Pixel-Mart. Una vida más segura en la mazmorra.
|
||||||
levels.features.sign.tip_17=Cuando mejoras un arma encantada, hay una posibilidad de destruir ese encantamiento.
|
levels.features.sign.tip_17=Cuando mejoras un arma encantada, hay una posibilidad de destruir ese encantamiento.
|
||||||
levels.features.sign.tip_18=En un Pozo de Transmutación puedes obtener un objeto que no puede ser adquirido de otra forma.
|
levels.features.sign.tip_18=En un Pozo de Transmutación puedes obtener un objeto que no puede ser adquirido de otra forma.
|
||||||
levels.features.sign.tip_19=La única forma de encantar un arma es mejorándola con un Rollo de Infusión Mágica.
|
levels.features.sign.tip_19=La única forma de encantar un arma es mejorándola con un Pergaminode Infusión Mágica.
|
||||||
levels.features.sign.tip_20=¡No se permiten armas en presencia de su majestad\!
|
levels.features.sign.tip_20=¡No se permiten armas en presencia de su majestad\!
|
||||||
levels.features.sign.tip_21=Pixel-Mart. ¡Precios especiales para cazadores de demonios\!
|
levels.features.sign.tip_21=Pixel-Mart. ¡Precios especiales para cazadores de demonios\!
|
||||||
levels.features.sign.burn=Mientras intentas leer el cartel, éste arde en llamas verdes.
|
levels.features.sign.burn=Mientras intentas leer el cartel éste arde en llamas verdosas.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
###painters
|
###painters
|
||||||
levels.painters.massgravepainter$bones.name=Fosa
|
levels.painters.massgravepainter$bones.name=Fosa común
|
||||||
levels.painters.massgravepainter$bones.desc=hay huesos cubriendo el suelo, ¿qué ha pasado aquí?
|
levels.painters.massgravepainter$bones.desc=hay huesos cubriendo el suelo, ¿qué ha pasado aquí?
|
||||||
|
|
||||||
levels.painters.ritualsitepainter$ritualmarker.name=Símbolo de ritual
|
levels.painters.ritualsitepainter$ritualmarker.name=Símbolo de ritual
|
||||||
|
@ -65,7 +65,7 @@ levels.traps.confusiontrap.name=Trampa de gas de la confusión
|
||||||
levels.traps.confusiontrap.desc=Activar esta trampa llenara el área inmediata de una nube de gas de confusión.
|
levels.traps.confusiontrap.desc=Activar esta trampa llenara el área inmediata de una nube de gas de confusión.
|
||||||
|
|
||||||
levels.traps.cursingtrap.name=Trampa maldita
|
levels.traps.cursingtrap.name=Trampa maldita
|
||||||
levels.traps.cursingtrap.curse=¡El equipo que llevas ahora tiene una maldición\!
|
levels.traps.cursingtrap.curse=¡El equipamiento que llevas ahora tiene una maldición\!
|
||||||
levels.traps.cursingtrap.desc=Esta trampa contiene la misma magia malévola encontrada en los objetos malditos. Activarla maldecirá algunos objetos en el área cercana.
|
levels.traps.cursingtrap.desc=Esta trampa contiene la misma magia malévola encontrada en los objetos malditos. Activarla maldecirá algunos objetos en el área cercana.
|
||||||
|
|
||||||
levels.traps.disarmingtrap.name=Trampa desarmadora
|
levels.traps.disarmingtrap.name=Trampa desarmadora
|
||||||
|
@ -73,13 +73,13 @@ levels.traps.disarmingtrap.disarm=¡Tu arma es teletransportada\!
|
||||||
levels.traps.disarmingtrap.desc=Esta trampa contiene magia teletransportadora muy específica que llevará el arma de la víctima a algún otro lugar.
|
levels.traps.disarmingtrap.desc=Esta trampa contiene magia teletransportadora muy específica que llevará el arma de la víctima a algún otro lugar.
|
||||||
|
|
||||||
levels.traps.disintegrationtrap.name=Trampa desintegrante
|
levels.traps.disintegrationtrap.name=Trampa desintegrante
|
||||||
levels.traps.disintegrationtrap.one=¡La trampa desintegró tus %s\!
|
levels.traps.disintegrationtrap.one=¡La trampa desintegra tu %s\!
|
||||||
levels.traps.disintegrationtrap.some=¡La trampa desintegró algunos de tus %s\!
|
levels.traps.disintegrationtrap.some=¡La trampa desintegra algunos de tus %s\!
|
||||||
levels.traps.disintegrationtrap.ondeath=Has sido matado por la trampa desintegrante
|
levels.traps.disintegrationtrap.ondeath=Has sido matado por la trampa desintegrante
|
||||||
levels.traps.disintegrationtrap.desc=Activada, esta trampa atravesará al objetivo con un rayo de desintegración, haciendo daño significativo y destruyendo objetos.
|
levels.traps.disintegrationtrap.desc=Activada, esta trampa atravesará al objetivo con un rayo de desintegración, haciendo daño significativo y destruyendo objetos.
|
||||||
|
|
||||||
levels.traps.distortiontrap.name=Trampa de distorsión
|
levels.traps.distortiontrap.name=Trampa de distorsión
|
||||||
levels.traps.distortiontrap.desc=Construida por magia extraña, de origen desconocido, esta trampa alternará y modificará el mundo a tu alrededor.
|
levels.traps.distortiontrap.desc=Construida por magia extraña de origen desconocido, esta trampa alternará y modificará el mundo a tu alrededor.
|
||||||
|
|
||||||
levels.traps.explosivetrap.name=Trampa explosiva
|
levels.traps.explosivetrap.name=Trampa explosiva
|
||||||
levels.traps.explosivetrap.desc=Esta trampa contiene explosivos preparados y un mecanismo de disparo. Activarla causará una explosión en el área cercana.
|
levels.traps.explosivetrap.desc=Esta trampa contiene explosivos preparados y un mecanismo de disparo. Activarla causará una explosión en el área cercana.
|
||||||
|
@ -93,7 +93,7 @@ levels.traps.flashingtrap.desc=Después de activada, esta trampa encenderá un p
|
||||||
levels.traps.flocktrap.name=Trampa del rebaño
|
levels.traps.flocktrap.name=Trampa del rebaño
|
||||||
levels.traps.flocktrap.desc=Quizás como una broma de un mago amateur, activar esta trampa creará un rebaño de ovejas mágicas.
|
levels.traps.flocktrap.desc=Quizás como una broma de un mago amateur, activar esta trampa creará un rebaño de ovejas mágicas.
|
||||||
|
|
||||||
levels.traps.frosttrap.name=Trampa congeladora.
|
levels.traps.frosttrap.name=Trampa congeladora
|
||||||
levels.traps.frosttrap.ondeath=Sucumbes ante la trampa congeladora...
|
levels.traps.frosttrap.ondeath=Sucumbes ante la trampa congeladora...
|
||||||
levels.traps.frosttrap.desc=Cuando se active, los agentes químicos de esta trampa producirán una súbita congelación en su posición.
|
levels.traps.frosttrap.desc=Cuando se active, los agentes químicos de esta trampa producirán una súbita congelación en su posición.
|
||||||
|
|
||||||
|
@ -102,7 +102,7 @@ levels.traps.grimtrap.ondeath=Te mató el estallido de una trampa siniestra...
|
||||||
levels.traps.grimtrap.desc=Magia extremadamente poderosa y destructiva está contenida en esta trampa, suficiente como para asesinar instantáneamente hasta el más saludable de los héroes. Activarla enviará una explosión a distancia de magia letal hacia el personaje mas cercano.
|
levels.traps.grimtrap.desc=Magia extremadamente poderosa y destructiva está contenida en esta trampa, suficiente como para asesinar instantáneamente hasta el más saludable de los héroes. Activarla enviará una explosión a distancia de magia letal hacia el personaje mas cercano.
|
||||||
|
|
||||||
levels.traps.grippingtrap.name=Trampa atrapadora
|
levels.traps.grippingtrap.name=Trampa atrapadora
|
||||||
levels.traps.grippingtrap.desc=Activar esta liberará espinas afiladas a lo largo de el suelo, dañando los pies de las victimas y atrapándolos en el lugar.
|
levels.traps.grippingtrap.desc=Activar esta trampa liberará espinas afiladas a lo largo de el suelo, dañando los pies de las victimas y atrapándolos en el lugar.
|
||||||
|
|
||||||
levels.traps.guardiantrap.name=Trampa del guardián
|
levels.traps.guardiantrap.name=Trampa del guardián
|
||||||
levels.traps.guardiantrap.alarm=¡Esta trampa emite un perforante sonido que hace eco en todo el calabozo\!
|
levels.traps.guardiantrap.alarm=¡Esta trampa emite un perforante sonido que hace eco en todo el calabozo\!
|
||||||
|
|
|
@ -1,237 +1,237 @@
|
||||||
###features
|
###features
|
||||||
levels.features.alchemypot.select_seed=Select a seed to throw
|
levels.features.alchemypot.select_seed=Valitse siemen heitettäväksi
|
||||||
levels.features.alchemypot.pot=Alchemy Pot
|
levels.features.alchemypot.pot=Alkemiapata
|
||||||
levels.features.alchemypot.fruit=Cook a Blandfruit
|
levels.features.alchemypot.fruit=Keitä mietohedelmä
|
||||||
levels.features.alchemypot.potion=Brew a Potion
|
levels.features.alchemypot.potion=Hauduta taikajuoma
|
||||||
levels.features.alchemypot.options=Do you want to cook a Blandfruit with a seed, or brew a Potion from seeds?
|
levels.features.alchemypot.options=Haluatko keittää mietohedelmän siemenen kanssa vai hauduttaa taikajuoman siemenistä?
|
||||||
|
|
||||||
levels.features.chasm.chasm=Chasm
|
levels.features.chasm.chasm=Kuilu
|
||||||
levels.features.chasm.yes=Kyllä, tiedän mitä teen
|
levels.features.chasm.yes=Kyllä, tiedän mitä teen
|
||||||
levels.features.chasm.no=Ei, muutin mieleni
|
levels.features.chasm.no=Ei, muutin mieleni
|
||||||
levels.features.chasm.jump=Do you really want to jump into the chasm? A fall that far will be painful.
|
levels.features.chasm.jump=Haluatko todella hypätä kuiluun? Näin korkealta putoaminen sattuu varmasti.
|
||||||
levels.features.chasm.ondeath=You fell to death...
|
levels.features.chasm.ondeath=Putosit kuolemaasi...
|
||||||
levels.features.chasm.rankings_desc=Died on Impact
|
levels.features.chasm.rankings_desc=Kuolema törmäykseen
|
||||||
|
|
||||||
levels.features.sign.dead_end=What are you doing here?\!
|
levels.features.sign.dead_end=Mitä sinä täällä teet?\!
|
||||||
levels.features.sign.tip_1=Almost all equipment has a strength requirement. Don't overestimate your strength, using equipment you can't handle has big penalties\!\n\nRaising your strength is not the only way to access better equipment, you can also lower equipment strength requirements with Scrolls of Upgrade.\n\n\nItems found in the dungeon will often be unidentified. Some items will have unknown effects, others may be upgraded, or degraded and cursed\! Unidentified items are unpredictable, so be careful\!
|
levels.features.sign.tip_1=Melkein kaikilla varusteilla on vahvuusvaatimus. Älä yliarvioi vahvuuttasi, koska liian painavien varusteiden käytöllä on ikäviä seuraamuksia\!\n\nVahvuutesi nostaminen ei ole ainoa tapa saavuttaa kyvykkyys käyttää parempia varusteita. Voit myös laskea esineiden vahvuusvaatimuksia Parannuksen kääröillä.\n\n\nLuolastosta löytyvät esineet ovat usein tunnistamattomia. Joillakin esineillä on tuntemattomia vaikutuksia, toiset saattavat olla paranneltuja, toiset heikkolaatuisia ja kirottuja\! Tunnistamattomat esineet ovat arvaamattomia, joten ole varovainen\!
|
||||||
levels.features.sign.tip_2=Charging forward recklessly is a great way to get killed.\n\nSlowing down a bit to examine enemies and use the environment and items to your advantage can make a big difference.\n\nYou can double tap or hold on the examine button to search for secrets. The dungeon is full of traps and hidden passageways, keep your eyes open\!
|
levels.features.sign.tip_2=Päättömästi eteenpäin ryntääminen on yksi varmimpia tapoja kuolla.\n\nVauhdin hidastaminen, ajan käyttäminen vihollisten tutkimiseen sekä ympäristön ja esineiden taistelussa hyödyntäminen saattaa erota huomattavasti.\n\nVoit tuplaklikata tai pitää pohjassa tutki -nappia etsiäksesi piilotettuja asioita. Luolasto on täynnä ansoja ja piilotettuja salakäytäviä. Pidä silmäsi auki\!
|
||||||
levels.features.sign.tip_3=Levelling up is important\!\n\nBeing about the same level as the floor you are on is a good idea. Hunger may keep you moving in search of more food, but don't be afraid to slow down a little and train.\n\n\nHunger and health are both resources, and using them well can mean starving yourself in order to help conserve food, if you have some health to spare.
|
levels.features.sign.tip_3=Levuttaminen on tärkeää\!\n\nKokemustasosi pitäminen suunnilleen senhetkisen syvyystasosi tasalla on hyvä idea. Nälkä saattaa pitää sinut ruuan etsinnän takia liikkeellä, mutta älä epäröi hidastaa vähän ja treenata.\n\n\nNälkä ja elinvoima ovat molemmat voimavaroja, ja niiden oikeanlainen tasapainottaminen saattaa tarkoittaa itsensä nälässä pitämistä ruuan säästämiseksi silloin kun on hieman ylinmääräistä elinvoimaa käytettäväksi.
|
||||||
levels.features.sign.tip_4=The rogue isn't the only character that benefits from being sneaky. You can retreat to the other side of a door to ambush a chasing opponent for a guaranteed hit\!\n\nAny attack on an unaware opponent is guaranteed to hit them.
|
levels.features.sign.tip_4=Roisto ei ole ainoa hahmo, joka hyötyy viekkaudesta. Voit perääntyä oven toiselle puolelle yllättääksesi takaa-ajavan vihollisen ja näin varmistaen osumisen\!\n\nMikä tahansa hyökkäys sinusta tietämätöntä vihollista vastaan osuu varmasti.
|
||||||
levels.features.sign.tip_5=Note to all sewer maintenance & cleaning crews\: TURN BACK NOW. Some sort of sludge monster has made its home here and several crews have been lost trying to deal with it.\n\nApproval has been given to seal off the lower sewers, this area has been condemned, LEAVE NOW.
|
levels.features.sign.tip_5=Huomautus kaikille viemärien huolto- & puhdistusryhmille\: KÄÄNTYKÄÄ TAKAISIN VÄLITTÖMÄSTI. Jonkinlainen limahirviö on rakentanut pesänsä tänne ja joitakin ryhmiä on menetetty ryhmien yrittäessä hoidella sitä.\n\nAlempien viemäreiden kiinni sinetöimiseen on annettu suostumus. Tämä paikka on tuomittu, LÄHTEKÄÄ HETI.
|
||||||
levels.features.sign.tip_6=Pixel-Mart - all you need for successful adventure\!
|
levels.features.sign.tip_6=Pikselikauppa - Kaikki, mitä menestyvä seikkailija tarvitsee\!
|
||||||
levels.features.sign.tip_7=Identify your potions and scrolls as soon as possible. Don't put it off to the moment when you actually need them.
|
levels.features.sign.tip_7=Tunnista taikajuomasi ja käärösi mahdollisimman nopeasti. Älä säästä sen tekemistä hetkeen, jolloin tarvitset niitä.
|
||||||
levels.features.sign.tip_8=Being hungry doesn't hurt, but starving does hurt.
|
levels.features.sign.tip_8=Nälkä ei satu, mutta siihen nääntyminen sattuu.
|
||||||
levels.features.sign.tip_9=Some enemies are very powerful at a distance. Running right at them is often less effective than hiding and letting them come to you.
|
levels.features.sign.tip_9=Jotkin viholliset ovat todella vaarallisia niiden ollessa kaukana. Niitä kohti suoraan juoksemista parempi vaihtoehto on piiloutua ja antaa niiden tulla itse lähellesi.
|
||||||
levels.features.sign.tip_10=Thomas,\n\nYou've been a great friend, so I'm going to do you a favour. When you get to your shift tonight, check Tengu's cell, then get out.\n\nDoesn't matter if the prisoners try and escape, pretty soon nobody will be able to leave this place.\n\nThat freak has to stay secured though, if he escapes there's no telling what he'll do, just make sure tengu's cell is locked, then get out.\n\nDon't bother looking for me after this, a captain must go down with his ship.\n- Warden Smith
|
levels.features.sign.tip_10=Tuomas,\n\nOlet ollut mahtava ystävä, joten teen sinulle palveluksen. Kun pääset työvuoroosi tänään, tarkista Tengun selli, sen jälkeen lähde pois täältä.\n\nEi haittaa vaikka vangit yrittävät ja ehkä karkaavatkin, melko pian kukaan ei kykene lähtemään täältä.\n\nSe hullu täytyy kuitenkin pitää vartioituna, jos hän pakenee, kukaan ei tiedä mitä hän tekee. Varmista, että Tengun selli on lukittu, sitten pakene.\n\nÄlä vaivaudu etsimään minua tämän jälkeen, kapteenin on mentävä laivansa mukana.\n- Vartija Korhonen
|
||||||
levels.features.sign.tip_11=Pixel-Mart. Spend money. Live longer.
|
levels.features.sign.tip_11=Pikselikauppa. Käytä rahaa. Elä pidempään.
|
||||||
levels.features.sign.tip_12=When you're attacked by several monsters at the same time, try to retreat behind a door.
|
levels.features.sign.tip_12=Kun olet useamman hirviön hyökkäyksen kohteena, yritä perääntyä oven taakse.
|
||||||
levels.features.sign.tip_13=If you are burning, you can't put out the fire in the water while levitating.
|
levels.features.sign.tip_13=Jos olet tulessa, et voi sammuttaa tulta vedessä levitoidessasi.
|
||||||
levels.features.sign.tip_14=There is no sense in possessing more than one unblessed Ankh at the same time, because you will lose them upon resurrecting.
|
levels.features.sign.tip_14=Ei ole mitään järkeä kantaa useampaa kuin yhtä siunaamatonta Ankhia samaan aikaan, koska menetät ne palatessasi eloon.
|
||||||
levels.features.sign.tip_15=DANGER\! Heavy machinery can cause injury, loss of limbs or death\!
|
levels.features.sign.tip_15=VAROITUS\! Raskas koneisto voi aiheuttaa haavoja, raajojen menettämisen tai kuoleman\!
|
||||||
levels.features.sign.tip_16=Pixel-Mart. A safer life in dungeon.
|
levels.features.sign.tip_16=Pikselikauppa. Turvallisempi elämä luolastossa.
|
||||||
levels.features.sign.tip_17=When you upgrade an enchanted weapon, there is a chance to destroy that enchantment.
|
levels.features.sign.tip_17=Parantaessasi lumottua asetta, on olemassa mahdollisuus, että aseen lumous tuhoutuu.
|
||||||
levels.features.sign.tip_18=In a Well of Transmutation you can get an item, that cannot be obtained otherwise.
|
levels.features.sign.tip_18=Muodonmuutoksen kaivon avulla voit saada esineen, jota ei voi saada muulla tavoin.
|
||||||
levels.features.sign.tip_19=The only way to enchant a weapon is by upgrading it with a Scroll of Magical Infusion.
|
levels.features.sign.tip_19=Ainoa tapa aseen lumoamiseksi on sen parantaminen maagisen lumouksen kääröllä.
|
||||||
levels.features.sign.tip_20=No weapons allowed in the presence of His Majesty\!
|
levels.features.sign.tip_20=Ei aseita sallittu Hänen Ylhäisyytensä läsnäollessa\!
|
||||||
levels.features.sign.tip_21=Pixel-Mart. Special prices for demon hunters\!
|
levels.features.sign.tip_21=Pikselikauppa. Erityishintoja demoninmetsästäjille\!
|
||||||
levels.features.sign.burn=As you try to read the sign it bursts into greenish flames.
|
levels.features.sign.burn=Kyltti leimahtaa vihertäviin liekkeihin yrittäessäsi lukea sitä.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
###painters
|
###painters
|
||||||
levels.painters.massgravepainter$bones.name=Mass grave
|
levels.painters.massgravepainter$bones.name=Joukkohauta
|
||||||
levels.painters.massgravepainter$bones.desc=bones litter the floor, what happened here?
|
levels.painters.massgravepainter$bones.desc=Luut peittävät lattian. Mitä täällä tapahtui?
|
||||||
|
|
||||||
levels.painters.ritualsitepainter$ritualmarker.name=Ritual marker
|
levels.painters.ritualsitepainter$ritualmarker.name=Rituaalimerkki
|
||||||
levels.painters.ritualsitepainter$ritualmarker.desc=A painted marker for some dark ritual. Candles are usually placed on the four corners.
|
levels.painters.ritualsitepainter$ritualmarker.desc=Lattiaan maalattu merkki jotain pimeää rituaalia varten. Neljä kynttilää sijoitellaan tavallisesti yksi jokaiseen kulmaan.
|
||||||
|
|
||||||
levels.painters.weakfloorpainter$hiddenwell.name=Distant well
|
levels.painters.weakfloorpainter$hiddenwell.name=Kaukainen kaivo
|
||||||
levels.painters.weakfloorpainter$hiddenwell.desc=You can just make out a well in the depths below, perhaps there is something down there?
|
levels.painters.weakfloorpainter$hiddenwell.desc=Voit juuri ja juuri erottaa kaivon jossain alemmalla tasolla, olisikohan siellä tosiaankin jotain?
|
||||||
|
|
||||||
|
|
||||||
###traps
|
###traps
|
||||||
levels.traps.alarmtrap.name=Alarm trap
|
levels.traps.alarmtrap.name=Hälytysansa
|
||||||
levels.traps.alarmtrap.alarm=The trap emits a piercing sound that echoes throughout the dungeon\!
|
levels.traps.alarmtrap.alarm=Ansa päästää korviavihlovan äänen, joka kaikuu ympäri luolastoa\!
|
||||||
levels.traps.alarmtrap.desc=This trap seems to be tied to a loud alarm mechanism. Triggering it will likely alert everything on the level
|
levels.traps.alarmtrap.desc=Tämä ansa näyttäisi olevan yhdistetty äänekkääseen hälytysmekanismiin. Sen laukaiseminen todennäköisesti hälyttää kaikki tällä tasolla olevat olennot luoksesi.
|
||||||
|
|
||||||
levels.traps.blazingtrap.name=Blazing trap
|
levels.traps.blazingtrap.name=Roihuansa
|
||||||
levels.traps.blazingtrap.desc=Stepping on this trap will ignite a powerful chemical mixture, setting a wide area ablaze.
|
levels.traps.blazingtrap.desc=Tämän ansan päälle astuminen laukaisee väkevän kemiallisen liuoksen vapautumisen, mikä sytyttää suuren alueen ilmiliekkeihin.
|
||||||
|
|
||||||
levels.traps.chillingtrap.name=Chilling trap
|
levels.traps.chillingtrap.name=Jäähdytysansa
|
||||||
levels.traps.chillingtrap.ondeath=You succumb to the chilling trap...
|
levels.traps.chillingtrap.ondeath=Menehdyit jäähdytysansaan...
|
||||||
levels.traps.chillingtrap.desc=When activated, chemicals in this trap will trigger a snap-frost at its location.
|
levels.traps.chillingtrap.desc=Ansan aktivoituessa siinä olevat kemikaalit laskevat ansan läheisyyden lämpötilan pakkasen puolelle.
|
||||||
|
|
||||||
levels.traps.confusiontrap.name=Confusion gas trap
|
levels.traps.confusiontrap.name=Hämmentävä kaasuansa
|
||||||
levels.traps.confusiontrap.desc=Triggering this trap will set a cloud of confusion gas loose within the immediate area.
|
levels.traps.confusiontrap.desc=Tämän ansan laukaiseminen vapauttaa pilven hämmentävää kaasua ansan välittömään ympäristöön.
|
||||||
|
|
||||||
levels.traps.cursingtrap.name=Cursing trap
|
levels.traps.cursingtrap.name=Kirousansa
|
||||||
levels.traps.cursingtrap.curse=Kantamasi varusteet on kirottu\!
|
levels.traps.cursingtrap.curse=Kantamasi varusteet on kirottu\!
|
||||||
levels.traps.cursingtrap.desc=This trap contains the same malevolent magic found in cursed equipment. Triggering it will curse some items in the immediate area.
|
levels.traps.cursingtrap.desc=Tämä ansa sisältää samaa vihamielistä pahaa magiaa, jota voidaan löytää kirotuissa varusteissa. Sen laukaiseminen kiroaa joitain esineitä ansan välittömässä ympäristössä.
|
||||||
|
|
||||||
levels.traps.disarmingtrap.name=Disarming trap
|
levels.traps.disarmingtrap.name=Aseistariisunta-ansa
|
||||||
levels.traps.disarmingtrap.disarm=Your weapon is teleported away\!
|
levels.traps.disarmingtrap.disarm=Aseesi on teleportattu pois\!
|
||||||
levels.traps.disarmingtrap.desc=This trap contains very specific teleportation magic, which will warp the weapon of its victim to some other location.
|
levels.traps.disarmingtrap.desc=Tämä ansa sisältää hyvin erikoista teleportaatiomagiaa, joka siirtää uhrinsa aseen johonkin toiseen paikkaan.
|
||||||
|
|
||||||
levels.traps.disintegrationtrap.name=Disintegration trap
|
levels.traps.disintegrationtrap.name=Hävitysansa
|
||||||
levels.traps.disintegrationtrap.one=The trap disintegrates your %s\!
|
levels.traps.disintegrationtrap.one=Ansa laukeaa, ja %s tuhoutuu\!
|
||||||
levels.traps.disintegrationtrap.some=The trap disintegrates some of your %s\!
|
levels.traps.disintegrationtrap.some=Ansa laukeaa ja %s tuhoutuu\!
|
||||||
levels.traps.disintegrationtrap.ondeath=You were killed by the disintegration trap...
|
levels.traps.disintegrationtrap.ondeath=Hävitysansa tuhosi sinut...
|
||||||
levels.traps.disintegrationtrap.desc=When triggered, this trap will lance the target with beams of disintegration, dealing significant damage and destroying items.
|
levels.traps.disintegrationtrap.desc=Laukaistessa tämä ansa lävistää kohteensa tuhoavilla säteillä, jotka tekevät huomattavaa vahinkoa ja hävittävät esineitä.
|
||||||
|
|
||||||
levels.traps.distortiontrap.name=Distortion trap
|
levels.traps.distortiontrap.name=Vääristysansa
|
||||||
levels.traps.distortiontrap.desc=Built from strange magic of unknown origin, this trap will shift and morph the world around you.
|
levels.traps.distortiontrap.desc=Tämä outoon tuntemattomasta lähteestä tulevaan magiaan perustuva ansa muuttaa ja vaihtaa ympärilläsi olevan maailman muotoa.
|
||||||
|
|
||||||
levels.traps.explosivetrap.name=Explosive trap
|
levels.traps.explosivetrap.name=Räjähdeansa
|
||||||
levels.traps.explosivetrap.desc=This trap contains some powdered explosive and a trigger mechanism. Activating it will cause an explosion in the immediate area.
|
levels.traps.explosivetrap.desc=Tämä ansa sisältää jotain jauhemaista räjähdysainetta ja laukaisumekanismin. Sen aktivoiminen aiheuttaa räjähdyksen ansan välittömään läheisyyteen.
|
||||||
|
|
||||||
levels.traps.firetrap.name=Fire trap
|
levels.traps.firetrap.name=Tuliansa
|
||||||
levels.traps.firetrap.desc=Stepping on this trap will ignite a chemical mixture, setting the immediate area aflame.
|
levels.traps.firetrap.desc=Tämän ansan päälle astuminen sytyttää kemiallisen sekoituksen, mikä roihauttaa ansan välittömän ympäristön tuleen.
|
||||||
|
|
||||||
levels.traps.flashingtrap.name=Flashing trap
|
levels.traps.flashingtrap.name=Väläysansa
|
||||||
levels.traps.flashingtrap.desc=On activation, this trap will ignite a potent flashing powder stored within, temporarily blinding and crippling its victim.
|
levels.traps.flashingtrap.desc=Aktivoitaessa tämä ansa sytyttää sen sisällä olevan väkevän salamajauheen, sokaisten ja rampauttaen sen uhrin.
|
||||||
|
|
||||||
levels.traps.flocktrap.name=Flock trap
|
levels.traps.flocktrap.name=Lammasansa
|
||||||
levels.traps.flocktrap.desc=Perhaps a joke from some amateur mage, triggering this trap will create a flock of magical sheep.
|
levels.traps.flocktrap.desc=Tämä on mahdollisesti jonkin amatöörimaagin vitsi. Tämän ansan laukaiseminen luo lauman maagisia lampaita.
|
||||||
|
|
||||||
levels.traps.frosttrap.name=Frost trap
|
levels.traps.frosttrap.name=Jääansa
|
||||||
levels.traps.frosttrap.ondeath=You succumb to the freezing trap...
|
levels.traps.frosttrap.ondeath=Menehdyit jääansaan...
|
||||||
levels.traps.frosttrap.desc=When activated, chemicals in this trap will trigger a powerful snap-frost at its location.
|
levels.traps.frosttrap.desc=Ansan aktivoituessa siinä olevat kemikaalit laskevat hetkellisesti ansan läheisyyden lämpötilan lähes absoluuttiseen nollapisteeseen.
|
||||||
|
|
||||||
levels.traps.grimtrap.name=Grim trap
|
levels.traps.grimtrap.name=Tappoansa
|
||||||
levels.traps.grimtrap.ondeath=You were killed by the blast of a grim trap...
|
levels.traps.grimtrap.ondeath=Kuolit tappoansan sykäykseen...
|
||||||
levels.traps.grimtrap.desc=Extremely powerful destructive magic is stored within this trap, enough to instantly kill all but the healthiest of heroes. Triggering it will send a ranged blast of lethal magic towards the nearest character.
|
levels.traps.grimtrap.desc=Tähän ansaan on ladattu äärimmäisen voimakasta tappavaa magiaa, joka riittää helposti tappamaan kaikki paitsi kaikkein elinvoimaisimmat sankarit. Ansan laukaiseminen lähetää sykäyksen tappavaa magiaa lähintä olentoa kohden.
|
||||||
|
|
||||||
levels.traps.grippingtrap.name=Gripping trap
|
levels.traps.grippingtrap.name=Puristusansa
|
||||||
levels.traps.grippingtrap.desc=Triggering this trap will send barbed claws along the ground, damaging the victims feet and rooting them in place.
|
levels.traps.grippingtrap.desc=Tämän ansan laukaiseminen saa piikikkäät metallikynnet syöksymään maata pitkin uhrin jalkoihin, haavoittaen ja juurruttaen tämän niille sijoilleen.
|
||||||
|
|
||||||
levels.traps.guardiantrap.name=Guardian trap
|
levels.traps.guardiantrap.name=Vahtiansa
|
||||||
levels.traps.guardiantrap.alarm=The trap emits a piercing sound that echoes throughout the dungeon\!
|
levels.traps.guardiantrap.alarm=Ansa päästää korviavihlovan äänen, joka kaikuu ympäri luolastoa\!
|
||||||
levels.traps.guardiantrap.desc=This trap is tied to a strange magical mechanism, which will summon guardians and alert all enemies on the floor.
|
levels.traps.guardiantrap.desc=Tämä ansa on yhdistetty jonkinlaiseen outoon mekanismiin, joka kutsuu vartijoita ja hälyttää kaikki tason viholliset luoksesi.
|
||||||
levels.traps.guardiantrap$guardian.name=summoned guardian
|
levels.traps.guardiantrap$guardian.name=kutsuttu vartija
|
||||||
levels.traps.guardiantrap$guardian.desc=This blue apparition seems to be a summoned echo of one of the dungeon's stone guardians.\n\nWhile the statue itself is almost incorporeal, the _%s,_ it's wielding, looks real.
|
levels.traps.guardiantrap$guardian.desc=Tämä sininen ilmestys näyttäisi olevan yhden luolaston kivivartijoiden kaiku.\n\nVaikka patsas itse on melkein aineeton, sen pitelemä _%s_ näyttää aidolta.
|
||||||
|
|
||||||
levels.traps.lightningtrap.name=Lightning trap
|
levels.traps.lightningtrap.name=Sähköansa
|
||||||
levels.traps.lightningtrap.ondeath=You were killed by a discharge of a lightning trap...
|
levels.traps.lightningtrap.ondeath=Kuolit sähköansan varauksen purkautumiseen...
|
||||||
levels.traps.lightningtrap.desc=A mechanism with a large amount of energy stored into it. Triggering the trap will discharge that energy into whatever activates it.
|
levels.traps.lightningtrap.desc=Mekanismi, johon on varastoitu paljon energiaa. Ansan laukaiseminen purkaa energian sen aktivoijaan.
|
||||||
|
|
||||||
levels.traps.oozetrap.name=Ooze trap
|
levels.traps.oozetrap.name=Mömmöansa
|
||||||
levels.traps.oozetrap.desc=This trap will splash out caustic ooze when activated, which will burn until it is washed away.
|
levels.traps.oozetrap.desc=Aktivoitaessa tämä ansa roiskauttaa ympäriinsä syövyttävää mönjää, joka polttaa kunnes se pestään pois.
|
||||||
|
|
||||||
levels.traps.paralytictrap.name=Paralytic gas trap
|
levels.traps.paralytictrap.name=Lamaannuttava kaasuansa
|
||||||
levels.traps.paralytictrap.desc=Triggering this trap will set a cloud of paralytic gas loose within the surrounding area.
|
levels.traps.paralytictrap.desc=Tämän ansan laukaiseminen vapauttaa pilven lamauttavaa kaasua ansan ympäristöön.
|
||||||
|
|
||||||
levels.traps.pitfalltrap.name=Pitfall trap
|
levels.traps.pitfalltrap.name=Kuiluansa
|
||||||
levels.traps.pitfalltrap.desc=This pressure plate rests atop a fairly weak floor, and will likely collapse into a pit if it is pressed.
|
levels.traps.pitfalltrap.desc=Tämä painelaatta lepää melko heikon lattian päällä, joka varmaankin aukenee kuiluksi päälle astuttaessa.
|
||||||
|
|
||||||
levels.traps.poisontrap.name=Poison trap
|
levels.traps.poisontrap.name=Myrkkyansa
|
||||||
levels.traps.poisontrap.desc=A small dart-blower must be hidden nearby, activating this trap will cause it to shoot a poisoned dart at you.
|
levels.traps.poisontrap.desc=Pieni puhallusputki täytyy olla piilotettuna lähistölle. Tämän ansan laukaiseminen saa sen ampumaan myrkytetyn nuolen kohti uhriaan.
|
||||||
|
|
||||||
levels.traps.rockfalltrap.name=Rockfall trap
|
levels.traps.rockfalltrap.name=Kivivyöryansa
|
||||||
levels.traps.rockfalltrap.ondeath=You were crushed by the rockfall trap...
|
levels.traps.rockfalltrap.ondeath=Murskauduit kivivyöryansan takia...
|
||||||
levels.traps.rockfalltrap.desc=This trap is connected to a series of loose rocks above, triggering it will cause them to come crashing down.
|
levels.traps.rockfalltrap.desc=Ansa on yhdistetty sen päällä olevaan kasaan irtonaisia kiviä. Ansan laukaiseminen saa ne putoamaan alas.
|
||||||
|
|
||||||
levels.traps.speartrap.name=Spear trap
|
levels.traps.speartrap.name=Keihäsansa
|
||||||
levels.traps.speartrap.ondeath=You were skewered by the spear trap...
|
levels.traps.speartrap.ondeath=Keihäsansa varrasti sinut...
|
||||||
levels.traps.speartrap.desc=The classic spear trap, primitive but effective. Due to their simple nature, these traps can activate many times without breaking.
|
levels.traps.speartrap.desc=Klassinen keihäsansa, alkukantainen, mutta tehokas. Niiden yksinkertaisuuden takia tällaiset ansat voi laukaista useamman kerran ilman niiden hajoamista.
|
||||||
|
|
||||||
levels.traps.summoningtrap.name=Summoning trap
|
levels.traps.summoningtrap.name=Tuomisansa
|
||||||
levels.traps.summoningtrap.desc=Triggering this trap will summon a number of this area's monsters to this location.
|
levels.traps.summoningtrap.desc=Tämän ansan laukaiseminen tuo muutaman alueen vihollisen ansan ympärille.
|
||||||
|
|
||||||
levels.traps.teleportationtrap.name=Teleportation trap
|
levels.traps.teleportationtrap.name=Teleporttiansa
|
||||||
levels.traps.teleportationtrap.desc=Whatever triggers this trap will be warped to some other location on this floor.
|
levels.traps.teleportationtrap.desc=Mikä ikinä tämän ansan laukaiseekin, se siirtyy jonnekkin muualle tällä tasolla.
|
||||||
|
|
||||||
levels.traps.toxictrap.name=Toxic gas trap
|
levels.traps.toxictrap.name=Myrkkykaasuansa
|
||||||
levels.traps.toxictrap.desc=Triggering this trap will set a cloud of toxic gas loose within the surrounding area.
|
levels.traps.toxictrap.desc=Tämän ansan laukaiseminen vapauttaa pilven myrkkykaasua ansan ympäristöön.
|
||||||
|
|
||||||
levels.traps.trap.rankings_desc=Kuolinsyy\: %s
|
levels.traps.trap.rankings_desc=Kuolinsyy\: %s
|
||||||
|
|
||||||
levels.traps.venomtrap.name=Venom gas trap
|
levels.traps.venomtrap.name=Myrkkykaasuansa
|
||||||
levels.traps.venomtrap.desc=Triggering this trap will set a cloud of deadly venom gas loose within the immediate area.
|
levels.traps.venomtrap.desc=Tämän ansan laukaiseminen vapauttaa pilven sairastuttavaa myrkyllistä kaasua ansan välittömään ympäristöön.
|
||||||
|
|
||||||
levels.traps.warpingtrap.name=Warping trap
|
levels.traps.warpingtrap.name=Vääristysansa
|
||||||
levels.traps.warpingtrap.desc=Whatever triggers this trap will be warped to some other location in the dungeon.
|
levels.traps.warpingtrap.desc=Mikä ikinä tämän ansan laukaiseekin, se siirtyy jonnekin muualle luolastossa
|
||||||
|
|
||||||
levels.traps.weakeningtrap.name=Weakening trap
|
levels.traps.weakeningtrap.name=Heikennysansa
|
||||||
levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it.
|
levels.traps.weakeningtrap.desc=Tässä ansassa oleva musta magia imee energian kaikelta kosketukseen tulevalta.
|
||||||
|
|
||||||
levels.traps.worntrap.name=Worn out trap
|
levels.traps.worntrap.name=Hajonnut ansa
|
||||||
levels.traps.worntrap.nothing=Nothing happens...
|
levels.traps.worntrap.nothing=Mitään ei tapahtunut...
|
||||||
levels.traps.worntrap.desc=Due to age and possibly poor workmanship, it looks like this trap has worn to the point where it won't do anything when triggered.
|
levels.traps.worntrap.desc=Iän ja huonon rakennustavan takia tämä ansa näyttäisi saavuttaa pisteen, jossa se ei enää tee mitään laukaistessa.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
###levels
|
###levels
|
||||||
levels.caveslevel.grass_name=Fluorescent moss
|
levels.caveslevel.grass_name=Hohtavaa sammalta
|
||||||
levels.caveslevel.high_grass_name=Fluorescent mushrooms
|
levels.caveslevel.high_grass_name=Hohtavia sieniä
|
||||||
levels.caveslevel.water_name=Freezing cold water.
|
levels.caveslevel.water_name=Jäätävän kylmää vettä
|
||||||
levels.caveslevel.entrance_desc=The ladder leads up to the upper depth.
|
levels.caveslevel.entrance_desc=Tikkaat vievät ylemmälle tasolle.
|
||||||
levels.caveslevel.exit_desc=The ladder leads down to the lower depth.
|
levels.caveslevel.exit_desc=Tikkaat vievät alemmalle tasolle.
|
||||||
levels.caveslevel.high_grass_desc=Huge mushrooms block the view.
|
levels.caveslevel.high_grass_desc=Valtavat sienet estävät näkemisen.
|
||||||
levels.caveslevel.wall_deco_desc=A vein of some ore is visible on the wall. Gold?
|
levels.caveslevel.wall_deco_desc=Suoni jotain malmia näkyy seinässä. Kultaa?
|
||||||
levels.caveslevel.bookshelf_desc=Who would need a bookshelf in a cave?
|
levels.caveslevel.bookshelf_desc=Kuka kumma tarvitsee kirjahyllyä luolassa?
|
||||||
|
|
||||||
levels.citylevel.water_name=Suspiciously colored water
|
levels.citylevel.water_name=Epäilyttävän väristä vettä
|
||||||
levels.citylevel.high_grass_name=High blooming flowers
|
levels.citylevel.high_grass_name=Korkeita kukkivia kukkia
|
||||||
levels.citylevel.entrance_desc=A ramp leads up to the upper depth.
|
levels.citylevel.entrance_desc=Ramppi vie ylemmälle tasolle.
|
||||||
levels.citylevel.exit_desc=A ramp leads down to the lower depth.
|
levels.citylevel.exit_desc=Ramppi vie alemmalle tasolle.
|
||||||
levels.citylevel.deco_desc=Several tiles are missing here.
|
levels.citylevel.deco_desc=Tästä puuttuu muutamia tiiliä.
|
||||||
levels.citylevel.sp_desc=Thick carpet covers the floor.
|
levels.citylevel.sp_desc=Paksu matto peittää lattian.
|
||||||
levels.citylevel.statue_desc=The statue depicts some dwarf standing in a heroic stance.
|
levels.citylevel.statue_desc=Patsas esittää jotakuta kääpiötä seisomassa sankarillisessa asennossa.
|
||||||
levels.citylevel.bookshelf_desc=The rows of books on different disciplines fill the bookshelf.
|
levels.citylevel.bookshelf_desc=Eri aiheista kertovien tietokirjojen rivit täyttävät kirjahyllyn.
|
||||||
|
|
||||||
levels.hallslevel.water_name=Cold lava
|
levels.hallslevel.water_name=Kylmää laavaa
|
||||||
levels.hallslevel.grass_name=Embermoss
|
levels.hallslevel.grass_name=Tuhkasammalta
|
||||||
levels.hallslevel.high_grass_name=Emberfungi
|
levels.hallslevel.high_grass_name=Kekälesieniä
|
||||||
levels.hallslevel.statue_name=Pillar
|
levels.hallslevel.statue_name=Pylväs
|
||||||
levels.hallslevel.water_desc=It looks like lava, but it's cold and probably safe to touch.
|
levels.hallslevel.water_desc=Se näyttää laavalta, mutta on kylmää ja turvallista koskea.
|
||||||
levels.hallslevel.statue_desc=The pillar is made of real humanoid skulls. Awesome.
|
levels.hallslevel.statue_desc=Pylväs on tehty oikeista ihmisten ja kääpiöiden kalloista. Mahtavaa.
|
||||||
levels.hallslevel.bookshelf_desc=Books in ancient languages smoulder in the bookshelf.
|
levels.hallslevel.bookshelf_desc=Muinaisilla kielillä kirjoitetut kirjat kytevät kirjahyllyssä.
|
||||||
|
|
||||||
levels.level.hidden_plate=A hidden pressure plate clicks\!
|
levels.level.hidden_plate=Piilotettu painelaatta naksahtaa\!
|
||||||
levels.level.chasm_name=Chasm
|
levels.level.chasm_name=Kuilu
|
||||||
levels.level.floor_name=Floor
|
levels.level.floor_name=Lattia
|
||||||
levels.level.grass_name=Grass
|
levels.level.grass_name=Ruohoa
|
||||||
levels.level.water_name=Water
|
levels.level.water_name=Vettä
|
||||||
levels.level.wall_name=Wall
|
levels.level.wall_name=Seinä
|
||||||
levels.level.closed_door_name=Closed door
|
levels.level.closed_door_name=Suljettu ovi
|
||||||
levels.level.open_door_name=Open door
|
levels.level.open_door_name=Avoin ovi
|
||||||
levels.level.entrace_name=Depth entrance
|
levels.level.entrace_name=Tason sisäänkäynti
|
||||||
levels.level.exit_name=Depth exit
|
levels.level.exit_name=Tason uloskäynti
|
||||||
levels.level.embers_name=Embers
|
levels.level.embers_name=Kekäleitä
|
||||||
levels.level.locked_door_name=Locked door
|
levels.level.locked_door_name=Lukittu ovi
|
||||||
levels.level.pedestal_name=Pedestal
|
levels.level.pedestal_name=Koroke
|
||||||
levels.level.barricade_name=Barricade
|
levels.level.barricade_name=Barrikadi
|
||||||
levels.level.high_grass_name=High grass
|
levels.level.high_grass_name=Korkeaa ruohoa
|
||||||
levels.level.locked_exit_name=Locked depth exit
|
levels.level.locked_exit_name=Tason lukittu uloskäynti
|
||||||
levels.level.unlocked_exit_name=Unlocked depth exit
|
levels.level.unlocked_exit_name=Tason avattu uloskäynti
|
||||||
levels.level.sign_name=Sign
|
levels.level.sign_name=Kyltti
|
||||||
levels.level.well_name=Well
|
levels.level.well_name=Kaivo
|
||||||
levels.level.empty_well_name=Empty well
|
levels.level.empty_well_name=Tyhjä kaivo
|
||||||
levels.level.statue_name=Statue
|
levels.level.statue_name=Patsas
|
||||||
levels.level.inactive_trap_name=Triggered trap
|
levels.level.inactive_trap_name=Laukaistu ansa
|
||||||
levels.level.bookshelf_name=Bookshelf
|
levels.level.bookshelf_name=Kirjahylly
|
||||||
levels.level.alchemy_name=Alkemiapata
|
levels.level.alchemy_name=Alkemiapata
|
||||||
levels.level.default_name=???
|
levels.level.default_name=???
|
||||||
levels.level.chasm_desc=You can't see the bottom.
|
levels.level.chasm_desc=Et voi nähdä pohjaa.
|
||||||
levels.level.water_desc=In case of burning step into the water to extinguish the fire.
|
levels.level.water_desc=Jos olet tulessa, astu veteen sammuttaaksesi sen.
|
||||||
levels.level.entrance_desc=Stairs lead up to the upper depth.
|
levels.level.entrance_desc=Portaat vievät ylemmälle tasolle.
|
||||||
levels.level.exit_desc=Stairs lead down to the lower depth.
|
levels.level.exit_desc=Portaat vievät alemmalle tasolle.
|
||||||
levels.level.embers_desc=Embers cover the floor.
|
levels.level.embers_desc=Kekäleet peittävät lattian.
|
||||||
levels.level.high_grass_desc=Dense vegetation blocks the view.
|
levels.level.high_grass_desc=Tiheä kasvillisuus estää näkemisen.
|
||||||
levels.level.locked_door_desc=This door is locked, you need a matching key to unlock it.
|
levels.level.locked_door_desc=Ovi on lukittu. Tarvitset sopivan avaimen sen avaamiseen.
|
||||||
levels.level.locked_exit_desc=Heavy bars block the stairs leading down.
|
levels.level.locked_exit_desc=Paksut kalterit tukkivat alas vievät portaat.
|
||||||
levels.level.barricade_desc=The wooden barricade is firmly set but has dried over the years. Might it burn?
|
levels.level.barricade_desc=Puinen barrikadi on lujasti rakennettu, mutta se on kuivunut vuosien saatossa. Palaisikohan se?
|
||||||
levels.level.sign_desc=You can't read the text from here.
|
levels.level.sign_desc=Et voi lukea tekstiä täältä.
|
||||||
levels.level.inactive_trap_desc=The trap has been triggered before and it's not dangerous anymore.
|
levels.level.inactive_trap_desc=Ansa on laukaistu ja ei ole enää vaaraksi kenellekään.
|
||||||
levels.level.statue_desc=Someone wanted to adorn this place, but failed, obviously.
|
levels.level.statue_desc=Joku yritti koristaa tämän paikan, mutta ilmiselvästi epäonnistui.
|
||||||
levels.level.alchemy_desc=Drop some seeds here to cook a potion.
|
levels.level.alchemy_desc=Pudota muutama siemen tänne hauduttaaksesi taikajuoman.
|
||||||
levels.level.empty_well_desc=The well has run dry.
|
levels.level.empty_well_desc=Kaivo on kuivunut.
|
||||||
levels.level.default_desc=Nothing interesting here.
|
levels.level.default_desc=Ei mitään kiinnostavaa.
|
||||||
|
|
||||||
levels.prisonlevel.water_name=Dark cold water.
|
levels.prisonlevel.water_name=Tummaa ja kylmää vettä-
|
||||||
levels.prisonlevel.empty_deco_desc=There are old blood stains on the floor.
|
levels.prisonlevel.empty_deco_desc=Lattialla on verijälkiä.
|
||||||
levels.prisonlevel.bookshelf_desc=This is probably a vestige of a prison library. Might it burn?
|
levels.prisonlevel.bookshelf_desc=Tämä on todennäköisesti vankilan kirjaston jäänne. Palaisikohan se?
|
||||||
|
|
||||||
levels.sewerlevel.water_name=Murky water
|
levels.sewerlevel.water_name=Sameaa vettä
|
||||||
levels.sewerlevel.empty_deco_desc=Wet yellowish moss covers the floor.
|
levels.sewerlevel.empty_deco_desc=Märkä kellertävä sammal peittää lattian.
|
||||||
levels.sewerlevel.bookshelf_desc=The bookshelf is packed with cheap useless books. Might it burn?
|
levels.sewerlevel.bookshelf_desc=Kirjahylly on täytetty halvoilla ja hyödyttömillä hyödyttömillä kirjoilla. Palaisikohan se?
|
||||||
|
|
|
@ -17,7 +17,7 @@ levels.features.sign.tip_1=Prawie wszystkie przedmioty wymagają określonej ilo
|
||||||
levels.features.sign.tip_2=Szarżowanie bez namysłu jest świetnym sposobem na śmierć.\n\nZwolnij odrobinę by poznać wrogów, używanie otoczenia i przedmiotów dla własnej korzyści może mieć duże znaczenie.\n\nMożesz kliknąć podwójnie lub przytrzymać przycisk rozpoznania by poszukać sekretów. Loch jest pełen pułapek i tajnych przejść, miej oczy otwarte\!
|
levels.features.sign.tip_2=Szarżowanie bez namysłu jest świetnym sposobem na śmierć.\n\nZwolnij odrobinę by poznać wrogów, używanie otoczenia i przedmiotów dla własnej korzyści może mieć duże znaczenie.\n\nMożesz kliknąć podwójnie lub przytrzymać przycisk rozpoznania by poszukać sekretów. Loch jest pełen pułapek i tajnych przejść, miej oczy otwarte\!
|
||||||
levels.features.sign.tip_3=Przechodzenie na wyższy poziom jest ważne\!\n\nBycie na mniej więcej tym samym poziomie co głębokość, na której jesteś to dobry pomysł. Głód może zmusić ciebie do poszukiwania większej ilości jedzenia, ale nie bój się zwolnić odrobinę i poćwiczyć na przeciwnikach.\n\n\nGłód i wytrzymałość są zasobami i dobre ich wykorzystanie może oznaczać wygłodzenie siebie by zachować jedzenie, jeżeli możesz poświęcić odrobinę wytrzymałości.
|
levels.features.sign.tip_3=Przechodzenie na wyższy poziom jest ważne\!\n\nBycie na mniej więcej tym samym poziomie co głębokość, na której jesteś to dobry pomysł. Głód może zmusić ciebie do poszukiwania większej ilości jedzenia, ale nie bój się zwolnić odrobinę i poćwiczyć na przeciwnikach.\n\n\nGłód i wytrzymałość są zasobami i dobre ich wykorzystanie może oznaczać wygłodzenie siebie by zachować jedzenie, jeżeli możesz poświęcić odrobinę wytrzymałości.
|
||||||
levels.features.sign.tip_4=Łotrzyk nie jest jedyną profesją, której opłaca się być skrytym. Możesz wycofać się do drzwi i zaczaić się na ścigającego ciebie przeciwnika by wykonać pewny cios\!\n\nKażdy atak zadany zaskoczonemu przeciwnikowi nie może chybić ani być zablokowany.
|
levels.features.sign.tip_4=Łotrzyk nie jest jedyną profesją, której opłaca się być skrytym. Możesz wycofać się do drzwi i zaczaić się na ścigającego ciebie przeciwnika by wykonać pewny cios\!\n\nKażdy atak zadany zaskoczonemu przeciwnikowi nie może chybić ani być zablokowany.
|
||||||
levels.features.sign.tip_5=Odezwa do wszystkich grup konserwacyjnych i sprzątających\: ZAWRÓĆCIE, TERAZ\! Rodzaj bestii stworzonej z mułu i osadów postanowił się tutaj osiedlić, kilka grup zostało straconych gdy próbowaliśmy się z tym czymś rozprawić.\n\nZostał wydany rozkaz zamknięcia niższych poziomów kanałów, ten obszar został odcięty, UCIEKAJ, TERAZ.
|
levels.features.sign.tip_5=Odezwa do wszystkich grup konserwacyjnych i sprzątających\: ZAWRÓĆCIE, TERAZ\! Rodzaj bestii stworzonej z mułu i osadów postanowił się tutaj osiedlić, kilka grup zostało straconych gdy próbowaliśmy się z tym czymś rozprawić.\n\nZostał wydany rozkaz zamknięcia niższych poziomów kanałów, ten obszar został odcięty, UCIEKAJ. TERAZ.
|
||||||
levels.features.sign.tip_6=Pixel-Mart - wszystko czego potrzebujesz do udanej przygody\!
|
levels.features.sign.tip_6=Pixel-Mart - wszystko czego potrzebujesz do udanej przygody\!
|
||||||
levels.features.sign.tip_7=Identyfikuj swoje mikstury i zwoje tak szybko jak to możliwe. Nie odkładaj tego do momentu gdy ich naprawdę potrzebujesz.
|
levels.features.sign.tip_7=Identyfikuj swoje mikstury i zwoje tak szybko jak to możliwe. Nie odkładaj tego do momentu gdy ich naprawdę potrzebujesz.
|
||||||
levels.features.sign.tip_8=Bycie głodnym nie rani, ale wygłodzenie tak.
|
levels.features.sign.tip_8=Bycie głodnym nie rani, ale wygłodzenie tak.
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
badges.endorsed=Medalla ganada\: %s
|
badges.endorsed=Medalla ganada\: %s
|
||||||
badges.new_super=Nueva super medalla\: %s
|
badges.new_super=Nueva súper medalla\: %s
|
||||||
badges.new=Nueva medalla\: %s
|
badges.new=Nueva medalla\: %s
|
||||||
badges$badge.monsters_slain_1=10 enemigos muertos
|
badges$badge.monsters_slain_1=10 enemigos muertos
|
||||||
badges$badge.monsters_slain_2=50 enemigos muertos
|
badges$badge.monsters_slain_2=50 enemigos muertos
|
||||||
|
|
|
@ -85,4 +85,4 @@ journal$feature.wandmaker=Vanha sauvantekijä
|
||||||
journal$feature.troll=Peikkoseppä
|
journal$feature.troll=Peikkoseppä
|
||||||
journal$feature.imp=Kunnianhimoinen ilkiö
|
journal$feature.imp=Kunnianhimoinen ilkiö
|
||||||
|
|
||||||
rankings$record.something=Kuolinsyy tuntematon
|
rankings$record.something=Kuolema Jostain
|
||||||
|
|
|
@ -15,7 +15,7 @@ plants.earthroot.name=Erdwurzel
|
||||||
plants.earthroot.desc=Wenn eine Kreatur die Erdwurzel berührt, fahren Wurzel aus dieser hervor, die ihrem Gönner eine natürliche Rüstung verleihen, aber diesen bewegungsunfähig machen.
|
plants.earthroot.desc=Wenn eine Kreatur die Erdwurzel berührt, fahren Wurzel aus dieser hervor, die ihrem Gönner eine natürliche Rüstung verleihen, aber diesen bewegungsunfähig machen.
|
||||||
plants.earthroot$seed.name=Erdwurzel-Samen
|
plants.earthroot$seed.name=Erdwurzel-Samen
|
||||||
plants.earthroot$armor.name=Pflanzliche Rüstung
|
plants.earthroot$armor.name=Pflanzliche Rüstung
|
||||||
plants.earthroot$armor.desc=Eine natürliche, aber bewegungseinschränkende Rüstung, welche dich beschützt. Die Rüstung besteht aus mehreren Schichten Baumrinde und Wurzeln, welche sich um deinen Körper schlingen. \n\nDie pflanzliche Rüstung absorbiert 50% des gesamten physikalischen Schaden bis diese zerbricht oder ins sich zusammenfällt. Diese Rüstung macht dich bewegungsunfähig, aber jeder Versuch, sich zu bewegen, kann diese Rüstung in sich zusammenfallen lassen. \n\nDie pflanzliche Rüstung kann noch %d Schaden absorbieren, bevor sie zerbricht.
|
plants.earthroot$armor.desc=Eine natürliche, aber bewegungseinschränkende Rüstung, welche dich beschützt. Die Rüstung besteht aus mehreren Schichten Baumrinde und Wurzeln, welche sich um deinen Körper schlingen. \n\nDie pflanzliche Rüstung absorbiert 50%% des gesamten physikalischen Schaden bis diese zerbricht oder ins sich zusammenfällt. Diese Rüstung macht dich bewegungsunfähig, aber jeder Versuch, sich zu bewegen, kann diese Rüstung in sich zusammenfallen lassen. \n\nDie pflanzliche Rüstung kann noch %d Schaden absorbieren, bevor sie zerbricht.
|
||||||
|
|
||||||
plants.fadeleaf.name=Blassblatt
|
plants.fadeleaf.name=Blassblatt
|
||||||
plants.fadeleaf.desc=Wenn ein Blassblatt berührt wird, kann es dich zu einem zufälligen Ort innerhalb dieser Ebene teleportieren.
|
plants.fadeleaf.desc=Wenn ein Blassblatt berührt wird, kann es dich zu einem zufälligen Ort innerhalb dieser Ebene teleportieren.
|
||||||
|
|
|
@ -1,56 +1,56 @@
|
||||||
plants.blandfruitbush.name=Fruta insípida
|
plants.blandfruitbush.name=Fruta insípida
|
||||||
plants.blandfruitbush.desc=Prima lejana de la Putrebaya, el fruto en forma de pera de los arbustos de Fruta Insípida sabe a torta de ceniza. La fruta es asquerosa e insustancial pero no es venenosa, tal vez podría cocinarse.
|
plants.blandfruitbush.desc=Prima lejana de la Putrebaya, el fruto en forma de pera de los arbustos de Fruta Insípida sabe como una torta de ceniza. La fruta es asquerosa e insustancial pero no es venenosa, tal vez podría cocinarse.
|
||||||
plants.blandfruitbush$seed.name=semilla de fruta insípida
|
plants.blandfruitbush$seed.name=semilla de fruta insípida
|
||||||
|
|
||||||
plants.blindweed.name=Ciegahierba
|
plants.blindweed.name=Ciegahierba
|
||||||
plants.blindweed.desc=Después de ser tocada, la Ciegahierba perece en un destello de luz. El destello es suficientemente fuerte para desorientar por varios segundos.
|
plants.blindweed.desc=Después de ser tocada, la Ciegahierba perece en un destello de luz. El destello es suficientemente fuerte para desorientar por varios segundos.
|
||||||
plants.blindweed$seed.name=semilla de Ciegahierba
|
plants.blindweed$seed.name=semilla de ciegahierba
|
||||||
|
|
||||||
plants.dreamfoil.name=Hojasueño
|
plants.dreamfoil.name=Hojasueño
|
||||||
plants.dreamfoil.refreshed=Te sientes como nuevo.
|
plants.dreamfoil.refreshed=Te sientes como nuevo.
|
||||||
plants.dreamfoil.desc=Las flores espinosas de la Hojasueño contienen un químico conocido por sus propiedades de agente neutralizante fuerte. La mayoría de las criaturas débiles son abrumados y aturdidos, lo que le da el nombre a esta planta.
|
plants.dreamfoil.desc=Las flores espinosas de la Hojasueño contienen un químico conocido por sus propiedades de agente neutralizante fuerte. La mayoría de las criaturas débiles son abrumadas y aturdidas, lo que le da el nombre a esta planta.
|
||||||
plants.dreamfoil$seed.name=semilla de Hojasueño
|
plants.dreamfoil$seed.name=semilla de hojasueño
|
||||||
|
|
||||||
plants.earthroot.name=Raizterránea
|
plants.earthroot.name=Raizterránea
|
||||||
plants.earthroot.desc=Cuando una criatura toca una Raizterránea, sus raices crean una especie de inamovible armadura natural alrededor de él.
|
plants.earthroot.desc=Cuando una criatura toca una Raizterránea, sus raices crean una especie de inamovible armadura natural alrededor de él.
|
||||||
plants.earthroot$seed.name=semilla de Raizterránea
|
plants.earthroot$seed.name=semilla de raizterránea
|
||||||
plants.earthroot$armor.name=Armadura vegetal
|
plants.earthroot$armor.name=Armadura vegetal
|
||||||
plants.earthroot$armor.desc=Una especie de natural e inamovible armadura te está protegiendo. La armadura forma placas de corteza y raíces, enredándose alrededor de tu cuerpo.\n\nEsta armadura vegetal absorberá el 50%% de todo el daño físico que recibas, pero eventualmente perderá su durabilidad colapsando. La armadura es inamovible, si intentas moverte se romperá y perderá.\n\nArmadura restante\: %d.
|
plants.earthroot$armor.desc=Una especie de natural e inamovible armadura te está protegiendo. La armadura forma placas de corteza y raíces, enredándose alrededor de tu cuerpo.\n\nEsta armadura vegetal absorberá el 50%% de todo el daño físico que recibas, pero eventualmente perderá su durabilidad colapsando. La armadura es inamovible, si intentas moverte se romperá y perderá.\n\nArmadura restante\: %d.
|
||||||
|
|
||||||
plants.fadeleaf.name=Esfumahoja
|
plants.fadeleaf.name=Esfumahoja
|
||||||
plants.fadeleaf.desc=Tocar una Esfumahoja teletransportará a cualquier criatura a un lugar aleatorio del piso actual.
|
plants.fadeleaf.desc=Tocar una Esfumahoja teletransportará a cualquier criatura a un lugar aleatorio del nivel actual.
|
||||||
plants.fadeleaf$seed.name=semilla de Esfumahoja
|
plants.fadeleaf$seed.name=semilla de esfumahoja
|
||||||
|
|
||||||
plants.firebloom.name=Florígnea
|
plants.firebloom.name=Florígnea
|
||||||
plants.firebloom.desc=Cuando algo toca una Florígnea estalla en llamas.
|
plants.firebloom.desc=Cuando algo toca una Florígnea, esta estalla en llamas.
|
||||||
plants.firebloom$seed.name=semilla de Florígnea
|
plants.firebloom$seed.name=semilla de florígnea
|
||||||
|
|
||||||
plants.icecap.name=Hongohielo
|
plants.icecap.name=Hongohielo
|
||||||
plants.icecap.desc=Luego de ser tocado, el Hongohielo libera un polen congelante. Este efecto congelante es mucho más efectivo si el ambiente es húmedo.
|
plants.icecap.desc=Después de ser tocado, el Hongohielo libera un polen congelante. Este efecto congelante es mucho más efectivo si el ambiente es húmedo.
|
||||||
plants.icecap$seed.name=semilla de Hongohielo
|
plants.icecap$seed.name=semilla de hongohielo
|
||||||
|
|
||||||
plants.plant$seed.seed_of=semilla de %s
|
plants.plant$seed.seed_of=semilla de %s
|
||||||
plants.plant$seed.ac_plant=PLANTA
|
plants.plant$seed.ac_plant=PLANTAR
|
||||||
plants.plant$seed.info=Lanza esta semilla al lugar donde quieres que crezca una planta. \n \n %s
|
plants.plant$seed.info=Lanza esta semilla al lugar donde quieres que crezca la planta. \n \n %s
|
||||||
|
|
||||||
plants.rotberry.name=Putrebaya
|
plants.rotberry.name=Putrebaya
|
||||||
plants.rotberry.desc=Las bayas de un joven arbusto de Putrebaya saben a dulce, dulce muerte.\n\nDado varios días, este arbusto de Putrebaya crecerá en otro corazón putrefacto.
|
plants.rotberry.desc=Las bayas de un joven arbusto de Putrebaya saben a dulce, dulce muerte.\n\nDespués de varios días, este arbusto de Putrebaya crecerá en otro corazón putrefacto.
|
||||||
plants.rotberry$seed.name=semilla de Putrebaya
|
plants.rotberry$seed.name=semilla de putrebaya
|
||||||
|
|
||||||
plants.sorrowmoss.name=Musgopena
|
plants.sorrowmoss.name=Musgopena
|
||||||
plants.sorrowmoss.desc=El Musgopena es una flor (no un musgo) con pétalos de navaja, recubierto por un veneno letal.
|
plants.sorrowmoss.desc=El Musgopena es una flor (no un musgo) con pétalos tan afilados como una navaja, recubierto por un veneno letal.
|
||||||
plants.sorrowmoss$seed.name=semilla de Musgopena
|
plants.sorrowmoss$seed.name=semilla de musgopena
|
||||||
|
|
||||||
plants.starflower.name=Florestelar
|
plants.starflower.name=Florestelar
|
||||||
plants.starflower.desc=Una planta extremadamente rara, se dice que la Florestelar otorga poder divino a quien la toque.
|
plants.starflower.desc=Una planta extremadamente rara, se dice que la Florestelar otorga poder divino a quien la toque.
|
||||||
plants.starflower$seed.name=semilla de Florestelar
|
plants.starflower$seed.name=semilla de florestelar
|
||||||
|
|
||||||
plants.stormvine.name=Parratormenta
|
plants.stormvine.name=Parratormenta
|
||||||
plants.stormvine.desc=La gravedad afecta la planta de Parratormenta de forma extraña, permitiendo a sus resecos zarcillos azules 'colgar' del aire. Cualquier cosa atrapada en la parra es afectado por esto, y queda desorientado.
|
plants.stormvine.desc=La gravedad afecta a la planta de Parratormenta de forma extraña, permitiendo a sus resecos zarcillos azules 'colgar' en el aire. Cualquier cosa atrapada en la parra es afectada por esto, y queda desorientada.
|
||||||
plants.stormvine$seed.name=semilla de Parratormenta
|
plants.stormvine$seed.name=semilla de parratormenta
|
||||||
|
|
||||||
plants.sungrass.name=Hierbasol
|
plants.sungrass.name=Hierbasol
|
||||||
plants.sungrass.desc=La Hierbasol es renombrada por las lentas pero efectivas propiedades curativas de su savia.
|
plants.sungrass.desc=La Hierbasol es renombrada por las lentas pero efectivas propiedades curativas de su savia.
|
||||||
plants.sungrass$seed.name=semilla de Hierbasol
|
plants.sungrass$seed.name=semilla de hierbasol
|
||||||
plants.sungrass$health.name=Curación Vegetal
|
plants.sungrass$health.name=Curación Vegetal
|
||||||
plants.sungrass$health.desc=La Hierbasol posee excelentes propiedades curativas, aunque tan buenas como una poción de curación.\n\nEn este momento estas regenerando tu salud poco a poco gracias a la planta Hierbasol. Recibir daño durante este efecto reducirá su efectividad, y moverse fuera de la planta romperá el efecto curativo.\n\nCuración restante\: %d.
|
plants.sungrass$health.desc=La Hierbasol posee excelentes propiedades curativas, aunque no tan buenas como una poción de curación.\n\nEn este momento estás regenerando tu salud poco a poco gracias a la planta Hierbasol. Recibir daño durante este efecto reducirá su efectividad, y moverse fuera de la planta romperá el efecto curativo.\n\nCuración restante\: %d.
|
||||||
|
|
|
@ -3,7 +3,7 @@ plants.blandfruitbush.desc=Tämän lahomarjan kaukaisen sukulaisen päärynänmu
|
||||||
plants.blandfruitbush$seed.name=mietohedelmän siemen
|
plants.blandfruitbush$seed.name=mietohedelmän siemen
|
||||||
|
|
||||||
plants.blindweed.name=Sokauslevä
|
plants.blindweed.name=Sokauslevä
|
||||||
plants.blindweed.desc=Sokeushumala katoaa kosketettaessa kirkkaassa valonvälähdyksessä. Välkähdys on tarpeeksi vahva sokaisemaan ja sekoittamaan muutamiksi sekunneiksi.
|
plants.blindweed.desc=Sokeuslevä katoaa kosketettaessa kirkkaassa valonvälähdyksessä. Välkähdys on tarpeeksi vahva sokaisemaan ja sekoittamaan muutamiksi sekunneiksi.
|
||||||
plants.blindweed$seed.name=sokauslevän siemen
|
plants.blindweed$seed.name=sokauslevän siemen
|
||||||
|
|
||||||
plants.dreamfoil.name=Unisiipi
|
plants.dreamfoil.name=Unisiipi
|
||||||
|
@ -15,14 +15,14 @@ plants.earthroot.name=Maajuuri
|
||||||
plants.earthroot.desc=Maajuuren juuret kasvattavat jonkinlaisen liikuntakyvyttömän panssarin sitä koskevan ympärille.
|
plants.earthroot.desc=Maajuuren juuret kasvattavat jonkinlaisen liikuntakyvyttömän panssarin sitä koskevan ympärille.
|
||||||
plants.earthroot$seed.name=maajuuren siemen
|
plants.earthroot$seed.name=maajuuren siemen
|
||||||
plants.earthroot$armor.name=Luonnon panssari
|
plants.earthroot$armor.name=Luonnon panssari
|
||||||
plants.earthroot$armor.desc=Jonkinlainen luonnollinen, liikuntakyvytön panssari suojelee sinua. Panssari muodostaa kaarna- ja köynnöslevyistä vartalosi ympärillä liikkuvan ja heiluvan panssarin.\n\nLuonnon panssari suodattaa 50%% kaikesta ottamastasi fyysisstä vahingosta kunnes lopulta hajoaa ja kuolee. Panssari on myöskin liikuntakyvytön, joten jos yrität liikkua, mnetät panssarin tarjoaman suojan.\n\nVuoroja luonnon panssarin suojaamana jäljellä\: %d.
|
plants.earthroot$armor.desc=Jonkinlainen luonnollinen, liikuntakyvytön panssari suojelee sinua. Panssari muodostaa kaarna- ja köynnöslevyistä vartalosi ympärillä liikkuvan ja heiluvan panssarin.\n\nLuonnon panssari suodattaa 50%% kaikesta ottamastasi fyysisestä vahingosta kunnes lopulta hajoaa ja kuolee. Panssari on myöskin liikuntakyvytön, joten jos yrität liikkua, menetät panssarin tarjoaman suojan.\n\nVuoroja luonnon panssarin suojaamana jäljellä\: %d.
|
||||||
|
|
||||||
plants.fadeleaf.name=Hämylehti
|
plants.fadeleaf.name=Hämylehti
|
||||||
plants.fadeleaf.desc=Hämylehteen koskeminen teleporttaa minkä tahansa siihen koskevan olennon tai esineen satunnaiseen paikkaan tällä tasolla.
|
plants.fadeleaf.desc=Hämylehteen koskeminen teleporttaa minkä tahansa siihen koskevan olennon tai esineen satunnaiseen paikkaan tällä tasolla.
|
||||||
plants.fadeleaf$seed.name=hämylehden siemen
|
plants.fadeleaf$seed.name=hämylehden siemen
|
||||||
|
|
||||||
plants.firebloom.name=Tulikukka
|
plants.firebloom.name=Tulikukka
|
||||||
plants.firebloom.desc=Tulikukka leimahtaa liekkeihin jonkin olennon koskiessa sitä.
|
plants.firebloom.desc=Tulikukka leimahtaa liekkeihin kosketuksesta.
|
||||||
plants.firebloom$seed.name=tulikukan siemen
|
plants.firebloom$seed.name=tulikukan siemen
|
||||||
|
|
||||||
plants.icecap.name=Jääkruunu
|
plants.icecap.name=Jääkruunu
|
||||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=Keine weiteren Informationen
|
||||||
scenes.startscene.load=Spiel laden
|
scenes.startscene.load=Spiel laden
|
||||||
scenes.startscene.new=Neues Spiel
|
scenes.startscene.new=Neues Spiel
|
||||||
scenes.startscene.erase=Löscht Fortschritt
|
scenes.startscene.erase=Löscht Fortschritt
|
||||||
scenes.startscene.depth_level=Ebene\: %d, Stufe\: %d
|
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||||
scenes.startscene.really=Bist du sicher, dass du ein neues Spiel starten möchtest?
|
scenes.startscene.really=Bist du sicher, dass du ein neues Spiel starten möchtest?
|
||||||
scenes.startscene.warning=Dein aktueller Fortschritt wird gelöscht.
|
scenes.startscene.warning=Dein aktueller Fortschritt wird gelöscht.
|
||||||
scenes.startscene.yes=Ja, neues Spiel starten
|
scenes.startscene.yes=Ja, neues Spiel starten
|
||||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=Über
|
||||||
|
|
||||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon ist ein Rougelike-RPG mit zufällig genererierten Gegnern, Leveln, Gegenständen und Fallen\!\n\nJedes Spiel ist eine neues, herausforderndes Erlebnis, aber sei vorsichtig, denn der Tod ist permanent\!\n\nViel Spaß beim Erkunden des Untergrundes\!
|
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon ist ein Rougelike-RPG mit zufällig genererierten Gegnern, Leveln, Gegenständen und Fallen\!\n\nJedes Spiel ist eine neues, herausforderndes Erlebnis, aber sei vorsichtig, denn der Tod ist permanent\!\n\nViel Spaß beim Erkunden des Untergrundes\!
|
||||||
scenes.welcomescene.update_intro=Es gab ein Update für Shattered Pixel Dungeon\!
|
scenes.welcomescene.update_intro=Es gab ein Update für Shattered Pixel Dungeon\!
|
||||||
scenes.welcomescene.update_msg=Dieses Update verändert das Equipment völlig\!\n\nEs gibt neue Waffen, Verzauberungen, Glyphen und Fluchwirkungen\!\n\nViele Gegenstände wurden geändert und neu für ein ausgeglicheneres Spiel angepasst, siehe die Liste der Änderungen für alle Details.
|
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||||
scenes.welcomescene.patch_intro=Es gab Patches für Shattered Pixel Dungeon\!
|
scenes.welcomescene.patch_intro=Es gab Patches für Shattered Pixel Dungeon\!
|
||||||
scenes.welcomescene.patch_bugfixes=Dieser Patch enthält Fehlerkorrekturen.
|
scenes.welcomescene.patch_bugfixes=Dieser Patch enthält Fehlerkorrekturen.
|
||||||
scenes.welcomescene.patch_translations=Dieser Patch enthält Updates.
|
scenes.welcomescene.patch_translations=Dieser Patch enthält Updates.
|
||||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=No hay información adicional.
|
||||||
scenes.startscene.load=Cargar partida
|
scenes.startscene.load=Cargar partida
|
||||||
scenes.startscene.new=Nueva partida
|
scenes.startscene.new=Nueva partida
|
||||||
scenes.startscene.erase=Borrar progreso
|
scenes.startscene.erase=Borrar progreso
|
||||||
scenes.startscene.depth_level=Profundidad\: %d, Nivel\: %d
|
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||||
scenes.startscene.really=¿De verdad quieres empezar una partida nueva?
|
scenes.startscene.really=¿De verdad quieres empezar una partida nueva?
|
||||||
scenes.startscene.warning=Se borrará tu progreso en la partida actual.
|
scenes.startscene.warning=Se borrará tu progreso en la partida actual.
|
||||||
scenes.startscene.yes=Sí, empezar nueva partida
|
scenes.startscene.yes=Sí, empezar nueva partida
|
||||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=Acerca de
|
||||||
|
|
||||||
scenes.welcomescene.welcome_msg=¡Shattered Pixel Dungeon es un RPG "roguelike", con enemigos, niveles, objetos y trampas generados aleatoriamente\!\n\nCada sesión es una nueva y desafiante experiencia, pero cuidado, ¡la muerte es definitiva\!\n\n¡Feliz mazmorreo\!
|
scenes.welcomescene.welcome_msg=¡Shattered Pixel Dungeon es un RPG "roguelike", con enemigos, niveles, objetos y trampas generados aleatoriamente\!\n\nCada sesión es una nueva y desafiante experiencia, pero cuidado, ¡la muerte es definitiva\!\n\n¡Feliz mazmorreo\!
|
||||||
scenes.welcomescene.update_intro=¡Shattered Pixel Dungeon ha sido actualizado\!
|
scenes.welcomescene.update_intro=¡Shattered Pixel Dungeon ha sido actualizado\!
|
||||||
scenes.welcomescene.update_msg=¡Esta actualización cambia completamente el equipamiento\!\n\n¡Nuevas armas, hechizos, glifos y efectos de maldiciones\!\n\nMuchos objetos se han cambiado y rebelanceado, comprueba la lista de cambios para más detalles.
|
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||||
scenes.welcomescene.patch_intro=¡Shattered Pixel Dungeon ha sido parcheado\!
|
scenes.welcomescene.patch_intro=¡Shattered Pixel Dungeon ha sido parcheado\!
|
||||||
scenes.welcomescene.patch_bugfixes=Este parche contiene corrección de errores.
|
scenes.welcomescene.patch_bugfixes=Este parche contiene corrección de errores.
|
||||||
scenes.welcomescene.patch_translations=Este parche contiene actualizaciones de traducción.
|
scenes.welcomescene.patch_translations=Este parche contiene actualizaciones de traducción.
|
||||||
|
|
|
@ -2,22 +2,22 @@
|
||||||
|
|
||||||
scenes.amuletscene.exit=Saatetaan tämä päätökseen
|
scenes.amuletscene.exit=Saatetaan tämä päätökseen
|
||||||
scenes.amuletscene.stay=En ole vielä kuollut
|
scenes.amuletscene.stay=En ole vielä kuollut
|
||||||
scenes.amuletscene.text=Pidät sitä vihdoinkin käsissäsi, Yendorin Amulettia. Sen voimaa käyttämällä voit valloittaa koko maailman tai tuoda rauhan ja varallisuuden tai tehdä mitä vain. Joka tapuksessa elämäsi muuttuu lopullisesti ja peli päättyy tähän. Vaihtoehtoiesti voit pysyä tavallisena kuolevaisena hieman pidempään.
|
scenes.amuletscene.text=Pidät sitä vihdoinkin käsissäsi, Yendorin Amulettia. Sen voimaa käyttämällä voit valloittaa koko maailman tai tuoda rauhan ja varallisuuden tai tehdä mitä lystäät. Joka tapuksessa elämäsi muuttuu lopullisesti ja peli päättyy tähän. Vaihtoehtoiesti voit pysyä tavallisena kuolevaisena hieman pidempään.
|
||||||
|
|
||||||
scenes.badgesscene.title=Ansiomerkkisi
|
scenes.badgesscene.title=Ansiomerkkisi
|
||||||
|
|
||||||
scenes.changesscene.title=Recent Changes
|
scenes.changesscene.title=Uudet Muutokset
|
||||||
|
|
||||||
scenes.gamescene.welcome=Tervetuloa tasolle %d pikseliluolastossa\!
|
scenes.gamescene.welcome=Tervetuloa tasolle %d pikseliluolastossa\!
|
||||||
scenes.gamescene.welcome_back=Tervetuloa takaisin tasolle %d pikseliluolastossa\!
|
scenes.gamescene.welcome_back=Tervetuloa takaisin tasolle %d pikseliluolastossa\!
|
||||||
scenes.gamescene.chasm=Askeleesi kaikuvat luolaston halki.
|
scenes.gamescene.chasm=Askeleesi kaikuvat luolaston halki.
|
||||||
scenes.gamescene.water=Kuulet veden loiskivan ympärilläsi.
|
scenes.gamescene.water=Kuulet veden loiskuvan ympärilläsi.
|
||||||
scenes.gamescene.grass=Kasvillisuuden haju on paksuna ilmassa.
|
scenes.gamescene.grass=Kasvillisuuden haju on paksuna ilmassa.
|
||||||
scenes.gamescene.dark=Voit kuulla vihollistesi liikkuvan pimeydessä...
|
scenes.gamescene.dark=Voit kuulla vihollistesi liikkuvan pimeydessä...
|
||||||
scenes.gamescene.secrets=Tunnet tämän tason sisältävän monia salaisuuksia.
|
scenes.gamescene.secrets=Aavistat tämän tason sisältävän monia salaisuuksia.
|
||||||
scenes.gamescene.choose_examine=Choose Examine
|
scenes.gamescene.choose_examine=Valitse Tarkastele
|
||||||
scenes.gamescene.multiple_examine=There are multiple things of interest here, which one do you want to examine?
|
scenes.gamescene.multiple_examine=Täällä on useampia kiinnostavia asioita, mitä niistä haluat tarkastella?
|
||||||
scenes.gamescene.dont_know=You don't know what is there.
|
scenes.gamescene.dont_know=Et tiedä, mitä siellä on.
|
||||||
|
|
||||||
scenes.interlevelscene$mode.descend=Laskeudutaan...
|
scenes.interlevelscene$mode.descend=Laskeudutaan...
|
||||||
scenes.interlevelscene$mode.ascend=Noustaan...
|
scenes.interlevelscene$mode.ascend=Noustaan...
|
||||||
|
@ -29,41 +29,41 @@ scenes.interlevelscene$mode.reset=Aloitetaan alusta...
|
||||||
scenes.interlevelscene.file_not_found=Tallennuskansiota ei löydetty. Jos tämä virhe ilmenee uudelleenaloituksen jälkeen, se saattaa tarkoittaa, että tämä tallennus on tuhoutunut. Pahoittelut.
|
scenes.interlevelscene.file_not_found=Tallennuskansiota ei löydetty. Jos tämä virhe ilmenee uudelleenaloituksen jälkeen, se saattaa tarkoittaa, että tämä tallennus on tuhoutunut. Pahoittelut.
|
||||||
scenes.interlevelscene.io_error=Ei voida lukea tallennuskansiota. Jos tämä virhe esiintyy uudelleenaloituksen jälkeen, se saattaa tarkoittaa, että tämä tallennus on tuhoutunut. Pahoittelut.
|
scenes.interlevelscene.io_error=Ei voida lukea tallennuskansiota. Jos tämä virhe esiintyy uudelleenaloituksen jälkeen, se saattaa tarkoittaa, että tämä tallennus on tuhoutunut. Pahoittelut.
|
||||||
|
|
||||||
scenes.introscene.text=Many heroes have ventured into the dungeon before you from the city above. Some have returned with treasures and magical artifacts, most have never been heard from again.\n\nNone, however, have ventured to the bottom and retrieved the Amulet of Yendor, which is said to be guarded by an ancient evil in the depths. Even now dark energy radiates from below, making its way up into the city.\n\nYou consider yourself ready for the challenge. Most importantly, you feel that fortune smiles upon you. It's time to start your own adventure\!
|
scenes.introscene.text=Monet sankarit ovat uskaltautuneet Kaupungin alla sijaitsevaan luolastoon ennen sinua. Jotkut ovat palanneet tuoden mukanaan aarteita ja maagisia esineitä, suurimmasta osasta ei ole sen koommin kuultu.\n\nKukaan ei kuitenkaan ole uskaltautunut luolaston pohjalle ja noutanut Yendorin Amulettia, jota sanotaan suojelevan muinainen syvyyksien pahuus. Jo nytkin pimeä energia säteilee alhaalta päin, tehden tietään Kaupunkiin.\n\nPäätät olevasi valmis haasteelle. Mutta ennen kaikkea, tunnet onnen hymyilevän sinulle. On aika aloittaa oma seikkailusi\!
|
||||||
|
|
||||||
scenes.rankingsscene.title=Top Rankings
|
scenes.rankingsscene.title=Parhaat Sijoitukset
|
||||||
scenes.rankingsscene.total=Games Played\:
|
scenes.rankingsscene.total=Pelikertoja\:
|
||||||
scenes.rankingsscene.no_games=No games have been played yet.
|
scenes.rankingsscene.no_games=Peliä ei ole pelattu vielä yhtään kertaa.
|
||||||
scenes.rankingsscene.no_info=No additional information
|
scenes.rankingsscene.no_info=Ei lisätietoja
|
||||||
|
|
||||||
scenes.startscene.load=Load Game
|
scenes.startscene.load=Lataa Peli
|
||||||
scenes.startscene.new=New Game
|
scenes.startscene.new=Uusi Peli
|
||||||
scenes.startscene.erase=Erases Progress
|
scenes.startscene.erase=Nollaa Edistyksen
|
||||||
scenes.startscene.depth_level=Depth\: %d, Level\: %d
|
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||||
scenes.startscene.really=Do you really want to start new game?
|
scenes.startscene.really=Haluatko todella aloittaa uuden pelin?
|
||||||
scenes.startscene.warning=Your current game progress will be erased.
|
scenes.startscene.warning=Tämänhetkinen pelin edistymisesi nollautuu.
|
||||||
scenes.startscene.yes=Yes, start new game
|
scenes.startscene.yes=Kyllä, aloita uusi peli
|
||||||
scenes.startscene.no=No, return to main menu
|
scenes.startscene.no=Ei, palaa päävalikkoon
|
||||||
scenes.startscene.unlock=To unlock the Huntress,\nslay the boss on floor 15.
|
scenes.startscene.unlock=Surmaa tasolla 15 oleva päävastus\navataksesi metsästäjän pelattavaksi.
|
||||||
scenes.startscene.need_to_win=To unlock Challenges, win the game with any character class.
|
scenes.startscene.need_to_win=Voita peli millä tahansa hahmolla avataksesi haasteet.
|
||||||
|
|
||||||
scenes.surfacescene.exit=Game Over
|
scenes.surfacescene.exit=Peli Päättyi
|
||||||
|
|
||||||
scenes.titlescene.play=Play
|
scenes.titlescene.play=Pelaa
|
||||||
scenes.titlescene.rankings=Tilastot
|
scenes.titlescene.rankings=Tilastot
|
||||||
scenes.titlescene.badges=Arvomerkit
|
scenes.titlescene.badges=Arvomerkit
|
||||||
scenes.titlescene.about=About
|
scenes.titlescene.about=Tietoja
|
||||||
|
|
||||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon is a roguelike RPG, with randomly generated enemies, levels, items, and traps\!\n\nEach run is a new challenging experience, but be careful, death is permanent\!\n\nHappy Dungeoneering\!
|
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon on roguelike RPG satunnaisesi generoiduilla vihollisilla, tasoilla, esineillä ja ansoilla\!\n\nJokainen pelikerta on uusi haastava kokemus, mutta ole varovainen, sillä kuolema on peruuttamaton\!\n\nHauskaa Luolailua\!
|
||||||
scenes.welcomescene.update_intro=Shattered Pixel Dungeon has been updated\!
|
scenes.welcomescene.update_intro=Shattered Pixel Dungeon on päivitetty\!
|
||||||
scenes.welcomescene.update_msg=This update completely changes equipment\!\n\nThere are new weapons, enchantments, glyphs, and curse effects\!\n\nMany items have been changed and rebalanced, check the changes list for full details.
|
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon has been patched\!
|
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon on päivitetty\!
|
||||||
scenes.welcomescene.patch_bugfixes=This patch contains bugfixes.
|
scenes.welcomescene.patch_bugfixes=Tämä päivitys sisältää bugikorjauksia.
|
||||||
scenes.welcomescene.patch_translations=This patch contains translation updates.
|
scenes.welcomescene.patch_translations=Tämä päivitys sisältää käännöspäivityksiä.
|
||||||
scenes.welcomescene.patch_balance=This patch contains tweaks to game balance.
|
scenes.welcomescene.patch_balance=Tämä päivitys sisältää muutoksia pelin tasapainoon.
|
||||||
scenes.welcomescene.patch_msg=This patch also contains some small tweaks and performance improvements.
|
scenes.welcomescene.patch_msg=Tämä päivitys sisältää myös joitakin pieniä lisäyksiä ja suorituskyvyn parannuksia.
|
||||||
scenes.welcomescene.what_msg=It seems that your current saves are from a future version of Shattered Pixel Dungeon\!\n\nTread with caution\! Your saves may contain things which don't exist in this version, this could cause some very weird errors to occur.
|
scenes.welcomescene.what_msg=Näyttäisi siltä, että tämänhetkiset tallennuksesi ovat Shattered Pixel Dungeonin tulevasta versiosta\!\n\nEtene varovaisesti\! Jotkin tallennuksistasi saattavat sisältää asioita, joita ei ole tässä versiossa, joten tämä saattaa aiheuttaa todella omituisten asioiden ilmenemisen.
|
||||||
scenes.welcomescene.lang_warning_title=Incomplete Translation
|
scenes.welcomescene.lang_warning_title=Keskeneräinen Käännös
|
||||||
scenes.welcomescene.lang_warning_msg=Some of the new content from this update has not yet been translated.\n\nSome phrases may be written in English.\n\nThe translation teams are working to resolve this and a full translation should be patched in soon.\n\nThank you for your patience.
|
scenes.welcomescene.lang_warning_msg=Joitakin uusia päivityksessä lisättyjä asioita ei ole vielä käännetty.\n\nJoitakin lauseita saattaa olla englanniksi.\n\nKäännöstiimi työskentelee tämän ratkaisemiseksi ja valmis käännös pitäisi tulla pian.\n\nKiitos kärsivällisyydestänne.
|
||||||
scenes.welcomescene.continue=Continue
|
scenes.welcomescene.continue=Jatka
|
||||||
scenes.welcomescene.changelist=Changelist
|
scenes.welcomescene.changelist=Muutoslista
|
||||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=Aucune information supplémentaire
|
||||||
scenes.startscene.load=Charger Partie
|
scenes.startscene.load=Charger Partie
|
||||||
scenes.startscene.new=Nouvelle Partie
|
scenes.startscene.new=Nouvelle Partie
|
||||||
scenes.startscene.erase=Effacer la progression
|
scenes.startscene.erase=Effacer la progression
|
||||||
scenes.startscene.depth_level=Profondeur \:%d, Niveau \: %d
|
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||||
scenes.startscene.really=Etes-vous sûr de vouloir recommencer une partie ?
|
scenes.startscene.really=Etes-vous sûr de vouloir recommencer une partie ?
|
||||||
scenes.startscene.warning=Votre progression actuelle sera supprimée.
|
scenes.startscene.warning=Votre progression actuelle sera supprimée.
|
||||||
scenes.startscene.yes=Oui, recommencer
|
scenes.startscene.yes=Oui, recommencer
|
||||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=A propos
|
||||||
|
|
||||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon est un jeu de rôle du genre roguelike, c'est à dire que les ennemis rencontrés, les niveaux, les objets et les pièges du jeu sont générés de manière aléatoire.\n\nChaque partie est donc la fois une nouvelle expérience et un défi, mais soyez prudents, la mort est aussi irréversible.\n\nBonne aventure \!
|
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon est un jeu de rôle du genre roguelike, c'est à dire que les ennemis rencontrés, les niveaux, les objets et les pièges du jeu sont générés de manière aléatoire.\n\nChaque partie est donc la fois une nouvelle expérience et un défi, mais soyez prudents, la mort est aussi irréversible.\n\nBonne aventure \!
|
||||||
scenes.welcomescene.update_intro=Shattered Pixel Dungeon à été mis à jour \!
|
scenes.welcomescene.update_intro=Shattered Pixel Dungeon à été mis à jour \!
|
||||||
scenes.welcomescene.update_msg=Cette mise à jour change complètement les équipements \!\n\nIl y a de nouvelles armes, enchantements, glyphes et effets de malédictions \!\n\nPlusieurs objets ont été changés et rééquilibrés, jettez un œil à la liste des changements pour avoir tous les détails.
|
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon à bénéficié d'un correctif logiciel \!
|
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon à bénéficié d'un correctif logiciel \!
|
||||||
scenes.welcomescene.patch_bugfixes=Ce correctif contient des corrections de bugs.
|
scenes.welcomescene.patch_bugfixes=Ce correctif contient des corrections de bugs.
|
||||||
scenes.welcomescene.patch_translations=Ce correctif contient des mises à jour de traductions.
|
scenes.welcomescene.patch_translations=Ce correctif contient des mises à jour de traductions.
|
||||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=Nincs több információ
|
||||||
scenes.startscene.load=Betöltés
|
scenes.startscene.load=Betöltés
|
||||||
scenes.startscene.new=Új játék
|
scenes.startscene.new=Új játék
|
||||||
scenes.startscene.erase=Törli a jelenlegit
|
scenes.startscene.erase=Törli a jelenlegit
|
||||||
scenes.startscene.depth_level=Mélység\: %d, Szint\: %d
|
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||||
scenes.startscene.really=Tényleg új játékot szeretnél kezdeni?
|
scenes.startscene.really=Tényleg új játékot szeretnél kezdeni?
|
||||||
scenes.startscene.warning=A jelenlegi játékod törlődik.
|
scenes.startscene.warning=A jelenlegi játékod törlődik.
|
||||||
scenes.startscene.yes=Igen, kezdjük
|
scenes.startscene.yes=Igen, kezdjük
|
||||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=Névjegy
|
||||||
|
|
||||||
scenes.welcomescene.welcome_msg=A Shattered Pixel Dungeon egy roguelike RPG, véletlenszerűen generált ellenségekkel, pályákkal, tárgyakkal és csapdákkal\!\n\nMinden játék egy új kihívás, de vigyázz, ha meghalsz, nincs visszaút\!\n\nÉlvezd a bolyongást a várbörtönben\!
|
scenes.welcomescene.welcome_msg=A Shattered Pixel Dungeon egy roguelike RPG, véletlenszerűen generált ellenségekkel, pályákkal, tárgyakkal és csapdákkal\!\n\nMinden játék egy új kihívás, de vigyázz, ha meghalsz, nincs visszaút\!\n\nÉlvezd a bolyongást a várbörtönben\!
|
||||||
scenes.welcomescene.update_intro=Frissült a Shattered Pixel Dungeon\!
|
scenes.welcomescene.update_intro=Frissült a Shattered Pixel Dungeon\!
|
||||||
scenes.welcomescene.update_msg=This update completely changes equipment\!\n\nThere are new weapons, enchantments, glyphs, and curse effects\!\n\nMany items have been changed and rebalanced, check the changes list for full details.
|
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||||
scenes.welcomescene.patch_intro=A Shattered Pixel Dungeon javítást kapott\!
|
scenes.welcomescene.patch_intro=A Shattered Pixel Dungeon javítást kapott\!
|
||||||
scenes.welcomescene.patch_bugfixes=Ez a javítás hibákat orvosol.
|
scenes.welcomescene.patch_bugfixes=Ez a javítás hibákat orvosol.
|
||||||
scenes.welcomescene.patch_translations=Ez a javítás fordításokat frissít.
|
scenes.welcomescene.patch_translations=Ez a javítás fordításokat frissít.
|
||||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=Non ho altre informazioni
|
||||||
scenes.startscene.load=Carica Gioco
|
scenes.startscene.load=Carica Gioco
|
||||||
scenes.startscene.new=Nuovo Gioco
|
scenes.startscene.new=Nuovo Gioco
|
||||||
scenes.startscene.erase=Elimina progresso
|
scenes.startscene.erase=Elimina progresso
|
||||||
scenes.startscene.depth_level=Piano\: %d, Livello\: %d
|
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||||
scenes.startscene.really=Vuoi davvero ricominciare dall'inizio?
|
scenes.startscene.really=Vuoi davvero ricominciare dall'inizio?
|
||||||
scenes.startscene.warning=I progressi del tuo gioco attuale verranno cancellati.
|
scenes.startscene.warning=I progressi del tuo gioco attuale verranno cancellati.
|
||||||
scenes.startscene.yes=Si, ricominciamo
|
scenes.startscene.yes=Si, ricominciamo
|
||||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=Info
|
||||||
|
|
||||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon è un gioco RPG simile a Rogue, con nemici, livelli, oggetti e trappole generate casualmente\!\n\nOgni partita è una nuova eccitante esperienza, ma attenzione, la morte è permanente\!\n\nBuon dungeonamento\!
|
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon è un gioco RPG simile a Rogue, con nemici, livelli, oggetti e trappole generate casualmente\!\n\nOgni partita è una nuova eccitante esperienza, ma attenzione, la morte è permanente\!\n\nBuon dungeonamento\!
|
||||||
scenes.welcomescene.update_intro=Shattered Pixel Dungeon è stato aggiornato\!
|
scenes.welcomescene.update_intro=Shattered Pixel Dungeon è stato aggiornato\!
|
||||||
scenes.welcomescene.update_msg=Questo aggiornamento modifica completamente l'equipaggiamento\!\n\nVi sono nuove armi, incantamenti, glifi e maledizioni\!\n\nMolti oggetti sono stati modificati e ri-bilanciati, controlla la lista dei cambiamenti per i dettagli.
|
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon è stato modificato\!
|
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon è stato modificato\!
|
||||||
scenes.welcomescene.patch_bugfixes=La modifica contiene correzioni di errori.
|
scenes.welcomescene.patch_bugfixes=La modifica contiene correzioni di errori.
|
||||||
scenes.welcomescene.patch_translations=La modifica contiene aggiornamenti nelle traduzioni.
|
scenes.welcomescene.patch_translations=La modifica contiene aggiornamenti nelle traduzioni.
|
||||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=추가 정보가 없습니다.
|
||||||
scenes.startscene.load=불러오기
|
scenes.startscene.load=불러오기
|
||||||
scenes.startscene.new=새 게임 시작
|
scenes.startscene.new=새 게임 시작
|
||||||
scenes.startscene.erase=이전 게임 삭제
|
scenes.startscene.erase=이전 게임 삭제
|
||||||
scenes.startscene.depth_level=던전 %d층, 레벨 %d
|
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||||
scenes.startscene.really=정말로 새 게임을 시작하시겠습니까?
|
scenes.startscene.really=정말로 새 게임을 시작하시겠습니까?
|
||||||
scenes.startscene.warning=지금까지의 진행 상황을 덮어씁니다.
|
scenes.startscene.warning=지금까지의 진행 상황을 덮어씁니다.
|
||||||
scenes.startscene.yes=네, 게임을 새로 시작합니다.
|
scenes.startscene.yes=네, 게임을 새로 시작합니다.
|
||||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=소개
|
||||||
|
|
||||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon은 무작위로 출현하는 적들과 아이템, 그리고함정이 도사리고 있는 던전을 돌파하는 로그라이크 RPG입니다\!\n\n매 플레이마다 새로운 도전이 기다리고 있습니다. 하지만 조심하세요. 한번 죽으면 그걸로 끝이니까요\!\n\n즐거운 플레이 되십시오\!
|
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon은 무작위로 출현하는 적들과 아이템, 그리고함정이 도사리고 있는 던전을 돌파하는 로그라이크 RPG입니다\!\n\n매 플레이마다 새로운 도전이 기다리고 있습니다. 하지만 조심하세요. 한번 죽으면 그걸로 끝이니까요\!\n\n즐거운 플레이 되십시오\!
|
||||||
scenes.welcomescene.update_intro=Shattered Pixel Dungeon이 업데이트되었습니다\!
|
scenes.welcomescene.update_intro=Shattered Pixel Dungeon이 업데이트되었습니다\!
|
||||||
scenes.welcomescene.update_msg=이 업데이트는 장비를 완전히 바꿉니다\!\n\n새로운 무기와 마법 효과, 상형문자, 그리고 저주가 등장했습니다\!\n\n많은 아이템들이 효과가 바뀌고 재조정되었으니, 자세한 사항은 변경사항을 확인하세요\!
|
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon이 패치되었습니다\!
|
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon이 패치되었습니다\!
|
||||||
scenes.welcomescene.patch_bugfixes=버그 수정이 있습니다.
|
scenes.welcomescene.patch_bugfixes=버그 수정이 있습니다.
|
||||||
scenes.welcomescene.patch_translations=번역 업데이트가 있습니다.
|
scenes.welcomescene.patch_translations=번역 업데이트가 있습니다.
|
||||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=Brak dodatkowych informacji
|
||||||
scenes.startscene.load=Wczytaj grę
|
scenes.startscene.load=Wczytaj grę
|
||||||
scenes.startscene.new=Nowa gra
|
scenes.startscene.new=Nowa gra
|
||||||
scenes.startscene.erase=Wyczyść postęp
|
scenes.startscene.erase=Wyczyść postęp
|
||||||
scenes.startscene.depth_level=Głębokość\: %d, Poziom\: %d
|
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||||
scenes.startscene.really=Czy naprawdę chcesz rozpocząć nową grę?
|
scenes.startscene.really=Czy naprawdę chcesz rozpocząć nową grę?
|
||||||
scenes.startscene.warning=Twoje aktualne postępy zostaną usunięte.
|
scenes.startscene.warning=Twoje aktualne postępy zostaną usunięte.
|
||||||
scenes.startscene.yes=Tak, rozpocznij nową grę.
|
scenes.startscene.yes=Tak, rozpocznij nową grę.
|
||||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=O grze
|
||||||
|
|
||||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon to gra RPG typu roguelike z losowo generowanymi przeciwnikami, poziomami, przedmiotami i pułapkami\!\n\nKażda gra jest nowym, wymagającym doświadczeniem, ale bądź ostrożny, śmierć jest trwała\!\n\nMiłego Lochowania\!
|
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon to gra RPG typu roguelike z losowo generowanymi przeciwnikami, poziomami, przedmiotami i pułapkami\!\n\nKażda gra jest nowym, wymagającym doświadczeniem, ale bądź ostrożny, śmierć jest trwała\!\n\nMiłego Lochowania\!
|
||||||
scenes.welcomescene.update_intro=Shattered Pixel Dunegon została uaktualniona\!
|
scenes.welcomescene.update_intro=Shattered Pixel Dunegon została uaktualniona\!
|
||||||
scenes.welcomescene.update_msg=Ta aktualizacja całkowicie zmienia ekwipunek\!\n\nDodano nowe bronie, czary, glify i klątwy\!\n\nWiele przedmiotów zostało zmienionych i zrebalansowanych. Całość jest na liście zmian.
|
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon została załatana\!
|
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon została załatana\!
|
||||||
scenes.welcomescene.patch_bugfixes=Ta łatka zawiera poprawy błędów.
|
scenes.welcomescene.patch_bugfixes=Ta łatka zawiera poprawy błędów.
|
||||||
scenes.welcomescene.patch_translations=Ten patch zwiera tłumaczenia
|
scenes.welcomescene.patch_translations=Ten patch zwiera tłumaczenia
|
||||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=Sem informações adicionais.
|
||||||
scenes.startscene.load=Carregar Jogo
|
scenes.startscene.load=Carregar Jogo
|
||||||
scenes.startscene.new=Novo Jogo
|
scenes.startscene.new=Novo Jogo
|
||||||
scenes.startscene.erase=Apagar Progresso
|
scenes.startscene.erase=Apagar Progresso
|
||||||
scenes.startscene.depth_level=Andar\: %d, Nível\: %d
|
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||||
scenes.startscene.really=Você realmente deseja começar um novo jogo?
|
scenes.startscene.really=Você realmente deseja começar um novo jogo?
|
||||||
scenes.startscene.warning=O seu jogo atual será apagado.
|
scenes.startscene.warning=O seu jogo atual será apagado.
|
||||||
scenes.startscene.yes=Sim, começar um novo jogo
|
scenes.startscene.yes=Sim, começar um novo jogo
|
||||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=Sobre
|
||||||
|
|
||||||
scenes.welcomescene.welcome_msg=shattered pixel dungeon é um roguelike RPG. com inimigos,armadilhas e niveis gerados aléatoriamente.\n\ncada partida é uma nova experiencia desafiadora,mas tenha cuidado,a morte é permanente\!
|
scenes.welcomescene.welcome_msg=shattered pixel dungeon é um roguelike RPG. com inimigos,armadilhas e niveis gerados aléatoriamente.\n\ncada partida é uma nova experiencia desafiadora,mas tenha cuidado,a morte é permanente\!
|
||||||
scenes.welcomescene.update_intro=Shattered Pixel Dungeon foi actualizada\!
|
scenes.welcomescene.update_intro=Shattered Pixel Dungeon foi actualizada\!
|
||||||
scenes.welcomescene.update_msg=This update completely changes equipment\!\n\nThere are new weapons, enchantments, glyphs, and curse effects\!\n\nMany items have been changed and rebalanced, check the changes list for full details.
|
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon foi actualizada\!
|
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon foi actualizada\!
|
||||||
scenes.welcomescene.patch_bugfixes=Esta actualização inclui correcções de erros.
|
scenes.welcomescene.patch_bugfixes=Esta actualização inclui correcções de erros.
|
||||||
scenes.welcomescene.patch_translations=Esta actualização possui melhorias de tradução.
|
scenes.welcomescene.patch_translations=Esta actualização possui melhorias de tradução.
|
||||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=Нет дополнительной информа
|
||||||
scenes.startscene.load=Продолжить
|
scenes.startscene.load=Продолжить
|
||||||
scenes.startscene.new=Новая игра
|
scenes.startscene.new=Новая игра
|
||||||
scenes.startscene.erase=Начать заново
|
scenes.startscene.erase=Начать заново
|
||||||
scenes.startscene.depth_level=Глубина\: %d, Ур.\: %d
|
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||||
scenes.startscene.really=Вы действительно хотите начать новую игру?
|
scenes.startscene.really=Вы действительно хотите начать новую игру?
|
||||||
scenes.startscene.warning=Ваше текущее сохранение будет удалено.
|
scenes.startscene.warning=Ваше текущее сохранение будет удалено.
|
||||||
scenes.startscene.yes=Да, начать новую игру
|
scenes.startscene.yes=Да, начать новую игру
|
||||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=Об игре
|
||||||
|
|
||||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon - рпг-рогалик со случайно генерируемыми врагами, уровнями, предметами и ловушками\!\n\nКаждая игра - новое испытание, но будьте осторожны, у вас всего одна жизнь\!\n\nУдачного Подземельничества\!
|
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon - рпг-рогалик со случайно генерируемыми врагами, уровнями, предметами и ловушками\!\n\nКаждая игра - новое испытание, но будьте осторожны, у вас всего одна жизнь\!\n\nУдачного Подземельничества\!
|
||||||
scenes.welcomescene.update_intro=Shattered Pixel Dungeon обновлён\!
|
scenes.welcomescene.update_intro=Shattered Pixel Dungeon обновлён\!
|
||||||
scenes.welcomescene.update_msg=Это обновление полностью меняет практически всё снаряжение\!\n\nВ нём появятся новые оружие, зачарования, руны и эффекты проклятий\!\n\nМногие предметы были изменены или перебалансированы. Подробности можно узнать в полном списке изменений.
|
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon обновлён\!
|
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon обновлён\!
|
||||||
scenes.welcomescene.patch_bugfixes=Исправлены некоторые ошибки.
|
scenes.welcomescene.patch_bugfixes=Исправлены некоторые ошибки.
|
||||||
scenes.welcomescene.patch_translations=Обновлён перевод.
|
scenes.welcomescene.patch_translations=Обновлён перевод.
|
||||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=没有额外信息
|
||||||
scenes.startscene.load=读取游戏
|
scenes.startscene.load=读取游戏
|
||||||
scenes.startscene.new=新游戏
|
scenes.startscene.new=新游戏
|
||||||
scenes.startscene.erase=清除进度
|
scenes.startscene.erase=清除进度
|
||||||
scenes.startscene.depth_level=层数:%d,等级:%d
|
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||||
scenes.startscene.really=确认要重新开始吗?
|
scenes.startscene.really=确认要重新开始吗?
|
||||||
scenes.startscene.warning=你当前的进度会被清除。
|
scenes.startscene.warning=你当前的进度会被清除。
|
||||||
scenes.startscene.yes=是的,重新开始
|
scenes.startscene.yes=是的,重新开始
|
||||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=关于
|
||||||
|
|
||||||
scenes.welcomescene.welcome_msg=破碎的像素地牢是一个roguelike类RPG游戏,有着随机生成的敌人、关卡、物品和陷阱!\n\n每一轮游戏都是一次全新的挑战,注意,死亡是永久的!\n\n祝你在地牢一路顺风!
|
scenes.welcomescene.welcome_msg=破碎的像素地牢是一个roguelike类RPG游戏,有着随机生成的敌人、关卡、物品和陷阱!\n\n每一轮游戏都是一次全新的挑战,注意,死亡是永久的!\n\n祝你在地牢一路顺风!
|
||||||
scenes.welcomescene.update_intro=破碎的像素地牢已经更新!
|
scenes.welcomescene.update_intro=破碎的像素地牢已经更新!
|
||||||
scenes.welcomescene.update_msg=这次更新完全改变了装备!\n\n有新的武器,附魔,符文和诅咒效果!\n\n许多物品都被变更并重新平衡,更多详情请在更新列表里查看。
|
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||||
scenes.welcomescene.patch_intro=破碎的像素地牢补丁已经成功安装!
|
scenes.welcomescene.patch_intro=破碎的像素地牢补丁已经成功安装!
|
||||||
scenes.welcomescene.patch_bugfixes=本次补丁包含少量Bug修复。
|
scenes.welcomescene.patch_bugfixes=本次补丁包含少量Bug修复。
|
||||||
scenes.welcomescene.patch_translations=本次补丁包含翻译文本更新。
|
scenes.welcomescene.patch_translations=本次补丁包含翻译文本更新。
|
||||||
|
|
|
@ -1,3 +1,3 @@
|
||||||
ui.quickslotbutton.select_item=Valitse esine pikavalintaruutuun
|
ui.quickslotbutton.select_item=Valitse esine pikavalintaruutuun
|
||||||
|
|
||||||
ui.toolbar.examine_prompt=Paina uudestaan etsiäksesi\nPaina ruutua saadaksesi siitä tietoa
|
ui.toolbar.examine_prompt=Paina uudestaan etsiäksesi\nPaina ruutua saadaksesi lisätietoa
|
||||||
|
|
|
@ -1,3 +1,3 @@
|
||||||
ui.quickslotbutton.select_item=Selec. item para o atalho
|
ui.quickslotbutton.select_item=Selec. item para o atalho
|
||||||
|
|
||||||
ui.toolbar.examine_prompt=Pressione novamente\: procurar\n\nPressione algo\: mais info
|
ui.toolbar.examine_prompt=Pressione novamente para procurar\nPressione um quadrado do chão para obter informação
|
||||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=Zurück zum Spiel
|
||||||
|
|
||||||
windows.wndhero.stats=Statistik
|
windows.wndhero.stats=Statistik
|
||||||
windows.wndhero.buffs=Effekte
|
windows.wndhero.buffs=Effekte
|
||||||
windows.wndhero$statstab.title=Stufe %d %s
|
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||||
windows.wndhero$statstab.catalogs=Katalog
|
windows.wndhero$statstab.catalogs=Katalog
|
||||||
windows.wndhero$statstab.journal=Tagebuch
|
windows.wndhero$statstab.journal=Tagebuch
|
||||||
windows.wndhero$statstab.exp=Erfahrungspunkte
|
windows.wndhero$statstab.exp=Erfahrungspunkte
|
||||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=Es ist nicht möglich, weitere Informationen zu laden.
|
||||||
windows.wndranking.stats=Status
|
windows.wndranking.stats=Status
|
||||||
windows.wndranking.items=Gegenst.
|
windows.wndranking.items=Gegenst.
|
||||||
windows.wndranking.badges=Abze.
|
windows.wndranking.badges=Abze.
|
||||||
windows.wndranking$statstab.title=Stufe %d %s
|
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||||
windows.wndranking$statstab.challenges=Herausforderungen
|
windows.wndranking$statstab.challenges=Herausforderungen
|
||||||
windows.wndranking$statstab.health=Lebenspunkte
|
windows.wndranking$statstab.health=Lebenspunkte
|
||||||
windows.wndranking$statstab.str=Stärkepunkte
|
windows.wndranking$statstab.str=Stärkepunkte
|
||||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=Die Höhlen, welche sich weit unter dem verlassenen Gefä
|
||||||
windows.wndstory.city=Die Metropole der Zwerge war einst einer der größten Zwergenstadtstaaten. In ihrer Glanzzeit schaffte es die mechanisierte Zwergenarmee die Invasion der alten Götter mit ihrer Dämonenschar abzuwehren. Doch man erzählt sich auch, dass die wiederkehrenden Krieger den Samen der Korruption in sich trugen und dass der Sieg der Anfang des Endes für das gesamte unterirdische Königreich war.
|
windows.wndstory.city=Die Metropole der Zwerge war einst einer der größten Zwergenstadtstaaten. In ihrer Glanzzeit schaffte es die mechanisierte Zwergenarmee die Invasion der alten Götter mit ihrer Dämonenschar abzuwehren. Doch man erzählt sich auch, dass die wiederkehrenden Krieger den Samen der Korruption in sich trugen und dass der Sieg der Anfang des Endes für das gesamte unterirdische Königreich war.
|
||||||
windows.wndstory.halls=In der Vergangenheit waren dies die Randgebiete der Metropole. Nach dem kostenspieligen Sieg in der Schlacht gegen die Alten Götter waren die Zwerge zu geschwächt, um die übrigen Dämonen zu beseitigen. Nach und nach haben die Dämonen ihren Griff um dieses Gebiet gefestigt, welches nun die Hallen der Dämonen genannt wird.\n\nNur sehr wenige Abenteurer sind jemals hier her gekommen...
|
windows.wndstory.halls=In der Vergangenheit waren dies die Randgebiete der Metropole. Nach dem kostenspieligen Sieg in der Schlacht gegen die Alten Götter waren die Zwerge zu geschwächt, um die übrigen Dämonen zu beseitigen. Nach und nach haben die Dämonen ihren Griff um dieses Gebiet gefestigt, welches nun die Hallen der Dämonen genannt wird.\n\nNur sehr wenige Abenteurer sind jemals hier her gekommen...
|
||||||
|
|
||||||
windows.wndtradeitem.sale=ZUM VERKAUF\: %s - %dg
|
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||||
windows.wndtradeitem.buy=Kaufen für %dg
|
windows.wndtradeitem.buy=Kaufen für %dg
|
||||||
windows.wndtradeitem.steal=Stehlen mit %d%% Chance
|
windows.wndtradeitem.steal=Stehlen mit %d%% Chance
|
||||||
windows.wndtradeitem.sell=Verkaufen für %dg
|
windows.wndtradeitem.sell=Verkaufen für %dg
|
||||||
windows.wndtradeitem.sell_1=Verkaufe 1 für %dg
|
windows.wndtradeitem.sell_1=Verkaufe 1 für %dg
|
||||||
windows.wndtradeitem.sell_all=Verkaufe alle für %dg
|
windows.wndtradeitem.sell_all=Verkaufe alle für %dg
|
||||||
windows.wndtradeitem.cancel=Vergiss es
|
windows.wndtradeitem.cancel=Vergiss es
|
||||||
windows.wndtradeitem.sold=Du hast %s für %dg verkauft
|
|
||||||
windows.wndtradeitem.bought=Du hast %s für %dg erworben.
|
|
||||||
windows.wndtradeitem.stole=Du hast %s gestohlen
|
|
||||||
|
|
||||||
windows.wndwandmaker.dust=Oh, ich sehe, du hast den Staub\! Mach dir wegen den Geistern keine Sorgen, das bekomme ich schon hin. Wie versprochen, darfst du dir einen meiner qualitativ hochwertigen Zauberstäbe aussuchen.
|
windows.wndwandmaker.dust=Oh, ich sehe, du hast den Staub\! Mach dir wegen den Geistern keine Sorgen, das bekomme ich schon hin. Wie versprochen, darfst du dir einen meiner qualitativ hochwertigen Zauberstäbe aussuchen.
|
||||||
windows.wndwandmaker.ember=Oh, ich sehe, du hast die Asche\! Ich hoffe, du hattest keine ernsthaften Probleme mit dem Feuerelement. Wie versprochen, darfst du dir einen meiner qualitativ hochwertigen Zauberstäbe aussuchen.
|
windows.wndwandmaker.ember=Oh, ich sehe, du hast die Asche\! Ich hoffe, du hattest keine ernsthaften Probleme mit dem Feuerelement. Wie versprochen, darfst du dir einen meiner qualitativ hochwertigen Zauberstäbe aussuchen.
|
||||||
|
|
|
@ -8,7 +8,7 @@ windows.wndcatalogus.title=Catálogos
|
||||||
|
|
||||||
windows.wndchallenges.title=Desafíos
|
windows.wndchallenges.title=Desafíos
|
||||||
|
|
||||||
windows.wndchooseway.message=¿Que senda seguirás?
|
windows.wndchooseway.message=¿Qué senda seguirás?
|
||||||
windows.wndchooseway.cancel=Lo decidiré más tarde
|
windows.wndchooseway.cancel=Lo decidiré más tarde
|
||||||
|
|
||||||
windows.wndclass.mastery=Maestría
|
windows.wndclass.mastery=Maestría
|
||||||
|
@ -18,14 +18,14 @@ windows.wnderror.title=ERROR
|
||||||
windows.wndgame.settings=Opciones
|
windows.wndgame.settings=Opciones
|
||||||
windows.wndgame.challenges=Desafíos
|
windows.wndgame.challenges=Desafíos
|
||||||
windows.wndgame.rankings=Rankings
|
windows.wndgame.rankings=Rankings
|
||||||
windows.wndgame.start=Empezar Nuevo Juego
|
windows.wndgame.start=Empezar nueva partida
|
||||||
windows.wndgame.menu=Menú principal
|
windows.wndgame.menu=Menú principal
|
||||||
windows.wndgame.exit=Salir del juego
|
windows.wndgame.exit=Salir del juego
|
||||||
windows.wndgame.return=Volver al juego
|
windows.wndgame.return=Volver al juego
|
||||||
|
|
||||||
windows.wndhero.stats=Estadísticas
|
windows.wndhero.stats=Estadísticas
|
||||||
windows.wndhero.buffs=Efectos
|
windows.wndhero.buffs=Efectos
|
||||||
windows.wndhero$statstab.title=Nivel %d %s
|
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||||
windows.wndhero$statstab.catalogs=Catálogos
|
windows.wndhero$statstab.catalogs=Catálogos
|
||||||
windows.wndhero$statstab.journal=Diario
|
windows.wndhero$statstab.journal=Diario
|
||||||
windows.wndhero$statstab.exp=Experiencia
|
windows.wndhero$statstab.exp=Experiencia
|
||||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=Incapaz de cargar información adicional
|
||||||
windows.wndranking.stats=Estadísticas
|
windows.wndranking.stats=Estadísticas
|
||||||
windows.wndranking.items=Ítems
|
windows.wndranking.items=Ítems
|
||||||
windows.wndranking.badges=Medallas
|
windows.wndranking.badges=Medallas
|
||||||
windows.wndranking$statstab.title=Nivel %d %s
|
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||||
windows.wndranking$statstab.challenges=Desafíos
|
windows.wndranking$statstab.challenges=Desafíos
|
||||||
windows.wndranking$statstab.health=Salud
|
windows.wndranking$statstab.health=Salud
|
||||||
windows.wndranking$statstab.str=Fuerza
|
windows.wndranking$statstab.str=Fuerza
|
||||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=Las cuevas, que se extienden debajo de la prisión abando
|
||||||
windows.wndstory.city=La Metrópoli Enana fue alguna vez la más grandiosa the las ciudades-estado enanas. En su esplendor, el ejército mecanizado de enanos logró vencer la invasión el dios ancestral y su ejército demoniaco. Pero se dice que los guerreros que regresaron trajeron con ellos gérmenes de corrupción, y que la victoria fue el comienzo del final para el Reino subterráneo.
|
windows.wndstory.city=La Metrópoli Enana fue alguna vez la más grandiosa the las ciudades-estado enanas. En su esplendor, el ejército mecanizado de enanos logró vencer la invasión el dios ancestral y su ejército demoniaco. Pero se dice que los guerreros que regresaron trajeron con ellos gérmenes de corrupción, y que la victoria fue el comienzo del final para el Reino subterráneo.
|
||||||
windows.wndstory.halls=En el pasado estos niveles estaban las afueras de la Metrópoli. Después de la costosa victoria en la guerra con los dios ancestral, los enanos estaban muy debilitados para acabar con los demonios restantes. Paulatinamente, los demonios han reforzado su control de este sitio, y ahora es llamado las Salas Demoniacas.\n\nMuy pocos aventureros han logrado jamás llegar tan lejos...
|
windows.wndstory.halls=En el pasado estos niveles estaban las afueras de la Metrópoli. Después de la costosa victoria en la guerra con los dios ancestral, los enanos estaban muy debilitados para acabar con los demonios restantes. Paulatinamente, los demonios han reforzado su control de este sitio, y ahora es llamado las Salas Demoniacas.\n\nMuy pocos aventureros han logrado jamás llegar tan lejos...
|
||||||
|
|
||||||
windows.wndtradeitem.sale=A LA VENTA\: %s - %dg
|
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||||
windows.wndtradeitem.buy=Comprar por %dg
|
windows.wndtradeitem.buy=Comprar por %dg
|
||||||
windows.wndtradeitem.steal=Robar con una probabilidad del %d%%
|
windows.wndtradeitem.steal=Robar con una probabilidad del %d%%
|
||||||
windows.wndtradeitem.sell=Vender por %dg
|
windows.wndtradeitem.sell=Vender por %dg
|
||||||
windows.wndtradeitem.sell_1=Vender 1 por %dg
|
windows.wndtradeitem.sell_1=Vender 1 por %dg
|
||||||
windows.wndtradeitem.sell_all=Vender todo por %dg
|
windows.wndtradeitem.sell_all=Vender todo por %dg
|
||||||
windows.wndtradeitem.cancel=Olvídalo
|
windows.wndtradeitem.cancel=Olvídalo
|
||||||
windows.wndtradeitem.sold=Has vendido %s for %dg
|
|
||||||
windows.wndtradeitem.bought=Has comprado %s por %dg
|
|
||||||
windows.wndtradeitem.stole=Has robado %s
|
|
||||||
|
|
||||||
windows.wndwandmaker.dust=¡Oh, veo que tienes el polvo\! No te preocupes por los espectros, yo puedo lidiar con ellos. Como te prometí, puedes elegir una de mis varitas de gran calidad.
|
windows.wndwandmaker.dust=¡Oh, veo que tienes el polvo\! No te preocupes por los espectros, yo puedo lidiar con ellos. Como te prometí, puedes elegir una de mis varitas de gran calidad.
|
||||||
windows.wndwandmaker.ember=¡Oh, veo que tienes las ascuas\! Espero que el Elemental de Fuego no haya sido mucho problema. Como te prometí, puedes elegir una de mis varitas de gran calidad.
|
windows.wndwandmaker.ember=¡Oh, veo que tienes las ascuas\! Espero que el Elemental de Fuego no haya sido mucho problema. Como te prometí, puedes elegir una de mis varitas de gran calidad.
|
||||||
|
|
|
@ -25,9 +25,9 @@ windows.wndgame.return=Palaa peliin
|
||||||
|
|
||||||
windows.wndhero.stats=Tilastot
|
windows.wndhero.stats=Tilastot
|
||||||
windows.wndhero.buffs=Vaikutukset
|
windows.wndhero.buffs=Vaikutukset
|
||||||
windows.wndhero$statstab.title=Taso %d %s
|
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||||
windows.wndhero$statstab.catalogs=Luettelot
|
windows.wndhero$statstab.catalogs=Luettelot
|
||||||
windows.wndhero$statstab.journal=Loki
|
windows.wndhero$statstab.journal=Lokikirja
|
||||||
windows.wndhero$statstab.exp=Kokemus
|
windows.wndhero$statstab.exp=Kokemus
|
||||||
windows.wndhero$statstab.str=Vahvuus
|
windows.wndhero$statstab.str=Vahvuus
|
||||||
windows.wndhero$statstab.health=Elinvoima
|
windows.wndhero$statstab.health=Elinvoima
|
||||||
|
@ -39,21 +39,21 @@ windows.wndimp.reward=Ota sormus
|
||||||
|
|
||||||
windows.wndinfotrap.inactive=Tämä ansa on rikki, joten sitä ei voi enää laukaista.
|
windows.wndinfotrap.inactive=Tämä ansa on rikki, joten sitä ei voi enää laukaista.
|
||||||
|
|
||||||
windows.wndjournal.title=Loki
|
windows.wndjournal.title=Lokikirja
|
||||||
|
|
||||||
windows.wndlangs.completed=Kieli on täysin käännetty ja katsastettu.
|
windows.wndlangs.completed=Kieli on täysin käännetty ja katsastettu.
|
||||||
windows.wndlangs.unreviewed=Tätä kieltä ei ole vielä katsastettu.\n\nSe saattaa sisältää virheitä, mutta koko teksti on käännetty.
|
windows.wndlangs.unreviewed=Tätä kieltä ei ole vielä katsastettu.\n\nSe saattaa sisältää virheitä, mutta koko teksti on käännetty.
|
||||||
windows.wndlangs.unfinished=Tätä kieltä ei ole vielä täysin käännetty.\n\nSuuria määriä tekstiä saattaa vielä olla englanniksi.
|
windows.wndlangs.unfinished=Tätä kieltä ei ole vielä täysin käännetty.\n\nSuuria määriä tekstiä saattaa vielä olla englanniksi.
|
||||||
windows.wndlangs.transifex=Kaikki käännökset toimitettu _Transifexin_ vapaaehtoisten toimesta.
|
windows.wndlangs.transifex=Kaikki käännökset toimitettu _Transifexin_ vapaaehtoisten toimesta.
|
||||||
windows.wndlangs.credits=Lopputekstit
|
windows.wndlangs.credits=Työntekijät
|
||||||
windows.wndlangs.reviewers=Katsastajat
|
windows.wndlangs.reviewers=Katsastajat
|
||||||
windows.wndlangs.translators=Kääntäjät
|
windows.wndlangs.translators=Kääntäjät
|
||||||
|
|
||||||
windows.wndranking.error=Ylimääräisen tiedon lataaminen ei onnistunut
|
windows.wndranking.error=Lisätiedon lataaminen ei onnistunut
|
||||||
windows.wndranking.stats=Tilastot
|
windows.wndranking.stats=Tilastot
|
||||||
windows.wndranking.items=Esineet
|
windows.wndranking.items=Esineet
|
||||||
windows.wndranking.badges=Arvomerkit
|
windows.wndranking.badges=Arvomerkit
|
||||||
windows.wndranking$statstab.title=Taso %d %s
|
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||||
windows.wndranking$statstab.challenges=Haasteet
|
windows.wndranking$statstab.challenges=Haasteet
|
||||||
windows.wndranking$statstab.health=Elinvoima
|
windows.wndranking$statstab.health=Elinvoima
|
||||||
windows.wndranking$statstab.str=Vahvuus
|
windows.wndranking$statstab.str=Vahvuus
|
||||||
|
@ -70,10 +70,10 @@ windows.wndresurrect.yes=Kyllä, jatkan taistelua\!
|
||||||
windows.wndresurrect.no=Ei, annan periksi.
|
windows.wndresurrect.no=Ei, annan periksi.
|
||||||
|
|
||||||
windows.wndsadghost.rat_title=HAISEVA ROTTA KUKISTETTU
|
windows.wndsadghost.rat_title=HAISEVA ROTTA KUKISTETTU
|
||||||
windows.wndsadghost.gnoll_title=VIEKAS HIISI KUKISTETTU
|
windows.wndsadghost.gnoll_title=VIEKAS GNOLLI KUKISTETTU
|
||||||
windows.wndsadghost.crab_title=SUURI RAPU VOITETTU
|
windows.wndsadghost.crab_title=SUURI RAPU VOITETTU
|
||||||
windows.wndsadghost.rat=Kiitos, se kammottava rotta on surmattu ja voin vihdoin levätä rauhassa... Ihmettelen vain, että mikä kieroutunut taikuus sai rotan muuttumaan niin saastaiseksi olennoksi...
|
windows.wndsadghost.rat=Kiitos, se kammottava rotta on surmattu ja voin vihdoin levätä rauhassa... Ihmettelen vain, että mikä kieroutunut taikuus sai rotan muuttumaan niin saastaiseksi olennoksi...
|
||||||
windows.wndsadghost.gnoll=Kiitos, se juonitteleva hiisi on surmattu ja voin vihdoin levätä rauhassa... Ihmettelen vain, että mikä kieroutunut taikuus sai sen muuttumaan niin viekkaaksi...
|
windows.wndsadghost.gnoll=Kiitos, se juonitteleva gnolli on surmattu ja voin vihdoin levätä rauhassa... Ihmettelen vain, että mikä kieroutunut taikuus sai sen muuttumaan niin viekkaaksi...
|
||||||
windows.wndsadghost.crab=Kiitos, se valtava rapu on surmattu ja voin vihdoin levätä rauhassa... Ihmettelen vain, että mikä kieroutunut taikuus sai sen elämään niin pitkään...
|
windows.wndsadghost.crab=Kiitos, se valtava rapu on surmattu ja voin vihdoin levätä rauhassa... Ihmettelen vain, että mikä kieroutunut taikuus sai sen elämään niin pitkään...
|
||||||
windows.wndsadghost.give_item=\n\nOta jokin näistä tavaroista, niistä ei ole enää minulle hyötyä... Ehkä ne voivat auttaa sinua matkallasi...\n\nAi niin... Luolastossa on esine, joka on erittäin rakas minulle... Jos koskaan... löydät... ruusuni......
|
windows.wndsadghost.give_item=\n\nOta jokin näistä tavaroista, niistä ei ole enää minulle hyötyä... Ehkä ne voivat auttaa sinua matkallasi...\n\nAi niin... Luolastossa on esine, joka on erittäin rakas minulle... Jos koskaan... löydät... ruusuni......
|
||||||
windows.wndsadghost.weapon=Kummituksen ase
|
windows.wndsadghost.weapon=Kummituksen ase
|
||||||
|
@ -81,44 +81,41 @@ windows.wndsadghost.armor=Kummituksen panssari
|
||||||
windows.wndsadghost.farewell=Hyvää matkaa, seikkailija\!
|
windows.wndsadghost.farewell=Hyvää matkaa, seikkailija\!
|
||||||
|
|
||||||
windows.wndsettings.screen=Ruutu
|
windows.wndsettings.screen=Ruutu
|
||||||
windows.wndsettings.ui=Käyttöliittymä
|
windows.wndsettings.ui=UI
|
||||||
windows.wndsettings.audio=Ääni
|
windows.wndsettings.audio=Ääni
|
||||||
windows.wndsettings$screentab.scale=Näytön skaala
|
windows.wndsettings$screentab.scale=Näytön skaala
|
||||||
windows.wndsettings$screentab.brightness=Kirkkaus
|
windows.wndsettings$screentab.brightness=Kirkkaus
|
||||||
windows.wndsettings$screentab.dark=Hämärä
|
windows.wndsettings$screentab.dark=Hämärä
|
||||||
windows.wndsettings$screentab.bright=Kirkas
|
windows.wndsettings$screentab.bright=Kirkas
|
||||||
windows.wndsettings$screentab.soft_keys=Piilota ohjelman näppäimet
|
windows.wndsettings$screentab.soft_keys=Piilota ohjelman napit
|
||||||
windows.wndsettings$screentab.portrait=Muuta pystysuuntaiseksi
|
windows.wndsettings$screentab.portrait=Muuta pystysuuntaiseksi
|
||||||
windows.wndsettings$screentab.landscape=Muuta vaakatasoiseksi
|
windows.wndsettings$screentab.landscape=Muuta vaakatasoiseksi
|
||||||
windows.wndsettings$uitab.mode=Työkalupalkkitila
|
windows.wndsettings$uitab.mode=Työkalupalkkitila
|
||||||
windows.wndsettings$uitab.split=Jaettu
|
windows.wndsettings$uitab.split=Jaettu
|
||||||
windows.wndsettings$uitab.group=Ryhmittymä
|
windows.wndsettings$uitab.group=Ryhmä
|
||||||
windows.wndsettings$uitab.center=Keskikohta
|
windows.wndsettings$uitab.center=Keskusta
|
||||||
windows.wndsettings$uitab.flip_toolbar=Vaihda työkalupalkin paikkaa
|
windows.wndsettings$uitab.flip_toolbar=Käännä työkalupalkki
|
||||||
windows.wndsettings$uitab.flip_indicators=Vaihda osoittimet
|
windows.wndsettings$uitab.flip_indicators=Käännä osoittimet
|
||||||
windows.wndsettings$uitab.quickslots=Pikaruudut
|
windows.wndsettings$uitab.quickslots=Pikaruudut
|
||||||
windows.wndsettings$uitab.smooth_font=Sujuva fontti
|
windows.wndsettings$uitab.smooth_font=Sujuva fontti
|
||||||
windows.wndsettings$audiotab.music_vol=Musiikin voimakkuus
|
windows.wndsettings$audiotab.music_vol=Musiikin voimakkuus
|
||||||
windows.wndsettings$audiotab.music_mute=Vaimenna musiikki
|
windows.wndsettings$audiotab.music_mute=Vaimenna musiikki
|
||||||
windows.wndsettings$audiotab.sfx_vol=Äänitehosteiden voimakkuus
|
windows.wndsettings$audiotab.sfx_vol=Peliäänien voimakkuus
|
||||||
windows.wndsettings$audiotab.sfx_mute=Vaimenna äänitehosteet
|
windows.wndsettings$audiotab.sfx_mute=Vaimenna peliäänet
|
||||||
|
|
||||||
windows.wndstory.sewers=Luolasto sijaitsee suoraan Kaupungin alla ja sen ylemmät tasot muodostavat Kaupungin viemäriverkoston.\n\nTavallisesti vaarattomat viemäreissä asuvat olennot ovat muuttuneet vaarallisemmiksi ja vaarallisemmiksi Pimeän energian hiipiessä alhaaltapäin.\n\nKaupunki lähettää viemäreihin partioita yrittäen varmistaa turvallisuuden Kaupungin asukkaille, mutta se on taistelua vääjäämätöntä häviötä vastaan.\n\nTämä paikka on vaarallinen, mutta pahan magian toiminta täällä on heikkoa.
|
windows.wndstory.sewers=Luolasto sijaitsee suoraan Kaupungin alla ja sen ylemmät tasot muodostavat Kaupungin viemäriverkoston.\n\nTavallisesti vaarattomat viemäreissä asuvat olennot ovat muuttuneet vaarallisemmiksi ja vaarallisemmiksi Pimeän energian hiipiessä alhaaltapäin.\n\nKaupunki lähettää viemäreihin partioita yrittäen varmistaa turvallisuuden Kaupungin asukkaille, mutta se on taistelua vääjäämätöntä häviötä vastaan.\n\nTämä paikka on vaarallinen, mutta pahan magian toiminta täällä on heikkoa.
|
||||||
windows.wndstory.prison=Vankila rakennettiin monia vuosia sitten vaarallisimmille rikollisille. Koska se oli niin tiukasti valvottu ja varma, maan jokaisesta kolkasta tuotiin tänne kärsimään rangaistustaan.\n\nKuitenkin jonkin ajan kuluttua alhaaltapäin alkoi hivuttautua Pimeää magiaa, joka sekoitti niin vartijat että vangit.\n\nKaupunki katkaisi kaikki yhteydet Vankilaan vastauksena kasvavaan kaaokseen. Kukaan ei tiedä, mitä tänne kuolemaan jätetyistä tuli...
|
windows.wndstory.prison=Vankila rakennettiin monia vuosia sitten vaarallisimmille rikollisille. Koska se oli niin tiukasti valvottu ja varma, maan jokaisesta kolkasta tuotiin tänne kärsimään rangaistustaan.\n\nKuitenkin jonkin ajan kuluttua alhaaltapäin alkoi hivuttautua Pimeää magiaa, joka sekoitti niin vartijat että vangit.\n\nKaupunki katkaisi kaikki yhteydet Vankilaan vastauksena kasvavaan kaaokseen. Kukaan ei tiedä, mitä tänne kuolemaan jätetyistä tuli...
|
||||||
windows.wndstory.caves=Vankilan alla kiemurtelevat luonnonluolat ovat harvaan asuttuja. Ne ovat liian syvällä, että niistä olisi hyötyä Kaupungille ja liian köyhiä mineraalien suhteen kiinnostaakseen kääpiöitä.\nJoskus kauan sitten täällä oli kauppapaikka jossain näiden kahden valtakunnan välillä, mutta se on tuhoutunut Kääpiöiden Metropolin rappion myötä. \nAinoastaan maan alla asuvat hiidet ja eläimet asuvat täällä.
|
windows.wndstory.caves=Vankilan alla kiemurtelevat luonnonluolat ovat harvaan asuttuja. Ne ovat liian syvällä, että niistä olisi hyötyä Kaupungille ja liian köyhiä mineraalien suhteen kiinnostaakseen kääpiöitä.\nJoskus kauan sitten täällä oli kauppapaikka jossain näiden kahden valtakunnan välillä, mutta se on tuhoutunut Kääpiöiden Metropolin rappion myötä. \nAinoastaan maan alla asuvat gnollit ja eläimet asuvat täällä.
|
||||||
windows.wndstory.city=Kääpiöiden Metropoli oli kerran suurin kääpiöiden kaupunkivaltioista. Sen kukoistuksen aikaan kääpiöiden mekanisoitu armeija torjui Yog Dzewan ja hänen demoniarmeijansa hyökkäyksen. \nMutta kotiin palaavat soturit toivat turmeluksen siemenet mukanaan, ja voitto oli lopun alkua maanalaiselle valtakunnalle.
|
windows.wndstory.city=Kääpiöiden Metropoli oli kerran suurin kääpiöiden kaupunkivaltioista. Sen kukoistuksen aikaan kääpiöiden mekanisoitu armeija torjui Yog Dzewan ja hänen demoniarmeijansa hyökkäyksen. \nMutta kotiin palaavat soturit toivat turmeluksen siemenet mukanaan, ja voitto oli lopun alkua maanalaiselle valtakunnalle.
|
||||||
windows.wndstory.halls=Kauan sitten nämä tasot kuuluivat Metropolin esikaupunkialueeseen. Sodan voitosta kalliin hinnan maksaneet kääpiöt olivat liian harvalukuisia puhdistaakseen ne jäljelle jääneistä demoneista. Demonit ovat vähitellen tiukentaneet otettaan alueesta ja nykyään sitä kutsutaankin Demonien Saleiksi.\n\nTodella harvat seikkailijat ovat ikinä laskeutuneet näin pitkälle...
|
windows.wndstory.halls=Kauan sitten nämä tasot kuuluivat Metropolin esikaupunkialueeseen. Sodan voitosta kalliin hinnan maksaneet kääpiöt olivat liian harvalukuisia puhdistaakseen ne jäljelle jääneistä demoneista. Demonit ovat vähitellen tiukentaneet otettaan alueesta ja nykyään sitä kutsutaankin Demonien Saleiksi.\n\nTodella harvat seikkailijat ovat ikinä laskeutuneet näin pitkälle...
|
||||||
|
|
||||||
windows.wndtradeitem.sale=Myynnissä\: %s - %dg
|
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||||
windows.wndtradeitem.buy=Osta käyttäen %dg
|
windows.wndtradeitem.buy=Osta käyttäen %dg
|
||||||
windows.wndtradeitem.steal=Varasta %d%% todennäköisyydellä
|
windows.wndtradeitem.steal=Varasta %d%% todennäköisyydellä
|
||||||
windows.wndtradeitem.sell=Myy saadaksesi %dg
|
windows.wndtradeitem.sell=Myy saadaksesi %dg
|
||||||
windows.wndtradeitem.sell_1=Myy saadaksesi
|
windows.wndtradeitem.sell_1=Myy 1 saadaksesi %dg
|
||||||
windows.wndtradeitem.sell_all=Myy kaikki saadaksesi &dg
|
windows.wndtradeitem.sell_all=Myy kaikki saadaksesi %dg
|
||||||
windows.wndtradeitem.cancel=Unohda koko juttu
|
windows.wndtradeitem.cancel=Unohda koko juttu
|
||||||
windows.wndtradeitem.sold=%s myyty hintaan %dg
|
|
||||||
windows.wndtradeitem.bought=%s ostettu hinnalla %dg
|
|
||||||
windows.wndtradeitem.stole=%s varastettu
|
|
||||||
|
|
||||||
windows.wndwandmaker.dust=Huomaan, että sinulla on pöly\! Älä huoli kostonhengistä, voin hoidella ne. Ja kuten lupasin, saat valita yhden korkealaatuisista taikasauvoistani.
|
windows.wndwandmaker.dust=Huomaan, että sinulla on pöly\! Älä huoli kostonhengistä, voin hoidella ne. Ja kuten lupasin, saat valita yhden korkealaatuisista taikasauvoistani.
|
||||||
windows.wndwandmaker.ember=Huomaan, että sinulla on kekäleet\! Toivon, ettei tulielementaalista ollut liikaa haittaa. Ja kuten lupasin, saat valita yhden korkealaatuisista taikasauvoistani.
|
windows.wndwandmaker.ember=Huomaan, että sinulla on kekäleet\! Toivon, ettei tulielementaalista ollut liikaa haittaa. Ja kuten lupasin, saat valita yhden korkealaatuisista taikasauvoistani.
|
||||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=Reprendre la partie
|
||||||
|
|
||||||
windows.wndhero.stats=Etat
|
windows.wndhero.stats=Etat
|
||||||
windows.wndhero.buffs=Buffs
|
windows.wndhero.buffs=Buffs
|
||||||
windows.wndhero$statstab.title=Niveau %d %s
|
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||||
windows.wndhero$statstab.catalogs=Catalogues
|
windows.wndhero$statstab.catalogs=Catalogues
|
||||||
windows.wndhero$statstab.journal=Journal
|
windows.wndhero$statstab.journal=Journal
|
||||||
windows.wndhero$statstab.exp=Expérience
|
windows.wndhero$statstab.exp=Expérience
|
||||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=Impossible de charger des informations supplémentaires
|
||||||
windows.wndranking.stats=Etat
|
windows.wndranking.stats=Etat
|
||||||
windows.wndranking.items=Objets
|
windows.wndranking.items=Objets
|
||||||
windows.wndranking.badges=Badges
|
windows.wndranking.badges=Badges
|
||||||
windows.wndranking$statstab.title=Niveau %d %s
|
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||||
windows.wndranking$statstab.challenges=Challenges
|
windows.wndranking$statstab.challenges=Challenges
|
||||||
windows.wndranking$statstab.health=Santé
|
windows.wndranking$statstab.health=Santé
|
||||||
windows.wndranking$statstab.str=Force
|
windows.wndranking$statstab.str=Force
|
||||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=Les cavernes, courant sous la prison abandonnée, sont pe
|
||||||
windows.wndstory.city=La Métropole des nains était autrefois la plus imposante des cités naines. Durant son apogée les armées mécaniques des nains ont repoussé avec succès les hordes démoniaques des anciens dieux. Mais on raconte que les vainqueurs avaient alors ramené chez eux des graines de corruption, et que cette victoire n'était que le début de la fin de ce royaume souterrain.
|
windows.wndstory.city=La Métropole des nains était autrefois la plus imposante des cités naines. Durant son apogée les armées mécaniques des nains ont repoussé avec succès les hordes démoniaques des anciens dieux. Mais on raconte que les vainqueurs avaient alors ramené chez eux des graines de corruption, et que cette victoire n'était que le début de la fin de ce royaume souterrain.
|
||||||
windows.wndstory.halls=Dans le passé ces étages étaient les banlieues de la Métropole. Après un victoire éreintante contre les anciens dieux, les nains étaient trop faibles pour se débarrasser des démons qui y restaient. Depuis les démons se sont petit à petit approprié l'endroit aujourd'hui nommé l'Antichambre Démoniaque.\n\nTrès peu d'aventuriers sont déjà descendus aussi bas...
|
windows.wndstory.halls=Dans le passé ces étages étaient les banlieues de la Métropole. Après un victoire éreintante contre les anciens dieux, les nains étaient trop faibles pour se débarrasser des démons qui y restaient. Depuis les démons se sont petit à petit approprié l'endroit aujourd'hui nommé l'Antichambre Démoniaque.\n\nTrès peu d'aventuriers sont déjà descendus aussi bas...
|
||||||
|
|
||||||
windows.wndtradeitem.sale=A VENDRE \: %s - %dg
|
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||||
windows.wndtradeitem.buy=Acheter pour %dg
|
windows.wndtradeitem.buy=Acheter pour %dg
|
||||||
windows.wndtradeitem.steal=Voler avec %d%% de chance
|
windows.wndtradeitem.steal=Voler avec %d%% de chance
|
||||||
windows.wndtradeitem.sell=Vendre pour %dg
|
windows.wndtradeitem.sell=Vendre pour %dg
|
||||||
windows.wndtradeitem.sell_1=Vendre 1 pour %dg
|
windows.wndtradeitem.sell_1=Vendre 1 pour %dg
|
||||||
windows.wndtradeitem.sell_all=Tout vendre pour %dg
|
windows.wndtradeitem.sell_all=Tout vendre pour %dg
|
||||||
windows.wndtradeitem.cancel=J'ai changé d'avis
|
windows.wndtradeitem.cancel=J'ai changé d'avis
|
||||||
windows.wndtradeitem.sold=Vous avez vendu %s pour %dg
|
|
||||||
windows.wndtradeitem.bought=Vous avez acheté %s pour %dg
|
|
||||||
windows.wndtradeitem.stole=Vous avez volé %s
|
|
||||||
|
|
||||||
windows.wndwandmaker.dust=Oh, je vois que vous avez les cendres \! Ne vous inquiétez pas pour les spectres, je m'en occupe. Tenez, comme promis, vous pouvez choisir parmi mes baguettes magiques de grande qualité.
|
windows.wndwandmaker.dust=Oh, je vois que vous avez les cendres \! Ne vous inquiétez pas pour les spectres, je m'en occupe. Tenez, comme promis, vous pouvez choisir parmi mes baguettes magiques de grande qualité.
|
||||||
windows.wndwandmaker.ember=Oh, je vois que vous avez les braises \! J'espère quand même que l'élémentaire de feu ne vous a pas causé trop de soucis. Tenez comme promis, vous pouvez choisir parmi mes baguettes magiques de grande qualité.
|
windows.wndwandmaker.ember=Oh, je vois que vous avez les braises \! J'espère quand même que l'élémentaire de feu ne vous a pas causé trop de soucis. Tenez comme promis, vous pouvez choisir parmi mes baguettes magiques de grande qualité.
|
||||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=Vissza a játékhoz
|
||||||
|
|
||||||
windows.wndhero.stats=Adatlap
|
windows.wndhero.stats=Adatlap
|
||||||
windows.wndhero.buffs=Módosítók
|
windows.wndhero.buffs=Módosítók
|
||||||
windows.wndhero$statstab.title=%d. szintű %s
|
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||||
windows.wndhero$statstab.catalogs=Jegyzékek
|
windows.wndhero$statstab.catalogs=Jegyzékek
|
||||||
windows.wndhero$statstab.journal=Napló
|
windows.wndhero$statstab.journal=Napló
|
||||||
windows.wndhero$statstab.exp=Tapasztalat
|
windows.wndhero$statstab.exp=Tapasztalat
|
||||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=Nem sikerült több információt betölteni
|
||||||
windows.wndranking.stats=Adatlap
|
windows.wndranking.stats=Adatlap
|
||||||
windows.wndranking.items=Tárgyak
|
windows.wndranking.items=Tárgyak
|
||||||
windows.wndranking.badges=Medálok
|
windows.wndranking.badges=Medálok
|
||||||
windows.wndranking$statstab.title=%d. szintű %s
|
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||||
windows.wndranking$statstab.challenges=Kihívások
|
windows.wndranking$statstab.challenges=Kihívások
|
||||||
windows.wndranking$statstab.health=Élet
|
windows.wndranking$statstab.health=Élet
|
||||||
windows.wndranking$statstab.str=Erő
|
windows.wndranking$statstab.str=Erő
|
||||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=Az elhagyatott börtön alatt húzódó barlangokban alig
|
||||||
windows.wndstory.city=A Törpe Világváros valaha a törpék leghatalmasabb városállama volt. Aranykorában a törpék gépesített hadserege sikerrel visszatartotta az ősi istenség és démonseregének invázióját. De azt beszélik, hogy a visszatérő harcosok magukkal hozták az árulás magvait, és a győzelemmel megkezdődött a földalatti birodalom hanyatlása.
|
windows.wndstory.city=A Törpe Világváros valaha a törpék leghatalmasabb városállama volt. Aranykorában a törpék gépesített hadserege sikerrel visszatartotta az ősi istenség és démonseregének invázióját. De azt beszélik, hogy a visszatérő harcosok magukkal hozták az árulás magvait, és a győzelemmel megkezdődött a földalatti birodalom hanyatlása.
|
||||||
windows.wndstory.halls=Régen ezek a szintek a Világváros külterületei voltak. Az ősi istenség elleni háborúban drágán megszerzett győzelem után a törpök túlságosan legyengültek és nem tudták megtisztítani a területeket a hátramaradt démonoktól. A démonok fokozatosan megerősítették a hatalmukat ezen a helyen, amelyet azóta Démonpalotának neveznek.
|
windows.wndstory.halls=Régen ezek a szintek a Világváros külterületei voltak. Az ősi istenség elleni háborúban drágán megszerzett győzelem után a törpök túlságosan legyengültek és nem tudták megtisztítani a területeket a hátramaradt démonoktól. A démonok fokozatosan megerősítették a hatalmukat ezen a helyen, amelyet azóta Démonpalotának neveznek.
|
||||||
|
|
||||||
windows.wndtradeitem.sale=AKCIÓ\: %s - %d arany
|
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||||
windows.wndtradeitem.buy=Megveszem %d aranyért
|
windows.wndtradeitem.buy=Megveszem %d aranyért
|
||||||
windows.wndtradeitem.steal=Ellopom %d%% eséllyel
|
windows.wndtradeitem.steal=Ellopom %d%% eséllyel
|
||||||
windows.wndtradeitem.sell=Eladom %d aranyért
|
windows.wndtradeitem.sell=Eladom %d aranyért
|
||||||
windows.wndtradeitem.sell_1=1 db-ot adok %d aranyért
|
windows.wndtradeitem.sell_1=1 db-ot adok %d aranyért
|
||||||
windows.wndtradeitem.sell_all=Mindet %d aranyért
|
windows.wndtradeitem.sell_all=Mindet %d aranyért
|
||||||
windows.wndtradeitem.cancel=Hagyjuk
|
windows.wndtradeitem.cancel=Hagyjuk
|
||||||
windows.wndtradeitem.sold=Gazdát cserélt egy %s %d aranyért
|
|
||||||
windows.wndtradeitem.bought=%d aranyat kötöttél, tiéd lett egy %s
|
|
||||||
windows.wndtradeitem.stole=Loptál, a szerzedményed egy %s
|
|
||||||
|
|
||||||
windows.wndwandmaker.dust=Ó, látom megvan a por\! Ne aggódj a kísértetek miatt, elbírok velük. Ahogy ígértem, választhatsz a kiváló varázspálcáim közül.
|
windows.wndwandmaker.dust=Ó, látom megvan a por\! Ne aggódj a kísértetek miatt, elbírok velük. Ahogy ígértem, választhatsz a kiváló varázspálcáim közül.
|
||||||
windows.wndwandmaker.ember=Ó, látom megvan a parázs\! Remélem, a tűzelementál nem okozott túl nagy gondot. Ahogy ígértem, választhatsz a kiváló varázspálcáim közül.
|
windows.wndwandmaker.ember=Ó, látom megvan a parázs\! Remélem, a tűzelementál nem okozott túl nagy gondot. Ahogy ígértem, választhatsz a kiváló varázspálcáim közül.
|
||||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=Torna al gioco
|
||||||
|
|
||||||
windows.wndhero.stats=Statistiche
|
windows.wndhero.stats=Statistiche
|
||||||
windows.wndhero.buffs=Stati attivi
|
windows.wndhero.buffs=Stati attivi
|
||||||
windows.wndhero$statstab.title=Piano %d %s
|
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||||
windows.wndhero$statstab.catalogs=Registri
|
windows.wndhero$statstab.catalogs=Registri
|
||||||
windows.wndhero$statstab.journal=Diario
|
windows.wndhero$statstab.journal=Diario
|
||||||
windows.wndhero$statstab.exp=Esperienza
|
windows.wndhero$statstab.exp=Esperienza
|
||||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=Non riesco a caricare più informazioni
|
||||||
windows.wndranking.stats=Statistiche
|
windows.wndranking.stats=Statistiche
|
||||||
windows.wndranking.items=Oggetti
|
windows.wndranking.items=Oggetti
|
||||||
windows.wndranking.badges=Distintivi
|
windows.wndranking.badges=Distintivi
|
||||||
windows.wndranking$statstab.title=Piano %d %s
|
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||||
windows.wndranking$statstab.challenges=Sfide
|
windows.wndranking$statstab.challenges=Sfide
|
||||||
windows.wndranking$statstab.health=Salute
|
windows.wndranking$statstab.health=Salute
|
||||||
windows.wndranking$statstab.str=Forza
|
windows.wndranking$statstab.str=Forza
|
||||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=Le miniere, che si estendono sotto la prigione abbandonat
|
||||||
windows.wndstory.city=Città dei Nani era una delle più grandi città-stato nanesche. Al suo apice l'esercito meccanizzato dei nani aveva respinto con successo l'invasione del vecchio dio e il suo esercito di demoni. Ma si dice che i guerrieri di ritorno hanno portato con loro i semi della corruzione, e che la vittoria sia stata solo l'inizio della fine per il regno sotterraneo.
|
windows.wndstory.city=Città dei Nani era una delle più grandi città-stato nanesche. Al suo apice l'esercito meccanizzato dei nani aveva respinto con successo l'invasione del vecchio dio e il suo esercito di demoni. Ma si dice che i guerrieri di ritorno hanno portato con loro i semi della corruzione, e che la vittoria sia stata solo l'inizio della fine per il regno sotterraneo.
|
||||||
windows.wndstory.halls=In passato questi livelli erano la periferia della città dei nani. Dopo la costosa vittoria nella guerra con il vecchio dio, i nani furono troppo indeboliti per liberarli dai restanti demoni. A poco a poco i demoni hanno rafforzato la loro presa su questo posto ed ora è chiamato Saloni dei Demoni.\n\nDavvero pochi avventurieri si sono spinti così lontano...
|
windows.wndstory.halls=In passato questi livelli erano la periferia della città dei nani. Dopo la costosa vittoria nella guerra con il vecchio dio, i nani furono troppo indeboliti per liberarli dai restanti demoni. A poco a poco i demoni hanno rafforzato la loro presa su questo posto ed ora è chiamato Saloni dei Demoni.\n\nDavvero pochi avventurieri si sono spinti così lontano...
|
||||||
|
|
||||||
windows.wndtradeitem.sale=IN VENDITA\: %s - %dg
|
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||||
windows.wndtradeitem.buy=Compra per %dg
|
windows.wndtradeitem.buy=Compra per %dg
|
||||||
windows.wndtradeitem.steal=Ruba con la probabilità del %d%%
|
windows.wndtradeitem.steal=Ruba con la probabilità del %d%%
|
||||||
windows.wndtradeitem.sell=Vendi per %dg
|
windows.wndtradeitem.sell=Vendi per %dg
|
||||||
windows.wndtradeitem.sell_1=Vendine 1 per %dg
|
windows.wndtradeitem.sell_1=Vendine 1 per %dg
|
||||||
windows.wndtradeitem.sell_all=Vendi tutto per %dg
|
windows.wndtradeitem.sell_all=Vendi tutto per %dg
|
||||||
windows.wndtradeitem.cancel=Non importa
|
windows.wndtradeitem.cancel=Non importa
|
||||||
windows.wndtradeitem.sold=Hai venduto %s per %dg
|
|
||||||
windows.wndtradeitem.bought=Hai comprato %s per %dg
|
|
||||||
windows.wndtradeitem.stole=Hai rubato %s
|
|
||||||
|
|
||||||
windows.wndwandmaker.dust=Oh, vedo che hai la polvere\! Non temere per gli spettri, posso gestirli. Come promesso, puoi scegliere una delle mie bacchette di alta qualità.
|
windows.wndwandmaker.dust=Oh, vedo che hai la polvere\! Non temere per gli spettri, posso gestirli. Come promesso, puoi scegliere una delle mie bacchette di alta qualità.
|
||||||
windows.wndwandmaker.ember=Oh, vedo che hai le braci\! Spero che gli elementali del fuoco non siano stati un problema. Come promesso, puoi scegliere una delle mie bacchette di alta qualità.
|
windows.wndwandmaker.ember=Oh, vedo che hai le braci\! Spero che gli elementali del fuoco non siano stati un problema. Come promesso, puoi scegliere una delle mie bacchette di alta qualità.
|
||||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=게임으로 돌아가기
|
||||||
|
|
||||||
windows.wndhero.stats=능력치
|
windows.wndhero.stats=능력치
|
||||||
windows.wndhero.buffs=버프
|
windows.wndhero.buffs=버프
|
||||||
windows.wndhero$statstab.title=레벨 %d %s
|
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||||
windows.wndhero$statstab.catalogs=확인된 물건
|
windows.wndhero$statstab.catalogs=확인된 물건
|
||||||
windows.wndhero$statstab.journal=모험 일지
|
windows.wndhero$statstab.journal=모험 일지
|
||||||
windows.wndhero$statstab.exp=경험치
|
windows.wndhero$statstab.exp=경험치
|
||||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=추가 정보를 불러 올 수 없습니다.
|
||||||
windows.wndranking.stats=능력치
|
windows.wndranking.stats=능력치
|
||||||
windows.wndranking.items=아이템
|
windows.wndranking.items=아이템
|
||||||
windows.wndranking.badges=배지
|
windows.wndranking.badges=배지
|
||||||
windows.wndranking$statstab.title=레벨 %d %s
|
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||||
windows.wndranking$statstab.challenges=활성화된 도전 항목
|
windows.wndranking$statstab.challenges=활성화된 도전 항목
|
||||||
windows.wndranking$statstab.health=체력
|
windows.wndranking$statstab.health=체력
|
||||||
windows.wndranking$statstab.str=힘
|
windows.wndranking$statstab.str=힘
|
||||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=감옥의 아래의 깊숙한 곳 까지 연결된 동굴
|
||||||
windows.wndstory.city=한때 드워프 대도시는 드워프 도시국가 중에서도 으뜸이였다. 전성기 때에는 기계화된 드워프 용사들이 고대 신과 그의 악마 부대의 침공을 무찌르기도 했었다. 하지만, 전해져 내려오는 이야기에 따르면, 전사들이 부패의 씨앗을 가지고 돌아온 후, 전쟁의 승리가 왕국 몰락의 시초가 되었다고 한다.
|
windows.wndstory.city=한때 드워프 대도시는 드워프 도시국가 중에서도 으뜸이였다. 전성기 때에는 기계화된 드워프 용사들이 고대 신과 그의 악마 부대의 침공을 무찌르기도 했었다. 하지만, 전해져 내려오는 이야기에 따르면, 전사들이 부패의 씨앗을 가지고 돌아온 후, 전쟁의 승리가 왕국 몰락의 시초가 되었다고 한다.
|
||||||
windows.wndstory.halls=이 층들은 한때 대도시의 외곽 지역이였다. 그러나 고대 신과의 힘겨운 승리 끝에 노쇠해진 드워프들은 남은 악마들을 처치하지 못했다. 결국 악마들은 그들의 세력을 넓혀나갔고, 현재 이곳은 악마의 전당이라고 불리우게 됐다.\n\n이곳에는 아주 극소수의 모험가들만이 도달했다...
|
windows.wndstory.halls=이 층들은 한때 대도시의 외곽 지역이였다. 그러나 고대 신과의 힘겨운 승리 끝에 노쇠해진 드워프들은 남은 악마들을 처치하지 못했다. 결국 악마들은 그들의 세력을 넓혀나갔고, 현재 이곳은 악마의 전당이라고 불리우게 됐다.\n\n이곳에는 아주 극소수의 모험가들만이 도달했다...
|
||||||
|
|
||||||
windows.wndtradeitem.sale=판매 중\: %s - %dg
|
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||||
windows.wndtradeitem.buy=구매 가격 %dg
|
windows.wndtradeitem.buy=구매 가격 %dg
|
||||||
windows.wndtradeitem.steal=%d%%의 확률로 훔치기
|
windows.wndtradeitem.steal=%d%%의 확률로 훔치기
|
||||||
windows.wndtradeitem.sell=판매 가격 %dg
|
windows.wndtradeitem.sell=판매 가격 %dg
|
||||||
windows.wndtradeitem.sell_1=1개당 판매 가격 %dg
|
windows.wndtradeitem.sell_1=1개당 판매 가격 %dg
|
||||||
windows.wndtradeitem.sell_all=모두 판매 가격 %dg
|
windows.wndtradeitem.sell_all=모두 판매 가격 %dg
|
||||||
windows.wndtradeitem.cancel=돌아가기
|
windows.wndtradeitem.cancel=돌아가기
|
||||||
windows.wndtradeitem.sold=%s를 %dg에 판매하였습니다
|
|
||||||
windows.wndtradeitem.bought=%s를 %dg에 구매하였습니다
|
|
||||||
windows.wndtradeitem.stole=%s 를 훔쳤습니다
|
|
||||||
|
|
||||||
windows.wndwandmaker.dust=오오, 가루를 가져왔군\! 유령들은 걱정하지 말게나, 내가 상대할 수 있으니. 약속한대로 내 질 좋은 완드 중 하나를 주지.
|
windows.wndwandmaker.dust=오오, 가루를 가져왔군\! 유령들은 걱정하지 말게나, 내가 상대할 수 있으니. 약속한대로 내 질 좋은 완드 중 하나를 주지.
|
||||||
windows.wndwandmaker.ember=오오, 잉걸불을 가져왔군\! 불정령들이 상대하기에 너무 까다롭진 않았나 모르겠군. 약속한대로 내 질 좋은 완드 중 하나를 주지.
|
windows.wndwandmaker.ember=오오, 잉걸불을 가져왔군\! 불정령들이 상대하기에 너무 까다롭진 않았나 모르겠군. 약속한대로 내 질 좋은 완드 중 하나를 주지.
|
||||||
|
|
|
@ -25,12 +25,12 @@ windows.wndgame.return=Powrót do Gry
|
||||||
|
|
||||||
windows.wndhero.stats=Statystyki
|
windows.wndhero.stats=Statystyki
|
||||||
windows.wndhero.buffs=Efekty
|
windows.wndhero.buffs=Efekty
|
||||||
windows.wndhero$statstab.title=Poziom %d %s
|
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||||
windows.wndhero$statstab.catalogs=Katalogi
|
windows.wndhero$statstab.catalogs=Katalogi
|
||||||
windows.wndhero$statstab.journal=Dzienik
|
windows.wndhero$statstab.journal=Dzienik
|
||||||
windows.wndhero$statstab.exp=Doświadczenie
|
windows.wndhero$statstab.exp=Doświadczenie
|
||||||
windows.wndhero$statstab.str=Siła
|
windows.wndhero$statstab.str=Siła
|
||||||
windows.wndhero$statstab.health=Wytrzymałość
|
windows.wndhero$statstab.health=Życie
|
||||||
windows.wndhero$statstab.gold=Zebrane Złoto
|
windows.wndhero$statstab.gold=Zebrane Złoto
|
||||||
windows.wndhero$statstab.depth=Max. Głębokość
|
windows.wndhero$statstab.depth=Max. Głębokość
|
||||||
|
|
||||||
|
@ -53,9 +53,9 @@ windows.wndranking.error=Nie można załadować dodatkowych informacji
|
||||||
windows.wndranking.stats=Statystyki
|
windows.wndranking.stats=Statystyki
|
||||||
windows.wndranking.items=Przedmioty
|
windows.wndranking.items=Przedmioty
|
||||||
windows.wndranking.badges=Odznaki
|
windows.wndranking.badges=Odznaki
|
||||||
windows.wndranking$statstab.title=Poziomy %d %s
|
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||||
windows.wndranking$statstab.challenges=Wyzwania
|
windows.wndranking$statstab.challenges=Wyzwania
|
||||||
windows.wndranking$statstab.health=Wytrzymałość
|
windows.wndranking$statstab.health=Życie
|
||||||
windows.wndranking$statstab.str=Siła
|
windows.wndranking$statstab.str=Siła
|
||||||
windows.wndranking$statstab.duration=Długość Gry
|
windows.wndranking$statstab.duration=Długość Gry
|
||||||
windows.wndranking$statstab.depth=Max. Głębokość
|
windows.wndranking$statstab.depth=Max. Głębokość
|
||||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=Jaskinie, które rozciągają się pod opuszczonym więzi
|
||||||
windows.wndstory.city=Krasnoludzka Metorpolia była niegdyś jednym z największych państw-miast krasnoludów. W swoim okresie świetności zmechanizowana armia krasnoludów skutecznie odparła najazd dawnego boga i jego armii demonów. Ale mówi się, że powracający wojownicy przynieśli ze sobą ziarno zepsucia, a ich wielkie zwycięstwo stało się początkiem końca ich podziemnego królestwa.
|
windows.wndstory.city=Krasnoludzka Metorpolia była niegdyś jednym z największych państw-miast krasnoludów. W swoim okresie świetności zmechanizowana armia krasnoludów skutecznie odparła najazd dawnego boga i jego armii demonów. Ale mówi się, że powracający wojownicy przynieśli ze sobą ziarno zepsucia, a ich wielkie zwycięstwo stało się początkiem końca ich podziemnego królestwa.
|
||||||
windows.wndstory.halls=Dawniej te poziomy były przedmieściami Metropolis. Po słono okupionym zwycięstwie w wojnie z starym bogiem siły krasnoludów były zbyt słabe, by oczyścić to miejsce z pozostałych demonów. a te stopniowo przejmowały to miejsce. Teraz jest ono nazywane Halami Demonów.\n\nNaprawdę niewielu bohaterów zeszło aż tak głęboko...
|
windows.wndstory.halls=Dawniej te poziomy były przedmieściami Metropolis. Po słono okupionym zwycięstwie w wojnie z starym bogiem siły krasnoludów były zbyt słabe, by oczyścić to miejsce z pozostałych demonów. a te stopniowo przejmowały to miejsce. Teraz jest ono nazywane Halami Demonów.\n\nNaprawdę niewielu bohaterów zeszło aż tak głęboko...
|
||||||
|
|
||||||
windows.wndtradeitem.sale=NA SPRZEDAŻ\: %s - %dz
|
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||||
windows.wndtradeitem.buy=Kup za %dz
|
windows.wndtradeitem.buy=Kup za %dz
|
||||||
windows.wndtradeitem.steal=Ukradnij z %d%% szans
|
windows.wndtradeitem.steal=Ukradnij z %d%% szans
|
||||||
windows.wndtradeitem.sell=Sprzedaj za %dz
|
windows.wndtradeitem.sell=Sprzedaj za %dz
|
||||||
windows.wndtradeitem.sell_1=Sprzedaj 1 za %dz
|
windows.wndtradeitem.sell_1=Sprzedaj 1 za %dz
|
||||||
windows.wndtradeitem.sell_all=Sprzedaj wszystkie za %dz
|
windows.wndtradeitem.sell_all=Sprzedaj wszystkie za %dz
|
||||||
windows.wndtradeitem.cancel=Nieważne
|
windows.wndtradeitem.cancel=Nieważne
|
||||||
windows.wndtradeitem.sold=Sprzedałeś %s za %dz
|
|
||||||
windows.wndtradeitem.bought=Kupiłeś %s za %dz
|
|
||||||
windows.wndtradeitem.stole=Ukradłeś %s
|
|
||||||
|
|
||||||
windows.wndwandmaker.dust=O, widzę, że masz pył\! Nie martw się zjawami, mogę sobie z nimi poradzić. Tak jak obiecałem możesz wybrać jedną z moich wysokiej jakości różdżek.
|
windows.wndwandmaker.dust=O, widzę, że masz pył\! Nie martw się zjawami, mogę sobie z nimi poradzić. Tak jak obiecałem możesz wybrać jedną z moich wysokiej jakości różdżek.
|
||||||
windows.wndwandmaker.ember=O, widzę, że masz niedopałki\! Mam nadzieję, że ogniste żywiołaki nie sprawiały zbyt wielu problemów. Tak jak obiecałem możesz wybrać jedną z moich wysokiej jakości różdżek.
|
windows.wndwandmaker.ember=O, widzę, że masz niedopałki\! Mam nadzieję, że ogniste żywiołaki nie sprawiały zbyt wielu problemów. Tak jak obiecałem możesz wybrać jedną z moich wysokiej jakości różdżek.
|
||||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=Retornar ao Jogo
|
||||||
|
|
||||||
windows.wndhero.stats=Dados
|
windows.wndhero.stats=Dados
|
||||||
windows.wndhero.buffs=Buffs
|
windows.wndhero.buffs=Buffs
|
||||||
windows.wndhero$statstab.title=%2$s nível %1$d
|
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||||
windows.wndhero$statstab.catalogs=Catálogos
|
windows.wndhero$statstab.catalogs=Catálogos
|
||||||
windows.wndhero$statstab.journal=Diário
|
windows.wndhero$statstab.journal=Diário
|
||||||
windows.wndhero$statstab.exp=Experiência
|
windows.wndhero$statstab.exp=Experiência
|
||||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=Não é possível carregar mais informações
|
||||||
windows.wndranking.stats=Stats
|
windows.wndranking.stats=Stats
|
||||||
windows.wndranking.items=Itens
|
windows.wndranking.items=Itens
|
||||||
windows.wndranking.badges=Embl.
|
windows.wndranking.badges=Embl.
|
||||||
windows.wndranking$statstab.title=%2$s nível %1$d
|
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||||
windows.wndranking$statstab.challenges=Desafios
|
windows.wndranking$statstab.challenges=Desafios
|
||||||
windows.wndranking$statstab.health=Vida
|
windows.wndranking$statstab.health=Vida
|
||||||
windows.wndranking$statstab.str=Força
|
windows.wndranking$statstab.str=Força
|
||||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=As cavernas, que se esticam por debaixo da prisão abando
|
||||||
windows.wndstory.city=A Metrópole dos Anões era a maior das cidades-estado dos anões. No seu auge, o exército mecanizado dos anões repeliu com sucesso a invasão do deus antigo e seu exército de demônios. Mas diz a lenda, que os guerreiros sobreviventes trouxeram consigo sementes de corrupção dentro deles, e que a vitória foi apenas o começo do fim para o reino subterrâneo.
|
windows.wndstory.city=A Metrópole dos Anões era a maior das cidades-estado dos anões. No seu auge, o exército mecanizado dos anões repeliu com sucesso a invasão do deus antigo e seu exército de demônios. Mas diz a lenda, que os guerreiros sobreviventes trouxeram consigo sementes de corrupção dentro deles, e que a vitória foi apenas o começo do fim para o reino subterrâneo.
|
||||||
windows.wndstory.halls=No passado estes níveis foram o subúrbio da Metrópole. Depois da custosa vitória contra o antigo deus, os anões estavam muito enfraquecidos para erradicar os demônios restantes. Gradualmente os demônios recuperaram suas forças e este lugar agora é chamado de Ala dos Demônios.\n\nPouquíssimos aventureiros desceram tão fundo na Masmorra...
|
windows.wndstory.halls=No passado estes níveis foram o subúrbio da Metrópole. Depois da custosa vitória contra o antigo deus, os anões estavam muito enfraquecidos para erradicar os demônios restantes. Gradualmente os demônios recuperaram suas forças e este lugar agora é chamado de Ala dos Demônios.\n\nPouquíssimos aventureiros desceram tão fundo na Masmorra...
|
||||||
|
|
||||||
windows.wndtradeitem.sale=A VENDA\: %s - %dg
|
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||||
windows.wndtradeitem.buy=Comprar por %dg
|
windows.wndtradeitem.buy=Comprar por %dg
|
||||||
windows.wndtradeitem.steal=Roubar com %d%% de chance
|
windows.wndtradeitem.steal=Roubar com %d%% de chance
|
||||||
windows.wndtradeitem.sell=Vender por %dg
|
windows.wndtradeitem.sell=Vender por %dg
|
||||||
windows.wndtradeitem.sell_1=Vender 1 por %dg
|
windows.wndtradeitem.sell_1=Vender 1 por %dg
|
||||||
windows.wndtradeitem.sell_all=Vender tudo por %dg
|
windows.wndtradeitem.sell_all=Vender tudo por %dg
|
||||||
windows.wndtradeitem.cancel=Deixa quieto
|
windows.wndtradeitem.cancel=Deixa quieto
|
||||||
windows.wndtradeitem.sold=Você vendeu %s por %dg
|
|
||||||
windows.wndtradeitem.bought=Você comprou %s por %dg
|
|
||||||
windows.wndtradeitem.stole=Você roubou %s
|
|
||||||
|
|
||||||
windows.wndwandmaker.dust=Ah, vejo que trouxe o pó\! Não se preocupe quanto aos espectros, eu cuido deles. Como eu prometi, você pode escolher uma de minhas melhores varinhas.
|
windows.wndwandmaker.dust=Ah, vejo que trouxe o pó\! Não se preocupe quanto aos espectros, eu cuido deles. Como eu prometi, você pode escolher uma de minhas melhores varinhas.
|
||||||
windows.wndwandmaker.ember=Ah, vejo que trouxe as cinzas\! Eu espero que o elemental de fogo não tenha dado muito problema. Como o prometido, você pode escolher dentre uma de minhas melhores varinhas.
|
windows.wndwandmaker.ember=Ah, vejo que trouxe as cinzas\! Eu espero que o elemental de fogo não tenha dado muito problema. Como o prometido, você pode escolher dentre uma de minhas melhores varinhas.
|
||||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=Продолжить
|
||||||
|
|
||||||
windows.wndhero.stats=Хар-ки
|
windows.wndhero.stats=Хар-ки
|
||||||
windows.wndhero.buffs=Эфф-ты
|
windows.wndhero.buffs=Эфф-ты
|
||||||
windows.wndhero$statstab.title=%2$s %1$d-го уровня
|
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||||
windows.wndhero$statstab.catalogs=Каталог
|
windows.wndhero$statstab.catalogs=Каталог
|
||||||
windows.wndhero$statstab.journal=Журнал
|
windows.wndhero$statstab.journal=Журнал
|
||||||
windows.wndhero$statstab.exp=Опыт
|
windows.wndhero$statstab.exp=Опыт
|
||||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=Не удалось загрузить дополнит
|
||||||
windows.wndranking.stats=Хар-ки
|
windows.wndranking.stats=Хар-ки
|
||||||
windows.wndranking.items=Предм.
|
windows.wndranking.items=Предм.
|
||||||
windows.wndranking.badges=Медали
|
windows.wndranking.badges=Медали
|
||||||
windows.wndranking$statstab.title=%2$s %1$d-го уровня
|
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||||
windows.wndranking$statstab.challenges=Испытания
|
windows.wndranking$statstab.challenges=Испытания
|
||||||
windows.wndranking$statstab.health=Здоровье
|
windows.wndranking$statstab.health=Здоровье
|
||||||
windows.wndranking$statstab.str=Сила
|
windows.wndranking$statstab.str=Сила
|
||||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=Пещеры, находящиеся под заброш
|
||||||
windows.wndstory.city=Метрополис однажды был величайшим городом дворфов. В свои лучшие годы механизированная армия дворфов успешно отразила нападение древнего бога и его армии демонов. Но, как говорят, вернувшиеся воины принесли с собой семена разрухи, и эта победа оказалось началом конца подземного королевства.
|
windows.wndstory.city=Метрополис однажды был величайшим городом дворфов. В свои лучшие годы механизированная армия дворфов успешно отразила нападение древнего бога и его армии демонов. Но, как говорят, вернувшиеся воины принесли с собой семена разрухи, и эта победа оказалось началом конца подземного королевства.
|
||||||
windows.wndstory.halls=В прошлом эти уровни были пригородом Метрополиса. После тяжелой войны с древним богом, дворфы оказались слишком слабы, чтобы очистить эти места от оставшихся демонов. Со временем демоны укрепили своё влияние здесь, и теперь это место называется Чертогами Демонов.\n\nМало кто из путешественников спускался так глубоко...
|
windows.wndstory.halls=В прошлом эти уровни были пригородом Метрополиса. После тяжелой войны с древним богом, дворфы оказались слишком слабы, чтобы очистить эти места от оставшихся демонов. Со временем демоны укрепили своё влияние здесь, и теперь это место называется Чертогами Демонов.\n\nМало кто из путешественников спускался так глубоко...
|
||||||
|
|
||||||
windows.wndtradeitem.sale=НА ПРОДАЖУ\: %s - %d
|
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||||
windows.wndtradeitem.buy=Купить за %d
|
windows.wndtradeitem.buy=Купить за %d
|
||||||
windows.wndtradeitem.steal=Украсть (успех\: %d%%)
|
windows.wndtradeitem.steal=Украсть (успех\: %d%%)
|
||||||
windows.wndtradeitem.sell=Продать за %d з.
|
windows.wndtradeitem.sell=Продать за %d з.
|
||||||
windows.wndtradeitem.sell_1=Продать 1 за %d з.
|
windows.wndtradeitem.sell_1=Продать 1 за %d з.
|
||||||
windows.wndtradeitem.sell_all=Продать все за %d з.
|
windows.wndtradeitem.sell_all=Продать все за %d з.
|
||||||
windows.wndtradeitem.cancel=Впрочем, неважно
|
windows.wndtradeitem.cancel=Впрочем, неважно
|
||||||
windows.wndtradeitem.sold=Вы продали %s за %d золотых
|
|
||||||
windows.wndtradeitem.bought=Вы купили %s за %d золотых
|
|
||||||
windows.wndtradeitem.stole=Вы украли %s
|
|
||||||
|
|
||||||
windows.wndwandmaker.dust=О, я смотрю, у тебя есть прах\! Не беспокойся о призраках, я разберусь с ними. Как и обещал, ты можешь выбрать один из моих лучших жезлов.
|
windows.wndwandmaker.dust=О, я смотрю, у тебя есть прах\! Не беспокойся о призраках, я разберусь с ними. Как и обещал, ты можешь выбрать один из моих лучших жезлов.
|
||||||
windows.wndwandmaker.ember=О, я смотрю, у тебя есть пепел\! Надеюсь, с элементалем не возникло проблем. Как и обещал, ты можешь выбрать один из моих лучших жезлов.
|
windows.wndwandmaker.ember=О, я смотрю, у тебя есть пепел\! Надеюсь, с элементалем не возникло проблем. Как и обещал, ты можешь выбрать один из моих лучших жезлов.
|
||||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=继续冒险
|
||||||
|
|
||||||
windows.wndhero.stats=属性
|
windows.wndhero.stats=属性
|
||||||
windows.wndhero.buffs=状态
|
windows.wndhero.buffs=状态
|
||||||
windows.wndhero$statstab.title=%d 级 %s
|
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||||
windows.wndhero$statstab.catalogs=图鉴
|
windows.wndhero$statstab.catalogs=图鉴
|
||||||
windows.wndhero$statstab.journal=事件记录
|
windows.wndhero$statstab.journal=事件记录
|
||||||
windows.wndhero$statstab.exp=经验
|
windows.wndhero$statstab.exp=经验
|
||||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=无法载入更多信息。
|
||||||
windows.wndranking.stats=属性
|
windows.wndranking.stats=属性
|
||||||
windows.wndranking.items=物品
|
windows.wndranking.items=物品
|
||||||
windows.wndranking.badges=徽章
|
windows.wndranking.badges=徽章
|
||||||
windows.wndranking$statstab.title=%d 级 %s
|
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||||
windows.wndranking$statstab.challenges=挑战
|
windows.wndranking$statstab.challenges=挑战
|
||||||
windows.wndranking$statstab.health=生命
|
windows.wndranking$statstab.health=生命
|
||||||
windows.wndranking$statstab.str=力量
|
windows.wndranking$statstab.str=力量
|
||||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=这座从废弃监狱延伸而下的洞穴,早已空无
|
||||||
windows.wndstory.city=矮人都市曾经是最宏伟的矮人城邦。在其鼎盛时期矮人的机械化部队曾成功击退过古神及其恶魔军队的入侵。但是也有传闻说,凯旋而归的战士同时带来了腐坏的种子,矮人王国的胜利正是其毁灭的开端。
|
windows.wndstory.city=矮人都市曾经是最宏伟的矮人城邦。在其鼎盛时期矮人的机械化部队曾成功击退过古神及其恶魔军队的入侵。但是也有传闻说,凯旋而归的战士同时带来了腐坏的种子,矮人王国的胜利正是其毁灭的开端。
|
||||||
windows.wndstory.halls=很久以前这片区域曾是矮人都市的郊区。在与古神的战争中取得惨胜的矮人已经无力掌控并清理这片地区。于是存活的恶魔逐渐巩固了对这里的控制,现在,这里被称作恶魔大厅。\n\n很少有冒险者能够深入到这种地方...
|
windows.wndstory.halls=很久以前这片区域曾是矮人都市的郊区。在与古神的战争中取得惨胜的矮人已经无力掌控并清理这片地区。于是存活的恶魔逐渐巩固了对这里的控制,现在,这里被称作恶魔大厅。\n\n很少有冒险者能够深入到这种地方...
|
||||||
|
|
||||||
windows.wndtradeitem.sale=正在出售:%s——%d金币
|
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||||
windows.wndtradeitem.buy=花%d金币购买
|
windows.wndtradeitem.buy=花%d金币购买
|
||||||
windows.wndtradeitem.steal=以%d%%成功率偷窃
|
windows.wndtradeitem.steal=以%d%%成功率偷窃
|
||||||
windows.wndtradeitem.sell=卖出以获得%d金币
|
windows.wndtradeitem.sell=卖出以获得%d金币
|
||||||
windows.wndtradeitem.sell_1=卖出1个以获得%d金币
|
windows.wndtradeitem.sell_1=卖出1个以获得%d金币
|
||||||
windows.wndtradeitem.sell_all=全部卖出以获得%d金币
|
windows.wndtradeitem.sell_all=全部卖出以获得%d金币
|
||||||
windows.wndtradeitem.cancel=算了
|
windows.wndtradeitem.cancel=算了
|
||||||
windows.wndtradeitem.sold=你卖出了你的%s并获得了%d金币。
|
|
||||||
windows.wndtradeitem.bought=你买到了%s并花费了%d金币。
|
|
||||||
windows.wndtradeitem.stole=你偷走了%s。
|
|
||||||
|
|
||||||
windows.wndwandmaker.dust=哦,我注意到你已经获得了灰尘!别担心那些幽灵,我能解决它们。就像我承诺的,你可以选择我制作的一把高品质法杖。
|
windows.wndwandmaker.dust=哦,我注意到你已经获得了灰尘!别担心那些幽灵,我能解决它们。就像我承诺的,你可以选择我制作的一把高品质法杖。
|
||||||
windows.wndwandmaker.ember=哦,我注意到你已经获得了余烬!希望那个火元素没有造成太多麻烦。就像我承诺的,你可以选择我制作的一把高品质法杖。
|
windows.wndwandmaker.ember=哦,我注意到你已经获得了余烬!希望那个火元素没有造成太多麻烦。就像我承诺的,你可以选择我制作的一把高品质法杖。
|
||||||
|
|
Loading…
Reference in New Issue
Block a user