v0.4.1: updated translations
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@ -72,7 +72,7 @@ actors.buffs.charm.desc=Betörung ist eine temporäre, manipulative Magie, welch
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actors.buffs.chill.name=Unterkühlt
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actors.buffs.chill.freezes=%s friert ein\!
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actors.buffs.chill.desc=Nicht eingefroren, aber trotzdem recht kalt. \n\nUnterkühlte Ziele agieren spürbar langsamer. Die Auswirkungen variieren je nach der Dauer; Je länger dieser Effekt andauert, desto gravierender ist die Geschwindigkeit davon betroffen. \n\nAnzahl der verbleibenden Runden der Unterkühlung\: %s\nGeschwindigkeit ist reduziert um\: %s%%
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actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
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actors.buffs.combo.name=Kombi
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actors.buffs.combo.combo=%d-Treffer-Kombi\!
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@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Eins mit dem Gift
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actors.buffs.toxicimbue.desc=Du bist eins mit dem Element des Giftes\!\n\nImmer wenn du dich bewegst, bricht ein Schwall von giften Gasen hervor, welcher deinen Gegnern schadet. Solange du diesen Effekt besitzt, bist du gegen die Auswirkungen von Giften immun.\n\nAnzahl der verbleibenden Runden\: %s
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actors.buffs.venom.name=Toxin
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actors.buffs.venom.desc=Toxin ist ein extrem ätzendes und gefährliches Gift. \n\nToxin verhält sich wie Gift, richtet aber wesentlich mehr Schaden an. Die Dauer dieses Effekts bestimmt über den Schaden, den Toxin anrichtet.\n\nAnzahl der verbleibenden Toxin-Runden\: %s.\nAktueller Toxin-Schaden\: %d.
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actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
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actors.buffs.vertigo.name=Schwindel
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actors.buffs.vertigo.desc=In einer geraden Linie zu laufen kann schwierig sein, wenn sich dabei die ganze Welt dreht. \n\nSolange man unter Schwindel leidet, bewegt man sich in eine zufällige Richtung anstatt in die gewünschte Richtung.\n\nAnzahl der verbleibenden Schwindel-Runden\: %s
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@ -219,7 +219,7 @@ actors.hero.hero.pain_resist=Die Schmerzen helfen dir deinem Drang nach Schlaf z
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actors.hero.hero.revive=Das Anch explodiert mit lebenspendender Energie\!
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actors.hero.heroclass.warrior=Krieger
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actors.hero.heroclass.warrior_perk1=Der Krieger beginnt mit einem zerbrochenen Siegel, das er an seiner Rüstung anbringen kann.
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actors.hero.heroclass.warrior_perk1=Der Krieger beginnt mit einem zerbrochenen Siegel, welches er an seiner Rüstung anbringen kann.
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actors.hero.heroclass.warrior_perk2=Der Krieger baut langsam einen Schild auf, während er die Rüstung mit dem angebrachten Siegel trägt.
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actors.hero.heroclass.warrior_perk3=Das Siegel kann von einer Rüstung zur anderen verlegt werden und so eine Aufwertungsstufe mit nehmen.
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actors.hero.heroclass.warrior_perk4=Jedes Stück Nahrung stellt ein wenig Gesundheit her, wenn es verzehrt wird.
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@ -9,7 +9,7 @@ actors.blobs.goowarn.desc=¡Partículas de energía oscura están revoloteando p
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actors.blobs.paralyticgas.desc=Una nube de gas paralizante se arremolina aquí.
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actors.blobs.stenchgas.desc=Una nube de olor pútrido se arremolina aquí.
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actors.blobs.stenchgas.desc=Una nube de hedor fétido se arremolina aquí.
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actors.blobs.toxicgas.desc=Una nube verdosa de gas tóxico se arremolina aquí.
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actors.blobs.toxicgas.rankings_desc=Asfixiado
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@ -72,13 +72,13 @@ actors.buffs.charm.desc=El hechizo es una magia manipulativa que hace que los en
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actors.buffs.chill.name=Enfriado
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actors.buffs.chill.freezes=¡%s se congela\!
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actors.buffs.chill.desc=No del todo congelado, pero demasiado frío.\n\nLos personajes enfriados realizan todas las acciones mas lentamente, dependiendo cuantos turnos restan del efecto. En su peor momento, esto equivale a estar ralentizado.\n\nTurnos de frío restantes\: %s.\nVelocidad reducida en %s%%.
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actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
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actors.buffs.combo.name=Combo
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actors.buffs.combo.combo=¡Combo de %d golpes\!
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actors.buffs.combo.bad_target=Debes elegir un enemigo en el rango de ataque
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actors.buffs.combo.clobber_prompt=Selecciona un objetivo a Derribar\nAturde y empuja
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actors.buffs.combo.clobber_desc=_Derribar_ está disponible actualmente. Este ataque _hace retroceder un enemigo y les aturde,_ pero causa daño reducido. Es excelente para conseguir un poco de tiempo durante una pelea.
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actors.buffs.combo.clobber_desc=_Derribar_ está disponible actualmente. Este ataque _hace retroceder un enemigo y le aturde,_ pero causa daño reducido. Es excelente para conseguir un poco de tiempo durante una pelea.
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actors.buffs.combo.cleave_prompt=Selecciona un objetivo a Rajar\nSi lo matas, continúas el combo
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actors.buffs.combo.cleave_desc=_Rajar_ está disponible actualmente. Este ataque hace daño extra, y _si mata a un enemigo, mantiene el combo en lugar de reiniciarlo._ Permite crear grandes combo cuando se pelea contra grupos.
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actors.buffs.combo.slam_prompt=Selecciona un objetivo a Embatir\nAumenta tu escudo en base al daño
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@ -172,7 +172,7 @@ actors.buffs.roots.heromsg=¡No puedes moverte\!
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actors.buffs.roots.desc=El arraigo (mágico o natural) se agarra de los pies, forzándolos al suelo.\n\nEl arraigo bloquea a un objetivo en lugar, haciéndolos imposibles de mover, pero otras acciones no son afectadas.\n\nTurnos de arraigo restantes\: %s.
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actors.buffs.shadows.name=Fundido con las sombras.
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actors.buffs.shadows.desc=Estás fundido con las sombras alrededor tuyo, concediéndote invisibilidad y ralentizando tu metabolismo\n\nMientras estás invisible, los enemigos no pueden atacarte o seguirte. La mayoría de los ataques físicos y efectos mágicos (como pergaminos y varas) cancelarán inmediatamente la invisibilidad. Además, mientras fundido con las sombras, tu frecuencia de hambre se ralentiza.\n\nQuedarás fundido con las sombras hasta que tu salgas de las sombras o un enemigo entra en contacto contigo.
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actors.buffs.shadows.desc=Estás fundido con las sombras alrededor tuyo, concediéndote invisibilidad y ralentizando tu metabolismo\n\nMientras estás invisible, los enemigos no pueden atacarte o seguirte. La mayoría de los ataques físicos y efectos mágicos (como pergaminos y varas) cancelarán inmediatamente la invisibilidad. Además, mientras fundido con las sombras, tu frecuencia de hambre se ralentiza.\n\nQuedarás fundido con las sombras hasta que tu salgas de las sombras o un enemigo entra en contacto contigo.
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actors.buffs.slow.name=Ralentizado
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actors.buffs.slow.desc=La magia de ralentización afecta la frecuencia de tiempo del objetivo\: para ellos todo se mueve super-rápido.\n\nUn personaje ralentizado realiza todas las acciones en el doble de tiempo que normalmente debería tomar.\n\nTurnos de ralentización restantes\: %s
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@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Imbuido con Toxicidad
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actors.buffs.toxicimbue.desc=¡Estás imbuido con magia tóxica\!\n\nMientras te mueves, gas toxico va a emanar constantemente de ti, dañando a tus enemigos. Eres inmune al gas toxico y al veneno durante el efecto.\n\nTurnos de imbuido con toxicidad restantes\: %s
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actors.buffs.venom.name=Gravemente Envenedado
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actors.buffs.venom.desc=Este veneno es extremadamente caustico y mucho más peligroso.\n\nAl contrario de el veneno común, cuyo daño se reduce con el tiempo, éste veneno hace más daño mientras más tiempo se queda en un objetivo.\n\nTurnos de veneno grave restantes\: %s\nDaño actual del veneno grave\: %d
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actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
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actors.buffs.vertigo.name=Vertigo
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actors.buffs.vertigo.desc=Caminar en línea recta puede ser un reto cuando todo te da vueltas.\n\nBajo los efectos del vértigo, los personajes que intenten moverse irán en una dirección aleatoria, en vez de la que querían ir.
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@ -281,7 +281,7 @@ actors.mobs.npcs.blacksmith.un_ided=Necesito saber con que estoy trabajando, ¡i
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actors.mobs.npcs.blacksmith.cursed=¡Yo no trabajo con objetos malditos\!
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actors.mobs.npcs.blacksmith.degraded=¡Esto es basura, la calidad es muy pobre\!
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actors.mobs.npcs.blacksmith.cant_reforge=¡Yo no puedo reforjar estos objetos\!
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actors.mobs.npcs.blacksmith.desc=Este herrero troll se ve como todos los trolls se ven\: es alto y enjuto, y su piel parece piedra en color y textura. El herrero troll está martillando con herramientas muy pequeñas para su tamaño.
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actors.mobs.npcs.blacksmith.desc=Este herrero troll se ve como todos los trolls se ven\: es alto y enjuto, y su piel parece piedra en color y textura. El herrero troll está martillando con herramientas muy pequeñas para su tamaño.
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actors.mobs.npcs.ghost.name=fantasma triste
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actors.mobs.npcs.ghost.rat_1=Saludos, %s... Alguna vez fui como tú, fuerte y confiado. Pero fui vencido por una asquerosa bestia... No puedo dejar este lugar... No hasta haber obtenido mi venganza... Acaba con la _rata fétida_ que ha acabado con mi vida...\n\nElla ronda este piso, difundiendo suciedad por todas partes... _Cuidado con su nube apestosa y su mordida corrosiva, el ácido es soluble en agua..._
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@ -338,7 +338,7 @@ actors.mobs.npcs.wandmaker.intro_huntress=Oh, ¡hola señorita\! Una cara amigab
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actors.mobs.npcs.wandmaker.intro_1=\n\nVine aquí para encontrar un ingrediente poco común para una varita, pero me he perdido, y mi escudo mágico se está debilitando. Tendré que irme pronto, pero no soportaría irme sin lo que busco.
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actors.mobs.npcs.wandmaker.intro_dust=Busco algo de _polvo cadavérico._ Es una especie de harina de hueso maldito que usualmente se encuentra en lugares como este. Debe haber una habitación barricada en los alrededores, estoy seguro de que algo de polvo se va a acumular allí. Ten cuidado, la maldición del polvo es muy potente, _vuelve a mi lo más rápido posible_ y lo limpiaré para ti.
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actors.mobs.npcs.wandmaker.intro_ember=Busco _ascuas frescas_ de un elemental de fuego recién nacido. Los elementales usualmente aparecen cuando un ritual de invocación no está controlado, tan sólo tienes que encontrar algunas velas y un lugar para el ritual, y estoy seguro de que puedes hacer uno aparecer. Aunque quizá querrías tener _algún tipo de objeto congelante a mano,_ ya que los elementales son muy poderosos, pero el hielo los mantiene a raya muy fácilmente.
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actors.mobs.npcs.wandmaker.intro_berry=El viejo guardia de esta prisión tenía una _planta de rotberry,_ y estoy tras una de sus semillas. La planta probablemente se ha vuelto salvaje, así que conseguir una semilla de ella puede ser complicado. Su jardín debería estar en alguna parte en los alrededores. Intenta quedarte _lejos de sus lianas de vid_ si quieres seguir viviendo. Usar fuego puede ser tentador pero por favor no, matarás la planta y destruirás sus semillas.
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actors.mobs.npcs.wandmaker.intro_berry=El viejo guardia de esta prisión tenía una _planta de rotberry,_ y estoy tras una de sus semillas. La planta probablemente se ha vuelto salvaje, así que conseguir una semilla de ella puede ser complicado. Su jardín debería estar en alguna parte en los alrededores. Intenta quedarte _lejos de sus lianas de vid_ si quieres seguir viviendo. Usar fuego puede ser tentador pero por favor no, matarás la planta y destruirás sus semillas.
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actors.mobs.npcs.wandmaker.intro_2=\n\nSi me puedes conseguir eso, ¡estaré muy feliz de pagarte con una de mis finamente creadas varas\! traje dos conmigo, así que puedes tomar la que prefieras.
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actors.mobs.npcs.wandmaker.reminder_dust=¿Has tenido suerte con el polvo cadavérico, %s? Busca barricadas.
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actors.mobs.npcs.wandmaker.reminder_ember=¿Has tenido suerte con esas ascuas, %s? Necesitarás encontrar cuatro velas y el lugar para el ritual.
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@ -1,5 +1,5 @@
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###blobs
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actors.blobs.confusiongas.desc=Pilvi hämmentävää kaasua pyörteilee ruudussa.
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actors.blobs.confusiongas.desc=Pilvi hämmentävää kaasua pyörteilee ruudussa.
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actors.blobs.fire.desc=Ruutu on peittynyt raivoavaan tuleen.
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@ -12,7 +12,7 @@ actors.blobs.paralyticgas.desc=Pilvi lamauttavaa kaasua pyörteilee ruudussa.
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actors.blobs.stenchgas.desc=Pilvi erittäin pahanhajuista löyhkää leijailee ruudussa.
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actors.blobs.toxicgas.desc=Vihertävä pilvi myrkyllistä kaasua pyörteilee ruudussa.
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actors.blobs.toxicgas.rankings_desc=Suffocated
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actors.blobs.toxicgas.rankings_desc=Tukehtui
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actors.blobs.toxicgas.ondeath=Kuolit myrkkykaasuun...
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actors.blobs.venomgas.desc=Pilvi vastenmielistä ja hapanta myrkkyä pyörteilee ruudussa.
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@ -36,20 +36,20 @@ actors.buffs.amok.desc=Hulluus aiheuttaa valtavan raivon ja hämmennyksen tilan
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actors.buffs.barkskin.name=Kaarna-iho
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actors.buffs.barkskin.desc=Ihosi on kovettunut ja tuntuu karkealta ja kovalta kuin kaarna\n\nKovettunut iho kasvattaa efektiivistä panssariasi, antaen paremman puolustuksen fyysisiä hyökkäyksiä vastaan. Panssaribonus vähenee yhden pisteen verran vuoron aikana, kunnes se häviää kokonaan.\n\nTämänhetkinen panssaribonuksesi on\: %d
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actors.buffs.berserk.angered=Angered
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actors.buffs.berserk.berserk=Berserking
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actors.buffs.berserk.exhausted=Exhausted
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actors.buffs.berserk.recovering=Recovering
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actors.buffs.berserk.angered_desc=The severity of the berserker's injuries strengthen his blows. The lower the berserker's health is, the more bonus damage he will deal. This bonus is significantly stronger when the berserker is close to death.\n\nWhen the berserker is brought to 0 hp and is wearing his seal, he will go berserk and _refuse to die_ for a short time.\n\nCurrent damage\: %.2f%%.
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actors.buffs.berserk.berserk_desc=At the brink of death, fear and uncertainty bleed away, leaving only anger. In this state of near-death the berserker is incredibly powerful, _dealing double damage, gaining bonus shielding, and refusing to die._\n\nThis bonus shielding is stronger the better the berserker's armor, and will slowly deplete over time. When this shielding is reduced to 0, the berserker will give in and die.\n\nAny form of healing will return the berserker to stability, but he will be exhausted. While exhausted, the berserker will suffer a large reduction in damage for a short time, and then will need to gain experience before being able to berserk again.
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actors.buffs.berserk.exhausted_desc=Inner strength has its limits. The berserker is exhausted, weakening him and making him unable to rage.\n\nIn this state The berserker deals significantly reduced damage, and will immediately die at 0 health.\n\nTurns of exhaustion remaining\: %d\nCurrent damage\: %.2f%%.
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actors.buffs.berserk.recovering_desc=Inner strength has its limits. The berserker must rest before using his rage again.\n\nWhile recovering the berserker still deals bonus damage, but will immediately die at 0 health.\n\nLevels until recovered\: %.2f\nCurrent damage\: %.2f%%.
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actors.buffs.berserk.rankings_desc=Berserked to Death
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actors.buffs.berserk.angered=Suututettu
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actors.buffs.berserk.berserk=Raivoava
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actors.buffs.berserk.exhausted=Uupunut
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actors.buffs.berserk.recovering=Toipuva
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actors.buffs.berserk.angered_desc=Raivopään haavojen vakavuus kasvattaa hänen iskujensa voimaa. Mitä vähemmän raivopäällä on elinvoimaa jäljellä, sitä kovempia tämän iskuista tulee. Tämä vaikutus on huomattavasti voimakkaampi raivopään ollessa kuoleman partaalla.\n\nKun raivopään elinvoima laskee nollaan hänen pitäessään sinettiään, hän raivostuu silmittömästi ja _kieltäytyy kuolemasta_ lyhyeksi aikaa.\n\nTämänhetkinen vahinko\: %.2f%%.
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actors.buffs.berserk.berserk_desc=Kuoleman partaalla pelko ja epävarmuus valuvat pois, jättäen vain raivon. Tässä elämän ja kuoleman rajalla raivopää on uskomattoman vahva, _tehden kaksinkertaista vahinkoa, saaden ylimääräistä suojaa ja kieltäytyen kuolemasta._\n\nTämä ylimääräinen suoja on sitä vahvempi, mitä raivopään panssari on ja se laskee hitaasti ajan kuluessa. Kun suoja laskee nollaan, raivopää antaa periksi ja kuolee.\n\nMikä tahansa elinvoiman palautus palauttaa raivopään elävien kirjoihin, mutta hän uupuu. Uupuneena raivopää kärsii valtavasta hyökkäyskyvyn laskemisesta vähäksi aikaa. Hänen täytyy ansaita kokemusta pystyäkseen raivostumaan uudelleen.
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actors.buffs.berserk.exhausted_desc=Sisäisellä voimalla on rajansa. Raivopää on uupunut, mikä heikentää häntä ja tehden hänestä kyvyttömän raivostumaan.\n\nTässä tilassa raivopää tekee huomattavasti vähemmän vahinkoa ja kuolee välittömästi elinvoiman laskiessa nollaan.\n\nVuoroja uupumusta jäljellä\: %d\nTämänhetkinen vahinko\: %.2f%%.
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actors.buffs.berserk.recovering_desc=Sisäisellä voimalla on rajansa. Raivopään täytyy levätä ennen kuin hän kykenee raivostumaan uudestaan.\n\nToipuessaan raivopää tekee yhä ylimääräistä vahinkoa, mutta kuolee välittömästi elinvoiman laskiessa nollaan.\n\nTasoja toipumukseen jäljellä\: %.2f\nTämänhetkinen vahinko\: %.2f%%.
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actors.buffs.berserk.rankings_desc=Raivosi kuoliaaksi
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actors.buffs.bleeding.name=Verenvuoto
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actors.buffs.bleeding.name=Verenvuoto
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actors.buffs.bleeding.ondeath=Vuodit kuiviin...
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actors.buffs.bleeding.heromsg=Vuodat verta\!
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actors.buffs.bleeding.rankings_desc=Bled to Death
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actors.buffs.bleeding.rankings_desc=Vuoti kuiviin
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actors.buffs.bleeding.desc=Haavasi vuotavat huolestuttavan paljon verta.\n\nVerenvuoto aiheuttaa vahinkoa joka vuoro. Vahinko vähenee satunnaisen määrän joka vuorolla, kunnes verenvuoto lopulta lakkaa.\n\nTämänhetkinen vahinko verenvuodosta\: %d
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actors.buffs.bless.name=Siunaus
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@ -59,11 +59,11 @@ actors.buffs.blindness.name=Sokaistunut
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actors.buffs.blindness.heromsg=Olet sokaistunut\!
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actors.buffs.blindness.desc=Sokaistuminen muuttaa ympäristön mustaksi sumuksi.\n\nSokaistunut hahmo ei voi nähdä enempää kuin yhden ruudun päähän eteensä, tehden pitkänmatkan hyökkäyksistä tehottomia. Sokaistuminen tekee vihollisten jäljittämisestä erittäin vaikeaa. Sokaistunut pelaaja ei voi lukea kirjoja tai kääröjä.\n\nVuoroja sokaistuneena jäljellä\: %s
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actors.buffs.burning.name=Palaminen
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actors.buffs.burning.name=Tulessa
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actors.buffs.burning.heromsg=Sytyit tuleen\!
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actors.buffs.burning.burnsup=%s burns up\!
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actors.buffs.burning.ondeath=You burned to death...
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actors.buffs.burning.rankings_desc=Burned to Ash
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actors.buffs.burning.burnsup=%s palaa poroksi\!
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actors.buffs.burning.ondeath=Paloit poroksi...
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actors.buffs.burning.rankings_desc=Paloi poroksi
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actors.buffs.burning.desc=Harvat asiat ovat ahdistavampia kuin palaminen.\n\nTuli aiheuttaa vahinkoa joka vuoro kunnes se sammutetaan tai sammuu. Tuli voidaan sammuttaa astumalla veteen tai taikajuoman roiskahduksella.\n\nLisäksi tuli saattaa sytyttää palavaa maastoa tai tavaroita, joihin se koskettaa.\n\nVuoroja palamisen loppumiseen\: %s
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actors.buffs.charm.name=Lumottu
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@ -71,22 +71,22 @@ actors.buffs.charm.heromsg=Sinut on lumottu\!
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actors.buffs.charm.desc=Lumous on manipuloivaa taikuutta, joka voi saada viholliset ihailemaan toisiaan.\n\nLumouksen alaiset hahmot ovat kyvyttömiä hyökkäämään suoraan lumoajaansa vastaan. Muiden kohteiden kimppuun hyökkääminen on silti mahdollista.\n\nVuoroja lumouksen loppumiseen\: %s
|
||||
|
||||
actors.buffs.chill.name=Kylmentynyt
|
||||
actors.buffs.chill.freezes=%s freezes\!
|
||||
actors.buffs.chill.desc=Ei ihan jäässä, mutta silti liian kylmä.\n\nKylmentyneet kohteet suorittavat kaikki toiminnot hitaammin, riippuen efektin jäljellä olevasta ajasta. Huonoimmillaan tämä on verrannollinen hidastuneisuuteen.\n\nVuoroja kylmentyneenä jäljellä\: %s\nNopeus on vähentynyt\: %s%%
|
||||
actors.buffs.chill.freezes=%s jäätyy\!
|
||||
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||
|
||||
actors.buffs.combo.name=Combo
|
||||
actors.buffs.combo.combo=%d\:n osuman combo\!
|
||||
actors.buffs.combo.bad_target=You must target an enemy in attack range.
|
||||
actors.buffs.combo.clobber_prompt=Select a target to Clobber\nDazes and knocks back
|
||||
actors.buffs.combo.clobber_desc=_Clobber_ is currently available. This attack _knocks an enemy back and dazes them,_ but deals reduced damage. It's excellent for buying a little time during a fight.
|
||||
actors.buffs.combo.cleave_prompt=Select a target to Cleave\nIf it kills, preserves combo
|
||||
actors.buffs.combo.cleave_desc=_Cleave_ is currently available. This attack deals increased damage, and _if it kills an enemy, it will preserve combo instead of resetting it._ It's great for building combo when fighting multiple enemies.
|
||||
actors.buffs.combo.slam_prompt=Select a target to Slam\nShields you based on damage
|
||||
actors.buffs.combo.slam_desc=_Slam_ is currently available. This attack deals increased damage, and _grants you shielding_ proportional to the damage you deal. It's great for finishing a fight, letting you carry over endurance to the next one.
|
||||
actors.buffs.combo.crush_prompt=Select a target to Crush\nDeals lots of damage
|
||||
actors.buffs.combo.crush_desc=_Crush_ is currently available. This devastating attack _deals massive damage very consistently._ It's great for taking down a powerful opponent from high health\!
|
||||
actors.buffs.combo.fury_prompt=Unload fury on which enemy?\nAttacks many times rapidly
|
||||
actors.buffs.combo.fury_desc=_Fury_ is currently available. This devastating attack _hits as many times as your current combo count,_ albeit at reduced damage. Fury is great if you have a weapon enchant, as the enchant will activate on each hit\!
|
||||
actors.buffs.combo.bad_target=Sinun täytyy kohdistaa hyökkäys kantamalla olevaan viholliseen.
|
||||
actors.buffs.combo.clobber_prompt=Valitse kohde Kolkattavaksi\nPökerryttää ja heittää taaksepäin.
|
||||
actors.buffs.combo.clobber_desc=_Kolkkaus_ on saatavilla. Tämä hyökkäys _iskee vihollisen taaksepäin ja pökerryttää sen,_ mutta tekee vähemmän vahinkoa. Se on erinomainen ajan pelaamiseen taistelun aikana.
|
||||
actors.buffs.combo.cleave_prompt=Valitse kohde Halkaistavaksi\nJos se tappaa kohteen, combo säilyy
|
||||
actors.buffs.combo.cleave_desc=_Halkaisu_ on saatavilla. Tämä hyökkäys tekee korkeampaa vahinkoa ja _jos se tappaa vihollisen, se säilyttää combon sen alusta aloittamisen sijaan._ Se on erinomainen combon kasvattamiseen useita vihollisia vastaan taistellessa.
|
||||
actors.buffs.combo.slam_prompt=Valitse kohde läimäyttääksesi\nSuojelee sinua riippuen aiheutetusta vahingosta
|
||||
actors.buffs.combo.slam_desc=_Läimäys_ on saatavilla. Tämä hyökkäys tekee korkeampaa vahinkoa ja _antaa suojaa_ riippuen tekemästäsi vahingosta. Se on erinomainen taistelun lopettamiseen, koska se mahdollistaa kestävyyden säilyttämisen seuraavaan taisteluun.
|
||||
actors.buffs.combo.crush_prompt=Valitse kohde Murskattavaksi\nTekee paljon vahinkoa
|
||||
actors.buffs.combo.crush_desc=_Murskaus_ on saatavilla. Tämä tuhoava hyökkäys _tekee massiivista vahinkoa todella tarkasti._ Se on erinomainen voimakkaiden vihollisten elinvoiman nopeaan pudottamiseen\!
|
||||
actors.buffs.combo.fury_prompt=Mihin viholliseen purat raivosi?\nTekee monta hyökkäystä peräkkäin
|
||||
actors.buffs.combo.fury_desc=_Raivo_ on saatavilla. Tämä tuhoisa hyökkäys _iskee niin monta kertaa kuin senhetkinen combosi on,_ vaikkakin heikommalla vahingolla. Raivo on tehokkaampi, jos sinulla on lumottu ase, koska lumous aktivoituu jokaisella osumalla\!
|
||||
actors.buffs.combo.desc=Gladiaattori saa lisää momenttia iskuihinsa osuessaan vihollisiin. Jokainen isku lisää comboa yhdellä, mutta pitämällä hyökkäysten välissä liian pitkän välin, iskemällä ohi useamman kuin kerran tai käyttämällä esineitä combo laskee nollaan.\n\nCombon saaminen avaa käyttöön erikoistaitoja, kuten aina osuvia voimakkaita hyökkäyksiä\! Erilainen armonisku on saatavilla kahden, neljän, kuuden, kahdeksan ja kymmenen comboilla, ja armoniskun käyttäminen aloittaa combon alusta.
|
||||
|
||||
actors.buffs.corruption.name=Turmeltuneisuus
|
||||
|
@ -106,23 +106,23 @@ actors.buffs.fireimbue.name=Yhtä tulen kanssa
|
|||
actors.buffs.fireimbue.desc=Olet saanut käyttöösi tulen voiman\!\n\nKaikilla fyysisillä hyökkäyksillä on mahdollisuus sytyttää kohde ilmiliekkeihin. Lisäksi olet täysin immuuni tulen haitallisille vaikutuksille.\n\nVuoroja tulen voiman ehtymiseen\: %s
|
||||
|
||||
actors.buffs.frost.name=Jäätynyt
|
||||
actors.buffs.frost.freezes=%s freezes\!
|
||||
actors.buffs.frost.freezes=%s jäätyy\!
|
||||
actors.buffs.frost.desc=Sekoitettuna useasti umpeen jäätymisen kanssa, tämä jäätyminen päällystää kohteen jäällä, sulkien sen jääkuoren sisään.\n\nJäätyminen toimii samankaltaisesti lamaantumisen kanssa, tehden kohteesta toimintakyvyttömän. Toisin kuin lamaantuminen, jäätyminen lakkaa kohteen ottaessa vähänkin vahinkoa, koska ympäröivä jääkuori hajoaa.\n\nVuoroja jäätyneenä jäljellä\: %s
|
||||
|
||||
actors.buffs.fury.name=Raivokas
|
||||
actors.buffs.fury.name=Raivokas
|
||||
actors.buffs.fury.heromsg=Jouduit raivon valtaan\!
|
||||
actors.buffs.fury.desc=Olet vihainen, eikä vihollisillasi ole hauskaa kun olet vihainen.\n\nSuuri raivo palaa sisälläsi, nostaen fyysisten hyökkäysten vahinkoa 50%%\n\nRaivo kestää niin kauan kuin elinvoimasi on alle 50%%
|
||||
|
||||
actors.buffs.gasesimmunity.name=Immuuni kaasuille
|
||||
actors.buffs.gasesimmunity.desc=Jokin omituinen voima suodattaa ilmaa ympärilläsi. Se ei aiheuta mitään pahaa, päinvastoin suodattaa ilman niin tehokkaasti, ettet voi haistaa mitään\!\n\nOlet immuuni kaikkien kaasujen vaikutuksille niin kauan kuin voima vaikuttaa.\n\nVuoroja immuniteettia jäljellä\: %s
|
||||
|
||||
actors.buffs.hunger.hungry=Nälkäinen
|
||||
actors.buffs.hunger.hungry=Nälkäinen
|
||||
actors.buffs.hunger.starving=Nälkään nääntyvä
|
||||
actors.buffs.hunger.onhungry=Olet nälkäinen.
|
||||
actors.buffs.hunger.onstarving=Olet nääntymässä nälkään\!
|
||||
actors.buffs.hunger.ondeath=Näännyit nälkään...
|
||||
actors.buffs.hunger.cursedhorn=Kirottu sarvi varastaa vähän ruuan energiasta syödessäsi.
|
||||
actors.buffs.hunger.rankings_desc=Starved to Death
|
||||
actors.buffs.hunger.rankings_desc=Nääntyi nälkään
|
||||
actors.buffs.hunger.desc_intro_hungry=Tunnet mahasi kurnivan nälästä, mutta se ei vielä haittaa sinua.
|
||||
actors.buffs.hunger.desc_intro_starving=Olet niin nälkäinen, että mahaan sattuu.
|
||||
actors.buffs.hunger.desc=\n\nNälkä kasvaa sitä suuremmaksi, mitä kauemmin vietät aikaa luolastossa. Lopulta alat kääntyä nälkään. Nälkään nääntyessä menetät elinvoimaa sen takaisin saamisen sijaan.\n\nSäännöstely on tärkeää\! Jos sinulla on ylimääräistä elinvoimaa, itsensä nälässä pitäminen ei ole huono idea, koska se tarkoittaa, että ruokaa on myöhemmäksikin aikaa. Hyvä säännöstely saa ruuan riittämään pidemmälle.
|
||||
|
@ -151,8 +151,8 @@ actors.buffs.mindvision.desc=Pystyt jotenkin näkemään kaikki tämän tason ol
|
|||
actors.buffs.ooze.name=Syövyttävä mönjä
|
||||
actors.buffs.ooze.heromsg=Syövyttävä mönjä syö lihaasi\! Pese se pois\!
|
||||
actors.buffs.ooze.ondeath=Sulit lätäköksi...
|
||||
actors.buffs.ooze.rankings_desc=Dissolved
|
||||
actors.buffs.ooze.desc=Tämä tahmea happo tarttuu lihaan, syövyttäen sitä hitaasti, mutta varmasti.\n\nMönjä tekee jatkuvaa vahinkoa kunnes se pestään pois.\n\nMönjä ei menetä tehoaan ajan myötä, eikä sitä voi pestä pois muulla kuin vedellä.
|
||||
actors.buffs.ooze.rankings_desc=Liukeni
|
||||
actors.buffs.ooze.desc=Tämä tahmea happo tarttuu lihaan, syövyttäen sitä hitaasti, mutta varmasti.\n\nMönjä tekee jatkuvaa vahinkoa kunnes se pestään pois.\n\nMönjä ei menetä tehoaan ajan myötä, eikä se irtoa muulla kuin vedellä.
|
||||
|
||||
actors.buffs.paralysis.name=Lamaantunut
|
||||
actors.buffs.paralysis.heromsg=Olet lamaantunut\!
|
||||
|
@ -161,26 +161,26 @@ actors.buffs.paralysis.desc=Joskus huonoin mahdollinen asia tehdä on olla tekem
|
|||
actors.buffs.poison.name=Myrkytetty
|
||||
actors.buffs.poison.heromsg=Sinut on myrkytetty\!
|
||||
actors.buffs.poison.ondeath=Kuolit myrkkyyn...
|
||||
actors.buffs.poison.rankings_desc=Succumbed to Poison
|
||||
actors.buffs.poison.rankings_desc=Menehtyi myrkkyyn
|
||||
actors.buffs.poison.desc=Myrkky kiertää elimistössäsi, vahingoittaen hitaasti sen sisäistä toimintaa.\n\nMyrkky tekee vahinkoa suhteessa sen jäljelläoloaikaan.\n\nVuoroja myrkytystä jäljellä\: %s
|
||||
|
||||
actors.buffs.recharging.name=Lataus
|
||||
actors.buffs.recharging.desc=Energia virtaa lävitsesi, ladaten sauvojasi nopeammin.\n\nLataus kasvattaa sauvojesi latautumisnopeutta 25 prosentilla.\n\nVuoroja latauksen loppumiseen\: %s
|
||||
|
||||
actors.buffs.roots.name=Juurtuminen
|
||||
actors.buffs.roots.name=Juurrutettu
|
||||
actors.buffs.roots.heromsg=Et voi liikkua\!
|
||||
actors.buffs.roots.desc=Juuret (maagiset tai luonnolliset) pakottavat kohteen jalat maata vasten.\n\nJuuret lukitsevat kohteen paikalleen, tehden liikkumisesta mahdotonta. Juurilla ei ole vaikutusta liikkumisen lisäksi muihin toimintoihin.\n\nVuoroja juurtuneena jäljellä\: %s
|
||||
|
||||
actors.buffs.shadows.name=Varjoihin sulautunut
|
||||
actors.buffs.shadows.desc=Olet sulautunut ympäröiviin varjoihin, jotka tekevät sinusta näkymättömän ja hidastavat aineenvaihduntaasi.\n\nVarjoihin sulautuminen on muuten samanlainen näkymättömyyden kanssa, mutta et tule nälkäiseksi niin nopeasti.\n\nPysyt sulautuneena varjoihin niin kauan kuin pysyt varjoissa tai kunnes vihollinen tulee lähellesi.
|
||||
|
||||
actors.buffs.slow.name=Hidastuneisuus
|
||||
actors.buffs.slow.name=Hidastettu
|
||||
actors.buffs.slow.desc=Hidastava magia vaikuttaa kohteen ajantajuun, joten hidastunut kohde näkee kaiken liikkuvan todella nopeasti.\n\nHidastunut hahmo suorittaa kaikki toiminnot puolella nopeudella.\n\nVuoroja hidastuneena jäljellä\: %s
|
||||
|
||||
actors.buffs.snipersmark.name=Tarkka-ampujan merkitsemä
|
||||
actors.buffs.snipersmark.desc=Tarkka-ampuja on keskittänyt voimansa läheistä kohdetta vastaan, saavuttaen suuremman hyökkäysnopeuden ja panssarinläpäisyn tätä vastaan.\n\nTarkka-ampuja säilyy keskittyneenä kohdettaan vastaan, kunnes vaihtaa kohdetta, lopettaa hyökkäämisen tai kohde kuolee.\n\n
|
||||
|
||||
actors.buffs.soulmark.name=Merkitty sielu
|
||||
actors.buffs.soulmark.name=Sielu Merkitty
|
||||
actors.buffs.soulmark.desc=Velho on tehnyt kontaktin tämän otuksen sielun kanssa. Velho saa elinvoimaa ja tyydyttää nälkäänsä kohteen ottaessa fyysistä vahinkoa.\n\nVuoroja sielu merkittynä jäljellä\: %s
|
||||
|
||||
actors.buffs.terror.name=Kauhistunut
|
||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Yhtä myrkyn kanssa
|
|||
actors.buffs.toxicimbue.desc=Olet saanut käyttöösi myrkyn voiman\!\n\nMyrkyllinen kaasu hyökyy jatkuvasti sinusta, vahingoittaen vihollisiasi. Olet immuuni myrkkykaasulle ja muille myrkyille vaikutuksen ajan.\n\nVuoroja myrkyn voiman ehtymiseen\: %s
|
||||
|
||||
actors.buffs.venom.name=Sairastunut
|
||||
actors.buffs.venom.desc=Sairaus on erittäin syövyttävä ja vaarallinen myrkytys.\n\nTavallisen myrkytyksen vastaisesti sairauden tuottama vahinko kasvaa suuremmaksi sitä mukaa, miten kauan se pysyy kohteessa.\n\nVuoroja sairautta jäljellä\: %s\nTämänhetkinen sairauden vahinko\: %d
|
||||
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||
|
||||
actors.buffs.vertigo.name=Huimaus
|
||||
actors.buffs.vertigo.desc=Suoraan käveleminen voi olla vaikeaa, kun koko maailma pyörii silmissä.\n\nHuimauksen vaikutuksen alaisena olevat hahmot, jotka yrittävät liikkua, kulkevat satunnaiseen suuntaan pyrkimänsä suunnan sijaan.\n\nVuoroja huimauksen loppumiseen\: %s
|
||||
|
@ -202,12 +202,12 @@ actors.buffs.weakness.desc=Varusteesi tuntuvat yhtäkkiä paljon painavammilta.\
|
|||
|
||||
|
||||
#hero
|
||||
actors.hero.hero.name=Sinä
|
||||
actors.hero.hero.name=sinä
|
||||
actors.hero.hero.leave=Kukaan ei poistu Luolastosta.
|
||||
actors.hero.hero.level_up=Uusi taso\!
|
||||
actors.hero.hero.new_level=Tervetuloa tasolle %d\! Olet nyt elinvoimaisempi ja keskittyneempi. On helpompaa osua vihollisiin ja väistää niiden hyökkäyksiä.
|
||||
actors.hero.hero.level_cap=Et voi kasvaa enää vahvemmaksi, mutta kokemuksesi antavat sinulle voiman aallon\!
|
||||
actors.hero.hero.you_now_have=Sinulla on %s
|
||||
actors.hero.hero.you_now_have=Sinulla on %s.
|
||||
actors.hero.hero.something_else=Täällä on jotain muutakin.
|
||||
actors.hero.hero.locked_chest=Arkku on lukossa, eikä sinulla ole sopivaa avainta.
|
||||
actors.hero.hero.locked_door=Sinulla ei ole sopivaa avainta.
|
||||
|
@ -235,13 +235,13 @@ actors.hero.heroclass.mage_perk5=Parannuksen kääröt on tunnistettu alusta alk
|
|||
actors.hero.heroclass.rogue=roisto
|
||||
actors.hero.heroclass.rogue_perk1=Roisto saa alussa uniikin Varjojen Viitan.
|
||||
actors.hero.heroclass.rogue_perk2=Roisto tunnistaa sormuksen tyypin laittamalla sen sormeensa.
|
||||
actors.hero.heroclass.rogue_perk3=Roisto on taitava taistelemaan kevyellä panssarilla, väistellen paremmin ylimääräisen vahvuuden avulla.
|
||||
actors.hero.heroclass.rogue_perk3=Roisto on taitava taistelemaan kevyellä panssarilla, väistellen paremmin ylimääräisen vahvuuden avulla.
|
||||
actors.hero.heroclass.rogue_perk4=Roisto on taitava salaovien ja ansojen huomaamisessa.
|
||||
actors.hero.heroclass.rogue_perk5=Roisto voi kulkea ilman ruokaa pidempään.
|
||||
actors.hero.heroclass.rogue_perk6=Maagisen Kartoittamisen kääröt on tunnistettu alusta alkaen.
|
||||
|
||||
actors.hero.heroclass.huntress=metsästäjä
|
||||
actors.hero.heroclass.huntress_perk1=metsästäjä saa alussa uniikin paranneltavan bumerangin.
|
||||
actors.hero.heroclass.huntress_perk1=Metsästäjä saa alussa uniikin paranneltavan bumerangin.
|
||||
actors.hero.heroclass.huntress_perk2=Metsästäjä on taitava pitkän kantaman aseiden käytössä, saaden enemmän vahinkoa aikaan ylimääräisen vahvuuden avulla.
|
||||
actors.hero.heroclass.huntress_perk3=Metsästäjällä on mahdollisuus saada kerran käytetty pitkänmatkan ase takaisin jokaiselta viholliselta.
|
||||
actors.hero.heroclass.huntress_perk4=Metsästäjä vaistoaa lähellä olevat viholliset, vaikka ne olisivat piilossa esteiden takana.
|
||||
|
@ -250,7 +250,7 @@ actors.hero.heroclass.huntress_perk5=Mielinäön taikajuomat on tunnistettu alus
|
|||
actors.hero.herosubclass.gladiator=gladiaattori
|
||||
actors.hero.herosubclass.gladiator_desc=Onnistunuessaan lähiaseella suoritetussa hyökkäyksessä _Gladiaattori_ aloitaa combon. Combon kasvattaminen antaa tälle käyttöön uniikkeja armoniskuja.
|
||||
actors.hero.herosubclass.berserker=raivopää
|
||||
actors.hero.herosubclass.berserker_desc=_Raivopää_ tekee ylimääräistä vahinkoa riippuen tämän haavojensa vakavuudesta. Menetettyään kaiken elinvoimansa hän _kieltäytyy kuolemasta_ lyhyeksi ajaksi, mikä aiheuttaa kovan uupumuksen.
|
||||
actors.hero.herosubclass.berserker_desc=_Raivopää_ tekee ylimääräistä vahinkoa riippuen tämän haavojensa vakavuudesta. Menetettyään kaiken elinvoimansa hän _kieltäytyy kuolemasta_ lyhyeksi ajaksi, mikä aiheuttaa kovan uupumuksen.
|
||||
actors.hero.herosubclass.warlock=velho
|
||||
actors.hero.herosubclass.warlock_desc=Käyttäessään sauvoja vihollisiaan vastaan _Velholla_ on mahdollisuus merkitä vastustajansa sielu. Merkityt viholliset palauttavat Velholle elinvoimaa ja tyydyttävät hänen nälkäänsä ottaessaan vastaan fyysistä vahinkoa.
|
||||
actors.hero.herosubclass.battlemage=taistelumaagi
|
||||
|
@ -268,8 +268,8 @@ actors.hero.herosubclass.warden_desc=Vahva yhteys luonnonvoimien kanssa antaa _V
|
|||
|
||||
###npcs
|
||||
actors.mobs.npcs.blacksmith.name=peikkoseppä
|
||||
actors.mobs.npcs.blacksmith.gold_1=Hei ihminen\! Haluutko olla hyödyksi? Ota tää hakku ja mainaa mulle vähän _hämykultamalmia, 15 palasta_ pitäisi riittää. Mitä tarkoitat, että mitenkä maksan? Sinä ahne...\nOk, ok, mulla ei ole rahaa millä maksaa, mut voin tehdä vähän sepänhommia sulle. Pidä itseäsi onnekkaana, oon nimittäin ainoa seppä täällä.
|
||||
actors.mobs.npcs.blacksmith.blood_1=Hei ihminen\! Haluutko olla hyödyksi? Ota tää hakku ja _tapa sillä lepakko,_ se tarvii vähän verta päähänsä. Mitä tarkoitat, että mitenkä maksan? Sinä ahne...\nOk, ok, mul ei ole rahaa millä maksaa, mut voin tehdä vähän sepänhommia sulle. Pidä itseäsi onnekkaana, oon nimittäin ainoa seppä täällä.
|
||||
actors.mobs.npcs.blacksmith.gold_1=Hei ihminen\! Haluutko olla hyödyksi? Ota tää hakku ja mainaa mulle vähän _hämykultamalmia, 15 palasta_ pitäisi riittää. Mitä tarkoitat, että mitenkä maksan? Sinä ahne...\nOk, ok, mulla ei ole rahaa millä maksaa, mut voin tehdä vähän sepänhommia sulle. Pidä itteesi onnekkaana, oon nimittäin ainoa seppä täällä.
|
||||
actors.mobs.npcs.blacksmith.blood_1=Hei ihminen\! Haluutko olla hyödyksi? Ota tää hakku ja _tapa sillä lepakko,_ se tarvii vähän verta päähänsä. Mitä tarkoitat, että mitenkä maksan? Sinä ahne...\nOk, ok, mul ei ole rahaa millä maksaa, mut voin tehdä vähän sepänhommia sulle. Pidä itteesi onnekkaana, oon nimittäin ainoa seppä täällä.
|
||||
actors.mobs.npcs.blacksmith.lost_pick=Pilailetko? Missä on mun hakku?\!
|
||||
actors.mobs.npcs.blacksmith.gold_2=Hämykultamalmia. 15 palaa. Onko muka noin vaikeeta?
|
||||
actors.mobs.npcs.blacksmith.blood_2=Mähän sanoin että tarviin lepakon verta hakun päähän. Hopi hopi\!
|
||||
|
@ -286,11 +286,11 @@ actors.mobs.npcs.blacksmith.desc=Tämä peikkoseppä näyttää siltä miltä ka
|
|||
actors.mobs.npcs.ghost.name=surullinen kummitus
|
||||
actors.mobs.npcs.ghost.rat_1=Tervehdys %s... Olin kerran aivan kuin sinä - vahva ja itsevarma... Mutta inhottava peto tappoi minut... En voi jättää tätä paikkaa... En ennen kuin olen saanut kostoni... Surmaa _haiseva rotta,_ se vei elämäni...\n\nSe vaaniskelee tällä tasolla... Levittäen saastaa kaikkialle... _Varo sen haisevaa pilveä ja syövyttävää puremaa, happo liukenee pois vedessä..._
|
||||
actors.mobs.npcs.ghost.rat_2=Pyydän... Auta minua... Surmaa se iljetys...\n\n_Taistele sitä vastaan veden lähellä... Varo sen löyhkää..._
|
||||
actors.mobs.npcs.ghost.gnoll_1=Tervehdys %s... Olin kerran aivan kuin sinä - vahva ja itsevarma... Mutta katala vihollinen tappoi minut... En voi jättää tätä paikkaa... En ennen kuin olen saanut kostoni... Surmaa _ovela hiisi,_ se vei elämäni...\n\nSe ei ole kuin muut hiidet... Se pysyy piilossa ja käyttää heittoaseita... _Varo sen myrkky- ja tulinuolia, äläkä taistele sitä vastaan matkan päästä..._
|
||||
actors.mobs.npcs.ghost.gnoll_1=Tervehdys %s... Olin kerran aivan kuin sinä - vahva ja itsevarma... Mutta katala vihollinen tappoi minut... En voi jättää tätä paikkaa... En ennen kuin olen saanut kostoni... Surmaa _ovela gnolli,_ se vei elämäni...\n\nSe ei ole kuin muut gnollit... Se pysyy piilossa ja käyttää heittoaseita... _Varo sen myrkky- ja tulinuolia, äläkä taistele sitä vastaan matkan päästä..._
|
||||
actors.mobs.npcs.ghost.gnoll_2=Pyydän... Auta minua... Surmaa se juonittelija...\n\n_Älä anna sen osua sinuun... Yritä päästä sen lähelle..._
|
||||
actors.mobs.npcs.ghost.crab_1=Tervehdys %s... Olin kerran aivan kuin sinä - vahva ja itsevarma... Mutta muinainen olento tappoi minut... en voi jättää tätä paikkaa... En ennen kuin olen saanut kostoni... Surmaa _suuri rapu,_ se vei elämäni...\n\nSe on luonnottoman vanha... Sillä on yksi ainoa massiivinen saksi ja kova kuori... _Varo sen saksea, yritä yllättää se, muuten se torjuu käyttäen sitä...
|
||||
actors.mobs.npcs.ghost.crab_2=Pyydän... Auta minua... Surmaa se äyriäinen...\n\n_Se torjuu aina... nähdessään sinun tulevan..._
|
||||
actors.mobs.npcs.ghost.def_verb=väistö
|
||||
actors.mobs.npcs.ghost.def_verb=väistetty
|
||||
actors.mobs.npcs.ghost.find_me=Kiitos... Etsi minut...
|
||||
actors.mobs.npcs.ghost.desc=Kummitus on tuskin näkyvä. Se näyttää muodottomalta kohdalta heikkoa valoa, jolla on surullinen naama.
|
||||
|
||||
|
@ -301,7 +301,7 @@ actors.mobs.npcs.imp.golems_2=Mites golemisafari mennee?
|
|||
actors.mobs.npcs.imp.monks_2=Aha, nää oot vielä hengisä\! Tiesin että sun kung-fu on vahavempi kuin niijen ;) Älä vaa unoha ottaa niijen munkkien poletteja.
|
||||
actors.mobs.npcs.imp.cya=Nähhään, %s\!
|
||||
actors.mobs.npcs.imp.hey=Psst, %s\!
|
||||
actors.mobs.npcs.imp.def_verb=väistö
|
||||
actors.mobs.npcs.imp.def_verb=väistetty
|
||||
actors.mobs.npcs.imp.desc=Ilkiöt ovat vähemmän demoneja. Ne eivät ole tunnettuja voimastaan tai taikuudenlahjoista, mutta ne ovat melko fiksuja ja sosiaalisia. Monet ilkiöt tykkäävät elää ei-demonien kanssa.
|
||||
|
||||
actors.mobs.npcs.impshopkeeper.name=kunnianhimoinen ilkiö
|
||||
|
@ -323,7 +323,7 @@ actors.mobs.npcs.sheep.baa!=Bää\!
|
|||
actors.mobs.npcs.sheep.baa?=Bää?
|
||||
actors.mobs.npcs.sheep.baa.=Bää.
|
||||
actors.mobs.npcs.sheep.baa...=Bää...
|
||||
actors.mobs.npcs.sheep.desc=Tämä on maaginen lammas. Mikä siinä on niin maagista? Et voi tappaa sitä. Se seisoo paikallaan, kunnes maagisesti haihtuu. Kaiken tämän ajan se syö rehua täysin ilmeettömästi.
|
||||
actors.mobs.npcs.sheep.desc=Tämä on maaginen lammas. Mikä siinä on niin maagista? Et voi tappaa sitä. Se seisoo paikallaan, kunnes maagisesti haihtuu. Kaiken tämän ajan se syö rehua tuijottaen ilmeettömästi eteensä.
|
||||
|
||||
actors.mobs.npcs.shopkeeper.name=kauppias
|
||||
actors.mobs.npcs.shopkeeper.thief=Varas, varas\!
|
||||
|
@ -332,210 +332,210 @@ actors.mobs.npcs.shopkeeper.desc=Tämän tukevan tyypin luulisi ennemmin käyvä
|
|||
|
||||
actors.mobs.npcs.wandmaker.name=vanha sauvantekijä
|
||||
actors.mobs.npcs.wandmaker.intro_warrior=Ah, miten miellyttävää tavata tuollainen sankari näinkin masentavassa paikassa\! Jos jaksat auttaa vanhaa miestä, minulla saattaisi olla tehtävä sinulle.
|
||||
actors.mobs.npcs.wandmaker.intro_rogue=Hyvänen aika, säikäytit minut\! En ole kohdannut yhtään järjissään olevaa lainsuojatonta täällä, joten oletkin varmaan maan pinnalta\! Jos jaksat auttaa muukalaista, minulla saattaisi olla tehtävä sinulle.
|
||||
actors.mobs.npcs.wandmaker.intro_rogue=Hyvänen aika, säikäytit minut\! En ole kohdannut yhtään järjissään olevaa lainsuojatonta täällä, joten oletkin varmaan maan pinnalta\! Jos jaksat auttaa muukalaista, minulla saattaisi olla tehtävä sinulle.
|
||||
actors.mobs.npcs.wandmaker.intro_mage=Terve %s\! Olen kuullut että olisiko sinulla ja velho-instituutiolla ollut vähän riitaa? Pah, älä välitä, en ole koskaan pitänyt niistä lyttääjistä. Jos haluat, minulla olisi tehtävä sinulle.
|
||||
actors.mobs.npcs.wandmaker.intro_huntress=Terve neiti\! Ystävälliset kasvot ovat varmaankin yllätys täällä alhaalla? itse asiassa, voisin vannoa nähneenisinut jossain, mutta en ole täysin varma... Pah, unohda koko juttu. Jos olet täällä etsimässä seikkailua, minulla saattaisi olla sinulle tehtävä.
|
||||
actors.mobs.npcs.wandmaker.intro_huntress=Terve neiti\! Ystävälliset kasvot ovat varmaankin yllätys täällä alhaalla? itse asiassa, voisin vannoa nähneeni sinut jossain, mutta en ole täysin varma... Pah, unohda koko juttu. Jos olet täällä etsimässä seikkailua, minulla saattaisi olla sinulle tehtävä.
|
||||
actors.mobs.npcs.wandmaker.intro_1=\n\nTulin tänne löytääkseni harvinaisen raaka-aineksen sauvaan, mutta olen eksynyt ja maaginen kilpeni on heikentymässä. Minun täytyy lähteä pian, mutt en voi ilman sitä, mitä tulin tänne hakemaan.
|
||||
actors.mobs.npcs.wandmaker.intro_dust=Yritän löytää vähän _luupölyä._ Se on erityistä kirottua luupölyä, jota yleensä näkee tämänkaltaisissa paikoissa. Jossain täällä pitäisi olla huone, jonka oviaukko on suljettu barrikadilla. Olen varma, että siellä on vähän pölyä. Ole kuitenkin varovainen, pölyssä oleva kirous on melko vahva. _Tule takaisin luokseni niin nopeasti kuin voit,_ niin voin poistaa kirouksen.
|
||||
actors.mobs.npcs.wandmaker.intro_ember=I'm looking for some _fresh embers_ from a newborn fire elemental. Elementals usually pop up when a summoning ritual isn't controlled, so just find some candles and a ritual site and I'm sure you can get one to pop up. You might want to _keep some sort of freezing item handy_ though, elementals are very powerful, but ice will take them down quite easily.
|
||||
actors.mobs.npcs.wandmaker.intro_berry=The old warden of this prison kept a _rotberry plant,_ and I'm after one of its seeds. The plant has probably gone wild by now though, so getting it to give up a seed might be tricky. Its garden should be somewhere around here. Try to _keep away from its vine lashers_ if you want to stay in one piece. Using fire might be tempting but please don't, you'll kill the plant and destroy its seeds.
|
||||
actors.mobs.npcs.wandmaker.intro_2=\n\nIf you can get that for me, I'll be happy to pay you with one of my finely crafted wands\! I brought two with me, so you can take whichever one you prefer.
|
||||
actors.mobs.npcs.wandmaker.reminder_dust=Any luck with corpse dust, %s? Look for some barricades.
|
||||
actors.mobs.npcs.wandmaker.reminder_ember=Any luck with those embers, %s? You'll need to find four candles and the ritual site.
|
||||
actors.mobs.npcs.wandmaker.reminder_berry=Any luck with a Rotberry seed, %s? Look for a room filled with vegetation.
|
||||
actors.mobs.npcs.wandmaker.def_verb=absorbed
|
||||
actors.mobs.npcs.wandmaker.desc=This old yet hale gentleman wears a slightly confused expression. He is protected by a magic shield.
|
||||
actors.mobs.npcs.wandmaker.intro_ember=Yritän löytää vähän vastasyntyneen tulielementaalin _tuoreita kekäleitä._ Elementaaleja ilmaantuu tavallisesti, kun kutsumisrituaalia ei kontrolloida, joten etsi muutama kynttilä ja rituaalipaikka niin olen varma, että voit saada yhden ilmaantumaan. Jos olisin sinä, pitäisin jonkin _jäädyttävän esineen_ käden ulottuvilla. Vaikka elementaalit ovat melko vahvoja, jää tappaa ne helposti.
|
||||
actors.mobs.npcs.wandmaker.intro_berry=Vankilan vanha vartija kasvatti _lahomarjakasvia_ ja yritän saada yhden sen siemenistä haltuuni. Kasvi on todennäköisesti villiintynyt, joten siemenen siltä saaminen saattaa olla hankalaa. Sen kasvatusalusta pitäisi olla jossain täällä. Yritä _pysyä kaukana sen sivaltavista köynnöksistä_ jos haluat pysyä yhtenä kappaleena. Tulen käyttäminen saattaa kuulostaa houkuttelevalta, mutta älä tee niin, koska siten tapat kasvin ja tuhoat sen siemenet.
|
||||
actors.mobs.npcs.wandmaker.intro_2=\n\nJos voit hankkia pyytämäni minulle, voin antaa sinulle yhden hyvin tehdyistä sauvoistani\! Minulla on kaksi sauvaa mukanani, joten voit valita sen, mikä sinua enemmän miellyttää.
|
||||
actors.mobs.npcs.wandmaker.reminder_dust=Onko yhtään onnistanut luupölyn kanssa, %s? Etsi barricadeja.
|
||||
actors.mobs.npcs.wandmaker.reminder_ember=Onko yhtään onnistanut kekäleiden kanssa, %s? Sinun täytyy löytää neljä kynttilää ja rituaalipaikka.
|
||||
actors.mobs.npcs.wandmaker.reminder_berry=Onko yhtään onnistanut lahomarjan siemenen kanssa, %s? Etsi kasvillisuuden täyttämää huonetta.
|
||||
actors.mobs.npcs.wandmaker.def_verb=imeytynyt
|
||||
actors.mobs.npcs.wandmaker.desc=Tällä vanhalla mutta hyvinvoivalla herrasmiehellä on hieman hämmentynyt ilme. Maaginen kilpi suojelee häntä.
|
||||
|
||||
|
||||
|
||||
###mobs
|
||||
actors.mobs.acidic.name=acidic scorpio
|
||||
actors.mobs.acidic.name=hapokas skorpioni
|
||||
|
||||
actors.mobs.albino.name=albino rat
|
||||
actors.mobs.albino.desc=This is a rare breed of marsupial rat, with pure white fur and jagged teeth.
|
||||
actors.mobs.albino.name=albiino rotta
|
||||
actors.mobs.albino.desc=Tämä on harvinainen pussirotan alalaji, jolla on puhtaanvalkoinen karva ja käyrät hampaat.
|
||||
|
||||
actors.mobs.bandit.name=crazy bandit
|
||||
actors.mobs.bandit.name=hullu rosvo
|
||||
|
||||
actors.mobs.bat.name=vampire bat
|
||||
actors.mobs.bat.name=vampyyrilepakko
|
||||
actors.mobs.bat.def_verb=väistetty
|
||||
actors.mobs.bat.desc=These brisk and tenacious inhabitants of cave domes may defeat much larger opponents by replenishing their health with each successful attack.
|
||||
actors.mobs.bat.desc=Nämä nopeat ja sitkeät luolan katon asukkaat saattavat voittaa paljon itseään isompia vastustajia täydentämällä omaa elinvoimaansa jokaisella osuneella hyökkäyksellä.
|
||||
|
||||
actors.mobs.bee.name=golden bee
|
||||
actors.mobs.bee.desc=Despite their small size, golden bees tend to protect their home fiercely. This one is very mad, better keep your distance.
|
||||
actors.mobs.bee.name=kullanvärinen mehiläinen
|
||||
actors.mobs.bee.desc=Niiden pienestä koosta riippumatta kullanväriset mehiläiset suojelevat kotiaan raivokkaasti. Tämä yksi on erittäin raivoissaan, parempi pitää etäisyyttä.
|
||||
|
||||
actors.mobs.brute.name=gnoll brute
|
||||
actors.mobs.brute.enraged=enraged
|
||||
actors.mobs.brute.enraged_text=The brute becomes enraged\!
|
||||
actors.mobs.brute.desc=Brutes are the largest, strongest and toughest of all gnolls. When severely wounded, they go berserk, inflicting even more damage to their enemies.
|
||||
actors.mobs.brute.name=gnolliraakimus
|
||||
actors.mobs.brute.enraged=raivostunut
|
||||
actors.mobs.brute.enraged_text=Raakimus raivostui\!
|
||||
actors.mobs.brute.desc=Raakimukset ovat suurimpia, vahvimpia ja kovimpia kaikista gnolleista. Vakavasti haavoittuessaan ne raivostuvat, tehden vielä enemmän vahinkoa vihollisiinsa.
|
||||
|
||||
actors.mobs.crab.name=sewer crab
|
||||
actors.mobs.crab.def_verb=parried
|
||||
actors.mobs.crab.desc=These huge crabs are at the top of the food chain in the sewers. They are extremely fast and their thick carapace can withstand heavy blows.
|
||||
actors.mobs.crab.name=viemärirapu
|
||||
actors.mobs.crab.def_verb=torjuttu
|
||||
actors.mobs.crab.desc=Nämä isot ravut ovat ruokaketjun huipulla viemäreissä. Ne ovat todella nopeita ja niiden paksu panssari voi kestää raskaitakin iskuja.
|
||||
|
||||
actors.mobs.dm300.name=DM-300
|
||||
actors.mobs.dm300.notice=Unauthorised personnel detected.
|
||||
actors.mobs.dm300.defeated=Mission failed. Shutting down.
|
||||
actors.mobs.dm300.repair=DM-300 repairs itself\!
|
||||
actors.mobs.dm300.rankings_desc=Crushed by the DM-300
|
||||
actors.mobs.dm300.desc=This machine was created by the Dwarves several centuries ago. Later, Dwarves started to replace machines with golems, elementals and even demons. Eventually it led their civilization to the decline. The DM-300 and similar machines were typically used for construction and mining, and in some cases, for city defense.
|
||||
actors.mobs.dm300.notice=Luvatta liikkuvia henkilöitä havaittu.
|
||||
actors.mobs.dm300.defeated=Tehtävä epäonnistui. Sammutetaan.
|
||||
actors.mobs.dm300.repair=DM-300 korjaa itseään\!
|
||||
actors.mobs.dm300.rankings_desc=DM-300 murskasi
|
||||
actors.mobs.dm300.desc=Kääpiöt rakensivat tämän koneen muutamia vuosisatoja sitten. Myöhemmin kääpiöt alkoivat korvata koneita golemeilla, elementaaleilla ja jopa demoneilla. Lopulta se aiheutti kääpiöiden sivilisaation rappeutumisen. DM-300\:aa ja muita samankaltaisia koneita käytettiin rakentamiseen ja kaivostoimintaan, sekä joissain tapauksissa kaupungin puolustamiseen.
|
||||
|
||||
actors.mobs.elemental.name=fire elemental
|
||||
actors.mobs.elemental.desc=Wandering fire elementals are a byproduct of summoning greater entities. They are too chaotic in their nature to be controlled by even the most powerful demonologist.
|
||||
actors.mobs.elemental.name=tulielementaali
|
||||
actors.mobs.elemental.desc=Ympäriinsä kuljeskelevat tulielementaalit ovat suurempien kokonaisuuksien kutsumisen sivutuote. Niiden luonto on liian kaoottinen jotta edes väkevimmät demonologit voisivat kontrolloida niitä.
|
||||
|
||||
actors.mobs.eye.name=evil eye
|
||||
actors.mobs.eye.deathgaze_kill=The deathgaze killed you...
|
||||
actors.mobs.eye.desc=One of this demon's other names is "orb of hatred", because when it sees an enemy, it uses its deathgaze recklessly, often ignoring its allies and wounding them.
|
||||
actors.mobs.eye.name=paha silmä
|
||||
actors.mobs.eye.deathgaze_kill=Kuolettava tuijotus tappoi sinut...
|
||||
actors.mobs.eye.desc=Yksi tämän demonin muista nimistä on "vihan helmi", koska jos se huomaa vihollisen, se käyttää sen kuolettavaa tuijotusta piittaamatta sen liittolaisista ja haavoittaen niitä.
|
||||
|
||||
actors.mobs.fetidrat.name=fetid rat
|
||||
actors.mobs.fetidrat.desc=Something is clearly wrong with this rat. Its greasy black fur and rotting skin are very different from the healthy rats you've seen previously. It's pale green eyes make it seem especially menacing.\n\nThe rat carries a cloud of horrible stench with it, it's overpoweringly strong up close.\n\nDark ooze dribbles from the rat's mouth, it eats through the floor but seems to dissolve in water.
|
||||
actors.mobs.fetidrat.name=haiseva rotta
|
||||
actors.mobs.fetidrat.desc=Jokin on selvästi pielessä tässä rotassa. Sen rasvainen musta turkki ja mätänevä nahka ovat todella erilaiset verrattuna kohtaamiisi terveisiin rottiin. Sen vaaleanvihreät silmät saavat sen näyttämään erityisen uhkaavalta.\n\nRotan ympärillä pyörteilee pilvi kauheaa löyhkää, joka on ylivoimaisen vahvaa lähempää haistettuna.\n\nTumma mönjä valuu sen suusta. Mönjä syöpyy lattian läpi, mutta näyttäisi liukenevan veteen.
|
||||
|
||||
actors.mobs.gnoll.name=gnoll scout
|
||||
actors.mobs.gnoll.desc=Gnolls are hyena-like humanoids. They dwell in sewers and dungeons, venturing up to raid the surface from time to time. Gnoll scouts are regular members of their pack, they are not as strong as brutes and not as intelligent as shamans.
|
||||
actors.mobs.gnoll.name=gnollitiedustelija
|
||||
actors.mobs.gnoll.desc=Gnollit ovat hyeenamaisia humanoideja. Ne oleilevat viemäreissä ja luolissa, uskaltautuen välillä ryöstelemään maan pinnalle. Gnollit ovat niiden lauman tavallisimpia jäseniä, mutta ne eivät ole niin vahvoja kuin raakalaiset eivätkä niin älykkäitä kuin shamaanit.
|
||||
|
||||
actors.mobs.gnolltrickster.name=gnoll trickster
|
||||
actors.mobs.gnolltrickster.desc=A strange looking creature, even by gnoll standards. It hunches forward with a wicked grin, almost cradling the satchel hanging over its shoulder. Its eyes are wide with a strange mix of fear and excitement.\n\nThere is a large collection of poorly made darts in its satchel, they all seem to be tipped with various harmful substances.
|
||||
actors.mobs.gnolltrickster.name=viekas gnolli
|
||||
actors.mobs.gnolltrickster.desc=Gnollienkin normeilla mitattuna omituisen näköinen olento. Se hiipparoi eteenpäin hymyillen pahansuovasti, keikuttaen sen olalla olevaa nuolikoteloa. Sen silmät ovat suuret ja niistä näkyy omituinen sekoitus pelkoa ja innostusta.\n\nSen nuolikotelossa on iso kokoelma itsetehtyjä ja heikkolaatuisia nuolia, joiden kaikkien kärki näyttäisi olevan kastettu vaihteleviin vaarallisiin aineisiin.
|
||||
|
||||
actors.mobs.golem.name=golem
|
||||
actors.mobs.golem.def_verb=blocked
|
||||
actors.mobs.golem.desc=The Dwarves tried to combine their knowledge of mechanisms with their newfound power of elemental binding. They used spirits of earth as the "soul" for the mechanical bodies of golems, which were believed to be most controllable of all. Despite this, the tiniest mistake in the ritual could cause an outbreak.
|
||||
actors.mobs.golem.def_verb=torjuttu
|
||||
actors.mobs.golem.desc=Kääpiöt yrittivät yhdistää mekaniikan taitonsa juuri löydetyllä elementaalien sitomisella. He käyttivät maan henkiä "sieluina" golemien mekaanisissa ruumiissa, joiden he arvelivat olevan kaikkein helpoimmin ohjattavissa. Siitä huolimatta pieninkin virhe kutsumisrituaalissa saattoi aiheuttaa räjähdyksen.
|
||||
|
||||
actors.mobs.goo.name=Goo
|
||||
actors.mobs.goo.notice=GLURP-GLURP\!
|
||||
actors.mobs.goo.defeated=glurp... glurp...
|
||||
actors.mobs.goo.name=Lima
|
||||
actors.mobs.goo.notice=GLURP-PULP\!
|
||||
actors.mobs.goo.defeated=glurp... pulp...
|
||||
actors.mobs.goo.!!!=\!\!\!
|
||||
actors.mobs.goo.pumpup=Goo is pumping itself up\!
|
||||
actors.mobs.goo.enraged=enraged
|
||||
actors.mobs.goo.enraged_text=Goo Becomes Enraged\!\!
|
||||
actors.mobs.goo.gluuurp=GLUUUURP\!
|
||||
actors.mobs.goo.rankings_desc=Absorbed by the Goo
|
||||
actors.mobs.goo.desc=Little is known about The Goo. It's quite possible that it is not even a creature, but rather a conglomerate of vile substances from the sewers that somehow gained basic intelligence. Regardless, dark magic is certainly what has allowed Goo to exist.\n\nIts gelatinous nature has let it absorb lots of dark energy, you feel a chill just from being near. If goo is able to attack with this energy you won't live for long.
|
||||
actors.mobs.goo.pumpup=Lima valmistautuu iskemään\!
|
||||
actors.mobs.goo.enraged=raivostunut
|
||||
actors.mobs.goo.enraged_text=Lima Raivostui\!\!
|
||||
actors.mobs.goo.gluuurp=GLUUURP\!
|
||||
actors.mobs.goo.rankings_desc=Lima söi
|
||||
actors.mobs.goo.desc=Limasta tiedetään vain vähän. On melko lailla mahdollista, että se ei ole edes olento, vaan enemmänkin viemärin inhottavien aineiden yhtymä, joka on jotenkin kehittänyt itselleen alkeellisen älyn. Joka tapauksessa musta magia on varmasti mahdollistanut Liman olemassaolon.\n\nSen hyytelömäinen luonto on mahdollistanut sen imemään itseensä paljon pimeää energiaa, tunnet siitä säteilevän kylmyyden vain olemalla sitä lähellä. Jos Lima pääsee hyökkäämään käyttäen sen energiaa, et elä pitkään.
|
||||
|
||||
actors.mobs.greatcrab.name=great crab
|
||||
actors.mobs.greatcrab.noticed=The crab notices the attack and blocks with its massive claw.
|
||||
actors.mobs.greatcrab.blocked=blocked
|
||||
actors.mobs.greatcrab.desc=This crab is gigantic, even compared to other sewer crabs. Its blue shell is covered in cracks and barnacles, showing great age. It lumbers around slowly, barely keeping balance with its massive claw.\n\nWhile the crab only has one claw, its size easily compensates. The crab holds the claw infront of itself whenever it sees a threat, shielding itself behind an impenetrable wall of carapace.
|
||||
actors.mobs.greatcrab.name=suuri rapu
|
||||
actors.mobs.greatcrab.noticed=Rapu huomaa hyökkäyksen ja torjuu sen massiivisella saksellaan.
|
||||
actors.mobs.greatcrab.blocked=torjuttu
|
||||
actors.mobs.greatcrab.desc=Tämä rapu on jättiläismäinen tavallisten viemärirapujenkin rinnalla. Sen sininen kuori on peittynyt halkeamiin ja merirokkoihin, todistaen pitkää ikää. Se könyää ympäriinsä hitaasti, juuri ja juuri pysyen tasapainossa massiivisen saksensa kanssa.\n\nVaikka ravulla onkin vain yksi saksi, sen koko korvaa sen helposti. Rapu pitää sakseaan edessään aina nähdessään uhan, piiloutuen läpäisemättömän panssarin taakse.
|
||||
|
||||
actors.mobs.guard.name=prison guard
|
||||
actors.mobs.guard.scorpion=get over here\!
|
||||
actors.mobs.guard.def_verb=blocked
|
||||
actors.mobs.guard.desc=Once keepers of the prison, these guards have long since become no different than the inmates. They shamble like zombies, brainlessly roaming through the halls in search of anything out of place, like you\!\n\nThey carry chains around their hip, possibly used to pull in enemies to close range.
|
||||
actors.mobs.guard.name=vanginvartija
|
||||
actors.mobs.guard.scorpion=Tulehan tänne\!
|
||||
actors.mobs.guard.def_verb=torjuttu
|
||||
actors.mobs.guard.desc=Kerran vankilan ylläpitäjiä, nämä vartijat ovat ajat sitten muuttuneet samanlaisiksi kuin vangit. Ne laahustavat kuin zombit, kuljeksien aivottomasti pitkin käytäviä, etsien kaikkea mikä ei ole siellä minne kuuluisi, kuten sinä\!\n\nNe kantavat ketjuja vyötäisillään, joita ne mahdollisesti käyttävät vihollisten vetämiseen lyömäetäisyydelle.
|
||||
|
||||
actors.mobs.king.name=King of Dwarves
|
||||
actors.mobs.king.notice=How dare you\!
|
||||
actors.mobs.king.defeated=You cannot kill me, %s... I am... immortal...
|
||||
actors.mobs.king.def_verb=parried
|
||||
actors.mobs.king.arise=Arise, slaves\!
|
||||
actors.mobs.king.rankings_desc=Fell Before the King of Dwarves
|
||||
actors.mobs.king.desc=The last king of dwarves was known for his deep understanding of processes of life and death. He has persuaded members of his court to participate in a ritual, that should have granted them eternal youthfulness. In the end he was the only one, who got it - and an army of undead as a bonus.
|
||||
actors.mobs.king$undead.name=undead dwarf
|
||||
actors.mobs.king$undead.def_verb=blocked
|
||||
actors.mobs.king$undead.rankings_desc=Fell Before the King of Dwarves
|
||||
actors.mobs.king$undead.desc=These undead dwarves, risen by the will of the King of Dwarves, were members of his court. They appear as skeletons with a stunning amount of facial hair.
|
||||
actors.mobs.king.name=Kääpiöiden Kuningas
|
||||
actors.mobs.king.notice=Kuinka uskallat\!
|
||||
actors.mobs.king.defeated=Et voi tappaa minua, %s... Olen... kuolematon...
|
||||
actors.mobs.king.def_verb=torjuttu
|
||||
actors.mobs.king.arise=Nouskaa, orjat\!
|
||||
actors.mobs.king.rankings_desc=Kaatui Kääpiöiden Kuninkaan jalkoihin
|
||||
actors.mobs.king.desc=Kääpiöiden viimeinen kuningas oli tunnettu syvästä elämän ja kuoleman tiedon tuntemuksestaan. Hän on houkutellut hovinsa jäsenet ottamaan osaa rituaaliin, jonka piti antaa heille ikuinen nuoruus. Lopuksi oli vain yksi, joka sai sen - ja armeijan epäkuolleita bonuksena.
|
||||
actors.mobs.king$undead.name=epäkuollut kääpiö
|
||||
actors.mobs.king$undead.def_verb=torjuttu
|
||||
actors.mobs.king$undead.rankings_desc=Kaatui Kääpiöiden Kuninkaan jalkoihin
|
||||
actors.mobs.king$undead.desc=Nämä Kääpiöiden Kuninkaan epäkuolleet kääpiöt olivat hänen hovinsa jäseniä. Ne näyttävät luurangoilta, joilla on tyrmäävä määrä partaa.
|
||||
|
||||
actors.mobs.mimic.name=mimic
|
||||
actors.mobs.mimic.desc=Mimics are magical creatures which can take any shape they wish. In dungeons they almost always choose a shape of a treasure chest, because they know how to beckon an adventurer.
|
||||
actors.mobs.mimic.name=matkija
|
||||
actors.mobs.mimic.desc=Matkijat ovat maagisia olentoja, jotka voivat ottaa minkä tahansa haluamansa muodon. Ne ottavat luolastoissa lähes aina aarrearkun muodon, koska ne tietävät keinot huijata seikkailijoita.
|
||||
|
||||
actors.mobs.mob.died=You hear something died in the distance.
|
||||
actors.mobs.mob.died=Kuulet jonkin kuolevan loitolla.
|
||||
actors.mobs.mob.rage=\#$%^
|
||||
actors.mobs.mob.exp=%+dEXP
|
||||
actors.mobs.mob.rankings_desc=Slain by\: %s
|
||||
actors.mobs.mob$sleeping.status=This %s is sleeping.
|
||||
actors.mobs.mob$wandering.status=This %s is wandering.
|
||||
actors.mobs.mob$hunting.status=This %s is hunting.
|
||||
actors.mobs.mob$fleeing.status=This %s is fleeing.
|
||||
actors.mobs.mob$passive.status=This %s is passive.
|
||||
actors.mobs.mob.rankings_desc=Kuoliniskun antoi\: %s
|
||||
actors.mobs.mob$sleeping.status=Tämä %s nukkuu.
|
||||
actors.mobs.mob$wandering.status=Tämä %s kuljeksii.
|
||||
actors.mobs.mob$hunting.status=Tämä %s metsästää.
|
||||
actors.mobs.mob$fleeing.status=Tämä %s pakenee.
|
||||
actors.mobs.mob$passive.status=Tämä %s on passiivinen.
|
||||
|
||||
actors.mobs.monk.name=dwarf monk
|
||||
actors.mobs.monk.disarm=The monk knocks the %s from your hands\!
|
||||
actors.mobs.monk.def_verb=parried
|
||||
actors.mobs.monk.desc=These monks are fanatics, who devoted themselves to protecting their city's secrets from all aliens. They don't use any armor or weapons, relying solely on the art of hand-to-hand combat.
|
||||
actors.mobs.monk.name=kääpiömunkki
|
||||
actors.mobs.monk.disarm=Munkki hyökkää, ja %s lentää käsistäsi\!
|
||||
actors.mobs.monk.def_verb=torjuttu
|
||||
actors.mobs.monk.desc=Nämä munkit ovat fanaatikkoja, jotka omistautuivat kaupunkinsa salaisuuksien suojelemiselle. He eivät käytä yhtään panssareita tai aseita, luottaen sokeasti aseettoman taistelun voimaan.
|
||||
|
||||
actors.mobs.newbornelemental.name=newborn fire elemental
|
||||
actors.mobs.newbornelemental.desc=Fire elementals are a byproduct of summoning greater entities. They are too chaotic in their nature to be controlled by even the most powerful demonologist.\n\nThis fire elemental is freshy summoned, and is weakened as a result. In this state it is especially vulnerable to the cold. Its offensive capabilities are still great though, caution is advised.
|
||||
actors.mobs.newbornelemental.name=vastasyntynyt tulielementaali
|
||||
actors.mobs.newbornelemental.desc=Tulielementaalit ovat suurempien kokonaisuuksien kutsumisen sivutuote. Niiden luonto on liian kaoottinen jotta edes väkevimmät demonologit voisivat kontrolloida niitä.\n\nTämä tulielementaali on vasta kutsuttu, joten se on heikentynyt. Tässä tilassa se on erityisen haavoittuvainen kylmälle. Sen hyökkäysominaisuudet ovat silti melkoiset, joten varovaisuus on suositeltua.
|
||||
|
||||
actors.mobs.piranha.name=giant piranha
|
||||
actors.mobs.piranha.desc=These carnivorous fish are not natural inhabitants of underground pools. They were bred specifically to protect flooded treasure vaults.
|
||||
actors.mobs.piranha.name=jättiläispiraija
|
||||
actors.mobs.piranha.desc=Nämä lihansyöjäkalat eivät ole maanalaisten vesialueiden luonnollisia asukkeja. Ne on jalostettu erityisesti vartioimaan tulvivia aarrekammioita.
|
||||
|
||||
actors.mobs.rat.name=marsupial rat
|
||||
actors.mobs.rat.desc=Marsupial rats are aggressive but rather weak denizens of the sewers. They have a nasty bite, but are only life threatening in large numbers.
|
||||
actors.mobs.rat.name=pussirotta
|
||||
actors.mobs.rat.desc=Pussirotat ovat agressiivisia mutta melko heikkoja viemärien asukkeja. Ne puraisevat kipeästi, mutta ovat hengenvaarallisia vain suurina laumoina.
|
||||
|
||||
actors.mobs.rotheart.name=rot heart
|
||||
actors.mobs.rotheart.desc=A Rotberry's fruit is very unique. Instead of rotting away and providing nutrients, the fruit grows, hardens, and encompasses the seed. It provides protection for the internal organs which grow inside the fruit. This giant orb is referred to as the heart of an adult rotberry plant.
|
||||
actors.mobs.rotheart.name=lahosydän
|
||||
actors.mobs.rotheart.desc=Lahomarjan marja on todella omituinen. Mätänemisen ja siten ravinteiden vapauttamisen sijaan hedelmä kasvaa, kovettuu ja ympäröi siemenen. Se tarjoaa suojaa hedelmän sisällä kasvaville elimille. Valtavaa helmeä kutsutaan täysikasvuisen lahomarjakasvin sydämeksi.
|
||||
|
||||
actors.mobs.rotlasher.name=rot lasher
|
||||
actors.mobs.rotlasher.desc=The rot lasher is a part of a mature rotberry plant's root structure, and also their primary means of defence. Lashers are stuck into the ground, but will violently assault anything that gets near to them. When there is no nearby prey, they stand motionless, attempting to blend in with surrounding vegetation.
|
||||
actors.mobs.rotlasher$waiting.status=This %s is idle.
|
||||
actors.mobs.rotlasher.name=sivaltajaköynnös
|
||||
actors.mobs.rotlasher.desc=Sivaltajaköynnös on osa täysikasvuisen lahomarjan juuriverkostoa ja lisäksi sen ensisijainen puolustuskeino. Köynnökset ovat kiinni maassa, mutta hyökkäävät raivokkaasti kaiken lähelle tulevan kimppuun. Jos lähellä ei ole mitään hakattavaa, ne pysyvät liikkumattomina yrittäen sulautua ympäröivään kasvillisuuteen.
|
||||
actors.mobs.rotlasher$waiting.status=Tämä %s on joutilas.
|
||||
|
||||
actors.mobs.scorpio.name=scorpio
|
||||
actors.mobs.scorpio.desc=These huge arachnid-like demonic creatures avoid close combat by all means, firing crippling serrated spikes from long distances.
|
||||
actors.mobs.scorpio.name=skorpioni
|
||||
actors.mobs.scorpio.desc=Nämä valtavat hämähäkkien kaltaiset demoniset otukset välttävät lähitaistelua kaikin keinoin, ampuen rampauttavia sahalaitaisia piikkejä pitkien matkojen päästä.
|
||||
|
||||
actors.mobs.senior.name=senior monk
|
||||
actors.mobs.senior.name=kokenut munkki
|
||||
|
||||
actors.mobs.shaman.name=gnoll shaman
|
||||
actors.mobs.shaman.zap_kill=The lightning bolt killed you...
|
||||
actors.mobs.shaman.desc=The most intelligent gnolls can master shamanistic magic. Gnoll shamans prefer battle spells to compensate for lack of might, not hesitating to use them on those who question their status in a tribe.
|
||||
actors.mobs.shaman.name=gnollishamaani
|
||||
actors.mobs.shaman.zap_kill=Salamanisku tappoi sinut...
|
||||
actors.mobs.shaman.desc=Kaikkein älykkäimmät gnollit kykenevät shamanistiseen taikuuteen. Gnollishamaanit pitävät taistelutaioista kompensoidakseen niiden heikkoutta, eivätkä ne epäröi käyttää niitä niiden heimon aseman kyseenalaistajia vastaan.
|
||||
|
||||
actors.mobs.shielded.name=shielded brute
|
||||
actors.mobs.shielded.def_verb=blocked
|
||||
actors.mobs.shielded.name=panssaroitu raakalainen
|
||||
actors.mobs.shielded.def_verb=torjuttu
|
||||
|
||||
actors.mobs.skeleton.name=skeleton
|
||||
actors.mobs.skeleton.explo_kill=You were killed by the explosion of bones...
|
||||
actors.mobs.skeleton.def_verb=blocked
|
||||
actors.mobs.skeleton.desc=Skeletons are composed of corpses bones from unlucky adventurers and inhabitants of the dungeon, animated by emanations of evil magic from the depths below. After they have been damaged enough, they disintegrate in an explosion of bones.
|
||||
actors.mobs.skeleton.name=luuranko
|
||||
actors.mobs.skeleton.explo_kill=Kuolit luiden räjähdykseen...
|
||||
actors.mobs.skeleton.def_verb=torjuttu
|
||||
actors.mobs.skeleton.desc=Luurangot koostuvat epäonnisien seikkailijoiden ja luolaston asukkaiden ruumiiden luista, ja paha magia ohjaa niitä alhaaltapäin. Kun niitä on vahingoitettu tarpeeksi, ne tuhoutuvat luiden räjähdyksessä.
|
||||
|
||||
actors.mobs.spinner.name=cave spinner
|
||||
actors.mobs.spinner.desc=These greenish furry cave spiders try to avoid direct combat, preferring to wait in the distance while their victim, entangled in the spinner's excreted cobweb, slowly dies from their poisonous bite.
|
||||
actors.mobs.spinner.name=luolahämähäkki
|
||||
actors.mobs.spinner.desc=Nämä vihertävät karvaiset luolahämähäkit yrittävät välttää suoraa taistelua, joten ne mieluummin seuraavat kauempaa niiden erittämään seittiin sotkeutuneen uhrin hidasta myrkylliseen puremaan kuolemista.
|
||||
|
||||
actors.mobs.statue.name=animated statue
|
||||
actors.mobs.statue.desc=You would think that it's just another one of this dungeon's ugly statues, but its red glowing eyes give it away.\n\nWhile the statue itself is made of stone, the _%s,_ it's wielding, looks real.
|
||||
actors.mobs.statue.name=elävä patsas
|
||||
actors.mobs.statue.desc=Luulisit sitä muuten taas yhdeksi rumaksi luolaston patsaaksi, mutta sen punaisena hehkuvat silmät paljastavat sen.\n\nVaikka patsas on tehty kivestä, sen pitelemä _%s_ näyttää aidolta.
|
||||
|
||||
actors.mobs.succubus.name=succubus
|
||||
actors.mobs.succubus.desc=The succubi are demons that look like seductive (in a slightly gothic way) girls. Using its magic, the succubus can charm a hero, who will become unable to attack anything until the charm wears off.
|
||||
actors.mobs.succubus.desc=Succubukset ovat demoneja, jotka näyttävät (hieman goottisella tavalla) viehättäviltä tytöiltä. Succubukset voivat lumota sankarin magiallaan, tehden tästä kyvyttömän vastahyökkäykseen vaikutuksen loppumiseen saakka.
|
||||
|
||||
actors.mobs.swarm.name=swarm of flies
|
||||
actors.mobs.swarm.name=parvi kärpäsiä
|
||||
actors.mobs.swarm.def_verb=väistetty
|
||||
actors.mobs.swarm.desc=The deadly swarm of flies buzzes angrily. Every non-magical attack will split it into two smaller but equally dangerous swarms.
|
||||
actors.mobs.swarm.desc=Tappava parvi kärpäsiä surisee vihaisesti. Jokainen ei-maaginen hyökkäys puolittaa sen kahteen verrannollisesti yhtä vaaralliseen parveen.
|
||||
|
||||
actors.mobs.tengu.name=Tengu
|
||||
actors.mobs.tengu.notice_mine=You're mine, %s\!
|
||||
actors.mobs.tengu.notice_face=Face me, %s\!
|
||||
actors.mobs.tengu.interesting=Let's make this interesting...
|
||||
actors.mobs.tengu.defeated=Free at last...
|
||||
actors.mobs.tengu.rankings_desc=Assassinated by the Tengu
|
||||
actors.mobs.tengu.desc=A famous and enigmatic assassin, named for the mask grafted to his face.\n\nTengu is held down with large clasps on his wrists and knees, though he seems to have gotten rid of his chains long ago.\n\nHe will try to use traps, deceptive magic, and precise attacks to eliminate the only thing stopping his escape\: you.
|
||||
actors.mobs.tengu.notice_mine=Olet minun, %s\!
|
||||
actors.mobs.tengu.notice_face=Kohtaa minut, %s\!
|
||||
actors.mobs.tengu.interesting=Tehdäänpä tästä kiintoisaa...
|
||||
actors.mobs.tengu.defeated=Vihdoinkin vapaa...
|
||||
actors.mobs.tengu.rankings_desc=Tengun salamurhaama
|
||||
actors.mobs.tengu.desc=Kasvoihinsa kiinnitetyn maskin mukaan nimetty kuuluisa ja mystinen salamurhaaja.\n\nTengulla on suuret kahlerenkaat ranteissa ja polvissa, joten hän on varmaankin vapauttanut itsensä kahleista pitkän aikaa sitten.\n\nHän yrittää käyttää ansoja, hämäävää taikuutta ja tarkkoja hyökkäyksiä eliminoidakseen ainoan hänen pakenemistaan estävän tekijän\: sinut.
|
||||
|
||||
actors.mobs.thief.name=crazy thief
|
||||
actors.mobs.thief.stole=The thief stole %s from you\!
|
||||
actors.mobs.thief.carries=\n\nThe thief is carrying a _%s._ Stolen obviously.
|
||||
actors.mobs.thief.escapes=The thief gets away with your %s\!
|
||||
actors.mobs.thief.desc=Though these inmates roam free of their cells, this place is still their prison. Over time, this place has taken their minds as well as their freedom. Long ago, these crazy thieves and bandits have forgotten who they are and why they steal.\n\nThese enemies are more likely to steal and run than they are to fight. Make sure to keep them in sight, or you might never see your stolen item again.
|
||||
actors.mobs.thief.name=hullu varas
|
||||
actors.mobs.thief.stole=Varas vei sinulta esineen %s\!
|
||||
actors.mobs.thief.carries=\n\nVarkaalla on _%s._ Ilmeisesti varastettu.
|
||||
actors.mobs.thief.escapes=Varas pääsee pakenemaan %s mukanaan\!
|
||||
actors.mobs.thief.desc=Vaikkakin nämä vangit harhailevat vapaana selleistään, tämä paikka on silti heidän vankilansa. Ajan myötä tämä paikka on vienyt heidän järkensä ja vapautensa. Nämä hullut varkaat ovat ajat sitten unohtaneet keitä he ovat ja miksi he varastavat.\n\nNämä viholliset ennemmin varastavat ja pakenevat kuin taistelevat. Yritä pitää varkaat näkyvissäsi, sillä muuten et välttämättä näe varastettuja esineitäsi koskaan.
|
||||
|
||||
actors.mobs.warlock.name=dwarf warlock
|
||||
actors.mobs.warlock.bolt_kill=The shadow bolt killed you...
|
||||
actors.mobs.warlock.desc=When dwarves' interests have shifted from engineering to arcane arts, warlocks have come to power in the city. They started with elemental magic, but soon switched to demonology and necromancy.
|
||||
actors.mobs.warlock.name=kääpiövelho
|
||||
actors.mobs.warlock.bolt_kill=Varjovasama tappoi sinut...
|
||||
actors.mobs.warlock.desc=Kun kääpiöiden kiinnostuksen kohteet vaihtuivat mekaniikasta taikuuteen, velhot astuivat valtaan kaupungissa. He aloittivat elementaalimagialla, mutta pian siirtyivät demonologiaan ja nekromantiaan.
|
||||
|
||||
actors.mobs.wraith.name=wraith
|
||||
actors.mobs.wraith.name=haamu
|
||||
actors.mobs.wraith.def_verb=väistö
|
||||
actors.mobs.wraith.desc=A wraith is a vengeful spirit of a sinner, whose grave or tomb was disturbed. Being an ethereal entity, it is very hard to hit with a regular weapon.
|
||||
actors.mobs.wraith.desc=Jos pahantekijän hautarauhaa rikotaan, syntyy haamu, kostonhaluinen henki. Tavallisella aseella haamuun osuminen on erittäin vaikeaa, koska haamu on yliluonnollinen entiteetti.
|
||||
|
||||
actors.mobs.yog.name=Yog-Dzewa
|
||||
actors.mobs.yog.notice=Hope is an illusion...
|
||||
actors.mobs.yog.notice=Toivo on illuusio...
|
||||
actors.mobs.yog.defeated=...
|
||||
actors.mobs.yog.rankings_desc=Devoured by Yog-Dzewa
|
||||
actors.mobs.yog.desc=Yog-Dzewa is an Old God, a powerful entity from the realms of chaos. A century ago, the ancient dwarves barely won the war against its army of demons, but were unable to kill the god itself. Instead, they then imprisoned it in the halls below their city, believing it to be too weak to rise ever again.
|
||||
actors.mobs.yog$rottingfist.name=rotting fist
|
||||
actors.mobs.yog$rottingfist.rankings_desc=Devoured by Yog-Dzewa
|
||||
actors.mobs.yog$rottingfist.desc=Yog-Dzewa is an Old God, a powerful entity from the realms of chaos. A century ago, the ancient dwarves barely won the war against its army of demons, but were unable to kill the god itself. Instead, they then imprisoned it in the halls below their city, believing it to be too weak to rise ever again.
|
||||
actors.mobs.yog$burningfist.name=burning fist
|
||||
actors.mobs.yog$burningfist.rankings_desc=Devoured by Yog-Dzewa
|
||||
actors.mobs.yog$burningfist.desc=Yog-Dzewa is an Old God, a powerful entity from the realms of chaos. A century ago, the ancient dwarves barely won the war against its army of demons, but were unable to kill the god itself. Instead, they then imprisoned it in the halls below their city, believing it to be too weak to rise ever again.
|
||||
actors.mobs.yog$larva.name=god's larva
|
||||
actors.mobs.yog$larva.rankings_desc=Devoured by Yog-Dzewa
|
||||
actors.mobs.yog$larva.desc=Yog-Dzewa is an Old God, a powerful entity from the realms of chaos. A century ago, the ancient dwarves barely won the war against its army of demons, but were unable to kill the god itself. Instead, they then imprisoned it in the halls below their city, believing it to be too weak to rise ever again.
|
||||
actors.mobs.yog.rankings_desc=Yog-Dzewan ahmima
|
||||
actors.mobs.yog.desc=Yog-Dzewa on demonien päällikkö, muinainen entiteetti kaaoksen valtakunnasta. Noin vuosisata sitten muinaiset kääpiöt voittivat juuri ja juuri sodan sen demoniarmeijaa vastaan, mutta olivat kykenemättömiä tappamaan itse päällikköä. Sen sijaan he sulkivat sen kääpiöiden kaupungin alla sijaitseviin saleihin, uskoen sen olevan liian heikko nousemaan koskaan uudestaan.
|
||||
actors.mobs.yog$rottingfist.name=mätänevä nyrkki
|
||||
actors.mobs.yog$rottingfist.rankings_desc=Yog-Dzewan ahmima
|
||||
actors.mobs.yog$rottingfist.desc=Yog-Dzewa on demonien päällikkö, muinainen entiteetti kaaoksen valtakunnasta. Noin vuosisata sitten muinaiset kääpiöt voittivat juuri ja juuri sodan sen demoniarmeijaa vastaan, mutta olivat kykenemättömiä tappamaan itse päällikköä. Sen sijaan he sulkivat sen kääpiöiden kaupungin alla sijaitseviin saleihin, uskoen sen olevan liian heikko nousemaan koskaan uudestaan.
|
||||
actors.mobs.yog$burningfist.name=palava nyrkki
|
||||
actors.mobs.yog$burningfist.rankings_desc=Yog-Dzewan ahmima
|
||||
actors.mobs.yog$burningfist.desc=Yog-Dzewa on demonien päällikkö, muinainen entiteetti kaaoksen valtakunnasta. Noin vuosisata sitten muinaiset kääpiöt voittivat juuri ja juuri sodan sen demoniarmeijaa vastaan, mutta olivat kykenemättömiä tappamaan itse päällikköä. Sen sijaan he sulkivat sen kääpiöiden kaupungin alla sijaitseviin saleihin, uskoen sen olevan liian heikko nousemaan koskaan uudestaan.
|
||||
actors.mobs.yog$larva.name=päällikön toukka
|
||||
actors.mobs.yog$larva.rankings_desc=Yog-Dzewan ahmima
|
||||
actors.mobs.yog$larva.desc=Yog-Dzewa on demonien päällikkö, muinainen entiteetti kaaoksen valtakunnasta. Noin vuosisata sitten muinaiset kääpiöt voittivat juuri ja juuri sodan sen demoniarmeijaa vastaan, mutta olivat kykenemättömiä tappamaan itse päällikköä. Sen sijaan he sulkivat sen kääpiöiden kaupungin alla sijaitseviin saleihin, uskoen sen olevan liian heikko nousemaan koskaan uudestaan.
|
||||
|
||||
|
||||
|
||||
actors.char.kill=%s tappoi sinut...
|
||||
actors.char.defeat=You defeated %s.
|
||||
actors.char.out_of_paralysis=The pain snapped %s out of paralysis.
|
||||
actors.char.def_verb=dodged
|
||||
actors.char.defeat=%s surmattu.
|
||||
actors.char.out_of_paralysis=%s riistäytyi pois lamaannuksesta tuskan takia.
|
||||
actors.char.def_verb=väistetty
|
||||
|
|
|
@ -72,13 +72,13 @@ actors.buffs.charm.desc=Un charme est une magie de manipulation qui oblige deux
|
|||
|
||||
actors.buffs.chill.name=Engourdi
|
||||
actors.buffs.chill.freezes=%s est gelé \!
|
||||
actors.buffs.chill.desc=Pas encore gelé, mais vraiment très froid.\n\nLes cible refroidies sont ralenties en fonction du nombre de tours d'effet restant. Au pire, l'effet est semblable à un ralentissement. \n\nTours de froids restant \: %s.\nVitesse divisée par \: %s%%.
|
||||
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||
|
||||
actors.buffs.combo.name=Combo
|
||||
actors.buffs.combo.combo=Combo de %d coups \!
|
||||
actors.buffs.combo.bad_target=Vous devez cibler un ennemi dans la portée de votre arme.
|
||||
actors.buffs.combo.clobber_prompt=Choisissez une cible à matraquer \nÉtourdit et repousse
|
||||
actors.buffs.combo.clobber_desc=Le _Matraquage_ est maintenant disponible. Cette attaque _étourdit un ennemi et le repousse,_ mais inflige des dégâts réduits. Une attaque idéale pour gagner un peu de temps en combat.
|
||||
actors.buffs.combo.clobber_desc=Le _Matraquage_ est maintenant disponible. Cette attaque _étourdit un ennemi et le repousse,_ mais inflige des dégâts réduits. Une attaque idéale pour gagner un peu de temps en combat.
|
||||
actors.buffs.combo.cleave_prompt=Sélectionnez une cible à trancher\nSi elle meurt, le combo est préservé
|
||||
actors.buffs.combo.cleave_desc=_Trancher_ est maintenant disponible. Cette attaque inflige des dégâts supplémentaires, et _si la cible est tuée, elle conservera le combo au lieu de le réinitialiser._ C'est idéal pour construire des combos lors de combats contre de nombreux ennemis.
|
||||
actors.buffs.combo.slam_prompt=Sélectionnez une cible à démolir\nVous protège en fonction des dégâts
|
||||
|
@ -103,7 +103,7 @@ actors.buffs.earthimbue.name=Imprégné par la Terre.
|
|||
actors.buffs.earthimbue.desc=Vous êtes habité par la puissance de la terre \!\n\nTant que l'effet dure, toutes les attaques physiques invoqueront des racines qui maintiendront l'ennemi sur place.\n\nTours de puissance terrestre restant \: %s.
|
||||
|
||||
actors.buffs.fireimbue.name=Imprégné par le Feu
|
||||
actors.buffs.fireimbue.desc=Vous êtes habité par la puissance du feu \!\n\nVos attaques physiques ont une chance d'enflammer vos ennemis. De plus, vous êtes complètement immunisé aux effets du feu.\n\nTours de puissance de feu restant \: %s.
|
||||
actors.buffs.fireimbue.desc=Vous êtes habité par la puissance du feu \!\n\nVos attaques physiques ont une chance d'enflammer vos ennemis. De plus, vous êtes complètement immunisé aux effets du feu.\n\nTours de puissance de feu restant \: %s.
|
||||
|
||||
actors.buffs.frost.name=Gelé
|
||||
actors.buffs.frost.freezes=%s est gelé \!
|
||||
|
@ -143,7 +143,7 @@ actors.buffs.magicalsleep.name=Sommeil magique
|
|||
actors.buffs.magicalsleep.toohealthy=Vous être en trop bonne santé et résistez au besoin de dormir.
|
||||
actors.buffs.magicalsleep.fallasleep=Vous sombrez dans une profond sommeil magique.
|
||||
actors.buffs.magicalsleep.wakeup=Vous vous réveillez revigoré et en bonne santé.
|
||||
actors.buffs.magicalsleep.desc=Ce personnage est tombé dans un profond sommeil magique dont il ne s'éveillera pas naturellement. \n\nLe sommeil magique est comme le sommeil normal, sauf que seul les dégâts pourront réveiller une cible.\n\nPour le héros, le sommeil magique à aussi des propriétés curatives, lui permettant de se régénérer pendant son somme.
|
||||
actors.buffs.magicalsleep.desc=Ce personnage est tombé dans un profond sommeil magique dont il ne s'éveillera pas naturellement. \n\nLe sommeil magique est comme le sommeil normal, sauf que seul les dégâts pourront réveiller une cible.\n\nPour le héros, le sommeil magique à aussi des propriétés curatives, lui permettant de se régénérer pendant son somme.
|
||||
|
||||
actors.buffs.mindvision.name=Vision spirituelle
|
||||
actors.buffs.mindvision.desc=D'une manière ou d'une autre vous êtes en mesure de voir chacune des créatures de ce niveau. Quelle étrange sensation.\n\nTous les personnages de ce niveau sont visibles aussi longtemps que dure la vision de l'esprit. Pour les effets magiques, une créature que vous voyez avec la vision de l'esprit compte comme si elle était dans votre champ de vision normal, ou à coté de vous. \n\nTours de vision spirituelle restant \: %s.
|
||||
|
@ -172,7 +172,7 @@ actors.buffs.roots.heromsg=Vous êtes immobilisé \!
|
|||
actors.buffs.roots.desc=Des racines (magiques ou naturelles) s'emparent de vos pieds, les maintenant au sol.\n\nL'enracinement immobilise sa cible à un endroit, l'empêchant de bouger, mais les autres actions ne sont pas affectées.\n\nTours d'enracinement restant \: %s.
|
||||
|
||||
actors.buffs.shadows.name=Camouflé dans l'ombre
|
||||
actors.buffs.shadows.desc=Vous vous fondez dans les ombres vous entourant, devenant ainsi invisible et ralentissant votre métabolisme.\n\nTant que vous êtes invisible, les ennemis ne peuvent vous suivre ni vous attaquer. La plupart des attaques et effets magiques (comme les parchemins ou baguettes) annuleront immédiatement l'invisibilité. Tant que vous êtes camouflé dans l'ombre, votre niveau de faim augmente plus lentement.\n\nVous resterez camouflé dans l'ombre jusqu'à ce que vous quittiez l'ombre ou qu'un ennemi entre en contact avec vous.
|
||||
actors.buffs.shadows.desc=Vous vous fondez dans les ombres vous entourant, devenant ainsi invisible et ralentissant votre métabolisme.\n\nTant que vous êtes invisible, les ennemis ne peuvent vous suivre ni vous attaquer. La plupart des attaques et effets magiques (comme les parchemins ou baguettes) annuleront immédiatement l'invisibilité. Tant que vous êtes camouflé dans l'ombre, votre niveau de faim augmente plus lentement.\n\nVous resterez camouflé dans l'ombre jusqu'à ce que vous quittiez l'ombre ou qu'un ennemi entre en contact avec vous.
|
||||
|
||||
actors.buffs.slow.name=Ralenti
|
||||
actors.buffs.slow.desc=La magie de ralentissement affecte la perception du temps de la cible. Pour elle tout bouge très vite autour d'elle.\n\nUn personnage ralenti met deux fois plus de temps que d'habitude pour effectuer toutes ses actions.\n\nTours de ralentissement restant \: %s.
|
||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Imprégné de toxicité
|
|||
actors.buffs.toxicimbue.desc=Une énergie empoisonnée vous habite\!\n\nQuand vous vous déplacez, un nuage de gaz toxique vous environne, endommageant vos ennemis. Vous êtes immunisés contre les dégâts de poison ou de gaz toxique pour la durée de l'effet. \n\nTours d'énergie empoisonnée restant \: %s.
|
||||
|
||||
actors.buffs.venom.name=Empoisonné
|
||||
actors.buffs.venom.desc=Le venin est un poison virulent très dangereux.\n\nA l'inverse du poison dont les dégâts diminuent avec le temps, plus longtemps la cible est envenimée, plus les dégâts sont importants.\n\nTours de venin restant \: %s.\nDégâts actuels du venin \: %d.
|
||||
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||
|
||||
actors.buffs.vertigo.name=Vertige
|
||||
actors.buffs.vertigo.desc=Marcher en ligne droite n'est pas évident quand le monde tourne autour de vous.\n\nLes personnages sous l'effet du vertige qui essayent de se déplacer iront dans une direction au hasard au lieu de celle qu'ils avaient choisie.\n\nTours de vertige restant \: %s.
|
||||
|
@ -223,7 +223,7 @@ actors.hero.heroclass.warrior_perk1=Le guerrier débute avec un sceau brisé qu'
|
|||
actors.hero.heroclass.warrior_perk2=Tant que le guerrier porte une armure sur laquelle le sceau est fixé, il génère lentement un bouclier.
|
||||
actors.hero.heroclass.warrior_perk3=Le sceau peut être transféré entre des armures, en gardant une seule amélioration avec lui.
|
||||
actors.hero.heroclass.warrior_perk4=N'importe quelle nourriture restaure de la santé quand vous la mangez.
|
||||
actors.hero.heroclass.warrior_perk5=Les potions de soin sont identifées dès le début.
|
||||
actors.hero.heroclass.warrior_perk5=Les potions de soin sont identifées dès le début.
|
||||
|
||||
actors.hero.heroclass.mage=mage
|
||||
actors.hero.heroclass.mage_perk1=Le Mage débute avec un Bâton spécial qui pourra être imprégné avec les propriétés d'une baguette.
|
||||
|
@ -250,7 +250,7 @@ actors.hero.heroclass.huntress_perk5=Les potions de Vision Spirituelle sont iden
|
|||
actors.hero.herosubclass.gladiator=gladiateur
|
||||
actors.hero.herosubclass.gladiator_desc=Chaque attaque réussie avec une arme de mêlée permet au _Gladiateur_ de démarrer un combo. Réaliser un combo lui permet d'achever ses attaques avec un coup spécial unique.
|
||||
actors.hero.herosubclass.berserker=berserker
|
||||
actors.hero.herosubclass.berserker_desc=Le _Berserker_ inflige des dégâts en rapport avec la gravité de ses blessures. A 0 de santé, il _refusera de mourir_ pour un court instant, au prix d'un épuisement.
|
||||
actors.hero.herosubclass.berserker_desc=Le _Berserker_ inflige des dégâts en rapport avec la gravité de ses blessures. A 0 de santé, il _refusera de mourir_ pour un court instant, au prix d'un épuisement.
|
||||
actors.hero.herosubclass.warlock=sorcier
|
||||
actors.hero.herosubclass.warlock_desc=En utilisant une baguette sur un ennemi, le _Sorcier_ a une chance de marquer son âme. Les ennemis marqués lui redonnent de la santé et diminuent sa faim dès qu'ils subissent des dégâts physiques.
|
||||
actors.hero.herosubclass.battlemage=mage de guerre
|
||||
|
@ -284,7 +284,7 @@ actors.mobs.npcs.blacksmith.cant_reforge=Je ne peux pas reforger ces objets \!
|
|||
actors.mobs.npcs.blacksmith.desc=Ce forgeron troll ressemble à tout les autres trolls \: il est grand et mince, sa peau ressemble à de la pierre tant par la couleur que par la texture. Le forgeron troll bricole avec des outils qui semblent proportionnellement minuscules.
|
||||
|
||||
actors.mobs.npcs.ghost.name=fantôme triste
|
||||
actors.mobs.npcs.ghost.rat_1=Bonjour %s... Autrefois j'étais comme toi, fort et plein de confiance... Mais j'ai été défait par une bête sauvage... Je suis bloqué ici... Tant que je ne suis pas vengé... Tue le _rat fétide_ qui m'a pris la vie...\n\nIl rôde dans ce niveau... Répendant sa puanteur partout... _Prends garde à sa morsure corrosive et au nuage de puanteur qui l'entoure, seule l'eau pourra dissoudre l'acide..._
|
||||
actors.mobs.npcs.ghost.rat_1=Bonjour %s... Autrefois j'étais comme toi, fort et plein de confiance... Mais j'ai été défait par une bête sauvage... Je suis bloqué ici... Tant que je ne suis pas vengé... Tue le _rat fétide_ qui m'a pris la vie...\n\nIl rôde dans ce niveau... Répendant sa puanteur partout... _Prends garde à sa morsure corrosive et au nuage de puanteur qui l'entoure, seule l'eau pourra dissoudre l'acide..._
|
||||
actors.mobs.npcs.ghost.rat_2=S'il te plait... Aide-moi... Tue l'abomination...\n\n_Combats-la près de l'eau... Évite la puanteur..._
|
||||
actors.mobs.npcs.ghost.gnoll_1=Bonjour %s... Autrefois j'étais comme toi, fort et plein de confiance... Mais j'ai été défait par un adversaire sournois... Je suis bloqué ici... Tant que je ne suis pas vengé... Tue le _gnoll filou_ qui a pris ma vie...\n\nIl est différent des autres gnolls... Il se cache et utilise des armes de jet... _Attention à ses dards empoisonnés et enflammés, attaque au corps-à-corps..._
|
||||
actors.mobs.npcs.ghost.gnoll_2=S'il te plait... Aide-moi... Tue le filou...\n\n_Ne le laisse pas te toucher... Va au contact..._
|
||||
|
@ -328,7 +328,7 @@ actors.mobs.npcs.sheep.desc=C'est un mouton magique. Qu'a-t-il de magique ? Vous
|
|||
actors.mobs.npcs.shopkeeper.name=marchand
|
||||
actors.mobs.npcs.shopkeeper.thief=Voleur, voleur \!
|
||||
actors.mobs.npcs.shopkeeper.sell=Sélectionnez un objet à vendre
|
||||
actors.mobs.npcs.shopkeeper.desc=Ce gros marchand serait plus à sa place dans le centre-ville d'une grosse cité que dans un donjon. Ses prix expliquent sans doute pourquoi il préfère commercer ici.
|
||||
actors.mobs.npcs.shopkeeper.desc=Ce gros marchand serait plus à sa place dans le centre-ville d'une grosse cité que dans un donjon. Ses prix expliquent sans doute pourquoi il préfère commercer ici.
|
||||
|
||||
actors.mobs.npcs.wandmaker.name=vieux faiseur de baguettes
|
||||
actors.mobs.npcs.wandmaker.intro_warrior=Oh, quelle bonne surprise de rencontrer un héros dans un endroit si déprimant \! Si vous vous sentez d'aider un vieillard j'ai une quête pour vous.
|
||||
|
@ -384,7 +384,7 @@ actors.mobs.elemental.desc=Les élémentaires de feu errants sont des sous-produ
|
|||
|
||||
actors.mobs.eye.name=oeil maléfique
|
||||
actors.mobs.eye.deathgaze_kill=Le regard mortel vous à tué...
|
||||
actors.mobs.eye.desc=L'autre nom de ce démon est "orbe de haine", car dès qu'il voit un ennemi, il utilise son regard mortel inconsidérément, ignorant ses alliés et les blessant souvent.
|
||||
actors.mobs.eye.desc=L'autre nom de ce démon est "orbe de haine", car dès qu'il voit un ennemi, il utilise son regard mortel inconsidérément, ignorant ses alliés et les blessant souvent.
|
||||
|
||||
actors.mobs.fetidrat.name=rat puant
|
||||
actors.mobs.fetidrat.desc=Quelque chose ne colle pas avec ce rat. Sa fourrure noire et grasse ainsi que sa peau pustuleuse le différencie des rats sains. Ses yeux vert pâle le rendent encore plus menaçant.\n\nLe rat entraîne avec lui un nuage de puanteur horrible qui s'accroît avec sa proximité.\n\nDe la vase noire goutte de sa bouche, elle ronge le sol, mais semble se dissoudre dans l'eau.
|
||||
|
@ -413,7 +413,7 @@ actors.mobs.goo.desc=On ne sait pas grand chose du Goo. Il est fort probable que
|
|||
actors.mobs.greatcrab.name=grand crabe
|
||||
actors.mobs.greatcrab.noticed=Le crabe remarque l'attaque et la bloque avec sa pince massive.
|
||||
actors.mobs.greatcrab.blocked=bloqué
|
||||
actors.mobs.greatcrab.desc=Ce crabe est gigantesque, même comparé aux autres crabes d'égout. Sa carapace bleue est couverte de fissures et de bernacles, révélant son grand âge. Il se déplace lentement, contrebalançant avec peine le poids son énorme pince. \n\nLe fait que ce crabe n'ait qu'une pince est compensé par la taille de cette dernière. Chaque fois qu'il voit une menace, il la brandit devant lui, s'en servant comme d'un bouclier impénétrable.
|
||||
actors.mobs.greatcrab.desc=Ce crabe est gigantesque, même comparé aux autres crabes d'égout. Sa carapace bleue est couverte de fissures et de bernacles, révélant son grand âge. Il se déplace lentement, contrebalançant avec peine le poids son énorme pince. \n\nLe fait que ce crabe n'ait qu'une pince est compensé par la taille de cette dernière. Chaque fois qu'il voit une menace, il la brandit devant lui, s'en servant comme d'un bouclier impénétrable.
|
||||
|
||||
actors.mobs.guard.name=maton
|
||||
actors.mobs.guard.scorpion=Revenez ici \!
|
||||
|
@ -430,7 +430,7 @@ actors.mobs.king.desc=Le dernier roi des nains était connu pour sa profonde com
|
|||
actors.mobs.king$undead.name=nain mort-vivant
|
||||
actors.mobs.king$undead.def_verb=bloqué
|
||||
actors.mobs.king$undead.rankings_desc=Tomba devant le roi des nains
|
||||
actors.mobs.king$undead.desc=Ces nains morts-vivants, invoqués par le Roi des Nains, étaient autrefois des membres de sa cour. Ils ressemblent à un squelette avec une pilosité faciale étonnamment développée.
|
||||
actors.mobs.king$undead.desc=Ces nains morts-vivants, invoqués par le Roi des Nains, étaient autrefois des membres de sa cour. Ils ressemblent à un squelette avec une pilosité faciale étonnamment développée.
|
||||
|
||||
actors.mobs.mimic.name=mimique
|
||||
actors.mobs.mimic.desc=Les mimiques sont des créatures magiques pouvant prendre la forme qu'elles désirent. Dans les donjons elle se changent toujours en coffre au trésor, parce qu'elles savent comment attirer un aventurier.
|
||||
|
@ -451,7 +451,7 @@ actors.mobs.monk.def_verb=paré
|
|||
actors.mobs.monk.desc=Ces moines sont des fanatiques qui consacrent leur vie à protéger les secrets de la cité des étrangers. Il n'utilisent ni armure ni armes et s'en remettent uniquement à l'art du combat à mains nues.
|
||||
|
||||
actors.mobs.newbornelemental.name=élémentaire de feu nouveau-né
|
||||
actors.mobs.newbornelemental.desc=Les élémentaires de feu sont des sous-produits de l'invocation d'entités plus puissantes. Trop chaotiques par nature, même le plus puissant des démonologistes ne peut les contrôler. \n\nCet élémentaire de feu vient d'être invoqué et s'en trouve affaibli. Dans cet état, il est particulièrement sensible au froid. Attention, ses capacités offensives restent grandes.
|
||||
actors.mobs.newbornelemental.desc=Les élémentaires de feu sont des sous-produits de l'invocation d'entités plus puissantes. Trop chaotiques par nature, même le plus puissant des démonologistes ne peut les contrôler. \n\nCet élémentaire de feu vient d'être invoqué et s'en trouve affaibli. Dans cet état, il est particulièrement sensible au froid. Attention, ses capacités offensives restent grandes.
|
||||
|
||||
actors.mobs.piranha.name=piranha géant
|
||||
actors.mobs.piranha.desc=Ces poisson carnivores ne sont pas des habitants naturels de ces bassins souterrains. Ils furent élevés spécialement pour protéger les coffres au trésor submergés.
|
||||
|
@ -467,7 +467,7 @@ actors.mobs.rotlasher.desc=Les fouets pourris font partie des racines d'une baie
|
|||
actors.mobs.rotlasher$waiting.status=Ce(tte) %s est au repos.
|
||||
|
||||
actors.mobs.scorpio.name=scorpion
|
||||
actors.mobs.scorpio.desc=Ces énormes démons arachnéens évitent le corps-à-corps par tous les moyens, lançant leurs pointes crantées handicapantes du plus loin possible.
|
||||
actors.mobs.scorpio.desc=Ces énormes démons arachnéens évitent le corps-à-corps par tous les moyens, lançant leurs pointes crantées handicapantes du plus loin possible.
|
||||
|
||||
actors.mobs.senior.name=moine supérieur
|
||||
|
||||
|
|
|
@ -72,7 +72,7 @@ actors.buffs.charm.desc=Az igézés egy manipulatív varázslat amelynek köszö
|
|||
|
||||
actors.buffs.chill.name=Megdermedt
|
||||
actors.buffs.chill.freezes=%s megfagy\!
|
||||
actors.buffs.chill.desc=Még nem fagyás, de elég erős hideg.\n\nA megdermedt célpontok mindent sokkal lassabban tesznek, attól függően, hogy még mennyi ideig tart a hatás. Legrosszabb esetben ugyanaz a hatása, mint a lassúságnak.\n\nA dermedtség még %s körig tart.\nA sebesség %s%%-kal csökkent.
|
||||
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||
|
||||
actors.buffs.combo.name=Kombó
|
||||
actors.buffs.combo.combo=%d ütéses kombó\!
|
||||
|
@ -161,7 +161,7 @@ actors.buffs.paralysis.desc=Gyakran a legrosszabb nem tenni semmit.\n\nA bénult
|
|||
actors.buffs.poison.name=Mérgezett
|
||||
actors.buffs.poison.heromsg=Megmérgeztek\!
|
||||
actors.buffs.poison.ondeath=Meghaltál a méregtől...
|
||||
actors.buffs.poison.rankings_desc=Belehalt a mérgezésbe
|
||||
actors.buffs.poison.rankings_desc=Belehalt a mérgezésbe
|
||||
actors.buffs.poison.desc=A méreg szétáramlik a testben, lassan károsítva a belső működését.\n\nA méreg a még hátralévő idővel arányosan, körönként sebez.\n\nA méreg még %s körig hat.
|
||||
|
||||
actors.buffs.recharging.name=Feltöltés
|
||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Eltelve méreggel
|
|||
actors.buffs.toxicimbue.desc=Mérgező energia jár át\!\n\nAhogy mozogsz, folyamatosan mérgező gáz tör belőled elő, megsebezve az ellenségeidet. Amíg a hatás tart, védett vagy a mérgező gázzal és méreggel szemben.\n\nA mérgező töltöttség még %s körig tart.
|
||||
|
||||
actors.buffs.venom.name=Venom
|
||||
actors.buffs.venom.desc=A venom egy elképesztően maró és veszélyes méreg.\n\nA méreggel ellentétben, amelynek a sebzése idővel csökken, a venom annál többet sebez, minél hosszabban van a célpontban.\n\nA venom még %s körig hat.\nA venom jelenlegi sebzése %d.
|
||||
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||
|
||||
actors.buffs.vertigo.name=Szédülés
|
||||
actors.buffs.vertigo.desc=Nehéz lehet egyenesen menni, amikor az egész világ forog veled.\n\nA szédülés hatása alatt a karakter, aki mozogni próbál, a tervezetthez képest kiszámíthatatlan irányba megy.\n\nA szédülés még %s körig tart.
|
||||
|
@ -338,7 +338,7 @@ actors.mobs.npcs.wandmaker.intro_huntress=Ó, üdv, kisasszony\! Kellemes meglep
|
|||
actors.mobs.npcs.wandmaker.intro_1=\n\nEgy varázspálcához szükséges ritka hozzávalóért jöttem ide, de eltévedtem, és a varázspajzsom gyengül. Hamarosan távoznom kell, de nem tudnék elmenni úgy, hogy meg ne szerezzem, amiért idejöttem.
|
||||
actors.mobs.npcs.wandmaker.intro_dust=Egy kis _hullaport_ keresek. Ez egy különleges fajta átkozott csontliszt, amely általában ilyen helyeken fordul elő mint ez. Valahol itt kell lennie egy eltorlaszolt helynek, biztos vagyok benne, hogy ott van ilyen por. De légy óvatos, a porban lévő átok meglehetősen erős\: _siess vele hozzám, ahogy csak tudsz,_ és én megtisztítlak tőle.
|
||||
actors.mobs.npcs.wandmaker.intro_ember=Egy újszülött tűzelementálból való _friss szenet_ keresek. Elementálok akkor bukkannak fel, amikor egy megidéző varázslatnál nincs megfelelő irányítás, szóval csak keress néhány gyertyát és egy szertartási helyet, biztosan elő tudsz ugrasztani egyet. Azért jó, ha _kéznél tartasz valami fagyasztó eszközt,_ mert bár az elementálok nagyon erősek, a jég elég könnyen lenyomja őket.
|
||||
actors.mobs.npcs.wandmaker.intro_berry=Ennek a börtönnek a régi vadőre gondozott egy _málóbogyó növényt,_ és én ennek a magját keresem. Valószínűleg a növény azóta elvadult, úgyhogy a mag megszerzése nem olyan egyszerű. A kertje valahol a környéken lehet. Ha szeretnéd egy darabban megúszni, igyekezz _távol maradni az indás ostoraitól,_ Csábító ötletnek tűnhet tüzet használni, de kérlek, ne tedd\: megölöd vele a növényt és tönkre teszed a magjait is.
|
||||
actors.mobs.npcs.wandmaker.intro_berry=Ennek a börtönnek a régi vadőre gondozott egy _málóbogyó növényt,_ és én ennek a magját keresem. Valószínűleg a növény azóta elvadult, úgyhogy a mag megszerzése nem olyan egyszerű. A kertje valahol a környéken lehet. Ha szeretnéd egy darabban megúszni, igyekezz _távol maradni az indás ostoraitól,_ Csábító ötletnek tűnhet tüzet használni, de kérlek, ne tedd\: megölöd vele a növényt és tönkre teszed a magjait is.
|
||||
actors.mobs.npcs.wandmaker.intro_2=\n\nHa ezt megszerzed nekem, fizetségül örömmel neked adom egy szépen megmunkált varázspálcámat\! Kettőt hoztam magammal, vidd el, amelyik jobban tetszik.
|
||||
actors.mobs.npcs.wandmaker.reminder_dust=Mi a helyzet a hullaporral, %s? Keresd a barikádot.
|
||||
actors.mobs.npcs.wandmaker.reminder_ember=Mi a helyzet azzal a parázzsal, %s? Keresned kell négy gyertyát és a szertartás helyét.
|
||||
|
@ -365,7 +365,7 @@ actors.mobs.bee.desc=Apró méretük ellenére az aranyméhek szenvedélyesen v
|
|||
|
||||
actors.mobs.brute.name=gnoll barom
|
||||
actors.mobs.brute.enraged=dühödt
|
||||
actors.mobs.brute.enraged_text=A barom őrült dühbe gurul\!
|
||||
actors.mobs.brute.enraged_text=A barom őrült dühbe gurul\!
|
||||
actors.mobs.brute.desc=A barmok a legnagyobb, legerősebb és legkeményebb gnollok. Ha súlyosan megsebesülnek, berzerkerré válnak, ezzel még több sebzést okozva ellenségeiknek.
|
||||
|
||||
actors.mobs.crab.name=csatornarák
|
||||
|
@ -408,7 +408,7 @@ actors.mobs.goo.enraged=megvadult
|
|||
actors.mobs.goo.enraged_text=A ragacs megvadul\!\!
|
||||
actors.mobs.goo.gluuurp=TAAAAACCS\!
|
||||
actors.mobs.goo.rankings_desc=Elnyelte a Ragacs
|
||||
actors.mobs.goo.desc=A Ragacsról keveset lehet tudni. Könnyen lehet, hogy nem is lény, hanem inkább a csatornák hitvány anyagainak összetömörülése, amely valahogyan egyszerű intelligenciát kaphatott. Akárhogy is, bizonyára a sötét mágia hívta létre a Ragacsot.\n\nKocsonyás anyaga miatt számottevő sötét energiát nyelhetett el, már attól kiráz a hideg, hogy a közelében vagy. Ha a ragacs képes támadni is ezzel az energiával, nem sokáig maradsz életben.
|
||||
actors.mobs.goo.desc=A Ragacsról keveset lehet tudni. Könnyen lehet, hogy nem is lény, hanem inkább a csatornák hitvány anyagainak összetömörülése, amely valahogyan egyszerű intelligenciát kaphatott. Akárhogy is, bizonyára a sötét mágia hívta létre a Ragacsot.\n\nKocsonyás anyaga miatt számottevő sötét energiát nyelhetett el, már attól kiráz a hideg, hogy a közelében vagy. Ha a ragacs képes támadni is ezzel az energiával, nem sokáig maradsz életben.
|
||||
|
||||
actors.mobs.greatcrab.name=óriásrák
|
||||
actors.mobs.greatcrab.noticed=A rák észreveszi és erős ollójával kivédi a támadást.
|
||||
|
|
|
@ -72,7 +72,7 @@ actors.buffs.charm.desc=Una malia è una magia manipolativa che fa in modo che i
|
|||
|
||||
actors.buffs.chill.name=Ghiacciato
|
||||
actors.buffs.chill.freezes=%s congela\!
|
||||
actors.buffs.chill.desc=Non proprio congelato ma comunque abbondandemente troppo freddo.\n\nI bersagli ghiacciati compiono tutte le azioni più lentamente, a seconda di quanti turni rimangono all'effetto. Al peggio è equivalente ad essere rallentati.\n\nTurni di ghiaccio rimanenti\: %s.\nVelocità ridotta di\: %s%%
|
||||
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||
|
||||
actors.buffs.combo.name=Combo
|
||||
actors.buffs.combo.combo=Combo da %d colpi\!
|
||||
|
@ -178,7 +178,7 @@ actors.buffs.slow.name=Rallentato
|
|||
actors.buffs.slow.desc=Una magia rallentante influisce sullo scorrere del tempo del bersaglio, per esso ogni cosa si muove velocissima.\n\nUn personaggio rallentato esegue tutte le azioni nel doppio del tempo che impiegherebbe normalmente.\n\nTurni di rallentamento rimanenti\: %s.
|
||||
|
||||
actors.buffs.snipersmark.name=Marchio del cecchino
|
||||
actors.buffs.snipersmark.desc=il cecchino si concentra su di un bersaglio vicino, incrementando velocità di attacco e di penetrazione dell'armatura mentre lo attacca.\n\nIl cecchino rimarrà concentrato finché non cambierà bersaglio, smette di attaccare, o se il bersaglio muore.
|
||||
actors.buffs.snipersmark.desc=il cecchino si concentra su di un bersaglio vicino, incrementando velocità di attacco e di penetrazione dell'armatura mentre lo attacca.\n\nIl cecchino rimarrà concentrato finché non cambierà bersaglio, smette di attaccare, o se il bersaglio muore.
|
||||
|
||||
actors.buffs.soulmark.name=Anima segnata
|
||||
actors.buffs.soulmark.desc=Il warlock penetra nell'anima della creatura. Guarirà e soddisferà la propria fame mentre subisce attacchi fisici.\n\nTurni di anima segnata rimanenti\: %s.
|
||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Impregnato con Tossicità
|
|||
actors.buffs.toxicimbue.desc=Sei impregnato di energia velenosa\!\n\nCome ti muovi attorno ondate di gas tossico si alzeranno davanti a te, danneggiando i tuoi nemici. Sei immune al gas tossico e al veleno per tutta la durata dell'effetto.\n\nTurni di impregnamento tossico rimanenti\: %s.
|
||||
|
||||
actors.buffs.venom.name=Avvelenato
|
||||
actors.buffs.venom.desc=Veleno è una tossina estremamente caustica e pericolosa.\n\nA differenza di altri agenti tossici, i cui danni diminuiscono al passare del tempo, veleno incrementerà i danni che arreca tanto più rimarrà su di un bersaglio.\n\nTurni di veleno rimanenti\: %s.\nDanno attuale da veleno\: %d.
|
||||
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||
|
||||
actors.buffs.vertigo.name=Vertigine
|
||||
actors.buffs.vertigo.desc=Camminare diritti può essere difficile quando il mondo intero sta vorticando.\n\nSotto l'effetto di vertigine, individui che tentano di muoversi procederanno in direzione casuale, al posto di quella che intendono intraprendere.\n\nTurni di vertigine rimanenti\: %s.
|
||||
|
@ -302,12 +302,12 @@ actors.mobs.npcs.imp.monks_2=Oh, sei ancora vivo\! Sapevo che il tuo kung-fu era
|
|||
actors.mobs.npcs.imp.cya=Ci vediamo, %s\!
|
||||
actors.mobs.npcs.imp.hey=Psst, %s\!
|
||||
actors.mobs.npcs.imp.def_verb=eluso
|
||||
actors.mobs.npcs.imp.desc=I diavoletti sono demoni minori. Non sono noti né per la loro forza né per il talento con la magia, ma sono piuttosto furbi e socievoli. Molti diavoletti preferiscono vivere fra i non-demoni.
|
||||
actors.mobs.npcs.imp.desc=I diavoletti sono demoni minori. Non sono noti né per la loro forza né per il talento con la magia, ma sono piuttosto furbi e socievoli. Molti diavoletti preferiscono vivere fra i non-demoni.
|
||||
|
||||
actors.mobs.npcs.impshopkeeper.name=diavoletto ambizioso
|
||||
actors.mobs.npcs.impshopkeeper.greetings=Salve, %s\!
|
||||
actors.mobs.npcs.impshopkeeper.thief=Pensavo di potermi fidare di te\!
|
||||
actors.mobs.npcs.impshopkeeper.desc=I diavoletti sono demoni minori. Non sono noti né per la loro forza né per il talento con la magia, ma sono piuttosto furbi e socievoli. Molti diavoletti preferiscono vivere e fare affari tra i non-demoni.
|
||||
actors.mobs.npcs.impshopkeeper.desc=I diavoletti sono demoni minori. Non sono noti né per la loro forza né per il talento con la magia, ma sono piuttosto furbi e socievoli. Molti diavoletti preferiscono vivere e fare affari tra i non-demoni.
|
||||
|
||||
actors.mobs.npcs.mirrorimage.name=immagine speculare
|
||||
actors.mobs.npcs.mirrorimage.desc=Questa illusione ha una forte somiglianza con te, ma è più pallida e sfarfalla un po'.
|
||||
|
@ -387,10 +387,10 @@ actors.mobs.eye.deathgaze_kill=Lo sguardo mortale ti ha ucciso...
|
|||
actors.mobs.eye.desc=Uno degli altri nomi di questo demone è "sfera dell'odio", perché quando scorge un nemico, usa il suo sguardo della morte con noncuranza, spesso ignorando i suoi alleati e ferendoli.
|
||||
|
||||
actors.mobs.fetidrat.name=ratto fetido
|
||||
actors.mobs.fetidrat.desc=C'è chiaramente qualcosa di sbagliato in questo ratto. Il suo pelo nero unto e la sua pelle in decomposizione sono decisamente una novità rispetto ai ratti in salute visti finora. I suoi occhi verde pallido lo rendono particolarmente minaccioso. \n\nIl ratto si muove avvolto da una nube dal fetore tremendo, travolgente a distanza ravvicinata. \n\nBava nera cola dalla bocca del ratto, corrode il terreno ma sembra dissolversi a contatto con l'acqua.
|
||||
actors.mobs.fetidrat.desc=C'è chiaramente qualcosa di sbagliato in questo ratto. Il suo pelo nero unto e la sua pelle in decomposizione sono decisamente una novità rispetto ai ratti in salute visti finora. I suoi occhi verde pallido lo rendono particolarmente minaccioso. \n\nIl ratto si muove avvolto da una nube dal fetore tremendo, travolgente a distanza ravvicinata. \n\nBava nera cola dalla bocca del ratto, corrode il terreno ma sembra dissolversi a contatto con l'acqua.
|
||||
|
||||
actors.mobs.gnoll.name=gnoll esploratore
|
||||
actors.mobs.gnoll.desc=Gli Gnoll sono degli uomini-iena. Dimorano nelle fogne e nei labirinti, avventurandosi in superficie di tanto in tanto. \nGli gnoll esploratori sono membri tipici del loro branco, tuttavia non sono forti come i bruti ne' intelligenti come gli sciamani.
|
||||
actors.mobs.gnoll.desc=Gli Gnoll sono degli uomini-iena. Dimorano nelle fogne e nei labirinti, avventurandosi in superficie di tanto in tanto. \nGli gnoll esploratori sono membri tipici del loro branco, tuttavia non sono forti come i bruti ne' intelligenti come gli sciamani.
|
||||
|
||||
actors.mobs.gnolltrickster.name=gnoll imbroglione
|
||||
actors.mobs.gnolltrickster.desc=Una creatura dall'aspetto strano, anche rispetto agli standard gnoll. È ingobbito in avanti con un ghigno perfido, quasi cullando la sacca che porta appesa alle spalle. I suoi occhi grandi trasmettono un mix di paura e eccitazione. \n\nC'è una vasta collezione di dardi di scarsa qualità nella sua sacca, che paiono essere intinti con svariate sostanze nocive.
|
||||
|
@ -408,12 +408,12 @@ actors.mobs.goo.enraged=inferocito
|
|||
actors.mobs.goo.enraged_text=Goo è Inferocito\!\!
|
||||
actors.mobs.goo.gluuurp=GLUUUURP\!
|
||||
actors.mobs.goo.rankings_desc=Assorbito da Goo
|
||||
actors.mobs.goo.desc=Poco si sa di Goo. È possibile che non sia nemmeno una creatura, ma piuttosto un agglomerato di sostanze nauseabonde provenienti dalle fogne, che in qualche modo ha ottenuto un'intelligenza elementare. In ogni caso, quello che ha permesso a Goo di esistere è sicuramente frutto di magia nera.
|
||||
actors.mobs.goo.desc=Poco si sa di Goo. È possibile che non sia nemmeno una creatura, ma piuttosto un agglomerato di sostanze nauseabonde provenienti dalle fogne, che in qualche modo ha ottenuto un'intelligenza elementare. In ogni caso, quello che ha permesso a Goo di esistere è sicuramente frutto di magia nera.
|
||||
|
||||
actors.mobs.greatcrab.name=grande granchio
|
||||
actors.mobs.greatcrab.noticed=Il granchio si accorge dell'attacco e lo blocca con la sua chela imponente.
|
||||
actors.mobs.greatcrab.noticed=Il granchio si accorge dell'attacco e lo blocca con la sua chela imponente.
|
||||
actors.mobs.greatcrab.blocked=bloccato
|
||||
actors.mobs.greatcrab.desc=Questo granchio è gigantesco rispetto agli altri granchi di fogna. Il suo guscio blu è ricoperto di spaccature e cirripedi, a dimostrazione della sua veneranda età. Si trascina lentamente, reggendo a malapena la sua imponente chela. \n\nNonostante il granchio abbia una sola chela, la sua dimensione è tale da compensare la mancanza dell'altra. Il granchio mantiene la chela in fronte a sé ogni qual volta scorge una minaccia, facendosi scudo dietro ad un impenetrabile muro di carapace.
|
||||
actors.mobs.greatcrab.desc=Questo granchio è gigantesco rispetto agli altri granchi di fogna. Il suo guscio blu è ricoperto di spaccature e cirripedi, a dimostrazione della sua veneranda età. Si trascina lentamente, reggendo a malapena la sua imponente chela. \n\nNonostante il granchio abbia una sola chela, la sua dimensione è tale da compensare la mancanza dell'altra. Il granchio mantiene la chela in fronte a sé ogni qual volta scorge una minaccia, facendosi scudo dietro ad un impenetrabile muro di carapace.
|
||||
|
||||
actors.mobs.guard.name=guardia della prigione
|
||||
actors.mobs.guard.scorpion=vieni qui\!
|
||||
|
@ -439,7 +439,7 @@ actors.mobs.mob.died=Avverti un lamento\: qualcosa è morto in lontananza.
|
|||
actors.mobs.mob.rage=\#$%^
|
||||
actors.mobs.mob.exp=%+dEXP
|
||||
actors.mobs.mob.rankings_desc=Ucciso da\: %s
|
||||
actors.mobs.mob$sleeping.status=Questo %s sta dormendo.
|
||||
actors.mobs.mob$sleeping.status=Questo %s sta dormendo.
|
||||
actors.mobs.mob$wandering.status=Questo %s sta vagando.
|
||||
actors.mobs.mob$hunting.status=Questo %s è a caccia.
|
||||
actors.mobs.mob$fleeing.status=Questo %s sta fuggendo.
|
||||
|
@ -457,14 +457,14 @@ actors.mobs.piranha.name=piranha gigante
|
|||
actors.mobs.piranha.desc=Questi pesci carnivori non sono abitanti naturali degli stagni sotterranei. Sono stati allevati apposta per proteggere i tesori sommersi.
|
||||
|
||||
actors.mobs.rat.name=ratto marsupiale
|
||||
actors.mobs.rat.desc=I ratti marsupiali sono aggressivi ma deboli abitanti delle fogne. Hanno un morso fastidioso, ma sono una minaccia mortale solo in gran numero.
|
||||
actors.mobs.rat.desc=I ratti marsupiali sono aggressivi ma deboli abitanti delle fogne. Hanno un morso fastidioso, ma sono una minaccia mortale solo in gran numero.
|
||||
|
||||
actors.mobs.rotheart.name=cuore putrido
|
||||
actors.mobs.rotheart.desc=Un frutto di Baccamarcia è decisamente unico. Invece di maturare e fornire nutrimento, il frutto cresce, si indurisce e ingloba il seme. Fornisce protezione agli organi interni che crescono dentro al frutto. Ci si riferisce a questo globo gigante come al cuore di una pianta di Baccamarcia adulta.
|
||||
|
||||
actors.mobs.rotlasher.name=rovo putrido
|
||||
actors.mobs.rotlasher.desc=Il rovo putrido è parte delle radici di una pianta di Baccamarcia matura e costituisce il suo principale mezzo di difesa. I rovi sono piantati nel terreno, ma assalgono violentemente chiunque si avvicini. Quando non c'è nessuna preda in zona stanno eretti e immobili, tentando di mimetizzarsi con la vegetazione circostante.
|
||||
actors.mobs.rotlasher$waiting.status=Questo %s è inattivo.
|
||||
actors.mobs.rotlasher.desc=Il rovo putrido è parte delle radici di una pianta di Baccamarcia matura e costituisce il suo principale mezzo di difesa. I rovi sono piantati nel terreno, ma assalgono violentemente chiunque si avvicini. Quando non c'è nessuna preda in zona stanno eretti e immobili, tentando di mimetizzarsi con la vegetazione circostante.
|
||||
actors.mobs.rotlasher$waiting.status=Questo %s è inattivo.
|
||||
|
||||
actors.mobs.scorpio.name=scorpione
|
||||
actors.mobs.scorpio.desc=Questi enormi demoni aracniformi evitano il combattimento corpo a corpo con tutte le loro forze, sparando i loro aculei seghettati paralizzanti da lontano.
|
||||
|
@ -481,7 +481,7 @@ actors.mobs.shielded.def_verb=bloccato
|
|||
actors.mobs.skeleton.name=scheletro
|
||||
actors.mobs.skeleton.explo_kill=Sei stato ucciso da un'esplosione d'ossa...
|
||||
actors.mobs.skeleton.def_verb=bloccato
|
||||
actors.mobs.skeleton.desc=Gli scheletri sono composti dalle ossa dei cadaveri degli avventurieri sfortunati e degli abitanti del dungeon, animati dalle emanazioni di magia maligna proveniente dai livelli sottostanti. Se danneggiati a sufficienza si disintegrano in un'esplosione d'ossa.
|
||||
actors.mobs.skeleton.desc=Gli scheletri sono composti dalle ossa dei cadaveri degli avventurieri sfortunati e degli abitanti del dungeon, animati dalle emanazioni di magia maligna proveniente dai livelli sottostanti. Se danneggiati a sufficienza si disintegrano in un'esplosione d'ossa.
|
||||
|
||||
actors.mobs.spinner.name=filatore delle caverne
|
||||
actors.mobs.spinner.desc=Questi verdognoli, pelosi ragni delle caverne cercano di evitare il combattimento diretto, preferendo aspettare a distanza mentre le loro vittime, intrappolate nella ragnatela secreta, muoiono lentamente a causa del loro morso velenoso.
|
||||
|
@ -522,16 +522,16 @@ actors.mobs.yog.name=Yog-Dzewa
|
|||
actors.mobs.yog.notice=La speranza è un'illusione...
|
||||
actors.mobs.yog.defeated=...
|
||||
actors.mobs.yog.rankings_desc=Divorato da Yog-Dzewa
|
||||
actors.mobs.yog.desc=Yog-Dzewa è un Antico Dio, una potente entità proveniente dai reami del caos. Un secolo fa, gli antichi nani vinsero a malapena la guerra contro il suo esercito di demoni, ma non riuscirono ad uccidere il dio stesso. Lo imprigionarono allora nelle sale sottostanti la loro città, ritenendolo troppo debole per potersi mai più risollevare.
|
||||
actors.mobs.yog.desc=Yog-Dzewa è un Antico Dio, una potente entità proveniente dai reami del caos. Un secolo fa, gli antichi nani vinsero a malapena la guerra contro il suo esercito di demoni, ma non riuscirono ad uccidere il dio stesso. Lo imprigionarono allora nelle sale sottostanti la loro città, ritenendolo troppo debole per potersi mai più risollevare.
|
||||
actors.mobs.yog$rottingfist.name=pugno in decomposizione
|
||||
actors.mobs.yog$rottingfist.rankings_desc=Divorato da Yog-Dzewa
|
||||
actors.mobs.yog$rottingfist.desc=Yog-Dzewa è un Dio Antico, una potente entità proveniente dai reami del caos. Un secolo fa, gli antichi nani vinsero a malapena la guerra contro il suo esercito di demoni, ma non riuscirono ad uccidere il dio stesso. Lo imprigionarono allora nelle sale sottostanti la loro città, ritenendolo troppo debole per potersi mai più risollevare.
|
||||
actors.mobs.yog$rottingfist.desc=Yog-Dzewa è un Dio Antico, una potente entità proveniente dai reami del caos. Un secolo fa, gli antichi nani vinsero a malapena la guerra contro il suo esercito di demoni, ma non riuscirono ad uccidere il dio stesso. Lo imprigionarono allora nelle sale sottostanti la loro città, ritenendolo troppo debole per potersi mai più risollevare.
|
||||
actors.mobs.yog$burningfist.name=pugno ardente
|
||||
actors.mobs.yog$burningfist.rankings_desc=Divorato da Yog-Dzewa
|
||||
actors.mobs.yog$burningfist.desc=Yog-Dzewa è un Dio Antico, una potente entità proveniente dai reami del caos. Un secolo fa, gli antichi nani vinsero a malapena la guerra contro il suo esercito di demoni, ma non riuscirono ad uccidere il dio stesso. Lo imprigionarono allora nelle sale sottostanti la loro città, ritenendolo troppo debole per potersi mai più risollevare.
|
||||
actors.mobs.yog$burningfist.desc=Yog-Dzewa è un Dio Antico, una potente entità proveniente dai reami del caos. Un secolo fa, gli antichi nani vinsero a malapena la guerra contro il suo esercito di demoni, ma non riuscirono ad uccidere il dio stesso. Lo imprigionarono allora nelle sale sottostanti la loro città, ritenendolo troppo debole per potersi mai più risollevare.
|
||||
actors.mobs.yog$larva.name=larva del dio
|
||||
actors.mobs.yog$larva.rankings_desc=Divorato da Yog-Dzewa
|
||||
actors.mobs.yog$larva.desc=Yog-Dzewa è un Dio Antico, una potente entità proveniente dai reami del caos. Un secolo fa, gli antichi nani vinsero a malapena la guerra contro il suo esercito di demoni, ma non riuscirono ad uccidere il dio stesso. Lo imprigionarono allora nelle sale sottostanti la loro città, ritenendolo troppo debole per potersi mai più risollevare.
|
||||
actors.mobs.yog$larva.desc=Yog-Dzewa è un Dio Antico, una potente entità proveniente dai reami del caos. Un secolo fa, gli antichi nani vinsero a malapena la guerra contro il suo esercito di demoni, ma non riuscirono ad uccidere il dio stesso. Lo imprigionarono allora nelle sale sottostanti la loro città, ritenendolo troppo debole per potersi mai più risollevare.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -40,7 +40,7 @@ actors.buffs.berserk.angered=분노
|
|||
actors.buffs.berserk.berserk=격노
|
||||
actors.buffs.berserk.exhausted=탈진
|
||||
actors.buffs.berserk.recovering=회복 중
|
||||
actors.buffs.berserk.angered_desc=광전사의 체력이 적을수록 더욱 강하게 공격합니다. 광전사가 잃은 체력에 비례해서 더 높은 추가 피해를 입힙니다. 추가 피해는 광전사가 죽음에 가까울수록 대폭 증가합니다.\n\n인장이 박힌 갑옷을 입은 광전사의 체력이 0이 되면 격노하여 짧은 시간 동안 _죽음을 유예시킬 수_ 있습니다.\n\n현재 피해량\: %.2f%%.
|
||||
actors.buffs.berserk.angered_desc=광전사의 체력이 적을수록 더욱 강하게 공격합니다. 광전사가 잃은 체력에 비례해서 더 높은 추가 피해를 입힙니다. 추가 피해는 광전사가 죽음에 가까울수록 대폭 증가합니다.\n\n인장이 박힌 갑옷을 입은 광전사의 체력이 0이 되면 격노하여 짧은 시간 동안 _죽음을 유예시킬 수_ 있습니다.\n\n현재 피해량\: %.2f%%.
|
||||
actors.buffs.berserk.berserk_desc=죽음의 문턱에서, 공포와 두려움은 모두 사라지고 분노만 남았습니다. 이 가사 상태에서 광전사는 매우 강력합니다. _두 배의 피해를 입히고, 추가 방어막을 얻으며, 죽음을 유예합니다._\n\n더 좋은 갑옷일수록 얻는 방어막이 강해지며, 이는 시간이 지날수록 감소합니다. 그러나 방어막이 0이 되면 삶을 포기하고 죽게 됩니다.\n\n광전사가 어떤 방법으로든 체력을 회복하면 안정을 되찾을 수 있지만, 탈진 상태에 접어들게 됩니다. 탈진 상태에선 짧은 시간동안 피해량이 대폭 감소하며, 다시 격노 상태에 접어들기 위해선 경험치를 얻어야만 합니다.
|
||||
actors.buffs.berserk.exhausted_desc=내면의 힘에는 한계가 있는 법입니다. 광전사가 탈진 상태에 접어들며, 공격이 약해지며 분노할 수 없게 됩니다.\n\n이 상태에서는 공격력이 대폭 감소하며, 체력이 0에 달하면 죽게 됩니다.\n\n탈진 효과는 %d턴 동안 지속됩니다.\n현재 피해량\: %.2f%%
|
||||
actors.buffs.berserk.recovering_desc=내면의 힘에는 한계가 있는 법입니다. 다시 격노할 수 있게 되려면 우선조금 쉬어야만 합니다.\n\n회복 중인 광전사는 다시 추가 피해를 입힐 수 있지만, 체력이 0에 달하면 죽게 됩니다.\n\n회복하기까지 필요한 레벨\: %.2f\n현재 피해량\: %.2f%%.
|
||||
|
@ -72,7 +72,7 @@ actors.buffs.charm.desc=매혹 효과는 적과 자신을 일시적으로 사랑
|
|||
|
||||
actors.buffs.chill.name=냉동
|
||||
actors.buffs.chill.freezes=%s이/가 얼어붙었다\!
|
||||
actors.buffs.chill.desc=완전히 얼어버리진 않았지만, 그래도 너무 추워졌습니다.\n\n냉동된 대상은 모든 행동을 느리게 수행하며, 느려지는 정도는 남은 효과 시간에 비례합니다. 최대 빙결 효과는 둔화 효과와 비슷한 속도 감소 효과를 냅니다.\n\n냉동 효과는 %s 턴 동안 유지되며, 속도를 %s%% 만큼 감소시킵니다.
|
||||
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||
|
||||
actors.buffs.combo.name=연속 타격
|
||||
actors.buffs.combo.combo=%d 연속 명중\!
|
||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=맹독과 동화함
|
|||
actors.buffs.toxicimbue.desc=당신은 독성 에너지와 하나가 되었습니다\!\n\n당신이 움직일 때 마다 독성 가스가 피어오를 것이며, 이 가스는 적들을 중독시키지만 당신은 효과가 끝날 때 까지 독가스와 맹독 효과에 면역이 됩니다.\n\n맹독 동화는 %s 턴 동안 지속됩니다.
|
||||
|
||||
actors.buffs.venom.name=맹독
|
||||
actors.buffs.venom.desc=맹독은 극히 부식성이고 위험한 독입니다.\n\n시간이 지날 수록 데미지가 감소하는 독과 달리, 맹독은 대상에 오래 머무를수록 데미지가 증가합니다.\n\n맹독 효과는 %s 턴 동안 지속됩니다.\n현재 %d의 맹독 피해를 입고 있습니다.
|
||||
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||
|
||||
actors.buffs.vertigo.name=현기증
|
||||
actors.buffs.vertigo.desc=온 세상이 빙빙 돌아가며 일직선으로 걷는 것이 힘들 수 있습니다.\n\n현기증 효과를 받는 동안 움직이려는 캐릭터는 의도한 방향 대신 랜덤한 방향으로 움직이게 됩니다.\n\n현기증 효과는 %s 턴 동안 지속됩니다.
|
||||
|
@ -284,12 +284,12 @@ actors.mobs.npcs.blacksmith.cant_reforge=이 물건들은 재주조할 수 없
|
|||
actors.mobs.npcs.blacksmith.desc=저 트롤 대장장이는 다른 트롤과 비슷하게 생겼습니다. 키는 크고 늘씬하며, 피부의 색상과 질감이 바위 같습니다. 트롤 대장장이는 그의 덩치에 걸맞지 않는 작은 도구로 장비를 손질하고 있습니다.
|
||||
|
||||
actors.mobs.npcs.ghost.name=슬픈 유령
|
||||
actors.mobs.npcs.ghost.rat_1=반갑네 %s여... 한때 난 당신처럼 자신감 넘치고 강한 모험가였다네... 하지만 난 추악한 짐승에 의해 죽어 버렸네... 그래서 난 이 곳을 떠날 수 없지... 복수를 하기 전 까진 말야... _악취나는 쥐_ 를 죽여 줘... 놈이 내 목숨을 앗아 갔으니...\n\n놈은 이 바닥을 돌아다니며... 오물을 여기저기 퍼트리고 있어... _악취나는 구름과 산성 이빨을 조심해... 그리고 산성 공격은 물에 씻어낼 수 있어..._
|
||||
actors.mobs.npcs.ghost.rat_2=부탁하네... 날 도와줘... 그 돌연변이를 죽여...\n\n_물 근처에서 싸워... 그리고 악취 구름을 피해..._
|
||||
actors.mobs.npcs.ghost.gnoll_1=반갑네 %s여... 한때 난 당신처럼 자신감 넘치고 강한 모험가였다네... 하지만 난 비겁한 적에게 죽어 버렸네... 그래서 난 이 곳을 떠날 수 없지... 복수를 하기 전 까진 말야... _놀 사기꾼_ 을 죽여줘... 놈이 내 목숨을 앗아 갔으니...\n\n놈은 다른 놀과 달라... 숨어서 투척 무기를 사용해... _놈의 맹독과 화염 다트를 조심해... 멀리서 공격하려 하지 마..._
|
||||
actors.mobs.npcs.ghost.gnoll_2=부탁하네... 날 도와줘... 그 사기꾼을 죽여...\n\n_녀석에게 공격할 틈을 줘선 안 돼... 거리를 좁혀야 해..._
|
||||
actors.mobs.npcs.ghost.crab_1=반갑네 %s여... 한때 난 당신처럼 자신감 넘치고 강한 모험가였다네... 하지만 난 고대의 존재에게 죽어 버렸네... 그래서 난 이 곳을 떠날 수 없지... 복수를 하기 전 까진 말야... _거대한 게_ 를 죽여 줘... 놈이 내 목숨을 앗아 갔으니...\n\n놈은 비정상적으로 나이 들었어... 그리고 거대한 집게발 하나와 두꺼운 갑각으로 무장했지... _놈의 집게발을 조심해... 기습을 하지 않으면 어떤 공격이든 방어할 테니까..._
|
||||
actors.mobs.npcs.ghost.crab_2=부탁하네... 날 도와줘... 그 게새끼를 죽여...\n\n_기습을 하지 않으면... 어떤 공격이든 막아 버려..._
|
||||
actors.mobs.npcs.ghost.rat_1=반갑네 %s여... 한때 난 당신처럼 자신감 넘치고 강한 모험가였다네... 하지만 난 추악한 짐승에 의해 죽어 버렸네... 그래서 난 이 곳을 떠날 수 없지... 복수를 하기 전 까진 말야... _악취나는 쥐_ 를 죽여 줘... 놈이 내 목숨을 앗아 갔으니...\n\n놈은 이 바닥을 돌아다니며... 오물을 여기저기 퍼트리고 있어... _악취나는 구름과 산성 이빨을 조심해... 그리고 산성 공격은 물에 씻어낼 수 있어..._
|
||||
actors.mobs.npcs.ghost.rat_2=부탁하네... 날 도와줘... 그 돌연변이를 죽여...\n\n_물 근처에서 싸워... 그리고 악취 구름을 피해..._
|
||||
actors.mobs.npcs.ghost.gnoll_1=반갑네 %s여... 한때 난 당신처럼 자신감 넘치고 강한 모험가였다네... 하지만 난 비겁한 적에게 죽어 버렸네... 그래서 난 이 곳을 떠날 수 없지... 복수를 하기 전 까진 말야... _놀 사기꾼_ 을 죽여줘... 놈이 내 목숨을 앗아 갔으니...\n\n놈은 다른 놀과 달라... 숨어서 투척 무기를 사용해... _놈의 맹독과 화염 다트를 조심해... 멀리서 공격하려 하지 마..._
|
||||
actors.mobs.npcs.ghost.gnoll_2=부탁하네... 날 도와줘... 그 사기꾼을 죽여...\n\n_녀석에게 공격할 틈을 줘선 안 돼... 거리를 좁혀야 해..._
|
||||
actors.mobs.npcs.ghost.crab_1=반갑네 %s여... 한때 난 당신처럼 자신감 넘치고 강한 모험가였다네... 하지만 난 고대의 존재에게 죽어 버렸네... 그래서 난 이 곳을 떠날 수 없지... 복수를 하기 전 까진 말야... _거대한 게_ 를 죽여 줘... 놈이 내 목숨을 앗아 갔으니...\n\n놈은 비정상적으로 나이 들었어... 그리고 거대한 집게발 하나와 두꺼운 갑각으로 무장했지... _놈의 집게발을 조심해... 기습을 하지 않으면 어떤 공격이든 방어할 테니까..._
|
||||
actors.mobs.npcs.ghost.crab_2=부탁하네... 날 도와줘... 그 게새끼를 죽여...\n\n_기습을 하지 않으면... 어떤 공격이든 막아 버려..._
|
||||
actors.mobs.npcs.ghost.def_verb=회피
|
||||
actors.mobs.npcs.ghost.find_me=고마워... 나를 찾아 와...
|
||||
actors.mobs.npcs.ghost.desc=이 유령은 거의 보이지 않습니다. 슬픈 얼굴을 하고 있는 형체 없는 흐릿한 빛을 띄고 있습니다.
|
||||
|
@ -338,9 +338,9 @@ actors.mobs.npcs.wandmaker.intro_huntress=아 반갑네, 여인이여\! 이렇
|
|||
actors.mobs.npcs.wandmaker.intro_1=\n\n난 마법 막대를 만들 희귀할 재료를 찾으러 왔네, 하지만 여기서 길을 잃었고, 마법 보호막도 점점 힘을 잃어가는구먼. 곧 여길 떠야할 것 같지만, 그 물건을 못 얻고 그냥 갈 수는 없어서 말야.
|
||||
actors.mobs.npcs.wandmaker.intro_dust=내가 필요한 건 _시체 먼지_ 일세. 이러한 장소에서만 나온다는 특별한 종류의 저주받은 뼛가루지. 여기 어딘가에 나무로 막힌 문이 있을 껀데, 그 문 너머에 있을 거라고 확신하지. 하지만 주의하게나. 그 먼지가 가진 저주들은 꽤 강력하거든, _먼지를 얻었으면 최대한 빨리 나에게로 돌아와 주게._ 그 저주를 정화해 줄 테니 말야.
|
||||
actors.mobs.npcs.wandmaker.intro_ember=내가 필요한 건 갓 소환된 불정령에서 얻을 수 있는 _신선한 잉걸불_ 일세. 정령은 조정되지 않은 소환 의식으로 쉽게 부를 수 있으니, 의식의 제단에 양초를 몇 개 가져가면 하나 소환할 수 있을 걸세. 정령은 강하지만 얼음으로 쉽게 제압할 수 있으니, _얼음을 일으키는 아이템을 가져가면 편리할 걸세._
|
||||
actors.mobs.npcs.wandmaker.intro_berry=예전에 이 감옥의 한 간수는 _썩은열매 식물_ 을 키웠다고 하더군, 그리고 난 그 씨앗을 필요로 한다네. 하지만 지금쯤 그 식물은 통제불능으로 자랐을 꺼고, 씨앗을 쉽게 얻을 수는 없을 것일세. 썩은열매가 만든 정원은 여기 근처에 있을 걸세. 살고 싶으면 _덩굴에 묶이지 않게 주의_ 하게나. 불을 쓰고 싶겠지만, 불을 이용하면 식물과 함께 씨앗을 태워 버리니 _불은 절대로 사용하면 안 된다네._
|
||||
actors.mobs.npcs.wandmaker.intro_berry=예전에 이 감옥의 한 간수는 _썩은열매 식물_ 을 키웠다고 하더군, 그리고 난 그 씨앗을 필요로 한다네. 하지만 지금쯤 그 식물은 통제불능으로 자랐을 꺼고, 씨앗을 쉽게 얻을 수는 없을 것일세. 썩은열매가 만든 정원은 여기 근처에 있을 걸세. 살고 싶으면 _덩굴에 묶이지 않게 주의_ 하게나. 불을 쓰고 싶겠지만, 불을 이용하면 식물과 함께 씨앗을 태워 버리니 _불은 절대로 사용하면 안 된다네._
|
||||
actors.mobs.npcs.wandmaker.intro_2=\n\n그 물건을 내게 가져오면 특별히 이 늙은이가 정성스레 만든 마법 막대를 보답으로 주지\! 나 한테 두 개가 있으니, 둘 중 하나 원하는 것을 가져가면 된다네.
|
||||
actors.mobs.npcs.wandmaker.reminder_dust=시체 먼지는 아직인가, %s이여? 나무로 막힌 곳을 찾아보게나.
|
||||
actors.mobs.npcs.wandmaker.reminder_dust=시체 먼지는 아직인가, %s이여? 나무로 막힌 곳을 찾아보게나.
|
||||
actors.mobs.npcs.wandmaker.reminder_ember=잉걸불은 아직인가, %s이여? 양초 4개를 찾아 의식의 제단으로 가게나.
|
||||
actors.mobs.npcs.wandmaker.reminder_berry=썩은열매 씨앗은 아직인가, %s이여? 식물로 가득 찬 방을 찾아 보게나.
|
||||
actors.mobs.npcs.wandmaker.def_verb=흡수됨
|
||||
|
@ -428,7 +428,7 @@ actors.mobs.king.arise=일어나라, 나의 종들아\!
|
|||
actors.mobs.king.rankings_desc=드워프의 제왕에게 무릎 꿇음
|
||||
actors.mobs.king.desc=드워프들의 마지막 왕은 삶과 죽음의 방식을 깊게 연구한 것으로 알려져 있습니다. 그는 왕국의 신하들을 꼬드겨 영생을 부여하는 의식에 강제로 참가시키게 했습니다. 최후에는 드워프 왕이 바라는 대로 영생을 얻었고, 추가로 많은 언데드 군단도 덤으로 얻었습니다.
|
||||
actors.mobs.king$undead.name=언데드 드워프
|
||||
actors.mobs.king$undead.def_verb=방어
|
||||
actors.mobs.king$undead.def_verb=방어
|
||||
actors.mobs.king$undead.rankings_desc=드워프의 제왕에게 무릎 꿇음
|
||||
actors.mobs.king$undead.desc=드워프 제왕에게 일으켜진 이 언데드 드워프들은, 한때 왕국의 신하들이었습니다. 엄청난 양의 수염이 자라난 해골처럼 생겼습니다.
|
||||
|
||||
|
@ -524,13 +524,13 @@ actors.mobs.yog.defeated=...
|
|||
actors.mobs.yog.rankings_desc=요즈-제바에게 잡아먹힘
|
||||
actors.mobs.yog.desc=요그-제바는 고대의 신이며, 혼돈의 땅에서 온 강력한 존재입니다. 몇 세기 전, 고대 드워프들은 겨우 악마 군단과의 전쟁에서 이겼지만, 신을 죽일 순 없었습니다. 대신, 그들은 악마들이 다시 세를 펼칠 수 없을 정도로 약화되었다고 믿으며 그들을 도시 아래에 가두어 버렸습니다.
|
||||
actors.mobs.yog$rottingfist.name=부패하는 주먹
|
||||
actors.mobs.yog$rottingfist.rankings_desc=요즈-제바에게 잡아먹힘
|
||||
actors.mobs.yog$rottingfist.rankings_desc=요즈-제바에게 잡아먹힘
|
||||
actors.mobs.yog$rottingfist.desc=요그-제바는 고대의 신이며, 혼돈의 땅에서 온 강력한 존재입니다. 몇 세기 전, 고대 드워프들은 겨우 악마 군단과의 전쟁에서 이겼지만, 신을 죽일 순 없었습니다. 대신, 그들은 악마들이 다시 일어날 수 없을 정도로 약화되었다고 믿으며 그들을 도시 아래에 가두어 버렸습니다.
|
||||
actors.mobs.yog$burningfist.name=불타오르는 주먹
|
||||
actors.mobs.yog$burningfist.rankings_desc=요즈-제바에게 잡아먹힘
|
||||
actors.mobs.yog$burningfist.rankings_desc=요즈-제바에게 잡아먹힘
|
||||
actors.mobs.yog$burningfist.desc=요그-제바는 고대의 신이며, 혼돈의 땅에서 온 강력한 존재입니다. 몇 세기 전, 고대 드워프들은 겨우 악마 군단과의 전쟁에서 이겼지만, 신을 죽일 순 없었습니다. 대신, 그들은 악마들이 다시 일어날 수 없을 정도로 약화되었다고 믿으며 그들을 도시 아래에 가두어 버렸습니다.
|
||||
actors.mobs.yog$larva.name=신의 애벌레
|
||||
actors.mobs.yog$larva.rankings_desc=요즈-제바에게 잡아먹힘
|
||||
actors.mobs.yog$larva.rankings_desc=요즈-제바에게 잡아먹힘
|
||||
actors.mobs.yog$larva.desc=요그-제바는 고대의 신이며, 혼돈의 땅에서 온 강력한 존재입니다. 몇 세기 전, 고대 드워프들은 겨우 악마 군단과의 전쟁에서 이겼지만, 신을 죽일 순 없었습니다. 대신, 그들은 악마들이 다시 일어날 수 없을 정도로 약화되었다고 믿으며 그들을 도시 아래에 가두어 버렸습니다.
|
||||
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
###blobs
|
||||
actors.blobs.confusiongas.desc=Chmura dezorientującego gazu unosi się w tym miejscu.
|
||||
actors.blobs.confusiongas.desc=W tym miejscu wiruje tuman gazu pomieszania.
|
||||
|
||||
actors.blobs.fire.desc=W tym miejscu szaleje pożar.
|
||||
|
||||
|
@ -37,9 +37,9 @@ actors.buffs.barkskin.name=Skóra z kory
|
|||
actors.buffs.barkskin.desc=Twoja skóra stwardniała, w dotyku jest szorstka i twarda jak kora. \n\nUtwardzona skóra zwiększa efektywność pancerz, pozwalając ci lepiej bronić się przed atakami fizycznymi. Bonus do obrony będzie się zmniejszał o jeden punkt każdej tury, aż zniknie. \n\nTwoja obrona jest aktualnie powiększona o %d.
|
||||
|
||||
actors.buffs.berserk.angered=Rozgniewany
|
||||
actors.buffs.berserk.berserk=Berserking
|
||||
actors.buffs.berserk.berserk=Szalejący
|
||||
actors.buffs.berserk.exhausted=Wykończony
|
||||
actors.buffs.berserk.recovering=Recovering
|
||||
actors.buffs.berserk.recovering=Odzyskiwanie sił
|
||||
actors.buffs.berserk.angered_desc=The severity of the berserker's injuries strengthen his blows. The lower the berserker's health is, the more bonus damage he will deal. This bonus is significantly stronger when the berserker is close to death.\n\nWhen the berserker is brought to 0 hp and is wearing his seal, he will go berserk and _refuse to die_ for a short time.\n\nCurrent damage\: %.2f%%.
|
||||
actors.buffs.berserk.berserk_desc=At the brink of death, fear and uncertainty bleed away, leaving only anger. In this state of near-death the berserker is incredibly powerful, _dealing double damage, gaining bonus shielding, and refusing to die._\n\nThis bonus shielding is stronger the better the berserker's armor, and will slowly deplete over time. When this shielding is reduced to 0, the berserker will give in and die.\n\nAny form of healing will return the berserker to stability, but he will be exhausted. While exhausted, the berserker will suffer a large reduction in damage for a short time, and then will need to gain experience before being able to berserk again.
|
||||
actors.buffs.berserk.exhausted_desc=Inner strength has its limits. The berserker is exhausted, weakening him and making him unable to rage.\n\nIn this state The berserker deals significantly reduced damage, and will immediately die at 0 health.\n\nTurns of exhaustion remaining\: %d\nCurrent damage\: %.2f%%.
|
||||
|
@ -49,35 +49,35 @@ actors.buffs.berserk.rankings_desc=Berserked to Death
|
|||
actors.buffs.bleeding.name=Krwawienie
|
||||
actors.buffs.bleeding.ondeath=Wykrwawiłeś się na śmierć...
|
||||
actors.buffs.bleeding.heromsg=Krwawisz\!
|
||||
actors.buffs.bleeding.rankings_desc=Wykrwawienie na śmierć
|
||||
actors.buffs.bleeding.rankings_desc=Wykrwawiony na śmierć
|
||||
actors.buffs.bleeding.desc=Ta rana niepokojąco mocno krwawi. \n\nKrwawienie powoduje obrażenia co każdą turę. Raz na turę obrażenia zmniejszają się o losową ilość, aż w końcu krwawienie zniknie. \n\nKrwawienie może w tym momencie zadać maksymalnie %d obrażeń.
|
||||
|
||||
actors.buffs.bless.name=Błogosławieństwo
|
||||
actors.buffs.bless.name=Błogosławiony
|
||||
actors.buffs.bless.desc=Potężny impuls skupienia, część uważa, że jest ofiarowany prze bogów. \n\nBłogosławieństwo znacznie zwiększa celność oraz unikani, czyniąc błogosławionego znacznie efektywniejszego w bitwie. \n\nTo błogosławieństwo wytrzyma jeszcze %s.
|
||||
|
||||
actors.buffs.blindness.name=Oślepienie
|
||||
actors.buffs.blindness.name=Oślepiony
|
||||
actors.buffs.blindness.heromsg=Zostałeś oślepiony\!
|
||||
actors.buffs.blindness.desc=Oślepienie sprawia że postrzegasz świat jako ciemną, rozmytą plamę. \n\nOślepiona postać nie widzi dalej niż na jedno pole przed sobą, co czyni ataki dystansowe nieskutecznymi oraz sprawa że bardzo łatwo jest stracić z oczu odległych przeciwników. Dodatkowo, oślepiony bohater nie może czytać zwojów oraz ksiąg. \n\nOślepienie będzie jeszcze trwało %s.
|
||||
|
||||
actors.buffs.burning.name=Podpalenie
|
||||
actors.buffs.burning.name=Płonący
|
||||
actors.buffs.burning.heromsg=Zapaliłeś się\!
|
||||
actors.buffs.burning.burnsup=%s spłonął\!
|
||||
actors.buffs.burning.ondeath=Spłonąłeś...
|
||||
actors.buffs.burning.rankings_desc=W proch się obrócisz...
|
||||
actors.buffs.burning.desc=Kilka rzeczy jest bardziej niepokojących niż bycie pokrytym płomieniami. \n\nOgień będzie zadawał obrażenia co turę, aż zostanie ugaszony lub zgaśnie. Ogień może zostać ugaszony poprzez wejście do wody lub rozprysk pękającej mikstury. \n\nDodatkowo ogień może zapalić łatwopalne tereny lub przedmioty, które wejdą z nim w kontakt. \n\nPalenie będzie trwać jeszcze przez %s lub gdy zostanie ugaszony.
|
||||
|
||||
actors.buffs.charm.name=Zauroczenie
|
||||
actors.buffs.charm.name=Zauroczony
|
||||
actors.buffs.charm.heromsg=Jesteś pod wpływem uroku\!
|
||||
actors.buffs.charm.desc=Urok to manipulacyjna magia która może sprawić że przeciwnicy tymczasowo będą uwielbiać się nawzajem. \n\nPostacie pod wpływem uroku nie mogą bezpośrednio zaatakować przeciwnika który rzucił na nich urok. Atak na inny cel jest jednak wciąż możliwy. \n\nUrok będzie trwał przez %s.
|
||||
|
||||
actors.buffs.chill.name=Wychłodzenie
|
||||
actors.buffs.chill.name=Wychłodzony
|
||||
actors.buffs.chill.freezes=%s zamarza\!
|
||||
actors.buffs.chill.desc=Nie jesteś zupełnie zamrożony, ale wciąż o wiele za zimny. \n\nOchłodzone cele wykonują wszystkie akcje wolniej, zależnie od tego ile jeszcze tur będzie trwał ten efekt. W najgorszym przypadku, przechłodzenie jest tak efektywne jak spowolnienie. \n\nOchłodzenie będzie trwało %s\nAktualnie zmniejsza prędkość o %s%%
|
||||
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||
|
||||
actors.buffs.combo.name=Kombo
|
||||
actors.buffs.combo.combo=%d ciąg uderzeń\!
|
||||
actors.buffs.combo.bad_target=Musisz wycelować w przeciwnika w zasięgu ataku.
|
||||
actors.buffs.combo.clobber_prompt=Select a target to Clobber\nDazes and knocks back
|
||||
actors.buffs.combo.clobber_prompt=Wybierz cel do Sprania.\nOszałamia i odrzuca cel
|
||||
actors.buffs.combo.clobber_desc=_Clobber_ is currently available. This attack _knocks an enemy back and dazes them,_ but deals reduced damage. It's excellent for buying a little time during a fight.
|
||||
actors.buffs.combo.cleave_prompt=Select a target to Cleave\nIf it kills, preserves combo
|
||||
actors.buffs.combo.cleave_desc=_Cleave_ is currently available. This attack deals increased damage, and _if it kills an enemy, it will preserve combo instead of resetting it._ It's great for building combo when fighting multiple enemies.
|
||||
|
@ -89,45 +89,45 @@ actors.buffs.combo.fury_prompt=Wyładuj furię na którym wrogu?\nAtakuje wiele
|
|||
actors.buffs.combo.fury_desc=_Fury_ is currently available. This devastating attack _hits as many times as your current combo count,_ albeit at reduced damage. Fury is great if you have a weapon enchant, as the enchant will activate on each hit\!
|
||||
actors.buffs.combo.desc=Gladiator zwiększa postęp łańcucha z każdym udanym udeżeniem o jeden. Zwlekanie z atakiem, nietrafienie więcej niż raz lub użycie przedmiotu wyzeruje go. \n\nPostęp ten odblokowuje specjalne ataki które zawsze trafiają dla wartości 2, 4. 6, 8 i 10. Użycie takiego ataku wyzeruje postęp łahcucha.
|
||||
|
||||
actors.buffs.corruption.name=Wypaczenie
|
||||
actors.buffs.corruption.name=Wypaczony
|
||||
actors.buffs.corruption.desc=Wypaczenie przenika w istotę bytu, zmuszając go do przeciwstawienia się dawnej naturze.\n\nWypaczone istoty będą atakować i przeszkadzać swoim sprzymierzeńcom i ignorować swoich naturalnych wrogów. Wypaczenie jest również szkodliwe i powoli będzie wyniszczać cel.\n\nWypaczenie jest trwałe, jego efekt kończy tylko śmierć.
|
||||
|
||||
actors.buffs.cripple.name=Okaleczenie
|
||||
actors.buffs.cripple.name=Okaleczony
|
||||
actors.buffs.cripple.heromsg=Jesteś okaleczony\!
|
||||
actors.buffs.cripple.desc=Jesteś przekonany, że nogi nie powinny wyginać się w ten sposób.\nOkaleczony, prędkość poruszania się jest zmniejszona o połowę, sprawiając, że poruszanie się o jedno pole zazwyczaj zajmuje dwie tury zamiast jednej.\nCzas okaleczenia\: %s.
|
||||
|
||||
actors.buffs.drowsy.name=Senność
|
||||
actors.buffs.drowsy.name=Senny
|
||||
actors.buffs.drowsy.desc=Magiczna moc sprawia, że utrzymanie przytomności jest trudne. \n\nBohater może oprzeć się senności przez otrzymanie obrażeń lub posiadanie pełnej wytrzymałości. \n\nPo kilku turach, cel zapadnie w głęboki, magiczny sen.
|
||||
|
||||
actors.buffs.earthimbue.name=Związanie z Ziemią
|
||||
actors.buffs.earthimbue.name=Związany z Ziemią
|
||||
actors.buffs.earthimbue.desc=Jesteś związany z potęgą ziemi\! \n\nWszystkie fizyczne ataki rozkażą korzeniom unieruchomienie przeciwnika, gdy efekt trwa.\n\nJesteś związany jeszcze przez %s.
|
||||
|
||||
actors.buffs.fireimbue.name=Związanie z ogniem
|
||||
actors.buffs.fireimbue.name=Związany z ogniem
|
||||
actors.buffs.fireimbue.desc=Jesteś związany z potęgą ognia\! \n\nWszystkie fizyczne ataki mają szanse podpalić wroga. Dodatkowo, jesteś całkowicie odporny na efekty ognia. \n\nJesteś związany jeszcze przez %s.
|
||||
|
||||
actors.buffs.frost.name=Zamarznięty
|
||||
actors.buffs.frost.freezes=%s zamarza\!
|
||||
actors.buffs.frost.desc=Not to be confused with freezing solid, this more benign freezing simply encases the target in ice.\n\nFreezing acts similarly to paralysis, making it impossible for the target to act. Unlike paralysis, freezing is immediately cancelled if the target takes damage, as the ice will shatter.\n\nTurns of freeze remaining\: %s.
|
||||
|
||||
actors.buffs.fury.name=Wściekłość
|
||||
actors.buffs.fury.name=Wściekły
|
||||
actors.buffs.fury.heromsg=Jesteś wściekły\!
|
||||
actors.buffs.fury.desc=Jesteś zdenerwowany, wrogowie nie polubią rozzłoszczonego ciebie.\n\nPotężny szał płonie w tobie zwiększając obrażenia, które zadajesz fizycznymi atakami o 50%%.\n\nTen szał będzie trwał tak długo jak długo będziesz miał mniej niż 50%% wytrzymałości.
|
||||
|
||||
actors.buffs.gasesimmunity.name=Odporność na gazy
|
||||
actors.buffs.gasesimmunity.desc=Jakaś dziwna moc filtruje powietrze wokoło ciebie, nie jest dla ciebie niebezpieczna, ale zatrzymuje wszystko oprócz powietrza tak efektywnie, że nie czujesz żadnego zapachu\! \n\nJesteś odporny na efekty wszystkich gazów tak długo jak ten efekt trwa.\n\nBędziesz odporny jeszcze przez %s.
|
||||
|
||||
actors.buffs.hunger.hungry=Głód
|
||||
actors.buffs.hunger.starving=Wygłodzenie
|
||||
actors.buffs.hunger.hungry=Głodny
|
||||
actors.buffs.hunger.starving=Wygłodzony
|
||||
actors.buffs.hunger.onhungry=Jesteś głodny.
|
||||
actors.buffs.hunger.onstarving=Jesteś wygłodzony\!
|
||||
actors.buffs.hunger.ondeath=Umarłeś z głodu...
|
||||
actors.buffs.hunger.cursedhorn=Róg obarczony przekleństwem odbiera pożywieniu część jego energii.
|
||||
actors.buffs.hunger.rankings_desc=Śmierć głodowa
|
||||
actors.buffs.hunger.desc_intro_hungry=Czujesz, jak burczy Ci w brzuchu, jednak potrzeba nie jest pilna.
|
||||
actors.buffs.hunger.desc_intro_starving=Jesteś tak głodny, że to boli
|
||||
actors.buffs.hunger.desc_intro_starving=Jesteś tak głodny, że to boli.
|
||||
actors.buffs.hunger.desc=\n\nGdy spędzisz trochę czasu w lochu, zgłodniejesz, a potem zaczniesz głodować. Gdy głodujesz, powoli tracisz życie zamiast je regenerować.\n\nRacjonowanie żywności jest ważne\! Jeśli masz wystarczająco dużo życia, nie musisz od razu jeść. Lepiej zachować jedzenie, by wystarczyło go na później.
|
||||
|
||||
actors.buffs.invisibility.name=Niewidzialność
|
||||
actors.buffs.invisibility.name=Niewidzialny
|
||||
actors.buffs.invisibility.desc=Jesteś kompletnie zlany z otaczającym cię pomieszczeniem, niewidoczny. \nKiedy jesteś niewidzialny wrogowie nie mogę cię atakować bądź podążać za tobą. Twoje ataki fizyczne i efekty magiczne(takie jak zwoje bądź różdżki) sprawią, że będziesz widzialny.\nPozostało tur niewidzialności\: %s.
|
||||
|
||||
actors.buffs.levitation.name=Lewitacja
|
||||
|
@ -154,7 +154,7 @@ actors.buffs.ooze.ondeath=Rozpuściłeś się...
|
|||
actors.buffs.ooze.rankings_desc=Rozpuszczony
|
||||
actors.buffs.ooze.desc=Lepka, żrąca substancja przywiera do ciała, powoli je rozpuszczając.\n\nSzlam będzie zadawał obrażenia, dopóki nie zostanie rozpuszczony w wodzie.
|
||||
|
||||
actors.buffs.paralysis.name=Paraliż
|
||||
actors.buffs.paralysis.name=Sparaliżowany
|
||||
actors.buffs.paralysis.heromsg=Jesteś sparaliżowany\!
|
||||
actors.buffs.paralysis.desc=Często najgorszą z możliwości jest niepodjęcie akcji. \n\nParaliż powoduje kompletne zatrzymanie akcji, zmusza cel do zamarcia w bezruchu do zakończenia efektu. Ból spowodowany atakami również może zakończyć działanie efektu paraliżu.\n\nPozostało tur paraliżu\: %s.
|
||||
|
||||
|
@ -187,10 +187,10 @@ actors.buffs.terror.name=Przerażony
|
|||
actors.buffs.terror.desc=Terror to manipulatywną magia, która zmusza cel do popadnięcia w niekontrowalną panikę.\n\nPrzestraszone charaktery są zmuszane do ucieczki przd ich wrogiem, próbując mieć za sobą jak najwięcej drzwi i ścian za sobą. Szok spowodowany bólem, jest wystarczająco mocny, by przełamać ten efekt.\n\nPozostałych kolejek terroru\: %s.
|
||||
|
||||
actors.buffs.toxicimbue.name=Związanie z toksycznością
|
||||
actors.buffs.toxicimbue.desc=You are imbued with poisonous energy\!\n\nAs you move around toxic gas will constantly billow forth from you, damaging your enemies. You are immune to toxic gas and poison for the duration of the effect.\n\nTurns of toxic imbue remaining\: %s.
|
||||
actors.buffs.toxicimbue.desc=Jesteś nasycony trującą energią\!\n\nGdy się poruszasz, toksyczny gaz będzie stale się wydobywał z ciebie, uszkadzając twoich wrogów. Jesteś nieczuły na toksyczny gaz oraz truciznę w czasie trwania tego efektu.\n\nPozostało tur toksycznego nasycenia\: %s.
|
||||
|
||||
actors.buffs.venom.name=Zatruty
|
||||
actors.buffs.venom.desc=Jad jest bardzo żrącą i niebezpieczną trucizną.\n\nW przeciwieństwie do obrażeń zadawanych przez truciznę, obrażenia zadawane przez jad zwiększają się im dłużej cel jest przez niego zatruty.\n\nPozostałe tury\: %s.\nObrażenia zadawane przez jad\: %d.
|
||||
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||
|
||||
actors.buffs.vertigo.name=Zawroty głowy
|
||||
actors.buffs.vertigo.desc=Walking in a straight line can be difficult when the whole world is spinning.\n\nWhile under the effects of vertigo, characters who attempt to move will go in a random direction, instead of the one they intended to go in.\n\nTurns of vertigo remaining\: %s.
|
||||
|
@ -220,8 +220,8 @@ actors.hero.hero.revive=Ankh eksploduje życiodajną energią\!
|
|||
|
||||
actors.hero.heroclass.warrior=wojownik
|
||||
actors.hero.heroclass.warrior_perk1=Wojownik zaczyna grę z pieczęcią, którą może umieścić na zbroi.
|
||||
actors.hero.heroclass.warrior_perk2=The Warrior will slowly generate a shield while he is wearing armor with the seal affixed.
|
||||
actors.hero.heroclass.warrior_perk3=The seal can be moved between armor, carrying a single upgrade with it.
|
||||
actors.hero.heroclass.warrior_perk2=Wojownik powoli wytworzy osłonę nosząc zbroję, na której umieszczona jest pieczęć.
|
||||
actors.hero.heroclass.warrior_perk3=Pieczęć można przenosić na inne zbroje razem z jednym ulepszeniem.
|
||||
actors.hero.heroclass.warrior_perk4=Pożywiając się odzyskujesz część swojego zdrowia.
|
||||
actors.hero.heroclass.warrior_perk5=Mikstury leczenia są rozpoznawane od początku.
|
||||
|
||||
|
@ -250,7 +250,7 @@ actors.hero.heroclass.huntress_perk5=Mikstury Wyczucia Umysłów są zidentyfiko
|
|||
actors.hero.herosubclass.gladiator=gladiator
|
||||
actors.hero.herosubclass.gladiator_desc=A successful attack with a melee weapon allows the _Gladiator_ to start a combo. Building combo allows him to use unique finisher moves.
|
||||
actors.hero.herosubclass.berserker=berserker
|
||||
actors.hero.herosubclass.berserker_desc=The _Berserker_ deals bonus damage scaling with the severity of his wounds. When reduced to 0 health, he will _refuse to die_ for a short time, at the cost of exhaustion.
|
||||
actors.hero.herosubclass.berserker_desc=Obrażenia zadawane przez _Berserkera_ zwiększają się, im bardziej jest on zraniony. Gdy zostanie mu 0 punktów życia, _przez krótki czas zostanie żywy_ kosztem przemęczenia.
|
||||
actors.hero.herosubclass.warlock=czarnoksiężnik
|
||||
actors.hero.herosubclass.warlock_desc=Gdy używa różdżki na wroga _Czarnoksiężnik_ ma szansę zaznaczyć jego duszę. Naznaczeni przeciwnicy będą go leczyć i nasycać za każdym razem gdy otrzymają obrażenia.
|
||||
actors.hero.herosubclass.battlemage=mag bojowy
|
||||
|
@ -295,22 +295,22 @@ actors.mobs.npcs.ghost.find_me=Dziękuję... Odszukaj mnie...
|
|||
actors.mobs.npcs.ghost.desc=Duch jest prawie widoczny. Wygląda jak bezkształtna plama ze smutną twarzą.
|
||||
|
||||
actors.mobs.npcs.imp.name=żądny diabełek
|
||||
actors.mobs.npcs.imp.golems_1=Jesteś poszukiwaczem przygód? Kocham poszukiwaczy przygód\! Zawsze można na nich liczyć, gdy trzeba coś zabić. Mam rację? Za zapłatą oczywiście ;)\nW moim przypadku chodzi o _golemy,_ które muszą zostać zgładzone. Widzisz, mam zamiar rozkręcić tu mały biznesik, ale te cholerne golemy mi w tym przeszkadzają. Uwierz, trudno jest negocjować z błąkającymi się grudami granitu, a niech ich...\! Proszę cię, zabij... powiedzmy, _sześciu_ a nagroda cię nie ominie.
|
||||
actors.mobs.npcs.imp.golems_1=Jesteś poszukiwaczem przygód? Kocham poszukiwaczy przygód\! Zawsze można na nich liczyć, gdy trzeba coś zabić. Mam rację? Za zapłatą oczywiście ;)\nW moim przypadku chodzi o _golemy,_ które muszą zostać zgładzone. Widzisz, mam zamiar rozkręcić tu mały biznesik, ale te cholerne golemy mi w tym przeszkadzają. Uwierz, trudno jest negocjować z błąkającymi się grudami granitu, a niech ich...\! Proszę cię, zabij... powiedzmy, _sześciu_ a nagroda cię nie ominie.
|
||||
actors.mobs.npcs.imp.monks_1=Jesteś poszukiwaczem przygód? Kocham poszukiwaczy przygód\! Zawsze można na nich liczyć, gdy trzeba coś zabić. Mam rację? Za zapłatą oczywiście ;)\nW moim przypadku chodzi o _mnichów,_ którzy muszą zostać zgładzeni. Widzisz, mam zamiar rozkręcić tu mały biznesik, ale ci szaleńcy nigdy nic nie kupują i przeganiają innych klientów. Więc proszę, zabij... powiedzmy _ośmiu_ a nagroda cię nie ominie.
|
||||
actors.mobs.npcs.imp.golems_2=Jak ci idzie polowanie na te cholerne golemy?
|
||||
actors.mobs.npcs.imp.monks_2=O, nadal żyjesz\! Wiedziałem, że twoje kung-fu jest silniejsze ;) Nie zapomnij o tych mnisich żetonach, które upuszczają.
|
||||
actors.mobs.npcs.imp.cya=Do zobaczenia, %s\!
|
||||
actors.mobs.npcs.imp.hey=Psst, %s\!
|
||||
actors.mobs.npcs.imp.def_verb=unik
|
||||
actors.mobs.npcs.imp.desc=Diabełki to pomniejsze demony. Są znane z braku znajomości magii i małej siły fizycznej, są całkiem inteligentne i towarzyskie. Wielu diabełków preferuje życie pomiędzy nie-demonami.
|
||||
actors.mobs.npcs.imp.desc=Diabełki to pomniejsze demony. Są znane z braku znajomości magii i małej siły fizycznej, są całkiem inteligentne i towarzyskie. Wielu diabełków preferuje życie pomiędzy nie-demonami.
|
||||
|
||||
actors.mobs.npcs.impshopkeeper.name=żądny diabełek
|
||||
actors.mobs.npcs.impshopkeeper.greetings=Witaj, %s
|
||||
actors.mobs.npcs.impshopkeeper.thief=Myślałem, że mogę ci zaufać\!
|
||||
actors.mobs.npcs.impshopkeeper.desc=Diabełki to pomniejsze demony. Są znane z braku znajomości magii i małej siły fizycznej, są całkiem inteligentne i towarzyskie. Wielu diabełków preferuje życie pomiędzy nie-demonami.
|
||||
actors.mobs.npcs.impshopkeeper.desc=Diabełki to pomniejsze demony. Są znane z braku znajomości magii i małej siły fizycznej, są całkiem inteligentne i towarzyskie. Wielu diabełków preferuje życie pomiędzy nie-demonami.
|
||||
|
||||
actors.mobs.npcs.mirrorimage.name=lustrzane odbicie
|
||||
actors.mobs.npcs.mirrorimage.desc=Ta iluzja do złudzenia przypomina ciebie, jest jednak bladsza i trochę drga.
|
||||
actors.mobs.npcs.mirrorimage.desc=Ta iluzja do złudzenia przypomina ciebie, jest jednak bladsza i trochę drga.
|
||||
|
||||
actors.mobs.npcs.ratking.name=Król Szczurów
|
||||
actors.mobs.npcs.ratking.not_sleeping=Wcale nie śpię\!
|
||||
|
@ -323,7 +323,7 @@ actors.mobs.npcs.sheep.baa!=Bee\!
|
|||
actors.mobs.npcs.sheep.baa?=Bee?
|
||||
actors.mobs.npcs.sheep.baa.=Bee.
|
||||
actors.mobs.npcs.sheep.baa...=Bee...
|
||||
actors.mobs.npcs.sheep.desc=To magiczna owca. Co jest w niej takiego magicznego? Nie możesz jej zabić. Będzie sobie tak stała dopóki nie zniknie. Magicznie.
|
||||
actors.mobs.npcs.sheep.desc=To magiczna owca. Co jest w niej takiego magicznego? Nie możesz jej zabić. Będzie sobie tak stała dopóki nie zniknie. Magicznie.
|
||||
|
||||
actors.mobs.npcs.shopkeeper.name=Kupiec
|
||||
actors.mobs.npcs.shopkeeper.thief=Złodziej, złodziej\!
|
||||
|
@ -334,7 +334,7 @@ actors.mobs.npcs.wandmaker.name=Stary różdżkarz
|
|||
actors.mobs.npcs.wandmaker.intro_warrior=Cóż za miła niespodzianka. Bohater w takim mrocznym miejscu\! Jeśli chciałbyś pomóc poczciwemu starcu - mogę mieć dla ciebie zadanie.
|
||||
actors.mobs.npcs.wandmaker.intro_rogue=Jejku, ale mnie przestraszyłeś\! Nie spotkałem tutaj żadnego bandyty przy zdrowych zmysłach... Nie jesteś stąd, prawda? Jeśli chcesz pomóc obcej osobie, może mam dla ciebie jakąś robotę do wykonania.
|
||||
actors.mobs.npcs.wandmaker.intro_mage=Oh, hello %s\! I heard there was some ruckus regarding you and the wizards institute? Oh never mind, I never liked those stick-in-the-muds anyway. If you're willing, I may have a task for you.
|
||||
actors.mobs.npcs.wandmaker.intro_huntress=Oh, hello miss\! A friendly face is a pleasant surprise down here isn't it? In fact, I swear I've seen your face before, but I can't put my finger on it... Oh never mind, if you're here for adventure, I may have a task for you.
|
||||
actors.mobs.npcs.wandmaker.intro_huntress=Och, witam pannę\! Zobaczyć przyjazną twarz to takie miłe zaskoczenie tu na dole, czyż nie? W rzeczy samej, mógłbym przysiąc, że widziałem twoją twarz już wcześniej, ale głowy sobie nie dam uciąć... Zresztą nieważne, jeśli poszukujesz przygody, mogę mieć dla ciebie zadania.
|
||||
actors.mobs.npcs.wandmaker.intro_1=\n\nI came here to find a rare ingredient for a wand, but I've gotten myself lost, and my magical shield is weakening. I'll need to leave soon, but can't bear to go without getting what I came for.
|
||||
actors.mobs.npcs.wandmaker.intro_dust=I'm looking for some _corpse dust._ It's a special kind of cursed bone meal that usually shows up in places like this. There should be a barricaded room around here somewhere, I'm sure some dust will turn up there. Do be careful though, the curse the dust carries is quite potent, _get back to me as fast as you can_ and I'll cleanse it for you.
|
||||
actors.mobs.npcs.wandmaker.intro_ember=I'm looking for some _fresh embers_ from a newborn fire elemental. Elementals usually pop up when a summoning ritual isn't controlled, so just find some candles and a ritual site and I'm sure you can get one to pop up. You might want to _keep some sort of freezing item handy_ though, elementals are very powerful, but ice will take them down quite easily.
|
||||
|
@ -358,7 +358,7 @@ actors.mobs.bandit.name=oszalały bandyta
|
|||
|
||||
actors.mobs.bat.name=wampiryczny nietoperz
|
||||
actors.mobs.bat.def_verb=unik
|
||||
actors.mobs.bat.desc=Ci energiczni i wytrwali mieszkańcy skalnych jaskiń są wstanie pokonać znacznie większych przeciwników absorbując ich siłę życiową z każdym udanym atakiem.
|
||||
actors.mobs.bat.desc=Ci energiczni i wytrwali mieszkańcy skalnych jaskiń są wstanie pokonać znacznie większych przeciwników absorbując ich siłę życiową z każdym udanym atakiem.
|
||||
|
||||
actors.mobs.bee.name=Złota pszczoła
|
||||
actors.mobs.bee.desc=Pomimo swoich niewielkich rozmiarów, złote pszczoły potrafią zawzięcie bronić swego terytorium. Ta tutaj jest szczególnie wściekła, więc lepiej uważaj\!
|
||||
|
@ -379,23 +379,23 @@ actors.mobs.dm300.repair=DM-300 naprawia się\!
|
|||
actors.mobs.dm300.rankings_desc=Zmiażdżony przez DM-300
|
||||
actors.mobs.dm300.desc=Jest to jedna z maszyn, stworzonych przez krasnoludy kilka wieków temu, jeszcze zanim zaczęły one wymieniać je na golemy, żywioły i demony. Ostatecznie to stało się powodem upadku ich cywilizacji. DM-300 i tego typu maszyny były na ogół używane do budowania i górnictwa, i - od czasu do czasu - do obrony miast.
|
||||
|
||||
actors.mobs.elemental.name=żywiołak ognia
|
||||
actors.mobs.elemental.name=żywiołak ognia
|
||||
actors.mobs.elemental.desc=Wandering fire elementals are a byproduct of summoning greater entities. They are too chaotic in their nature to be controlled by even the most powerful demonologist.
|
||||
|
||||
actors.mobs.eye.name=złowieszcze oko
|
||||
actors.mobs.eye.deathgaze_kill=Śmiertelny wzrok zabił ciebie...
|
||||
actors.mobs.eye.deathgaze_kill=Śmiertelny wzrok zabił cię...
|
||||
actors.mobs.eye.desc=One of this demon's other names is "orb of hatred", because when it sees an enemy, it uses its deathgaze recklessly, often ignoring its allies and wounding them.
|
||||
|
||||
actors.mobs.fetidrat.name=Cuchnący szczur
|
||||
actors.mobs.fetidrat.desc=Z tym szczurem zdecydowanie jest coś nie tak. Jego tłuste, czarne futro i gnijąca skóra wyglądają zupełnie inaczej niż te, które widziałeś wcześniej u zdrowych szczurów. Jego jasnozielone oczka błyszczą złowrogo.\n\nWokół szczura unosi się cuchnący obłok, im bliże jesteś, tym jest silniejszy.\n\nZ ust szczura cieknie ciemny szlam, przeżerając się przez podłogę. Wygląda na to, że rozpuszcza się w wodzie.
|
||||
actors.mobs.fetidrat.desc=Z tym szczurem zdecydowanie jest coś nie tak. Jego tłuste, czarne futro i gnijąca skóra wyglądają zupełnie inaczej niż te, które widziałeś wcześniej u zdrowych szczurów. Jego jasnozielone oczka błyszczą złowrogo.\n\nWokół szczura unosi się cuchnący obłok, im bliże jesteś, tym jest silniejszy.\n\nZ ust szczura cieknie ciemny szlam, przeżerając się przez podłogę. Wygląda na to, że rozpuszcza się w wodzie.
|
||||
|
||||
actors.mobs.gnoll.name=Gnoll zwiadowca
|
||||
actors.mobs.gnoll.name=gnoll zwiadowca
|
||||
actors.mobs.gnoll.desc=Gnolls are hyena-like humanoids. They dwell in sewers and dungeons, venturing up to raid the surface from time to time. Gnoll scouts are regular members of their pack, they are not as strong as brutes and not as intelligent as shamans.
|
||||
|
||||
actors.mobs.gnolltrickster.name=gnoll macher
|
||||
actors.mobs.gnolltrickster.desc=A strange looking creature, even by gnoll standards. It hunches forward with a wicked grin, almost cradling the satchel hanging over its shoulder. Its eyes are wide with a strange mix of fear and excitement.\n\nThere is a large collection of poorly made darts in its satchel, they all seem to be tipped with various harmful substances.
|
||||
|
||||
actors.mobs.golem.name=Golem
|
||||
actors.mobs.golem.name=golem
|
||||
actors.mobs.golem.def_verb=blok
|
||||
actors.mobs.golem.desc=The Dwarves tried to combine their knowledge of mechanisms with their newfound power of elemental binding. They used spirits of earth as the "soul" for the mechanical bodies of golems, which were believed to be most controllable of all. Despite this, the tiniest mistake in the ritual could cause an outbreak.
|
||||
|
||||
|
@ -403,19 +403,19 @@ actors.mobs.goo.name=Maź
|
|||
actors.mobs.goo.notice=GLUP, GLUP\!
|
||||
actors.mobs.goo.defeated=glup, gluuup...
|
||||
actors.mobs.goo.!!!=\!\!\!
|
||||
actors.mobs.goo.pumpup=Goo się wzdyma\!
|
||||
actors.mobs.goo.enraged=wściekły
|
||||
actors.mobs.goo.enraged_text=Goo się rozwścieczyło\!
|
||||
actors.mobs.goo.pumpup=Maź się wzdyma\!
|
||||
actors.mobs.goo.enraged=wściekły
|
||||
actors.mobs.goo.enraged_text=Maź się rozwścieczyła\!
|
||||
actors.mobs.goo.gluuurp=GLUUUUUUP\!
|
||||
actors.mobs.goo.rankings_desc=Pochłonięty przez Goo
|
||||
actors.mobs.goo.desc=Niewiele wiadomo o Mazi. Jest całkiem możliwe, że to nawet nie jest żywe stworzenie, tylko zlepek śmieci i śluzu ze ścieków, który dziwnym trafem zyskał prymitywną inteligencję. Tak czy siak, tylko mroczna magia pozwala istnieć czemuś takiemu.\n\nJej galaretowaty charakter pozwala jej na wchłanianie mrocznej energii, nawet z tej odległości czujesz jej chłodny powiew. Jeśli Maź będzie w stanie zaatakować z taką energią, marny Twój los.
|
||||
|
||||
actors.mobs.greatcrab.name=Wielki Krab
|
||||
actors.mobs.greatcrab.name=wielki krab
|
||||
actors.mobs.greatcrab.noticed=Krab wyprzedza atak i blokuje go swoimi potężnymi szczypcami.
|
||||
actors.mobs.greatcrab.blocked=blok
|
||||
actors.mobs.greatcrab.desc=This crab is gigantic, even compared to other sewer crabs. Its blue shell is covered in cracks and barnacles, showing great age. It lumbers around slowly, barely keeping balance with its massive claw.\n\nWhile the crab only has one claw, its size easily compensates. The crab holds the claw infront of itself whenever it sees a threat, shielding itself behind an impenetrable wall of carapace.
|
||||
|
||||
actors.mobs.guard.name=Klawisz
|
||||
actors.mobs.guard.name=klawisz
|
||||
actors.mobs.guard.scorpion=do mnie\!
|
||||
actors.mobs.guard.def_verb=blok
|
||||
actors.mobs.guard.desc=Once keepers of the prison, these guards have long since become no different than the inmates. They shamble like zombies, brainlessly roaming through the halls in search of anything out of place, like you\!\n\nThey carry chains around their hip, possibly used to pull in enemies to close range.
|
||||
|
@ -446,9 +446,9 @@ actors.mobs.mob$fleeing.status=Ten %s ucieka.
|
|||
actors.mobs.mob$passive.status=Ten %s jest pasywny.
|
||||
|
||||
actors.mobs.monk.name=Krasnoludzki mnich
|
||||
actors.mobs.monk.disarm=Mnich wytrąca Ci %s\!
|
||||
actors.mobs.monk.disarm=Mnich wytrąca Ci %s z ręki\!
|
||||
actors.mobs.monk.def_verb=parada
|
||||
actors.mobs.monk.desc=These monks are fanatics, who devoted themselves to protecting their city's secrets from all aliens. They don't use any armor or weapons, relying solely on the art of hand-to-hand combat.
|
||||
actors.mobs.monk.desc=Ci mnisi są fanatykami, którzy oddali się ochronie tajemnic miasta przed wszystkimi obcymi. Nie używają żadnej zbroi czy broni, opierając się wyłącznie na sztuce walki wręcz.
|
||||
|
||||
actors.mobs.newbornelemental.name=nowo narodzony żywiołak ognia
|
||||
actors.mobs.newbornelemental.desc=Fire elementals are a byproduct of summoning greater entities. They are too chaotic in their nature to be controlled by even the most powerful demonologist.\n\nThis fire elemental is freshy summoned, and is weakened as a result. In this state it is especially vulnerable to the cold. Its offensive capabilities are still great though, caution is advised.
|
||||
|
@ -456,26 +456,26 @@ actors.mobs.newbornelemental.desc=Fire elementals are a byproduct of summoning g
|
|||
actors.mobs.piranha.name=gigantyczna pirania
|
||||
actors.mobs.piranha.desc=Te mięsożerne ryby nie są naturalnymi mieszkańcami podziemnych jezior. Zostały specjalnie wytresowane tak, by chronić zatopionych krypt ze skarbami.
|
||||
|
||||
actors.mobs.rat.name=Szczur torbacz
|
||||
actors.mobs.rat.name=szczur torbacz
|
||||
actors.mobs.rat.desc=Szczury torbacze są agresywne, ale słabe. Grasują po kanałach. Mocno gryzą, ale groźne są tylko w dużych grupach.
|
||||
|
||||
actors.mobs.rotheart.name=przegniłe serce
|
||||
actors.mobs.rotheart.desc=A Rotberry's fruit is very unique. Instead of rotting away and providing nutrients, the fruit grows, hardens, and encompasses the seed. It provides protection for the internal organs which grow inside the fruit. This giant orb is referred to as the heart of an adult rotberry plant.
|
||||
|
||||
actors.mobs.rotlasher.name=rot lasher
|
||||
actors.mobs.rotlasher.name=zgniły biczownik
|
||||
actors.mobs.rotlasher.desc=The rot lasher is a part of a mature rotberry plant's root structure, and also their primary means of defence. Lashers are stuck into the ground, but will violently assault anything that gets near to them. When there is no nearby prey, they stand motionless, attempting to blend in with surrounding vegetation.
|
||||
actors.mobs.rotlasher$waiting.status=Ten %s jest bezczynny.
|
||||
|
||||
actors.mobs.scorpio.name=Skorpion
|
||||
actors.mobs.scorpio.name=skorpion
|
||||
actors.mobs.scorpio.desc=These huge arachnid-like demonic creatures avoid close combat by all means, firing crippling serrated spikes from long distances.
|
||||
|
||||
actors.mobs.senior.name=starczy mnich
|
||||
|
||||
actors.mobs.shaman.name=Gnoll szaman
|
||||
actors.mobs.shaman.name=gnoll szaman
|
||||
actors.mobs.shaman.zap_kill=Pocisk błyskawicy zabił cię...
|
||||
actors.mobs.shaman.desc=The most intelligent gnolls can master shamanistic magic. Gnoll shamans prefer battle spells to compensate for lack of might, not hesitating to use them on those who question their status in a tribe.
|
||||
|
||||
actors.mobs.shielded.name=Brutal z tarczą
|
||||
actors.mobs.shielded.name=brutal tarczownik
|
||||
actors.mobs.shielded.def_verb=blok
|
||||
|
||||
actors.mobs.skeleton.name=ożywiony szkielet
|
||||
|
@ -483,13 +483,13 @@ actors.mobs.skeleton.explo_kill=Zginąłeś od eksplozji kości...
|
|||
actors.mobs.skeleton.def_verb=blok
|
||||
actors.mobs.skeleton.desc=Ożywione szkielety są skomponowane z kości trucheł pechowych poszukiwaczy przygód i mieszkańców lochów. Ożywione przez emanującą złą magię, której źródła znajdują się głębiej. Kiedy zostaną dostatecznie zniszczeni, ich kości eksplodują we wszystkich kierunkach raniąc okoliczne formy życia.
|
||||
|
||||
actors.mobs.spinner.name=Jaskiniowy stawonóg
|
||||
actors.mobs.spinner.desc=Te jaskiniowe pająki pokryte zielonym futrem starają się unikać walki. Wolą poczekać z dala, gdy ich ofiara wplątana w ich pajęczą sieć powolnie umiera w skutku trujących ugryzień.
|
||||
actors.mobs.spinner.name=jaskiniowa prządka
|
||||
actors.mobs.spinner.desc=Te jaskiniowe pająki pokryte zielonym futrem starają się unikać walki. Wolą poczekać z dala, gdy ich ofiara wplątana w ich pajęczą sieć powolnie umiera w skutku trujących ugryzień.
|
||||
|
||||
actors.mobs.statue.name=ożywiona rzeźba
|
||||
actors.mobs.statue.desc=Pomyślałbyś, że to jedna z wielu ohydnych statui w tych lochach. Jednak jej czerwone lśniące w mroku oczy cię zwodzą. \n\nSama statua zrobiona jest z kamienia, jednak _%s._ wygląda na prawdziwy.
|
||||
|
||||
actors.mobs.succubus.name=Sukkub
|
||||
actors.mobs.succubus.name=sukkub
|
||||
actors.mobs.succubus.desc=The succubi are demons that look like seductive (in a slightly gothic way) girls. Using its magic, the succubus can charm a hero, who will become unable to attack anything until the charm wears off.
|
||||
|
||||
actors.mobs.swarm.name=chmara much
|
||||
|
@ -497,7 +497,7 @@ actors.mobs.swarm.def_verb=omija
|
|||
actors.mobs.swarm.desc=The deadly swarm of flies buzzes angrily. Every non-magical attack will split it into two smaller but equally dangerous swarms.
|
||||
|
||||
actors.mobs.tengu.name=Tengu
|
||||
actors.mobs.tengu.notice_mine=Już po tobie\!
|
||||
actors.mobs.tengu.notice_mine=Jesteś mój, %s\!
|
||||
actors.mobs.tengu.notice_face=Niech %s stawi mi czoła\!
|
||||
actors.mobs.tengu.interesting=Zabawmy się...
|
||||
actors.mobs.tengu.defeated=Nareszcie wolny...
|
||||
|
@ -514,7 +514,7 @@ actors.mobs.warlock.name=Krasnolud czarnoksiężnik
|
|||
actors.mobs.warlock.bolt_kill=Zostałeś zabity przez pocisk cienia...
|
||||
actors.mobs.warlock.desc=When dwarves' interests have shifted from engineering to arcane arts, warlocks have come to power in the city. They started with elemental magic, but soon switched to demonology and necromancy.
|
||||
|
||||
actors.mobs.wraith.name=Widmo
|
||||
actors.mobs.wraith.name=upiór
|
||||
actors.mobs.wraith.def_verb=omija
|
||||
actors.mobs.wraith.desc=Widmo to mściwa zjawa grzesznika, którego grób został zbezczeszczony. Ze względu na jego eteryczny charakter, trudno go trafić zwykłą bronią.
|
||||
|
||||
|
|
|
@ -72,7 +72,7 @@ actors.buffs.charm.desc=Um encanto é uma magia manipuladora que podem fazer ini
|
|||
|
||||
actors.buffs.chill.name=Resfriado
|
||||
actors.buffs.chill.freezes=%s congelou\!
|
||||
actors.buffs.chill.desc=Não completamente congelado, mas bastante frio.\n\nAlvos resfriados executam todas as suas ações de forma mais lenta, dependendo do número de turnos que restam no efeito. No máximo, isso é equivalente a sofrer lentidão.\n\nTurnos de frio restante\: %s.\nVelocidade está reduzida por\: %s%%
|
||||
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||
|
||||
actors.buffs.combo.name=Combo
|
||||
actors.buffs.combo.combo=Combo de %d golpes\!
|
||||
|
@ -148,7 +148,7 @@ actors.buffs.magicalsleep.desc=Esse personagem caiu num sono mágico profundo e
|
|||
actors.buffs.mindvision.name=Visão Mental
|
||||
actors.buffs.mindvision.desc=De alguma forma você pode ver todas as criaturas do andar na sua mente. É muito estranho.\n\nTodos os personagens neste andar são visíveis para você enquanto você tem a visão mental. Ver uma criatura através da visão mental conta como se ele está sendo visto nas proximidades, para muitos efeitos mágicos\n\nTurnos de visão mental restante\: %s.
|
||||
|
||||
actors.buffs.ooze.name=Lodo cáustico
|
||||
actors.buffs.ooze.name=Lodo cáustico
|
||||
actors.buffs.ooze.heromsg=O lodo cáustico está devorando a sua carne\! Lave-o na água\!
|
||||
actors.buffs.ooze.ondeath=Você derreteu...
|
||||
actors.buffs.ooze.rankings_desc=Dissolveu
|
||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Imbuido com Toxinas
|
|||
actors.buffs.toxicimbue.desc=Você está imbuído com energia tóxica\!\n\nEnquanto você se move, gás tóxico irá constantemente seguir você, danificando os seus inimigos. Você esta imune a gás tóxico e veneno até o efeito acabar.\n\nTurnos de imbuição tóxica restantes\: %s
|
||||
|
||||
actors.buffs.venom.name=Envenenado
|
||||
actors.buffs.venom.desc=Veneno é extremamente perigoso e cáustico.\n\nDiferente da entoxicação, em que o dano diminui com o tempo, o veneno causa mais dano conforme ele permanece em um alvo.\n\nTurnos de venom restantes\: %s.\nDano de venom atual\: %d.
|
||||
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||
|
||||
actors.buffs.vertigo.name=Vertigem
|
||||
actors.buffs.vertigo.desc=Caminhar em linha reta pode ser difícil se o mundo está girando.\n\nEnquanto estiver sobre os efeitos de vertigem, personagens irão se mover em uma direção aleatória ao invés da direção que eles queriam ir.\n\nTurnos de vertigem restantes\: %s.
|
||||
|
@ -502,7 +502,7 @@ actors.mobs.tengu.notice_face=Me encare, %s\!
|
|||
actors.mobs.tengu.interesting=Vamos tornar isto mais interessante...
|
||||
actors.mobs.tengu.defeated=Finalmente livre...
|
||||
actors.mobs.tengu.rankings_desc=Assassinado pelo Tengu
|
||||
actors.mobs.tengu.desc=Um famoso e enigmático assassino, nomeado pela máscara transplantada em seu rosto.\n\nTengu está um amarrado com largas algemas de metal em seu joelhos e pulsos, mas aparentemente ele se livrou de suas correntes há muito tempo.\n\nEle tentará usar armadilhas, magia enganadora e ataques precisos para eliminar a única coisa que existe entre ele e sua fuga\: você.
|
||||
actors.mobs.tengu.desc=Um famoso e enigmático assassino, nomeado pela máscara transplantada em seu rosto.\n\nTengu está um amarrado com largas algemas de metal em seu joelhos e pulsos, mas aparentemente ele se livrou de suas correntes há muito tempo.\n\nEle tentará usar armadilhas, magia enganadora e ataques precisos para eliminar a única coisa que existe entre ele e sua fuga\: você.
|
||||
|
||||
actors.mobs.thief.name=ladrão louco
|
||||
actors.mobs.thief.stole=O ladrão roubou %s de você\!
|
||||
|
|
|
@ -38,7 +38,7 @@ actors.buffs.barkskin.desc=Ваша кожа затвердела и стала
|
|||
|
||||
actors.buffs.berserk.angered=Ярость
|
||||
actors.buffs.berserk.berserk=Неистовство
|
||||
actors.buffs.berserk.exhausted=Бессилие
|
||||
actors.buffs.berserk.exhausted=Бессилие
|
||||
actors.buffs.berserk.recovering=Восстановление
|
||||
actors.buffs.berserk.angered_desc=Чем глубже раны берсерка, тем сильнее его удары. Бонус увеличивается с уменьшением уровня здоровья. Когда берсерк находится при смерти, бонус увеличивается ещё больше.\n\nЕсли берсерк носит свою печать, то при получении смертельного удара он впадет в неистовство и _не будет умирать_ в течение короткого времени.\n\nТекущий бонус\: %.2f%%.
|
||||
actors.buffs.berserk.berserk_desc=Страх и неуверенность отступают при приближении смерти, оставляя только ярость. В близком к смерти состоянии берсерк становится ещё опаснее, _нанося удвоенный урон, получая дополнительный щит и отказываясь умирать._\n\nЧем крепче броня, тем сильнее будет щит, однако он тает со временем. Когда щит пропадёт, берсерк сдастся и умрёт.\n\nЛюбое исцеление вернёт берсерка к жизни, однако он будет истощён на короткий промежуток времени. В этом состоянии он наносит значительно меньше урона. Чтобы снова впасть в неистовство, берсерку потребуется набрать опыт.
|
||||
|
@ -72,7 +72,7 @@ actors.buffs.charm.desc=Очарование - контролирующая ма
|
|||
|
||||
actors.buffs.chill.name=Окоченение
|
||||
actors.buffs.chill.freezes=%s замерзает\!
|
||||
actors.buffs.chill.desc=Очень холодно, но пока не заморожен.\n\nОкоченевшая цель действует медленнее, в зависимости от оставшегося времени действия эффекта. В худшем случае, это как быть замедленным.\n\nХодов осталось\: %s.\nСнижение скорости\: %s%%
|
||||
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||
|
||||
actors.buffs.combo.name=Комбо
|
||||
actors.buffs.combo.combo=Комбо из %d ударов\!
|
||||
|
@ -190,7 +190,7 @@ actors.buffs.toxicimbue.name=Благословение Яда
|
|||
actors.buffs.toxicimbue.desc=Вы усилены отравляющей энергией\!\n\nВо время движения вы распространяете отравляющий газ, наносящий урон вашим врагам. Во время действия эффекта вы невосприимчивы к отравлению и отравляющему газу.\n\nХодов осталось\: %s.
|
||||
|
||||
actors.buffs.venom.name=Черный яд
|
||||
actors.buffs.venom.desc=Отравление ядом - наиболее опасное в этом месте.\n\nВ отличии от простого отравления, урон которого со временем уменьшается, урон от яда тем больше, чем дольше он внутри цели.\n\nХодов осталось\: %s.\nТекущий урон\: %d.
|
||||
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||
|
||||
actors.buffs.vertigo.name=Головокружение
|
||||
actors.buffs.vertigo.desc=Ходить по прямой сложно, когда мир крутится вокруг твоей головы.\n\nВ этом состоянии персонаж при попытке двигаться будет перемещаться в случайном направлении.\n\nХодов осталось\: %s.
|
||||
|
|
|
@ -72,7 +72,7 @@ actors.buffs.charm.desc=魅惑是一种能让敌人们暂时彼此爱慕的控
|
|||
|
||||
actors.buffs.chill.name=冻伤
|
||||
actors.buffs.chill.freezes=%s冻住了!
|
||||
actors.buffs.chill.desc=还没有完全冻住,不过已经非常冷了。\n\n冻伤的目标所有行动都会更加缓慢,减速程度决定于剩余的冻伤效果时间。最严重的冻伤情况等同于迟缓效果。 \n\n剩余的冻伤效果时长:%s回合\n当前减少的速度:%s%%
|
||||
actors.buffs.chill.desc=Not quite frozen, but still much too cold.\n\nChilled targets perform all actions more slowly, depending on how many turns are left in the effect. At it's worst, this is equivalent to being slowed.\n\nTurns of chill remaining\: %1$s.\nSpeed is reduced by\: %2$s%%
|
||||
|
||||
actors.buffs.combo.name=连击
|
||||
actors.buffs.combo.combo=%d连击!
|
||||
|
@ -184,13 +184,13 @@ actors.buffs.soulmark.name=灵魂标记
|
|||
actors.buffs.soulmark.desc=术士已经击穿了目标的灵魂。他将会在对其造成物理伤害时回复生命并填补饥饿感。 \n\n剩余灵魂印记持续时长:%s回合
|
||||
|
||||
actors.buffs.terror.name=恐惧
|
||||
actors.buffs.terror.desc=恐惧是使敌人陷入不可控制的恐慌的操纵性魔法。 \n\n恐惧中的角色会远离自己的敌人,试图和敌人隔开尽可能多的门或墙。然而疼痛的冲击足以打破这种影响。\n\n剩余的恐惧效果持续时长:%s
|
||||
actors.buffs.terror.desc=恐惧是使敌人陷入不可控制的恐慌的操纵性魔法。 \n\n恐惧中的角色会远离自己的敌人,试图和敌人隔开尽可能多的门或墙。然而疼痛的冲击足以打破这种影响。\n\n剩余的恐惧效果持续时长:%s
|
||||
|
||||
actors.buffs.toxicimbue.name=毒性之力
|
||||
actors.buffs.toxicimbue.desc=你体内被灌注了毒性能量! \n\n在你移动时毒气会从你的身体中翻腾而出,伤害你的敌人。持续时间内免疫毒气和中毒效果。 \n\n剩余的毒性之力时长:%s回合
|
||||
|
||||
actors.buffs.venom.name=剧毒
|
||||
actors.buffs.venom.desc=剧毒是一种非常可怕且危险的毒素。 \n\n不像一般中毒的危害性随着时间的推移降低,猛毒在目标身上滞留的时间越长伤害越高。\n\n剩余的剧毒效果时长:%s回合\n当前剧毒伤害:%d
|
||||
actors.buffs.venom.desc=Venom is a extremely caustic and dangerous poison.\n\nUnlike poison, whose damage lowers over time, venom does increasing damage the longer it stays on a target.\n\nTurns of venom remaining\: %1$s.\nCurrent venom damage\: %2$d.
|
||||
|
||||
actors.buffs.vertigo.name=眩晕
|
||||
actors.buffs.vertigo.desc=如果整个世界都在旋转的话,想走直线会变得十分困难。 \n\n眩晕效果持续时,目标的移动将会向一个随机区域进行,而不是目标原本想到达的地方。\n\n剩余的眩晕效果时长:%s回合
|
||||
|
|
|
@ -72,9 +72,9 @@ items.armor.armor.detach_seal=Du entfernst das Siegel von deiner Rüstung.
|
|||
items.armor.armor.equip_cursed=Die Rüstung schnürt sich schmerzhaft um dich.
|
||||
items.armor.armor.identify=Du bist mit deiner Rüstung nun vertraut genug, um sie zu identifizieren.
|
||||
items.armor.armor.incompatible=Die Interaktion mit verschiedenen Arten von Magie hat die Glyphe von dieser Rüstung entfernt\!
|
||||
items.armor.armor.curr_absorb=Diese Rüstung blockt bis zu _%d Schaden_ und benötigt eine _Stärke von %d,_ um ordnungsgemäß verwendet werden zu können.
|
||||
items.armor.armor.avg_absorb=Üblicherweise blockt diese Rüstung bis zu _%d Schaden_ und benötigt eine _Stärke von %d,_ um ordnungsgemäß verwendet werden zu können.
|
||||
items.armor.armor.too_heavy=Aufgrund deiner unzureichenden Stärke wird das Tragen dieser Rüstung deine Fähigkeiten, dich zu bewegen und auszuweichen, verschlechtern.
|
||||
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||
items.armor.armor.probably_too_heavy=Diese Rüstung ist wahrscheinlich zu schwer für dich.
|
||||
items.armor.armor.excess_str=Aufgrund deiner überschüssigen Stärke hast du eine _erhöhte Ausweichfähigkeit,_ solange du diese Rüstung trägst.
|
||||
items.armor.armor.inscribed=Dies wurde beschriftet mit\: _%s_
|
||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Du bist nervös. Als wäre ei
|
|||
|
||||
items.artifacts.timekeepershourglass.name=Stundenglas des Hüters der Zeit
|
||||
items.artifacts.timekeepershourglass.ac_activate=AKTIVIEREN
|
||||
items.artifacts.timekeepershourglass.in_use=Deine Sanduhr ist bereits in Verwendung.
|
||||
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||
items.artifacts.timekeepershourglass.no_charge=Deine Sanduhr hat sich noch nicht genug aufgeladen.
|
||||
items.artifacts.timekeepershourglass.cursed=Du kannst eine verfluchte Sanduhr nicht verwenden.
|
||||
items.artifacts.timekeepershourglass.onstasis=Die Welt scheint sich in einem Augenblick verändert zu haben.
|
||||
items.artifacts.timekeepershourglass.onfreeze=Deine Umgebung friert urplötzlich ein.
|
||||
items.artifacts.timekeepershourglass.stasis=Versetze mich selbst in Stasis
|
||||
items.artifacts.timekeepershourglass.freeze=Friere die Zeit ein
|
||||
items.artifacts.timekeepershourglass.prompt=Wie möchtest du die Magie der Sanduhr verwenden?\n\nIn Stasis läuft die Zeit normal weiter, während du eingefroren und absolut unverwundbar bist.\n\nWenn die Zeit eingefroren ist, kannst du dich bewegen, als würden deine Handlungen keine Zeit beanspruchen. Ein Angriff stoppt den Effekt.
|
||||
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||
items.artifacts.timekeepershourglass.desc=Diese große, verzierte Sanduhr sieht sieht nicht danach aus, doch du fühlst, dass eine große Macht von diesem Gebilde ausgeht. Wenn du die Sanduhr drehst und den rieselnden Sand beobachtest, spürst du wie seine Magie dich in ihren Bann zieht. Diese Magie gibt dir sicher etwas Kontrolle über die Zeit.
|
||||
items.artifacts.timekeepershourglass.desc_hint=Die Sanduhr scheint Sand verloren zu haben. Wenn du nur welchen finden könntest...
|
||||
items.artifacts.timekeepershourglass.desc_cursed=Die verfluchte Sanduhr ist an dich gefesselt und du spürst wie sie versucht deinen Zeitfluss zu manipulieren.
|
||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=Samenbeutel
|
|||
items.bags.seedpouch.desc=Diese Beutel aus Samt erlaubt dir den Transport sämtlicher Samen, unerheblich von Art und Anzahl. Sehr komfortabel.
|
||||
|
||||
items.bags.wandholster.name=Zauberstab-Holster
|
||||
items.bags.wandholster.desc=Dieser kleine Holster wurde aus einem exotischen Tier angefertigt, wobei man hier bei der Herstellung darauf geachtet hat, auf kleinstem Raum so viele Zauberstäbe wie möglich zu transportieren.
|
||||
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||
|
||||
|
||||
|
||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Dieser Schlüssel sieht besonders aus\: Der Kopf ist
|
|||
|
||||
###potions
|
||||
items.potions.potion.ac_drink=TRINKEN
|
||||
items.potions.potion.turquoise=türkise/r
|
||||
items.potions.potion.crimson=purpurne/r
|
||||
items.potions.potion.azure=azurfarbige/r
|
||||
items.potions.potion.jade=jadefarbige/r
|
||||
items.potions.potion.golden=goldene/r
|
||||
items.potions.potion.magenta=magentafarbige/r
|
||||
items.potions.potion.charcoal=kohlefarbige/r
|
||||
items.potions.potion.ivory=elfenbeinfarbige/r
|
||||
items.potions.potion.amber=Bernsteinfarbige/r
|
||||
items.potions.potion.bistre=bisterfarbige/r
|
||||
items.potions.potion.indigo=indigofarbige/r
|
||||
items.potions.potion.silver=silberne/r
|
||||
items.potions.potion.unknown_name=%s-Trank
|
||||
items.potions.potion.unknown_desc=In diesem Trank wirbelt eine %s Flüssigkeit. Wer weiß, was passiert, wenn dieser getrunken oder geworfen wird?
|
||||
items.potions.potion.turquoise=turquoise potion
|
||||
items.potions.potion.crimson=crimson potion
|
||||
items.potions.potion.azure=azure potion
|
||||
items.potions.potion.jade=jade potion
|
||||
items.potions.potion.golden=golden potion
|
||||
items.potions.potion.magenta=magenta potion
|
||||
items.potions.potion.charcoal=charcoal potion
|
||||
items.potions.potion.ivory=ivory potion
|
||||
items.potions.potion.amber=amber potion
|
||||
items.potions.potion.bistre=bistre potion
|
||||
items.potions.potion.indigo=indigo potion
|
||||
items.potions.potion.silver=silver potion
|
||||
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||
items.potions.potion.harmful=Schädlicher Trank\!
|
||||
items.potions.potion.beneficial=Nützlicher Trank\!
|
||||
items.potions.potion.yes=Ja, ich weiß was ich tue
|
||||
items.potions.potion.no=Nein, lieber doch nicht...
|
||||
items.potions.potion.sure_drink=Willst du ihn wirklich trinken? In den meisten Fällen sollte dieser Trank gegen deine Gegner geworfen werden.
|
||||
items.potions.potion.sure_throw=Willst du ihn wirklich werfen? In den meisten Fällen macht es mehr Sinn, diesen zu konsumieren.
|
||||
items.potions.potion.shatter=Der Trank zersplittert und die %s Flüssigkeit spritzt harmlos herum.
|
||||
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||
|
||||
items.potions.potionofexperience.name=Trank der Erfahrung
|
||||
items.potions.potionofexperience.desc=Die angesammelte Erfahrung vieler Kämpfe reduziert auf eine Flüssigkeit. Wenn dies getrunken wird, steigert er deine aktuelle Stufe.
|
||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Dies ist, zu deiner Verwunderung, ein ungewöhnlich gr
|
|||
|
||||
|
||||
###rings
|
||||
items.rings.ring.diamond=Diamant
|
||||
items.rings.ring.opal=Opal
|
||||
items.rings.ring.garnet=Granat
|
||||
items.rings.ring.ruby=Rubin
|
||||
items.rings.ring.amethyst=Amethyst
|
||||
items.rings.ring.topaz=Topaz
|
||||
items.rings.ring.onyx=Onyx
|
||||
items.rings.ring.tourmaline=Turmalin
|
||||
items.rings.ring.emerald=Smaragd
|
||||
items.rings.ring.sapphire=Saphir
|
||||
items.rings.ring.quartz=Quarz
|
||||
items.rings.ring.agate=Achat
|
||||
items.rings.ring.diamond=diamond ring
|
||||
items.rings.ring.opal=opal ring
|
||||
items.rings.ring.garnet=garnet ring
|
||||
items.rings.ring.ruby=ruby ring
|
||||
items.rings.ring.amethyst=amethyst ring
|
||||
items.rings.ring.topaz=topaz ring
|
||||
items.rings.ring.onyx=onyx ring
|
||||
items.rings.ring.tourmaline=tourmaline ring
|
||||
items.rings.ring.emerald=emerald ring
|
||||
items.rings.ring.sapphire=sapphire ring
|
||||
items.rings.ring.quartz=quartz ring
|
||||
items.rings.ring.agate=agate ring
|
||||
items.rings.ring.cursed=Der Ring schnürt sich schmerzvoll um deinen Finger\!
|
||||
items.rings.ring.unknown_name=%s-Ring
|
||||
items.rings.ring.unknown_desc=Dieser Metallring wird von einem großen %s-Splitter geschmückt, welcher in der Dunkelheit funkelt. Wer weiß was passieren wird, wenn dieser Ring getragen wird.
|
||||
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||
items.rings.ring.known=Dies ist ein %s
|
||||
items.rings.ring.identify=Nun bist du mit deinem Ring vertraut genug, um ihn zu identifieren. Es ist\: %s.
|
||||
items.rings.ring.on_finger=Der %s befindet sich an deinem Finger.
|
||||
items.rings.ring.cursed_worn=Da dieser Ring verflucht ist, bist du nicht in der Lage ihn abzustreifen.
|
||||
items.rings.ring.curse_known=Du spürst, dass eine bösartige Magie im %s ruht.
|
||||
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||
|
||||
items.rings.ringofaccuracy.name=Ring der Zielgenauigkeit
|
||||
items.rings.ringofaccuracy.desc=Dieser Ring verbessert deine Konzentration und reduziert damit die Fähigkeit der Gegner, deinen Angriffen auszuweichen. Ein geschwächter Ring macht es einfacher für deine Gegner, dir auszuweichen.
|
||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=Ring der Elemente
|
|||
items.rings.ringofelements.desc=Dieser Ring schützt seinen Träger vor verschiedenen Elementen, wie zum Beispiel Feuer, Elektrizität, Gassen und so weiter. Außerdem verringert er die Dauer von negativen Effekten.
|
||||
|
||||
items.rings.ringofevasion.name=Ring des Ausweichens
|
||||
items.rings.ringofevasion.desc=Dieser Ring verdeckt die tatsächliche Position des Trägers, was es erschwert ihn ausfindig zu machen oder anzugreifen. Der Ring ist viel stärker, wenn sein Träger unentdeckt bleibt. Wenn der Träger entdeckt wird, verliert der Ring langsam seine Kraft, bis sie komplett verschwindet. Die Kräfte des Rings können wiederhergestellt werden, solange sein Träger unentdeckt bleibt. Ein geschwächter Ring hat zur Folge, dass der Träger noch einfacher entdeckt und attackiert werden kann.
|
||||
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||
|
||||
items.rings.ringofforce.name=Ring der Kraft
|
||||
items.rings.ringofforce.avg_dmg=Unbewaffnet wird dieser Ring bei deiner momentanen Stärke _%d-%d Schaden_ verursachen.
|
||||
items.rings.ringofforce.typical_avg_dmg=Unbewaffnet wird dieser Ring bei deiner momentanen Stärke typischerweise _%d-%d Schaden_ verursachen.
|
||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.desc=Dieser Ring verbessert die Wucht der Attacken des Trägers. Diese zusätzliche Kraft ist recht schwach, wenn Waffen getragen werden, aber ein unbewaffneter Angriff wird viel stärker sein. Ein geschwächter Ring wird die Attacken des Trägers stattdessen schwächen.
|
||||
|
||||
items.rings.ringoffuror.name=Ring des Zorns
|
||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=Es ist nicht klar, was dieser Ring genau macht, ab
|
|||
|
||||
###scrolls
|
||||
items.scrolls.scroll.ac_read=LESEN
|
||||
items.scrolls.scroll.kaunan=KAUNAN
|
||||
items.scrolls.scroll.sowilo=SOWILO
|
||||
items.scrolls.scroll.laguz=LAGUZ
|
||||
items.scrolls.scroll.yngvi=YNGVI
|
||||
items.scrolls.scroll.gyfu=GYFU
|
||||
items.scrolls.scroll.raido=RAIDO
|
||||
items.scrolls.scroll.isaz=ISAZ
|
||||
items.scrolls.scroll.mannaz=MANNAZ
|
||||
items.scrolls.scroll.naudiz=NAUDIZ
|
||||
items.scrolls.scroll.berkanan=BERKANAN
|
||||
items.scrolls.scroll.odal=ODAL
|
||||
items.scrolls.scroll.tiwaz=TIWAZ
|
||||
items.scrolls.scroll.unknown_name=Schriftrolle "%s"
|
||||
items.scrolls.scroll.unknown_desc=Dieses Pergament ist übersät von einer unlesbaren Schrift und trägt eine Überschriftsrune, welche sich %s liest. Wer weiß, was passieren wird, wenn diese Rune laut ausgesprochen wird?
|
||||
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||
items.scrolls.scroll.raido=scroll of RAIDO
|
||||
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||
items.scrolls.scroll.odal=scroll of ODAL
|
||||
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||
items.scrolls.scroll.blinded=`Du kannst keine Schriftrolle lesen, wenn du geblendet bist.
|
||||
items.scrolls.scroll.cursed=Dein verfluchtes Zauberbuch verhindert es die Magie der Schriftrolle zu wirken\! Eine Schriftrolle des Fluchbrechers sollte stark genug sein, um den Fluch des Zauberbuches zu brechen...
|
||||
|
||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Wähle ein Ziel zum Zaubern.
|
|||
items.wands.wandofblastwave.name=Zauberstab der Schockwelle
|
||||
items.wands.wandofblastwave.staff_name=Stab der Schockwelle
|
||||
items.wands.wandofblastwave.ondeath=Du hast dich selbst durch deinen eigenen Stab der Schockwelle getötet...
|
||||
items.wands.wandofblastwave.desc=Dieser Stab besteht aus gold-geschmückten, mamorierten Stein und an seiner Spitze trohnt ein schwarzer Edelstein. Er fühlt sich sehr schwer an.\n\nDieser Zauberstab schleudert einen Blitz, welcher an seinem Zielort gewaltsam explodiert. Die Kraft dieser Schockwelle ist so stark, dass die meisten Gegner davonfliegen.
|
||||
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||
|
||||
items.wands.wandofcorruption.name=Zauberstab der Korruption
|
||||
items.wands.wandofcorruption.staff_name=Stab der Korruption
|
||||
items.wands.wandofcorruption.already_corrupted=Dieser Charakter ist bereits korrumpiert.
|
||||
items.wands.wandofcorruption.boss=Bosse sind immun gegen Korruption.
|
||||
items.wands.wandofcorruption.fail=Die Macht der Korruption war nicht stark genug. Dementsprechend passiert nichts.
|
||||
items.wands.wandofcorruption.desc=Dieser Zauberstab strahlt eine dunkle Energie aus, was man an dem kleinen, dekorativen Totenschädel, welcher auf der Spitze des Stabes ruht, sehen kann.\n\nDieser Zauberstab setzt eine Welle korrumpierender Energie frei, welche versucht, den Willen deiner Gegner zu brechen. Gesunde Gegner sind wesentlich schwerer zu korrumpieren als geschwächte Gegner.\n\nDieser Zauberstab verwendet eine Ladung pro Anwendung. Bei gesunden Gegner wird der Zauberstab oftmals mehr Ladungen verwenden, damit dieser die Gegner überwältigen kann.
|
||||
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||
|
||||
items.wands.wandofdisintegration.name=Zauberstab des Zerfalls
|
||||
items.wands.wandofdisintegration.staff_name=Stab des Zerfalls
|
||||
items.wands.wandofdisintegration.desc=Dieser Zauberstab besteht aus glattem Obsidian, welcher von einem violetten Licht umgeben ist. Er strahlt eine destruktive Energie aus und wartet geduldig darauf, verwendet zu werden.\n\nDieser Stab sendet einen alles durchdringenden Strahl aus, welcher noch weiter reicht, wenn der Stab verbessert wird.\n\nDieser Stab richtet zusätzlichen Schaden an, desto mehr Gegner oder Hindernisse der Strahl durchdringt.
|
||||
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||
|
||||
items.wands.wandoffireblast.name=Stab des Flammenstoß
|
||||
items.wands.wandoffireblast.staff_name=Stab der Feuersbrunst
|
||||
items.wands.wandoffireblast.desc=Dieser Zauberstab besteht aus rot-lackiertem Holz, geschmückt mit goldenen Blättern, was diesem Stab ein majestätisches Aussehen verleiht. Knacken und Zischen ist aus seiner Spitze zu hören, begierig, seine mächtige Magie zu entfachen.\n\nDieser Zauberstab erzeugt einen kegelförmigen Flammenstoß, welcher mit jeder Verbesserung deutlich mächtiger wird und damit auch mehr Ladungen verbraucht.
|
||||
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||
|
||||
items.wands.wandoffrost.name=Zauberstab des Frostes
|
||||
items.wands.wandoffrost.staff_name=Stab des Frosts
|
||||
items.wands.wandoffrost.desc=Dieser Zauberstab scheint aus magischen Eis zu bestehen, wie seine kugelförmigen Spitze. Außerdem fühlt sich der Stab sehr kalt an, doch irgendwie verbleibt deine Hand warm.\n\nDieser Zauberstab verschießt eisige Energie auf deine Gegner, richtet deutlichen Schaden an und unterkühlt diese, was ihre Geschwindigkeit verringert. Dieser Effekt wirkt stärker, wenn das Ziel im Wasser steht. Unterkühlte und gefrorene Gegner erleiden weniger Schaden durch diesen Zauberstab, da diese bereits unter der Kälte leiden.
|
||||
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||
|
||||
items.wands.wandoflightning.name=Zauberstab des Blitzschlags
|
||||
items.wands.wandoflightning.staff_name=Stab des Blitzes
|
||||
items.wands.wandoflightning.ondeath=Du hast dich mithilfe deines Zauberstab des Blitzschlags selbst getötet...
|
||||
items.wands.wandoflightning.desc=Dieser Zauberstab besteht aus solidem Metal und wirkt schwerer als der erste Eindruck vermuten lässt. Zwei Zinken verbinden sich an der Spitze, wo die Elektrizität sich lichtbogenartig entlädt.\n\nDieser Stab entläd einen starken Blitzschlag auf seine Opfer und springt von Feind zu Feind, wenn diese nahe einander stehen. Besonders effektiv kann dieser verwendet werden, wenn sich deine Gegner im Wasser befinden. Du kannst ebenfalls einen Schlag erleiden, wenn du dich zu nahe an deinem Ziel befindest.
|
||||
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||
|
||||
items.wands.wandofmagicmissile.name=Stab der magischen Geschosse
|
||||
items.wands.wandofmagicmissile.staff_name=Stab der magischen Geschosse
|
||||
items.wands.wandofmagicmissile.desc=Dieser recht einfache Zauberstab jagt Geschosse aus purer magische Energie auf seine Feinde, welche gemäßigten Schaden anrichten.\n\nDieser Stab ist zwar nicht so stark wie andere Zauberstäbe, verfügt jedoch über mehr Ladungen.
|
||||
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||
|
||||
items.wands.wandofprismaticlight.name=Stab des prismatischen Lichtes
|
||||
items.wands.wandofprismaticlight.staff_name=Stab des prismatischen Lichtes
|
||||
items.wands.wandofprismaticlight.desc=Dieser Stab besteht aus einem solidem, lichtdurchlässigem Kristall und sieht fast so aus wie ein langes, glattes Stück Glas.\n\nDieser Zauberstab feuert einen Lichtstrahl, welcher Gegnern schadet und sie erblinden lässt, sich durch die Dunkelheit des Dungeons schneidet und diesen erhellt sowie versteckte Areale und Fallen enthüllt. Untote und Dämonen erleiden bei Kontakt mit dem Lichtstrahl signifikaten Bonusschaden und gehen in Flammen auf.
|
||||
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||
|
||||
items.wands.wandofregrowth.name=Zauberstab des Wildwuchses
|
||||
items.wands.wandofregrowth.staff_name=Stab des Wildwuchses
|
||||
items.wands.wandofregrowth.desc=Dieser Zauberstab besteht aus einem dünnen Stück meisterlich-verarbeitetem Holzes. Irgendwie wirkt es lebendig und pulsierend in grüner Farbe, wie das Herz eines jungen Baumes.\n\nWenn dieser Stab benutzt wird, verwendet er all seine Ladungen, um einen magischen Wildwuchs zu entfachen. Diese Magie bewirkt, dass Gras, Wurzeln und seltene Pflanzen wachsen und gedeihen.\n\n"Wenn Leben neues Leben erzeugt, beginnt dies bereits zu wachsen... Der ewige Kreislauf verbleibt ewiglich\!"
|
||||
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||
items.wands.wandofregrowth$dewcatcher.name=Taufänger
|
||||
items.wands.wandofregrowth$dewcatcher.desc=Taufänger tarnen sich als Gras um überflüssiger Aufmerksamkeit zu entgehen, doch an der Menge an gesammeltem Tau lässt sich diese Taufänger-Pflanze leicht erkennen.
|
||||
items.wands.wandofregrowth$seedpod.name=Samenschote
|
||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=Zauberstab der Transfusion
|
|||
items.wands.wandoftransfusion.staff_name=Stab der Transfusion
|
||||
items.wands.wandoftransfusion.ondeath=Du hast dich mithilfe deines Zauberstabes der Transfusion selbst getötet...
|
||||
items.wands.wandoftransfusion.charged=Dein Stab ist geladen mit der Lebensenergie deines Feindes\!
|
||||
items.wands.wandoftransfusion.desc=Dieser recht gewöhnliche Stab hebt sich nur durch sein magentafarbene Verzierung und den pechschwarzen Edelstein an seiner Spitze hervor.\n\nDieser Zauberstab entzieht seinem Anwender seine Lebensenergie und feuert diese auf sein Ziel. Der Effekt kann sehr unterschiedlich sein; Verbündete werden geheilt, Gegner können vorübergehend betört werden und feindliche Untote erleiden erheblichen Schaden.\n\nDer Lebensenzug ist jedoch erheblich, die Verwendung dieses Stabes richtet mit der Anzahl der verwendeten Entladungen auch mehr Schaden an dir selbst an.
|
||||
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||
|
||||
items.wands.wandofvenom.name=Zauberstab des Giftes
|
||||
items.wands.wandofvenom.staff_name=Stab des Giftes
|
||||
items.wands.wandofvenom.desc=Dieser Purpur-gefärbte Stab vollendet sein Aussehen mit einem grün-glänzenden Edelstein, welcher auf seiner Spitze trohnt.\n\nDieser Stab schleudert ein Kugel, welche an ihrem Bestimmungsort explodiert und die Umgebung in eine tödlich-giftige Gaswolke einhüllt. Alles, was sich in dieser Gaswolke befindet, wird kontinuierlich Schaden erleiden.
|
||||
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||
|
||||
|
||||
|
||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=Diese Waffe ist gegen ahnungslose Gegner stä
|
|||
items.weapon.melee.dirk.desc=Ein längerer Stoßdolch, er hat etwas mehr Stahl, der in die Gegner gerammt werden kann.
|
||||
|
||||
items.weapon.melee.flail.name=Flegel
|
||||
items.weapon.melee.flail.stats_desc=Dies ist eine etwas langsame Waffe.\nDies ist eine recht ungenaue Waffe.
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||
items.weapon.melee.flail.desc=Eine Kugel mit Stacheln, welche an einem Griff mit einer Kette befestigt wurde. Sehr unhandlich, aber vernichtend, wenn sie einen guten Treffer landet.
|
||||
|
||||
items.weapon.melee.glaive.name=Glefe
|
||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Du hast deinen Stab mit dem %s verschmolzen.
|
|||
items.weapon.melee.magesstaff.conflict=Die magischen Kräfte, die hier entgegenwirken, löschen die Verzauberung deines Stabes aus.
|
||||
items.weapon.melee.magesstaff.id_first=Du musst diesen Zauberstab erstmal identifizieren.
|
||||
items.weapon.melee.magesstaff.cursed=Du kannst einen verfluchten Zauberstab nicht verwenden.
|
||||
items.weapon.melee.magesstaff.warning=Bist du dir sicher, dass du deinen Zauberstab mit diesem Stab verschmelzen möchtest?\n\nDein Stab wird die höchste Stufe zwischen sich und dem verschmolzenen Zauberstab erhalten und alle Magie, die den Stab momentan beeinflusst wird verloren gehen.
|
||||
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||
items.weapon.melee.magesstaff.yes=Ja, ich bin mir sicher.
|
||||
items.weapon.melee.magesstaff.no=Nein, lieber doch nicht...
|
||||
items.weapon.melee.magesstaff.desc=Erschaffen vom Magier selbt, ist dieser Stab eine einzigartige magische Waffe. Anstatt einer eigenen Magieart, bezieht dieser Stab Energie eines mit ihm verschmolzenen Stabes, was ihm neue Fähigkeiten gibt.
|
||||
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||
items.weapon.melee.magesstaff.no_wand=Der Stab hat derzeit keine Magie darin, es muss zuerst mit der Kraft eines Zauberstab getränkt werden, bevor es benutzt werden kann, um zu zaubern.
|
||||
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||
|
||||
items.weapon.melee.meleeweapon.stats_known=Diese Nahkampfwaffe der _Stufe %d_ richtet _%d-%d Schaden_ an und es benötigt eine _Stärke von %d,_ um sie ordnungsgemäß verwenden zu können.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Diese Nahkampfwaffe der _Stufe %d_ richtet typischerweise _%d-%d Schaden_ an und es benötigt eine _Stärke von %d,_ um sie ordnungsgemäß verwenden zu können.
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.probably_too_heavy=Wahrscheinlich ist diese Waffe zu schwer für dich.
|
||||
items.weapon.melee.meleeweapon.stats_desc=
|
||||
|
||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=Die Zacken dieser Wurfpfeile sind entw
|
|||
items.weapon.missiles.javelin.name=Wurfspeer
|
||||
items.weapon.missiles.javelin.desc=Das Gewicht dieser metallenen Wurfwaffe ist größtenteils auf die Spitze verlagert, was beim Wurf einen ordentlichen Drall erzeugt.
|
||||
|
||||
items.weapon.missiles.missileweapon.stats=Diese Geschosswaffe richtet _%d-%d Schaden_ an und benötigt eine _Stärke von %d,_ um ordnungsgemäß verwendet werden zu können.
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.distance=Diese Waffe wurde entwickelt, um aus der Ferne verwendet zu werden, daher ist sie wesentlich ungenauer im Nahkampf.
|
||||
|
||||
items.weapon.missiles.shuriken.name=Wurfstern
|
||||
|
@ -903,7 +911,7 @@ items.weapon.missiles.tamahawk.desc=Diese Wurfaxt ist nicht so schwer wie sie au
|
|||
|
||||
|
||||
items.weapon.weapon.identify=Du bist mit deiner Waffe nun vertraut genug, um sie zu identifizieren.
|
||||
items.weapon.weapon.too_heavy=Aufgrund deiner unzureichenden Stärke wirst du diese Waffe mit verringerter Angriffsgeschwindigkeit und Treffergenauigkeit verwenden.
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||
items.weapon.weapon.excess_str=Aufgrund deiner überschüssigen Stärke wirst du bis zu _%d Zusatzschaden_ mit dieser Waffe anrichten.
|
||||
items.weapon.weapon.incompatible=Die Interaktion mit verschiedenen Arten von Magie hat die Verzauberung von dieser Waffe entfernt\!
|
||||
items.weapon.weapon.cursed_worn=Da diese Waffe verflucht ist, bist du nicht in der Lage sie abzulegen.
|
||||
|
|
|
@ -57,7 +57,7 @@ items.armor.glyphs.thorns.name=%s de espinas
|
|||
items.armor.glyphs.thorns.desc=Este poderoso glifo daña a los atacantes, haciendolos sangrar lentamente en base del daño que ocasionan.
|
||||
|
||||
items.armor.glyphs.viscosity.name=%s de viscosidad
|
||||
items.armor.glyphs.viscosity.deferred=diferido %d
|
||||
items.armor.glyphs.viscosity.deferred=%d diferido
|
||||
items.armor.glyphs.viscosity$defereddamage.name=Daño diferido
|
||||
items.armor.glyphs.viscosity$defereddamage.ondeath=El daño diferido te ha matado...
|
||||
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Muerto por daño diferido
|
||||
|
@ -72,9 +72,9 @@ items.armor.armor.detach_seal=Has removido el sello de tu armadura.
|
|||
items.armor.armor.equip_cursed=Tu armadura se ciñe dolorosamente alrededor de ti.
|
||||
items.armor.armor.identify=Te has familiarizado lo suficiente con tu armadura para identificarla.
|
||||
items.armor.armor.incompatible=La interacción de diferentes tipos de magia ha borrado el glifo de esta armadura.
|
||||
items.armor.armor.curr_absorb=Esta armadura protege hasta _%d de daño_ y requiere _%d de fuerza_ para usarla apropiadamente.
|
||||
items.armor.armor.avg_absorb=Normalmente esta armadura protege hasta _%d de daño_ y requiere _%d de fuerza_ para usarala apropiadamente.
|
||||
items.armor.armor.too_heavy=Por tu insuficiente fuerza para llevar esta armadura tu habilidad para moverte y evadir se reducirá.
|
||||
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||
items.armor.armor.probably_too_heavy=Probablemente esta armadura sea muy pesada para ti.
|
||||
items.armor.armor.excess_str=Debido a tu exceso de fuerza eres _más evasivo_ mientras llevas esta armadura.
|
||||
items.armor.armor.inscribed=Esta inscrito con un _%s._
|
||||
|
@ -84,7 +84,7 @@ items.armor.armor.seal_attached=El sello roto del guerrero ha sido fijado a esta
|
|||
items.armor.armor$glyph.glyph=glifo
|
||||
items.armor.armor$glyph.killed=%s te ha matado.
|
||||
|
||||
items.armor.classarmor.low_hp=Tu salud está muy baja\!
|
||||
items.armor.classarmor.low_hp=¡Tu salud está muy baja\!
|
||||
items.armor.classarmor.not_equipped=Necesitas ponerte esta armadura para usar su poder especial\!
|
||||
|
||||
items.armor.clotharmor.name=armadura de tela
|
||||
|
@ -92,13 +92,13 @@ items.armor.clotharmor.desc=Esta armadura liviana ofrece protección básica.
|
|||
|
||||
items.armor.huntressarmor.name=velo de Cazadora
|
||||
items.armor.huntressarmor.ac_special=CUCHILLAS ESPECTRALES
|
||||
items.armor.huntressarmor.no_enemies=No hay enemigos a la vista.
|
||||
items.armor.huntressarmor.no_enemies=No hay enemigos a la vista
|
||||
items.armor.huntressarmor.desc=Una cazadora en este velo puede crear un abanico de cuchillas espectrales. Cada una de estas cuchillas apuntarán a un enemigo que la Cazadora pueda ver, infligiendo daño dependiendo de su arma cuerpo a cuerpo actualmente equipada.
|
||||
|
||||
items.armor.leatherarmor.name=armadura de cuero
|
||||
items.armor.leatherarmor.desc=Armadura hecha de piel curtida de monstruo. No es tan liviana como una armadura de tela, pero brinda mejor protección.
|
||||
|
||||
items.armor.magearmor.name=túnica de Mago
|
||||
items.armor.magearmor.name=túnica de mago
|
||||
items.armor.magearmor.ac_special=TIERRA ARDIENTE
|
||||
items.armor.magearmor.desc=Usando esta hermosa túnica, un Mago puede lanzar un hechizo de Tierra Ardiente, por el cual todo los enemigos a la vista serán prendidos en fuego y serán incapaces de moverse al mismo tiempo.
|
||||
|
||||
|
@ -216,7 +216,7 @@ items.artifacts.hornofplenty.desc=No parece que se pueda soplar en este cuerno,
|
|||
items.artifacts.hornofplenty.desc_hint=Quizás hay una forma de incrementar el poder del cuerno al darle energía de los alimentos.
|
||||
items.artifacts.hornofplenty.desc_cursed=El cuerno maldito se ha ligado a sí mismo a tu lado, parece estar ansioso de tomar comida más que producirla.
|
||||
|
||||
items.artifacts.lloydsbeacon.name=baliza de Lloyd
|
||||
items.artifacts.lloydsbeacon.name=baliza de lloyd
|
||||
items.artifacts.lloydsbeacon.ac_zap=SACUDIR
|
||||
items.artifacts.lloydsbeacon.ac_set=AJUSTAR
|
||||
items.artifacts.lloydsbeacon.ac_return=REGRESAR
|
||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Te sientes muy nervioso, como
|
|||
|
||||
items.artifacts.timekeepershourglass.name=reloj de arena del guardián del tiempo
|
||||
items.artifacts.timekeepershourglass.ac_activate=ACTIVAR
|
||||
items.artifacts.timekeepershourglass.in_use=Tu reloj de arena esta listo para usar.
|
||||
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||
items.artifacts.timekeepershourglass.no_charge=Tu reloj de arena no se ha recargado lo suficiente para poder usarse.
|
||||
items.artifacts.timekeepershourglass.cursed=No puedes usar un reloj de arena maldito.
|
||||
items.artifacts.timekeepershourglass.onstasis=El mundo parece cambiar alrededor de ti en un instante.
|
||||
items.artifacts.timekeepershourglass.onfreeze=Todo alrededor de ti repentinamente se congeló
|
||||
items.artifacts.timekeepershourglass.stasis=Ponerme en éstasis
|
||||
items.artifacts.timekeepershourglass.freeze=Congelar el tiempo alrededor de mi
|
||||
items.artifacts.timekeepershourglass.prompt=¿Como te gustaría usar el reloj magico de arena?\n\nMientras estás en éstasis, el tiempo se mueve normalmente mientras tú permanceces congelado y completamente invulnerable.\n\nCuando el tiempo está congelado, tú puedes moverte como si tus acciones no tomaran tiempo. Nota, el ataque romperá el efecto.
|
||||
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||
items.artifacts.timekeepershourglass.desc=Este gran reloj de arena adornado se ve bastante modesto, pero sientes un gran poder en su figura finamente grabada. Mientras giras el reloj de arena y observas la arena fluir sientes su magia halándote, seguramente al usar esta magia se podría dar algún control del tiempo.
|
||||
items.artifacts.timekeepershourglass.desc_hint=El reloj de arena parece haber perdido algo de arena, si pudiera encontrar un poco...
|
||||
items.artifacts.timekeepershourglass.desc_cursed=El reloj de arena maldito está encajado a tu lado, sientes que está intentando manipular tu flujo de tiempo.
|
||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=bolsa de semillas
|
|||
items.bags.seedpouch.desc=Esta pequeña bolsa de terciopelo te permite guardar tantas semillas como quieras. De lo más práctica.
|
||||
|
||||
items.bags.wandholster.name=funda para varitas
|
||||
items.bags.wandholster.desc=Esta funda delgada está hecha con la piel de algún animal exótico, y está pensada para guardar muchas varitas en poco espacio.
|
||||
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||
|
||||
|
||||
|
||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Esta llave se ve interesante\: su cabeza tiene forma
|
|||
|
||||
###potions
|
||||
items.potions.potion.ac_drink=BEBER
|
||||
items.potions.potion.turquoise=turquesa
|
||||
items.potions.potion.crimson=carmesí
|
||||
items.potions.potion.azure=celeste
|
||||
items.potions.potion.jade=jade
|
||||
items.potions.potion.golden=dorada
|
||||
items.potions.potion.magenta=magenta
|
||||
items.potions.potion.charcoal=carbón
|
||||
items.potions.potion.ivory=marfileña
|
||||
items.potions.potion.amber=ámbar
|
||||
items.potions.potion.bistre=bistre
|
||||
items.potions.potion.indigo=indigo
|
||||
items.potions.potion.silver=plateada
|
||||
items.potions.potion.unknown_name=poción %s
|
||||
items.potions.potion.unknown_desc=Este frasco contiene un líquido de %s remolino. ¿Quién sabe lo que hará cuando se beba o se lance?
|
||||
items.potions.potion.turquoise=turquoise potion
|
||||
items.potions.potion.crimson=crimson potion
|
||||
items.potions.potion.azure=azure potion
|
||||
items.potions.potion.jade=jade potion
|
||||
items.potions.potion.golden=golden potion
|
||||
items.potions.potion.magenta=magenta potion
|
||||
items.potions.potion.charcoal=charcoal potion
|
||||
items.potions.potion.ivory=ivory potion
|
||||
items.potions.potion.amber=amber potion
|
||||
items.potions.potion.bistre=bistre potion
|
||||
items.potions.potion.indigo=indigo potion
|
||||
items.potions.potion.silver=silver potion
|
||||
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||
items.potions.potion.harmful=¡Poción perjudicial\!
|
||||
items.potions.potion.beneficial=Poción beneficiosa\!
|
||||
items.potions.potion.yes=Si, sé lo que hago
|
||||
items.potions.potion.no=No, He cambiado de idea
|
||||
items.potions.potion.sure_drink=¿Estás seguro de que quieres tirarlo? En la mayoría de los casos tiene tirar estas pociones a los enemigos.
|
||||
items.potions.potion.sure_throw=¿Estás seguro de que quieres tirarlo? En la mayoría de los casos tiene sentido beberla.
|
||||
items.potions.potion.shatter=El frasco se rompe, salpicando inocuo líquido %s
|
||||
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||
|
||||
items.potions.potionofexperience.name=Poción de experiencia
|
||||
items.potions.potionofexperience.desc=Las crónicas de multitud de batallas reducidas a forma líquida. Este brebaje aumentará tu nivel de experiencia instantáneamente.
|
||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Una calavera de rata sorprendentemente grande. Sería
|
|||
|
||||
|
||||
###rings
|
||||
items.rings.ring.diamond=diamante
|
||||
items.rings.ring.opal=ópalo
|
||||
items.rings.ring.garnet=granate
|
||||
items.rings.ring.ruby=rubí
|
||||
items.rings.ring.amethyst=amatista
|
||||
items.rings.ring.topaz=topacio
|
||||
items.rings.ring.onyx=ónice
|
||||
items.rings.ring.tourmaline=turmalina
|
||||
items.rings.ring.emerald=esmeralda
|
||||
items.rings.ring.sapphire=zafiro
|
||||
items.rings.ring.quartz=cuarzo
|
||||
items.rings.ring.agate=ágata
|
||||
items.rings.ring.cursed=\n¡El anillo se tensa al rededor de tu dedo dolorosamente\!
|
||||
items.rings.ring.unknown_name=anillo de %s
|
||||
items.rings.ring.unknown_desc=Este anillo de metal está adornado con una gran gema de %s que brilla en la oscuridad. ¿Quién sabe qué efecto tendrá al ponérselo?
|
||||
items.rings.ring.diamond=diamond ring
|
||||
items.rings.ring.opal=opal ring
|
||||
items.rings.ring.garnet=garnet ring
|
||||
items.rings.ring.ruby=ruby ring
|
||||
items.rings.ring.amethyst=amethyst ring
|
||||
items.rings.ring.topaz=topaz ring
|
||||
items.rings.ring.onyx=onyx ring
|
||||
items.rings.ring.tourmaline=tourmaline ring
|
||||
items.rings.ring.emerald=emerald ring
|
||||
items.rings.ring.sapphire=sapphire ring
|
||||
items.rings.ring.quartz=quartz ring
|
||||
items.rings.ring.agate=agate ring
|
||||
items.rings.ring.cursed=¡El anillo se tensa al rededor de tu dedo dolorosamente\!
|
||||
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||
items.rings.ring.known=Esto es un %s
|
||||
items.rings.ring.identify=Te has familizarizado lo suficiente con tu anillo para identificarlo. Es un %s.
|
||||
items.rings.ring.on_finger=El %s está en tu dedo.
|
||||
items.rings.ring.cursed_worn=Como el anillo está maldito no puedes quitártelo.
|
||||
items.rings.ring.curse_known=Puedes sentir una magia perversa escondida en el %s
|
||||
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||
|
||||
items.rings.ringofaccuracy.name=anillo de la precisión
|
||||
items.rings.ringofaccuracy.desc=Este anillo aumenta tu concentración, reducirá la capacidad del enemigo para esquivar sus ataques. Un anillo degradado hará que le sea más fácil a los enemigos evadir tus ataques.
|
||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=anillo de los elementos
|
|||
items.rings.ringofelements.desc=Este anillo proporciona resistencia a distintos elementos, como el fuego, la electricidad, los gases, etc. También reduce la duración de los efectos negativos.
|
||||
|
||||
items.rings.ringofevasion.name=anillo de evasión
|
||||
items.rings.ringofevasion.desc=Este anillo ofusca la verdadera posición del portador, haciéndolo mas dificil de detectar y atacar. Este anillo es mucho más fuerte mientras el portador permanece escondido y si es detectado el poder de evasión desaparece lentamente. Permanecer oculto recupera la efectividad del anillo. Por el contrario un anillo degradado hará al portador mas fácil de detectar y ser golpeado.
|
||||
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||
|
||||
items.rings.ringofforce.name=anillo de la fuerza
|
||||
items.rings.ringofforce.avg_dmg=Desarmado, con tu fuerza actual, con este anillo causas _%d-%d de daño._
|
||||
items.rings.ringofforce.typical_avg_dmg=Desarmado, con tu fuerza actual, con este anillo normalmente causas _%d-%d de daño._
|
||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.desc=Este anillo aumenta los golpes de su usuario. Este poder adicional es poco cuando se lleva un arma, pero es mas fuerte sin ellas. Un anillo degradado reduce la fuerza en lugar de aumentarla.
|
||||
|
||||
items.rings.ringoffuror.name=Anillo de furia
|
||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=No está claro lo que este anillo hace exactamente
|
|||
|
||||
###scrolls
|
||||
items.scrolls.scroll.ac_read=LEER
|
||||
items.scrolls.scroll.kaunan=KAUNAN
|
||||
items.scrolls.scroll.sowilo=SOWILO
|
||||
items.scrolls.scroll.laguz=LAGUZ
|
||||
items.scrolls.scroll.yngvi=YNGVI
|
||||
items.scrolls.scroll.gyfu=GYFU
|
||||
items.scrolls.scroll.raido=RAIDO
|
||||
items.scrolls.scroll.isaz=ISAZ
|
||||
items.scrolls.scroll.mannaz=MANNAZ
|
||||
items.scrolls.scroll.naudiz=NAUDIZ
|
||||
items.scrolls.scroll.berkanan=BERKANAN
|
||||
items.scrolls.scroll.odal=ODAL
|
||||
items.scrolls.scroll.tiwaz=TIWAZ
|
||||
items.scrolls.scroll.unknown_name=pergamino "%s"
|
||||
items.scrolls.scroll.unknown_desc=Este pergamino está cubierto de escritura indescifrable, y porta el título de runa %s. ¿Quién sabe qué pasará cuando se lea en voz alta?
|
||||
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||
items.scrolls.scroll.raido=scroll of RAIDO
|
||||
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||
items.scrolls.scroll.odal=scroll of ODAL
|
||||
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||
items.scrolls.scroll.blinded=No puedes leer pergaminos estando cegado.
|
||||
items.scrolls.scroll.cursed=¡Tu libro de conjuros maldito te impide invocar la magia de este pergamino\! Un pergamino de eliminar maldición podría ser suficientemente fuerte para funcionar...
|
||||
|
||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Elige una dirección para disparar.
|
|||
items.wands.wandofblastwave.name=varita de la onda expansiva
|
||||
items.wands.wandofblastwave.staff_name=bastón de onda explosiva
|
||||
items.wands.wandofblastwave.ondeath=Te has suicidado con tu propia varita de la onda expansiva...
|
||||
items.wands.wandofblastwave.desc=Esta varita está hecha de algún tipo de piedra de mármol, con oro pulido y una gema negra redonda en el extremo. Se siene muy pesada en tu mano.\n\nEsta varita dispara una descarga que explota violentamente en el objetivo. La fuerza de este dispario es suficientemente fuerte para volar a la mayoría de los enemigos.
|
||||
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||
|
||||
items.wands.wandofcorruption.name=varita de la corrupción
|
||||
items.wands.wandofcorruption.staff_name=bastón de corrupción
|
||||
items.wands.wandofcorruption.already_corrupted=Ese personaje ya está corrompido.
|
||||
items.wands.wandofcorruption.boss=Los jefes son inmunes a la corrupción.
|
||||
items.wands.wandofcorruption.fail=El poder de corrupción no ha sido lo suficientemente fuerte, nada sucede.
|
||||
items.wands.wandofcorruption.desc=Esta varita irradia energía oscura, si no fuera suficientemente obvio por la pequeña calavera decorativa de su extremo.\n\nEsta varita libera un estallido de energía corruptora, intentando atar a los enemigos a tu voluntad. Los enemigos con vida completa son mucho más difíciles de corromper que los debilitados.\n\nEsta varita usa al menos una carga por uso, pero usualmente utilizará más para intentar controlar a enemigos más vigorosos.
|
||||
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||
|
||||
items.wands.wandofdisintegration.name=Varita de desintegración
|
||||
items.wands.wandofdisintegration.staff_name=bastón de desintegración
|
||||
items.wands.wandofdisintegration.desc=Esta varita está hecha de un sólido pedazo de obsidiana pulida, con una luz púrpura profunda recorriéndo su contorno, terminando en la extremidad. Resplandece con energía destructiva, esperando para disparar.\n\nEsta varita dispara un rayo que penetra cualquier obstáculo, y que va más lejos si es mejorada.\n\nEsta varita hace daño extra cuantos más enemigos y terreno penetra.
|
||||
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||
|
||||
items.wands.wandoffireblast.name=Varita de la llamarada
|
||||
items.wands.wandoffireblast.staff_name=bastón de explosión de fuego
|
||||
items.wands.wandoffireblast.desc=Esta varita está hecha de madera roja laqueada con hojas doradas usadas deliberadamente para hacerla ver más regia. Crepita y sisea en el extremo, ansiosa de liberar su poderosa magia.\n\nEsta varita produce un estallido de fuego al utilizarse, extendiendo su efecto en forma de cono. Al mejorar esta varita consumirá más cargas, el efecto será significativamente más poderoso cuantas más cargas consuma.
|
||||
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||
|
||||
items.wands.wandoffrost.name=varita de hielo
|
||||
items.wands.wandoffrost.staff_name=bastón de hielo
|
||||
items.wands.wandoffrost.desc=Esta varita parece estar hecha de algún tipo de hielo mágico. Su brillo incrementa hacia el extremo. Se siente muy fría al sostenerse, pero tus manos de alguna manera mantienen la calidez.\n\nEsta varita dispara estallidos de energía gélida hacia tus enemigos, dañándolos significativamente y helándolos, lo que reduce su velocidad. Este efecto es más fuerte en el agua. Enemigos helados y congelados reciben menos daño de esta varita, ya que ya están fríos.
|
||||
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||
|
||||
items.wands.wandoflightning.name=varita de relámpago
|
||||
items.wands.wandoflightning.staff_name=bastón de relámpago
|
||||
items.wands.wandoflightning.ondeath=Te has suicidado con tu propia varita de relámpago...
|
||||
items.wands.wandoflightning.desc=Esta varita está hecha de un metal sólido, haciéndola sorprendentemente pesada. Dos púas se curvan hacia el extremo, y arcos eléctricos se forman entre ellos.\n\nEsta varita genera un poderoso arco eléctrico a través del objetivo. Esta electricidad puede rebotar entre muchos enemigos cercanos, y es más poderosa en el agua. Si estás muy cerca, también podrías ser afectado.
|
||||
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||
|
||||
items.wands.wandofmagicmissile.name=varita de proyectiles mágicos
|
||||
items.wands.wandofmagicmissile.staff_name=bastón de proyectiles mágicos
|
||||
items.wands.wandofmagicmissile.desc=Esta sencilla varita lanza proyectiles de energía mágica pura, haciendo daño moderado al objetivo.\n\nAunque no es tan fuerte como otras varitas, lo compensa de algún modo teniendo más cargas disponibles.
|
||||
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||
|
||||
items.wands.wandofprismaticlight.name=varita de luz prismática
|
||||
items.wands.wandofprismaticlight.staff_name=bastón de luz de prisma
|
||||
items.wands.wandofprismaticlight.desc=Esta varita está hecha de una pieza sólida de cristal translúcido, como un largo pedazo de vidrio refinado.\n\nEsta varita dispara rayos de luz que dañan y ciegan enemigos y cortan a través de la oscuridad del calabozo, revelando areas y trampas ocultas. La luz de la varita quema a demonios y no-muertos, haciéndoles un significativo daño extra.
|
||||
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||
|
||||
items.wands.wandofregrowth.name=varita del recrecimiento
|
||||
items.wands.wandofregrowth.staff_name=bastón de rebrote
|
||||
items.wands.wandofregrowth.desc=Esta varita está hecha de un delgado trozo de madera tallada. De alguna manera todavía está viva y vibrante, verde brillante como el núcleo de un árbol joven.\n\nAl usarse, esta varita consume todas sus cargas en un estallido mágico de energía de recrecimiento en un cono. Esta magia causa que pasto, raices, y plantas raras cobren vida.\n\n"Cuando la vida cesa, nuevas formas de vida empiezan a crecer... ¡El ciclo eterno siempre perdura\!
|
||||
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||
items.wands.wandofregrowth$dewcatcher.name=Atraparocío
|
||||
items.wands.wandofregrowth$dewcatcher.desc=Las Atraparocío se camuflan como pasto para evitar la atención, pero sus protuberancias de rocío recolectado las delatan.
|
||||
items.wands.wandofregrowth$seedpod.name=Vaina de Semilla
|
||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=varita de transfusión
|
|||
items.wands.wandoftransfusion.staff_name=bastón de transfusión
|
||||
items.wands.wandoftransfusion.ondeath=Te has suicidado con tu propia varita de transfusión
|
||||
items.wands.wandoftransfusion.charged=¡Tu bastón está cargado con energía vital de tus enemigos\!
|
||||
items.wands.wandoftransfusion.desc=Una varita de forma simple, se destaca debido a su matiz magenta y su gema negra como extremidad.\n\nEsta varida tomará algo de tu energía vital y se la lanzará a su objetivo. Este efecto es muy versatil\: los aliados serán curados, los enemigos serán temporalmente encantados, y no-muertos hostiles recibirán un daño considerable.\n\nEl drenado de vida es significativo, usar esta varita te hará daño además de consumir cargas.
|
||||
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||
|
||||
items.wands.wandofvenom.name=varita de veneno
|
||||
items.wands.wandofvenom.staff_name=bastón de veneno
|
||||
items.wands.wandofvenom.desc=Esta varita tiene una estructura púrpura que se abre en una gema verde brillante.\n\nEsta varita dispara una descarga que explota en una nobe de gas venenoso vil en el objetivo. Cualquier cosa afectada por esta nube recibirá daño continuo, aumentando con el tiempo.
|
||||
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||
|
||||
|
||||
|
||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=Esta arma es más efectiva contra enemigos de
|
|||
items.weapon.melee.dirk.desc=Una daga más larga, tiene un poco más acero que clavar en los enemigos.
|
||||
|
||||
items.weapon.melee.flail.name=mangual
|
||||
items.weapon.melee.flail.stats_desc=Esta es un arma ligeramente lenta.\nEsta es un arma bastante imprecisa.
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||
items.weapon.melee.flail.desc=Una bola de pinchos sujeta a un mango por una larga cadena. Difícil de manejar pero devastadora si acierta.
|
||||
|
||||
items.weapon.melee.glaive.name=guja
|
||||
|
@ -791,7 +798,7 @@ items.weapon.melee.glaive.desc=Una masiva arma de asta con hoja de espada al fin
|
|||
|
||||
items.weapon.melee.greataxe.name=gran hacha
|
||||
items.weapon.melee.greataxe.stats_desc=Esta arma es increíblemente pesada.
|
||||
items.weapon.melee.greataxe.desc=Empuñada por encima del hombro, esta titánica hacha es tan poderosa como pesada.
|
||||
items.weapon.melee.greataxe.desc=Hecha para ser empuñada por encima del hombro, esta titánica hacha es tan poderosa como pesada.
|
||||
|
||||
items.weapon.melee.greatshield.name=gran escudo
|
||||
items.weapon.melee.greatshield.stats_desc=Este arma bloquea una enorme cantidad de daño, la cual aumenta con mejoras.
|
||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Has imbuido tu bastón con el %s.
|
|||
items.weapon.melee.magesstaff.conflict=Las magias conflictivas borran el encantamiento de tu bastón.
|
||||
items.weapon.melee.magesstaff.id_first=Vas a necesitar identificar la varita primero.
|
||||
items.weapon.melee.magesstaff.cursed=No puedes usar una varita maldita.
|
||||
items.weapon.melee.magesstaff.warning=¿Estás seguro que quieres imbuir tu bastón con esta varita?\n\nTu bastón heredará el mayor nivel entre él y la varita, y toda la magia actualmente afectando al bastón se perderá.
|
||||
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||
items.weapon.melee.magesstaff.yes=Si, estoy seguro.
|
||||
items.weapon.melee.magesstaff.no=No, He cambiado de idea
|
||||
items.weapon.melee.magesstaff.desc=Creada por el propio mago, este bastón un arma mágica única en su especie. En lugar de tener una magia innata, este bastón es imbuido con energía mágica de una varita, otorgándole nuevo poder.
|
||||
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||
items.weapon.melee.magesstaff.no_wand=El bastón no tiene magia actualmente, debe ser _imbuido con el poder de una varita_ antes de que pueda ser usado para lanzar hechizos.
|
||||
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||
|
||||
items.weapon.melee.meleeweapon.stats_known=Esta arma cuerpo a cuerpo de _tier-%d_ inflige _%d-%d de daño_ y requiere _%d de fuerza_ para usarla apropiadamente.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Normalmente esta arma cuerpo a cuerpo de _tier-%d_ inflige _%d-%d de daño_ y requiere _%d de fuerza_ para usarla apropiadamente.
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.probably_too_heavy=Probablemente esta arma sea muy pesada para ti.
|
||||
items.weapon.melee.meleeweapon.stats_desc=
|
||||
|
||||
|
@ -873,7 +881,7 @@ items.weapon.melee.whip.stats_desc=Esta arma tiene enorme alcance.
|
|||
items.weapon.melee.whip.desc=Aunque las púas situadas al final de esta cuerda hacen escaso daño su alcance es inigualable.
|
||||
|
||||
items.weapon.melee.wornshortsword.name=espada corta desgastada
|
||||
items.weapon.melee.wornshortsword.desc=Una espada bastante corta, desgastada por fuerte uso. Es más débil y algo más ligera que una espada corta en mejores condiciones.
|
||||
items.weapon.melee.wornshortsword.desc=Una espada bastante corta, desgastada por un fuerte uso. Es más débil y algo más ligera que una espada corta en mejores condiciones.
|
||||
|
||||
|
||||
###missile weapons
|
||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=La púa en cada uno de estos dardos es
|
|||
items.weapon.missiles.javelin.name=javalina
|
||||
items.weapon.missiles.javelin.desc=Esta vara de metal es pesada para mantener la púa en el extremo principal mientras navega por el aire.
|
||||
|
||||
items.weapon.missiles.missileweapon.stats=Esta arma de proyectiles inflige _%d-%d de daño_ y requiere _%d de fuerza_ para usarla apropiadamente.
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.distance=Este arma está diseñada para ser usada a distancia, es mucho menos precisa cuerpo a cuerpo.
|
||||
|
||||
items.weapon.missiles.shuriken.name=shuriken
|
||||
|
@ -903,8 +911,8 @@ items.weapon.missiles.tamahawk.desc=Esta hacha para lanzar no es tan pesada, per
|
|||
|
||||
|
||||
items.weapon.weapon.identify=Te has familiarizado lo suficiente con tu arma para identificarla.
|
||||
items.weapon.weapon.too_heavy=Por tu insuficiente fuerza para usar esta arma tu velocidad de ataque y precisión se reducirá.
|
||||
items.weapon.weapon.excess_str=Debido a tu exceso de fuerza, causaras hasta _%d de daño adicional_ con esta arma.
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||
items.weapon.weapon.excess_str=Debido a tu exceso de fuerza, causarás hasta _%d de daño adicional_ con esta arma.
|
||||
items.weapon.weapon.incompatible=¡La interacción con diferentes tipos de magia ha anulado el encantamiento de esta arma\!
|
||||
items.weapon.weapon.cursed_worn=Debido a la maldición de esta arma, eres incapaz de quitártela.
|
||||
items.weapon.weapon.cursed=Puedes sentir la magia malévola acechando dentro de esta arma.
|
||||
|
@ -1012,7 +1020,7 @@ items.stylus.name=stilus arcano
|
|||
items.stylus.ac_inscribe=INSCRIBIR
|
||||
items.stylus.prompt=Selecciona una armadura para inscribir
|
||||
items.stylus.identify=Debes identificar esta armadura primero.
|
||||
items.stylus.cursed=La magia del stilus no funcionará en armadura maldita.
|
||||
items.stylus.cursed=La magia del stilus no funcionará en una armadura maldita.
|
||||
items.stylus.inscribed=Inscribiste tu armadura con el stilus
|
||||
items.stylus.desc=Este stilus arcano está hecho de alguna oscura y muy dura piedra. Usandolo puedes inscribir un glifo mágico en tu armadura, pero no tienes el poder de elegir qué glifo será, el stilus lo decide por ti.
|
||||
|
||||
|
|
|
@ -1,68 +1,68 @@
|
|||
###armor curses
|
||||
items.armor.curses.antientropy.name=Anti-entrooppinen %s
|
||||
items.armor.curses.antientropy.desc=Anti-entropy curse works against the forces of the universe, pulling energy away from the attacker and into the wearer. This briefly freezes the attacker, but sets the wearer on fire\!
|
||||
items.armor.curses.antientropy.desc=Anti-entrooppinen kirous toimii maailmankaikkeuden voimien vastaisesti, imien energiaa hyökkääjästä lumotun panssarin kantajaan. Tämä jäädyttää hyökkääjän, mutta sytyttää hyökkäyksen kohteen tuleen\!
|
||||
|
||||
items.armor.curses.corrosion.name=%s of corrosion
|
||||
items.armor.curses.corrosion.desc=Armor of corrosion is capable of bursting with corrosive fluid, coating everything in the area with sticky acidic ooze.
|
||||
items.armor.curses.corrosion.name=Ruosteen %s
|
||||
items.armor.curses.corrosion.desc=Ruosteen panssari pystyy purskauttamaan ruostuttavan aallon, peittäen kaiken lähellä olevan tahmaiseen syövyttävään mönjään.
|
||||
|
||||
items.armor.curses.displacement.name=Siirtymän %s
|
||||
items.armor.curses.displacement.desc=The curse of displacement attempts to move the wearer to safety when they are attacked. It is a bit too effective however, randomly teleporting the user around the level.
|
||||
items.armor.curses.displacement.desc=Siirtymän kirouksen panssari yrittää siirtää kantajansa turvaan tämän joutuessa hyökkäyksen kohteeksi. Se on kuitenkin hiemn liian tehokas, aiheuttaen satunnaista teleporttailua ympäri tasoa.
|
||||
|
||||
items.armor.curses.metabolism.name=Metabolian %s
|
||||
items.armor.curses.metabolism.desc=The metabolism curse directly converts satiety into health when the wearer is injured, providing a boost of healing, but quickly causing starvation.
|
||||
items.armor.curses.metabolism.desc=Metabolismin kirous muuntaa panssarinsa kantajan kylläisyyttä suoraan elinvoimaksi tämän ollessa haavoittunut, mahdollistaen nopean paranemisen, mutta aiheuttaen nopean nääntymisen.
|
||||
|
||||
items.armor.curses.multiplicity.name=Moninkertaisuuden %s
|
||||
items.armor.curses.multiplicity.desc=Armor cursed with multiplicity contains dangerous duplication magic. It will sometimes create a mirror image of the wearer, but is equally likely to duplicate the attacker\!
|
||||
items.armor.curses.multiplicity.desc=Moninkertaisuudella kirottu panssari sisältää vaarallista kaksinkertaistavaa magiaa. Se saattaa joskus luoda peilikuvan kantajastaan, mutta sillä on samat mahdollisuudet tehdä se hyökkääjästäkin\!
|
||||
|
||||
items.armor.curses.stench.name=Löyhkän %s
|
||||
items.armor.curses.stench.desc=Armor cursed with stench will release clouds of noxious gas, which is hazardous to everything caught in the cloud.
|
||||
items.armor.curses.stench.desc=Löyhkällä kirottu panssari vapauttaa myrkyllisiä kaasupilviä, jotka ovat vaarallisia kaikelle niihin joutuvalle.
|
||||
|
||||
|
||||
###glyphs
|
||||
items.armor.glyphs.affection.name=Lumouksen %s
|
||||
items.armor.glyphs.affection.desc=This powerful glyph manipulates the mind of attackers, charming them temporarily.
|
||||
items.armor.glyphs.affection.desc=Tämä voimakas glyyfi manipuloi hyökkääjien mieltä, lumoten ne hetkeksi.
|
||||
|
||||
items.armor.glyphs.antimagic.name=%s of anti-magic
|
||||
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to apply its defense to most magical attacks as well as physical ones.
|
||||
items.armor.glyphs.antimagic.name=Magianvastaisuuden %s
|
||||
items.armor.glyphs.antimagic.desc=Tämä voimakas glyyfi mahdollistaa panssarin suojaamisen enimmiltä maagisilta hyökkäyksiltä aivan kuten fyysisiltäkin.
|
||||
|
||||
items.armor.glyphs.brimstone.name=%s of brimstone
|
||||
items.armor.glyphs.brimstone.desc=This glyph protects the wearer and their belongings from fire, with upgrades it even converts the heat into health.
|
||||
items.armor.glyphs.brimstone.name=Tulikiven %s
|
||||
items.armor.glyphs.brimstone.desc=Tällä glyyfillä merkitty panssari suojaa kantajaansa ja tämän tavaroitaan tulelta. Parannettaessa se jopa muuntaa poltteen elinvoimaksi.
|
||||
|
||||
items.armor.glyphs.camouflage.name=%s of camouflage
|
||||
items.armor.glyphs.camouflage.desc=This glyph allows the wearer to blend into tall grass, granting them temporary invisibility.
|
||||
items.armor.glyphs.camouflage.name=Maastoutumisen %s
|
||||
items.armor.glyphs.camouflage.desc=Tällä glyyfillä merkitty panssari mahdollistaa kantajansa sulautumisen korkeaan ruohoon, muuttaen tämän hetkeksi näkymättömäksi.
|
||||
|
||||
items.armor.glyphs.entanglement.name=Sotkeutumisen %s
|
||||
items.armor.glyphs.entanglement.desc=This glyph grows earthroot around the wearer to absorb damage, yet roots them in the process.
|
||||
items.armor.glyphs.entanglement.desc=Tällä glyyfillä merkitty panssari kasvattaa maajuuren kantajansa ympärille suojaamaan vahingolta, mutta juurruttaa tämän paikoilleen siinä sivussa.
|
||||
|
||||
items.armor.glyphs.flow.name=%s of flow
|
||||
items.armor.glyphs.flow.desc=This glyph manipulates the flow of water around the wearer, making them much faster when moving through it.
|
||||
items.armor.glyphs.flow.name=Virran %s
|
||||
items.armor.glyphs.flow.desc=Tällä glyyfillä merkitty panssari muuttaa veden virtausta kantajansa ympärillä, saaden tämän liikkumaan paljon nopeammin sen läpi kulkiessa.
|
||||
|
||||
items.armor.glyphs.obfuscation.name=%s of obfuscation
|
||||
items.armor.glyphs.obfuscation.desc=This glyph makes the wearer more difficult to detect, at the cost of defense.
|
||||
items.armor.glyphs.obfuscation.name=Hämäyksen %s
|
||||
items.armor.glyphs.obfuscation.desc=Tällä glyyfillä merkitty panssari tekee kantajastaan vaikeasti havaittavan puolustuksen heikkenemisen hinnalla.
|
||||
|
||||
items.armor.glyphs.potential.name=Potentiaalin %s
|
||||
items.armor.glyphs.potential.rankings_desc=Kuolema potentiaalin glyyfin takia
|
||||
items.armor.glyphs.potential.desc=This glyph releases energy when struck. This is harmful to the wearer, but recharges wands.
|
||||
items.armor.glyphs.potential.desc=Tällä glyyfillä merkitty panssari vapauttaa energiaa iskettäessä. Tämä on haitallista kantajalle, mutta lataa tämän sauvoja.
|
||||
|
||||
items.armor.glyphs.repulsion.name=%s of repulsion
|
||||
items.armor.glyphs.repulsion.desc=This glyph rebounds force against attackers, sending them flying back.
|
||||
items.armor.glyphs.repulsion.name=Hykimisen %s
|
||||
items.armor.glyphs.repulsion.desc=Tämä glyyfi kääntää osan iskun voimasta hyökkääjää kohti, heittäen tämän taaksepäin.
|
||||
|
||||
items.armor.glyphs.stone.name=%s of stone
|
||||
items.armor.glyphs.stone.desc=This glyph increases both the weight and defensive strength of armor it is attached to.
|
||||
items.armor.glyphs.stone.name=Kiven %s
|
||||
items.armor.glyphs.stone.desc=Tämä glyyfi kasvattaa sillä merkityn panssarin painoa ja puolustusvoimaa.
|
||||
|
||||
items.armor.glyphs.swiftness.name=%s of swiftness
|
||||
items.armor.glyphs.swiftness.desc=This glyph alters the nature of armor, reducing weight and increasing evasion and speed, at the cost of defense.
|
||||
items.armor.glyphs.swiftness.name=Ripeyden %s
|
||||
items.armor.glyphs.swiftness.desc=Tämä glyyfi muuntaa panssarin ominaisuuksia, vähentäen sen painoa ja kasvattaen sen kantajan väistökykyä ja nopeutta puolustuksen heikkenemisen hinnalla.
|
||||
|
||||
items.armor.glyphs.thorns.name=%s of thorns
|
||||
items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed based on the damage they deal.
|
||||
items.armor.glyphs.thorns.name=Piikikkyyden %s
|
||||
items.armor.glyphs.thorns.desc=Tämä voimakas glyyfi vahingoittaa hyökkääjiä saaden nämä vuotamaan verta verrannollisesti niiden aiheuttamaan vahinkoon.
|
||||
|
||||
items.armor.glyphs.viscosity.name=Sitkeyden %s
|
||||
items.armor.glyphs.viscosity.deferred=viivästetty %d
|
||||
items.armor.glyphs.viscosity$defereddamage.name=Viivästetty vahinko
|
||||
items.armor.glyphs.viscosity$defereddamage.ondeath=Viivästetty vahinko tappoi sinut...
|
||||
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Kuolema viivästetyn vahingon takia
|
||||
items.armor.glyphs.viscosity$defereddamage.desc=While your armor's glyph has protected you from damage, it seems to be slowly paying you back for it.\n\nDamage is being dealt to you over time instead of immediately.\n\nDeferred damage remaining\: %d.
|
||||
items.armor.glyphs.viscosity.desc=This glyph is able to store damage dealt to the wearer, dealing it to them slowly rather than all at once.
|
||||
items.armor.glyphs.viscosity$defereddamage.desc=Panssarisi glyyfi on suojannut sinua vahingoittumiselta, mutta on ilmeisesti vain lykännyt vahingoittumista myöhempään ajankohtaan.\n\nVälittömän vahingon sijaan vahingoitut hitaasti aikaa myöten. Otat yhden vahingon joka vuoron aikana kunnes vahinkoa ei ole enää jäljellä.\n\nViivästettyä vahinkoa jäljellä\: %d
|
||||
items.armor.glyphs.viscosity.desc=Tällä glyyfillä lumottu panssari pystyy viivyttämään sen kantajaan suunnattua vahinkoa, tehden sen hitaasti eikä kaikkea kerralla.
|
||||
|
||||
|
||||
|
||||
|
@ -70,14 +70,14 @@ items.armor.glyphs.viscosity.desc=This glyph is able to store damage dealt to th
|
|||
items.armor.armor.ac_detach=IRROITA
|
||||
items.armor.armor.detach_seal=Otat sinetin irti panssaristasi.
|
||||
items.armor.armor.equip_cursed=Panssari puristuu kivuliaasti ympärillesi.
|
||||
items.armor.armor.identify=You are now familiar enough with your armor to identify it.
|
||||
items.armor.armor.identify=Tunnet panssarisi tarpeeksi hyvin voidaksesi tunnistamaan sen.
|
||||
items.armor.armor.incompatible=Erilaisten taikojen välinen vuorovaikutus on pyyhkinyt tämän panssarin glyyfin pois\!
|
||||
items.armor.armor.curr_absorb=This armor blocks up to _%d damage_ and requires _%d strength_ to use properly.
|
||||
items.armor.armor.avg_absorb=Typically this armor blocks up to _%d damage_ and requires _%d strength_ to use properly.
|
||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move and evade.
|
||||
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||
items.armor.armor.probably_too_heavy=Tämä panssari on melko varmasti liian painava sinulle.
|
||||
items.armor.armor.excess_str=Because of your excess strength, you are _more evasive_ while wearing this armor.
|
||||
items.armor.armor.inscribed=It is inscribed with a _%s._
|
||||
items.armor.armor.excess_str=Ylimääräisen vahvuutesi ansiosta olet _väistökykyisempi_ pitäessäsi tätä panssaria päälläsi.
|
||||
items.armor.armor.inscribed=Siihen on merkitty _%s._
|
||||
items.armor.armor.cursed_worn=Koska tämä panssari on kirottu, olet kykenemätön poistamaan sitä.
|
||||
items.armor.armor.cursed=Voit tuntea vihamielisen magian vaanivan tässä panssarissa.
|
||||
items.armor.armor.seal_attached=Soturin murtunut sinetti on kiinnitetty tähän panssariin.
|
||||
|
@ -91,9 +91,9 @@ items.armor.clotharmor.name=kangaspanssari
|
|||
items.armor.clotharmor.desc=Tämä kevyt panssari tarjoaa perussuojauksen.
|
||||
|
||||
items.armor.huntressarmor.name=metsästäjän viitta
|
||||
items.armor.huntressarmor.ac_special=AAAVEMAISET TERÄT
|
||||
items.armor.huntressarmor.ac_special=AAVEMAISET TERÄT
|
||||
items.armor.huntressarmor.no_enemies=Vihollisia ei ole näkyvissä
|
||||
items.armor.huntressarmor.desc=Metsästäjä tällaisessa viitassa voi luoda viuhkan aavemaisia teriä. Jokainen terä kohdistuu omaan viholliseensa metsästäjän näkökentässä, vahingoittaen niitä. Vahingon määrä riippuu käytössä olevasta lähiaseesta.
|
||||
items.armor.huntressarmor.desc=Metsästäjä tällaisessa viitassa voi luoda viuhkan aavemaisia teriä. Jokainen terä kohdistuu omaan viholliseensa metsästäjän näkökentässä, vahingoittaen niitä. Vahingon määrä riippuu käytössä olevasta lähiaseesta.
|
||||
|
||||
items.armor.leatherarmor.name=nahkapanssari
|
||||
items.armor.leatherarmor.desc=Parkitusta hirviönnahasta tehty panssari. Ei niin kevyt kuin kangaspanssari, mutta tarjoaa paremman suojauksen.
|
||||
|
@ -110,7 +110,7 @@ items.armor.platearmor.desc=Valtavat metallilevyt on yhdistetty panssariksi, lä
|
|||
|
||||
items.armor.roguearmor.name=roiston puku
|
||||
items.armor.roguearmor.ac_special=SAVUPOMMI
|
||||
items.armor.roguearmor.fov=Voit hypätä ainoastaan tyhjään, näkökentässäsi olevaan ruutuun
|
||||
items.armor.roguearmor.fov=Voit hypätä ainoastaan tyhjään, näkökentässäsi olevaan ruutuun
|
||||
items.armor.roguearmor.prompt=Valitse ruutu, mihin haluat hypätä
|
||||
items.armor.roguearmor.desc=Pitäessään päällään tätä tummaa pukua, roisto voi tehdä tempun, jota kutsutaan "savupommiksi"\: Hän sokaisee hänet näkevät viholliset ja hyppää sivuun.
|
||||
|
||||
|
@ -228,7 +228,7 @@ items.artifacts.lloydsbeacon.preventing=Tämän paikan vahva maaginen aura estä
|
|||
items.artifacts.lloydsbeacon.creatures=Läheisten olentojen fyysinen olemus estää sinua käyttämästä lloydin majakkaa.
|
||||
items.artifacts.lloydsbeacon.return=Lloydin majakka on asetettu onnistuneesti tähän paikkaan, joten voit palata takaisin tänne kun haluat.
|
||||
items.artifacts.lloydsbeacon.desc=Lloydin majakka on monimutkainen maaginen laite, joka mahdollistaa käyttäjänsä kontrolloimaan teleportaatiomagiaa. Majakkaa voidaan käyttää ennaltaasetettuun paikkaan palaamiseen tai epävakaan teleportaatiomagian käyttämiseen. Tämä magia voidaan tähdätä johonkin kohteeseen tai käyttäjään itse.
|
||||
items.artifacts.lloydsbeacon.desc_set=Tämä majakka on asetettu jonnekin pikseliluolaston tasolle %d.
|
||||
items.artifacts.lloydsbeacon.desc_set=Tämä majakka on asetettu jonnekin pikseliluolaston tasolle %d.
|
||||
|
||||
items.artifacts.masterthievesarmband.name=mestarivarkaan rannerengas
|
||||
items.artifacts.masterthievesarmband.desc=Tämä violetti samettinen rannerengas on merkitty mestarivarkaan merkillä. Tämä ei kuulu sinulle, mutta se varmaankaan kuulunut myöskään sille, jolta otit tämän.
|
||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Tunnet itesi todella hemostun
|
|||
|
||||
items.artifacts.timekeepershourglass.name=ajanvartijan tiimalasi
|
||||
items.artifacts.timekeepershourglass.ac_activate=AKTIVOI
|
||||
items.artifacts.timekeepershourglass.in_use=Tiimalasisi on jo käytössä.
|
||||
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||
items.artifacts.timekeepershourglass.no_charge=Tiimalasisi ei ole latautunut tarpeeksi ollakseen käytettävissä.
|
||||
items.artifacts.timekeepershourglass.cursed=Et voi käyttää kirottua tiimalasia.
|
||||
items.artifacts.timekeepershourglass.onstasis=Maailma näyttää muuttuvan ympärilläsi välittömästi.
|
||||
items.artifacts.timekeepershourglass.onfreeze=Yhtäkkiä kaikki ympärilläsi pysähtyy.
|
||||
items.artifacts.timekeepershourglass.stasis=Laita minut aikalukkoon
|
||||
items.artifacts.timekeepershourglass.freeze=Pysäytä aika ympärilläni
|
||||
items.artifacts.timekeepershourglass.prompt=Miten haluaisit käyttää tämän tiimalasin taikuutta?\n\nOllessasi aikalukossa aika kulkee normaalisti ympärilläsi, mutta olet itse täysin jähmettynyt paikoillesi ja haavoittumaton.\n\nAjan ollessa pysäytettynä voit liikkua aivan kuin mikään ei veisi yhtään aikaa. Hyökkääminen kuitenkin purkaa tämän.
|
||||
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||
items.artifacts.timekeepershourglass.desc=Tämä suuri koristeellinen tiimalasi näyttää melko mitättömältä, mutta tunnet valtavan voiman sen tarkasti muotoillussa kehyksessä. Tunnet magian sykkivän sinua kohti käännellessäsi tiimalasia ja katsoessasi hiekan valumista. Tämä magia voisi varmaankin mahdollistaa ajan kontrolloimisen.
|
||||
items.artifacts.timekeepershourglass.desc_hint=Tiimalasi näyttäisi menettäneen vähän hiekkaa, voi kun vain voisit löytää vähän...
|
||||
items.artifacts.timekeepershourglass.desc_cursed=Kirottu tiimalasi on lukittunut kylkeesi ja tunnet sen yrittävän manipuloida ajan kulkua ympärilläsi.
|
||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=siemenpussukka
|
|||
items.bags.seedpouch.desc=Kätevä pieni pussi, jonka sisään on helppo varastoida kaikki keräämäsi siemenet.
|
||||
|
||||
items.bags.wandholster.name=sauvakotelo
|
||||
items.bags.wandholster.desc=Jostain eksoottisesta eläimestä tehty ohut kotelo, joka on suunniteltu sauvojen kompaktiin kuljettamiseen.
|
||||
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||
|
||||
|
||||
|
||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Tämä avain näyttää uhkaavalta\: sen pää on mu
|
|||
|
||||
###potions
|
||||
items.potions.potion.ac_drink=JUO
|
||||
items.potions.potion.turquoise=turkoosi
|
||||
items.potions.potion.crimson=verenpunainen
|
||||
items.potions.potion.azure=taivaansininen
|
||||
items.potions.potion.jade=jadenvihreä
|
||||
items.potions.potion.golden=kullanvärinen
|
||||
items.potions.potion.magenta=magenta
|
||||
items.potions.potion.charcoal=hiilenvärinen
|
||||
items.potions.potion.ivory=norsunluun värinen
|
||||
items.potions.potion.amber=meripihkan värinen
|
||||
items.potions.potion.bistre=rusehtava
|
||||
items.potions.potion.indigo=indigonsininen
|
||||
items.potions.potion.silver=hopeanvärinen
|
||||
items.potions.potion.unknown_name=%s taikajuoma
|
||||
items.potions.potion.unknown_desc=%s neste pyörteilee tämän pullon sisällä. Kukapa tietää, mitä se tekee juotuna tai heitettynä?
|
||||
items.potions.potion.turquoise=turquoise potion
|
||||
items.potions.potion.crimson=crimson potion
|
||||
items.potions.potion.azure=azure potion
|
||||
items.potions.potion.jade=jade potion
|
||||
items.potions.potion.golden=golden potion
|
||||
items.potions.potion.magenta=magenta potion
|
||||
items.potions.potion.charcoal=charcoal potion
|
||||
items.potions.potion.ivory=ivory potion
|
||||
items.potions.potion.amber=amber potion
|
||||
items.potions.potion.bistre=bistre potion
|
||||
items.potions.potion.indigo=indigo potion
|
||||
items.potions.potion.silver=silver potion
|
||||
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||
items.potions.potion.harmful=Haitallinen taikajuoma\!
|
||||
items.potions.potion.beneficial=Hyödyllinen taikajuoma
|
||||
items.potions.potion.yes=Kyllä, tiedän mitä teen
|
||||
items.potions.potion.no=Ei, muutin mieleni
|
||||
items.potions.potion.sure_drink=Oletko varma, että haluat juoda sen? Useimmissa tapauksissa tämän taikajuoman heittäminen vihollisisasi kohti olisi paras vaihtoehto.
|
||||
items.potions.potion.sure_throw=Oletko varma, että haluat heittää sen? Useimmissa tapauksissa olisi järkevämpää juoda se.
|
||||
items.potions.potion.shatter=Pullo pirstoutuu ja %s neste roiskahtaa ympäriinsä harmittomasti.
|
||||
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||
|
||||
items.potions.potionofexperience.name=kokemuksen taikajuoma
|
||||
items.potions.potionofexperience.desc=Monien taisteluiden kokemus uutettuna nestemäiseen muotoon, siemaisu tästä nostaa kokemustasoasi välittömästi.
|
||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Yllättävän suuri rotan kallo. Siitä tulisi hyvä m
|
|||
|
||||
|
||||
###rings
|
||||
items.rings.ring.diamond=timantti
|
||||
items.rings.ring.opal=opaali
|
||||
items.rings.ring.garnet=granaatti
|
||||
items.rings.ring.ruby=rubiini
|
||||
items.rings.ring.amethyst=ametisti
|
||||
items.rings.ring.topaz=topaasi
|
||||
items.rings.ring.onyx=onyksi
|
||||
items.rings.ring.tourmaline=turmaliini
|
||||
items.rings.ring.emerald=smaragdi
|
||||
items.rings.ring.sapphire=safiiri
|
||||
items.rings.ring.quartz=kvartsi
|
||||
items.rings.ring.agate=akaatti
|
||||
items.rings.ring.diamond=diamond ring
|
||||
items.rings.ring.opal=opal ring
|
||||
items.rings.ring.garnet=garnet ring
|
||||
items.rings.ring.ruby=ruby ring
|
||||
items.rings.ring.amethyst=amethyst ring
|
||||
items.rings.ring.topaz=topaz ring
|
||||
items.rings.ring.onyx=onyx ring
|
||||
items.rings.ring.tourmaline=tourmaline ring
|
||||
items.rings.ring.emerald=emerald ring
|
||||
items.rings.ring.sapphire=sapphire ring
|
||||
items.rings.ring.quartz=quartz ring
|
||||
items.rings.ring.agate=agate ring
|
||||
items.rings.ring.cursed=Sormus kiristyy kivuliaasti sormesi ympärille\!
|
||||
items.rings.ring.unknown_name=%ssormus
|
||||
items.rings.ring.unknown_desc=Tätä metallirengasta koristaa melko suuri %s, joka kimaltelee pimeässä. Kuka tietää millainen vaikutus sillä on pitäjälleen?
|
||||
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||
items.rings.ring.known=Tämä on %s
|
||||
items.rings.ring.identify=You are now familiar enough with your ring to identify it. It is a %s.
|
||||
items.rings.ring.on_finger=Sormessasi on %s.
|
||||
items.rings.ring.identify=Sormuksesi on sinulle tarpeeksi tuttu pystyäksesi tunnistamaan sen. Se on %s.
|
||||
items.rings.ring.cursed_worn=Koska tämä sormus on kirottu, olet kykenemätön ottamaan sitä pois sormestasi.
|
||||
items.rings.ring.curse_known=Voit tuntea vihamielisen magian vaanivan tässä sormuksessa.
|
||||
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||
|
||||
items.rings.ringofaccuracy.name=tarkkuuden sormus
|
||||
items.rings.ringofaccuracy.desc=Tämä sormus kasvattaa keskittymiskykyäsi, laskien vastustajiesi mahdollisuutta väistää hyökkäyksiäsi. Heikentyneellä sormuksella on puolestaan vastakkainen vaikutus, tehden iskuistasi epätarkkoja.
|
||||
|
@ -515,12 +512,12 @@ items.rings.ringofelements.name=elementtien sormus
|
|||
items.rings.ringofelements.desc=Tämä sormus tarjoaa vastustuskykyä erilaisia elementtejä, kuten tulta, sähköä ja kaasuja vastaan. Lisäksi se vähentää haitallisten vaikutuksien kestoa.
|
||||
|
||||
items.rings.ringofevasion.name=väistelyn sormus
|
||||
items.rings.ringofevasion.desc=Tämä sormus hämärtää sen käyttäjän oikean sijainnin, tehden tämän havaitsemisesta ja kimppuun hyökkäämisestä vaikeampaa. Tämä sormus on paljon voimakkaampi käyttäjän ollessa huomaamaton. Jos käyttäjä huomataan, väistelyn voima haihtuu hitaasti pois, kun taas huomaamattomana pysyminen palauttaa sormuksen vaikuttavuutta. Heikentyneellä sormuksella on puolestaan päinvastainen vaikutus, tehden käyttäjästään helpommin havaittavan ja alttiimman hyökkäyksille.
|
||||
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||
|
||||
items.rings.ringofforce.name=voiman sormus
|
||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%d-%d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%d-%d damage._
|
||||
items.rings.ringofforce.desc=This ring enhances the force of the wearer's blows. This extra power is fairly weak when wielding weapons, but an unarmed attack will be made much stronger. A degraded ring will instead weaken the wearer's blows.
|
||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.desc=Tämä sormus lisää käyttäjänsä iskujen voimaa. Tämä ylimääräinen voima menee aika lailla hukkaan aseita käyttäessä, mutta aseettomana tehdystä hyökkäykestä tulee paljon vahvempi. Heikentynyt sormus tekee puolestaan käyttäjänsä iskuista heikompia.
|
||||
|
||||
items.rings.ringoffuror.name=raivon sormus
|
||||
items.rings.ringoffuror.desc=Tämä sormus sytyttää käyttäjälleen sisäisen raivon, tehden tämän hyökkäyksistä nopeampia. Raivo toimii parhaiten suurissa purkauksissa, joten sormus hyödyttää hitaita aseita huomattavasti enemmän kuin nopeita. Heikentynyt sormus tekee puolestaan käyttäjänsä hyökkäyksistä hitaampia.
|
||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=On hieman epäselvää, mitä tämä sormus itse a
|
|||
|
||||
###scrolls
|
||||
items.scrolls.scroll.ac_read=LUE
|
||||
items.scrolls.scroll.kaunan=KAUNAN
|
||||
items.scrolls.scroll.sowilo=SOWILO
|
||||
items.scrolls.scroll.laguz=LAGUZ
|
||||
items.scrolls.scroll.yngvi=YNGVI
|
||||
items.scrolls.scroll.gyfu=GYFU
|
||||
items.scrolls.scroll.raido=RAIDO
|
||||
items.scrolls.scroll.isaz=ISAZ
|
||||
items.scrolls.scroll.mannaz=MANNAZ
|
||||
items.scrolls.scroll.naudiz=NAUDIZ
|
||||
items.scrolls.scroll.berkanan=BERKANAN
|
||||
items.scrolls.scroll.odal=ODAL
|
||||
items.scrolls.scroll.tiwaz=TIWAZ
|
||||
items.scrolls.scroll.unknown_name=käärö "%s"
|
||||
items.scrolls.scroll.unknown_desc=Tämä pergamentti on peittynyt selittämättömään ja sotkuiseen tekstiin, josta muodostaa %s-riimun. Mitä mahtaa tapahtua, kun se luetaan ääneen?
|
||||
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||
items.scrolls.scroll.raido=scroll of RAIDO
|
||||
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||
items.scrolls.scroll.odal=scroll of ODAL
|
||||
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||
items.scrolls.scroll.blinded=Et voi lukea kääröä sokaistuneena.
|
||||
items.scrolls.scroll.cursed=Kirottu loitsukirjasi estää sinua tämän käärön magian vapauttamiseen\! Kirouksenpoistokäärö voisi olla tarpeeksi voimakas toimiakseen...
|
||||
|
||||
|
@ -570,7 +566,7 @@ items.scrolls.inventoryscroll.no=Ei, muutin mieleni
|
|||
|
||||
items.scrolls.scrollofidentify.name=tunnistuksen käärö
|
||||
items.scrolls.scrollofidentify.inv_title=Valitse esine tunnistettavaksi
|
||||
items.scrolls.scrollofidentify.it_is=Your scroll identifies the %s.
|
||||
items.scrolls.scrollofidentify.it_is=Käärösi tunnistaa esineen %s.
|
||||
items.scrolls.scrollofidentify.desc=Tämä käärö paljastaa lopullisesti esineen kaikki salaisuudet.
|
||||
|
||||
items.scrolls.scrolloflullaby.name=unilaulun käärö
|
||||
|
@ -602,10 +598,10 @@ items.scrolls.scrollofrecharging.surge=Purskaus energiaa virtaa lävitesi ladate
|
|||
items.scrolls.scrollofrecharging.desc=Tähän kääröön sidottu alkukantainen maaginen voima lataa vapautettaessa kaikkia lukijan sauvoja ajan myötä.
|
||||
|
||||
items.scrolls.scrollofremovecurse.name=kirouksenpoiston käärö
|
||||
items.scrolls.scrollofremovecurse.inv_title=Select an item to cleanse
|
||||
items.scrolls.scrollofremovecurse.cleansed=Your item glows with a cleansing light, and a malevolent energy disperses\!
|
||||
items.scrolls.scrollofremovecurse.not_cleansed=Your item glows with a cleansing light, but nothing happens.
|
||||
items.scrolls.scrollofremovecurse.desc=The incantation on this scroll will instantly strip any curses from a single weapon, ring, wand, armor, or artifact.
|
||||
items.scrolls.scrollofremovecurse.inv_title=Valitse esine puhdistettavaksi
|
||||
items.scrolls.scrollofremovecurse.cleansed=Esineesi hohtaa puhdistavaa valoa, ja paha taikuus hajoaa.
|
||||
items.scrolls.scrollofremovecurse.not_cleansed=Esineesi hohtaa puhdistavaa valoa, mutta mitään ei tapahdu.
|
||||
items.scrolls.scrollofremovecurse.desc=Tähän kääröön sidottu taikuus tuhoaa välittömästi kaikki yksittäisen lukijan aseen, sormuksen, sauvan, panssarin tai artifaktin kiroukset.
|
||||
|
||||
items.scrolls.scrollofteleportation.name=teleportaation käärö
|
||||
items.scrolls.scrollofteleportation.tele=Silmänräpäys, ja olet yhtäkkiä jossain muualla tällä tasolla.
|
||||
|
@ -620,9 +616,9 @@ items.scrolls.scrollofterror.desc=Punainen valonväläys täyttää kaikki näky
|
|||
|
||||
items.scrolls.scrollofupgrade.name=parannuksen käärö
|
||||
items.scrolls.scrollofupgrade.inv_title=Valitse esine parannettavaksi
|
||||
items.scrolls.scrollofupgrade.weaken_curse=The scroll of upgrade weakens the curse on your item.
|
||||
items.scrolls.scrollofupgrade.remove_curse=The scroll of upgrade cleanses the curse on your item\!
|
||||
items.scrolls.scrollofupgrade.desc=This scroll will upgrade a single item, improving its quality. A wand will increase in power and number of charges, weapons and armor will deal and block more damage, and the effects of rings will intensify. This scroll is even able to sometimes dispel curse effects, though it is not as potent as a scroll of remove curse.
|
||||
items.scrolls.scrollofupgrade.weaken_curse=Parannuksen käärö heikentää esineessäsi olevaa kirousta.
|
||||
items.scrolls.scrollofupgrade.remove_curse=Parannuksen käärö poistaa esineessäsi olevan kirouksen\!
|
||||
items.scrolls.scrollofupgrade.desc=Tämä käärö parantaa yhtä esinettä, tehden sen laadusta paremman. Sauva saava lisää voimaa ja energiaa, aseet tekevät enemmän vahinkoa, panssari suojaa paremmin ja sormuksen vaikutus kantajaansa kasvaa. Tämä käärö saattaa joskus jopa poistaa kirousten vaikutuksia, mutta se ei ole niin tehokas kuin kirouksenpoisto käärö.
|
||||
|
||||
|
||||
|
||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Valitse ruutu, mihin haluat tähdätä loitsun
|
|||
items.wands.wandofblastwave.name=paine-aallon sauva
|
||||
items.wands.wandofblastwave.staff_name=paine-aallon sauva
|
||||
items.wands.wandofblastwave.ondeath=Tapoit itsesi omalla paine-aallon sauvallasi...
|
||||
items.wands.wandofblastwave.desc=Tämä sauva on tehty jonkinlaisesta marmoroidusta kivestä, jossa on kultakoristus. Sauvan päässä on pyöreä musta kivi. Sauva tuntuu melko painavalta käsissäsi.\n\nTämä sauva ampuu vasaman, joka räjähtää rajusti kohdealueella. Räjähdyksestä aiheutuva paine-aalto on tarpeeksi voimakas heittääkseen useimmat viholliset ilmaan.
|
||||
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||
|
||||
items.wands.wandofcorruption.name=turmeluksen sauva
|
||||
items.wands.wandofcorruption.staff_name=turmeluksen sauva
|
||||
items.wands.wandofcorruption.already_corrupted=Se olento on jo turmeltunut.
|
||||
items.wands.wandofcorruption.boss=Päävastukset ovat immuuneja turmelukselle
|
||||
items.wands.wandofcorruption.fail=Turmeltava voima ei ollut tarpeeksi voimakas, joten mitään ei tapahdu.
|
||||
items.wands.wandofcorruption.desc=Tämä sauva säteilee pahaa energiaa, ellei se jo tullut selväksi sauvan päähän veistetystä pienestä koristepääkallosta.\n\nTämä sauva vapauttaa annoksen turmelevaa energiaa, joka yrittää taivuttaa vihollisesi tahtosi alaisiksi. Viholliset, joilla on täysi elinvoima ovat paljon vaikeampia turmella kuin heikennetyt.\n\nTämä sauva käyttää ainakin yhden latauksen loitsua kohden, mutta saattaa usein käyttää enemmänkin yrittäessään päästä elinvoimaisten vihollisten niskan päälle.
|
||||
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||
|
||||
items.wands.wandofdisintegration.name=hajotuksen sauva
|
||||
items.wands.wandofdisintegration.staff_name=hajotuksen sauva
|
||||
items.wands.wandofdisintegration.desc=Tämä sauva on tehty yhdestä kiinteästä lohkosta obsidiaania. Syvän violetti valo kulkee sen kylkeä pitkin, loppuen sen päähän. Se hohta tuhoavaa energiaa, valmiina ampumaan.\n\nTämä sauva ampuu säteen, joka lävistää minkä tahansa esteen ja joka kantaa sitä pidemmälle mitä parempi sauva on.\n\nTämä sauva tekee ylimääräistä vahinkoa mitä enemmän vihollisia ja esteitä se lävistää.
|
||||
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||
|
||||
items.wands.wandoffireblast.name=tuliaallon sauva
|
||||
items.wands.wandoffireblast.staff_name=tuliaallon sauva
|
||||
items.wands.wandoffireblast.desc=Tämä sauva on tehty punaiseksi lakatusta puusta, jossa oleva kultainen lehti saa sen näyttämään melko kuninkaalliselta. Sen pää rätisee ja sihisee, valmiina vapauttamaan sen väkevän taikuuden.\n\nTämä sauva vapauttaa kartion muotoisesti leviävän aallon tulta. Mitä parempi tämä sauva on, sitä enemmän se kuluttaa energiaa. Jos energiaa käytetään enemmän, vaikutuksesta tulee huomattavasti vahvempi.
|
||||
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||
|
||||
items.wands.wandoffrost.name=kuuran sauva
|
||||
items.wands.wandoffrost.staff_name=kuuran sauva
|
||||
items.wands.wandoffrost.desc=Tämä sauva näyttäisi olevan valmistettu jonkinlaisesta maagisesta jäästä. Sen pyöreässä päässä jää on kirkkaampaa. Se tuntuu jäätävän kylmältä kädessäsi, mutta kätesi pysyy jotenkin lämpimänä.\n\nTämä sauva ampuu annoksia kylmää energiaa vihollisiasi kohti, aiheuttaen huomattavaa vahinkoa ja kylmentymistä, joka hidastaa vihollisiasi. Vaikutuksesta tulee voimakkaampi vedessä. Kylmentyneet ja jäätyneet viholliset ottavat vähemmän vahinkoa, koska ne ovat jo kylmiä.
|
||||
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||
|
||||
items.wands.wandoflightning.name=salamaniskun sauva
|
||||
items.wands.wandoflightning.staff_name=salamaniskun sauva
|
||||
items.wands.wandoflightning.ondeath=Tapoit itsesi omalla salamaniskun sauvallasi...
|
||||
items.wands.wandoflightning.desc=Tämä sauva on tehty umpimetallista, tehden siitä yllättävän painavan. Sähkö rätisee kahden sauvan päässä olevan piikin välillä.\n\nTämä sauva iskee voimakkaalla salamalla mitä vain sillä ammutaan. Tästä aiheutuva sähkö voi kimpoilla useiden läheisten vihollisten välillä. Vaikutus on tehokkaampi, jos kohde on vedessä. Jos olet liian lähellä, saatat itsekin saada sähköiskun.
|
||||
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||
|
||||
items.wands.wandofmagicmissile.name=maagisen ohjuksen sauva
|
||||
items.wands.wandofmagicmissile.staff_name=maagisen ohjuksen sauva
|
||||
items.wands.wandofmagicmissile.desc=Tämä melko yksinkertainen sauva ampuu puhtaasta maagisesta energiasta koostuvia ohjuksia, jotka tekevät kohtuullisen tehokasta vahinkoa kohteeseensa.\n\nSe ei ole niin voimakas kuin muut sauvat, mutta korjaa sen useammilla latauksillaan.
|
||||
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||
|
||||
items.wands.wandofprismaticlight.name=prismaattisen valon sauva
|
||||
items.wands.wandofprismaticlight.staff_name=prismaattisen valon sauva
|
||||
items.wands.wandofprismaticlight.desc=Tämä sauva on tehty umpinaisesta palasta läpinäkyvää kristallia, minkä takia se näyttää pitkältä pötköltä lasia.\n\nTämä sauva ampuu valosäteitä, jotka vahingoittavat ja sokaisevat vihollisia ja paljastavat salaisia paikkoja ja ansoja. Demoniset ja epäkuollleet viholliset palavat kirkkaassa valossa, vahingoittuen tavallista enemmän.
|
||||
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||
|
||||
items.wands.wandofregrowth.name=uudelleenkasvun sauva
|
||||
items.wands.wandofregrowth.staff_name=uudelleenkasvun sauva
|
||||
items.wands.wandofregrowth.desc=Tämä sauva on tehty ohuesta putkesta taitavasti veistettyä puuta. Se on jotenkin yhä elävä ja energinen, yhtä vihreä kuin nuoren puun ydin.\n\nTämä sauva kuluttaa kaiken energiansa purskaukseen elinvoiman maagista energiaa,
|
||||
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||
items.wands.wandofregrowth$dewcatcher.name=Kastesieppari
|
||||
items.wands.wandofregrowth$dewcatcher.desc=Kastesiepparit naamioituvat ruohoksi välttääkseen huomiota, mutta kerätystä kasteesta johtuvat pullistumat paljastavat ne.
|
||||
items.wands.wandofregrowth$seedpod.name=Siemenpalko
|
||||
|
@ -690,130 +695,132 @@ items.wands.wandoftransfusion.name=elinvoimasiirron sauva
|
|||
items.wands.wandoftransfusion.staff_name=elinvoimasiirron sauva
|
||||
items.wands.wandoftransfusion.ondeath=Tapoit itsesi omalla elinvoimasiirron sauvallasi...
|
||||
items.wands.wandoftransfusion.charged=Sauvasi on latautunut vihollisesi elinvoimalla\!
|
||||
items.wands.wandoftransfusion.desc=Vaikka se onkin melko yksinkertaisesti muotoiltu sauva, se erottuu muista magentan sävynsä ja sen päässä olevan sysimustan jalokiven ansiosta.\n\nTämä sauva ottaa vähän elinvoimaasi ja ampuu sen kohteeseesi. Tämän vaikutus on todella monipuolinen\: liittolaisten haavat paranevat, viholliset lumoutuvat väliaikaisesti ja epäkuolleet vastustajat ottavat huomattavaa vahinkoa.\n\nElinvoiman poistuminen on kuitenkin melko merkittävää. Tämä sauva vahingoittaa sinua latauksien käytön lisäksi.
|
||||
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||
|
||||
items.wands.wandofvenom.name=myrkyn sauva
|
||||
items.wands.wandofvenom.staff_name=myrkyn sauva
|
||||
items.wands.wandofvenom.desc=Tällä sauvalla on violetti runko, joka avautuu päästä paljastaen täydellisen vihreän jalokiven.\n\nTämä sauva ampuu vasaman, joka räjähtää pilveksi inhottavaa myrkyllistä kaasua. Kaikki pilveen joutuvat ottavat jatkuvaa vahinkoa, joka kasvaa ajan myötä.
|
||||
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||
|
||||
|
||||
|
||||
###weapon curses
|
||||
items.weapon.curses.annoying.name=annoying %s
|
||||
items.weapon.curses.annoying.msg_1=OOH, ARE WE FIGHTING SOMETHING\!?
|
||||
items.weapon.curses.annoying.msg_2=YEAH, GET THEM\!
|
||||
items.weapon.curses.annoying.msg_3=HEY, LISTEN\!
|
||||
items.weapon.curses.annoying.msg_4=ARE WE AT THE BOSS YET\!?
|
||||
items.weapon.curses.annoying.msg_5=OUCH, DON'T SWING ME SO HARD\!
|
||||
items.weapon.curses.annoying.desc=Annoying weapons are capable of speech, but they're a bit too energetic. They will often draw attention to you without meaning to.
|
||||
items.weapon.curses.annoying.name=ärsyttävä %s
|
||||
items.weapon.curses.annoying.msg_1=OOH, TAISTELLANKO ME JOTAIN VASTAAN\!?
|
||||
items.weapon.curses.annoying.msg_2=HAKKAA PÄÄLLE\!\!\!
|
||||
items.weapon.curses.annoying.msg_3=HEI KUUNTELE\!
|
||||
items.weapon.curses.annoying.msg_4=OLLAANKO ME VIELÄ PÄÄVASTUKSEN LUONA\!?
|
||||
items.weapon.curses.annoying.msg_5=AUTS, ÄLÄ LYÖ MINULLA NOIN KOVAA\!
|
||||
items.weapon.curses.annoying.desc=Ärsyttävät aseet kykenevät puhumaan, mutta ne ovat hieman liian energisiä. Ne saattavat monesti vetää ei-toivottua huomiota sinuun tarkoittamatta sitä.
|
||||
|
||||
items.weapon.curses.displacing.name=displacing %s
|
||||
items.weapon.curses.displacing.desc=Displacing weapons are infused with chaotic teleportation magic, possessing the ability to warp enemies around the floor randomly.
|
||||
items.weapon.curses.displacing.name=Siirtävä %s
|
||||
items.weapon.curses.displacing.desc=Siirtäviin aseisiin on loitsittu kaoottista teleportaatiomagiaa, joka pitää sisällään kyvyn siirtää vihollisia satunnaisesti ympäri tasoa.
|
||||
|
||||
items.weapon.curses.exhausting.name=exhausting %s
|
||||
items.weapon.curses.exhausting.desc=Exhausting weapons take great effort to use, and will periodically weaken the wearer as a result.
|
||||
items.weapon.curses.exhausting.name=Väsyttävä %s
|
||||
items.weapon.curses.exhausting.desc=Väsyttävät aseet vaativat tehokkaalta käytöltään suuria ponnistuksia, mikä aiheuttaa jaksottaista uupumusta.
|
||||
|
||||
items.weapon.curses.fragile.name=fragile %s
|
||||
items.weapon.curses.fragile.desc=Fragile weapons start out just as strong as their normal counterparts, but rapidly decrease in effectiveness as they are used.
|
||||
items.weapon.curses.fragile.name=Hauras %s
|
||||
items.weapon.curses.fragile.desc=Hauraat aseet ovat aluksi yhtä vahvoja kuin muutkin aseet, mutta niiden teho laskee todella nopeasti niitä käyttäessä.
|
||||
|
||||
items.weapon.curses.sacrificial.name=sacrificial %s
|
||||
items.weapon.curses.sacrificial.desc=Sacrificial weapons will demand blood from the wearer in return for attacking foes. The more healthy the wearer is, the more blood the curse will take.
|
||||
items.weapon.curses.sacrificial.name=Uhraava %s
|
||||
items.weapon.curses.sacrificial.desc=Uhraavat aseet vaativat verta kantajaltaan vihollisia vastaan hyökkäämisen maksuksi. Mitä elinvoimaisempi aseen kantaja on, sitä enemmän verta kirous vie.
|
||||
|
||||
items.weapon.curses.wayward.name=wayward %s
|
||||
items.weapon.curses.wayward.desc=A wayward weapon has a very hard time finding its mark, making it extremely inaccurate unless the attack is guaranteed to succeed.
|
||||
items.weapon.curses.wayward.name=Kuriton %s
|
||||
items.weapon.curses.wayward.desc=Kurittomalla aseella kohteeseen osuminen on todella vakeaa ellei hyökkäystä ole taattu onnistumaan.
|
||||
|
||||
|
||||
###enchantments
|
||||
items.weapon.enchantments.blazing.name=leimuava %s
|
||||
items.weapon.enchantments.blazing.desc=This enchantment causes flames to spit forth from a weapon, burning enemies and terrain alike.
|
||||
items.weapon.enchantments.blazing.name=Leimuava %s
|
||||
items.weapon.enchantments.blazing.desc=Tämä lumous saa liekit leiskumaan aseesta, polttaen yhtä lailla viholliset ja maaston.
|
||||
|
||||
items.weapon.enchantments.chilling.name=jäätävä %s
|
||||
items.weapon.enchantments.chilling.desc=Enemies struck with this enchantment are chilled, slowing their movement and attacks.
|
||||
items.weapon.enchantments.chilling.name=Jäätävä %s
|
||||
items.weapon.enchantments.chilling.desc=Jäätävällä aseella isketyt viholliset kylmentyvät, hidastaen niiden liikkumisnopeutta ja hyökkäyksiä.
|
||||
|
||||
items.weapon.enchantments.dazzling.name=dazzling %s
|
||||
items.weapon.enchantments.dazzling.desc=This enchantment dazes enemies when they are struck, rendering them blind for a short time.
|
||||
items.weapon.enchantments.dazzling.name=Häikäisevä %s
|
||||
items.weapon.enchantments.dazzling.desc=Häikäiseväksi lumottu ase sokaisee viholliset niitä iskiessä, tehden niistä sokaistuneita vähäksi aikaa.
|
||||
|
||||
items.weapon.enchantments.eldritch.name=inhon %s
|
||||
items.weapon.enchantments.eldritch.desc=Eldritch weapons strike fear into enemies, causing them to flee from the attacker.
|
||||
items.weapon.enchantments.eldritch.name=Pelon %s
|
||||
items.weapon.enchantments.eldritch.desc=Pelon lumouksella lumotut aseet kylvävät pelkoa vihollisiin aiheuttaen niiden pakenemisen.
|
||||
|
||||
items.weapon.enchantments.grim.name=kuoleman %s
|
||||
items.weapon.enchantments.grim.desc=This powerful enchantment possesses the power to instantly execute an enemy. The effect is more likely to occur the weaker the enemy is.
|
||||
items.weapon.enchantments.grim.name=Kuoleman %s
|
||||
items.weapon.enchantments.grim.desc=Kuoleman lumouksella lumotut aseet pitävät sisällään voimaa tappaa vihollinen välittömästi. Vaikutuksella on sitä suurempi mahdollisuus ilmetä, mitä heikompi vihollinen on.
|
||||
|
||||
items.weapon.enchantments.lucky.name=onnekas %s
|
||||
items.weapon.enchantments.lucky.desc=With this enchantment a weapon will either deal its maximum or minimum damage, never an amount in between.
|
||||
items.weapon.enchantments.lucky.name=Onnekas %s
|
||||
items.weapon.enchantments.lucky.desc=Onnen lumouksella lumotut aseet tekevät sen maksmi- tai minimivahigon, eivät koskaan mitään siltä väliltä.
|
||||
|
||||
items.weapon.enchantments.projecting.name=projecting %s
|
||||
items.weapon.enchantments.projecting.desc=With this enchantment melee weapons will gain extra reach. Ranged weapons will be able to penetrate nearby walls.
|
||||
items.weapon.enchantments.projecting.name=Kantava %s
|
||||
items.weapon.enchantments.projecting.desc=Kantaman lumouksella lumotut aseet saavat ylimääräistä kantamaa. Pitkänmatkan aseet pystyvät läpäisemään läheiset seinät.
|
||||
|
||||
items.weapon.enchantments.shocking.name=sähköinen %s
|
||||
items.weapon.enchantments.shocking.desc=Electricity arcs from a shocking weapon, dealing extra damage to all nearby enemies.
|
||||
items.weapon.enchantments.shocking.name=Sähköinen %s
|
||||
items.weapon.enchantments.shocking.desc=Sähkö rätisee Sähköisestä aseesta, tehden ylimääräistä vahinkoa kakkiin läheisiin vihollisiin.
|
||||
|
||||
items.weapon.enchantments.stunning.name=tyrmäävä %s
|
||||
items.weapon.enchantments.stunning.desc=This powerful enchantment immobilizes enemies when they are struck, rendering them helpless against further attacks.
|
||||
items.weapon.enchantments.stunning.name=Tyrmäävä %s
|
||||
items.weapon.enchantments.stunning.desc=Tyrmäyksen lumouksella umotut aseet lamauttavat viholliset iskiessä, tehden niistä avuttomia uusia hyökkäyksiä vastaan.
|
||||
|
||||
items.weapon.enchantments.unstable.name=epävakaa %s
|
||||
items.weapon.enchantments.unstable.desc=This enchantment radiates chaotic energy, acting as a different enchantment with each hit.
|
||||
items.weapon.enchantments.unstable.name=Epävakaa %s
|
||||
items.weapon.enchantments.unstable.desc=Epävakauden lumouksella lumotut aseet säteilevät kaoottista energiaa, joka aiheuttaa erilaisen lumouksen vaikutuksen joka osumalla.
|
||||
|
||||
items.weapon.enchantments.vampiric.name=vampiirinen %s
|
||||
items.weapon.enchantments.vampiric.desc=This powerful enchantment leeches life force from enemies with each blow, funneling it back into the wearer.
|
||||
items.weapon.enchantments.vampiric.name=Vampiirinen %s
|
||||
items.weapon.enchantments.vampiric.desc=Vampiirisella lumouksella lumotut aseet imevät elinvoimaa vihollisilta joka osumalla, suunnaten elinvoiman takaisin aseen kantajaan.
|
||||
|
||||
items.weapon.enchantments.venomous.name=myrkyllinen %s
|
||||
items.weapon.enchantments.venomous.desc=Venomous weapons inflict enemies with deadly poison, which becomes more severe with each hit.
|
||||
items.weapon.enchantments.venomous.name=Myrkyllinen %s
|
||||
items.weapon.enchantments.venomous.desc=Myrkyliset aseet myrkyttävät viholliset tappavalla myrkyllä, jonka teho vahvistuu joka osumalla.
|
||||
|
||||
items.weapon.enchantments.vorpal.name=vorpal %s
|
||||
items.weapon.enchantments.vorpal.desc=Vorpal weapons are especially deadly, causing enemies to bleed when struck.
|
||||
items.weapon.enchantments.vorpal.name=Teroitettu %s
|
||||
items.weapon.enchantments.vorpal.desc=Teroitetut aseet ovat erityisen tappavia, koska osuessaan ne aiheuttavat vihollisille vakavaa verenvuotoa.
|
||||
|
||||
|
||||
###melee weapons
|
||||
items.weapon.melee.assassinsblade.name=assassin's blade
|
||||
items.weapon.melee.assassinsblade.stats_desc=This weapon is stronger against unaware enemies.
|
||||
items.weapon.melee.assassinsblade.desc=A small wavy blade made of obsidian, difficult to use despite being lightweight, but deadly if it finds the right mark.
|
||||
items.weapon.melee.assassinsblade.name=salamurhaajan terä
|
||||
items.weapon.melee.assassinsblade.stats_desc=Tämä ase on vahvempi siitä tietämättömiä vihollisia vastaan.
|
||||
items.weapon.melee.assassinsblade.desc=Pieni, aaltoileva obsidiaaninen terä. Vaikea käyttää sen keveydestä huolimatta, mutta tappava löytäessään kohteensa.
|
||||
|
||||
items.weapon.melee.battleaxe.name=tappara
|
||||
items.weapon.melee.battleaxe.stats_desc=Tämä on melko tarkka ase.
|
||||
items.weapon.melee.battleaxe.desc=The enormous steel head of this battle axe puts considerable heft behind each wide stroke.
|
||||
items.weapon.melee.battleaxe.desc=Tämän tapparan valtaisa teräksinen pää antaa suuren voiman sen jokaiseen iskuun.
|
||||
|
||||
items.weapon.melee.dagger.name=tikari
|
||||
items.weapon.melee.dagger.stats_desc=This weapon is stronger against unaware enemies.
|
||||
items.weapon.melee.dagger.desc=A simple iron dagger with a worn wooden handle.
|
||||
items.weapon.melee.dagger.stats_desc=Tämä ase on vahvempi siitä tietämättömiä vihollisia vastaan.
|
||||
items.weapon.melee.dagger.desc=Yksinkertainen rautatikari hyvin muotoillulla kädensijalla.
|
||||
|
||||
items.weapon.melee.dirk.name=dirk
|
||||
items.weapon.melee.dirk.stats_desc=This weapon is stronger against unaware enemies.
|
||||
items.weapon.melee.dirk.desc=A longer thrusting dagger, gives bit more steel to plunge into foes.
|
||||
items.weapon.melee.dirk.name=pistotikari
|
||||
items.weapon.melee.dirk.stats_desc=Tämä ase on vahvempi siitä tietämättömiä vihollisia vastaan.
|
||||
items.weapon.melee.dirk.desc=Pidempi pistotikari, joka mahdollistaa enemmän terästä päätymään vihollisten sisuksiin.
|
||||
|
||||
items.weapon.melee.flail.name=flail
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis is a rather inaccurate weapon.
|
||||
items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of chain. Very unwieldy, but devastating if it lands a solid hit.
|
||||
items.weapon.melee.flail.name=ketjukuulanuija
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||
items.weapon.melee.flail.desc=Lyhyeen puiseen varteen kiinnitetyn samanpituisen ketjun päässä oleva piikkipallo. Todella hankala käyttää, mutta tuhoava osuessaan kunnolla.
|
||||
|
||||
items.weapon.melee.glaive.name=varsimiekka
|
||||
items.weapon.melee.glaive.stats_desc=Tämä on melko hidas ase.\nTämä ase yltää pidemmälle.
|
||||
items.weapon.melee.glaive.desc=A massive polearm consisting of a sword blade on the end of a pole.
|
||||
items.weapon.melee.glaive.desc=Massiivinen salkoase, joka koostuu puisesta varresta ja sen päässä olevasta miekan terästä.
|
||||
|
||||
items.weapon.melee.greataxe.name=greataxe
|
||||
items.weapon.melee.greataxe.stats_desc=This weapon is incredibly heavy.
|
||||
items.weapon.melee.greataxe.desc=Meant to be wielded over the shoulder, this titanic axe is a powerful as it is heavy.
|
||||
items.weapon.melee.greataxe.name=mestauskirves
|
||||
items.weapon.melee.greataxe.stats_desc=Tämä ase on uskomattoman painava.
|
||||
items.weapon.melee.greataxe.desc=Tarkoitettuna olalla kannettavaksi, tämä titaaninen kirves on yhtä voimakas kuin painavakin.
|
||||
|
||||
items.weapon.melee.greatshield.name=greatshield
|
||||
items.weapon.melee.greatshield.stats_desc=This weapon blocks a tremendous amount of damage, which scales with upgrades.
|
||||
items.weapon.melee.greatshield.desc=More like a mobile wall than a shield, this gigantic mass of metal aids defense, but doesn't leave much room for attacking.
|
||||
items.weapon.melee.greatshield.name=suuri kilpi
|
||||
items.weapon.melee.greatshield.stats_desc=Tämä ase torjuu hämmästyttävän määrän vahinkoa, mikä kasvaa parannusten myötä.
|
||||
items.weapon.melee.greatshield.desc=Enemmänkin siirrettävä seinä kuin kilpi, tämä valtaisa metallilevy auttaa puolustuksessa, muttei jätä paljoa tilaa hyökkäämiselle.
|
||||
|
||||
items.weapon.melee.greatsword.name=greatsword
|
||||
items.weapon.melee.greatsword.desc=This towering blade inflicts heavy damage by investing its heft into every swing.
|
||||
items.weapon.melee.greatsword.name=kahdenkäden miekka
|
||||
items.weapon.melee.greatsword.desc=Tämä suuri terä tuottaa raskasta vahinkoa jokaisella heilautuksella.
|
||||
|
||||
items.weapon.melee.handaxe.name=hand axe
|
||||
items.weapon.melee.handaxe.name=kirves
|
||||
items.weapon.melee.handaxe.stats_desc=Tämä on melko tarkka ase.
|
||||
items.weapon.melee.handaxe.desc=A light axe, most commonly used for felling trees. The wide blade works well against foes as well.
|
||||
items.weapon.melee.handaxe.desc=Kevyt kirves, varmaankin puiden kaatamiseen. Leveä terä toimii hyvin vihollisiakin vastaan.
|
||||
|
||||
items.weapon.melee.knuckles.name=nyrkkirauta
|
||||
items.weapon.melee.knuckles.stats_desc=This is a very fast weapon.
|
||||
items.weapon.melee.knuckles.desc=A piece of iron shaped to fit around the knuckles. Keeps the hands free, yet allows for better attacks than an empty fist.
|
||||
items.weapon.melee.knuckles.stats_desc=Tämä on todella nopea ase.
|
||||
items.weapon.melee.knuckles.desc=Pala rautaa, joka on muotoiltu sopimaan rystysten ympärille. Pitää kädet vapaina, mutta mahdollistaa paremmat hyökkäykset kuin paljas nyrkki.
|
||||
|
||||
items.weapon.melee.longsword.name=pitkämiekka
|
||||
items.weapon.melee.longsword.desc=This sword's long razor-sharp steel blade shines reassuringly, though its size does make it quite heavy.
|
||||
items.weapon.melee.longsword.desc=Tämän miekan pitkä ja terävä teräksinen terä kiiltää rauhoittavasti, vaikkakin sen koko tekee siitä melko painavan.
|
||||
|
||||
items.weapon.melee.mace.name=nuija
|
||||
items.weapon.melee.mace.stats_desc=Tämä on melko tarkka ase.
|
||||
items.weapon.melee.mace.desc=The large iron head of this weapon inflicts substantial damage.
|
||||
items.weapon.melee.mace.desc=Tämän aseen suuri rautainen pää tuottaa huomattavaa vahinkoa.
|
||||
|
||||
items.weapon.melee.magesstaff.name=maagin sauva
|
||||
items.weapon.melee.magesstaff.ac_imbue=YHDISTÄ
|
||||
|
@ -823,57 +830,58 @@ items.weapon.melee.magesstaff.imbue=%s on yhdistetty sauvasi kanssa.
|
|||
items.weapon.melee.magesstaff.conflict=Ristiriitaiset taikavoimat tuhoavat sauvassa olevan lumouksen.
|
||||
items.weapon.melee.magesstaff.id_first=Sauva täytyy tunnistaa ensin.
|
||||
items.weapon.melee.magesstaff.cursed=Et voi käyttää kirottua sauvaa.
|
||||
items.weapon.melee.magesstaff.warning=Oletko varma, että haluat yhdistää sauvasi tämän sauvan kanssa?\n\nSauvasi perii korkeimman tason sen ja toisen sauvan välillä, ja kaikki sauvaan vaikuttava magia tuhoutuu.
|
||||
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||
items.weapon.melee.magesstaff.yes=Kyllä, olen varma.
|
||||
items.weapon.melee.magesstaff.no=Ei, muutin mieleni
|
||||
items.weapon.melee.magesstaff.desc=Maagin itsensä valmistama, tämä sauva on yhdenlainen maaginen ase. Sisäisen magian sijaan tämä sauva on yhdistetty jonkin toisen sauvan magian kanssa, antaen sille uuden voiman.
|
||||
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||
items.weapon.melee.magesstaff.no_wand=Sauvassa ei ole tällä hetkellä voimaa, se _täytyy yhdistää sauvan voiman kanssa_ ennen kuin sillä voidaan langettaa loitsuja.
|
||||
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.probably_too_heavy=Tämä ase taitaa olla liian painava sinulle.
|
||||
items.weapon.melee.meleeweapon.stats_desc=
|
||||
|
||||
items.weapon.melee.newshortsword.name=shortsword
|
||||
items.weapon.melee.newshortsword.desc=A quite short sword, only a few inches longer than a dagger.
|
||||
items.weapon.melee.newshortsword.name=lyhyt miekka
|
||||
items.weapon.melee.newshortsword.desc=Melko lyhyt miekka, ainoastaan muutaman tuuman pidempi kuin tikari.
|
||||
|
||||
items.weapon.melee.quarterstaff.name=taistelusauva
|
||||
items.weapon.melee.quarterstaff.stats_desc=This weapon blocks some damage.
|
||||
items.weapon.melee.quarterstaff.stats_desc=Tällä aseella voi torjua osan vahingosta.
|
||||
items.weapon.melee.quarterstaff.desc=Kovasta puusta tehty sauva, jonka päät päättyvät rautaisiin nystyihin.
|
||||
|
||||
items.weapon.melee.roundshield.name=round shield
|
||||
items.weapon.melee.roundshield.stats_desc=This weapon blocks a significant amount of damage, which scales with upgrades.
|
||||
items.weapon.melee.roundshield.desc=This large shield effectively blocks attacks and makes a decent weapon in a pinch.
|
||||
items.weapon.melee.roundshield.name=pyöreä kilpi
|
||||
items.weapon.melee.roundshield.stats_desc=Tämä ase torjuu huomattavan määrän vahinkoa, mikä kasvaa parannusten myötä.
|
||||
items.weapon.melee.roundshield.desc=Tämä suuri kilpi suojaa hyvin hyökkäyksiltä ja on kohtalainen ase pinteessä.
|
||||
|
||||
items.weapon.melee.runicblade.name=runic blade
|
||||
items.weapon.melee.runicblade.stats_desc=This weapon benefits more from upgrades.
|
||||
items.weapon.melee.runicblade.desc=A mysterious weapon from a distant land, with a bright blue blade.
|
||||
items.weapon.melee.runicblade.name=riimuterä
|
||||
items.weapon.melee.runicblade.stats_desc=Tämä ase hyötyy enemmän parannuksista.
|
||||
items.weapon.melee.runicblade.desc=Kaukaisesta maasta peräisin oleva salaperäinen ase, jossa on kirkkaansininen terä.
|
||||
|
||||
items.weapon.melee.sai.name=sai
|
||||
items.weapon.melee.sai.stats_desc=This is a very fast weapon.\nThis weapon blocks some damage.
|
||||
items.weapon.melee.sai.desc=Two thin blades meant to be wielded in one hand each. Excellent for parrying and swift cuts alike.
|
||||
items.weapon.melee.sai.stats_desc=Tämä on melko nopea ase.\nTällä aseella voi torjua osan vahingosta.
|
||||
items.weapon.melee.sai.desc=Kaksi ohutta terää, jotka on tarkoitettu pidettäväksi toinen toisessa ja toinen toisessa kädessä. Ne ovat erinomaisia käytettynä niin torjumiseen kuin nopeisiin viiltoihin.
|
||||
|
||||
items.weapon.melee.scimitar.name=scimitar
|
||||
items.weapon.melee.scimitar.name=sapeli
|
||||
items.weapon.melee.scimitar.stats_desc=Tämä on melko nopea ase.
|
||||
items.weapon.melee.scimitar.desc=A thick curved blade. Its shape allows for faster, yet less powerful attacks.
|
||||
items.weapon.melee.scimitar.desc=Jyrkästi kaartuva miekka. Sen muoto mahdollistaa nopammat, mutta hiemn tehottomammat hyökkäykset.
|
||||
|
||||
items.weapon.melee.spear.name=keihäs
|
||||
items.weapon.melee.spear.stats_desc=Tämä on melko hidas ase.\nTämä ase yltää pidemmälle.
|
||||
items.weapon.melee.spear.desc=Ohut puinen tanko, jonka päässä on terävä rautainen kärki.
|
||||
|
||||
items.weapon.melee.sword.name=miekka
|
||||
items.weapon.melee.sword.desc=A nicely balanced sword. Not too large, but still notably longer than a shortsword.
|
||||
items.weapon.melee.sword.desc=Hyvin painotettu miekka. Ei liian iso, mutta silti huomattavasti pidempi kuin lyhyt miekka.
|
||||
|
||||
items.weapon.melee.warhammer.name=sotavasara
|
||||
items.weapon.melee.warhammer.stats_desc=Tämä on melko tarkka ase.
|
||||
items.weapon.melee.warhammer.desc=Few creatures can withstand the crushing blow of this towering mass of lead and steel, but it takes great strength to use effectively.
|
||||
items.weapon.melee.warhammer.desc=Harva olento voi kestää murskaavan iskun tästä valtavasta massiivisesta lyijy- ja teräsaseesta, mutta sen tehokas käyttö vaatii valtavaa vahvuutta.
|
||||
|
||||
items.weapon.melee.whip.name=whip
|
||||
items.weapon.melee.whip.stats_desc=This weapon has tremendous reach.
|
||||
items.weapon.melee.whip.desc=While the barbed length of rope at the end of this weapon deals poor damage, its reach cannot be matched.
|
||||
items.weapon.melee.whip.name=ruoska
|
||||
items.weapon.melee.whip.stats_desc=Tällä aseella on uskomaton kantama.
|
||||
items.weapon.melee.whip.desc=Vaikkakin tämän aseen pässä oleva narukieppi tekee heikkoa vahinkoa, mikään lähiase ei voita sitä kantamassa.
|
||||
|
||||
items.weapon.melee.wornshortsword.name=worn shortsword
|
||||
items.weapon.melee.wornshortsword.desc=A quite short sword, worn down through heavy use. It is both weaker and a bit lighter than a shortsword in better condition.
|
||||
items.weapon.melee.wornshortsword.name=kulunut lyhyt miekka
|
||||
items.weapon.melee.wornshortsword.desc=Melko lyhyt, käytössä suuresti kulunut miekka. Se on hieman heikompi ja kevyempi kuin hyväkuntoinen lyhyt miekka.
|
||||
|
||||
|
||||
###missile weapons
|
||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=Jokaisen näiden nuolten kärki on suu
|
|||
items.weapon.missiles.javelin.name=heittokeihäs
|
||||
items.weapon.missiles.javelin.desc=Tämä metallinen varsi on painotettu lentämään kärki edellä kohteeseensa.
|
||||
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.distance=Tämä ase on suunniteltu käytettäväksi pitkällä matkalla, joten se on huomattavasti epätarkempi lyömäetäisyydeltä käytettynä.
|
||||
|
||||
items.weapon.missiles.shuriken.name=shuriken
|
||||
|
@ -902,16 +910,16 @@ items.weapon.missiles.tamahawk.name=heittokirves
|
|||
items.weapon.missiles.tamahawk.desc=Tämä heittokirves ei ole kovinkaan painava, mutta sen tehokas käyttö vaatii silti melkoista voimaa.
|
||||
|
||||
|
||||
items.weapon.weapon.identify=You are now familiar enough with your weapon to identify it.
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength you will use this weapon with decreased attack speed and accuracy.
|
||||
items.weapon.weapon.excess_str=Because of your excess strength, you will deal up to _%d bonus damage_ with this weapon.
|
||||
items.weapon.weapon.identify=Aseesi on sinulle tarpeeksi tuttu pystyäksesi tunnistamaan sen.
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||
items.weapon.weapon.excess_str=Ylimääräisen vahvuutesi ansiosta teet jopa _%d ylimääräistä vahinkoa_ tälä aseella.
|
||||
items.weapon.weapon.incompatible=Erilaisten taikojen välinen vuorovaikutus on pyyhkinyt tämän aseen lumouksen pois\!
|
||||
items.weapon.weapon.cursed_worn=Koska tämä ase on kirottu, olet kykenemätön irrottamaan otettasi siitä.
|
||||
items.weapon.weapon.cursed=Voit tuntea vihamielisen magian vaanivan tässä aseessa.
|
||||
items.weapon.weapon.lighter=It was balanced to be _lighter._
|
||||
items.weapon.weapon.heavier=It was balanced to be _heavier._
|
||||
items.weapon.weapon.enchanted=It has a _%s._
|
||||
items.weapon.weapon$enchantment.enchant=enchantment
|
||||
items.weapon.weapon.lighter=Se on painotettu _kevyemmäksi._
|
||||
items.weapon.weapon.heavier=Se on painotettu _painavammaksi._
|
||||
items.weapon.weapon.enchanted=Siinä on _%s._
|
||||
items.weapon.weapon$enchantment.enchant=lumous
|
||||
|
||||
|
||||
###misc items
|
||||
|
@ -967,7 +975,7 @@ items.equipableitem.unequip_cursed=Et voi ottaa pois kirottua esinettä\!
|
|||
items.equipableitem.ac_equip=KÄYTÄ
|
||||
items.equipableitem.ac_unequip=POISTA KÄYTÖSTÄ
|
||||
|
||||
items.gold.name=kulta
|
||||
items.gold.name=kultaa
|
||||
items.gold.desc=Kasa kultakolikoita. Kerää kolikoita kuluttaaksesi ne myöhemmin kaupassa.
|
||||
|
||||
items.heap.chest=Arkku
|
||||
|
@ -997,7 +1005,7 @@ items.item.prompt=Valitse ruutu, mihin haluat heittää
|
|||
items.item.ac_drop=PUDOTA
|
||||
items.item.ac_throw=HEITÄ
|
||||
items.item.rankings_desc=Kuolinsyy\: %s
|
||||
items.item.curse=curse
|
||||
items.item.curse=kirous
|
||||
|
||||
items.kindofmisc.unequip_title=Poista yksi esine käytöstä
|
||||
items.kindofmisc.unequip_message=Voit pitää vain kahta sekalaista esinettä samaan aikaan.
|
||||
|
@ -1012,7 +1020,7 @@ items.stylus.name=mystinen kirjoituspuikko
|
|||
items.stylus.ac_inscribe=MERKITSE
|
||||
items.stylus.prompt=Valitse panssari merkittäväksi
|
||||
items.stylus.identify=Panssari täytyy tunnistaa ensin.
|
||||
items.stylus.cursed=The stylus's magic will not work on cursed armor.
|
||||
items.stylus.cursed=Kirjoituspuikon magia ei toimi kirottuun panssariin käytettäessä.
|
||||
items.stylus.inscribed=Merkitsit panssarisi kirjoituspuikolla
|
||||
items.stylus.desc=Tämä mystinen kirjoituspuikko on tehty jostain tummasta, erittäin kovasta kivestä. Sitä käyttämällä voit merkitä maagisen glyyfin panssariisi, mutta et voi valita minkä voiman annat sille, kirjoituspuikko päättää sen itse.
|
||||
|
||||
|
|
|
@ -62,7 +62,7 @@ items.armor.glyphs.viscosity$defereddamage.name=Dégâts différés
|
|||
items.armor.glyphs.viscosity$defereddamage.ondeath=Le dommage différé vous a tué.....
|
||||
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Tué par un dommage différé
|
||||
items.armor.glyphs.viscosity$defereddamage.desc=Le glyphe de votre armure a encaissé des dommages pour vous, mais il semble vous le faire payer petit à petit.\n\nLes dommages vous sont infligés sur la durée plutôt qu'instantanément.\n\nDommages différés restants\: %d.
|
||||
items.armor.glyphs.viscosity.desc=Ce glyphe est capable de stocker les dégâts que reçoit celui qui le porte, elle les inflige lentement plutôt qu'en une seule fois.
|
||||
items.armor.glyphs.viscosity.desc=Ce glyphe est capable de stocker les dégâts que reçoit celui qui le porte, il les inflige lentement plutôt qu'en une seule fois.
|
||||
|
||||
|
||||
|
||||
|
@ -72,11 +72,11 @@ items.armor.armor.detach_seal=Vous détachez le sceau de votre armure.
|
|||
items.armor.armor.equip_cursed=L'armure se contracte douloureusement autour de vous.
|
||||
items.armor.armor.identify=Vous vous êtes suffisament familiarisé avec votre armure pour l'identifier.
|
||||
items.armor.armor.incompatible=L'interaction entre différent types de magie a effacé le glyphe de cette armure \!
|
||||
items.armor.armor.curr_absorb=Cette armure absorbe jusqu'à _%d dégâts_ et nécessite une force de _%d pour être correctement utilisée.
|
||||
items.armor.armor.avg_absorb=Cette armure absorbe typiquement jusqu'à _%d dégâts_ et nécessite une force de %d_ pour être correctement utilisée.
|
||||
items.armor.armor.too_heavy=A cause de votre force inadaptée, porter cette armure diminuera votre capacité à vous déplacer et esquiver.
|
||||
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||
items.armor.armor.probably_too_heavy=Cette armure est probablement trop lourde pour vous.
|
||||
items.armor.armor.excess_str=Grâce à votre excès de force vous êtes _plus évasif_ quand vous portez cette armure.
|
||||
items.armor.armor.excess_str=Grâce à votre excès de force vous _esquivez mieux_ quand vous portez cette armure.
|
||||
items.armor.armor.inscribed=Un _%s_ y est gravé.
|
||||
items.armor.armor.cursed_worn=Vous ne parvenez pas à retirer cette armure car elle est maudite.
|
||||
items.armor.armor.cursed=Vous pouvez ressentir une magie malveillante émaner de cette armure.
|
||||
|
@ -131,7 +131,7 @@ items.artifacts.alchemiststoolkit.ac_brew=BRASSER
|
|||
|
||||
items.artifacts.artifact.cannot_wear_two=Vous ne pouvez pas porter deux exemplaires du même artefact.
|
||||
items.artifacts.artifact.cursed=L'artefact se lie à vous douloureusement.
|
||||
items.artifacts.artifact.curse_known=Vous pouvez sentir une aura malveillante émaner de l'artefact.
|
||||
items.artifacts.artifact.curse_known=Vous pouvez sentir une aura malveillante émaner de l'artefact.
|
||||
items.artifacts.artifact.need_to_equip=Vous devez équiper votre artéfact pour pouvoir faire cela
|
||||
|
||||
items.artifacts.capeofthorns.name=cape dépines
|
||||
|
@ -162,7 +162,7 @@ items.artifacts.cloakofshadows.ac_stealth=FURTIF
|
|||
items.artifacts.cloakofshadows.cooldown=Votre cape a besoin d'encore %d tours pour être ré-énergisée.
|
||||
items.artifacts.cloakofshadows.no_charge=Votre cape n'est pas assez chargée pour être utilisée.
|
||||
items.artifacts.cloakofshadows.desc=Une inestimable cape magique, dérobé à l'armurerie royale de nombreuses années auparavant par le voleur. Lorsqu'elle est portée, elle peut être utilisée pour se rendre invisible pendant une courte durée.\n\nPlus la cape est utilisée, plus elle deviendra puissante, permettant au voleur de devenir invisible plus fréquemment et pour des périodes plus longues.
|
||||
items.artifacts.cloakofshadows$cloakstealth.no_charge=Votre cape a épuisé toute son énergie.
|
||||
items.artifacts.cloakofshadows$cloakstealth.no_charge=Votre cape a épuisé toute son énergie.
|
||||
items.artifacts.cloakofshadows$cloakstealth.levelup=Votre cape gagne en puissance \!
|
||||
items.artifacts.cloakofshadows$cloakstealth.name=Masqué
|
||||
items.artifacts.cloakofshadows$cloakstealth.desc=Votre cape d'ombres vous rend invisible tant que vous êtes enveloppé dedans.\n\nTant que vous êtes invisible, vos ennemis sont incapables de vous attaquer ou de vous suivre. Les attaques physiques ou magiques (comme les parchemins ou les baguettes) feront disparaître automatiquement votre invisibilité.\n\nVous resterez masqué jusqu'à ce que vous brisiez l'invisibilité ou que votre cape n'ait plus de charge.
|
||||
|
@ -212,20 +212,20 @@ items.artifacts.hornofplenty.full=Votre corne est remplie de nourriture \!
|
|||
items.artifacts.hornofplenty.reject=La corne rejette le fruifade cru.
|
||||
items.artifacts.hornofplenty.maxlevel=Votre corne ne peut plus contenir de nourriture supplémentaire \!
|
||||
items.artifacts.hornofplenty.levelup=La corne consomme votre offrande et devient plus puissante \!
|
||||
items.artifacts.hornofplenty.desc=On ne peut pas souffler dans cette corne, mais elle semble se remplir de nourriture à mesure que le temps passe quand elle est équipée.
|
||||
items.artifacts.hornofplenty.desc=On ne peut pas souffler dans cette corne, mais elle semble se remplir de nourriture à mesure que le temps passe quand elle est équipée.
|
||||
items.artifacts.hornofplenty.desc_hint=Peut-être y a-t-il un moyen d'augmenter le pouvoir de la corne en lui donnant l'énergie de votre nourriture.
|
||||
items.artifacts.hornofplenty.desc_cursed=La corne maudite s'est attaché à votre flanc, elle semble plus avide de votre nourriture qu'elle ne peut en produire.
|
||||
|
||||
items.artifacts.lloydsbeacon.name=balise de Lloyd
|
||||
items.artifacts.lloydsbeacon.ac_zap=UTILISER
|
||||
items.artifacts.lloydsbeacon.ac_set=FIXER
|
||||
items.artifacts.lloydsbeacon.ac_set=FIXER
|
||||
items.artifacts.lloydsbeacon.ac_return=RETOURNER
|
||||
items.artifacts.lloydsbeacon.no_charge=Votre balise manque d'énergie pour l'instant.
|
||||
items.artifacts.lloydsbeacon.tele_fail=Votre sort de téléportation échoue.
|
||||
items.artifacts.lloydsbeacon.prompt=Choisissez où jeter le sort.
|
||||
items.artifacts.lloydsbeacon.levelup=Votre balise devient plus puissante \!
|
||||
items.artifacts.lloydsbeacon.preventing=La puissante magie imprégnant cet endroit vous empêche d'utiliser la balise de Lloyd \!
|
||||
items.artifacts.lloydsbeacon.creatures=L'aura psychique des créatures avoisinantes empêche la balise de Lloyd de fonctionner.
|
||||
items.artifacts.lloydsbeacon.creatures=L'aura psychique des créatures avoisinantes empêche la balise de Lloyd de fonctionner.
|
||||
items.artifacts.lloydsbeacon.return=La balise de Lloyd s'est correctement réglée sur votre emplacement actuel, vous pouvez désormais revenir ici à tout moment.
|
||||
items.artifacts.lloydsbeacon.desc=La balise de Lloyd est un instrument magique complexe qui confère à son porteur le pouvoir de la téléportation. La balise peut être utilisée pour revenir à un endroit défini, mais elle peut également lancer des éclats de magie téléportatrice une fois qu'elle s'est rechargée à force d'être équipée. Cette magie peut être utilisée sur une cible ou sur vous-même.
|
||||
items.artifacts.lloydsbeacon.desc_set=Cette balise à été réglée quelque part dans le niveau %d de Pixel Dungeon.
|
||||
|
@ -242,14 +242,14 @@ items.artifacts.sandalsofnature.ac_feed=NOURRIR
|
|||
items.artifacts.sandalsofnature.ac_root=ENRACINER
|
||||
items.artifacts.sandalsofnature.no_charge=Elles n'ont pas d'énergie actuellement.
|
||||
items.artifacts.sandalsofnature.prompt=Sélectionnez une graine à jeter
|
||||
items.artifacts.sandalsofnature.already_fed=Vos chaussures ont déjà reçu des nutriments de cette graine récemment.
|
||||
items.artifacts.sandalsofnature.already_fed=Vos chaussures ont déjà reçu des nutriments de cette graine récemment.
|
||||
items.artifacts.sandalsofnature.levelup=Vos chaussures grandissent brusquement \!
|
||||
items.artifacts.sandalsofnature.absorb_seed=Les chaussures absorbent la graine, elles semblent en meilleur état.
|
||||
items.artifacts.sandalsofnature.desc_1=Ce qui semble de prime abord être des sandales faites de ficelles est en fait deux plantes \! Elles semblent faibles et pâles, peut-être ont-elles besoin de nutriments ?
|
||||
items.artifacts.sandalsofnature.desc_2=Les sandales ont grandi et ressemblent maintenant plus à des chaussures taillées sur mesure. Elles sont aussi plus colorées, peut-être peuvent-elles encore grandir ?
|
||||
items.artifacts.sandalsofnature.desc_3=Les plantes ont encore grandi et ressemblent maintenant à une paire de bottes solides faites d'écorces. Les plantes semblent avoir récupéré leur puissance, mais peuvent-elles encore grandir ?
|
||||
items.artifacts.sandalsofnature.desc_4=Les plantes semblent avoir atteint leur taille maximale, elles ressemblent à une paire de jambières blindées. Elles sont d'un marron profond comme le tronc d'un arbre robuste.
|
||||
items.artifacts.sandalsofnature.desc_hint=Vous vous sentez plus proche de la nature en portant cet artefact.
|
||||
items.artifacts.sandalsofnature.desc_hint=Vous vous sentez plus proche de la nature en portant cet artefact.
|
||||
items.artifacts.sandalsofnature.desc_cursed=Les sandales maudites empêchent toute harmonie avec la nature.
|
||||
items.artifacts.sandalsofnature.desc_ability=Les chaussures semblent avoir gagné la capacité de former une sorte d'armure végétale immobile, mais elles demanderont du temps pour se charger.
|
||||
items.artifacts.sandalsofnature.desc_seeds=Vous avez nourri les chaussures avec une graine de %s.
|
||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Vous êtes très nerveux, com
|
|||
|
||||
items.artifacts.timekeepershourglass.name=sablier de gardien du temps
|
||||
items.artifacts.timekeepershourglass.ac_activate=ACTIVER
|
||||
items.artifacts.timekeepershourglass.in_use=Votre sablier est déjà en train d'être utilisé.
|
||||
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||
items.artifacts.timekeepershourglass.no_charge=Votre sablier n'est pas suffisamment rechargé pour être utilisé maintenant.
|
||||
items.artifacts.timekeepershourglass.cursed=Vous ne pouvez utiliser un sablier maudit.
|
||||
items.artifacts.timekeepershourglass.onstasis=Le monde autour de vous semble changer en un instant.
|
||||
items.artifacts.timekeepershourglass.onfreeze=Tout se fige subitement autour de vous.
|
||||
items.artifacts.timekeepershourglass.stasis=Me mettre en stase
|
||||
items.artifacts.timekeepershourglass.freeze=Geler le temps autour de moi
|
||||
items.artifacts.timekeepershourglass.prompt=Comment aimeriez-vous utiliser la magie du sablier ?\n\nQuand vous êtes en stase, le temps se déroule normalement mais vous êtes gelé et totalement invulnérable.\n\nQuand le temps est figé, vous pouvez bouger comme si vos actions ne prenaient pas de temps. Attaquer vous sort de cet état.
|
||||
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||
items.artifacts.timekeepershourglass.desc=Ce grand sablier orné a l'air modeste, cependant vous sentez un grand pouvoir dans sa structure finement ciselée. Alors que vous observez le sable s'écouler vous sentez sa magie vous titiller, l'utilisation de cette magie va certainement vous donner un contrôle sur le temps.
|
||||
items.artifacts.timekeepershourglass.desc_hint=Le sablier semble avoir perdu du sable, si seulement vous pouviez en trouver...
|
||||
items.artifacts.timekeepershourglass.desc_cursed=Le sablier maudit est fixé à vos côtés, vous pouvez sentir qu'il tente de manipuler le temps qui passe.
|
||||
|
@ -290,7 +290,7 @@ items.artifacts.unstablespellbook.name=livre de sorts instable
|
|||
items.artifacts.unstablespellbook.ac_read=LIRE
|
||||
items.artifacts.unstablespellbook.ac_add=AJOUTER
|
||||
items.artifacts.unstablespellbook.blinded=Vous ne pouvez pas lire le livre tant que vous êtes aveugle.
|
||||
items.artifacts.unstablespellbook.no_charge=Votre livre de sorts n'a plus d'énergie pour l'instant.
|
||||
items.artifacts.unstablespellbook.no_charge=Votre livre de sorts n'a plus d'énergie pour l'instant.
|
||||
items.artifacts.unstablespellbook.cursed=Vous ne pouvez lire un livre de sort maudit.
|
||||
items.artifacts.unstablespellbook.prompt=Sélectionnez un parchemin
|
||||
items.artifacts.unstablespellbook.infuse_scroll=Vous insufflez l'énergie du parchemin dans le livre.
|
||||
|
@ -298,7 +298,7 @@ items.artifacts.unstablespellbook.unable_scroll=Vous ne pouvez pas ajouter ce pa
|
|||
items.artifacts.unstablespellbook.unknown_scroll=Vous ne connaissez pas encore le pouvoir de ce parchemin.
|
||||
items.artifacts.unstablespellbook.desc=Ce livre est en très bon état pour son âge. Il scintille et crépite quand vous bougez les pages, dégageant une énergie instable. Si vous lisez ce livre, vous ne savez pas quel sort vous pourriez lancer.
|
||||
items.artifacts.unstablespellbook.desc_cursed=Le livre maudit s'est lié à vous, il vous empêche de lire la plupart des parchemins.
|
||||
items.artifacts.unstablespellbook.desc_index=L'index du livre est incomplet et pointe actuellement aux pages blanches suivantes \:
|
||||
items.artifacts.unstablespellbook.desc_index=L'index du livre est incomplet et pointe actuellement aux pages blanches suivantes \:
|
||||
|
||||
|
||||
|
||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=bourse à graines
|
|||
items.bags.seedpouch.desc=Cette petite bourse en velours vous permet d'y ranger autant de graines que voulu. Très pratique.
|
||||
|
||||
items.bags.wandholster.name=carquois pour baguettes
|
||||
items.bags.wandholster.desc=Ce fin carquois est fabriqué à partir d'un animal exotique, il est conçu pour contenir de façon compacte un grand nombre de baguettes.
|
||||
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||
|
||||
|
||||
|
||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Cette clef semble être importante \: sa tête est s
|
|||
|
||||
###potions
|
||||
items.potions.potion.ac_drink=BOIRE
|
||||
items.potions.potion.turquoise=turquoise
|
||||
items.potions.potion.crimson=carmin
|
||||
items.potions.potion.azure=azur
|
||||
items.potions.potion.jade=de jade
|
||||
items.potions.potion.golden=or
|
||||
items.potions.potion.magenta=magenta
|
||||
items.potions.potion.charcoal=charbon
|
||||
items.potions.potion.ivory=ivoire
|
||||
items.potions.potion.amber=ambre
|
||||
items.potions.potion.bistre=claire
|
||||
items.potions.potion.indigo=indigo
|
||||
items.potions.potion.silver=argent
|
||||
items.potions.potion.unknown_name=potion %s
|
||||
items.potions.potion.unknown_desc=Cette potion contient un liquide %s. Qui sait quels sont seront ses effets une fois bue ou lancée ?
|
||||
items.potions.potion.turquoise=turquoise potion
|
||||
items.potions.potion.crimson=crimson potion
|
||||
items.potions.potion.azure=azure potion
|
||||
items.potions.potion.jade=jade potion
|
||||
items.potions.potion.golden=golden potion
|
||||
items.potions.potion.magenta=magenta potion
|
||||
items.potions.potion.charcoal=charcoal potion
|
||||
items.potions.potion.ivory=ivory potion
|
||||
items.potions.potion.amber=amber potion
|
||||
items.potions.potion.bistre=bistre potion
|
||||
items.potions.potion.indigo=indigo potion
|
||||
items.potions.potion.silver=silver potion
|
||||
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||
items.potions.potion.harmful=Potion nocive \!
|
||||
items.potions.potion.beneficial=Potion bénéfique
|
||||
items.potions.potion.yes=Oui, je sais ce que je fais
|
||||
items.potions.potion.no=Non, j'ai changé d'avis
|
||||
items.potions.potion.sure_drink=Etes-vous sûr de vouloir la boire? Vous devriez généralement lancer ce genre de potion sur vos ennemis.
|
||||
items.potions.potion.sure_throw=Etes-vous sûr de vouloir la lancer ? Il est généralement plus intéressant de la boire.
|
||||
items.potions.potion.shatter=La flasque se brise et un liquide %s se répand sans conséquences
|
||||
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||
|
||||
items.potions.potionofexperience.name=potion d'expérience
|
||||
items.potions.potionofexperience.desc=Concentré d'expériences de nombreuses batailles sous une forme liquide, ce breuvage augmentera instantanément votre niveau d'expérience.
|
||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Un crâne de rat incroyablement grand. Cela ferait un
|
|||
|
||||
|
||||
###rings
|
||||
items.rings.ring.diamond=diamant
|
||||
items.rings.ring.opal=opale
|
||||
items.rings.ring.garnet=grenat
|
||||
items.rings.ring.ruby=rubis
|
||||
items.rings.ring.amethyst=améthiste
|
||||
items.rings.ring.topaz=topaze
|
||||
items.rings.ring.onyx=onyx
|
||||
items.rings.ring.tourmaline=tourmaline
|
||||
items.rings.ring.emerald=émeraude
|
||||
items.rings.ring.sapphire=saphir
|
||||
items.rings.ring.quartz=quartz
|
||||
items.rings.ring.agate=agate
|
||||
items.rings.ring.diamond=diamond ring
|
||||
items.rings.ring.opal=opal ring
|
||||
items.rings.ring.garnet=garnet ring
|
||||
items.rings.ring.ruby=ruby ring
|
||||
items.rings.ring.amethyst=amethyst ring
|
||||
items.rings.ring.topaz=topaz ring
|
||||
items.rings.ring.onyx=onyx ring
|
||||
items.rings.ring.tourmaline=tourmaline ring
|
||||
items.rings.ring.emerald=emerald ring
|
||||
items.rings.ring.sapphire=sapphire ring
|
||||
items.rings.ring.quartz=quartz ring
|
||||
items.rings.ring.agate=agate ring
|
||||
items.rings.ring.cursed=La bague se resserre violemment autour de votre doigt \!
|
||||
items.rings.ring.unknown_name=bague avec %s
|
||||
items.rings.ring.unknown_desc=Cet anneau de métal est monté d'un(e) %s qui brille dans le noir. Qui sait quel est son effet quand on le porte.
|
||||
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||
items.rings.ring.known=C'est un(e) %s
|
||||
items.rings.ring.identify=Vous êtes maintenant assez familiarisé avec votre bague pour l'identifier. C'est une %s.
|
||||
items.rings.ring.on_finger=La %s est sur votre doigt.
|
||||
items.rings.ring.cursed_worn=Puisque cette bague est maudite, vous êtes dans l'impossibilité de vous en débarrasser.
|
||||
items.rings.ring.curse_known=Vous pouvez sentir une aura malveillante provenant de la %s.
|
||||
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||
|
||||
items.rings.ringofaccuracy.name=bague de précision
|
||||
items.rings.ringofaccuracy.desc=L'anneau augmente votre concentration, réduisant la capacité de vos ennemis à esquiver vos attaques. Si elle est dégradée cette bague vous rendra au contraire facile à esquiver.
|
||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=bague des éléments
|
|||
items.rings.ringofelements.desc=Cette bague fournit une résistance à plusieurs éléments, comme le feu, l'électricité, les gaz etc... En outre elle diminue la durée des effets négatifs.
|
||||
|
||||
items.rings.ringofevasion.name=bague d'évasion
|
||||
items.rings.ringofevasion.desc=Cette bague occulte la position réelle de son porteur, le rendant difficile a être détecté et attaqué. Cette bague est bien plus efficace quand son utilisateur n'est pas encore détecté. Dès que son utilisateur est ciblé le pouvoir de la bague diminue peu à peu, son efficacité est restauré s'il reste indétectable. Si elle est dégradée cette bague vous rendra au contraire facile a être détecté et attaqué.
|
||||
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||
|
||||
items.rings.ringofforce.name=bague de force
|
||||
items.rings.ringofforce.avg_dmg=Si vous êtes à mains nues avec votre force actuelle, cette bague infligera _%d à %d dégâts._
|
||||
items.rings.ringofforce.typical_avg_dmg=Si vous êtes à mains nues avec votre force actuelle, cette bague infligera typiquement _%d à %d dégâts._
|
||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.desc=Cette bague augmente la force des coups de son porteur. Cette puissance supplémentaire est faible avec une arme, par contre les attaques à mains nues deviennent bien plus puissantes. Si elle est dégradée cette bague va au contraire affaiblir les attaques du porteur.
|
||||
|
||||
items.rings.ringoffuror.name=bague de furie
|
||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=On ne sait pas vraiment quel effet cette bague a,
|
|||
|
||||
###scrolls
|
||||
items.scrolls.scroll.ac_read=LIRE
|
||||
items.scrolls.scroll.kaunan=KAUNAN
|
||||
items.scrolls.scroll.sowilo=SOWILO
|
||||
items.scrolls.scroll.laguz=LAGUZ
|
||||
items.scrolls.scroll.yngvi=YNGVI
|
||||
items.scrolls.scroll.gyfu=GYFU
|
||||
items.scrolls.scroll.raido=RAIDO
|
||||
items.scrolls.scroll.isaz=ISAZ
|
||||
items.scrolls.scroll.mannaz=MANNAZ
|
||||
items.scrolls.scroll.naudiz=NAUDIZ
|
||||
items.scrolls.scroll.berkanan=BERKANAN
|
||||
items.scrolls.scroll.odal=ODAL
|
||||
items.scrolls.scroll.tiwaz=TIWAZ
|
||||
items.scrolls.scroll.unknown_name=parchemin "%s"
|
||||
items.scrolls.scroll.unknown_desc=Ce parchemin est couvert de runes indéchiffrables, et est intitulé %s. Qui sait ce qui arrivera lors de la lecture à voix haute ?
|
||||
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||
items.scrolls.scroll.raido=scroll of RAIDO
|
||||
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||
items.scrolls.scroll.odal=scroll of ODAL
|
||||
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||
items.scrolls.scroll.blinded=Vous ne pouvez pas lire de parchemin quand vous êtes aveugle.
|
||||
items.scrolls.scroll.cursed=Votre livre de sort maudit vous empêche d'utiliser la magie de ce parchemin \! Un parchemin de purification devrait être assez puissant pour lever la malédiction.
|
||||
|
||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Choisissez un endroit pour tirer
|
|||
items.wands.wandofblastwave.name=baguette de vague de choc
|
||||
items.wands.wandofblastwave.staff_name=baguette de vague de choc
|
||||
items.wands.wandofblastwave.ondeath=Vous vous êtes suicidé avec votre propre baguette de Vague de choc...
|
||||
items.wands.wandofblastwave.desc=Cette baguette magique est fait d'une sorte de pierre de marbre, avec des bordures dorées et une gemme noire et ronde au bout. Elle semble très lourde dans votre main.\n\nCette baguette magique envoie un projectile qui explose violemment à l'endroit ciblé. La force de ce choc est assez forte pour envoyer bouler la plupart des ennemis.
|
||||
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||
|
||||
items.wands.wandofcorruption.name=baguette de corruption
|
||||
items.wands.wandofcorruption.staff_name=baguette de corruption
|
||||
items.wands.wandofcorruption.already_corrupted=Ce personnage est déjà corrompu.
|
||||
items.wands.wandofcorruption.boss=Les boss sont immunisés à la corruption.
|
||||
items.wands.wandofcorruption.fail=Le pouvoir de la corruption n'était pas assez fort, rien ne s'est passé.
|
||||
items.wands.wandofcorruption.desc=Cette baguette magique rayonne d'énergie sombre, si ce n'était pas assez évident, regardez le petit crâne décoratif sculpté au bout.\n\nCette baguette magique émettra un souffle d'énergie corruptrice, tentant de de faire plier vos ennemis à votre volonté. Les ennemis indemnes sont beaucoup plus difficiles à corrompre que ceux qui sont déjà affaiblis.\n\nCette baguette magique consomme au moins une charge par utilisation, mais en utilisera souvent plus pour tenter de surpasser les ennemis indemnes.
|
||||
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||
|
||||
items.wands.wandofdisintegration.name=baguette de désintégration
|
||||
items.wands.wandofdisintegration.staff_name=baguette de désintégration
|
||||
items.wands.wandofdisintegration.desc=Cette baguette magique est faite d'un morceau lisse d'obsidienne, une lumière d'un pourpre profond court sur ses flancs et se concentre à son bout . Elle brille d'une énergie destructive, prête à jaillir.\n\nCette baguette magique envoie un rayon qui perce tous les obstacles et qui ira de plus en plus loin avec ses améliorations.\n\nPlus cette baguette transperce d'ennemis et de terrains, plus elle cause des dégâts additionnels.
|
||||
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||
|
||||
items.wands.wandoffireblast.name=baguette de souffle de feu
|
||||
items.wands.wandoffireblast.staff_name=baguette de souffle de feu
|
||||
items.wands.wandoffireblast.desc=Cette baguette magique est faite de bois rouge laqué et d'une feuille dorée utilisée généreusement pour la rendre tout à fait royale. Son bout craque et siffle au bout, impatient d'utiliser son pouvoir magique.\n\nQuand elle est utilisée, cette baguette magique produit un souffle de feu sous la forme d'un cône. Lorsque cette baguette magique est augmentée elle utilisera plus de charges, l'effet devient beaucoup plus puissant avec l'augmentation de la consommation de charges.
|
||||
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||
|
||||
items.wands.wandoffrost.name=baguette de gel
|
||||
items.wands.wandoffrost.staff_name=baguette de gel
|
||||
items.wands.wandoffrost.desc=Cette baguette magique semble être faite d'une sorte de glace magique. Celle-ci devient plus brillante vers son bout arrondi. Elle semble très froide lorsqu'elle est tenue, mais d'une manière ou d'une autre votre main reste chaude.\n\nCette baguette magique envoie des souffles d'énergie glacée vers vos ennemis, infligeant des dégâts importants en les refroidissant, ce qui réduira leur vitesse. L'effet semble plus fort dans l'eau. Les ennemis refroidis et gelés prennent moins de dommage de cette baguette magique, puisqu'ils sont déjà froids.
|
||||
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||
|
||||
items.wands.wandoflightning.name=baguette de foudre
|
||||
items.wands.wandoflightning.staff_name=baguette de foudre
|
||||
items.wands.wandoflightning.ondeath=Vous vous êtes tué vous-même avec votre propre baguette de foudre....
|
||||
items.wands.wandoflightning.desc=Cette baguette magique est en métal, la rendant étonnement lourde. Deux broches recourbées terminent la baguette et un arc électrique se forme entre elles.\n\nCette baguette magique envoie des arcs d'éclairs électriques en direction de ses cibles. Cette électricité peut rebondir entre des ennemis proches et est plus puissante dans l'eau. Si vous êtes trop proche, vous pourriez être électrocuté aussi.
|
||||
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||
|
||||
items.wands.wandofmagicmissile.name=baguette de projectile magique
|
||||
items.wands.wandofmagicmissile.staff_name=baguette de projectile magique
|
||||
items.wands.wandofmagicmissile.desc=Cette baguette magique assez simple envoie des projectiles de pure énergie magique, infligeant des dommages modérés à la cible.\n\nBien que pas aussi forte que d'autres baguettes magiques, elle compense en utilisant moins de charges.
|
||||
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||
|
||||
items.wands.wandofprismaticlight.name=baguette de lumière prismatique
|
||||
items.wands.wandofprismaticlight.staff_name=baguette de lumière prismatique
|
||||
items.wands.wandofprismaticlight.desc=Cette baguette magique est faite d'un cristal transparent, comme un long morceau de verre lisse.\n\nElle peut envoyer des rayons de lumière qui blessent et rendent aveugles les ennemis. Ces rayons pénètrent l'obscurité du donjon, révélant les lieux cachés et les pièges. Les ennemis démoniaques et les morts vivants brûleront dans cette lumière vive, subissant des dégâts supplémentaires importants.
|
||||
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||
|
||||
items.wands.wandofregrowth.name=baguette de repousse
|
||||
items.wands.wandofregrowth.staff_name=baguette de repousse
|
||||
items.wands.wandofregrowth.desc=Cette baguette est faite d'un fin bâton en bois gravé par un expert. Étrangement, le bois est encore vivant et vibrant, vert clair comme le tronc d'un jeune arbrisseau.\n\nQuand elle est utilisée, cette baguette magique consommera toutes ses charges pour envoyer un cône d'énergie magique de repousse. Cette magie fera renaître à la vie les herbes, racines et plantes rares.\n\n"Lorsque la vie cesse, une nouvelle vie recommence toujours à croître... Le cercle éternel se perpétue toujours \!"
|
||||
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||
items.wands.wandofregrowth$dewcatcher.name=Piégeuse de rosée
|
||||
items.wands.wandofregrowth$dewcatcher.desc=Les piégeuses de rosée se camouflent en herbe pour éviter l'attention, mais leurs poches de rosée les trahissent.
|
||||
items.wands.wandofregrowth$seedpod.name=Cosse de graines
|
||||
|
@ -690,60 +695,62 @@ items.wands.wandoftransfusion.name=baguette de transfusion
|
|||
items.wands.wandoftransfusion.staff_name=baguette de transfusion
|
||||
items.wands.wandoftransfusion.ondeath=Vous vous êtes suicidé avec votre Baguette de Transfusion...
|
||||
items.wands.wandoftransfusion.charged=Votre bâton s'est chargé d'énergie vitale de l'ennemi \!
|
||||
items.wands.wandoftransfusion.desc=Une baguette de belle forme, elle se remarque par sa teinte magenta et la gemme d'un noir profond à son bout.\n\nCette baguette prend de votre vie et l'envoie vers sa cible. Ses effets son variés \: elle soigne les alliés, charme temporairement les ennemis et inflige des dégâts considérables aux morts vivants hostiles.\n\nCependant, la perte de vie est significative, l'utilisation de cette baguette, en plus de consommer une charge, vous cause des dégâts.
|
||||
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||
|
||||
items.wands.wandofvenom.name=baguette de venin
|
||||
items.wands.wandofvenom.staff_name=baguette de venin
|
||||
items.wands.wandofvenom.desc=Cette baguette possède un corps violet prolongé par une gemme d'un vert brillant.\n\nElle peut tirer des éclairs qui explosent en un gaz très toxique à l'emplacement choisi. Tout ce qui se retrouve dans ce nuage venimeux prendra des dégâts continus, croissants avec le temps.
|
||||
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||
|
||||
|
||||
|
||||
###weapon curses
|
||||
items.weapon.curses.annoying.name=%s pénible
|
||||
items.weapon.curses.annoying.msg_1=HOOO, NOUS BATTONS NOUS CONTRE QUELQUE CHOSE ?
|
||||
items.weapon.curses.annoying.msg_2=YEAH, VAS - Y \!
|
||||
items.weapon.curses.annoying.msg_3=HEY, ÉCOUTES \!
|
||||
items.weapon.curses.annoying.msg_4=EST CE QU'ON DÉJA EST AU BOSS ?
|
||||
items.weapon.curses.annoying.msg_5=AIE, ME SECOUE PAS COMME ÇA \!
|
||||
items.weapon.curses.annoying.desc=Les armes pénibles sont douées de parole, cependant ce sont des vraies bavardes. Elles attirerons souvent l'attention sur vous sans faire penser à mal.
|
||||
items.weapon.curses.annoying.msg_2=OUAIS, VAS-Y \!
|
||||
items.weapon.curses.annoying.msg_3=HÉ, ÉCOUTE \!
|
||||
items.weapon.curses.annoying.msg_4=EST CE QU'ON EST DÉJA EST AU BOSS ?
|
||||
items.weapon.curses.annoying.msg_5=AIE, NE ME SECOUE PAS COMME ÇA \!
|
||||
items.weapon.curses.annoying.desc=Les armes pénibles sont douées de parole, cependant ce sont des vraies bavardes. Elles attireront souvent l'attention sur vous sans le vouloir.
|
||||
|
||||
items.weapon.curses.displacing.name=%s de déplacement
|
||||
items.weapon.curses.displacing.desc=Les armes de déplacements sont empruntes d'une magie chaotique de téléportation. Elles ont la capacité de déplacer au hasard les ennemis dans le niveau.
|
||||
items.weapon.curses.displacing.desc=Les armes de déplacement sont empruntes d'une magie chaotique de téléportation. Elles ont la capacité de déplacer au hasard les ennemis dans le niveau.
|
||||
|
||||
items.weapon.curses.exhausting.name=%s épuisant
|
||||
items.weapon.curses.exhausting.desc=Les armes épuisantes demandent des efforts supplémentaires pour être utilisées, elle affaiblissent régulièrement l'utilisateur.
|
||||
|
||||
items.weapon.curses.fragile.name=%s fragile
|
||||
items.weapon.curses.fragile.desc=Les armes fragiles sont aussi robustes que les armes normales, mais leurs efficacité se dégrade rapidement lorsqu'on les utilises.
|
||||
items.weapon.curses.fragile.desc=Les armes fragiles sont au départ aussi robustes que les armes normales, mais leur efficacité se dégrade rapidement lorsqu'on les utilisées.
|
||||
|
||||
items.weapon.curses.sacrificial.name=%s sacrificiel
|
||||
items.weapon.curses.sacrificial.desc=Les armes sacrificielles attaquent les ennemis mais exigent le sang de leur utilisateur en échange . Plus l'utilisateur est en bonne santé plus grande sera la quantité de sang exigé.
|
||||
items.weapon.curses.sacrificial.desc=Les armes sacrificielles attaquent les ennemis mais exigent le sang de leur utilisateur en échange. Plus l'utilisateur est en bonne santé, plus grande sera la quantité de sang exigée.
|
||||
|
||||
items.weapon.curses.wayward.name=%s impévisible
|
||||
items.weapon.curses.wayward.desc=Une arme impévisible peine à trouver sa cible, ce qui la rend très peu précise, à moins que le succès de l'attaque soit garanti.
|
||||
items.weapon.curses.wayward.desc=Une arme impévisible peine à trouver sa cible, ce qui la rend très peu précise, à moins que le succès de l'attaque ne soit garanti.
|
||||
|
||||
|
||||
###enchantments
|
||||
items.weapon.enchantments.blazing.name=%s ardent(e)
|
||||
items.weapon.enchantments.blazing.desc=Cet Enchantement fait jaillir des flammes de l'arme, brulant les ennemis et le terrain.
|
||||
items.weapon.enchantments.blazing.desc=Cet enchantement fait jaillir des flammes de l'arme, brûlant les ennemis et le terrain.
|
||||
|
||||
items.weapon.enchantments.chilling.name=%s glaçant(e)
|
||||
items.weapon.enchantments.chilling.desc=Les ennemis touchés par cet enchantement sont refroidis, ce qui ralenti leurs mouvement et leurs attaques.
|
||||
items.weapon.enchantments.chilling.desc=Les ennemis touchés par cet enchantement sont refroidis, ce qui ralentit leurs mouvements et leurs attaques.
|
||||
|
||||
items.weapon.enchantments.dazzling.name=%s éblouissant
|
||||
items.weapon.enchantments.dazzling.desc=Cet enchantement ébloui les ennemis quand ils sont touchés, ce qui les aveugles pour un court instant.
|
||||
items.weapon.enchantments.dazzling.desc=Cet enchantement éblouit les ennemis quand ils sont touchés, ce qui les aveugle pour un court instant.
|
||||
|
||||
items.weapon.enchantments.eldritch.name=%s de terreur
|
||||
items.weapon.enchantments.eldritch.desc=Les armes de terreur plantent la peur dans le coeur des ennemis, les poussant à fuir l'attaquant.
|
||||
items.weapon.enchantments.eldritch.desc=Les armes de terreur sèment la peur dans le coeur des ennemis, les poussant à fuir l'attaquant.
|
||||
|
||||
items.weapon.enchantments.grim.name=sinistre %s
|
||||
items.weapon.enchantments.grim.desc=Ce puissant enchantement à le pouvoir de tuer instantanement un ennemi. Son effect à plus de chance de se produire si la cible est faible.
|
||||
items.weapon.enchantments.grim.desc=Ce puissant enchantement a le pouvoir de tuer instantanément un ennemi. Son effet à plus de chances de se produire si la cible est faible.
|
||||
|
||||
items.weapon.enchantments.lucky.name=%s de chance
|
||||
items.weapon.enchantments.lucky.desc=Avec cet enchantement, l'arme infligera soit le maximum soit le minimum de dégâts.
|
||||
|
||||
items.weapon.enchantments.projecting.name=%s saillant(e)
|
||||
items.weapon.enchantments.projecting.desc=Avec cet enchantement, les armes de contact gagnent en portée. Les armes de jet sont capable de traverser les murs adjacents.
|
||||
items.weapon.enchantments.projecting.desc=Avec cet enchantement, les armes de contact gagnent en portée. Les armes de jet sont capables de traverser les murs adjacents.
|
||||
|
||||
items.weapon.enchantments.shocking.name=%s foudroyant(e)
|
||||
items.weapon.enchantments.shocking.desc=Des arcs électriques jaillissent des armes de choc, causant des dégats à toutes les cibles alentour.
|
||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=Cette arme est plus forte quand elle attaque
|
|||
items.weapon.melee.dirk.desc=Une grande dague offrant plus d'acier à plonger dans les ennemis.
|
||||
|
||||
items.weapon.melee.flail.name=fléau
|
||||
items.weapon.melee.flail.stats_desc=C'est une arme plutôt lente\nC'est une arme plutôt imprécise.
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||
items.weapon.melee.flail.desc=Une boule d'acier herrissée de pointes attachée à la poignée par une longueur de chaîne. Très peu maniable, mais dévastatrice si le coup porté touche.
|
||||
|
||||
items.weapon.melee.glaive.name=glaive
|
||||
|
@ -798,11 +805,11 @@ items.weapon.melee.greatshield.stats_desc=Cette arme bloque une énorme partie d
|
|||
items.weapon.melee.greatshield.desc=Plus un mur mobile qu'un bouclier, cet énorme masse de métal assiste la défense mais ne laisse que peu de possibilité pour les attaques.
|
||||
|
||||
items.weapon.melee.greatsword.name=épée longue
|
||||
items.weapon.melee.greatsword.desc=Cette imposante lame inglige d'énormes dégâts
|
||||
items.weapon.melee.greatsword.desc=Cette imposante lame inglige d'énormes dégâts
|
||||
|
||||
items.weapon.melee.handaxe.name=hache de main
|
||||
items.weapon.melee.handaxe.stats_desc=C'est une arme plutôt précise.
|
||||
items.weapon.melee.handaxe.desc=Une hache légère, plus communément utilisée pour couper des branches. La large lame focntionne également assez bien contre les ennemis.
|
||||
items.weapon.melee.handaxe.desc=Une hache légère, plus communément utilisée pour couper des branches. La large lame focntionne également assez bien contre les ennemis.
|
||||
|
||||
items.weapon.melee.knuckles.name=poing américain
|
||||
items.weapon.melee.knuckles.stats_desc=C'est une arme très rapide.
|
||||
|
@ -818,19 +825,20 @@ items.weapon.melee.mace.desc=La tête en fer massive de cette arme inflige des d
|
|||
items.weapon.melee.magesstaff.name=bâton du mage
|
||||
items.weapon.melee.magesstaff.ac_imbue=IMPRÉGNER
|
||||
items.weapon.melee.magesstaff.ac_zap=UTILISER
|
||||
items.weapon.melee.magesstaff.prompt=Sélectionnez une baguette à synchroniser
|
||||
items.weapon.melee.magesstaff.prompt=Sélectionnez une baguette à synchroniser
|
||||
items.weapon.melee.magesstaff.imbue=Vous imprégnez votre bâton avec la %s.
|
||||
items.weapon.melee.magesstaff.conflict=Les magies incompatibles ont effacé l'enchantement de votre bâton.
|
||||
items.weapon.melee.magesstaff.id_first=Vous devez identifier cette baguette d'abord.
|
||||
items.weapon.melee.magesstaff.cursed=Vous ne pouvez pas utiliser une baguette maudite.
|
||||
items.weapon.melee.magesstaff.warning=Voulez-vous vraiment imprégner votre bâton avec cette baguette magique ?\n\nLe bâton héritera du plus haut niveau entre les deux et toute magie influençant actuellement le bâton sera perdue.
|
||||
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||
items.weapon.melee.magesstaff.yes=Oui je suis sûr.
|
||||
items.weapon.melee.magesstaff.no=Non, j'ai changé d'avis
|
||||
items.weapon.melee.magesstaff.desc=Créé par le mage lui-même, ce bâton est une arme magique unique. Au lieu de posséder une magie innée, ce bâton se charge de l'énergie magique d'une baguette, ce qui lui confère un nouveau pouvoir.
|
||||
items.weapon.melee.magesstaff.no_wand=Le bâton n'a pas de magie en lui. Il doit être _infusé par le pouvoir d'une baguette_ avant de pouvoir lancer des sorts.
|
||||
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||
items.weapon.melee.magesstaff.no_wand=Le bâton n'a pas de magie en lui. Il doit être _infusé par le pouvoir d'une baguette_ avant de pouvoir lancer des sorts.
|
||||
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||
|
||||
items.weapon.melee.meleeweapon.stats_known=Cette arme de mélée de _tier-%d_ inflige _%d-%d dégâts_ et nécessite _%d de force_ pour être correctement utilisée.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=En moyenne cette arme de mélée de _tier-%d_ inflige _%d-%d dégâts_ et nécessite _%d de force_ pour être correctement utilisée.
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.probably_too_heavy=Cette arme est probablement trop lourde pour vous.
|
||||
items.weapon.melee.meleeweapon.stats_desc=
|
||||
|
||||
|
@ -851,7 +859,7 @@ items.weapon.melee.runicblade.desc=Une arme mystérieuse d'un pays distant avec
|
|||
|
||||
items.weapon.melee.sai.name=saï
|
||||
items.weapon.melee.sai.stats_desc=C'est une arme très rapide.\nCette arme bloque une partie des dégâts.
|
||||
items.weapon.melee.sai.desc=Deux lames jumelles, destinées à être portées dans chaque main. Excellentes autant pour effectuer des attaques rapides que pour parer les coup.
|
||||
items.weapon.melee.sai.desc=Deux lames jumelles, destinées à être portées dans chaque main. Excellentes autant pour effectuer des attaques rapides que pour parer les coup.
|
||||
|
||||
items.weapon.melee.scimitar.name=cimeterre
|
||||
items.weapon.melee.scimitar.stats_desc=C'est une arme plutôt rapide.
|
||||
|
@ -869,7 +877,7 @@ items.weapon.melee.warhammer.stats_desc=C'est une arme plutôt précise.
|
|||
items.weapon.melee.warhammer.desc=Bien peu de créatures peuvent résister aux coups devastateurs de cette masse imposante de plomb et d'acier, mais elle nécessite une grande force pour être efficacement utilisée.
|
||||
|
||||
items.weapon.melee.whip.name=fouet
|
||||
items.weapon.melee.whip.stats_desc=Cette arme à une énorme portée.
|
||||
items.weapon.melee.whip.stats_desc=Cette arme à une énorme portée.
|
||||
items.weapon.melee.whip.desc=Bien que l'extrémité barbelée de cette corde n'inflige que peu de dégâts, sa portée est inégalée.
|
||||
|
||||
items.weapon.melee.wornshortsword.name=épée courte usée
|
||||
|
@ -886,13 +894,13 @@ items.weapon.missiles.curaredart.desc=Ces petits dards vicieux ne causent pas de
|
|||
items.weapon.missiles.dart.name=dard
|
||||
items.weapon.missiles.dart.desc=Ces petites pointes de métal sont bien équilibrées et volent vers leur cible d'un simple mouvement du poignet.
|
||||
|
||||
items.weapon.missiles.incendiarydart.name=dard incendiaire
|
||||
items.weapon.missiles.incendiarydart.name=dard incendiaire
|
||||
items.weapon.missiles.incendiarydart.desc=Les pointes de ces dards son conçues pour s'accrocher à leur cible pendant que les composants instables sanglés sur leur longueur explosent en brillantes flammes.
|
||||
|
||||
items.weapon.missiles.javelin.name=javelot
|
||||
items.weapon.missiles.javelin.desc=Cette longueur de métal est lestée afin de garder la pointe à son extrémité lorsqu'il navigue dans les airs.
|
||||
|
||||
items.weapon.missiles.missileweapon.stats=Cette arme à projectile inflige _%d-%d dégâts_ et nécessite une force de _%d pour être correctement utilisée.
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.distance=Cette arme est conçue pour une utilisation à distance, elle est bien moins précise au corps-à-corps.
|
||||
|
||||
items.weapon.missiles.shuriken.name=shuriken
|
||||
|
@ -903,7 +911,7 @@ items.weapon.missiles.tamahawk.desc=Ces haches de jet ne sont pas vraiment lourd
|
|||
|
||||
|
||||
items.weapon.weapon.identify=Vous vous êtes suffisament familiarisé avec votre arme pour l'identifier.
|
||||
items.weapon.weapon.too_heavy=A cause de votre force inadaptée, la vitesse et la précision de vos attaques avec cette arme sont réduites.
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||
items.weapon.weapon.excess_str=Grâce à votre excès de force, vous infligez jusqu'à _%d de dégâts bonus_ avec cette arme.
|
||||
items.weapon.weapon.incompatible=L'interaction entre différent types de magie a effacé l'enchantement de cette arme \!
|
||||
items.weapon.weapon.cursed_worn=Comme cette arme est maudite, vous n'arrivez pas à la lâcher.
|
||||
|
@ -976,7 +984,7 @@ items.heap.locked_chest=Coffre fermé à clé
|
|||
items.heap.locked_chest_desc=Vous ne pourrez pas savoir ce qu'il y a dedans tant que vous ne l'aurez pas ouvert \! Mais pour ouvrir le coffre vous aurez besoin d'une clé dorée.
|
||||
items.heap.crystal_chest=Coffre en cristal
|
||||
items.heap.crystal_chest_desc=Vous pouvez voir %s à l'intérieur, mais pour ouvrir le coffre vous aurez besoin d'une clé dorée.
|
||||
items.heap.artifact=un artefact
|
||||
items.heap.artifact=un artefact
|
||||
items.heap.wand=une baguette
|
||||
items.heap.ring=une bague
|
||||
items.heap.tomb=Tombe
|
||||
|
@ -1000,7 +1008,7 @@ items.item.rankings_desc=Tué par \: %s.
|
|||
items.item.curse=malédiction
|
||||
|
||||
items.kindofmisc.unequip_title=Déséquipez un objet
|
||||
items.kindofmisc.unequip_message=Vous ne pouvez porter que 2 objets (anneau, artefact) à la fois.
|
||||
items.kindofmisc.unequip_message=Vous ne pouvez porter que 2 objets (anneau, artefact) à la fois.
|
||||
|
||||
items.kindofweapon.cursed=Votre main se contracte involontairement autour de la poignée de l'arme.
|
||||
|
||||
|
|
|
@ -61,7 +61,7 @@ items.armor.glyphs.viscosity.deferred=%d késleltetve
|
|||
items.armor.glyphs.viscosity$defereddamage.name=Késleltetett sebzés
|
||||
items.armor.glyphs.viscosity$defereddamage.ondeath=Megölt a késleltetett sebzés...
|
||||
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Belehalt a késleltetett sebzésbe
|
||||
items.armor.glyphs.viscosity$defereddamage.desc=While your armor's glyph has protected you from damage, it seems to be slowly paying you back for it.\n\nDamage is being dealt to you over time instead of immediately.\n\nDeferred damage remaining\: %d.
|
||||
items.armor.glyphs.viscosity$defereddamage.desc=Bár a páncélod varázsigéje megvédett a sebződéstől, ezt apránként visszakapod.\n\nA sebzés nem azonnal csapódik beléd, hanem idővel, fokozatosan.\n\n%d késleltetett sebzés maradt hátra.
|
||||
items.armor.glyphs.viscosity.desc=This glyph is able to store damage dealt to the wearer, dealing it to them slowly rather than all at once.
|
||||
|
||||
|
||||
|
@ -70,11 +70,11 @@ items.armor.glyphs.viscosity.desc=This glyph is able to store damage dealt to th
|
|||
items.armor.armor.ac_detach=LETŰZÖM
|
||||
items.armor.armor.detach_seal=Letűzted a medált a páncélról.
|
||||
items.armor.armor.equip_cursed=A páncél fájdalmasan szorul rád.
|
||||
items.armor.armor.identify=You are now familiar enough with your armor to identify it.
|
||||
items.armor.armor.identify=Mostmár elég jól kiismerted a páncélod.
|
||||
items.armor.armor.incompatible=A különböző varázslatokkal való érintkezés hatására eltűnt a varázsige erről a páncélról\!
|
||||
items.armor.armor.curr_absorb=This armor blocks up to _%d damage_ and requires _%d strength_ to use properly.
|
||||
items.armor.armor.avg_absorb=Typically this armor blocks up to _%d damage_ and requires _%d strength_ to use properly.
|
||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move and evade.
|
||||
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||
items.armor.armor.probably_too_heavy=Ez a páncél valószínűleg túl nehéz neked.
|
||||
items.armor.armor.excess_str=Because of your excess strength, you are _more evasive_ while wearing this armor.
|
||||
items.armor.armor.inscribed=It is inscribed with a _%s._
|
||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Ideges vagy, mintha láthatat
|
|||
|
||||
items.artifacts.timekeepershourglass.name=időmérő homokórája
|
||||
items.artifacts.timekeepershourglass.ac_activate=ELINDÍTOM
|
||||
items.artifacts.timekeepershourglass.in_use=Már elindítottad a homokórát.
|
||||
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||
items.artifacts.timekeepershourglass.no_charge=Nincs még elég energia a homokórádban, hogy használhasd.
|
||||
items.artifacts.timekeepershourglass.cursed=A megátkozott homokórát nem tudod használni.
|
||||
items.artifacts.timekeepershourglass.onstasis=Hirtelen mintha megfordulna körülötted a világ.
|
||||
items.artifacts.timekeepershourglass.onfreeze=Hirtelen minden megáll körülötted.
|
||||
items.artifacts.timekeepershourglass.stasis=Elmélyülök
|
||||
items.artifacts.timekeepershourglass.freeze=Megállítom az időt magam körül
|
||||
items.artifacts.timekeepershourglass.prompt=Hogyan szeretnéd használni a homokórád varázserejét?\n\nHa elmélyülsz, az idő a megszokott módon telik, te meredt vagy és közben sebezhetetlen.\n\nHa az időt állítod meg, akkor úgy mozoghatsz, mintha nem telne el közben idő. Ezt a támadások megszüntetik.
|
||||
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||
items.artifacts.timekeepershourglass.desc=A nagy, díszes homokóra elég jelentéktelennek tűnik, de a finoman vésett kerete hatalmas erőt sejtet. A homokórát forgatva, a homokszemcséket figyelve érzed, ahogy a benne rejlő varázserő vonz magához. Bizonyára ezt a mágiát használva valamennyire beleszólhatnál az idő menetébe.
|
||||
items.artifacts.timekeepershourglass.desc_hint=Mintha hiányozna némi homok a homokórából, bárcsak találnál valahol...
|
||||
items.artifacts.timekeepershourglass.desc_cursed=A megátkozott homokóra az oldalhoz tapad, érzed, ahogy zavarja az időérzékedet.
|
||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=magzsák
|
|||
items.bags.seedpouch.desc=Ebbe a kis bársonyzsákba bármennyi mag belefér. Nagyon kényelmes.
|
||||
|
||||
items.bags.wandholster.name=pálcatartó
|
||||
items.bags.wandholster.desc=Ebben az egzotikus állatbőrből készített vékony tarsolyban ügyesen elrendezve lehet tárolni sok varázspálcát.
|
||||
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||
|
||||
|
||||
|
||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Ez a kulcs komolynak tűnik\: a vége koponyaformáj
|
|||
|
||||
###potions
|
||||
items.potions.potion.ac_drink=MEGISZOM
|
||||
items.potions.potion.turquoise=türkiz
|
||||
items.potions.potion.crimson=karmazsin
|
||||
items.potions.potion.azure=égszínkék
|
||||
items.potions.potion.jade=jade
|
||||
items.potions.potion.golden=arany
|
||||
items.potions.potion.magenta=bíborvörös
|
||||
items.potions.potion.charcoal=sötétszürke
|
||||
items.potions.potion.ivory=elefántcsont
|
||||
items.potions.potion.amber=borostyán
|
||||
items.potions.potion.bistre=sötétbarna
|
||||
items.potions.potion.indigo=indigó
|
||||
items.potions.potion.silver=ezüstszín
|
||||
items.potions.potion.unknown_name=%s ital
|
||||
items.potions.potion.unknown_desc=A flaskában %s ital kavarog. Mi történhet, ha megiszod vagy eldobod?
|
||||
items.potions.potion.turquoise=turquoise potion
|
||||
items.potions.potion.crimson=crimson potion
|
||||
items.potions.potion.azure=azure potion
|
||||
items.potions.potion.jade=jade potion
|
||||
items.potions.potion.golden=golden potion
|
||||
items.potions.potion.magenta=magenta potion
|
||||
items.potions.potion.charcoal=charcoal potion
|
||||
items.potions.potion.ivory=ivory potion
|
||||
items.potions.potion.amber=amber potion
|
||||
items.potions.potion.bistre=bistre potion
|
||||
items.potions.potion.indigo=indigo potion
|
||||
items.potions.potion.silver=silver potion
|
||||
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||
items.potions.potion.harmful=Ártalmas ital\!
|
||||
items.potions.potion.beneficial=Hasznos ital
|
||||
items.potions.potion.yes=Igen, tudom, mit csinálok
|
||||
items.potions.potion.no=Nem, meggondoltam magam
|
||||
items.potions.potion.sure_drink=Biztos meg akarod inni? Általában az ilyen italokat az ellenségeidre kellene dobnod.
|
||||
items.potions.potion.sure_throw=Biztos el akarod dobni? Általában van értelme meginni.
|
||||
items.potions.potion.shatter=A flaska széttörik, a benne lévő %s ital ártalmatlanul loccsan szét
|
||||
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||
|
||||
items.potions.potionofexperience.name=tapasztalat itala
|
||||
items.potions.potionofexperience.desc=A számtalan megénekelt csata tapasztalatait folyékony formába egyszerűsítették. Ez a kis korty azonnal megemeli a tapasztalati szintedet.
|
||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Egy meglepően méretes patkánykoponya. Nagyszerű va
|
|||
|
||||
|
||||
###rings
|
||||
items.rings.ring.diamond=gyémánt
|
||||
items.rings.ring.opal=opál
|
||||
items.rings.ring.garnet=gránát
|
||||
items.rings.ring.ruby=rubin
|
||||
items.rings.ring.amethyst=ametiszt
|
||||
items.rings.ring.topaz=topáz
|
||||
items.rings.ring.onyx=ónix
|
||||
items.rings.ring.tourmaline=turmalin
|
||||
items.rings.ring.emerald=smaragd
|
||||
items.rings.ring.sapphire=zafír
|
||||
items.rings.ring.quartz=kvarc
|
||||
items.rings.ring.agate=achát
|
||||
items.rings.ring.diamond=diamond ring
|
||||
items.rings.ring.opal=opal ring
|
||||
items.rings.ring.garnet=garnet ring
|
||||
items.rings.ring.ruby=ruby ring
|
||||
items.rings.ring.amethyst=amethyst ring
|
||||
items.rings.ring.topaz=topaz ring
|
||||
items.rings.ring.onyx=onyx ring
|
||||
items.rings.ring.tourmaline=tourmaline ring
|
||||
items.rings.ring.emerald=emerald ring
|
||||
items.rings.ring.sapphire=sapphire ring
|
||||
items.rings.ring.quartz=quartz ring
|
||||
items.rings.ring.agate=agate ring
|
||||
items.rings.ring.cursed=A gyűrű fájdalmasan rászorul az ujjadra\!
|
||||
items.rings.ring.unknown_name=%s gyűrű
|
||||
items.rings.ring.unknown_desc=A fémpántot díszítő %s drágakő csillog a sötétben. Mire lehet képes, ha felveszik?
|
||||
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||
items.rings.ring.known=Ez egy %s
|
||||
items.rings.ring.identify=You are now familiar enough with your ring to identify it. It is a %s.
|
||||
items.rings.ring.on_finger=Az ujjadon van %s
|
||||
items.rings.ring.cursed_worn=Mivel ez a gyűrű átkozott, nincs erőd levenni.
|
||||
items.rings.ring.curse_known=Gonosz varázslatot érzel megbújni ebben\: %s.
|
||||
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||
|
||||
items.rings.ringofaccuracy.name=a pontosság gyűrűje
|
||||
items.rings.ringofaccuracy.desc=Ez a gyűrű segít összpontosítani, az ellenség kevésbé tud elhajolni a támadásaid elől. A romlott gyűrű viszont segíti az ellenfeleidet a kitérésben.
|
||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=az elemek gyűrűje
|
|||
items.rings.ringofelements.desc=Ez a gyűrű különböző elemekkel (tűz, áram, gázok, stb.) szemben ellenállóvá tesz. Csökkenti a negatív hatások idejét is.
|
||||
|
||||
items.rings.ringofevasion.name=a rejtőzés gyűrűje
|
||||
items.rings.ringofevasion.desc=Ez a gyűrű szinte betakarja a viselőjének a valódi helyét, nehezebb őt észrevenni és megtámadni. A gyűrű sokkal erősebb, ha a használója észrevétlen tud maradni. Ha célba veszik, a rejtőzés ereje lassan eltűnik, míg ha észrevétlen marad, az ereje visszaáll. A romlott gyűrű miatt viszont a viselője könnyebben észrevehetővé és támadhatóvá válik.
|
||||
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||
|
||||
items.rings.ringofforce.name=az erő gyűrűje
|
||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%d-%d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%d-%d damage._
|
||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.desc=This ring enhances the force of the wearer's blows. This extra power is fairly weak when wielding weapons, but an unarmed attack will be made much stronger. A degraded ring will instead weaken the wearer's blows.
|
||||
|
||||
items.rings.ringoffuror.name=a tombolás gyűrűje
|
||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=Nem tudni pontosan, mit is tud ez a gyűrű. A jó
|
|||
|
||||
###scrolls
|
||||
items.scrolls.scroll.ac_read=ELOLVASOM
|
||||
items.scrolls.scroll.kaunan=KAUNAN
|
||||
items.scrolls.scroll.sowilo=SOWILO
|
||||
items.scrolls.scroll.laguz=LAGUZ
|
||||
items.scrolls.scroll.yngvi=YNGVI
|
||||
items.scrolls.scroll.gyfu=GYFU
|
||||
items.scrolls.scroll.raido=RAIDO
|
||||
items.scrolls.scroll.isaz=ISAZ
|
||||
items.scrolls.scroll.mannaz=MANNAZ
|
||||
items.scrolls.scroll.naudiz=NAUDIZ
|
||||
items.scrolls.scroll.berkanan=BERKANAN
|
||||
items.scrolls.scroll.odal=ODAL
|
||||
items.scrolls.scroll.tiwaz=TIWAZ
|
||||
items.scrolls.scroll.unknown_name="%s" tekercs
|
||||
items.scrolls.scroll.unknown_desc=A pergamen kibetűzhetetlen szöveggel van teleírva, a rúnákkal írt címe %s. Mi történhet, ha felolvassák?
|
||||
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||
items.scrolls.scroll.raido=scroll of RAIDO
|
||||
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||
items.scrolls.scroll.odal=scroll of ODAL
|
||||
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||
items.scrolls.scroll.blinded=Megvakulva nem tudsz tekercset olvasni.
|
||||
items.scrolls.scroll.cursed=A megátkozott varázskönyved nem engedi, hogy megidézd a tekercs varázslatát\! Az átokYour cursed spellbook prevents you from invoking this scroll's magic\! Talán az átoklevétel tekercsének lehet elég ereje, hogy működjön...
|
||||
|
||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Hova lősz?
|
|||
items.wands.wandofblastwave.name=hullámrobbanás varázspálcája
|
||||
items.wands.wandofblastwave.staff_name=hullámrobbanás varázsbotja
|
||||
items.wands.wandofblastwave.ondeath=Megölted magad a saját hullámrobbantó varázspálcáddal...
|
||||
items.wands.wandofblastwave.desc=A pálca egyfajta márványkőből készült, arany szegéllyel és fekete, kerek drágakővel a végén. Nagyon nehéznek érzed.\n\nA varázspálcából kilőtt sugár a célba csapódva nagy erővel robban fel. A sugár ereje elég erős ahhoz, hogy a legtöbb ellenséget elrepítse.
|
||||
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||
|
||||
items.wands.wandofcorruption.name=romlottság varázspálcája
|
||||
items.wands.wandofcorruption.staff_name=romlottság varázsbotja
|
||||
items.wands.wandofcorruption.already_corrupted=Ez a karakter már romlott.
|
||||
items.wands.wandofcorruption.boss=A főellenségek immunisak a romlottságra.
|
||||
items.wands.wandofcorruption.fail=A rontó erő nem volt elég erős, semmi nem történt.
|
||||
items.wands.wandofcorruption.desc=A varázspálca sötét energiát sugároz - ha nem lenne nyilvánvaló a végére erősített kis, díszes koponyáról.\n\nA pálca rontó energianyalábot lő ki magából, megpróbálva az ellenséget a te akaratod alá vonni. Az egészséges ellenségeket sokkal nehezebb megrontani mint a legyengülteket.\n\nA pálca általában egy egységnyi energiát használ el, de hogy megpróbáljon az egészségesebb ellenségeken felülkerekedni, olykor akár többet is.
|
||||
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||
|
||||
items.wands.wandofdisintegration.name=bomlasztás varázspálcája
|
||||
items.wands.wandofdisintegration.staff_name=bomlasztás varázsbotja
|
||||
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.\n\nThis wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded.\n\nThis wand deals bonus damage the more enemies and terrain it penetrates.
|
||||
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||
|
||||
items.wands.wandoffireblast.name=tűzrobbanás varázspálcája
|
||||
items.wands.wandoffireblast.staff_name=tűzrobbanás varázsbotja
|
||||
items.wands.wandoffireblast.desc=A pálca vörösre mázolt fából készült, gazdagon borítva arany fémfüsttel, hogy királyi külsőt adjanak neki. Sistereg és ropog a vége, készen áll, hogy kiereszthesse a varázserejét.\n\nA varázspálca használatkor tűznyalábot lő, amely tölcséralakra nyílik ki. Ha a pálcát fejlesztik, több energiát használ el, és minél többet fogyaszt, az ereje annál inkább nő.
|
||||
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||
|
||||
items.wands.wandoffrost.name=fagyasztó varázspálca
|
||||
items.wands.wandoffrost.staff_name=fagyasztó varázsbot
|
||||
items.wands.wandoffrost.desc=A pálca valamilyen mágikus jégből készülhetett. A kerekített végéhez érve a színe egyre világosabb. Kézben tartva nagyon hidegnek tűnik, de a kezed mégis meleg marad.\n\nA varázspálca jeges energiasugarat lő az ellenségeidre, jelentős sebzést és dermedtséget okozva, amitől csökken a sebességük. Vízben jobban hat. A dermedt és fagyott ellenségeket kevesebb sebzés éri a pálcától, mivel már eleve hidegek.
|
||||
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||
|
||||
items.wands.wandoflightning.name=villámló varázspálca
|
||||
items.wands.wandoflightning.staff_name=villámló varázsbot
|
||||
items.wands.wandoflightning.ondeath=Megölted magad a saját villámló varázspálcáddal...
|
||||
items.wands.wandoflightning.desc=A pálca kemény fémből készült, amitől meglepően nehéz. This wand is made out of solid metal, making it surprisingly heavy. A végén két villásfog görbül egymás felé, köztük áram folyik.\n\nA pálcából erős villám csap ki, amely bármin áthatol, amit eltalál. Az áram több, egymás melletti ellenségbe is átcsaphat, vízben pedig még erősebb. Ha túl közel állsz, téged is megrázhat.
|
||||
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||
|
||||
items.wands.wandofmagicmissile.name=mágikus lövedék varázspálcája
|
||||
items.wands.wandofmagicmissile.staff_name=mágikus lövedék varázsbotja
|
||||
items.wands.wandofmagicmissile.desc=Ez az elég egyszerű varázspálca tiszta mágikus energialövedékeket lő, mérsékelt sebzést okozva a célpontnak.\n\nBár nem olyan erős mint más varázspálcák, viszont tovább kitartó energiája versenyképessé teszi.
|
||||
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||
|
||||
items.wands.wandofprismaticlight.name=prizmafény varázspálcája
|
||||
items.wands.wandofprismaticlight.staff_name=prizmafény varázsbotja
|
||||
items.wands.wandofprismaticlight.desc=Az áttetsző, kemény kristályból készült varázspálca olyan, akár egy darab csiszolt üveg.\n\nA pálca fénysugarakat lő ki, amely sebzi és elvakítja az ellenfeleket, valamint bevilágítja a várbörtön sötétségét, megmutatva rejtett részeket és csapdákat. A démoni és élőhalott ellenségek meggyulladnak a pálca ragyogó fényétől, és jelentős bónusz sebzést szenvednek el.
|
||||
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||
|
||||
items.wands.wandofregrowth.name=kertész varázspálca
|
||||
items.wands.wandofregrowth.staff_name=kertész varázsbot
|
||||
items.wands.wandofregrowth.desc=Kiválóan faragott vékony fából készült varázspálca. Mintha még mindig élet lüktetne benne. Világoszöld, akárcsak egy facsemete magja.\n\nHasználatkor a pálca minden erejét felhasználva mágikus plántáló energiát lő ki, tölcsér alakban. A varázslattól fű, gyökerek és ritka növények kelnek életre.\n\n"Ha egy élet elmúlik, mindig új élet születik... A körforgás örök\!"
|
||||
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||
items.wands.wandofregrowth$dewcatcher.name=Harmatgyűjtő
|
||||
items.wands.wandofregrowth$dewcatcher.desc=A harmatgyűjtők fűnek álcázva magukat próbálnak elrejtőzni, de az összegyűjtött, duzzadó harmatcseppek elárulják őket.
|
||||
items.wands.wandofregrowth$seedpod.name=Maghüvely
|
||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=átömlesztés varázspálcája
|
|||
items.wands.wandoftransfusion.staff_name=átömlesztés varázsbotja
|
||||
items.wands.wandoftransfusion.ondeath=Megölted magad az átömlesztés varázspálcájával - a sajátoddal...
|
||||
items.wands.wandoftransfusion.charged=A varázsbotod töltődött az ellenséged életerejétől\!
|
||||
items.wands.wandoftransfusion.desc=Elég egyszerűen formázott pálca, bíborvörös színe és a végére erősített szurokfekete ékkő\n\nA varázspálca az életenergiád egy részét elszívja és a célpontra lövi. A hatása sokféle lehet\: a szövetségeseket gyógyítja, az ellenségeket megigézi és az ellenséges élőhalottakra jelentős sebzést mér.\n\nViszont az elszívott életerő is jelentős, a pálca használata az elhasznált energián felül sebez is téged.
|
||||
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||
|
||||
items.wands.wandofvenom.name=Venom varázspálca
|
||||
items.wands.wandofvenom.staff_name=venom varázsbot
|
||||
items.wands.wandofvenom.desc=A pálca lila teste ragyogó zöld drágakőben végződik.\n\nA varázspálcából kijövő sugár a célba becsapódva gonosz venomgázfelhőt alkot. Aki csak belekerül, folyamatos, egyre növekvő sebzést szenved el.
|
||||
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||
|
||||
|
||||
|
||||
|
@ -766,7 +773,7 @@ items.weapon.enchantments.vorpal.desc=Vorpal weapons are especially deadly, caus
|
|||
|
||||
###melee weapons
|
||||
items.weapon.melee.assassinsblade.name=assassin's blade
|
||||
items.weapon.melee.assassinsblade.stats_desc=This weapon is stronger against unaware enemies.
|
||||
items.weapon.melee.assassinsblade.stats_desc=Ez a fegyver erősebb azok ellen az ellenségek ellen, akik nem vettek észre.
|
||||
items.weapon.melee.assassinsblade.desc=A small wavy blade made of obsidian, difficult to use despite being lightweight, but deadly if it finds the right mark.
|
||||
|
||||
items.weapon.melee.battleaxe.name=harci kalapács
|
||||
|
@ -774,15 +781,15 @@ items.weapon.melee.battleaxe.stats_desc=Meglehetősen pontos fegyver.
|
|||
items.weapon.melee.battleaxe.desc=The enormous steel head of this battle axe puts considerable heft behind each wide stroke.
|
||||
|
||||
items.weapon.melee.dagger.name=tőr
|
||||
items.weapon.melee.dagger.stats_desc=This weapon is stronger against unaware enemies.
|
||||
items.weapon.melee.dagger.desc=A simple iron dagger with a worn wooden handle.
|
||||
items.weapon.melee.dagger.stats_desc=Ez a fegyver erősebb azok ellen az ellenségek ellen, akik nem vettek észre.
|
||||
items.weapon.melee.dagger.desc=Egyszerű vastőr, kopott famarkolattal.
|
||||
|
||||
items.weapon.melee.dirk.name=dirk
|
||||
items.weapon.melee.dirk.stats_desc=This weapon is stronger against unaware enemies.
|
||||
items.weapon.melee.dirk.stats_desc=Ez a fegyver erősebb azok ellen az ellenségek ellen, akik nem vettek észre.
|
||||
items.weapon.melee.dirk.desc=A longer thrusting dagger, gives bit more steel to plunge into foes.
|
||||
|
||||
items.weapon.melee.flail.name=flail
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis is a rather inaccurate weapon.
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||
items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of chain. Very unwieldy, but devastating if it lands a solid hit.
|
||||
|
||||
items.weapon.melee.glaive.name=szurony
|
||||
|
@ -805,7 +812,7 @@ items.weapon.melee.handaxe.stats_desc=Elég pontos fegyver.
|
|||
items.weapon.melee.handaxe.desc=A light axe, most commonly used for felling trees. The wide blade works well against foes as well.
|
||||
|
||||
items.weapon.melee.knuckles.name=bokszer
|
||||
items.weapon.melee.knuckles.stats_desc=This is a very fast weapon.
|
||||
items.weapon.melee.knuckles.stats_desc=Nagyon gyors fegyver.
|
||||
items.weapon.melee.knuckles.desc=A piece of iron shaped to fit around the knuckles. Keeps the hands free, yet allows for better attacks than an empty fist.
|
||||
|
||||
items.weapon.melee.longsword.name=hosszúkard
|
||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Beoltod a varázsbotod ezzel\: %s.
|
|||
items.weapon.melee.magesstaff.conflict=Az egymással szembenálló varázslatok hatására eltűnt a bűbáj a varázsbotodról.
|
||||
items.weapon.melee.magesstaff.id_first=Előbb azonosítanod kell ezt a varázspálcát.
|
||||
items.weapon.melee.magesstaff.cursed=Megátkozott varázspálcát nem tudsz használni.
|
||||
items.weapon.melee.magesstaff.warning=Biztosan fel szeretnéd tölteni a varázsbotod ezzel a pálcával?\n\nA varázsbotod arra a szintre kerül, amely a két tárgy közül a magasabb, és a boton lévő minden varázslat elvész.
|
||||
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||
items.weapon.melee.magesstaff.yes=Igen, biztos vagyok benne.
|
||||
items.weapon.melee.magesstaff.no=Nem, meggondoltam magam
|
||||
items.weapon.melee.magesstaff.desc=A varázsbot, amelyet maga a mágus készített, egyfajta mágikus fegyver. Nem önmagában hordoz varázserőt, hanem egy varázspálca energiája van beleoltva, ebből kapja új erejét.
|
||||
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||
items.weapon.melee.magesstaff.no_wand=A botban most nincs mágikus erő, előbb bele kell oltani _egy varázspálca erejét,_ hogy aztán varázsolni lehessen vele.
|
||||
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.probably_too_heavy=Valószínűleg ez a fegyver túl nehéz neked.
|
||||
items.weapon.melee.meleeweapon.stats_desc=
|
||||
|
||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=A nyilak hegyét úgy készítették e
|
|||
items.weapon.missiles.javelin.name=dárda
|
||||
items.weapon.missiles.javelin.desc=Úgy alakították ki a hosszú fémet, hogy a hegyével végig elöl állva hasítson a levegőben.
|
||||
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.distance=Ez távolsági fegyver, közelharcban sokkal pontatlanabb.
|
||||
|
||||
items.weapon.missiles.shuriken.name=shuriken
|
||||
|
@ -903,13 +911,13 @@ items.weapon.missiles.tamahawk.desc=Nem annyira nehéz ez a hajítófejsze, még
|
|||
|
||||
|
||||
items.weapon.weapon.identify=You are now familiar enough with your weapon to identify it.
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength you will use this weapon with decreased attack speed and accuracy.
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||
items.weapon.weapon.excess_str=Because of your excess strength, you will deal up to _%d bonus damage_ with this weapon.
|
||||
items.weapon.weapon.incompatible=A különböző varázslatokkal való érintkezés hatására eltűnt a bűbáj erről a fegyverről\!
|
||||
items.weapon.weapon.cursed_worn=Mivel ezt a fegyvert megátkozták, nincs hatalmad levenni.
|
||||
items.weapon.weapon.cursed=Gonosz varázslatot érzel megbújni ebben a fegyverben.
|
||||
items.weapon.weapon.lighter=It was balanced to be _lighter._
|
||||
items.weapon.weapon.heavier=It was balanced to be _heavier._
|
||||
items.weapon.weapon.heavier=A fegyvert átsúlyozták, hogy _nehezebb_ legyen.
|
||||
items.weapon.weapon.enchanted=It has a _%s._
|
||||
items.weapon.weapon$enchantment.enchant=enchantment
|
||||
|
||||
|
|
|
@ -72,9 +72,9 @@ items.armor.armor.detach_seal=Distacchi il sigillo dalla tua armatura.
|
|||
items.armor.armor.equip_cursed=L'armatura ti si stringe addosso dolorosamente.
|
||||
items.armor.armor.identify=Ora hai abbastanza familiarità con la tua armatura da poterla identificare.
|
||||
items.armor.armor.incompatible=L'interazione di diversi tipi di magia ha cancellato il glifo su quest'armatura\!
|
||||
items.armor.armor.curr_absorb=Questa armatura blocca fino a _%d punti danno_ e richiede _%d forza_ per essere usata correttamente.
|
||||
items.armor.armor.avg_absorb=Di solito questa armatura blocca fino a _%d punti danno_ e richiede _%d forza_ per essere usata correttamente.
|
||||
items.armor.armor.too_heavy=A causa della tua forza inadeguata indossare quest'armatura diminuirà le tue capacità di movimento ed evasione.
|
||||
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||
items.armor.armor.probably_too_heavy=Probabilmente questa armatura è troppo pesante per te.
|
||||
items.armor.armor.excess_str=Per via della tua forza in eccesso, sei _più sfuggente_ mentre indossi quest'armatura.
|
||||
items.armor.armor.inscribed=È inscritto con un _%s._
|
||||
|
@ -257,7 +257,7 @@ items.artifacts.sandalsofnature.desc_seeds=Hai nutrito le calzature con i semi d
|
|||
items.artifacts.talismanofforesight.name=talismano della preveggenza
|
||||
items.artifacts.talismanofforesight.ac_scry=PROFETIZZA
|
||||
items.artifacts.talismanofforesight.no_charge=Il tuo talismano non è ancora completamente carico.
|
||||
items.artifacts.talismanofforesight.scry=Il talismano inonda la tua mente con informazioni relative al piano attuale.
|
||||
items.artifacts.talismanofforesight.scry=Il talismano inonda la tua mente con informazioni relative al piano attuale.
|
||||
items.artifacts.talismanofforesight.desc=Una pietra liscia ricoperta con strane incisioni. Hai l'impressione che stia osservando ogni cosa attorno a te, alla ricerca di qualcosa di insolito.
|
||||
items.artifacts.talismanofforesight.desc_worn=Quando stringi il talismano avverti tuoi sensi amplificarsi.
|
||||
items.artifacts.talismanofforesight.desc_cursed=Il talismano maledetto scruta intensamente dentro di te, rendendo impossibile concentrarsi.
|
||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Ti senti molto nervoso, come
|
|||
|
||||
items.artifacts.timekeepershourglass.name=clessidra del padrone del tempo
|
||||
items.artifacts.timekeepershourglass.ac_activate=ATTIVA
|
||||
items.artifacts.timekeepershourglass.in_use=La tua clessidra è già in uso.
|
||||
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||
items.artifacts.timekeepershourglass.no_charge=La tua clessidra non si è ancora caricata abbastanza da poter essere usata.
|
||||
items.artifacts.timekeepershourglass.cursed=Non puoi utilizzare una clessidra maledetta.
|
||||
items.artifacts.timekeepershourglass.onstasis=Il mondo pare mutare attorno a te in un istante.
|
||||
items.artifacts.timekeepershourglass.onfreeze=Ogni cosa attorno a te diventa improvvisamente immobile.
|
||||
items.artifacts.timekeepershourglass.stasis=Mettimi in stasi
|
||||
items.artifacts.timekeepershourglass.freeze=Congela il tempo attorno a me
|
||||
items.artifacts.timekeepershourglass.prompt=Come vorresti usare la magia della clessidra?\n\nMentre sei in stasi, il tempo si muoverà normalmente mentre tu sarai immobile e completamente invulnerabile.\n\nQuando il tempo è congelato, ti puoi muovere come se le tue azioni non richiedessero tempo. Nota che attaccare romperà l'incantesimo.
|
||||
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||
items.artifacts.timekeepershourglass.desc=Questa grossa clessidra decorata pare senza pretese, ma avverti un grande potere all'interno della sua struttura intagliata. Come volti la clessidra e osservi la sabbia scorrere, puoi sentire la sua magia attrarti; di sicuro usare questa magia ti darà una qualche padronanza sul tempo.
|
||||
items.artifacts.timekeepershourglass.desc_hint=La clessidra pare avere perso un po' di sabbia, se solo potessi trovarne un altro po'...
|
||||
items.artifacts.timekeepershourglass.desc_cursed=La clessidra maledetta è bloccata al tuo fianco, puoi sentirla tentare di manipolare il tuo scorrere del tempo.
|
||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=sacchetto per semi
|
|||
items.bags.seedpouch.desc=Questo piccolo sacchetto di velluto ti permette di portare qualsiasi numero di semi al suo interno. Molto utile\!
|
||||
|
||||
items.bags.wandholster.name=fondina per bacchette
|
||||
items.bags.wandholster.desc=Questa fondina sottile è fatta della pelle di qualche animale esotico ed è progettato per contenere diverse bacchette.
|
||||
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||
|
||||
|
||||
|
||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Questa chiave ha un aspetto grave\: la sua testa è
|
|||
|
||||
###potions
|
||||
items.potions.potion.ac_drink=BEVI
|
||||
items.potions.potion.turquoise=turchese
|
||||
items.potions.potion.crimson=cremisi
|
||||
items.potions.potion.azure=azzurra
|
||||
items.potions.potion.jade=di giada
|
||||
items.potions.potion.golden=dorata
|
||||
items.potions.potion.magenta=magenta
|
||||
items.potions.potion.charcoal=antracite
|
||||
items.potions.potion.ivory=avorio
|
||||
items.potions.potion.amber=ambrata
|
||||
items.potions.potion.bistre=fuliggine
|
||||
items.potions.potion.indigo=indaco
|
||||
items.potions.potion.silver=argento
|
||||
items.potions.potion.unknown_name=pozione %s
|
||||
items.potions.potion.unknown_desc=Questa fiasca contiene una turbinante sostanza %s. Chissà cosa farà una volta bevuta o lanciata?
|
||||
items.potions.potion.turquoise=turquoise potion
|
||||
items.potions.potion.crimson=crimson potion
|
||||
items.potions.potion.azure=azure potion
|
||||
items.potions.potion.jade=jade potion
|
||||
items.potions.potion.golden=golden potion
|
||||
items.potions.potion.magenta=magenta potion
|
||||
items.potions.potion.charcoal=charcoal potion
|
||||
items.potions.potion.ivory=ivory potion
|
||||
items.potions.potion.amber=amber potion
|
||||
items.potions.potion.bistre=bistre potion
|
||||
items.potions.potion.indigo=indigo potion
|
||||
items.potions.potion.silver=silver potion
|
||||
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||
items.potions.potion.harmful=Pozione dannosa\!
|
||||
items.potions.potion.beneficial=Pozione benefica
|
||||
items.potions.potion.yes=Sì, so quel che sto facendo
|
||||
items.potions.potion.no=No, ho cambiato idea
|
||||
items.potions.potion.sure_drink=Sei sicuro di volerla bere? Nella maggior parte dei casi dovresti lanciare questa pozione ai tuoi nemici.
|
||||
items.potions.potion.sure_throw=Sei sicuro di volerla lanciare? Nella maggior parte dei casi avrebbe più senso berla.
|
||||
items.potions.potion.shatter=La fiasca si infrange a terra e il liquido %s schizza ovunque innocuamente.
|
||||
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||
|
||||
items.potions.potionofexperience.name=pozione dell'esperienza
|
||||
items.potions.potionofexperience.desc=La leggendaria esperienza di una moltitudine di battaglie ridotta in forma liquida. Questo distillato incrementerà istantaneamente il tuo livello di esperienza.
|
||||
|
@ -443,7 +442,7 @@ items.potions.potionofmindvision.see_none=Puoi in qualche modo sentire che al mo
|
|||
items.potions.potionofmindvision.desc=Dopo aver bevuto questa pozione, la tua mente si sintonizzerà sulla frequenza psichica di creature lontane, permettendoti di sentirne la presenza biologica attraverso le pareti. Ti permetterà anche di vedere attraverso muri e porte vicine.
|
||||
|
||||
items.potions.potionofparalyticgas.name=pozione del gas paralizzante
|
||||
items.potions.potionofparalyticgas.desc=In seguito all'esposizione all'aria aperta, il liquido contenuto si vaporizzerà creando un'ipnotica foschia gialla. Chiunque la respiri sarà paralizzato all'istante, incapace di muoversi per un po' di tempo dopo che il gas si sarà diradato. Questo oggetto può essere lanciato verso nemici distanti per intrappolarli nell'effetto del gas.
|
||||
items.potions.potionofparalyticgas.desc=In seguito all'esposizione all'aria aperta, il liquido contenuto si vaporizzerà creando un'ipnotica foschia gialla. Chiunque la respiri sarà paralizzato all'istante, incapace di muoversi per un po' di tempo dopo che il gas si sarà diradato. Questo oggetto può essere lanciato verso nemici distanti per intrappolarli nell'effetto del gas.
|
||||
|
||||
items.potions.potionofpurity.name=pozione di purificazione
|
||||
items.potions.potionofpurity.freshness=Avverti un'inconsueta freschezza nell'aria.
|
||||
|
@ -453,28 +452,28 @@ items.potions.potionofpurity.desc=Questo reagente neutralizzerà velocemente tut
|
|||
items.potions.potionofstrength.name=pozione di forza
|
||||
items.potions.potionofstrength.msg_1=+1 for
|
||||
items.potions.potionofstrength.msg_2=Un'ondata di nuova forza scorre nel tuo corpo.
|
||||
items.potions.potionofstrength.desc=Questo potente liquido scorrerà nei tuoi muscoli, aumentando permanentemente la tua forza di un punto.
|
||||
items.potions.potionofstrength.desc=Questo potente liquido scorrerà nei tuoi muscoli, aumentando permanentemente la tua forza di un punto.
|
||||
|
||||
items.potions.potionoftoxicgas.name=pozione di gas tossico
|
||||
items.potions.potionoftoxicgas.desc=Stappare o frantumare questa ampolla pressurizzata provocherà un'esplosione, creando una nube letale di gas tossico verde. Potresti scegliere di scagliare questa pozione verso nemici distanti invece di stapparla a mano.
|
||||
items.potions.potionoftoxicgas.desc=Stappare o frantumare questa ampolla pressurizzata provocherà un'esplosione, creando una nube letale di gas tossico verde. Potresti scegliere di scagliare questa pozione verso nemici distanti invece di stapparla a mano.
|
||||
|
||||
|
||||
|
||||
###quest items
|
||||
items.quest.ceremonialcandle.name=candela cerimoniale
|
||||
items.quest.ceremonialcandle.desc=Un set di candele, sciolte e unite in seguito all'uso. \n\nSingolarmente non servono a nulla, ma usate con altre candele nel modo giusto, possono concentrare l'energia per un rituale di evocazione.
|
||||
items.quest.ceremonialcandle.desc=Un set di candele, sciolte e unite in seguito all'uso. \n\nSingolarmente non servono a nulla, ma usate con altre candele nel modo giusto, possono concentrare l'energia per un rituale di evocazione.
|
||||
|
||||
items.quest.corpsedust.name=polvere di cadavere
|
||||
items.quest.corpsedust.desc=Questa palla di polvere di cadavere non è tanto diversa da una normale palla di polvere. Ma puoi avvertire un'energia maligna nascondersi in essa. \n\nLiberarsene al più presto sarebbe una buona idea.
|
||||
items.quest.corpsedust.desc=Questa palla di polvere di cadavere non è tanto diversa da una normale palla di polvere. Ma puoi avvertire un'energia maligna nascondersi in essa. \n\nLiberarsene al più presto sarebbe una buona idea.
|
||||
|
||||
items.quest.darkgold.name=minerale di oro oscuro
|
||||
items.quest.darkgold.desc=Questo metallo è chiamato oscuro non tanto per il suo colore (che non è diverso dal normale oro), ma perché si fonde alla luce del sole, rendendolo inutile in superficie.
|
||||
items.quest.darkgold.desc=Questo metallo è chiamato oscuro non tanto per il suo colore (che non è diverso dal normale oro), ma perché si fonde alla luce del sole, rendendolo inutile in superficie.
|
||||
|
||||
items.quest.dwarftoken.name=gettone nanico
|
||||
items.quest.dwarftoken.desc=Molti nani e alcune delle loro creazioni più grandi recano con sé questi piccoli pezzi di metallo per chissà quale motivo. Forse sono gioielli o un qualche tipo di identificativo. I nani sono gente strana.
|
||||
items.quest.dwarftoken.desc=Molti nani e alcune delle loro creazioni più grandi recano con sé questi piccoli pezzi di metallo per chissà quale motivo. Forse sono gioielli o un qualche tipo di identificativo. I nani sono gente strana.
|
||||
|
||||
items.quest.embers.name=braci elementali
|
||||
items.quest.embers.desc=Braci speciali che possono essere raccolti da giovani elementali del fuoco. Irradiano energia termica.
|
||||
items.quest.embers.desc=Braci speciali che possono essere raccolti da giovani elementali del fuoco. Irradiano energia termica.
|
||||
|
||||
items.quest.pickaxe.name=piccone
|
||||
items.quest.pickaxe.ac_mine=ESTRAI
|
||||
|
@ -482,44 +481,42 @@ items.quest.pickaxe.no_vein=Vicino a te non c'è nessuna vena di oro oscuro da m
|
|||
items.quest.pickaxe.desc=Questo è un attrezzo grande e grosso che serve a rompere le rocce. Probabilmente può essere usato come arma.
|
||||
|
||||
items.quest.ratskull.name=teschio di ratto gigante
|
||||
items.quest.ratskull.desc=Un teschio di ratto incredibilmente grande. Sarebbe un bel trofeo di caccia, se avessi una parete in cui appenderlo.
|
||||
items.quest.ratskull.desc=Un teschio di ratto incredibilmente grande. Sarebbe un bel trofeo di caccia, se avessi una parete in cui appenderlo.
|
||||
|
||||
|
||||
|
||||
###rings
|
||||
items.rings.ring.diamond=diamante
|
||||
items.rings.ring.opal=opale
|
||||
items.rings.ring.garnet=granato
|
||||
items.rings.ring.ruby=rubino
|
||||
items.rings.ring.amethyst=ametista
|
||||
items.rings.ring.topaz=topazio
|
||||
items.rings.ring.onyx=onice
|
||||
items.rings.ring.tourmaline=tormalina
|
||||
items.rings.ring.emerald=smeraldo
|
||||
items.rings.ring.sapphire=zaffiro
|
||||
items.rings.ring.quartz=quarzo
|
||||
items.rings.ring.agate=agata
|
||||
items.rings.ring.diamond=diamond ring
|
||||
items.rings.ring.opal=opal ring
|
||||
items.rings.ring.garnet=garnet ring
|
||||
items.rings.ring.ruby=ruby ring
|
||||
items.rings.ring.amethyst=amethyst ring
|
||||
items.rings.ring.topaz=topaz ring
|
||||
items.rings.ring.onyx=onyx ring
|
||||
items.rings.ring.tourmaline=tourmaline ring
|
||||
items.rings.ring.emerald=emerald ring
|
||||
items.rings.ring.sapphire=sapphire ring
|
||||
items.rings.ring.quartz=quartz ring
|
||||
items.rings.ring.agate=agate ring
|
||||
items.rings.ring.cursed=L'anello si stringe dolorosamente attorno al tuo dito\!
|
||||
items.rings.ring.unknown_name=anello di %s
|
||||
items.rings.ring.unknown_desc=Questo anello di metallo è decorato con una grande gemma di %s che brilla al buio. Chissà quale effetto avrà una volta indossato?
|
||||
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||
items.rings.ring.known=Questo è un %s
|
||||
items.rings.ring.identify=Ormai hai abbastanza familiarità con il tuo anello da indentificarlo. È un %s.
|
||||
items.rings.ring.on_finger=L' %s è al tuo dito.
|
||||
items.rings.ring.cursed_worn=Poiché l'anello è maledetto, non ti è possibile rimuoverlo.
|
||||
items.rings.ring.curse_known=Avverti una magia maligna nascondersi nell' %s.
|
||||
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||
|
||||
items.rings.ringofaccuracy.name=anello della precisione
|
||||
items.rings.ringofaccuracy.desc=Questo anello aumenta la tua concentrazione, riducendo l'abilità del nemico di schivare i tuoi colpi. Un anello degradato invece permetterà ai nemici di schivare più facilmente i tuoi attacchi.
|
||||
items.rings.ringofaccuracy.name=anello della precisione
|
||||
items.rings.ringofaccuracy.desc=Questo anello aumenta la tua concentrazione, riducendo l'abilità del nemico di schivare i tuoi colpi. Un anello degradato invece permetterà ai nemici di schivare più facilmente i tuoi attacchi.
|
||||
|
||||
items.rings.ringofelements.name=anello degli elementi
|
||||
items.rings.ringofelements.desc=Questo anello fornisce resistenza agli elementi, come fuoco, elettricità, gas, ecc. Riduce anche la durata dei corrispondenti effetti negativi.
|
||||
|
||||
items.rings.ringofevasion.name=anello di evasione
|
||||
items.rings.ringofevasion.desc=Questo anello offusca la vera posizione del portatore, rendendolo più difficile da scoprire ed attaccare. La forza di questo anello è maggiore se l'utilizzatore rimane nascosto, mentre se viene preso di mira il potere di evasione svanirà lentamente. Rimanere nascosti ripristinerà la sua efficacia. Un anello degradato invece renderà più semplice essere scovati e colpiti.
|
||||
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||
|
||||
items.rings.ringofforce.name=anello della forza
|
||||
items.rings.ringofforce.avg_dmg=Quando disarmato, con la tua forza attuale, questo anello infliggerà _%d-%d punti danno._
|
||||
items.rings.ringofforce.typical_avg_dmg=Quando disarmato, con la tua forza attuale, tipicamente questo anello infliggerà _%d-%d punti danno._
|
||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.desc=Questo anello incrementerà la forza dei colpi del portatore. questo potere extra è piuttosto debole quando si brandiscono armi, ma gli attacchi disarmati saranno resi molto più forti. Un anello degradato invece indebolirà i colpi del portatore.
|
||||
|
||||
items.rings.ringoffuror.name=anello del furore
|
||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=Non è esattamente chiaro cosa faccia questo anell
|
|||
|
||||
###scrolls
|
||||
items.scrolls.scroll.ac_read=LEGGI
|
||||
items.scrolls.scroll.kaunan=KAUNAN
|
||||
items.scrolls.scroll.sowilo=SOWILO
|
||||
items.scrolls.scroll.laguz=LAGUZ
|
||||
items.scrolls.scroll.yngvi=YNGVI
|
||||
items.scrolls.scroll.gyfu=GYFU
|
||||
items.scrolls.scroll.raido=RAIDO
|
||||
items.scrolls.scroll.isaz=ISAZ
|
||||
items.scrolls.scroll.mannaz=MANNAZ
|
||||
items.scrolls.scroll.naudiz=NAUDIZ
|
||||
items.scrolls.scroll.berkanan=BERKANAN
|
||||
items.scrolls.scroll.odal=ODAL
|
||||
items.scrolls.scroll.tiwaz=TIWAZ
|
||||
items.scrolls.scroll.unknown_name=pergamena "%s"
|
||||
items.scrolls.scroll.unknown_desc=Questa pergamena è coperta da una scrittura indecifrabile e reca come titolo la runa %s. Chissà cosa accadrà quando verrà letta ad alta voce?
|
||||
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||
items.scrolls.scroll.raido=scroll of RAIDO
|
||||
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||
items.scrolls.scroll.odal=scroll of ODAL
|
||||
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||
items.scrolls.scroll.blinded=Non puoi leggere una pergamena mentre sei accecato.
|
||||
items.scrolls.scroll.cursed=Il tuo libro di magie maledetto ti impedisce di invocare la magia di questa pergamena\! Tuttavia una pergamena di rimuovi maledizione potrebbe essere abbastanza forte da poter funzionare comunque...
|
||||
|
||||
|
@ -644,45 +640,54 @@ items.wands.wand.prompt=Scegli un punto da colpire
|
|||
items.wands.wandofblastwave.name=bacchetta dell'onda d'urto
|
||||
items.wands.wandofblastwave.staff_name=bastone dell'onda d'urto
|
||||
items.wands.wandofblastwave.ondeath=Ti sei ucciso con la tua stessa bacchetta dell'onda d'urto...
|
||||
items.wands.wandofblastwave.desc=Questa bacchetta è fatta di una specie di pietra marmorea, con intagli dorati ed una tonda gemma nera sulla punta. La senti molto pesante in mano.\n\nQuesta bacchetta spara un fulmine che esplode violentemente nel posto preso di mira. La forza d'urto è abbastanza forte da far volare via la maggior parte dei nemici.
|
||||
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||
|
||||
items.wands.wandofcorruption.name=bacchetta della corruzione
|
||||
items.wands.wandofcorruption.staff_name=bastone della corruzione
|
||||
items.wands.wandofcorruption.already_corrupted=Questo personaggio è già corrotto.
|
||||
items.wands.wandofcorruption.boss=I boss sono immuni alla corruzione.
|
||||
items.wands.wandofcorruption.fail=Il potere corrompente non è abbastanza forte, non succede nulla.
|
||||
items.wands.wandofcorruption.desc=Questa bacchetta irradia un'energia oscura, se non fosse già abbastanza ovvio visto il piccolo teschio decorativo modellato sulla punta.\n\nQuesta bacchetta rilascerà uno scoppio di energia corruttiva, tentando di piegare i nemici al tuo volere. Gli avversari in piena salute sono molto più difficili da corrompere rispetto a quelli indeboliti.\n\nQuesta bacchetta usa almeno una carica per lancio, ma spesso ne userà di più nel tentativo di dominare i nemici più in salute.
|
||||
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||
|
||||
items.wands.wandofdisintegration.name=bacchetta della disintegrazione
|
||||
items.wands.wandofdisintegration.staff_name=bastone della disintegrazione
|
||||
items.wands.wandofdisintegration.desc=Questa bacchetta è ottenuta da un solido pezzo di ossidiana e una profonda luce purpurea scorre dai suoi lati fino alla punta. Brilla con un'energia distruttiva, in attesa di sprigionarsi.\n\nQuesta bacchetta spara un raggio in grado di penetrare qualunque ostacolo e la sua portata aumenterà a ogni miglioramento.\n\nQuesta bacchetta arreca danno bonus tanti più nemici e terreno trapassa.
|
||||
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||
|
||||
items.wands.wandoffireblast.name=bacchetta dell'esplosione infuocata
|
||||
items.wands.wandoffireblast.staff_name=bastone dell'esplosione infuocata
|
||||
items.wands.wandoffireblast.desc=Questa bacchetta è fatta di legno laccato di rosso con foglie dorate generosamente disposte per farla apparire piuttosto regale. Scoppietta e sibila in punta, bramosa di scatenare la sua potente magia.\n\nL'uso di questa bacchetta produce un'esplosione di fuoco, che si estende a forma di cono. A ogni ulteriore miglioramento questa bacchetta consumerà più cariche e l'effetto aumenterà di potere tanto maggiori saranno le cariche consumate.
|
||||
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||
|
||||
items.wands.wandoffrost.name=bacchetta del congelamento
|
||||
items.wands.wandoffrost.staff_name=bastone del congelamento
|
||||
items.wands.wandoffrost.desc=Questa bacchetta sembra essere ricavata da un qualche tipo di ghiaccio magico. Acquista luminosità alla volta della sua punta arrotondata. È molto fredda al tatto quando impugnata, ma in qualche modo la tua mano resta calda.\n\nQuesta bacchetta spara raffiche di energia ghiacciata verso i tuoi avversari, producendo danni significativi e causando brividi, i quali riducono la velocità. L'effetto sembra sia più forte nell'acqua. I nemici già raffreddati e congelati riceveranno meno danno da questa bacchetta, poiché sono già freddi.
|
||||
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||
|
||||
items.wands.wandoflightning.name=bacchetta del fulmine
|
||||
items.wands.wandoflightning.staff_name=bastone del fulmine
|
||||
items.wands.wandoflightning.ondeath=Ti sei ucciso con la tua stessa bacchetta del fulmine...
|
||||
items.wands.wandoflightning.desc=Questa bacchetta è fatta di solido metallo, rendendola sorprendentemente pesante. Due rebbi si estendono curvi sulla punta emettendo archi elettrici.\n\nQuesta bacchetta irradia potenti fulmini creando archi attraverso ogni cosa bersagliata. Quest'elettricità può rimbalzare tra molti nemici vicini tra loro ed è più potente nell'acqua. Se sei troppo vicino, potresti venire fulminato anche tu.
|
||||
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||
|
||||
items.wands.wandofmagicmissile.name=bacchetta del missile magico
|
||||
items.wands.wandofmagicmissile.staff_name=bastone del missile magico
|
||||
items.wands.wandofmagicmissile.desc=Questa bacchetta piuttosto semplice lancia missili di pura energia magica, arrecando un moderato danno al bersaglio.\n\nSebbene non così forte rispetto ad altre bacchette, rimedia in qualche modo con maggiori cariche a disposizione.
|
||||
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||
|
||||
items.wands.wandofprismaticlight.name=bacchetta della luce prismatica
|
||||
items.wands.wandofprismaticlight.staff_name=bastone della luce prismatica
|
||||
items.wands.wandofprismaticlight.desc=Questa bacchetta è composta di un solido pezzo di cristallo traslucido, come un lungo pezzo di vetro liscio.\n\nQuesta bacchetta spara raggi di luce che danneggiano ed accecano nemici, aprendo un varco nell'oscurità del dungeon e rivelando aree nascoste e trappole. Avversari demoniaci e non-morti bruceranno alla luce luminosa della bacchetta, ricevendo un significativo danno bonus.
|
||||
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||
|
||||
items.wands.wandofregrowth.name=bacchetta della ricrescita
|
||||
items.wands.wandofregrowth.staff_name=bastone della ricrescita
|
||||
items.wands.wandofregrowth.desc=Questa bacchetta è ricavata da una sottile asta di legno abilmente scolpito. In qualche modo è ancora viva e vibrante, di un verde brillante come il cuore di un giovane albero.\n\nQuando usata, questa bacchetta consumerà tutta la sua carica esplodendo a cono con un'energia di ricrescita magica. Tale magia farà nascere e spuntare erbe, radici e piante rare.\n\n"Quando la vita cessa, nuova vita inizia sempre a crescere... L'eterno ciclo sempre perdura\!"
|
||||
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||
items.wands.wandofregrowth$dewcatcher.name=Catturarugiada
|
||||
items.wands.wandofregrowth$dewcatcher.desc=Le catturarugiada si mimetizzano da erba per sviare l'attenzione, ma le sue protuberanze ripiene di rugiada la rendono riconoscibile.
|
||||
items.wands.wandofregrowth$dewcatcher.desc=Le catturarugiada si mimetizzano da erba per sviare l'attenzione, ma le sue protuberanze ripiene di rugiada la rendono riconoscibile.
|
||||
items.wands.wandofregrowth$seedpod.name=Baccello
|
||||
items.wands.wandofregrowth$seedpod.desc=I Baccelli appaiono graziosi, ma i semi che portano sono in realtà rubati dalle piante che uccidono con le loro radici.
|
||||
|
||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=bacchetta della trasfusione
|
|||
items.wands.wandoftransfusion.staff_name=bastone della trasfusione
|
||||
items.wands.wandoftransfusion.ondeath=Ti sei ucciso con la tua stessa bacchetta della trasfusione...
|
||||
items.wands.wandoftransfusion.charged=Il tuo bastone si è ricaricato con l'energia vitale del tuo nemico\!
|
||||
items.wands.wandoftransfusion.desc=Una bacchetta dalla forma piuttosto semplice, si distingue grazie alla sua tonalità magenta e alla gemma nerissima sulla punta.\n\nQuesta bacchetta prenderà un po' della tua energia vitale e la sparerà sul bersaglio. Questo effetto è molto versatile\: gli alleati saranno curati, i nemici verranno temporaneamente ammaliati ed i non-morti ostili riceveranno danni considerevoli.\n\nIl prosciugamento della vita è comunque significativo, usare questa bacchetta ti danneggerà in aggiunta a consumare cariche.
|
||||
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||
|
||||
items.wands.wandofvenom.name=bacchetta del veleno
|
||||
items.wands.wandofvenom.staff_name=bastone del veleno
|
||||
items.wands.wandofvenom.desc=Questa bacchetta ha un corpo purpureo che conduce a una gemma verde brillante.\n\nQuesta bacchetta spara un fulmine che esplode in una nube di ripugnante gas velenoso nel punto preso di mira. Ogni cosa catturata all'interno di questa nube riceverà un danno continuo che aumenta nel tempo.
|
||||
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||
|
||||
|
||||
|
||||
|
@ -724,7 +731,7 @@ items.weapon.curses.wayward.desc=Un'arma ribelle ha molta difficoltà nel trovar
|
|||
|
||||
|
||||
###enchantments
|
||||
items.weapon.enchantments.blazing.name=%s ardente
|
||||
items.weapon.enchantments.blazing.name=%s ardente
|
||||
items.weapon.enchantments.blazing.desc=Questo incantamento provoca l'emissione di fiamme da un'arma, bruciando nemici e terreno allo stesso modo.
|
||||
|
||||
items.weapon.enchantments.chilling.name=%s ghiacciante
|
||||
|
@ -733,10 +740,10 @@ items.weapon.enchantments.chilling.desc=I nemici colpiti con questo incantamento
|
|||
items.weapon.enchantments.dazzling.name=%s abbacinante
|
||||
items.weapon.enchantments.dazzling.desc=Questo incantamento abbaglia i nemici quando colpiti, rendendoli ciechi per un breve periodo.
|
||||
|
||||
items.weapon.enchantments.eldritch.name=%s inquietante
|
||||
items.weapon.enchantments.eldritch.name=%s inquietante
|
||||
items.weapon.enchantments.eldritch.desc=Le armi inquietanti incutono paura nei nemici, causandone la fuga dall'attaccante.
|
||||
|
||||
items.weapon.enchantments.grim.name=%s feroce
|
||||
items.weapon.enchantments.grim.name=%s feroce
|
||||
items.weapon.enchantments.grim.desc=Questo potente incantamento possiede il potere di uccidere instantaneamente un nemico. L'effetto è tanto più probabile quanto più debole è il nemico.
|
||||
|
||||
items.weapon.enchantments.lucky.name=%s fortunata
|
||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=Quest'arma è più forte contro nemici ignari
|
|||
items.weapon.melee.dirk.desc=Un pugnale penetrante più lungo, un po' di acciaio in più da conficcare negli avversari.
|
||||
|
||||
items.weapon.melee.flail.name=mazzafrusto
|
||||
items.weapon.melee.flail.stats_desc=Questa è un'arma un po' lenta.\nQuesta è un'arma piuttosto inaccurata.
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||
items.weapon.melee.flail.desc=Una palla chiodata collegata all'impugnatura da una catena. Molto scomoda da maneggiare, ma devastante se assesta un solido colpo.
|
||||
|
||||
items.weapon.melee.glaive.name=falcione
|
||||
|
@ -802,7 +809,7 @@ items.weapon.melee.greatsword.desc=Quest'imponente lama infligge danni pesanti c
|
|||
|
||||
items.weapon.melee.handaxe.name=accetta
|
||||
items.weapon.melee.handaxe.stats_desc=Questa è un'arma piuttosto accurata.
|
||||
items.weapon.melee.handaxe.desc=Un'ascia leggera, comunemente usata per abbattere alberi. La larga lama lavora altrettanto bene contro gli avversari.
|
||||
items.weapon.melee.handaxe.desc=Un'ascia leggera, comunemente usata per abbattere alberi. La larga lama lavora altrettanto bene contro gli avversari.
|
||||
|
||||
items.weapon.melee.knuckles.name=tirapugni
|
||||
items.weapon.melee.knuckles.stats_desc=Questa è un'arma molto veloce.
|
||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Hai impregnato il tuo bastone con %s.
|
|||
items.weapon.melee.magesstaff.conflict=Le magie contrastanti cancellano l'incantamento sul tuo bastone.
|
||||
items.weapon.melee.magesstaff.id_first=Dovrai identificare questa bacchetta prima di tutto.
|
||||
items.weapon.melee.magesstaff.cursed=Non puoi usare una bacchetta maledetta.
|
||||
items.weapon.melee.magesstaff.warning=sei sicuro di voler impregnare il tuo bastone con questa bacchetta?\n\nIl tuo bastone erediterà il livello più alto tra il proprio e quello della bacchetta e tutta la magia che agisce attualmente sul bastone andrà persa.
|
||||
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||
items.weapon.melee.magesstaff.yes=Sì, sono sicuro.
|
||||
items.weapon.melee.magesstaff.no=No, ho cambiato idea
|
||||
items.weapon.melee.magesstaff.desc=Fabbricato dal mago stesso, questo bastone è un'arma magica unica nel suo genere. Piuttosto che possedere una magia innata in sé, questo bastone è invece impregnato dell'energia magica di una bacchetta, conferendogli nuovo potere.
|
||||
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||
items.weapon.melee.magesstaff.no_wand=Il bastone attualmente non ha magia al suo interno, deve essere _impregnato col potere di una bacchetta_ prima di poterlo usare per lanciare incantesimi.
|
||||
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||
|
||||
items.weapon.melee.meleeweapon.stats_known=Questa arma da mischia di _livello-%d_ infligge _%d-%d punti danno_ e richiede _%d punti forza_ per essere usata correttamente.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Di solito quest'arma da mischia di _livello-%d_ infligge _%d-%d punti danno_ e richiede _%d punti forza_ per essere usata correttamente.
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.probably_too_heavy=Probabilmente quest'arma è troppo pesante per te.
|
||||
items.weapon.melee.meleeweapon.stats_desc=
|
||||
|
||||
|
@ -870,7 +878,7 @@ items.weapon.melee.warhammer.desc=Poche creature possono resistere al devastante
|
|||
|
||||
items.weapon.melee.whip.name=frusta
|
||||
items.weapon.melee.whip.stats_desc=Quest'arma ha una portata straordinaria.
|
||||
items.weapon.melee.whip.desc=Sebbene la corda spinata posta alla fine di quest'arma infligga poco danno, la sua portata è impareggiabile.
|
||||
items.weapon.melee.whip.desc=Sebbene la corda spinata posta alla fine di quest'arma infligga poco danno, la sua portata è impareggiabile.
|
||||
|
||||
items.weapon.melee.wornshortsword.name=spada corta consumata
|
||||
items.weapon.melee.wornshortsword.desc=Una spada piuttosto corta, consumata dall'uso pesante. È sia più debole che più leggera rispetto a una spada corta in condizioni migliori.
|
||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=Le punte alle estremità di questi dar
|
|||
items.weapon.missiles.javelin.name=giavellotto
|
||||
items.weapon.missiles.javelin.desc=Quest'asta di metallo è bilanciata per mantenere in avanti la propria punta mentre vola nell'aria.
|
||||
|
||||
items.weapon.missiles.missileweapon.stats=Quest'arma da lancio infligge _%d-%d punti danno_ e richiede _%d punti forza_ per essere usata correttamente.
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.distance=Quest'arma è progettata per essere usata da lontano, è molto meno precisa a distanza ravvicinata.
|
||||
|
||||
items.weapon.missiles.shuriken.name=shuriken
|
||||
|
@ -903,7 +911,7 @@ items.weapon.missiles.tamahawk.desc=Questa ascia da lancio non è così pesante,
|
|||
|
||||
|
||||
items.weapon.weapon.identify=Ora hai abbastanza familiarità con la tua arma da poterla identificare.
|
||||
items.weapon.weapon.too_heavy=Per via della tua forza inadeguata userai quest'arma con velocità di attacco e precisione ridotte.
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||
items.weapon.weapon.excess_str=Per via della tua forza in eccesso, infliggerai fino a _%d danni bonus_ con quest'arma.
|
||||
items.weapon.weapon.incompatible=L'interazione di differenti tipi di magia ha annullato l'incantamento su quest'arma\!
|
||||
items.weapon.weapon.cursed_worn=Poiché quest'arma è maledetta, non hai il potere di rimuoverla.
|
||||
|
@ -946,7 +954,7 @@ items.brokenseal.name=sigillo rotto
|
|||
items.brokenseal.ac_affix=APPLICA
|
||||
items.brokenseal.prompt=Seleziona un'armatura
|
||||
items.brokenseal.unknown_armor=Devi identificare quell'armatura prima.
|
||||
items.brokenseal.degraded_armor=Quest'armatura è troppo in cattivo stato.
|
||||
items.brokenseal.degraded_armor=Quest'armatura è troppo in cattivo stato.
|
||||
items.brokenseal.affix=Applichi il sigillo alla tua armatura\!
|
||||
items.brokenseal.desc=Un sigillo di cera, applicato all'armatura come simbolo di valore. Tutti i contrassegni sul sigillo sono consumati dal tempo ed è rotto a metà.\n\nUn cimelio di casa, il sigillo aiuta il guerriero a perseverare. Mentre indossa il sigillo il guerriero genererà lentamente uno scudo al di sopra della salute basato sulla qualità della sua armatura.\n\nIl sigillo può essere _applicato all'armatura,_ e trasferito tra armature. Può portare con sé un singolo upgrade.
|
||||
|
||||
|
|
|
@ -72,9 +72,9 @@ items.armor.armor.detach_seal=갑옷에서 인장을 떼어냈다.
|
|||
items.armor.armor.equip_cursed=갑옷이 당신을 고통스럽게 옥죄입니다.
|
||||
items.armor.armor.identify=당신은 현재 입고 있는 갑옷이 무엇인지 알 만큼 충분히 익숙해졌습니다.
|
||||
items.armor.armor.incompatible=서로 다른 마법의 상호 작용으로 인해 이 갑옷에 적힌 상형 문자가 사라졌습니다\!
|
||||
items.armor.armor.curr_absorb=이 갑옷은 _피해를 %d 까지 흡수_ 할 수 있으며 _힘이 %d 이상_ 이어야 제대로 다룰 수 있습니다.
|
||||
items.armor.armor.avg_absorb=보통 이 종류의 갑옷은 _피해를 %d 까지 흡수_ 할 수 있으며 _힘이 %d 이상_ 이어야 제대로 다룰 수 있습니다.
|
||||
items.armor.armor.too_heavy=이 갑옷을 입기 위한 힘이 부족하기 때문에 당신의 이동 속도와 회피 능력이 저하될 것입니다.
|
||||
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||
items.armor.armor.probably_too_heavy=아마도 이 갑옷은 당신에게 너무 무거울 것입니다.
|
||||
items.armor.armor.excess_str=힘이 더 강한 덕분에, 이 갑옷을 입었을 때 _추가 회피_ 를 얻습니다.
|
||||
items.armor.armor.inscribed=_%s_ 가 새겨져 있습니다.
|
||||
|
@ -269,20 +269,20 @@ items.artifacts.talismanofforesight$foresight.desc=당신은 매우 불안해졌
|
|||
|
||||
items.artifacts.timekeepershourglass.name=시간군주의 모래시계
|
||||
items.artifacts.timekeepershourglass.ac_activate=발동한다
|
||||
items.artifacts.timekeepershourglass.in_use=당신의 모래시계가 이미 사용 중이다.
|
||||
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||
items.artifacts.timekeepershourglass.no_charge=당신의 모래시계는 아직 충전되지 않았다.
|
||||
items.artifacts.timekeepershourglass.cursed=저주받은 모래시계를 사용할 수 없다.
|
||||
items.artifacts.timekeepershourglass.onstasis=순식간에 당신 주변의 모든 것이 뒤바뀐 것 같다.
|
||||
items.artifacts.timekeepershourglass.onfreeze=당신 주변의 모든것이 순간적으로 멈추었다.
|
||||
items.artifacts.timekeepershourglass.stasis=자신의 시간을 멈춘다.
|
||||
items.artifacts.timekeepershourglass.freeze=주변의 시간을 멈춘다.
|
||||
items.artifacts.timekeepershourglass.prompt=모래시계의 마법을 어떻게 사용하시겠습니까?\n\n자신의 시간을 멈추면, 주변의 모든 것의 시간은 정상적으로 흘러가며, 당신은 그 동안 무적이 됩니다.\n\n주변의 시간을 멈추면, 자신은 그 동안 마음대로 움직일 수 있지만 적을 공격하면 즉시 효과가 끝납니다.
|
||||
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||
items.artifacts.timekeepershourglass.desc=이 거대하고 화려한 모래시계는 그렇게 눈에 띄지 않지만, 아름답게 조각된 몸체에서 엄청난 힘이 느껴집니다. 모래시계를 뒤집어 모래가 흐르는 것을 보면 당신에게 시간을 다룰 수 있는 마법을 부여하게 됩니다.
|
||||
items.artifacts.timekeepershourglass.desc_hint=모래시계의 모래가 조금 부족한 것 같습니다. 잃어버린 모래를 찾을 수 있다면...
|
||||
items.artifacts.timekeepershourglass.desc_cursed=저주받은 모래시계가 당신의 곁에 붙어 있으며, 당신이 느끼는 시간을 마음대로 조절하려는 것 같습니다.
|
||||
items.artifacts.timekeepershourglass$sandbag.name=마법 모래 주머니
|
||||
items.artifacts.timekeepershourglass$sandbag.levelup=당신은 모래시계에 모래를 더 넣었다.
|
||||
items.artifacts.timekeepershourglass$sandbag.maxlevel=당신의 모래시계는 마법의 모래를 가득 찼다\!
|
||||
items.artifacts.timekeepershourglass$sandbag.maxlevel=당신의 모래시계는 마법의 모래를 가득 찼다\!
|
||||
items.artifacts.timekeepershourglass$sandbag.no_hourglass=이 모래를 담을 모래시계가 없다.
|
||||
items.artifacts.timekeepershourglass$sandbag.desc=이 고운 모래가 든 작은 가방은 당신의 모래시계와 매우 잘 맞습니다.\n\n당신이 꼭 필요한 물건을 하필 상인이 가지고 있다는게 조금 미심쩍긴 합니다만...
|
||||
|
||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=씨앗 주머니
|
|||
items.bags.seedpouch.desc=이 작은 벨벳 주머니는 씨앗이라면 무엇이든지 담을 수 있습니다. 아주 편리하지요.
|
||||
|
||||
items.bags.wandholster.name=마법 막대 보관집
|
||||
items.bags.wandholster.desc=이 얇은 보관집은 이국적인 동물의 가죽으로 만들어졌으며, 마법 막대 여러 개를 효과적으로 수납할 수 있게 만들어졌습니다.
|
||||
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||
|
||||
|
||||
|
||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=이 해골 열쇠는 장난이 아닙니다. 진짜
|
|||
|
||||
###potions
|
||||
items.potions.potion.ac_drink=마신다
|
||||
items.potions.potion.turquoise=청록색
|
||||
items.potions.potion.crimson=선홍색
|
||||
items.potions.potion.azure=하늘색
|
||||
items.potions.potion.jade=옥색
|
||||
items.potions.potion.golden=황금색
|
||||
items.potions.potion.magenta=자주색
|
||||
items.potions.potion.charcoal=암회색
|
||||
items.potions.potion.ivory=상아색
|
||||
items.potions.potion.amber=호박색
|
||||
items.potions.potion.bistre=암갈색
|
||||
items.potions.potion.indigo=남색
|
||||
items.potions.potion.silver=은색
|
||||
items.potions.potion.unknown_name=%s 물약
|
||||
items.potions.potion.unknown_desc=이 물병은 소용돌이치는 %s 액채를 담고 있습니다. 이 물약을 마시거나 던졌을때 무슨 일이 일어날까요?
|
||||
items.potions.potion.turquoise=turquoise potion
|
||||
items.potions.potion.crimson=crimson potion
|
||||
items.potions.potion.azure=azure potion
|
||||
items.potions.potion.jade=jade potion
|
||||
items.potions.potion.golden=golden potion
|
||||
items.potions.potion.magenta=magenta potion
|
||||
items.potions.potion.charcoal=charcoal potion
|
||||
items.potions.potion.ivory=ivory potion
|
||||
items.potions.potion.amber=amber potion
|
||||
items.potions.potion.bistre=bistre potion
|
||||
items.potions.potion.indigo=indigo potion
|
||||
items.potions.potion.silver=silver potion
|
||||
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||
items.potions.potion.harmful=위험한 물약입니다\!
|
||||
items.potions.potion.beneficial=이로운 물약입니다.
|
||||
items.potions.potion.yes=네. 그렇게 하겠습니다.
|
||||
items.potions.potion.no=아니오. 생각을 바꾸었습니다.
|
||||
items.potions.potion.sure_drink=정말로 마시겠습니까? 대부분의 상황에서 당신의 적에게 이 물약을 던져야 합니다.
|
||||
items.potions.potion.sure_throw=정말로 던지겠습니까? 대부분의 상황에서 그냥 마시는 것이 좋습니다.
|
||||
items.potions.potion.shatter=물병이 깨지며 %s 액체가 무해하게 쏟아졌다.
|
||||
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||
|
||||
items.potions.potionofexperience.name=경험의 물약
|
||||
items.potions.potionofexperience.desc=많은 사람들의 경험을 적은 이야기를 액체로 만든 것이며, 이 물약을 마시는 즉시 당신의 경험 레벨을 올릴 것입니다.
|
||||
|
@ -440,7 +439,7 @@ items.potions.potionofmight.desc=이 강력한 용액은 당신의 근육을 타
|
|||
items.potions.potionofmindvision.name=심안의 물약
|
||||
items.potions.potionofmindvision.see_mobs=당신은 어떻게든 다른 존재들의 생각을 느낄 수 있게 되었다\!
|
||||
items.potions.potionofmindvision.see_none=당신은 어떻게든 이 층에서 혼자 남았다는 사실을 알게 되었다.
|
||||
items.potions.potionofmindvision.desc=이 용액을 마시면, 당신의 생각은 잠시 동안 근처의 생물체들의 정신적인 흔적과 동화됩니다. 그래서 벽 너머로 생명체를 탐지할 수 있고, 문이나 벽 너머로 무었이 있는지 볼 수 있습니다.
|
||||
items.potions.potionofmindvision.desc=이 용액을 마시면, 당신의 생각은 잠시 동안 근처의 생물체들의 정신적인 흔적과 동화됩니다. 그래서 벽 너머로 생명체를 탐지할 수 있고, 문이나 벽 너머로 무었이 있는지 볼 수 있습니다.
|
||||
|
||||
items.potions.potionofparalyticgas.name=마비 가스의 물약
|
||||
items.potions.potionofparalyticgas.desc=이 용액이 공기에 노출되면 감각을 마비시키는 노란 안개로 기화하게 됩니다. 이 안개를 들이마시면 즉시 온 몸에 마비가 오게 되며, 구름이 사라진 후에도 얼마 동안은 움직일 수가 없게 됩니다. 던져서 먼 거리에 있는 적들에게 이 구름을 씌워 줄 수 있습니다.
|
||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=놀랍도록 커다란 생쥐 두개골입니다. 벽
|
|||
|
||||
|
||||
###rings
|
||||
items.rings.ring.diamond=다이아몬드
|
||||
items.rings.ring.opal=오팔
|
||||
items.rings.ring.garnet=가넷
|
||||
items.rings.ring.ruby=루비
|
||||
items.rings.ring.amethyst=자수정
|
||||
items.rings.ring.topaz=토파즈
|
||||
items.rings.ring.onyx=오닉스
|
||||
items.rings.ring.tourmaline=토르말린
|
||||
items.rings.ring.emerald=에메랄드
|
||||
items.rings.ring.sapphire=사파이어
|
||||
items.rings.ring.quartz=수정
|
||||
items.rings.ring.agate=마노
|
||||
items.rings.ring.diamond=diamond ring
|
||||
items.rings.ring.opal=opal ring
|
||||
items.rings.ring.garnet=garnet ring
|
||||
items.rings.ring.ruby=ruby ring
|
||||
items.rings.ring.amethyst=amethyst ring
|
||||
items.rings.ring.topaz=topaz ring
|
||||
items.rings.ring.onyx=onyx ring
|
||||
items.rings.ring.tourmaline=tourmaline ring
|
||||
items.rings.ring.emerald=emerald ring
|
||||
items.rings.ring.sapphire=sapphire ring
|
||||
items.rings.ring.quartz=quartz ring
|
||||
items.rings.ring.agate=agate ring
|
||||
items.rings.ring.cursed=이 반지가 당신의 손가락을 고통스럽게 옥죄였다\!
|
||||
items.rings.ring.unknown_name=%s 반지
|
||||
items.rings.ring.unknown_desc=어둠 속에서 반짝이는 커다란 %s 보석이 박힌 금속 고리입니다. 이걸 꼈을 때 어떤 일이 일어날까요?
|
||||
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||
items.rings.ring.known=이것은 %s 입니다.
|
||||
items.rings.ring.identify=당신은 이 반지가 무엇인지 알 만큼 충분히 익숙해졌습니다. 이것은 %s입니다.
|
||||
items.rings.ring.on_finger=이 %s는 당신의 손가락에 꼭 맞았다.
|
||||
items.rings.ring.cursed_worn=이 반지는 저주받았기 때문에, 이 반지를 뺄 수 없습니다.
|
||||
items.rings.ring.curse_known=당신은 악의로 가득 찬 마법이 %s에 깃든 것을 느낍니다.
|
||||
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||
|
||||
items.rings.ringofaccuracy.name=정확성의 반지
|
||||
items.rings.ringofaccuracy.desc=이 반지는 착용자의 집중력을 향상시켜, 적들이 당신의 공격을 더 피하기 어렵게 만듭니다. 저하된 반지는 당신의 공격이 더 잘 빗나가게 만듭니다.
|
||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=원소의 반지
|
|||
items.rings.ringofelements.desc=이 반지는 착용자에게 불, 전기, 가스와 같은 원소들에 저항할 수 있는 힘을 줍니다. 또한 약화 효과의 지속시간이 줄어듭니다.
|
||||
|
||||
items.rings.ringofevasion.name=회피의 반지
|
||||
items.rings.ringofevasion.desc=이 반지는 착용자의 위치를 헷갈리게 만들어, 적들이 착용자를 발견하고 공격하기 더 어렵게 만듭니다. 이 효과는 들키지 않았을 때 더 강해지며, 들켰을 때 이 효과는 점점 약해지고, 다시 숨으면 효과가 돌아옵니다. 저하된 반지는 적들이 착용자를 더 잘 발견하고 공격하게 만듭니다.
|
||||
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||
|
||||
items.rings.ringofforce.name=힘의 반지
|
||||
items.rings.ringofforce.avg_dmg=현재 힘에 따라 맨손인 상태에서 이 반지는 _%d-%d의 피해_ 를 입힐 수 있습니다.
|
||||
items.rings.ringofforce.typical_avg_dmg=현재 힘에 따라 맨손인 상태에서 보통 이런 종류의 반지는 _%d-%d의 피해_ 를 입힐 수 있습니다.
|
||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.desc=이 반지는 착용자의 완력을 증가시킵니다. 이 반지가 주는 완력은 무기를 들때 비교적 덜하지만, 무기를 들지 않고 공격하면 더 강한 피해를 줄 수 있습니다. 저하된 반지는 착용자의 맨손 공격력을 약화시킵니다.
|
||||
|
||||
items.rings.ringoffuror.name=분노의 반지
|
||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=이 반지가 정확히 어떤 효과가 있는지
|
|||
|
||||
###scrolls
|
||||
items.scrolls.scroll.ac_read=읽는다
|
||||
items.scrolls.scroll.kaunan=카우난
|
||||
items.scrolls.scroll.sowilo=소윌로
|
||||
items.scrolls.scroll.laguz=라구즈
|
||||
items.scrolls.scroll.yngvi=잉그비
|
||||
items.scrolls.scroll.gyfu=가이푸
|
||||
items.scrolls.scroll.raido=라이도
|
||||
items.scrolls.scroll.isaz=이사즈
|
||||
items.scrolls.scroll.mannaz=마나즈
|
||||
items.scrolls.scroll.naudiz=나우디즈
|
||||
items.scrolls.scroll.berkanan=벨카난
|
||||
items.scrolls.scroll.odal=오달
|
||||
items.scrolls.scroll.tiwaz=티와즈
|
||||
items.scrolls.scroll.unknown_name="%s"룬의 주문서
|
||||
items.scrolls.scroll.unknown_desc=제목이 "%s" 의 룬으로 쓰여진 이 양피지에는, 해독할 수 없는 글귀들로 가득 쓰여 있습니다. 이 글귀를 따라 읽었을 때 어떤 일이 일어날까요?
|
||||
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||
items.scrolls.scroll.raido=scroll of RAIDO
|
||||
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||
items.scrolls.scroll.odal=scroll of ODAL
|
||||
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||
items.scrolls.scroll.blinded=눈이 먼 상태에선 주문서를 읽을 수 없다.
|
||||
items.scrolls.scroll.cursed=당신의 저주받은 마법서가 주문서의 마법 발동을 막았다\! 아마도 저주 해제의 주문서는 이 효과를 무시할 수 있을 정도로 강력한 것 같다...
|
||||
|
||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=발사할 지점을 선택하세요
|
|||
items.wands.wandofblastwave.name=충격파의 마법 막대
|
||||
items.wands.wandofblastwave.staff_name=충격파의 지팡이
|
||||
items.wands.wandofblastwave.ondeath=당신은 당신이 발사한 충격파에 맞아 죽었다...
|
||||
items.wands.wandofblastwave.desc=이 막대는 대리석의 일종으로 만들어졌으며, 금색의 테두리와 끝 부분의 둥글고 검은 보석으로 장식되어 있습니다. 손에 쥐었을때 매우 무겁게 느껴집니다.\n\n이 막대는 해당 지점에 착탄해 공간을 사납게 폭발시키는 화살을 발사합니다. 충격파는 해당 지점의 대부분의 적들을 날려보낼 만큼 강력합니다.
|
||||
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||
|
||||
items.wands.wandofcorruption.name=타락의 마법 막대
|
||||
items.wands.wandofcorruption.staff_name=타락의 지팡이
|
||||
items.wands.wandofcorruption.already_corrupted=저 캐릭터는 이미 타락한 상태다.
|
||||
items.wands.wandofcorruption.boss=보스급 몬스터들은 타락 효과에 면역이다.
|
||||
items.wands.wandofcorruption.fail=타락의 힘은 충분히 강하지 못한 듯 하다. 아무 일도 일어나지 않았다.
|
||||
items.wands.wandofcorruption.desc=이 막대는 끝 부분에 달린 해골 모양 장식에서 알 수 있듯이 어두운 에너지를 발합니다.\n\n이 막대는 타락의 에너지를 발사하여, 적 하나의 정신을 조종할 수 있습니다. 체력이 가득 찬 적들은 그렇지 않은 적보다 지배하기가 힘들어집니다.\n\n이 막대는 사용할 때 최소 한번의 충전량을 사용하지만, 굳건한 적을 제압하기 위해 더 많은 충전량을 사용할 수도 있습니다.
|
||||
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||
|
||||
items.wands.wandofdisintegration.name=붕괴의 마법 막대
|
||||
items.wands.wandofdisintegration.staff_name=붕괴의 지팡이
|
||||
items.wands.wandofdisintegration.desc=이 막대는 매끈한 흑요석 덩어리로 만들어졌으며, 진보라색 빛이 옆 부분을 타고 끝까지 이어져 있습니다. 파괴적인 에너지를 내뿜으고 있으며 그 에너지가 발사되길 기다리고 있습니다.\n\n이 막대는 모든 장애물을 관통하는 광선을 발사합니다. 또한 막대가 강화될수록 광선이 더 멀리까지 나갑니다.\n\n이 막대가 발사하는 광선은 적과 지형을 관통할수록 더 강력해집니다.
|
||||
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||
|
||||
items.wands.wandoffireblast.name=화염 폭발의 마법 막대
|
||||
items.wands.wandoffireblast.staff_name=화염 폭발의 지팡이
|
||||
items.wands.wandoffireblast.desc=이 막대는 붉은 색으로 옻칠한 나뭇가지를 금색 잎으로 대충 말아서 만들었습니다. 끝 부분이 떨리고 있어 강력한 마법을 발사하길 원하는 것 같습니다.\n\n이 막대를 사용하면 화염의 폭발이 일어나며, 원뿔 모양으로 확산됩니다. 강화된 막대는 더 많은 충전량을 소모하며, 소모하는 충전량이 늘어날 때 마다 효과도 눈에 띄게 강해집니다.
|
||||
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||
|
||||
items.wands.wandoffrost.name=서리의 마법 막대
|
||||
items.wands.wandoffrost.staff_name=서리의 지팡이
|
||||
items.wands.wandoffrost.desc=이 막대는 일종의 마법 얼음으로 만들어진 것 같습니다. 둥근 끝 부분으로 갈수록 밝게 빛이 납니다. 잡고 있으면 매우 차갑지만, 손이 차가워지지는 않습니다.\n\n이 막대는 사용자의 적에게 얼음 에너지를 발사하여 적지 않은 피해를 주며 냉동시켜 속도를 느리게 만듭니다. 물 속에 있는 적에게 사용하면 냉동 효과가 더 강해집니다. 냉동되거나 얼어 버린 적들은 이미 차가운 상태라서 이 막대에 피해를 적게 입습니다.
|
||||
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||
|
||||
items.wands.wandoflightning.name=번개의 마법 막대
|
||||
items.wands.wandoflightning.staff_name=번개의 지팡이
|
||||
items.wands.wandoflightning.ondeath=당신은 당신이 발사한 번개에 맞아 죽었다...
|
||||
items.wands.wandoflightning.desc=이 막대는 쇳덩어리로 만들어져 생각보다 엄청 무겁다. 두 개의 지침이 끝 부분에 함께 휘어져 있으며 전류가 둘 사이에 흐르고 있다.\n\n이 막대는 발사한 지역으로 나가는 강력한 번개를 발사합니다. 이 번개는 주변의 적들에게 튕겨나갈 수 있으며, 물 속의 대상에게 더 강력합니다. 너무 가까이서 발사하면 당신도 번개에 맞을 수 있습니다.
|
||||
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||
|
||||
items.wands.wandofmagicmissile.name=마탄의 마법 막대
|
||||
items.wands.wandofmagicmissile.staff_name=마탄의 지팡이
|
||||
items.wands.wandofmagicmissile.desc=이 평범해 보이는 막대는 순수한 마법 에너지를 발사해 맞은 대상에게 평범한 피해를 입힙니다.\n\n다른 막대에 비해서 강하지는 않지만, 그에 비해 더 많은 충전량을 가집니다.
|
||||
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||
|
||||
items.wands.wandofprismaticlight.name=굴절광의 마법 막대
|
||||
items.wands.wandofprismaticlight.staff_name=굴절광의 지팡이
|
||||
items.wands.wandofprismaticlight.desc=이 막대는 투명한 수정 덩어리로 만들어져서 마치 기다랗고 매끈한 유리처럼 보입니다.\n\n이 막대는 맞은 적들에게 피해와 실명을 주며, 던전의 어둠을 밝혀 숨겨진 지역과 함정을 드러내 주는 광선을 발사합니다. 악마와 언데드는 막대에서 발사된 빛에 태워지며 대단한 추가 피해를 입습니다.
|
||||
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||
|
||||
items.wands.wandofregrowth.name=재성장의 마법 막대
|
||||
items.wands.wandofregrowth.staff_name=재성장의 지팡이
|
||||
items.wands.wandofregrowth.desc=이 막대는 전문적인 솜씨로 조각된 얇은 나무 줄기로 만들어졌습니다. 어떤 방법인지 모르겠지만 이 막대는 살아 있으며 어린 나무처럼 푸르고 움직입니다.\n\n이 막대를 사용하면 남은 충전량을 모두 소모해 원뿔 모양으로 마법의 재성장 에너지를 발사합니다. 이 마법은 잔디, 뿌리들, 그리고 희귀한 색물들을 자라나게 합니다.\n\n"한 생명이 죽으면 또 다른 생명이 태어나는 법... 그리고 영원한 순환은 언제나 계속될지니\!"
|
||||
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||
items.wands.wandofregrowth$dewcatcher.name=이슬잡이풀
|
||||
items.wands.wandofregrowth$dewcatcher.desc=이슬잡이풀은 평소에는 잘 보이지 않기 위해 주변의 잡초로 위장하지만, 이슬을 머금은 주머니로 구분이 가능하다.
|
||||
items.wands.wandofregrowth$seedpod.name=씨앗주머니풀
|
||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=이식의 마법 막대
|
|||
items.wands.wandoftransfusion.staff_name=이식의 지팡이
|
||||
items.wands.wandoftransfusion.ondeath=당신은 당신이 가진 이식의 마법 막대 때문에 죽었다...
|
||||
items.wands.wandoftransfusion.charged=당신의 지팡이는 적들의 생명력으로 충전되었다\!
|
||||
items.wands.wandoftransfusion.desc=꽤나 평범하게 생긴 막대로써, 자주색 몸통 끝에 달린 칠흑색 보석이 돋보입니다.\n\n이 막대는 당신의 생명력을 조금 빨아 들여 대상에게 발사합니다. 이 효과는 대상에 따라 천차만별인데, 아군은 회복되며, 적들은 매혹시키며, 적대적인 언데드에겐 상당한 피해를 줍니다.\n\n사용자의 생명력 흡수가 이루어지므로, 이 막대를 사용하면 충전량을 소모하는 것과 동시에 사용자에게 피해를 입힙니다.
|
||||
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||
|
||||
items.wands.wandofvenom.name=맹독의 마법 막대
|
||||
items.wands.wandofvenom.staff_name=맹독의 지팡이
|
||||
items.wands.wandofvenom.desc=이 막대는 보랏빛 몸체에 끝은 밝은 초록 보석으로 장식되어 있습니다.\n\n이 막대는 목표 지점에 착탄하여 사악한 유독성 가스를 발생시키는 화살을 발사합니다. 이 구름 속에 갇힌 적들은 지속적인 피해를 입으며, 이 피해는 시간이 갈수록 강해집니다.
|
||||
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||
|
||||
|
||||
|
||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=이 무기는 무방비 상태의 적에게
|
|||
items.weapon.melee.dirk.desc=더 기다란 찌르기용 단검이다. 칼날을 적에게 더 깊숙히 박아넣을 수 있게 되어 있다.
|
||||
|
||||
items.weapon.melee.flail.name=철퇴
|
||||
items.weapon.melee.flail.stats_desc=이 무기는 조금 느립니다.\n이 무기는 다소 부정확합니다.
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||
items.weapon.melee.flail.desc=가시 박힌 공이 손잡이에 달린 사슬 끝에 달려 있습니다. 다루기 까다롭지만, 제대로 맞으면 파괴적입니다.
|
||||
|
||||
items.weapon.melee.glaive.name=글레이브
|
||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=당신은 당신의 지팡이와 %s를 합
|
|||
items.weapon.melee.magesstaff.conflict=상반되는 마법이 당신의 지팡이에 깃든 마법을 지워 버렸다.
|
||||
items.weapon.melee.magesstaff.id_first=먼저 마법 막대를 감정해야 합니다.
|
||||
items.weapon.melee.magesstaff.cursed=저주받은 마법 막대를 사용할 수 없습니다.
|
||||
items.weapon.melee.magesstaff.warning=정말로 이 마법 막대를 지팡이에 융합하시겠습니까?\n\n지팡이와 마법 막대 둘 중 높은 쪽의 강화 수치를 따라가며, 현재 지팡이에 부여된 모든 마법이 사라집니다.
|
||||
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||
items.weapon.melee.magesstaff.yes=네, 그렇게 하겠습니다.
|
||||
items.weapon.melee.magesstaff.no=아니오. 생각을 바꾸었습니다.
|
||||
items.weapon.melee.magesstaff.desc=마법사 스스로가 만든 이 특별한 지팡이는 다방면에 활용 가능한 마법 무기입니다. 지팡이 자체에 담긴 마법을 사용하는 대신에, 다른 마법 막대의 에너지를 흡수하여 새로운 힘을 사용할 수 있습니다.
|
||||
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||
items.weapon.melee.magesstaff.no_wand=이 지팡이에는 현재 아무런 마법이 깃들어 있지 않습니다. _다른 마법 막대의 힘을 흡수_ 해야 마법을 사용할 수 있습니다.
|
||||
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||
|
||||
items.weapon.melee.meleeweapon.stats_known=이 _%d단계_ 무기는 _%d-%d 의 피해_ 를 입히며 _힘이 %d 이상_ 이어야 제대로 다룰 수 있습니다.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=보통 이 _%d단계_ 무기는 _%d-%d 의 피해_ 를 입히며 _힘이 %d 이상_ 이어야 제대로 다룰 수 있습니다.
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.probably_too_heavy=아마도 이 무기는 당신에게 너무 무거울 것입니다.
|
||||
items.weapon.melee.meleeweapon.stats_desc=
|
||||
|
||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=이 다트의 가시는 여전히 적
|
|||
items.weapon.missiles.javelin.name=투창
|
||||
items.weapon.missiles.javelin.desc=이 기다란 쇠막대기의 무게는 가시가 있는 앞 부분에 쏠려 있어 날아가는 동안 힘을 실을 수 있게 됩니다.
|
||||
|
||||
items.weapon.missiles.missileweapon.stats=이 투척 무기는 _%d-%d의 피해_ 를 입히며 _힘이 %d 이상_ 이어야 제대로 다룰 수 있습니다.
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.distance=이 무기는 원거리 투척용으로 만들어졌으며, 근거리에서 사용하면 훨씬 덜 정확해집니다.
|
||||
|
||||
items.weapon.missiles.shuriken.name=수리검
|
||||
|
@ -903,7 +911,7 @@ items.weapon.missiles.tamahawk.desc=이 투척용 도끼는 그리 무겁지 않
|
|||
|
||||
|
||||
items.weapon.weapon.identify=당신은 현재 사용하고 있는 무기가 무엇인지 알 만큼 충분히 익숙해졌습니다.
|
||||
items.weapon.weapon.too_heavy=당신의 힘이 충분하지 않기 때문에, 이 무기를 들 때의 공격 속도와 정확성이 감소됩니다.
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||
items.weapon.weapon.excess_str=힘이 더 강한 덕분에, 이 무기를 들었을 때 _%d의 추가 피해_ 를 얻습니다.
|
||||
items.weapon.weapon.incompatible=서로 다른 마법의 상호 작용으로 인하여 이 무기에 깃든 마법이 사라졌습니다\!
|
||||
items.weapon.weapon.cursed_worn=이 무기는 저주받았기 때문에, 당신은 이 무기를 해제할 수 없습니다.
|
||||
|
@ -918,7 +926,7 @@ items.weapon.weapon$enchantment.enchant=마법
|
|||
items.amulet.name=옌더의 부적
|
||||
items.amulet.ac_end=게임을 끝낸다
|
||||
items.amulet.rankings_desc=옌더의 부적 획득
|
||||
items.amulet.desc=옌더의 부적은 현재까지 가장 강력한 유물로 그 기원조차 불분명합니다. 전설에 따르면 주인의 의지가 이것을 "설득"할 정도로 충분히 강하다는 전제 하에 소유자의 어떠한 소원이라도 들어 주는 것으로 알려져 있습니다.
|
||||
items.amulet.desc=옌더의 부적은 현재까지 가장 강력한 유물로 그 기원조차 불분명합니다. 전설에 따르면 주인의 의지가 이것을 "설득"할 정도로 충분히 강하다는 전제 하에 소유자의 어떠한 소원이라도 들어 주는 것으로 알려져 있습니다.
|
||||
|
||||
items.ankh.name=앙크
|
||||
items.ankh.ac_bless=축복한다
|
||||
|
|
|
@ -9,7 +9,7 @@ items.armor.curses.displacement.name=%s przemieszczenia
|
|||
items.armor.curses.displacement.desc=The curse of displacement attempts to move the wearer to safety when they are attacked. It is a bit too effective however, randomly teleporting the user around the level.
|
||||
|
||||
items.armor.curses.metabolism.name=%s metabolizmu
|
||||
items.armor.curses.metabolism.desc=The metabolism curse directly converts satiety into health when the wearer is injured, providing a boost of healing, but quickly causing starvation.
|
||||
items.armor.curses.metabolism.desc=Klątwa metabolizmu bezpośrednio przeistacza sytość w punkty życia gdy bohater zostanie zraniony. Powoduje szybszą regenerację życia w zamian za częstsze odczuwanie głodu.
|
||||
|
||||
items.armor.curses.multiplicity.name=%s zwielokrotnienia
|
||||
items.armor.curses.multiplicity.desc=Armor cursed with multiplicity contains dangerous duplication magic. It will sometimes create a mirror image of the wearer, but is equally likely to duplicate the attacker\!
|
||||
|
@ -26,7 +26,7 @@ items.armor.glyphs.antimagic.name=%s of anti-magic
|
|||
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to apply its defense to most magical attacks as well as physical ones.
|
||||
|
||||
items.armor.glyphs.brimstone.name=%s of brimstone
|
||||
items.armor.glyphs.brimstone.desc=This glyph protects the wearer and their belongings from fire, with upgrades it even converts the heat into health.
|
||||
items.armor.glyphs.brimstone.desc=Ten glif chroni bohatera i jego posiadane przedmioty przed ogniem. Gdy zostanie ulepszony, przeistacza ciepło w punkty życia.
|
||||
|
||||
items.armor.glyphs.camouflage.name=%s kamuflażu
|
||||
items.armor.glyphs.camouflage.desc=This glyph allows the wearer to blend into tall grass, granting them temporary invisibility.
|
||||
|
@ -61,7 +61,7 @@ items.armor.glyphs.viscosity.deferred=opóźnione %d
|
|||
items.armor.glyphs.viscosity$defereddamage.name=Opóźnione obrażenia
|
||||
items.armor.glyphs.viscosity$defereddamage.ondeath=Zostałeś zabity przez opóźnione obrażenia...
|
||||
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Zabity przez opóźnione obrażenia
|
||||
items.armor.glyphs.viscosity$defereddamage.desc=While your armor's glyph has protected you from damage, it seems to be slowly paying you back for it.\n\nDamage is being dealt to you over time instead of immediately.\n\nDeferred damage remaining\: %d.
|
||||
items.armor.glyphs.viscosity$defereddamage.desc=Glif na Twojej zbroi ochronił Cię od uszkodzeń, ale teraz wygląda na to, że przyszedł czas za to zapłacić.\n\nUszkodzenia działają z biegiem czasu, a nie natychmiastowo.\n\nPozostałe opóźnione uszkodzenia\: %d.
|
||||
items.armor.glyphs.viscosity.desc=This glyph is able to store damage dealt to the wearer, dealing it to them slowly rather than all at once.
|
||||
|
||||
|
||||
|
@ -70,17 +70,17 @@ items.armor.glyphs.viscosity.desc=This glyph is able to store damage dealt to th
|
|||
items.armor.armor.ac_detach=ODŁĄCZ
|
||||
items.armor.armor.detach_seal=Zdejmujesz plomby ze swojej zbroi.
|
||||
items.armor.armor.equip_cursed=Zbroja obkurcza się wokół ciebie boleśnie.
|
||||
items.armor.armor.identify=Noszisz swoją zbroję wystarczająco długo by ją zidentyfikować.
|
||||
items.armor.armor.identify=Nosisz swoją zbroję wystarczająco długo, by ją zidentyfikować.
|
||||
items.armor.armor.incompatible=\ Interakcja różnych typów magii wymazała glif na tej zbroi.
|
||||
items.armor.armor.curr_absorb=Ta zbroja blokuje do _%d punktów obrażeń._ Potrzebuje _%d punktów siły,_ aby poprawnie blokować obrażenia.
|
||||
items.armor.armor.avg_absorb=Ta zbroja przeważnie blokuje do _%d punktów obrażeń._ Prawdopodobnie potrzebuje _%d punktów siły,_ aby poprawnie blokować obrażenia.
|
||||
items.armor.armor.too_heavy=Przez to, że brakuje ci siły, noszenie tej zbroi spowalnia twoje ruchy i utrudnia uniki.
|
||||
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||
items.armor.armor.probably_too_heavy=Wydaje się, że ta zbroja jest dla ciebie za ciężka.
|
||||
items.armor.armor.excess_str=Because of your excess strength, you are _more evasive_ while wearing this armor.
|
||||
items.armor.armor.inscribed=Ta zbroja ma na sobie wyryty _%s._
|
||||
items.armor.armor.cursed_worn=Ta zbroja jest przeklęta, nie możesz jej zdjąć.
|
||||
items.armor.armor.cursed=Czujesz złowrogą magię promieniującą z tej zbroi.
|
||||
items.armor.armor.seal_attached=The Warrior's broken seal is attached to this armor.
|
||||
items.armor.armor.seal_attached=Pieczęć Wojownika jest umieszczona na tej zbroi.
|
||||
items.armor.armor$glyph.glyph=glif
|
||||
items.armor.armor$glyph.killed=%s zabił Cię...
|
||||
|
||||
|
@ -93,19 +93,19 @@ items.armor.clotharmor.desc=Ta lekka zbroja zapewnia podstawową ochronę.
|
|||
items.armor.huntressarmor.name=peleryna łowczyni
|
||||
items.armor.huntressarmor.ac_special=DUCHOWE OSTRZA
|
||||
items.armor.huntressarmor.no_enemies=Nie widać przeciwników
|
||||
items.armor.huntressarmor.desc=A huntress in such cloak can create a fan of spectral blades. Each of these blades will target a single enemy in the huntress's field of view, inflicting damage depending on her currently equipped melee weapon.
|
||||
items.armor.huntressarmor.desc=Łowczyni w takiej pelerynie może stworzyć wiatrak z widmowych ostrzy. Każde z nich namierzy jednego wroga w polu widzenia łowczyni, zadając cios o mocy zależnej od aktualnie założonej broni białej.
|
||||
|
||||
items.armor.leatherarmor.name=Skórzana zbroja
|
||||
items.armor.leatherarmor.name=skórzana zbroja
|
||||
items.armor.leatherarmor.desc=Pancerz zrobiony z wyprawionej zwierzęcej skóry. Co prawda nie jest tak lekki, jak płócienna kamizelka, ale zapewnia lepszą ochronę.
|
||||
|
||||
items.armor.magearmor.name=Szata Maga
|
||||
items.armor.magearmor.name=szata maga
|
||||
items.armor.magearmor.ac_special=STOPIONA ZIEMIA
|
||||
items.armor.magearmor.desc=Gdy mag nosi tą przepiękną szatę, zyskuje możliwość rzucenia zaklęcia Płynnej Ziemi - wszyscy przeciwnicy w zasięgu jego wzroku zostaną jednocześnie podpaleni i uziemieni.
|
||||
|
||||
items.armor.mailarmor.name=Kolczuga
|
||||
items.armor.mailarmor.name=kolczuga
|
||||
items.armor.mailarmor.desc=Połączone metalowe kółka tworzą mocną, acz elastyczną zbroję.
|
||||
|
||||
items.armor.platearmor.name=Zbroja płytowa
|
||||
items.armor.platearmor.name=zbroja płytowa
|
||||
items.armor.platearmor.desc=Olbrzymie płyty stali zostały połączone w zbroję, zapewniającą niezrównaną ochronę każdemu bohaterowi, zdolnemu do dźwigania jej ciężaru.
|
||||
|
||||
items.armor.roguearmor.name=chwyt łotrzyka
|
||||
|
@ -114,7 +114,7 @@ items.armor.roguearmor.fov=Możesz skoczyć wyłącznie na puste pole w zasięgu
|
|||
items.armor.roguearmor.prompt=Wybierz cel skoku
|
||||
items.armor.roguearmor.desc=Nosząc mroczne odzienie, łotr może wykonać sztuczkę, która nazywana jest "bomba dymna". Oślepia przeciwników, którzy mogą go zobaczyć i odskakuje.
|
||||
|
||||
items.armor.scalearmor.name=Zbroja łuskowa
|
||||
items.armor.scalearmor.name=zbroja łuskowa
|
||||
items.armor.scalearmor.desc=Metalowe łuski wszyte w skórzaną kamizelkę tworzą skuteczny, elastyczny pancerz.
|
||||
|
||||
items.armor.warriorarmor.name=strój obronny wojownika
|
||||
|
@ -125,16 +125,16 @@ items.armor.warriorarmor.desc=Mimo tego, że zbroja zdaje się być ciężką, p
|
|||
|
||||
|
||||
###artifacts
|
||||
items.artifacts.alchemiststoolkit.name=Zestaw Alchemika
|
||||
items.artifacts.alchemiststoolkit.name=zestaw alchemika
|
||||
items.artifacts.alchemiststoolkit.ac_brew=UGOTUJ
|
||||
##this one isn't dropped, so for now no i18n
|
||||
|
||||
items.artifacts.artifact.cannot_wear_two=Nie możesz nosić dwóch takich samych artefaktów.
|
||||
items.artifacts.artifact.cursed=Artefakt boleśnie wiąże się z tobą.
|
||||
items.artifacts.artifact.curse_known=Czujesz złowrogą magię promieniującą z tego artefaktu.
|
||||
items.artifacts.artifact.need_to_equip=You need to equip your artifact to do that.
|
||||
items.artifacts.artifact.need_to_equip=Musisz założyć Twój artefakt aby to uczynić.
|
||||
|
||||
items.artifacts.capeofthorns.name=Płaszcz Cierni
|
||||
items.artifacts.capeofthorns.name=płaszcz cierni
|
||||
items.artifacts.capeofthorns.desc=These collapsed sheets of metal from the DM-300 have formed together into a rigid cape. It seems to store a deep energy, perhaps it has some of the DM-300's power?
|
||||
items.artifacts.capeofthorns.desc_inactive=The cape feels reassuringly heavy on your shoulders, it seems to be gaining energy from the damage you take.
|
||||
items.artifacts.capeofthorns.desc_active=The cape seems to be releasing stored energy, it is radiating a protective power.
|
||||
|
@ -144,7 +144,7 @@ items.artifacts.capeofthorns$thorns.levelup=Twoja Peleryna nabiera mocy\!
|
|||
items.artifacts.capeofthorns$thorns.name=Ciernie
|
||||
items.artifacts.capeofthorns$thorns.desc=Your cape is radiating energy, surrounding you in a field of deflective force\!\n\nAll damage you receive is reduced while the thorns effect is active. Additionally, if the attacker is next to you, the reduced amount is deflected back at the attacker.\n\nTurns of thorns remaining\: %s.
|
||||
|
||||
items.artifacts.chaliceofblood.name=Czara Krwi
|
||||
items.artifacts.chaliceofblood.name=czara krwi
|
||||
items.artifacts.chaliceofblood.ac_prick=UKŁUJ SIĘ
|
||||
items.artifacts.chaliceofblood.yes=Tak, wiem, co robię
|
||||
items.artifacts.chaliceofblood.no=Nie, zmieniłem zdanie
|
||||
|
@ -239,7 +239,7 @@ items.artifacts.sandalsofnature.name_1=pantofle natury
|
|||
items.artifacts.sandalsofnature.name_2=buciory natury
|
||||
items.artifacts.sandalsofnature.name_3=Kozaki natury
|
||||
items.artifacts.sandalsofnature.ac_feed=NAKARM
|
||||
items.artifacts.sandalsofnature.ac_root=ZAKORZENIAJ
|
||||
items.artifacts.sandalsofnature.ac_root=ZAKORZENIAJ
|
||||
items.artifacts.sandalsofnature.no_charge=Nie mają energii w tym momencie.
|
||||
items.artifacts.sandalsofnature.prompt=Wybierz nasiono
|
||||
items.artifacts.sandalsofnature.already_fed=Twoje obuwie niedawno już otrzymało składniki z tego nasiona.
|
||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Jesteś bardzo zdenerwowany,
|
|||
|
||||
items.artifacts.timekeepershourglass.name=klepsydra strażnika czasu
|
||||
items.artifacts.timekeepershourglass.ac_activate=AKTYWUJ
|
||||
items.artifacts.timekeepershourglass.in_use=Twoja klepsydra jest aktualnie używana.
|
||||
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||
items.artifacts.timekeepershourglass.no_charge=Klepsydra nie możesz użyć nienaładowanej klepsydry.
|
||||
items.artifacts.timekeepershourglass.cursed=Nie możesz użyć przeklętej klepsydry.
|
||||
items.artifacts.timekeepershourglass.onstasis=Świat wokoło ciebie wydaje się zmieniać prawie błyskawiczne.
|
||||
items.artifacts.timekeepershourglass.onfreeze=Wszystko wokoło ciebie nagle się zatrzymało.
|
||||
items.artifacts.timekeepershourglass.stasis=Zatrzymaj mnie w czasie
|
||||
items.artifacts.timekeepershourglass.freeze=Zatrzymaj czas wokoło mnie.
|
||||
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable.\n\nWhen time is frozen, you can move as if your actions take no time. Note that attacking will break this.
|
||||
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||
items.artifacts.timekeepershourglass.desc=This large ornate hourglass looks fairly unassuming, but you feel a great power in its finely carved frame. As you rotate the hourglass and watch the sand pour you can feel its magic tugging at you, surely using this magic would give you some control over time.
|
||||
items.artifacts.timekeepershourglass.desc_hint=Wygląda na to, że klepsydra straciła trochę pisaku, gdybyś tylko mógł go trochę znaleźć...
|
||||
items.artifacts.timekeepershourglass.desc_cursed=Przeklęta klepsydra jest przyczepiona do twojego boku, czujesz jak próbuje manipulować czasem.
|
||||
|
@ -315,16 +315,16 @@ items.bags.seedpouch.name=Woreczek na nasionami
|
|||
items.bags.seedpouch.desc=Mała aksamitna sakiewka, pozwalająca na przechowywanie dowolnej ilości nasion.
|
||||
|
||||
items.bags.wandholster.name=pokrowiec na różdzki
|
||||
items.bags.wandholster.desc=Ten wąski pokrowiec jest stworzony ze skóry egzotycznego zwierzęcia, zaprojektowany jest do przechowywania wielu różdżek
|
||||
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||
|
||||
|
||||
|
||||
###food
|
||||
items.food.blandfruit.name=Mdły Owoc
|
||||
items.food.blandfruit.name=mdły owoc
|
||||
items.food.blandfruit.sunfruit=owoc słońca
|
||||
items.food.blandfruit.rotfruit=owoc zgnilizny
|
||||
items.food.blandfruit.earthfruit=ziemny owoc
|
||||
items.food.blandfruit.blindfruit=Ślepoziele
|
||||
items.food.blandfruit.blindfruit=ślepoziele
|
||||
items.food.blandfruit.firefruit=owoc ognia
|
||||
items.food.blandfruit.icefruit=owoc lodu
|
||||
items.food.blandfruit.fadefruit=przenikliwy owoc
|
||||
|
@ -351,7 +351,7 @@ items.food.food.desc=Nic szczególnego\: suszone mięso i trochę ciastek.
|
|||
items.food.frozencarpaccio.name=zamrożone carpaccio
|
||||
items.food.frozencarpaccio.invis=Twoje ręce stały się niewidzialne\!
|
||||
items.food.frozencarpaccio.hard=Czujesz, że twoja skóra twardnieje\!
|
||||
items.food.frozencarpaccio.refresh=Odświeżające\!
|
||||
items.food.frozencarpaccio.refresh=Odświeżające\!
|
||||
items.food.frozencarpaccio.better=Czujesz się znacznie lepiej\!
|
||||
items.food.frozencarpaccio.desc=Jest to kawał zamrożonego, surowego mięsa. Jedyny sposób by je zjeść to pociąć je w cienkie kawałki. Wbrew pozorom jest bardzo pyszne.
|
||||
|
||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Ten klucz wygląda na wyjątkowy\: jego szczyt kszta
|
|||
|
||||
###potions
|
||||
items.potions.potion.ac_drink=Pij
|
||||
items.potions.potion.turquoise=Turkusowa
|
||||
items.potions.potion.crimson=Szkarłatna
|
||||
items.potions.potion.azure=Błękitna
|
||||
items.potions.potion.jade=Zielona
|
||||
items.potions.potion.golden=Złota
|
||||
items.potions.potion.magenta=Różowa
|
||||
items.potions.potion.charcoal=Czarna
|
||||
items.potions.potion.ivory=Biała
|
||||
items.potions.potion.amber=Bursztynowa
|
||||
items.potions.potion.bistre=Brunatna
|
||||
items.potions.potion.indigo=Fioletowa
|
||||
items.potions.potion.silver=Srebrna
|
||||
items.potions.potion.unknown_name=%s Mikstura
|
||||
items.potions.potion.unknown_desc=%s ciecz wiruje w kolbie. Ciekawe, co stanie się, kiedy ją wypijesz lub rzucisz?
|
||||
items.potions.potion.turquoise=turquoise potion
|
||||
items.potions.potion.crimson=crimson potion
|
||||
items.potions.potion.azure=azure potion
|
||||
items.potions.potion.jade=jade potion
|
||||
items.potions.potion.golden=golden potion
|
||||
items.potions.potion.magenta=magenta potion
|
||||
items.potions.potion.charcoal=charcoal potion
|
||||
items.potions.potion.ivory=ivory potion
|
||||
items.potions.potion.amber=amber potion
|
||||
items.potions.potion.bistre=bistre potion
|
||||
items.potions.potion.indigo=indigo potion
|
||||
items.potions.potion.silver=silver potion
|
||||
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||
items.potions.potion.harmful=Szkodliwa mikstura
|
||||
items.potions.potion.beneficial=Korzystna mikstura
|
||||
items.potions.potion.yes=Tak, wiem co robię
|
||||
items.potions.potion.no=Nie, zmieniłem zdanie
|
||||
items.potions.potion.sure_drink=Jesteś pewien, że chcesz wypić tę miksturę? Zazwyczaj powinieneś rzucać takie mikstury w swoich przeciwników.
|
||||
items.potions.potion.sure_throw=Jesteś pewien, że chcesz rzucić tym eliksirem? Zazwyczaj jedynym sensem jest wypicie go.
|
||||
items.potions.potion.shatter=Kolba rozbija się i %s ciecz rozpryskuje się nieszkodliwie
|
||||
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||
|
||||
items.potions.potionofexperience.name=mikstura doświadczenia
|
||||
items.potions.potionofexperience.desc=Zmagazynowane doświadczenia wielu bitew ograniczone do formy płynu, ten trunek zapewni ci automatyczne podniesienie poziomu.
|
||||
|
@ -421,8 +420,8 @@ items.potions.potionofhealing.name=mikstura lecząca
|
|||
items.potions.potionofhealing.heal=Twoje rany zostały kompletnie wyleczone.
|
||||
items.potions.potionofhealing.desc=Eliksir, który w pełni odnowi twoje zdrowie i zwalczy zatrucie.
|
||||
|
||||
items.potions.potionofinvisibility.name=mikstura niewidzialności
|
||||
items.potions.potionofinvisibility.invisible=Twoje ręce stały się niewidzialne\!
|
||||
items.potions.potionofinvisibility.name=mikstura niewidzialności
|
||||
items.potions.potionofinvisibility.invisible=Twoje ręce stały się niewidzialne\!
|
||||
items.potions.potionofinvisibility.desc=Wypicie tej mikstury sprawi, że staniesz się chwilowo niewidzialny. Gdy jesteś niewidzialny przeciwnicy nie widzą ciebie. Atakowanie wrogów, jak i używanie różdżki lub zwoju na oczach wroga, anuluje efekt.
|
||||
|
||||
items.potions.potionoflevitation.name=mikstura lewitacji
|
||||
|
@ -471,7 +470,7 @@ items.quest.darkgold.name=żyłą ciemnego złota
|
|||
items.quest.darkgold.desc=Ten metal nie nazywa się ciemnym z powodu koloru (nie różni się nim od zwykłego złota), ale dlatego, że topi się pod światłem dziennym czyniąc go bezużytecznym na powierzchni
|
||||
|
||||
items.quest.dwarftoken.name=Krasnoludzka moneta
|
||||
items.quest.dwarftoken.desc=Many dwarves and some of their larger creations carry these small pieces of metal of unknown purpose. Maybe they are jewelry or maybe some kind of ID. Dwarves are strange folk.
|
||||
items.quest.dwarftoken.desc=Wiele krasnoludów i niektóre z ich większych wytworów noszą te małe kawałki metalu. Ciekawe po co? Może to jakaś biżuteria albo identyfikator. Krasnoludy są dziwne.
|
||||
|
||||
items.quest.embers.name=niedopałki żywiołów
|
||||
items.quest.embers.desc=Specjalne niedopałki, które mogą zostać uzyskane tylko z młodych żywiołaków ognia. Promieniują ciepłem.
|
||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Ogromna czaszka szczura. Mogłaby posłużyć za wspan
|
|||
|
||||
|
||||
###rings
|
||||
items.rings.ring.diamond=Diamentowy
|
||||
items.rings.ring.opal=Opalowy
|
||||
items.rings.ring.garnet=Granatowy
|
||||
items.rings.ring.ruby=Rubinowy
|
||||
items.rings.ring.amethyst=Ametystowy
|
||||
items.rings.ring.topaz=Topazowy
|
||||
items.rings.ring.onyx=Onyksowy
|
||||
items.rings.ring.tourmaline=Turmalinowy
|
||||
items.rings.ring.emerald=Szmaragdowy
|
||||
items.rings.ring.sapphire=Szafirowy
|
||||
items.rings.ring.quartz=Kwarcowy
|
||||
items.rings.ring.agate=Agatowy
|
||||
items.rings.ring.diamond=diamond ring
|
||||
items.rings.ring.opal=opal ring
|
||||
items.rings.ring.garnet=garnet ring
|
||||
items.rings.ring.ruby=ruby ring
|
||||
items.rings.ring.amethyst=amethyst ring
|
||||
items.rings.ring.topaz=topaz ring
|
||||
items.rings.ring.onyx=onyx ring
|
||||
items.rings.ring.tourmaline=tourmaline ring
|
||||
items.rings.ring.emerald=emerald ring
|
||||
items.rings.ring.sapphire=sapphire ring
|
||||
items.rings.ring.quartz=quartz ring
|
||||
items.rings.ring.agate=agate ring
|
||||
items.rings.ring.cursed=Pierścień boleśnie zaciska się wokół twojego palca\!
|
||||
items.rings.ring.unknown_name=%s Pierścień
|
||||
items.rings.ring.unknown_desc=Mała metalowa obręcz z dużym %s kamieniem, połyskującym w ciemności. Ciekawe, jaki efekt da włożenie go?
|
||||
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||
items.rings.ring.known=To %s.
|
||||
items.rings.ring.identify=Nosisz swój pierścień wystarczająco długo, by go zidentyfikować. To %s.
|
||||
items.rings.ring.on_finger=%s jest na Twoim palcu.
|
||||
items.rings.ring.cursed_worn=Pierścień jest przeklęty, nie możesz go zdjąć\!
|
||||
items.rings.ring.curse_known=%s promieniuje złowrogą magią.
|
||||
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||
|
||||
items.rings.ringofaccuracy.name=Pierścień Celności
|
||||
items.rings.ringofaccuracy.desc=Ten pierścień zwiększa twoją koncentrację, przez co wrogowie rzadziej unikają twoich ataków. Zdegradowany pierścień ułatwi wrogom uniki.
|
||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=Pierścień Żywiołów
|
|||
items.rings.ringofelements.desc=Ten pierścień zapewnia odporność na żywioły takie jak ogień, elektryczność, gazy itd. Poza tym skraca długość działania negatywnych efektów.
|
||||
|
||||
items.rings.ringofevasion.name=Pierścień Uników
|
||||
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. This ring is much stronger while the user remains undetected, and if the user is targeted the power of evasion will slowly fade away, remaining undetected will restore the ring's effectiveness. A degraded ring will instead make the user easier to detect and strike.
|
||||
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||
|
||||
items.rings.ringofforce.name=Pierścień Siły
|
||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%d-%d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%d-%d damage._
|
||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.desc=Ten pierścień wzmacnia siłę ataku bohatera. Nie daje wiele, gdy ten dzierży bronie, lecz atak bez broni będzie dużo silniejszy. Zdegradowany pierścień zmniejszy siłę ataku.
|
||||
|
||||
items.rings.ringoffuror.name=Pierścień Furii
|
||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=Nie do końca wiadomo, co dokładnie robi ten pier
|
|||
|
||||
###scrolls
|
||||
items.scrolls.scroll.ac_read=Czytaj
|
||||
items.scrolls.scroll.kaunan=KAUNAN
|
||||
items.scrolls.scroll.sowilo=SOWILO
|
||||
items.scrolls.scroll.laguz=LAGUZ
|
||||
items.scrolls.scroll.yngvi=YNGVI
|
||||
items.scrolls.scroll.gyfu=GYFU
|
||||
items.scrolls.scroll.raido=RAIDO
|
||||
items.scrolls.scroll.isaz=ISAZ
|
||||
items.scrolls.scroll.mannaz=MANNAZ
|
||||
items.scrolls.scroll.naudiz=NAUDIZ
|
||||
items.scrolls.scroll.berkanan=BERKANAN
|
||||
items.scrolls.scroll.odal=ODAL
|
||||
items.scrolls.scroll.tiwaz=TIWAZ
|
||||
items.scrolls.scroll.unknown_name=zwój "%s"
|
||||
items.scrolls.scroll.unknown_desc=This parchment is covered with indecipherable writing, and bears a title of rune %s. Who knows what it will do when read aloud?
|
||||
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||
items.scrolls.scroll.raido=scroll of RAIDO
|
||||
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||
items.scrolls.scroll.odal=scroll of ODAL
|
||||
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||
items.scrolls.scroll.blinded=Nie możesz odczytać zwoju gdy jesteś oślepiony.
|
||||
items.scrolls.scroll.cursed=Twoja przeklęta księga zaklęć uniemożliwia ci wywołanie mocy tego zwoju\! Zwój zdjęcia klątwy może być wystarczająco silny by dalej działać...
|
||||
|
||||
|
@ -620,8 +616,8 @@ items.scrolls.scrollofterror.desc=Blask czerwonego światła dosięgnie wszystki
|
|||
|
||||
items.scrolls.scrollofupgrade.name=zwój ulepszenia
|
||||
items.scrolls.scrollofupgrade.inv_title=Wybierz przedmiot do ulepszenia
|
||||
items.scrolls.scrollofupgrade.weaken_curse=The scroll of upgrade weakens the curse on your item.
|
||||
items.scrolls.scrollofupgrade.remove_curse=The scroll of upgrade cleanses the curse on your item\!
|
||||
items.scrolls.scrollofupgrade.weaken_curse=Zwój Ulepszenia osłabia klątwę rzuconą na przedmiot.
|
||||
items.scrolls.scrollofupgrade.remove_curse=Zwój Ulepszenia zdejmuje klątwę z przedmiotu\!
|
||||
items.scrolls.scrollofupgrade.desc=Ten zwój ulepszy jeden przedmiot. Różdżki będą mocniejsze i będą miały więcej ładunków, bronie i zbroje będą zadawać/blokować więcej obrażeń, a efekty pierścieni się nasilą. Ten zwój potrafi czasem zdjąć klątwę z przedmiotu, ale nie działa tak dobrze, jak zwój zdjęcia klątwy.
|
||||
|
||||
|
||||
|
@ -644,57 +640,68 @@ items.wands.wand.prompt=Wybierz miejsce do strzelenia
|
|||
items.wands.wandofblastwave.name=różdżka fali wybuchu
|
||||
items.wands.wandofblastwave.staff_name=Kostur fali wybuchu
|
||||
items.wands.wandofblastwave.ondeath=Zabiłeś się własną Różdżką Fali Wybuchu...
|
||||
items.wands.wandofblastwave.desc=Ta różdżka wykonana jest z marmuru, ze złotym trymem i okrągłym, czarnym kryształem na końcu. Jest niezwykle ciężka jak na tak mały przedmiot.\n\nTa różdżka wystrzeliwuje ładunek, który brutalnie detonuje wybraną lokację. Siła tego ładunku jest wystarczająco potężna by wyrzucić w powietrze większość przeciwników
|
||||
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||
|
||||
items.wands.wandofcorruption.name=różdżka wypaczenia
|
||||
items.wands.wandofcorruption.staff_name=kostur wypaczenia
|
||||
items.wands.wandofcorruption.already_corrupted=Ta postać jest już wypaczona
|
||||
items.wands.wandofcorruption.boss=Bossowie są odporni na wypaczenie.
|
||||
items.wands.wandofcorruption.fail=Moc wypaczenia jest zbyt słaba, nic się nie dzieje.
|
||||
items.wands.wandofcorruption.desc=Ta różdżka promieniuje mroczna energią, choć czego innego można było się spodziewać się po tej ozdobnej czaszce na jej końcu.\n\nTa różdżka wypuści ładunek wypaczonej energii, który spróbuje nagiąć przeciwników do twojej woli. Zdrowi przeciwnicy są o wiele trudniejsi do wypaczenia niż ci osłabieni.\n\nTa różdżka używa co najmniej jednego ładunku przy użyciu, ale często będzie używać więcej, by przezwyciężyć bardziej wytrzymałych przeciwników.
|
||||
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||
|
||||
items.wands.wandofdisintegration.name=różdżka dezintegracji
|
||||
items.wands.wandofdisintegration.staff_name=kostur dezintegracji
|
||||
items.wands.wandofdisintegration.desc=Ta różdżka wykonana jest z solidnego, gładkiego kawałka obsydianu, wypełnionego fioletowym światłem emitującym z jej czubka. Promieniuje destrukcyjną energią, gotowa wkrótce wystrzelić.\n\nTa różdżka strzela promieniem, który przebija każdą przeszkodę, a im dalej dotrze tym bardziej będzie ulepszony.\n\nRóżdżka zadaje dodatkowe obrażenia za przeciwników i teren, który przebiła.
|
||||
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||
|
||||
items.wands.wandoffireblast.name=różdżka ognistego pocisku
|
||||
items.wands.wandoffireblast.staff_name=kostur ognistego wybuchu
|
||||
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.\n\nThis wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed.
|
||||
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||
|
||||
items.wands.wandoffrost.name=Różdżka mrozu
|
||||
items.wands.wandoffrost.staff_name=kostur lodu
|
||||
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.\n\nThis wand shoots blasts of icy energy toward your foes, dealing significant damage and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||
|
||||
items.wands.wandoflightning.name=Różdżka błyskawic
|
||||
items.wands.wandoflightning.staff_name=kostur piorunu
|
||||
items.wands.wandoflightning.ondeath=Zabiłeś się własną Różdżką Błyskawic
|
||||
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.\n\nThis wand sends powerful lightning arcing through whatever it is shot at. This electricity can bounce between many nearby foes, and is more powerful in water. If you're too close, you may get shocked as well.
|
||||
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||
|
||||
items.wands.wandofmagicmissile.name=Różdżka magicznego pocisku\n\n
|
||||
items.wands.wandofmagicmissile.staff_name=kostur magicznego pocisku
|
||||
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy, dealing moderate damage to a target.\n\nWhile not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||
|
||||
items.wands.wandofprismaticlight.name=Różdżka pryzmatycznego światła
|
||||
items.wands.wandofprismaticlight.staff_name=kostur pryzmatycznego światła
|
||||
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass.\n\nThis wand shoots rays of light which damage and blind enemies and cut through the darkness of the dungeon, revealing hidden areas and traps. Demonic and undead foes will burn in the bright light of the wand, taking significant bonus damage.
|
||||
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||
|
||||
items.wands.wandofregrowth.name=Różdżka odrodzenia
|
||||
items.wands.wandofregrowth.staff_name=kostur odrośnięcia
|
||||
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.\n\nWhen used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life.\n\n"When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||
items.wands.wandofregrowth$dewcatcher.name=Łapacz rosy
|
||||
items.wands.wandofregrowth$dewcatcher.desc=Dewcatchers camouflage as grass to avoid attention, but their bulges of collected dew give them away.
|
||||
items.wands.wandofregrowth$seedpod.name=Seed Pod
|
||||
items.wands.wandofregrowth$seedpod.name=Strąk nasion
|
||||
items.wands.wandofregrowth$seedpod.desc=Seed Pods look pretty, but the seeds they carry are actually stolen from other plants they kill with their roots.
|
||||
|
||||
items.wands.wandoftransfusion.name=Różdżka transfuzji
|
||||
items.wands.wandoftransfusion.staff_name=kostur transfuzji
|
||||
items.wands.wandoftransfusion.ondeath=Zabiłeś się własną Różdżką Transfuzji...
|
||||
items.wands.wandoftransfusion.charged=Twoja różdżka jest naładowana energią życiową twojego przeciwnika\!
|
||||
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.\n\nThis wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage.\n\nThe life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||
|
||||
items.wands.wandofvenom.name=Różdżka jadu
|
||||
items.wands.wandofvenom.staff_name=kostur jadu
|
||||
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.\n\nThis wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||
|
||||
|
||||
|
||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=Ta broń jest mocniejsza wobec nieobawiający
|
|||
items.weapon.melee.dirk.desc=A longer thrusting dagger, gives bit more steel to plunge into foes.
|
||||
|
||||
items.weapon.melee.flail.name=flail
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis is a rather inaccurate weapon.
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||
items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of chain. Very unwieldy, but devastating if it lands a solid hit.
|
||||
|
||||
items.weapon.melee.glaive.name=Glewia
|
||||
|
@ -800,7 +807,7 @@ items.weapon.melee.greatshield.desc=More like a mobile wall than a shield, this
|
|||
items.weapon.melee.greatsword.name=greatsword
|
||||
items.weapon.melee.greatsword.desc=This towering blade inflicts heavy damage by investing its heft into every swing.
|
||||
|
||||
items.weapon.melee.handaxe.name=hand axe
|
||||
items.weapon.melee.handaxe.name=topór ręczny
|
||||
items.weapon.melee.handaxe.stats_desc=To raczej celna broń.
|
||||
items.weapon.melee.handaxe.desc=A light axe, most commonly used for felling trees. The wide blade works well against foes as well.
|
||||
|
||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Nasyciłeś swój kostur %s.
|
|||
items.weapon.melee.magesstaff.conflict=Walcząca magia wymazuje zaklęcie twojego kosturu
|
||||
items.weapon.melee.magesstaff.id_first=Musisz najpierw zidentyfikować tę różdżkę.
|
||||
items.weapon.melee.magesstaff.cursed=Nie możesz użyć przeklętej różdżki
|
||||
items.weapon.melee.magesstaff.warning=Jesteś pewien, że chcesz nasycić swój kostur tą różdżką?\n\nTwój kostur wyważy najwyższy poziom między nim i różdżka, jakakolwiek magia mająca wpływ na kostur zniknie.
|
||||
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||
items.weapon.melee.magesstaff.yes=Tak, jestem pewien.
|
||||
items.weapon.melee.magesstaff.no=Nie, zmieniłem zdanie
|
||||
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a one of a kind magical weapon. Rather than having an innate magic in it, this staff is instead imbued with magical energy from a wand, granting it new power.
|
||||
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||
items.weapon.melee.magesstaff.no_wand=The staff currently has no magic in it, it must be _imbued with a wand's power_ before it can be used to cast spells.
|
||||
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.probably_too_heavy=Wydaje się, że ta broń jest dla ciebie za ciężka
|
||||
items.weapon.melee.meleeweapon.stats_desc=
|
||||
|
||||
|
@ -838,19 +846,19 @@ items.weapon.melee.newshortsword.name=mieczyk
|
|||
items.weapon.melee.newshortsword.desc=A quite short sword, only a few inches longer than a dagger.
|
||||
|
||||
items.weapon.melee.quarterstaff.name=kij
|
||||
items.weapon.melee.quarterstaff.stats_desc=This weapon blocks some damage.
|
||||
items.weapon.melee.quarterstaff.stats_desc=Ta broń blokuje część obrażeń.
|
||||
items.weapon.melee.quarterstaff.desc=pałka wykonana z twardego drewna, jej końce pokryte są żelazem.
|
||||
|
||||
items.weapon.melee.roundshield.name=okrągła tarcza
|
||||
items.weapon.melee.roundshield.stats_desc=This weapon blocks a significant amount of damage, which scales with upgrades.
|
||||
items.weapon.melee.roundshield.desc=This large shield effectively blocks attacks and makes a decent weapon in a pinch.
|
||||
|
||||
items.weapon.melee.runicblade.name=runic blade
|
||||
items.weapon.melee.runicblade.stats_desc=This weapon benefits more from upgrades.
|
||||
items.weapon.melee.runicblade.desc=A mysterious weapon from a distant land, with a bright blue blade.
|
||||
items.weapon.melee.runicblade.name=ostrze runiczne
|
||||
items.weapon.melee.runicblade.stats_desc=Ta broń odnosi większą korzyść z ulepszeń.
|
||||
items.weapon.melee.runicblade.desc=Tajemnicza broń z odległych krain, z jasnoniebieskim ostrzem.
|
||||
|
||||
items.weapon.melee.sai.name=sai
|
||||
items.weapon.melee.sai.stats_desc=This is a very fast weapon.\nThis weapon blocks some damage.
|
||||
items.weapon.melee.sai.stats_desc=Jest to bardzo szybka broń.\nTa broń blokuje część obrażeń.
|
||||
items.weapon.melee.sai.desc=Two thin blades meant to be wielded in one hand each. Excellent for parrying and swift cuts alike.
|
||||
|
||||
items.weapon.melee.scimitar.name=sejmitar
|
||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=The spike on each of these darts is de
|
|||
items.weapon.missiles.javelin.name=Oszczep
|
||||
items.weapon.missiles.javelin.desc=This length of metal is weighted to keep the spike at its tip foremost as it sails through the air.
|
||||
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.distance=This weapon is designed to be used at a distance, it is much less accurate at melee range.
|
||||
|
||||
items.weapon.missiles.shuriken.name=shuriken
|
||||
|
@ -902,8 +910,8 @@ items.weapon.missiles.tamahawk.name=tomahawk
|
|||
items.weapon.missiles.tamahawk.desc=This throwing axe is not that heavy, but it still requires significant strength to be used effectively.
|
||||
|
||||
|
||||
items.weapon.weapon.identify=Jesteś już dobrze zaznajomiony z bronią by ją zidentyfikować.
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength you will use this weapon with decreased attack speed and accuracy.
|
||||
items.weapon.weapon.identify=Jesteś już wystarczająco dobrze zaznajomiony z tą bronią, by ją zidentyfikować.
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||
items.weapon.weapon.excess_str=Because of your excess strength, you will deal up to _%d bonus damage_ with this weapon.
|
||||
items.weapon.weapon.incompatible=Interaction of different types of magic has negated the enchantment on this weapon\!
|
||||
items.weapon.weapon.cursed_worn=Ta broń jest przeklęta, nie możesz jej zdjąć.
|
||||
|
@ -942,22 +950,22 @@ items.bomb.desc_burning=A fairly hefty black powder bomb. An explosion from this
|
|||
items.bomb$doublebomb.name=dwie bomby
|
||||
items.bomb$doublebomb.desc=Para dwóch dużych, czarnych bomb, wygląda na to, że dostałeś jedną za darmo\!
|
||||
|
||||
items.brokenseal.name=broken seal
|
||||
items.brokenseal.name=pieczęć
|
||||
items.brokenseal.ac_affix=AFFIX
|
||||
items.brokenseal.prompt=Wybierz zbroję
|
||||
items.brokenseal.unknown_armor=Musisz najpierw zidentyfikować tę zbroję.
|
||||
items.brokenseal.degraded_armor=The condition of this armor is too poor.
|
||||
items.brokenseal.affix=Zakładasz plombę na swoją zbroję\!
|
||||
items.brokenseal.desc=A wax seal, affixed to armor as a symbol of valor. All the markings on the seal have worn off with age and it is broken in half down the middle.\n\nA memento from his home, the seal helps the warrior persevere. While wearing the seal the warrior will slowly generate shielding on top of his health based on the quality of his armor.\n\nThe seal can be _affixed to armor,_ and moved between armors. It can carry a single upgrade with it.
|
||||
items.brokenseal.desc=Woskowa pieczęć, umieszczona na zbroi jako symbol waleczności. Jest bardzo zniszczona.\n\nTo pamiątka z jego ojczyzny. Pieczęć pomaga Wojownikowi przetrwać. Nosząc pieczęć, Wojownik powoli wytworzy osłonę jako dodatek do punktów życia zależną od jakości wykonania jego zbroi.\n\nPieczęć może zostać _umieszczona na zbroi_ i przeniesiona na inną wraz z jednym ulepszeniem.
|
||||
|
||||
items.dewdrop.name=kropla rosy
|
||||
items.dewdrop.value=%+dPW
|
||||
items.dewdrop.value=%+dPŻ
|
||||
items.dewdrop.already_full=Jesteś już w pełni sił.
|
||||
items.dewdrop.desc=Kryształowo czysta kropla rosy.\n\nDzięki magii tego miejsca czysta woda ma pewne właściwości lecznicze.
|
||||
|
||||
items.dewvial.name=fiolka na krople
|
||||
items.dewvial.ac_drink=Pij
|
||||
items.dewvial.value=%+dPW
|
||||
items.dewvial.value=%+dPŻ
|
||||
items.dewvial.collected=Zebrałeś kroplę rosy do swojej fiolki.
|
||||
items.dewvial.full=Twoja fiolka z rosą jest pełna\!
|
||||
items.dewvial.empty=Twoja fiolka z rosą jest pusta\!
|
||||
|
@ -1002,7 +1010,7 @@ items.item.curse=klątwa
|
|||
items.kindofmisc.unequip_title=Zdejmij jeden z przedmiotów
|
||||
items.kindofmisc.unequip_message=Możesz nieść tylko dwa specjalne przedmioty na raz.
|
||||
|
||||
items.kindofweapon.cursed=Your grip involuntarily tightens around the weapon.
|
||||
items.kindofweapon.cursed=Twój uchwyt mimowolnie zaciska się wokół broni.
|
||||
|
||||
items.merchantsbeacon.name=nadajnik kupca
|
||||
items.merchantsbeacon.ac_use=Użyj
|
||||
|
|
|
@ -1,20 +1,20 @@
|
|||
###armor curses
|
||||
items.armor.curses.antientropy.name=%s da anti-entropia
|
||||
items.armor.curses.antientropy.desc=Anti-entropy curse works against the forces of the universe, pulling energy away from the attacker and into the wearer. This briefly freezes the attacker, but sets the wearer on fire\!
|
||||
items.armor.curses.antientropy.desc=Uma maldição anti-entropia funciona contra as forças do universo, drenando energia do atacante para quem a enverga. Isto faz com que o atacante congele durante momentos, mas o seu utilizador ficará em chamas\!
|
||||
|
||||
items.armor.curses.corrosion.name=%s of corrosion
|
||||
items.armor.curses.corrosion.desc=Armor of corrosion is capable of bursting with corrosive fluid, coating everything in the area with sticky acidic ooze.
|
||||
items.armor.curses.corrosion.name=%s de corrosão
|
||||
items.armor.curses.corrosion.desc=Uma armadura de corrosão é capaz de explodir acompanhada por um líquido corrosivo, cobrindo tudo na área com uma gosma ácida pegajosa.
|
||||
|
||||
items.armor.curses.displacement.name=%s do deslocamento
|
||||
items.armor.curses.displacement.desc=The curse of displacement attempts to move the wearer to safety when they are attacked. It is a bit too effective however, randomly teleporting the user around the level.
|
||||
|
||||
items.armor.curses.metabolism.name=%s do metabolismo
|
||||
items.armor.curses.metabolism.name=%s de metabolismo
|
||||
items.armor.curses.metabolism.desc=The metabolism curse directly converts satiety into health when the wearer is injured, providing a boost of healing, but quickly causing starvation.
|
||||
|
||||
items.armor.curses.multiplicity.name=%s da multiplicidade
|
||||
items.armor.curses.multiplicity.desc=Armor cursed with multiplicity contains dangerous duplication magic. It will sometimes create a mirror image of the wearer, but is equally likely to duplicate the attacker\!
|
||||
|
||||
items.armor.curses.stench.name=%s do fedor
|
||||
items.armor.curses.stench.name=%s de fedor
|
||||
items.armor.curses.stench.desc=Armor cursed with stench will release clouds of noxious gas, which is hazardous to everything caught in the cloud.
|
||||
|
||||
|
||||
|
@ -72,9 +72,9 @@ items.armor.armor.detach_seal=Você solta o selo da sua armadura.
|
|||
items.armor.armor.equip_cursed=A armadura aperta-se ao seu redor de forma dolorosa.
|
||||
items.armor.armor.identify=Você está ascostumado com sua armadura o suficiente para identificá-la.
|
||||
items.armor.armor.incompatible=A interação de tipos diferentes de magia apagou o glifo dessa armadura\!
|
||||
items.armor.armor.curr_absorb=Essa armadura bloqueia até _%d de dano_ e requer _%d de força_ para usá-la normalmente.
|
||||
items.armor.armor.avg_absorb=Normalmente esta armadura bloqueia até _%d de dano e requet _%d de força_ para se utilizar apropriadamente.
|
||||
items.armor.armor.too_heavy=Por causa da sua força inadequada vestir essa armadura irá diminnuir sua habilidade de se mover e esquivar.
|
||||
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||
items.armor.armor.probably_too_heavy=Esta armadura provavelmente é muito pesada para você.
|
||||
items.armor.armor.excess_str=Because of your excess strength, you are _more evasive_ while wearing this armor.
|
||||
items.armor.armor.inscribed=Está inscrito com uma _%s._
|
||||
|
@ -214,7 +214,7 @@ items.artifacts.hornofplenty.maxlevel=o chifre consumiu toda a comida que ele po
|
|||
items.artifacts.hornofplenty.levelup=o chifre consumiu a sua oferenda de comida e cresceu em força.
|
||||
items.artifacts.hornofplenty.desc=esse chifre não pode ser soprado,mas parece se encher de comida ao longo do tempo enquanto estiver equipado
|
||||
items.artifacts.hornofplenty.desc_hint=talvez aja um jeito de aumentar o poder do chifre lhe dando energia de uma comida
|
||||
items.artifacts.hornofplenty.desc_cursed=o chifre amaldiçoado se prendeu a você,ele parece estar roubando a efetividade da comida em vez de produzi-la.
|
||||
items.artifacts.hornofplenty.desc_cursed=o chifre amaldiçoado se prendeu a você,ele parece estar roubando a efetividade da comida em vez de produzi-la.
|
||||
|
||||
items.artifacts.lloydsbeacon.name=o farol de lloyd
|
||||
items.artifacts.lloydsbeacon.ac_zap=ATIRAR
|
||||
|
@ -244,7 +244,7 @@ items.artifacts.sandalsofnature.no_charge=ele não tem energia agora.
|
|||
items.artifacts.sandalsofnature.prompt=selecione uma semente.
|
||||
items.artifacts.sandalsofnature.already_fed=seus calçados já ganharam nutrientes dessa semente recentemente.
|
||||
items.artifacts.sandalsofnature.levelup=seus calçados cresceram em tamanho\!
|
||||
items.artifacts.sandalsofnature.absorb_seed=seus calçados absorveram a semente,agora eles parecem mais saudaveis
|
||||
items.artifacts.sandalsofnature.absorb_seed=seus calçados absorveram a semente,agora eles parecem mais saudaveis
|
||||
items.artifacts.sandalsofnature.desc_1=oque inicialmente pareciam sandalias feitas de vinhas são na verdade duas plantas\!elas parecem muito fracas e palidas,talvez você tenha que lhes dar nutrientes.
|
||||
items.artifacts.sandalsofnature.desc_2=O calçado tem crescido e agora mais se assemelham a dois sapatos sob medida. Um pouco de cor voltou para eles, talvez eles ainda podem crescer ainda mais ?
|
||||
items.artifacts.sandalsofnature.desc_3=As plantas cresceram novamente e agora se assemelhma a um par de botas sólidas feitas de casca de arvore. As plantas parecem ter recuperado a sua força, mas talvez elas ainda podem crescer ainda mais ?
|
||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=você se sente muito desconfo
|
|||
|
||||
items.artifacts.timekeepershourglass.name=ampulheta do guardião do tempo
|
||||
items.artifacts.timekeepershourglass.ac_activate=ATIVAR
|
||||
items.artifacts.timekeepershourglass.in_use=sua ampulheta esta pronta para o uso
|
||||
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||
items.artifacts.timekeepershourglass.no_charge=sua ampulheta ainda não recarregou o suficiente para ser usavél ainda
|
||||
items.artifacts.timekeepershourglass.cursed=você não pode usar uma ampulheta amaldiçoada
|
||||
items.artifacts.timekeepershourglass.onstasis=o muno mudou ao seu redor em um instante
|
||||
items.artifacts.timekeepershourglass.onfreeze=tudo ao seu redor subitamente congela.
|
||||
items.artifacts.timekeepershourglass.stasis=coloque-me em stasis
|
||||
items.artifacts.timekeepershourglass.freeze=para o tempo ao meu redor
|
||||
items.artifacts.timekeepershourglass.prompt=como você quer usar a magia da ampulheta?\n\nenquanto em stasis,o time ira passar normalmente,mas você ira estar paralisado e completamente invulneravel.\n\nse você para o tempo ao seu redor,você pode se mover e suas ações não irão levar tempo algum.Note que atacar um inimigo ira quebrar o efeito.
|
||||
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||
items.artifacts.timekeepershourglass.desc=Esta grande e ornamentada ampulheta parece relativamente modesta, mas você sente um grande poder em sua moldura finamente esculpida . Ao girar a ampulheta e assistir a areia derramar você pode sentir a sua magia puxando você , certamente usando essa magia iria dar-lhe algum controle sobre o tempo .
|
||||
items.artifacts.timekeepershourglass.desc_hint=a ampulheta parece ter perdido muita areia,se você puder encontrar mais...
|
||||
items.artifacts.timekeepershourglass.desc_cursed=a ampulheta amaldiçoada esta travada ao seu lado,você pode senti-la tentando manipular o seu fluxo de tempo.
|
||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=bolsa de sementes
|
|||
items.bags.seedpouch.desc=Esta pequena bolsa de veludo permite armazenar qualquer número de sementes. Muito conveniente.
|
||||
|
||||
items.bags.wandholster.name=coldre de varinhas
|
||||
items.bags.wandholster.desc=Este coldre fino é feito de algum animal exótico, e é projetado para armazenar de forma compacta muitas varinhas.
|
||||
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||
|
||||
|
||||
|
||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Esta chave parece ser especial\: sua cabeça tem o f
|
|||
|
||||
###potions
|
||||
items.potions.potion.ac_drink=BEBER
|
||||
items.potions.potion.turquoise=turquesa
|
||||
items.potions.potion.crimson=escarlate
|
||||
items.potions.potion.azure=azul
|
||||
items.potions.potion.jade=jade
|
||||
items.potions.potion.golden=cor-de-ouro
|
||||
items.potions.potion.magenta=magenta
|
||||
items.potions.potion.charcoal=grafite
|
||||
items.potions.potion.ivory=marfim
|
||||
items.potions.potion.amber=âmbar
|
||||
items.potions.potion.bistre=marrom
|
||||
items.potions.potion.indigo=anil
|
||||
items.potions.potion.silver=prata
|
||||
items.potions.potion.unknown_name=poção %s
|
||||
items.potions.potion.unknown_desc=Esse frasco contém um liquido %s borbulhante. Quem sabe o que ele vai fazer quando ingerido ou arremessado?
|
||||
items.potions.potion.turquoise=turquoise potion
|
||||
items.potions.potion.crimson=crimson potion
|
||||
items.potions.potion.azure=azure potion
|
||||
items.potions.potion.jade=jade potion
|
||||
items.potions.potion.golden=golden potion
|
||||
items.potions.potion.magenta=magenta potion
|
||||
items.potions.potion.charcoal=charcoal potion
|
||||
items.potions.potion.ivory=ivory potion
|
||||
items.potions.potion.amber=amber potion
|
||||
items.potions.potion.bistre=bistre potion
|
||||
items.potions.potion.indigo=indigo potion
|
||||
items.potions.potion.silver=silver potion
|
||||
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||
items.potions.potion.harmful=Poção prejudicial\!
|
||||
items.potions.potion.beneficial=Poção benéfica\!
|
||||
items.potions.potion.yes=Sim, sei o que faço
|
||||
items.potions.potion.no=Não, mudei de ideia
|
||||
items.potions.potion.sure_drink=Você tem certeza de que quer beber isso? Na maioria dos casos você deve arremessar tais poções em seus inimigos.
|
||||
items.potions.potion.sure_throw=Tem certeza de que quer jogar isso? Na maioria dos casos, faria mais sentido beber isso.
|
||||
items.potions.potion.shatter=O frasco se despedaçou, e o líquido %s respinga inofensivamente.
|
||||
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||
|
||||
items.potions.potionofexperience.name=poção de experiência
|
||||
items.potions.potionofexperience.desc=As experiências célebres de muitas batalhas reduzidas à forma líquida , este líquido vai aumentar instantaneamente o seu nível de experiência.
|
||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Uma caveira bem grande de ratazana . Daria um ótimo t
|
|||
|
||||
|
||||
###rings
|
||||
items.rings.ring.diamond=diamante
|
||||
items.rings.ring.opal=opala
|
||||
items.rings.ring.garnet=granada
|
||||
items.rings.ring.ruby=rubi
|
||||
items.rings.ring.amethyst=ametista
|
||||
items.rings.ring.topaz=topázio
|
||||
items.rings.ring.onyx=ônix
|
||||
items.rings.ring.tourmaline=turmalina
|
||||
items.rings.ring.emerald=esmeralda
|
||||
items.rings.ring.sapphire=safira
|
||||
items.rings.ring.quartz=quartzo
|
||||
items.rings.ring.agate=ágata
|
||||
items.rings.ring.diamond=diamond ring
|
||||
items.rings.ring.opal=opal ring
|
||||
items.rings.ring.garnet=garnet ring
|
||||
items.rings.ring.ruby=ruby ring
|
||||
items.rings.ring.amethyst=amethyst ring
|
||||
items.rings.ring.topaz=topaz ring
|
||||
items.rings.ring.onyx=onyx ring
|
||||
items.rings.ring.tourmaline=tourmaline ring
|
||||
items.rings.ring.emerald=emerald ring
|
||||
items.rings.ring.sapphire=sapphire ring
|
||||
items.rings.ring.quartz=quartz ring
|
||||
items.rings.ring.agate=agate ring
|
||||
items.rings.ring.cursed=O anel se aperta ao redor do seu dedo dolorosamente\!
|
||||
items.rings.ring.unknown_name=anel de %s
|
||||
items.rings.ring.unknown_desc=Esse circulo de metal está adornado com uma grande pedra de %s que cintila no escuro. Quem sabe qual efeito ele terá quando usado?
|
||||
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||
items.rings.ring.known=Isso é um %s
|
||||
items.rings.ring.identify=Você agora está acostumado o suficiente com seu anel para identificá-lo. É um %s.
|
||||
items.rings.ring.on_finger=O %s encontra-se no seu dedo.
|
||||
items.rings.ring.cursed_worn=Este anel está amaldiçoado, e por causa disso você é incapaz de removê-lo.
|
||||
items.rings.ring.curse_known=Você consegue sentir uma magia maligna pulsando no %s.
|
||||
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||
|
||||
items.rings.ringofaccuracy.name=anel da precisão
|
||||
items.rings.ringofaccuracy.desc=O anel aumenta a sua concentração, reduzindo a habilidade dos seus inimigos de se desviarem dos seus ataques. Um anel danificado, no entanto, fará com que seja mais fácil aos seus inimigos escaparem dos seus ataques.
|
||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=anel dos elementos
|
|||
items.rings.ringofelements.desc=Esse anel fornece proteção contra diferentes elementos, como fogo, veneno, eletricidade, gases etc. Ele também diminui a duração de efeitos negativos.
|
||||
|
||||
items.rings.ringofevasion.name=anel da evasão
|
||||
items.rings.ringofevasion.desc=Este anel ofusca a verdadeira posição do utilizador, tornando-o mais difícil de detectar e atacar. Este anel é muito mais forte enquanto o usuário continua a ser indetectável, e se o usuário é visto, o poder de evasão irá desaparecer lentamente. Permanecendo sem ser detectado irá restaurar a eficácia do anel. Um anel degradado, ao invés disso, fará o usuário mais fácil de detectar e atacar.
|
||||
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||
|
||||
items.rings.ringofforce.name=anel da força
|
||||
items.rings.ringofforce.avg_dmg=Quando desarmado, com sua força atual, esse anel irá infligir _%d-%d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=Quando desarmado, com a sua força atual, este anel normalmente inflige _%d-%d damage._
|
||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.desc=Esse anel potencializa a força dos ataques do usuário. Esse poder extra é diminuido quando se é usado com uma arma, mas um ataque desarmado irá aumentar esse bonus de dano. Um anel degradado irá enfraquecer os ataques do usuário.
|
||||
|
||||
items.rings.ringoffuror.name=anel da fúria
|
||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=Não está claro o que exatamente este anel faz, a
|
|||
|
||||
###scrolls
|
||||
items.scrolls.scroll.ac_read=LER
|
||||
items.scrolls.scroll.kaunan=KAUNAN
|
||||
items.scrolls.scroll.sowilo=SOWILO
|
||||
items.scrolls.scroll.laguz=LAGUZ
|
||||
items.scrolls.scroll.yngvi=YNGVI
|
||||
items.scrolls.scroll.gyfu=GYFU
|
||||
items.scrolls.scroll.raido=RAIDO
|
||||
items.scrolls.scroll.isaz=ISAZ
|
||||
items.scrolls.scroll.mannaz=MANNAZ
|
||||
items.scrolls.scroll.naudiz=NAUDIZ
|
||||
items.scrolls.scroll.berkanan=BERKANAN
|
||||
items.scrolls.scroll.odal=ODAL
|
||||
items.scrolls.scroll.tiwaz=TIWAZ
|
||||
items.scrolls.scroll.unknown_name=pergaminho "%s"
|
||||
items.scrolls.scroll.unknown_desc=Este pergaminho está coberto com uma escrita indecifrável, e o titulo é uma runa %s. Quem sabe o que acontecerá quando lido em voz alta?
|
||||
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||
items.scrolls.scroll.raido=scroll of RAIDO
|
||||
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||
items.scrolls.scroll.odal=scroll of ODAL
|
||||
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||
items.scrolls.scroll.blinded=Você não pode ler um pergaminho enquanto estiver cego.
|
||||
items.scrolls.scroll.cursed=O livro de feitiços amaldiçoado impede que você invoque a magia desse pergaminho\! Um pergaminho de remoção de maldição talvez seja forte o suficiente para funcionar...
|
||||
|
||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Escolha uma direção para atirar
|
|||
items.wands.wandofblastwave.name=varinha da onde de choque
|
||||
items.wands.wandofblastwave.staff_name=cajado da onda de choque
|
||||
items.wands.wandofblastwave.ondeath=Você se matou com sua própria Varinha da Onda de Choque...
|
||||
items.wands.wandofblastwave.desc=Esta varinha é feita com um tipo de pedra de mármore, com uma borda dourada e uma joia negra na ponta. Ela pesa na sua mão.\n\nEsta varinha atira um raio que detona violentamente ao chegar ao destino. A força desta explosão é poderosa o suficiente para empurrar a maioria dos inimigos para trás.
|
||||
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||
|
||||
items.wands.wandofcorruption.name=varinha da corrupção
|
||||
items.wands.wandofcorruption.staff_name=cajado da corrupção
|
||||
items.wands.wandofcorruption.already_corrupted=Este personagem já está corrompido\!
|
||||
items.wands.wandofcorruption.boss=Chefes são imunes à corrupção.
|
||||
items.wands.wandofcorruption.fail=O poder de corrupção não foi forte o suficiente. Nada acontece.
|
||||
items.wands.wandofcorruption.desc=Esta varinha irradia energia escura, se isso já não estava óbvio ao olhar pelo pequeno crânio decorativo em sua ponta.\n\nEsta varinha irá lançar uma rajada de energia nefasta nos seus inimigos, tentando controlá-los ao seu dispor.\n\nEsta varinha utiliza ao menos uma carga por tiro, mas por muitas vezes, irá utilizar mais cargas para tentar vencer inimigos mais saudáveis.
|
||||
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||
|
||||
items.wands.wandofdisintegration.name=varinha de desintegração
|
||||
items.wands.wandofdisintegration.staff_name=cajado da desintegração
|
||||
items.wands.wandofdisintegration.desc=Esta varinha é feita de um pedaço maciço de obsidiana, com uma luz roxa escura correndo no seu lado, até a ponta. Ela brilha com energia destrutiva, aguardando para ser atirada.\n\nEla varinha atira um feixe que perfura qualquer obstáculo, e vai mais longe quanto mais estiver melhorada.\n\nQuanto maior a distância e maior quantidade de inimigos que o tiro penetrar maior o dano que ele irá causar.
|
||||
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||
|
||||
items.wands.wandoffireblast.name=varinha da labareda
|
||||
items.wands.wandoffireblast.staff_name=cajado da rajada de fogo
|
||||
items.wands.wandoffireblast.desc=Esta varinha é feita de madeira vermelha envernizada com uma folha dourada usada deliberadamente para torná-la mais pomposa. Ela estala e assovia na ponta, pronta para liberar sua poderosa magia.\n\nEsta varinha produz uma labareda de fogo quando usada, que se estende em um formato de cone. Quando esta varinha é atualizada, ela irá consumir mais cargas, o efeito se torna significantemente mais poderoso conforme o número de cargas consumidas.
|
||||
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||
|
||||
items.wands.wandoffrost.name=varinha da geada
|
||||
items.wands.wandoffrost.staff_name=cajado da geada
|
||||
items.wands.wandoffrost.desc=Esta varinha é feita de algum tipo de gelo mágico. Ela fica mais clara na ponta arredondada. Ela é bem gelada quando segurada, mas de alguma forma sua mão permanece quente.\n\nEla varinha atira uma onda de energia gelada na direção dos seus inimigos, infligindo dano considerável e resfriando-os, reduzindo sua velocidade. Este efeito se intensifica na água. Inimigos resfriados e congelados irão tomar dano reduzido desta varinha, pois já estão gelados.
|
||||
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||
|
||||
items.wands.wandoflightning.name=varinha do relâmpago
|
||||
items.wands.wandoflightning.staff_name=cajado do relâmpago
|
||||
items.wands.wandoflightning.ondeath=Você se matou com sua própria Varinha do Relâmpago...
|
||||
items.wands.wandoflightning.desc=Esta varinha é feita de metal sólido, tornando-a surpreendentemente pesada. Duas alças se curvam uma em direção a outra na ponta, e eletricidade arqueia entre elas.\n\nEsta varinha envia arcos de relâmpago poderosos na direção que é atirada. Esta eletricidade pode pular para outros inimigos próximos, e é mais poderosa na água. Se você estiver muito próximo, você pode ser eletrocutado também.
|
||||
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||
|
||||
items.wands.wandofmagicmissile.name=varinha do míssil mágico
|
||||
items.wands.wandofmagicmissile.staff_name=cajado do míssil mágico
|
||||
items.wands.wandofmagicmissile.desc=Esta varinha simples libera mísseis de magia pura, infligindo dano moderado a seu alvo.\n\nEla não é tão poderosa quanto outras varinhas, porém ela retém mais cargas.
|
||||
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||
|
||||
items.wands.wandofprismaticlight.name=varinha de luz prismática
|
||||
items.wands.wandofprismaticlight.staff_name=cajado da luz prismática
|
||||
items.wands.wandofprismaticlight.desc=Esta varinha é feita de um pedaço maciço de cristal translúcido, como um grande pedaço de vidro polido.\n\nEsta varinha atira raios de luz que danificam e cegam os oponentes. Ela também corta através da escuridão das Masmorra, revelando áreas escondidas e armadilhas. Inimigos demônicos e mortos-vivos irão queimar devido a luz, levando dano extra.
|
||||
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||
|
||||
items.wands.wandofregrowth.name=varinha da maturação
|
||||
items.wands.wandofregrowth.staff_name=cajado da maturação
|
||||
items.wands.wandofregrowth.desc=Esta varinha é feita de um pedaço de madeira esculpida profissionalmente. De alguma forma ela ainda está viva e cor uma cor verde brilhante, vibrando no cerne da árvore.\n\nQuando usada, esta varinha vai consumir todas as suas cargas para lançar uma magia de crescimento vegetal em um cone à sua frente. Esta magia irá fazer com que grama, raízes e plantas raras cresçam.\n\n"Quando a vida acaba, vida nova começa a crescer... O círculo eterno permanece\!"
|
||||
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||
items.wands.wandofregrowth$dewcatcher.name=Orvalheira
|
||||
items.wands.wandofregrowth$dewcatcher.desc=Orvalheiras se camuflam como grama para não chamar atenção, mas os bulbos de orvalho coletado as denunciam.
|
||||
items.wands.wandofregrowth$seedpod.name=Vagem de Sementes
|
||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=varinha de transfusão
|
|||
items.wands.wandoftransfusion.staff_name=cajado da transfusao
|
||||
items.wands.wandoftransfusion.ondeath=Você se matou com sua própria Varinha de Transfusão...
|
||||
items.wands.wandoftransfusion.charged=O seu cajado está carregado com energia vital de seu inimigo\!
|
||||
items.wands.wandoftransfusion.desc=Uma varinha de formato simples. Ela se destaca por seu tom magenta e uma joia bem escura na ponta.\n\nEsta varinha irá tomar uma parte de sua energia vital e jogá-la contra um inimigo. Esse efeito é versátil\: aliados irão se curar, inimigos irão tornar-se encantados temporariamente, e mortos-vivos hostis irão tomar dano significativo.\n\nA drenagem de vida é significativa. Usar esta varinha irá lhe machucar além de consumir cargas.
|
||||
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||
|
||||
items.wands.wandofvenom.name=varinha de veneno
|
||||
items.wands.wandofvenom.staff_name=cajado do veneno
|
||||
items.wands.wandofvenom.desc=Esta varinha tem um cabo roxo que se abre em uma joia verde brilhante na ponta.\n\nEsta varinha atira um raio que explode em uma nuvem de gás venenoso no alvo. Qualquer coisa que estiver dentro desta nuvem irá tomar dano contínuo, que aumenta com o tempo.
|
||||
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||
|
||||
|
||||
|
||||
|
@ -748,7 +755,7 @@ items.weapon.enchantments.projecting.desc=With this enchantment melee weapons wi
|
|||
items.weapon.enchantments.shocking.name=%s chocante
|
||||
items.weapon.enchantments.shocking.desc=Electricity arcs from a shocking weapon, dealing extra damage to all nearby enemies.
|
||||
|
||||
items.weapon.enchantments.stunning.name=%s impressionante
|
||||
items.weapon.enchantments.stunning.name=%s atordoante
|
||||
items.weapon.enchantments.stunning.desc=This powerful enchantment immobilizes enemies when they are struck, rendering them helpless against further attacks.
|
||||
|
||||
items.weapon.enchantments.unstable.name=instavel %s
|
||||
|
@ -766,28 +773,28 @@ items.weapon.enchantments.vorpal.desc=Vorpal weapons are especially deadly, caus
|
|||
|
||||
###melee weapons
|
||||
items.weapon.melee.assassinsblade.name=assassin's blade
|
||||
items.weapon.melee.assassinsblade.stats_desc=This weapon is stronger against unaware enemies.
|
||||
items.weapon.melee.assassinsblade.stats_desc=Essa arma é mais forte contra inimigos distraídos.
|
||||
items.weapon.melee.assassinsblade.desc=A small wavy blade made of obsidian, difficult to use despite being lightweight, but deadly if it finds the right mark.
|
||||
|
||||
items.weapon.melee.battleaxe.name=machado de batalha
|
||||
items.weapon.melee.battleaxe.stats_desc=Está é uma arma precisa.
|
||||
items.weapon.melee.battleaxe.desc=The enormous steel head of this battle axe puts considerable heft behind each wide stroke.
|
||||
items.weapon.melee.battleaxe.desc=A cabeça de aço enorme neste machado de combate confere imenso peso a cada golpe amplo.
|
||||
|
||||
items.weapon.melee.dagger.name=adaga
|
||||
items.weapon.melee.dagger.stats_desc=This weapon is stronger against unaware enemies.
|
||||
items.weapon.melee.dagger.desc=A simple iron dagger with a worn wooden handle.
|
||||
items.weapon.melee.dagger.stats_desc=Essa arma é mais forte contra inimigos distraídos.
|
||||
items.weapon.melee.dagger.desc=Uma simpls adaga de ferro com um punho desgastado de madeira.
|
||||
|
||||
items.weapon.melee.dirk.name=dirk
|
||||
items.weapon.melee.dirk.stats_desc=This weapon is stronger against unaware enemies.
|
||||
items.weapon.melee.dirk.stats_desc=Essa arma é mais forte contra inimigos distraídos.
|
||||
items.weapon.melee.dirk.desc=A longer thrusting dagger, gives bit more steel to plunge into foes.
|
||||
|
||||
items.weapon.melee.flail.name=flail
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis is a rather inaccurate weapon.
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||
items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of chain. Very unwieldy, but devastating if it lands a solid hit.
|
||||
|
||||
items.weapon.melee.glaive.name=gládio
|
||||
items.weapon.melee.glaive.stats_desc=Esta arma é lenta.\nEsta arma tem alcance estendido.
|
||||
items.weapon.melee.glaive.desc=A massive polearm consisting of a sword blade on the end of a pole.
|
||||
items.weapon.melee.glaive.desc=Uma arma longa, consistindo de uma lâmina de espada ao final de um bastão.
|
||||
|
||||
items.weapon.melee.greataxe.name=greataxe
|
||||
items.weapon.melee.greataxe.stats_desc=This weapon is incredibly heavy.
|
||||
|
@ -805,15 +812,15 @@ items.weapon.melee.handaxe.stats_desc=Esta é uma arma precisa.
|
|||
items.weapon.melee.handaxe.desc=A light axe, most commonly used for felling trees. The wide blade works well against foes as well.
|
||||
|
||||
items.weapon.melee.knuckles.name=soco-inglês
|
||||
items.weapon.melee.knuckles.stats_desc=This is a very fast weapon.
|
||||
items.weapon.melee.knuckles.desc=A piece of iron shaped to fit around the knuckles. Keeps the hands free, yet allows for better attacks than an empty fist.
|
||||
items.weapon.melee.knuckles.stats_desc=Esta é uma arma rápida.
|
||||
items.weapon.melee.knuckles.desc=Um pedaço de ferro feito para caber entre os dedos. Deixa as mãos livres, e ainda permite melhores ataques que um punho vazio.
|
||||
|
||||
items.weapon.melee.longsword.name=espada longa
|
||||
items.weapon.melee.longsword.desc=This sword's long razor-sharp steel blade shines reassuringly, though its size does make it quite heavy.
|
||||
items.weapon.melee.longsword.desc=A lâmina de aço, longa e afiada, brilha de forma confortante, embora o seu tamanho a faça parecer bastante pesada.
|
||||
|
||||
items.weapon.melee.mace.name=clava
|
||||
items.weapon.melee.mace.stats_desc=Esta é uma arma precisa.
|
||||
items.weapon.melee.mace.desc=The large iron head of this weapon inflicts substantial damage.
|
||||
items.weapon.melee.mace.desc=A grande cabeça de ferro nesta arma inflige dano substancial.
|
||||
|
||||
items.weapon.melee.magesstaff.name=cajado do mago
|
||||
items.weapon.melee.magesstaff.ac_imbue=IMBUIR
|
||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Você imbuiu seu cajado com %s.
|
|||
items.weapon.melee.magesstaff.conflict=As magias conflitantes apagam o encantamento do seu cajado.
|
||||
items.weapon.melee.magesstaff.id_first=Você precisa identificar esta varinha primeiro.
|
||||
items.weapon.melee.magesstaff.cursed=Você não pode usar uma varinha amaldiçoada.
|
||||
items.weapon.melee.magesstaff.warning=Você tem certeza de que quer imbuir seu cajado com esta varinha?\n\nSeu cajado irá herdar o nível maior entre ele e a varinha, e qualquer magia que estiver no cajado será perdida.
|
||||
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||
items.weapon.melee.magesstaff.yes=Sim, tenho certeza.
|
||||
items.weapon.melee.magesstaff.no=Não, eu mudei de ideia.
|
||||
items.weapon.melee.magesstaff.desc=Criado pessoalmente pelo mago, este bastão é uma arma mágica única. Em vez de ter magia inata nele, a magia embutida neste bastão vem de uma varinha, concedendo-lhe poderes novos.
|
||||
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||
items.weapon.melee.magesstaff.no_wand=O bastão não tem magia neste momento, tendo de ser _recarregado com o poder da varinha_ antes de poder ser usado para lançar feitiços.
|
||||
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%d_ melee weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.probably_too_heavy=Esta arma provavelmente é muito pesada pra você.
|
||||
items.weapon.melee.meleeweapon.stats_desc=
|
||||
|
||||
|
@ -862,11 +870,11 @@ items.weapon.melee.spear.stats_desc=Esta arma é lenta.\nEsta arma tem alcance e
|
|||
items.weapon.melee.spear.desc=Um bastão de madeira com aço afiado na ponta.
|
||||
|
||||
items.weapon.melee.sword.name=espada
|
||||
items.weapon.melee.sword.desc=A nicely balanced sword. Not too large, but still notably longer than a shortsword.
|
||||
items.weapon.melee.sword.desc=Uma bela espada balanceada. Não é demasiado grande sendo, no entanto, notavelmente maior que uma espada curta.
|
||||
|
||||
items.weapon.melee.warhammer.name=martelo de guerra
|
||||
items.weapon.melee.warhammer.stats_desc=Esta é uma arma precisa.
|
||||
items.weapon.melee.warhammer.desc=Few creatures can withstand the crushing blow of this towering mass of lead and steel, but it takes great strength to use effectively.
|
||||
items.weapon.melee.warhammer.desc=Poucas criaturas podem resistir ao golde esmagador de um grande corpo de chumbo e aço, mas é necessário uma grande força para se usar de forma eficiente.
|
||||
|
||||
items.weapon.melee.whip.name=whip
|
||||
items.weapon.melee.whip.stats_desc=This weapon has tremendous reach.
|
||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=A ponta destes dardos foi feita para g
|
|||
items.weapon.missiles.javelin.name=javelim
|
||||
items.weapon.missiles.javelin.desc=Este bastão de metal tem seu peso distribuído de forma a manter o espeto em sua ponta à frente durante sua viagem através do ar até seu alvo.
|
||||
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%d-%d damage_ and requires _%d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.distance=Esta arma foi feita para ser utilizada à distância, e é pouco precisa em combate corpo-a-corpo.
|
||||
|
||||
items.weapon.missiles.shuriken.name=shuriken
|
||||
|
@ -902,14 +910,14 @@ items.weapon.missiles.tamahawk.name=machadinha
|
|||
items.weapon.missiles.tamahawk.desc=Este machado foi feito para ser lançado e não é muito pesado. Mas mesmo assim necessita de força para ser utilizado efetivamente.
|
||||
|
||||
|
||||
items.weapon.weapon.identify=You are now familiar enough with your weapon to identify it.
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength you will use this weapon with decreased attack speed and accuracy.
|
||||
items.weapon.weapon.identify=Está agora suficientemente familiarizado com a sua arma para a poder identificar.
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||
items.weapon.weapon.excess_str=Because of your excess strength, you will deal up to _%d bonus damage_ with this weapon.
|
||||
items.weapon.weapon.incompatible=A interação de diferentes tipos de magia negou o encantamento desta arma\!
|
||||
items.weapon.weapon.cursed_worn=Essa arma está amaldiçoada, você não tem poderes para removê-la.
|
||||
items.weapon.weapon.cursed=Você sente uma magia maligna esgueirando-se dentro desta arma.
|
||||
items.weapon.weapon.lighter=It was balanced to be _lighter._
|
||||
items.weapon.weapon.heavier=It was balanced to be _heavier._
|
||||
items.weapon.weapon.lighter=Foi balançada para ser mais _leve._
|
||||
items.weapon.weapon.heavier=Foi balançada para ser mais _pesada._
|
||||
items.weapon.weapon.enchanted=It has a _%s._
|
||||
items.weapon.weapon$enchantment.enchant=enchantment
|
||||
|
||||
|
|
|
@ -72,9 +72,9 @@ items.armor.armor.detach_seal=Вы открепили печать от брон
|
|||
items.armor.armor.equip_cursed=Броня больно сжимает ваше тело.
|
||||
items.armor.armor.identify=Вы использовали ваш доспех достаточно долго для того, чтобы определить, что это %s.
|
||||
items.armor.armor.incompatible=Взаимодействие разных типов магии стерло руну с этой брони\!
|
||||
items.armor.armor.curr_absorb=Эта броня может поглотить до %d урона за удар. Количество _очков силы,_ нужных для использования - _%d._
|
||||
items.armor.armor.avg_absorb=Как правило, такая броня может поглотить до %d урона за удар. Количество _очков силы,_ нужных для использования - _%d._
|
||||
items.armor.armor.too_heavy=Так как вы недостаточно сильны для того, чтобы носить эту броню, в ней ваши уклонение и скорость передвижения будут понижены.
|
||||
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||
items.armor.armor.probably_too_heavy=Вероятно, эта броня будет слишком тяжела для вас.
|
||||
items.armor.armor.excess_str=Благодаря избыточной силе вы _лучше уклоняетесь_ в этой броне.
|
||||
items.armor.armor.inscribed=На ней начертана руна _%s._
|
||||
|
@ -84,19 +84,19 @@ items.armor.armor.seal_attached=К этой броне прикреплена с
|
|||
items.armor.armor$glyph.glyph=руна
|
||||
items.armor.armor$glyph.killed=%s убила вас...
|
||||
|
||||
items.armor.classarmor.low_hp=У вас слишком мало здоровья\!
|
||||
items.armor.classarmor.not_equipped=Вам надо надеть эту броню, чтобы использовать даруемые ей способности\!
|
||||
items.armor.classarmor.low_hp=У вас слишком мало здоровья\!
|
||||
items.armor.classarmor.not_equipped=Вам надо надеть эту броню, чтобы использовать даруемые ей способности\!
|
||||
|
||||
items.armor.clotharmor.name=тканая броня
|
||||
items.armor.clotharmor.name=тканая броня
|
||||
items.armor.clotharmor.desc=Эта легкая броня обеспечивает минимальную защиту. Лучше, чем ничего.
|
||||
|
||||
items.armor.huntressarmor.name=плащ охотницы
|
||||
items.armor.huntressarmor.ac_special=ПРИЗРАЧНЫЕ КЛИНКИ
|
||||
items.armor.huntressarmor.no_enemies=Нет врагов в поле зрения
|
||||
items.armor.huntressarmor.no_enemies=Нет врагов в поле зрения
|
||||
items.armor.huntressarmor.desc=Охотница, надевшая этот плащ, может вызывать призрачные клинки для того, чтобы нанести удар всем своим врагам в поле зрения. Урон клинков зависит от экипированного оружия.
|
||||
|
||||
items.armor.leatherarmor.name=кожаная броня
|
||||
items.armor.leatherarmor.desc=Броня из выделанной шкуры какого-то животного. Она не так легка, как тканевая, но зато обеспечивает большую защиту.
|
||||
items.armor.leatherarmor.desc=Броня из выделанной шкуры какого-то животного. Она не так легка, как тканевая, но зато обеспечивает большую защиту.
|
||||
|
||||
items.armor.magearmor.name=одеяние мага
|
||||
items.armor.magearmor.ac_special=ДРОЖЬ ЗЕМЛИ
|
||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=Вы сильно нервн
|
|||
|
||||
items.artifacts.timekeepershourglass.name=песочные часы хранителя времени
|
||||
items.artifacts.timekeepershourglass.ac_activate=ПЕРЕВЕРНУТЬ
|
||||
items.artifacts.timekeepershourglass.in_use=Ваши песочные часы готовы к использованию.
|
||||
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||
items.artifacts.timekeepershourglass.no_charge=В песочных часах недостаточно зарядов для использования.
|
||||
items.artifacts.timekeepershourglass.cursed=Вы не можете использовать проклятые песочные часы.
|
||||
items.artifacts.timekeepershourglass.onstasis=Мир вокруг вас мгновенно изменился.
|
||||
items.artifacts.timekeepershourglass.onfreeze=Мир вокруг вас остановился.
|
||||
items.artifacts.timekeepershourglass.stasis=Уйти в стазис
|
||||
items.artifacts.timekeepershourglass.freeze=Остановить время
|
||||
items.artifacts.timekeepershourglass.prompt=Как вы хотите использовать песочные часы?\n\nВ стазисе вы замрёте и станете неуязвимы, а время вокруг будет идти своим чередом.\n\nОстановив время, вы будете двигаться, будто ваши действия мгновенны. Учтите, что атака разрушит эффект.
|
||||
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||
items.artifacts.timekeepershourglass.desc=Большие резные песочные часы выглядят просто, но вы чувствуете сильную магию внутри. Поворачивая часы и смотря на текущий песок, вы чувствуете их магию. Она определённо позволит вам управлять временем.
|
||||
items.artifacts.timekeepershourglass.desc_hint=В часах не хватает песка, вот бы найти немного...
|
||||
items.artifacts.timekeepershourglass.desc_cursed=Проклятые песочные часы прилипли к вам, пытаясь манипулировать временем вокруг вас.
|
||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=мешочек для семян
|
|||
items.bags.seedpouch.desc=Этот маленький шелковый мешочек позволяет хранить в себе неограниченное количество семян. Очень удобно.
|
||||
|
||||
items.bags.wandholster.name=чехол для жезлов
|
||||
items.bags.wandholster.desc=Этот изящный чехол сделан из кожи какого-то редкого животного. В нём можно хранить много волшебных жезлов.
|
||||
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||
|
||||
|
||||
|
||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=Этот ключ выглядит весьма вн
|
|||
|
||||
###potions
|
||||
items.potions.potion.ac_drink=ВЫПИТЬ
|
||||
items.potions.potion.turquoise=бирюзовое
|
||||
items.potions.potion.crimson=багряное
|
||||
items.potions.potion.azure=лазурное
|
||||
items.potions.potion.jade=зелёное
|
||||
items.potions.potion.golden=золотистое
|
||||
items.potions.potion.magenta=пурпурное
|
||||
items.potions.potion.charcoal=антрацитовое
|
||||
items.potions.potion.ivory=белесое
|
||||
items.potions.potion.amber=янтарное
|
||||
items.potions.potion.bistre=коричневое
|
||||
items.potions.potion.indigo=фиолетовое
|
||||
items.potions.potion.silver=серебристое
|
||||
items.potions.potion.unknown_name=%s зелье
|
||||
items.potions.potion.unknown_desc=Этот пузырек содержит какое-то %s зелье. Интересно, что будет, если его выпить или разбить?
|
||||
items.potions.potion.turquoise=turquoise potion
|
||||
items.potions.potion.crimson=crimson potion
|
||||
items.potions.potion.azure=azure potion
|
||||
items.potions.potion.jade=jade potion
|
||||
items.potions.potion.golden=golden potion
|
||||
items.potions.potion.magenta=magenta potion
|
||||
items.potions.potion.charcoal=charcoal potion
|
||||
items.potions.potion.ivory=ivory potion
|
||||
items.potions.potion.amber=amber potion
|
||||
items.potions.potion.bistre=bistre potion
|
||||
items.potions.potion.indigo=indigo potion
|
||||
items.potions.potion.silver=silver potion
|
||||
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||
items.potions.potion.harmful=Вредное зелье\!
|
||||
items.potions.potion.beneficial=Полезное зелье\!
|
||||
items.potions.potion.yes=Да, все правильно
|
||||
items.potions.potion.no=Нет, я передумал
|
||||
items.potions.potion.sure_drink=Вы уверены, что хотите выпить это зелье? Возможно, стоит кинуть им в кого-нибудь другого.
|
||||
items.potions.potion.sure_throw=Вы уверены, что хотите бросить это зелье? Возможно, его лучше выпить.
|
||||
items.potions.potion.shatter=Бутыль разлетается на мелкие осколки, а её %s содержимое безо всякого эффекта растекается по полу.
|
||||
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||
|
||||
items.potions.potionofexperience.name=Зелье Мудрости
|
||||
items.potions.potionofexperience.desc=Это зелье содержит концентрированный опыт множества сражений. Если его выпить, ваш уровень будет немедленно повышен.
|
||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=Удивительно огромный крысины
|
|||
|
||||
|
||||
###rings
|
||||
items.rings.ring.diamond=алмазом
|
||||
items.rings.ring.opal=опалом
|
||||
items.rings.ring.garnet=гранатом
|
||||
items.rings.ring.ruby=рубином
|
||||
items.rings.ring.amethyst=аметистом
|
||||
items.rings.ring.topaz=топазом
|
||||
items.rings.ring.onyx=ониксом
|
||||
items.rings.ring.tourmaline=турмалином
|
||||
items.rings.ring.emerald=изумрудом
|
||||
items.rings.ring.sapphire=сапфиром
|
||||
items.rings.ring.quartz=кварцем
|
||||
items.rings.ring.agate=агатом
|
||||
items.rings.ring.diamond=diamond ring
|
||||
items.rings.ring.opal=opal ring
|
||||
items.rings.ring.garnet=garnet ring
|
||||
items.rings.ring.ruby=ruby ring
|
||||
items.rings.ring.amethyst=amethyst ring
|
||||
items.rings.ring.topaz=topaz ring
|
||||
items.rings.ring.onyx=onyx ring
|
||||
items.rings.ring.tourmaline=tourmaline ring
|
||||
items.rings.ring.emerald=emerald ring
|
||||
items.rings.ring.sapphire=sapphire ring
|
||||
items.rings.ring.quartz=quartz ring
|
||||
items.rings.ring.agate=agate ring
|
||||
items.rings.ring.cursed=Кольцо болезненно сжимает ваш палец\!
|
||||
items.rings.ring.unknown_name=кольцо с %s
|
||||
items.rings.ring.unknown_desc=Эта круглая полоска металла украшена одним здоровым %s, сверкающим в темноте. Кто знает, что будет, если надеть его на палец?
|
||||
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||
items.rings.ring.known=Это %s
|
||||
items.rings.ring.identify=Вы достаточно долго знакомы с кольцом, чтобы опознать его. Это %s.
|
||||
items.rings.ring.on_finger=Это %s находится на вашем пальце.
|
||||
items.rings.ring.cursed_worn=Ваше кольцо проклято, вы не в силах его снять.
|
||||
items.rings.ring.curse_known=Вы чувствуете, что это %s скрывает в себе какую-то темную магию.
|
||||
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||
|
||||
items.rings.ringofaccuracy.name=кольцо меткости
|
||||
items.rings.ringofaccuracy.desc=Это кольцо повышает вашу сосредоточенность, снижая шансы врагов уклониться от атаки. Проклятое кольцо, напротив, будет увеличивать шансы врагов увернуться.
|
||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=кольцо стихий
|
|||
items.rings.ringofelements.desc=Это кольцо обеспечивает сопротивление различным стихиям, таким как огонь, электричество, газы и т.д. Также оно снижает длительность большинства негативных эффектов.\n\nПроклятое кольцо стихий не имеет никакой силы.
|
||||
|
||||
items.rings.ringofevasion.name=кольцо уклонения
|
||||
items.rings.ringofevasion.desc=Это кольцо делает своего носителя менее заметным, позволяя ему дольше оставаться незамеченным и с большей легкостью уворачиваться от атак. Сила этого кольца постепенно слабеет под влиянием чужого внимания и постепенно восстанавливается в то время, когда владельца никто не видит.\n\nПроклятое кольцо уклонения, наоборот, понижает шанс уклониться и остаться незамеченным.
|
||||
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||
|
||||
items.rings.ringofforce.name=кольцо урона
|
||||
items.rings.ringofforce.avg_dmg=При вашей текущей силе, без оружия кольцо будет наносить _%d-%d урона._
|
||||
items.rings.ringofforce.typical_avg_dmg=При вашей текущей силе, без оружия кольцо обычно наносит _%d-%d урона._
|
||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.desc=Это кольцо увеличивает силу ударов носителя. В сочетании с оружием оно малоэффективно, а вот атаки без оружия станут гораздо опаснее. Проклятое кольцо будет делать ваши удары слабее.
|
||||
|
||||
items.rings.ringoffuror.name=кольцо неистовства
|
||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=Не совсем понятно, что имен
|
|||
|
||||
###scrolls
|
||||
items.scrolls.scroll.ac_read=ЧИТАТЬ
|
||||
items.scrolls.scroll.kaunan=КЕНАЗ
|
||||
items.scrolls.scroll.sowilo=СОВИЛО
|
||||
items.scrolls.scroll.laguz=ЛАГУЗ
|
||||
items.scrolls.scroll.yngvi=ИНГУЗ
|
||||
items.scrolls.scroll.gyfu=ГЕБО
|
||||
items.scrolls.scroll.raido=РАЙДО
|
||||
items.scrolls.scroll.isaz=ИСА
|
||||
items.scrolls.scroll.mannaz=МАННАЗ
|
||||
items.scrolls.scroll.naudiz=НАУТИЗ
|
||||
items.scrolls.scroll.berkanan=БЕРКАНА
|
||||
items.scrolls.scroll.odal=ОДАЛ
|
||||
items.scrolls.scroll.tiwaz=ТЕЙВАЗ
|
||||
items.scrolls.scroll.unknown_name=свиток "%s"
|
||||
items.scrolls.scroll.unknown_desc=Этот манускрипт покрыт непонятными письменами, озаглавленными руной "%s". Как знать, что будет, если прочитать всё это вслух?
|
||||
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||
items.scrolls.scroll.raido=scroll of RAIDO
|
||||
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||
items.scrolls.scroll.odal=scroll of ODAL
|
||||
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||
items.scrolls.scroll.blinded=Вы ослеплены и не можете разобрать, что написано на этом свитке.
|
||||
items.scrolls.scroll.cursed=Ваша проклятая книга безумного мага не дает вам использовать силу этого свитка\! Возможно, свиток Рассеяния все равно сможет сработать...
|
||||
|
||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=Выберите цель
|
|||
items.wands.wandofblastwave.name=жезл взрывной волны
|
||||
items.wands.wandofblastwave.staff_name=посох взрывной волны
|
||||
items.wands.wandofblastwave.ondeath=Вы убили себя собственным жезлом Взрывной Волны...
|
||||
items.wands.wandofblastwave.desc=Этот жезл с золотой отделкой и навершием из черного самоцвета сделан из мрамора. Он довольно тяжёлый.\n\nЭтот жезл выпускает заряд, создающий мощный взрыв в точке удара. Силы этого взрыва достаточно, чтобы отправить большинство врагов в полёт.
|
||||
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||
|
||||
items.wands.wandofcorruption.name=жезл порчи
|
||||
items.wands.wandofcorruption.staff_name=посох порчи
|
||||
items.wands.wandofcorruption.already_corrupted=Эта цель уже под вашим контролем.
|
||||
items.wands.wandofcorruption.boss=Боссы невосприимчивы к порче.
|
||||
items.wands.wandofcorruption.fail=Сила порчи недостаточно велика, ничего не произошло.
|
||||
items.wands.wandofcorruption.desc=Даже без маленького черепа на навершии можно понять, что эта вещь не для всяких рук - жезл просто источает тёмную магию.\n\nЭтот жезл выпускает разряд энергии порчи, пытаясь подчинить врагов вашей воле. Здоровые враги лучше сопротивляются этому эффекту, чем ослабленные.\n\nПри использовании, этот жезл потратит как минимум один заряд. Чем здоровее враг, тем больше зарядов может потребоваться.
|
||||
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||
|
||||
items.wands.wandofdisintegration.name=жезл дезинтеграции
|
||||
items.wands.wandofdisintegration.staff_name=посох дезинтеграции
|
||||
items.wands.wandofdisintegration.desc=Этот жезл сделан из цельного куска обсидиана, внутри которого течёт фиолетовый свет, заканчивающийся у навершия. Он мерцает разрушительной энергией, ожидая, когда им воспользуются.\n\nЖезл испускает луч, пронзающий любые препятствия на своём пути. Дальность луча увеличивается с улучшением жезла.\n\nЧем больше жезл пронзает врагов и препятствий, тем больше от него урон.
|
||||
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||
|
||||
items.wands.wandoffireblast.name=жезл огненной вспышки
|
||||
items.wands.wandoffireblast.staff_name=посох огненной вспышки
|
||||
items.wands.wandoffireblast.desc=Этот жезл сделан из лакированного красного дерева с навершием в виде золотого листа, из-за чего выглядит, как королевский скипетр. Он шипит и искрит, готовый выпустить свою магию.\n\nЭтот жезл создает конусовидную вспышку огня. При улучшении жезл начнёт использовать всё больше зарядов, значительно увеличивая наносимый урон.
|
||||
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||
|
||||
items.wands.wandoffrost.name=жезл холода
|
||||
items.wands.wandoffrost.staff_name=посох холода
|
||||
items.wands.wandoffrost.desc=Кажется, этот жезл сделан из какого-то волшебного льда. Он становится ярче около навершия. На ощупь довольно холодный, но ваша рука почему-то остается тёплой.\n\nЭтот жезл испускает ледяную энергию во врагов, нанося значительный урон и заставляя их окоченеть, снижая их скорость. Эффект усиливается в воде. Окоченевшие и замороженные враги получают меньше урона от этого жезла.
|
||||
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||
|
||||
items.wands.wandoflightning.name=жезл молний
|
||||
items.wands.wandoflightning.staff_name=посох молний
|
||||
items.wands.wandoflightning.ondeath=Вы убили себя собственным жезлом Молний...
|
||||
items.wands.wandoflightning.desc=Этот жезл сделан из цельного металла, из-за чего он довольно тяжёл. На навершии есть два зубца, между которыми проскакивают электрические дуги.\n\nЭтот жезл испускает разряд электричества в указанную цель. Электричество будет перескакивать между ближайшими врагами, становясь эффективнее в воде. Лучше держитесь подальше, иначе вас тоже может задеть\!
|
||||
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||
|
||||
items.wands.wandofmagicmissile.name=жезл магической стрелы
|
||||
items.wands.wandofmagicmissile.staff_name=посох магической стрелы
|
||||
items.wands.wandofmagicmissile.desc=Довольно простой жезл, стреляющий стрелами чистой магической энергии, наносящими средний урон.\n\nХотя он и не такой сильный, как другие жезлы, он отчасти искупает это за счет наличия большего числа зарядов.
|
||||
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||
|
||||
items.wands.wandofprismaticlight.name=жезл чистого света
|
||||
items.wands.wandofprismaticlight.staff_name=посох чистого света
|
||||
items.wands.wandofprismaticlight.desc=Этот жезл сделан из цельного куска прозрачного кристалла. Он напоминает длинный кусок гладкого стекла.\n\nЭтот жезл испускает луч света, наносящий урон и ослепляющий врагов. Свет также пронзает тьму подземелья, раскрывая скрытые двери и ловушки. Демоны и нежить загорятся чистым пламенем этого жезла, получая значительно больше урона.
|
||||
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||
|
||||
items.wands.wandofregrowth.name=жезл возрождения
|
||||
items.wands.wandofregrowth.staff_name=посох возрождения
|
||||
items.wands.wandofregrowth.desc=Этот жезл сделан из тонкого и искусно обработанного дерева. Каким-то образом он всё ещё выглядит живым и зелёным, как молодое деревце.\n\nПри использовании жезл поглотит все заряды, испустив конусовидную волну возрождающей энергии, которая заставит моментально вырасти траву, корни и редкие растения в зоне своего действия.\n\n"Когда угасает одна жизнь, всегда рождается другая... Вечный цикл будет продолжаться\!"
|
||||
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||
items.wands.wandofregrowth$dewcatcher.name=Ловец росы
|
||||
items.wands.wandofregrowth$dewcatcher.desc=Ловцы росы пытаются маскироваться под траву, однако их выдают большие капли собранной росы.
|
||||
items.wands.wandofregrowth$seedpod.name=Семяловка
|
||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=жезл трансфузии
|
|||
items.wands.wandoftransfusion.staff_name=посох трансфузии
|
||||
items.wands.wandoftransfusion.ondeath=Вы убились собственным Жезлом Трансфузии...
|
||||
items.wands.wandoftransfusion.charged=Ваш посох заряжен жизненной энергией вашего противника\!
|
||||
items.wands.wandoftransfusion.desc=Хотя этот жезл довольно прост на вид, он выделяется за счет пурпурного оттенка и угольно-черного камня на его навершии.\n\nПри использовании этот жезл забирает часть вашей жизненной энергии и выпускает её в форме разряда. Эффект от попадания такого разряда сильно варьируется\: союзники будут исцелены, враги будут временно очарованы, а любая враждебно настроенная нежить получит значительный урон.\n\nЖезл способен потратить немало вашей энергии и здоровья за одно использование, используйте его с осторожностью.
|
||||
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||
|
||||
items.wands.wandofvenom.name=жезл яда
|
||||
items.wands.wandofvenom.staff_name=посох яда
|
||||
items.wands.wandofvenom.desc=Фиолетовая рукоять этого жезла украшена сияющим драгоценным камнем ярко-зеленого цвета.\n\nПри использовании этот жезл создает облако страшно ядовитого газа в месте попадания. Урон, наносимый этим газом, растет в зависимости от того, сколько времени цель находилась в облаке.
|
||||
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||
|
||||
|
||||
|
||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=Это оружие эффективнее п
|
|||
items.weapon.melee.dirk.desc=Кортик длиннее обычного кинжала, и поэтому позволяет наносить более глубокие раны .
|
||||
|
||||
items.weapon.melee.flail.name=кистень
|
||||
items.weapon.melee.flail.stats_desc=Это немного медленное оружие.\nЭто довольно неточное оружие.
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||
items.weapon.melee.flail.desc=Шипастый шар на цепи, присоединённой к рукояти. Крайне неуклюжее оружие, но сокрушительное при точном попадании.
|
||||
|
||||
items.weapon.melee.glaive.name=глефа
|
||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=Вы используете %s для тог
|
|||
items.weapon.melee.magesstaff.conflict=Взаимодействие несовместимой магии развеивает зачарование на вашем посохе\!
|
||||
items.weapon.melee.magesstaff.id_first=Сперва вам нужно опознать этот жезл.
|
||||
items.weapon.melee.magesstaff.cursed=Вы не можете использовать проклятый жезл.
|
||||
items.weapon.melee.magesstaff.warning=Вы уверены, что хотите наделить ваш посох силой этого жезла?\n\nУровень улучшения на вашем посохе останется прежним или станет равным уровню жезла, если его уровень улучшения выше, чем у посоха. Любые зачарования на вашем посохе будут развеяны.
|
||||
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||
items.weapon.melee.magesstaff.yes=Да, я уверен
|
||||
items.weapon.melee.magesstaff.no=Нет, я передумал
|
||||
items.weapon.melee.magesstaff.desc=Этот посох, сделанный самим магом, является разновидностью магического оружия. Пусть сам по себе он не особенно могущественен, его можно наделить силой любого жезла, что даст ему новые возможности.
|
||||
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||
items.weapon.melee.magesstaff.no_wand=Сейчас посох не имеет особой магии, его нужно _наделить силой жезла,_ чтобы получить возможность использовать заклинания.
|
||||
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||
|
||||
items.weapon.melee.meleeweapon.stats_known=Это оружие ближнего боя _%d-го уровня_ наносит _%d-%d единиц урона_ и требует _%d очков силы_ для эффективного использования.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Это оружие ближнего боя _%d-го уровня_ обычно наносит _%d-%d единиц урона_ и требует _%d очков силы_ для эффективного использования.
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.probably_too_heavy=Вероятно, это оружие будет слишком тяжело для вас.
|
||||
items.weapon.melee.meleeweapon.stats_desc=
|
||||
|
||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=Этот дротик специаль
|
|||
items.weapon.missiles.javelin.name=метательное копьё
|
||||
items.weapon.missiles.javelin.desc=Это копьё сбалансировано так, чтобы удерживать острие точно впереди, пока оно пронзает воздух.
|
||||
|
||||
items.weapon.missiles.missileweapon.stats=Это метательное оружие наносит _%d-%d единиц урона_ и требует _%d очков силы_ для эффективного использования.
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.distance=Это оружие предназначено для дальнего боя, попасть в рядом стоящего врага будет сложнее.
|
||||
|
||||
items.weapon.missiles.shuriken.name=сюрикен
|
||||
|
@ -903,7 +911,7 @@ items.weapon.missiles.tamahawk.desc=Сам по себе этот метател
|
|||
|
||||
|
||||
items.weapon.weapon.identify=Вы достаточно долго знакомы с оружием, чтобы опознать его.
|
||||
items.weapon.weapon.too_heavy=Из-за недостаточной силы, ваши атаки этим оружием будут медленными и неточными.
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||
items.weapon.weapon.excess_str=Благодаря излишней силе, ваши атаки данным оружием будут наносить до _%d единиц урона_ больше обычного.
|
||||
items.weapon.weapon.incompatible=Взаимодействие несовместимой магии развеяло зачарование на этом оружии\!
|
||||
items.weapon.weapon.cursed_worn=Поскольку это оружие проклято, вы не в силах убрать его.
|
||||
|
|
|
@ -72,9 +72,9 @@ items.armor.armor.detach_seal=你将纹章从护甲上摘了下来。
|
|||
items.armor.armor.equip_cursed=这件护甲生疼地勒住了你。
|
||||
items.armor.armor.identify=你对你的护甲已经足够熟悉并且可以因此将其完全鉴定。
|
||||
items.armor.armor.incompatible=不同属性的魔法相冲突,消除了护甲上的刻印!
|
||||
items.armor.armor.curr_absorb=这件护甲能防御至多_%d点伤害_并且需要_%d点力量_来正常使用.
|
||||
items.armor.armor.avg_absorb=一般情况下此类护甲能防御至多_%d点伤害_,并且需要%d点力量来正常使用。
|
||||
items.armor.armor.too_heavy=由于你的力量不足,使用这件护甲会降低你的移动和闪避能力。
|
||||
items.armor.armor.curr_absorb=This armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.avg_absorb=Typically this armor blocks _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.armor.armor.too_heavy=Because of your inadequate strength wearing this armor will decrease your ability to move, evade, and defend.
|
||||
items.armor.armor.probably_too_heavy=这套护甲对你来说或许太重了。
|
||||
items.armor.armor.excess_str=你的额外力量使你穿戴着这件护甲时_更易闪避_。
|
||||
items.armor.armor.inscribed=上面镌刻着_%s_。
|
||||
|
@ -269,14 +269,14 @@ items.artifacts.talismanofforesight$foresight.desc=你感到非常焦虑,仿
|
|||
|
||||
items.artifacts.timekeepershourglass.name=时光沙漏
|
||||
items.artifacts.timekeepershourglass.ac_activate=激活
|
||||
items.artifacts.timekeepershourglass.in_use=你的沙漏正在使用中。
|
||||
items.artifacts.timekeepershourglass.deactivate=You deactive the time freeze.
|
||||
items.artifacts.timekeepershourglass.no_charge=你的沙漏充能还不足以用来激活。
|
||||
items.artifacts.timekeepershourglass.cursed=你不能使用受诅咒的沙漏。
|
||||
items.artifacts.timekeepershourglass.onstasis=你周遭的世界似乎就在这一瞬间变化了。
|
||||
items.artifacts.timekeepershourglass.onfreeze=你周围的一切突然都彻底静止下来。
|
||||
items.artifacts.timekeepershourglass.stasis=使我彻底静止
|
||||
items.artifacts.timekeepershourglass.freeze=冻结周围时间
|
||||
items.artifacts.timekeepershourglass.prompt=你想怎样使用沙漏的魔法?\n\n当你被静止,周围的时间会正常流动,而你则会冻结并变得无敌。\n\n当时间被冻结,你的行动仿佛不需要任何时间。注意,进行攻击将打破该效果。
|
||||
items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable, consumes up to 5 charge at a timea.\n\nWhen time is frozen, you can move as if your actions take no time. This can be deactivated at any time by using the hourglass or attacking.
|
||||
items.artifacts.timekeepershourglass.desc=这只大型的华贵沙漏看起来却并不怎么起眼,但你仍觉得它精雕细刻的框架内蕴含着某种强大的力量。在翻转沙漏、在看着沙子流下的同时,你能感受到一种魔法正在拉扯着你,使用这种魔法肯定能给你一些控制时间的方法。
|
||||
items.artifacts.timekeepershourglass.desc_hint=沙漏似乎失去了一些沙子,如果你能再找到一些……
|
||||
items.artifacts.timekeepershourglass.desc_cursed=被诅咒的沙漏把它自己锁在了你的身边,你可以感觉它试图操纵你的时间流动。
|
||||
|
@ -315,7 +315,7 @@ items.bags.seedpouch.name=种子包
|
|||
items.bags.seedpouch.desc=这个丝绒制作的小袋子能让你储存任意数量的种子。非常方便。
|
||||
|
||||
items.bags.wandholster.name=法杖套
|
||||
items.bags.wandholster.desc=这个修长的皮套看起来是由某种异域动物的毛皮制成,这个皮套的设计允许它紧密地持有多个法杖。
|
||||
items.bags.wandholster.desc=This slim holster is made from some exotic animal hide, and is designed to compactly hold many wands.\n\nThe holster projects a magical field around itself, causing all wands inside to recharge slightly faster.
|
||||
|
||||
|
||||
|
||||
|
@ -389,27 +389,26 @@ items.keys.skeletonkey.desc=这个钥匙看起来不能等闲视之:其顶端
|
|||
|
||||
###potions
|
||||
items.potions.potion.ac_drink=饮用
|
||||
items.potions.potion.turquoise=青绿
|
||||
items.potions.potion.crimson=猩红
|
||||
items.potions.potion.azure=湛青
|
||||
items.potions.potion.jade=翡翠
|
||||
items.potions.potion.golden=金黄
|
||||
items.potions.potion.magenta=品红
|
||||
items.potions.potion.charcoal=煤黑
|
||||
items.potions.potion.ivory=乳白
|
||||
items.potions.potion.amber=琥珀
|
||||
items.potions.potion.bistre=深褐
|
||||
items.potions.potion.indigo=靛蓝
|
||||
items.potions.potion.silver=银灰
|
||||
items.potions.potion.unknown_name=%s药剂
|
||||
items.potions.potion.unknown_desc=这瓶里装着些不断打旋的%s色液体,谁知道投掷或饮用它们时会有什么效果呢?
|
||||
items.potions.potion.turquoise=turquoise potion
|
||||
items.potions.potion.crimson=crimson potion
|
||||
items.potions.potion.azure=azure potion
|
||||
items.potions.potion.jade=jade potion
|
||||
items.potions.potion.golden=golden potion
|
||||
items.potions.potion.magenta=magenta potion
|
||||
items.potions.potion.charcoal=charcoal potion
|
||||
items.potions.potion.ivory=ivory potion
|
||||
items.potions.potion.amber=amber potion
|
||||
items.potions.potion.bistre=bistre potion
|
||||
items.potions.potion.indigo=indigo potion
|
||||
items.potions.potion.silver=silver potion
|
||||
items.potions.potion.unknown_desc=This flask contains a swirling colorful liquid. Who knows what it will do when drunk or thrown?
|
||||
items.potions.potion.harmful=有害药剂!
|
||||
items.potions.potion.beneficial=有益药剂
|
||||
items.potions.potion.yes=是的,我知道我在做什么
|
||||
items.potions.potion.no=不,我改变主意了
|
||||
items.potions.potion.sure_drink=你确定要饮用它吗? 大多数情况下你该把它扔向敌人的。
|
||||
items.potions.potion.sure_throw=你确定要投掷它吗? 大多数情况下把它喝下去会更有用。
|
||||
items.potions.potion.shatter=药瓶碎裂开来,%s色液体无害地溅出了。
|
||||
items.potions.potion.shatter=The flask shatters and the liquid splashes harmlessly.
|
||||
|
||||
items.potions.potionofexperience.name=经验药剂
|
||||
items.potions.potionofexperience.desc=众多战斗积累而来的经验被浓缩为液态,这种药剂能够瞬间提升你的等级。
|
||||
|
@ -487,26 +486,24 @@ items.quest.ratskull.desc=一颗大得吓人的老鼠头骨。如果你能找到
|
|||
|
||||
|
||||
###rings
|
||||
items.rings.ring.diamond=钻石
|
||||
items.rings.ring.opal=蛋白石
|
||||
items.rings.ring.garnet=石榴石
|
||||
items.rings.ring.ruby=红宝石
|
||||
items.rings.ring.amethyst=紫水晶
|
||||
items.rings.ring.topaz=黄玉
|
||||
items.rings.ring.onyx=缟玛瑙
|
||||
items.rings.ring.tourmaline=碧玺
|
||||
items.rings.ring.emerald=祖母绿
|
||||
items.rings.ring.sapphire=蓝宝石
|
||||
items.rings.ring.quartz=石英
|
||||
items.rings.ring.agate=玛瑙
|
||||
items.rings.ring.diamond=diamond ring
|
||||
items.rings.ring.opal=opal ring
|
||||
items.rings.ring.garnet=garnet ring
|
||||
items.rings.ring.ruby=ruby ring
|
||||
items.rings.ring.amethyst=amethyst ring
|
||||
items.rings.ring.topaz=topaz ring
|
||||
items.rings.ring.onyx=onyx ring
|
||||
items.rings.ring.tourmaline=tourmaline ring
|
||||
items.rings.ring.emerald=emerald ring
|
||||
items.rings.ring.sapphire=sapphire ring
|
||||
items.rings.ring.quartz=quartz ring
|
||||
items.rings.ring.agate=agate ring
|
||||
items.rings.ring.cursed=这枚戒指紧紧箍住了你的手指!
|
||||
items.rings.ring.unknown_name=%s戒指
|
||||
items.rings.ring.unknown_desc=这枚金属环镶嵌着一大颗%s,在黑暗中闪烁发光。谁知道戴上后会有什么效果?
|
||||
items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
|
||||
items.rings.ring.known=这是个%s。
|
||||
items.rings.ring.identify=你对你的戒指已经足够熟悉并且可以因此将其完全鉴定。它是%s。
|
||||
items.rings.ring.on_finger=这个%s正在你的手指头上。
|
||||
items.rings.ring.cursed_worn=由于这个戒指被诅咒,你无力将其除下。
|
||||
items.rings.ring.curse_known=你能感觉到在%s上潜伏着一股充满恶意的魔力。
|
||||
items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
|
||||
|
||||
items.rings.ringofaccuracy.name=精准之戒
|
||||
items.rings.ringofaccuracy.desc=这枚戒指提高了你的专注力,使敌人难以躲闪你的攻击。负等级的戒指则会让你的攻击更易于闪避。
|
||||
|
@ -515,11 +512,11 @@ items.rings.ringofelements.name=元素之戒
|
|||
items.rings.ringofelements.desc=这枚戒指能为你提供多种元素抗性,譬如火焰,雷电,气体等;它还能降低负面效果的持续时间。
|
||||
|
||||
items.rings.ringofevasion.name=闪避之戒
|
||||
items.rings.ringofevasion.desc=这枚戒指会混淆配戴者的真实位置,令其更难被敌人发现或击中。配戴者保持不被察觉时戒指效果更强,一旦被锁定,闪避效果就会逐渐消退,重新进入无人发觉的状态后即可恢复效力。负等级的戒指会导致配戴者更容易暴露或被击中。
|
||||
items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. A degraded ring will instead make the user easier to detect and strike.
|
||||
|
||||
items.rings.ringofforce.name=武力之戒
|
||||
items.rings.ringofforce.avg_dmg=赤手空拳时,以你目前的力量,佩戴这枚戒指能够造成 _%d-%d伤害_。
|
||||
items.rings.ringofforce.typical_avg_dmg=赤手空拳时,以你目前的力量,佩戴这枚戒指通常能够造成 _%d-%d伤害_。
|
||||
items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typically this ring will deal _%1$d-%2$d damage._
|
||||
items.rings.ringofforce.desc=这枚戒指能够增强配戴者的打击力度。挥舞武器会大大浪费掉这份额外的力量,而徒手攻击则会被大幅增强。负等级的戒指会导致配戴者的攻击变得软弱无力。
|
||||
|
||||
items.rings.ringoffuror.name=狂怒之戒
|
||||
|
@ -547,20 +544,19 @@ items.rings.ringofwealth.desc=说不清这枚戒指具体如何起效,好运
|
|||
|
||||
###scrolls
|
||||
items.scrolls.scroll.ac_read=阅读
|
||||
items.scrolls.scroll.kaunan=KAUNAN
|
||||
items.scrolls.scroll.sowilo=SOWILO
|
||||
items.scrolls.scroll.laguz=LAGUZ
|
||||
items.scrolls.scroll.yngvi=YNGVI
|
||||
items.scrolls.scroll.gyfu=GYFU
|
||||
items.scrolls.scroll.raido=RAIDO
|
||||
items.scrolls.scroll.isaz=ISAZ
|
||||
items.scrolls.scroll.mannaz=MANNAZ
|
||||
items.scrolls.scroll.naudiz=NAUDIZ
|
||||
items.scrolls.scroll.berkanan=BERKANAN
|
||||
items.scrolls.scroll.odal=ODAL
|
||||
items.scrolls.scroll.tiwaz=TIWAZ
|
||||
items.scrolls.scroll.unknown_name="%s"卷轴
|
||||
items.scrolls.scroll.unknown_desc=这张羊皮纸上写满了难以破译的文字,以%s符文作为标题。大声念出来会发生什么?
|
||||
items.scrolls.scroll.kaunan=scroll of KAUNAN
|
||||
items.scrolls.scroll.sowilo=scroll of SOWILO
|
||||
items.scrolls.scroll.laguz=scroll of LAGUZ
|
||||
items.scrolls.scroll.yngvi=scroll of YNGVI
|
||||
items.scrolls.scroll.gyfu=scroll of GYFU
|
||||
items.scrolls.scroll.raido=scroll of RAIDO
|
||||
items.scrolls.scroll.isaz=scroll of ISAZ
|
||||
items.scrolls.scroll.mannaz=scroll of MANNAZ
|
||||
items.scrolls.scroll.naudiz=scroll of NAUDIZ
|
||||
items.scrolls.scroll.berkanan=scroll of BERKANAN
|
||||
items.scrolls.scroll.odal=scroll of ODAL
|
||||
items.scrolls.scroll.tiwaz=scroll of TIWAZ
|
||||
items.scrolls.scroll.unknown_desc=An indecipherable magical rune is written on this parchment. Who knows what it will do when read aloud?
|
||||
items.scrolls.scroll.blinded=你不能在失明时阅读卷轴。
|
||||
items.scrolls.scroll.cursed=被诅咒的法典抑制了卷轴中法术的启动!也许祛邪卷轴足够强大还能被使用...
|
||||
|
||||
|
@ -571,11 +567,11 @@ items.scrolls.inventoryscroll.no=不,我改主意了
|
|||
items.scrolls.scrollofidentify.name=鉴定卷轴
|
||||
items.scrolls.scrollofidentify.inv_title=选择一样要鉴定的物品
|
||||
items.scrolls.scrollofidentify.it_is=你的卷轴鉴定出了%s。
|
||||
items.scrolls.scrollofidentify.desc=该卷轴能永久揭示一件物品的所有秘密。
|
||||
items.scrolls.scrollofidentify.desc=该卷轴能永久揭示一件物品的所有秘密。
|
||||
|
||||
items.scrolls.scrolloflullaby.name=催眠卷轴
|
||||
items.scrolls.scrolloflullaby.sooth=卷轴发出了某种舒缓的旋律。你觉得非常困倦。
|
||||
items.scrolls.scrolloflullaby.desc=阅读这张卷轴会释放出一段舒缓的旋律,让所有听到它的人陷入魔法沉眠。
|
||||
items.scrolls.scrolloflullaby.desc=阅读这张卷轴会释放出一段舒缓的旋律,让所有听到它的人陷入魔法沉眠。
|
||||
|
||||
items.scrolls.scrollofmagicalinfusion.name=注魔卷轴
|
||||
items.scrolls.scrollofmagicalinfusion.inv_title=选择一件要注魔的物品
|
||||
|
@ -599,7 +595,7 @@ items.scrolls.scrollofrage.desc=大声诵读内容时,卷轴将释放出一声
|
|||
|
||||
items.scrolls.scrollofrecharging.name=充能卷轴
|
||||
items.scrolls.scrollofrecharging.surge=一股能量在体内奔腾而过,使你的法杖力量充沛!
|
||||
items.scrolls.scrollofrecharging.desc=纯正的魔法能量被禁锢在羊皮纸内,当这股能量被释放时会在短时间内持续为阅读者的所有法杖充能。
|
||||
items.scrolls.scrollofrecharging.desc=纯正的魔法能量被禁锢在羊皮纸内,当这股能量被释放时会在短时间内持续为阅读者的所有法杖充能。
|
||||
|
||||
items.scrolls.scrollofremovecurse.name=祛邪卷轴
|
||||
items.scrolls.scrollofremovecurse.inv_title=选择一件要净化的物品
|
||||
|
@ -616,7 +612,7 @@ items.scrolls.scrollofterror.name=恐惧卷轴
|
|||
items.scrolls.scrollofterror.none=这个卷轴产生了一阵明亮的红色闪光。
|
||||
items.scrolls.scrollofterror.one=这个卷轴产生了一阵明亮的红色闪光的同时%s逃跑了!
|
||||
items.scrolls.scrollofterror.many=这个卷轴产生了一阵明亮的红色闪光的同时怪物们逃跑了!
|
||||
items.scrolls.scrollofterror.desc=一道红色闪光将以恐惧压垮使用者视觉范围内生物的心智并使它们转身逃跑。攻击正在逃跑的敌人将会打消该效果。
|
||||
items.scrolls.scrollofterror.desc=一道红色闪光将以恐惧压垮使用者视觉范围内生物的心智并使它们转身逃跑。攻击正在逃跑的敌人将会打消该效果。
|
||||
|
||||
items.scrolls.scrollofupgrade.name=升级卷轴
|
||||
items.scrolls.scrollofupgrade.inv_title=选择一件要升级的物品
|
||||
|
@ -644,43 +640,52 @@ items.wands.wand.prompt=选择要释放魔法的位置
|
|||
items.wands.wandofblastwave.name=冲击波法杖
|
||||
items.wands.wandofblastwave.staff_name=震波之杖
|
||||
items.wands.wandofblastwave.ondeath=你用冲击波法杖炸碎了自己……
|
||||
items.wands.wandofblastwave.desc=这根法杖由一种大理石石材制成,嵌有金饰并在顶部镶着一个浑圆的黑宝石。它在你手中的感觉非常沉重。\n\n该法杖能射出一发能量,猛烈地在目标位置引爆。爆炸的力量强到足以吹飞大多数敌人。
|
||||
items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.
|
||||
items.wands.wandofblastwave.stats_desc=This wand shoots a bolt which violently detonates at a target location. The force of this blast deals _%1$d-%2$d damage_ and is strong enough to send most enemies flying.
|
||||
|
||||
items.wands.wandofcorruption.name=腐化法杖
|
||||
items.wands.wandofcorruption.staff_name=腐化之杖
|
||||
items.wands.wandofcorruption.already_corrupted=这个角色已经被你腐化。
|
||||
items.wands.wandofcorruption.boss=Boss免疫腐化效果。
|
||||
items.wands.wandofcorruption.fail=你的腐化之力仍旧不够强大,什么事情都没有发生。
|
||||
items.wands.wandofcorruption.desc=这根法杖能发射黑暗能量,如果法杖头上那小小的装饰用头骨还不够露骨地揭示这点。\n\n该法杖会释放腐坏的能量,能按你意愿扭曲敌人的意志。健康的敌人比虚弱的更难腐化。\n\n每次使用它至少要消耗一发充能,但在扭曲健康敌人的意志时往往会消耗更多。
|
||||
items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.
|
||||
items.wands.wandofcorruption.stats_desc=This wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones. This wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
|
||||
|
||||
items.wands.wandofdisintegration.name=解离法杖
|
||||
items.wands.wandofdisintegration.staff_name=解离之杖
|
||||
items.wands.wandofdisintegration.desc=这根法杖由一整块光滑的黑曜石制成,深紫色的光自其边缘流向法杖顶端。它闪烁着破坏性能量,准备着向前迸射。\n\n这根法杖射出的光束能穿透任何障碍物,并将随着法杖等级的提升而射得更远。\n\n光束穿透的地形和敌人越多,法杖造成的额外伤害就越大。
|
||||
items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.
|
||||
items.wands.wandofdisintegration.stats_desc=This wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded. The beam deals _%1$d-%2$d damage,_ and will also deal bonus damage for each enemy and wall it penetrates.
|
||||
|
||||
items.wands.wandoffireblast.name=焰浪法杖
|
||||
items.wands.wandoffireblast.staff_name=焰浪之杖
|
||||
items.wands.wandoffireblast.desc=这根法杖由红漆木制成,饰以金叶,这使它看起来相当庄严。它的顶端噼啪作响嘶嘶而鸣,渴望着释放其强大的魔法。\n\n该法杖在使用时会产生一股强大的焰浪,延伸出一个锥形区域。随着法杖的升级,它将消耗更多充能,威力也会显著增强。
|
||||
items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.
|
||||
items.wands.wandoffireblast.stats_desc=This wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed. Its next attack will consume _%1$d charges_ and deal _%2$d-%3$d damage._
|
||||
|
||||
items.wands.wandoffrost.name=冰霜法杖
|
||||
items.wands.wandoffrost.staff_name=霜冻之杖
|
||||
items.wands.wandoffrost.desc=这根法杖似乎由某种魔法冰块制成。它的圆顶闪着亮光。握起来很冰,但不知为何你的手仍保持着温暖。\n\n该法杖能向你的敌人射击冰霜能量,有效杀伤并冷冻目标,降低其行动速度。在水中的作用似乎更强。正被冻伤和冻结的敌人将受到更少该法杖的伤害,因为他们已经足够冷了。
|
||||
items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.
|
||||
items.wands.wandoffrost.stats_desc=This wand shoots blasts of icy energy toward your foes, dealing _%1$d-%2$d damage_ and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
|
||||
|
||||
items.wands.wandoflightning.name=雷霆法杖
|
||||
items.wands.wandoflightning.staff_name=雷霆之杖
|
||||
items.wands.wandoflightning.ondeath=你用雷霆法杖杀死了自己…
|
||||
items.wands.wandoflightning.desc=这根法杖由实心金属制成,这使它惊人地沉重。电弧顶端有两个内弯的叉齿间跳跃。\n\n这根法杖能向任何目标放出强大的电弧。这种电能在附近多个敌人间跳跃,在水里会更强力。要是太接近,你自己同样可能被电到。
|
||||
items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.
|
||||
items.wands.wandoflightning.stats_desc=This wand sends powerful lightning arcing through whatever it is shot at, dealing _%1$d-%2$d damage._ This electricity can bounce between many nearby foes, spreading damage between them. The lightning and damage spread much more effectively in water. If you're too close, you may get shocked as well\!
|
||||
|
||||
items.wands.wandofmagicmissile.name=魔弹法杖
|
||||
items.wands.wandofmagicmissile.staff_name=魔弹之杖
|
||||
items.wands.wandofmagicmissile.desc=这根十分普通的法杖能发射纯魔法能量构成的导弹,对单个目标造成中度伤害。\n\n尽管不如其它法杖那么强大,但它的大量充能数弥补了这一点。
|
||||
items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy. While not as strong as other wands, it makes up for it somewhat with more available charges.
|
||||
items.wands.wandofmagicmissile.stats_desc=Each bolt from this wand deals _%1$d-%2$d damage,_ and has no additional effects.
|
||||
|
||||
items.wands.wandofprismaticlight.name=棱光法杖
|
||||
items.wands.wandofprismaticlight.staff_name=棱光之杖
|
||||
items.wands.wandofprismaticlight.desc=这根法杖由一块实心半透明水晶构成,就像一块厚长光滑的玻璃。\n\n该法杖射出的光线能刺破地牢的黑暗,伤害并致盲敌人,揭露隐藏的区域和陷阱。恶魔与亡灵生物将在法杖的亮光下燃烧,受到显著的额外伤害。
|
||||
items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass. Small bits of colorful light dance around the tip of the wand, eager to burst forth.
|
||||
items.wands.wandofprismaticlight.stats_desc=This wand shoots rays of light which cut through the darkness of the dungeon, revealing hidden areas and traps. The beam can blind enemies, and deals %d-%d damage. Demonic and undead foes will burn in the bright light of the wand, taking bonus damage.
|
||||
|
||||
items.wands.wandofregrowth.name=再生法杖
|
||||
items.wands.wandofregrowth.staff_name=再生之杖
|
||||
items.wands.wandofregrowth.desc=这柄法杖由一根细长木枝巧琢而成。不知为何它还活着而且生机盎然,像一株树苗的嫩芽般艳绿。\n\n被使用时,法杖将消耗所有充能,向一个锥形区域喷涌出再生的能量。该魔法会让草、根系甚至稀有的植物重获生命,破土而出。\n\n"病树前头万木春… 此道恒永存!"
|
||||
items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.
|
||||
items.wands.wandofregrowth.stats_desc=When used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life. "When life ceases new life always begins to grow... The eternal cycle always remains\!"
|
||||
items.wands.wandofregrowth$dewcatcher.name=结露草
|
||||
items.wands.wandofregrowth$dewcatcher.desc=露珠草将自己伪装成杂草来避开注意,但其鼓胀的集露苞却出卖了它们。
|
||||
items.wands.wandofregrowth$seedpod.name=种子荚
|
||||
|
@ -690,11 +695,13 @@ items.wands.wandoftransfusion.name=注魂法杖
|
|||
items.wands.wandoftransfusion.staff_name=注魂之杖
|
||||
items.wands.wandoftransfusion.ondeath=你用注魂法杖耗尽了自己的生命…
|
||||
items.wands.wandoftransfusion.charged=敌人的生命能量流进了你的魔杖!
|
||||
items.wands.wandoftransfusion.desc=这根法杖形状很普通,是那暗红的色泽和镶在顶端的漆黑宝石让它显眼起来。\n\n该法杖会将你的部分生命能量传输给目标。这能导致多种结果:盟友会被治疗,敌人被暂时魅惑,而敌对的亡灵将受到莫大伤害。\n\n然而生命吸取的效果相当显著,除了消耗蓄能,使用这根法杖还会对自身造成伤害。
|
||||
items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.
|
||||
items.wands.wandoftransfusion.stats_desc=This wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage. The life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
|
||||
|
||||
items.wands.wandofvenom.name=剧毒法杖
|
||||
items.wands.wandofvenom.staff_name=剧毒之杖
|
||||
items.wands.wandofvenom.desc=这根法杖的紫色主干半包住顶端一颗亮绿色宝石。\n\n该法杖能射出一颗会在目标位置爆炸成一团毒雾的法球。任何被困在毒云里的单位都会持续受到伤害,伤害随时间推移不断提高。
|
||||
items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.
|
||||
items.wands.wandofvenom.stats_desc=This wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
|
||||
|
||||
|
||||
|
||||
|
@ -782,7 +789,7 @@ items.weapon.melee.dirk.stats_desc=这件武器在对付未察觉你的敌人时
|
|||
items.weapon.melee.dirk.desc=一个长一些的刺击型匕首,可以往敌人身体里捅得更深一点。
|
||||
|
||||
items.weapon.melee.flail.name=链枷
|
||||
items.weapon.melee.flail.stats_desc=这件武器使用起来很慢。\n这件武器精确性不高。
|
||||
items.weapon.melee.flail.stats_desc=This is a slightly slow weapon.\nThis weapon cannot surprise attack.
|
||||
items.weapon.melee.flail.desc=铁链上附着的一个带刺的钢球。笨重难用,能命中的话威力极强。
|
||||
|
||||
items.weapon.melee.glaive.name=关刀
|
||||
|
@ -823,14 +830,15 @@ items.weapon.melee.magesstaff.imbue=你将%s注入魔杖。
|
|||
items.weapon.melee.magesstaff.conflict=相互冲突的魔法抹去了你魔杖上的附魔。
|
||||
items.weapon.melee.magesstaff.id_first=你需要先鉴定这根法杖。
|
||||
items.weapon.melee.magesstaff.cursed=你不能注入一根受诅咒的法杖。
|
||||
items.weapon.melee.magesstaff.warning=你确定要让你的魔杖吸收这根法杖?\n\n魔杖等级将会成为两根法杖中最高的等级,而且所有正在影响魔杖的魔法都会消散。
|
||||
items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand? The previous imbue will be lost.\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a level %d staff.
|
||||
items.weapon.melee.magesstaff.yes=是的,我确定
|
||||
items.weapon.melee.magesstaff.no=不,我改主意了
|
||||
items.weapon.melee.magesstaff.desc=这支法杖是件独一无二的魔法武器,由法师亲自雕琢而成。它不天然具备魔力,而是需要将另一支魔杖的魔力灌注其中,藉此来获得新的力量。
|
||||
items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this staff is a unique magical weapon. Rather than having innate magical power, this staff is instead imbued with magical energy from a wand.
|
||||
items.weapon.melee.magesstaff.no_wand=这支法杖并没有任何魔力, 它必须先被_注入进另一支法杖的魔力_才能用于施放法术。
|
||||
items.weapon.melee.magesstaff.has_wand=The staff is currently imbued with a _%s._
|
||||
|
||||
items.weapon.melee.meleeweapon.stats_known=这件_%d阶_近战武器可以造成_%d-%d点伤害_,并且需要_%d点力量_ 来正常使用。
|
||||
items.weapon.melee.meleeweapon.stats_unknown=一般情况下这件_%d阶_近战武器可以造成_%d-%d点伤害_,并且需要_%d点力量_来正常使用。
|
||||
items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
|
||||
items.weapon.melee.meleeweapon.probably_too_heavy=这件武器对你来说或许太重了。
|
||||
items.weapon.melee.meleeweapon.stats_desc=
|
||||
|
||||
|
@ -892,7 +900,7 @@ items.weapon.missiles.incendiarydart.desc=飞镖上的刺能让它钉入目标
|
|||
items.weapon.missiles.javelin.name=标枪
|
||||
items.weapon.missiles.javelin.desc=对金属长柄的加重与平衡使其能始终以尖端为首破空飞行。
|
||||
|
||||
items.weapon.missiles.missileweapon.stats=这件远程武器可以造成_%d-%d点伤害_并需要_%d点力量_ 来正常使用。
|
||||
items.weapon.missiles.missileweapon.stats=This missile weapon deals _%1$d-%2$d damage_ and requires _%3$d strength_ to use properly.
|
||||
items.weapon.missiles.missileweapon.distance=这种武器被设计用于远程攻击,近战范围使用它精准会大幅降低。
|
||||
|
||||
items.weapon.missiles.shuriken.name=手里剑
|
||||
|
@ -903,7 +911,7 @@ items.weapon.missiles.tamahawk.desc=这种投掷斧并没有多重,却需要
|
|||
|
||||
|
||||
items.weapon.weapon.identify=你对手中的武器已经足够熟悉并将其完全鉴定。
|
||||
items.weapon.weapon.too_heavy=因为你的力量不足,使用该武器时的攻速和精准都会减少。
|
||||
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
|
||||
items.weapon.weapon.excess_str=你的额外力量让你在使用这件武器时能够造成_%d点额外伤害_。
|
||||
items.weapon.weapon.incompatible=不同属性的魔法相冲突,消除了武器上的附魔!
|
||||
items.weapon.weapon.cursed_worn=由于这件武器被诅咒,你无法将其放下。
|
||||
|
|
|
@ -174,7 +174,7 @@ levels.citylevel.water_name=Merkwürdig-gefärbtes Wasser
|
|||
levels.citylevel.high_grass_name=Ausgewachsene Pflanzen
|
||||
levels.citylevel.entrance_desc=Eine Rampe führt hinauf auf eine höhere Ebene.
|
||||
levels.citylevel.exit_desc=Eine Rampe führt auf die Ebene darunter.
|
||||
levels.citylevel.deco_desc=Mehrere Bodenplatten fehlen hier.
|
||||
levels.citylevel.deco_desc=Mehrere Bodenplatten fehlen hier.
|
||||
levels.citylevel.sp_desc=Ein dicker Teppich verziert den Raum.
|
||||
levels.citylevel.statue_desc=Diese Zwergenstatue posiert in einer heroischen Haltung.
|
||||
levels.citylevel.bookshelf_desc=Eine Reihe von verschiedenen Büchern mit unterschiedlichen Themen füllt dieses Bücherregal.
|
||||
|
@ -223,7 +223,7 @@ levels.level.locked_exit_desc=Dicke Eisenstangen versperren den Zugang zu den we
|
|||
levels.level.barricade_desc=EIne Barrikade aus Holz wurde hier sorgfältig errichtet, aber das Holz scheint sehr vertrocket zu sein. Ob man die Barrikade entzünden kann?
|
||||
levels.level.sign_desc=Du kannst den Text von hier aus nicht lesen.
|
||||
levels.level.inactive_trap_desc=Diese Falle wurde bereits ausgelöst und kann keinen Schaden mehr anrichten.
|
||||
levels.level.statue_desc=Irgendjemand hat versucht diesen Ort anschaulich zu gestalten, doch war er hat es - offensichtlich - nur versucht.
|
||||
levels.level.statue_desc=Irgendjemand hat versucht diesen Ort anschaulich zu gestalten, doch war er hat es - offensichtlich - nur versucht.
|
||||
levels.level.alchemy_desc=Werf´ einige Samen rein um einen Trank zu brauen.
|
||||
levels.level.empty_well_desc=Der Brunnen ist ausgetrocknet.
|
||||
levels.level.default_desc=Hier befindet sich nichts von Interesse.
|
||||
|
|
|
@ -1,18 +1,18 @@
|
|||
###features
|
||||
levels.features.alchemypot.select_seed=Selecciona una semilla
|
||||
levels.features.alchemypot.select_seed=Selecciona una semilla para lanzar
|
||||
levels.features.alchemypot.pot=Caldero de alquimia
|
||||
levels.features.alchemypot.fruit=Cocinar una Fruta insípida.
|
||||
levels.features.alchemypot.fruit=Cocinar una Fruta insípida
|
||||
levels.features.alchemypot.potion=Cocinar una poción
|
||||
levels.features.alchemypot.options=¿Quieres cocinar una Fruta insípida con una semilla o usar semillas para elaborar una Poción?
|
||||
|
||||
levels.features.chasm.chasm=Vacío
|
||||
levels.features.chasm.yes=Si, sé lo que hago
|
||||
levels.features.chasm.no=No, He cambiado de idea
|
||||
levels.features.chasm.no=No, he cambiado de idea
|
||||
levels.features.chasm.jump=¿Realmente quieres saltar al abismo? Una caída de esta altura será dolorosa.
|
||||
levels.features.chasm.ondeath=Has muerto por la caída...
|
||||
levels.features.chasm.rankings_desc=Muerto al impactar
|
||||
|
||||
levels.features.sign.dead_end=¡¿Qué estas haciendo aquí?\!
|
||||
levels.features.sign.dead_end=¡¿Qué estás haciendo aquí?\!
|
||||
levels.features.sign.tip_1=Casi todo el equipamiento tiene un requerimiento de fuerza. No sobrestimes tu fuerza, ¡usar equipamiento que no puedes soportar tiene grandes desventajas\!\n\nSubir tu fuerza no es la única manera de poder utilizar mejor equipamiento, también puedes disminuir el requerimiento al utilizar Pergaminos de mejora.\n\n\nLos ítems encontrados en la mazmorra normalmente estarán sin identificar. Algunos tendrán efectos desconocidos, otros puede que estén mejorados, ¡o empeorados y malditos\! Los ítems sin identificar son impredecibles, ¡ten cuidado\!
|
||||
levels.features.sign.tip_2=Apresurar tus movimientos sin pensar es una gran manera de matarte.\n\nTomarse el tiempo para examinar enemigos y usar el entorno y objetos estratégicamente puede significar una gran diferencia.\n\nPuedes tocar dos veces o mantener presionado el boton de examinar para buscar secretos. La mazmorra esta llena de trampas y pasajes ocultos ¡Manten tus ojos abiertos\!
|
||||
levels.features.sign.tip_3=¡Incrementar tu nivel es importante\!\n\nIgualar el nivel del piso en el que te encuentras es una buena idea. El hambre te mantiene en búsqueda de mas comida pero no tengas miedo de tomarte tu tiempo.\n\n\nEl hambre y la vida son ambos recursos, usarlos bien es estar dispuesto a sufrir hambre para conservar comida, siempre y cuando tengas vida de sobra.
|
||||
|
@ -26,20 +26,20 @@ levels.features.sign.tip_10=Thomas,\n\nHas sido un gran amigo, así que te haré
|
|||
levels.features.sign.tip_11=Pixel-mart. Gasta dinero. Vive más.
|
||||
levels.features.sign.tip_12=Cuando te ataquen varios monstruos a la vez intenta refugiarte tras una puerta.
|
||||
levels.features.sign.tip_13=Si te estás quemando, no puedes apagar el fuego en el agua mientras levitas.
|
||||
levels.features.sign.tip_14=No tiene sentido poseer más de una Cruz sin bendecir a la vez, ya que perderás todas al resucitar.
|
||||
levels.features.sign.tip_15=PELIGRO\! La maquinaria pesada puede causar lesiones, perdida de miembros o la muerte\!
|
||||
levels.features.sign.tip_14=No tiene sentido poseer más de un Ankh sin bendecir a la vez, ya que perderás todos al resucitar.
|
||||
levels.features.sign.tip_15=¡PELIGRO\! ¡La maquinaria pesada puede causar lesiones, pérdida de miembros o la muerte\!
|
||||
levels.features.sign.tip_16=Pixel-Mart. Una vida más segura en la mazmorra.
|
||||
levels.features.sign.tip_17=Cuando mejoras un arma encantada, hay una posibilidad de destruir ese encantamiento.
|
||||
levels.features.sign.tip_18=En un Pozo de Transmutación puedes obtener un objeto que no puede ser adquirido de otra forma.
|
||||
levels.features.sign.tip_19=La única forma de encantar un arma es mejorándola con un Rollo de Infusión Mágica.
|
||||
levels.features.sign.tip_19=La única forma de encantar un arma es mejorándola con un Pergaminode Infusión Mágica.
|
||||
levels.features.sign.tip_20=¡No se permiten armas en presencia de su majestad\!
|
||||
levels.features.sign.tip_21=Pixel-Mart. ¡Precios especiales para cazadores de demonios\!
|
||||
levels.features.sign.burn=Mientras intentas leer el cartel, éste arde en llamas verdes.
|
||||
levels.features.sign.burn=Mientras intentas leer el cartel éste arde en llamas verdosas.
|
||||
|
||||
|
||||
|
||||
###painters
|
||||
levels.painters.massgravepainter$bones.name=Fosa
|
||||
levels.painters.massgravepainter$bones.name=Fosa común
|
||||
levels.painters.massgravepainter$bones.desc=hay huesos cubriendo el suelo, ¿qué ha pasado aquí?
|
||||
|
||||
levels.painters.ritualsitepainter$ritualmarker.name=Símbolo de ritual
|
||||
|
@ -65,7 +65,7 @@ levels.traps.confusiontrap.name=Trampa de gas de la confusión
|
|||
levels.traps.confusiontrap.desc=Activar esta trampa llenara el área inmediata de una nube de gas de confusión.
|
||||
|
||||
levels.traps.cursingtrap.name=Trampa maldita
|
||||
levels.traps.cursingtrap.curse=¡El equipo que llevas ahora tiene una maldición\!
|
||||
levels.traps.cursingtrap.curse=¡El equipamiento que llevas ahora tiene una maldición\!
|
||||
levels.traps.cursingtrap.desc=Esta trampa contiene la misma magia malévola encontrada en los objetos malditos. Activarla maldecirá algunos objetos en el área cercana.
|
||||
|
||||
levels.traps.disarmingtrap.name=Trampa desarmadora
|
||||
|
@ -73,13 +73,13 @@ levels.traps.disarmingtrap.disarm=¡Tu arma es teletransportada\!
|
|||
levels.traps.disarmingtrap.desc=Esta trampa contiene magia teletransportadora muy específica que llevará el arma de la víctima a algún otro lugar.
|
||||
|
||||
levels.traps.disintegrationtrap.name=Trampa desintegrante
|
||||
levels.traps.disintegrationtrap.one=¡La trampa desintegró tus %s\!
|
||||
levels.traps.disintegrationtrap.some=¡La trampa desintegró algunos de tus %s\!
|
||||
levels.traps.disintegrationtrap.one=¡La trampa desintegra tu %s\!
|
||||
levels.traps.disintegrationtrap.some=¡La trampa desintegra algunos de tus %s\!
|
||||
levels.traps.disintegrationtrap.ondeath=Has sido matado por la trampa desintegrante
|
||||
levels.traps.disintegrationtrap.desc=Activada, esta trampa atravesará al objetivo con un rayo de desintegración, haciendo daño significativo y destruyendo objetos.
|
||||
|
||||
levels.traps.distortiontrap.name=Trampa de distorsión
|
||||
levels.traps.distortiontrap.desc=Construida por magia extraña, de origen desconocido, esta trampa alternará y modificará el mundo a tu alrededor.
|
||||
levels.traps.distortiontrap.desc=Construida por magia extraña de origen desconocido, esta trampa alternará y modificará el mundo a tu alrededor.
|
||||
|
||||
levels.traps.explosivetrap.name=Trampa explosiva
|
||||
levels.traps.explosivetrap.desc=Esta trampa contiene explosivos preparados y un mecanismo de disparo. Activarla causará una explosión en el área cercana.
|
||||
|
@ -93,7 +93,7 @@ levels.traps.flashingtrap.desc=Después de activada, esta trampa encenderá un p
|
|||
levels.traps.flocktrap.name=Trampa del rebaño
|
||||
levels.traps.flocktrap.desc=Quizás como una broma de un mago amateur, activar esta trampa creará un rebaño de ovejas mágicas.
|
||||
|
||||
levels.traps.frosttrap.name=Trampa congeladora.
|
||||
levels.traps.frosttrap.name=Trampa congeladora
|
||||
levels.traps.frosttrap.ondeath=Sucumbes ante la trampa congeladora...
|
||||
levels.traps.frosttrap.desc=Cuando se active, los agentes químicos de esta trampa producirán una súbita congelación en su posición.
|
||||
|
||||
|
@ -102,7 +102,7 @@ levels.traps.grimtrap.ondeath=Te mató el estallido de una trampa siniestra...
|
|||
levels.traps.grimtrap.desc=Magia extremadamente poderosa y destructiva está contenida en esta trampa, suficiente como para asesinar instantáneamente hasta el más saludable de los héroes. Activarla enviará una explosión a distancia de magia letal hacia el personaje mas cercano.
|
||||
|
||||
levels.traps.grippingtrap.name=Trampa atrapadora
|
||||
levels.traps.grippingtrap.desc=Activar esta liberará espinas afiladas a lo largo de el suelo, dañando los pies de las victimas y atrapándolos en el lugar.
|
||||
levels.traps.grippingtrap.desc=Activar esta trampa liberará espinas afiladas a lo largo de el suelo, dañando los pies de las victimas y atrapándolos en el lugar.
|
||||
|
||||
levels.traps.guardiantrap.name=Trampa del guardián
|
||||
levels.traps.guardiantrap.alarm=¡Esta trampa emite un perforante sonido que hace eco en todo el calabozo\!
|
||||
|
|
|
@ -1,237 +1,237 @@
|
|||
###features
|
||||
levels.features.alchemypot.select_seed=Select a seed to throw
|
||||
levels.features.alchemypot.pot=Alchemy Pot
|
||||
levels.features.alchemypot.fruit=Cook a Blandfruit
|
||||
levels.features.alchemypot.potion=Brew a Potion
|
||||
levels.features.alchemypot.options=Do you want to cook a Blandfruit with a seed, or brew a Potion from seeds?
|
||||
levels.features.alchemypot.select_seed=Valitse siemen heitettäväksi
|
||||
levels.features.alchemypot.pot=Alkemiapata
|
||||
levels.features.alchemypot.fruit=Keitä mietohedelmä
|
||||
levels.features.alchemypot.potion=Hauduta taikajuoma
|
||||
levels.features.alchemypot.options=Haluatko keittää mietohedelmän siemenen kanssa vai hauduttaa taikajuoman siemenistä?
|
||||
|
||||
levels.features.chasm.chasm=Chasm
|
||||
levels.features.chasm.chasm=Kuilu
|
||||
levels.features.chasm.yes=Kyllä, tiedän mitä teen
|
||||
levels.features.chasm.no=Ei, muutin mieleni
|
||||
levels.features.chasm.jump=Do you really want to jump into the chasm? A fall that far will be painful.
|
||||
levels.features.chasm.ondeath=You fell to death...
|
||||
levels.features.chasm.rankings_desc=Died on Impact
|
||||
levels.features.chasm.jump=Haluatko todella hypätä kuiluun? Näin korkealta putoaminen sattuu varmasti.
|
||||
levels.features.chasm.ondeath=Putosit kuolemaasi...
|
||||
levels.features.chasm.rankings_desc=Kuolema törmäykseen
|
||||
|
||||
levels.features.sign.dead_end=What are you doing here?\!
|
||||
levels.features.sign.tip_1=Almost all equipment has a strength requirement. Don't overestimate your strength, using equipment you can't handle has big penalties\!\n\nRaising your strength is not the only way to access better equipment, you can also lower equipment strength requirements with Scrolls of Upgrade.\n\n\nItems found in the dungeon will often be unidentified. Some items will have unknown effects, others may be upgraded, or degraded and cursed\! Unidentified items are unpredictable, so be careful\!
|
||||
levels.features.sign.tip_2=Charging forward recklessly is a great way to get killed.\n\nSlowing down a bit to examine enemies and use the environment and items to your advantage can make a big difference.\n\nYou can double tap or hold on the examine button to search for secrets. The dungeon is full of traps and hidden passageways, keep your eyes open\!
|
||||
levels.features.sign.tip_3=Levelling up is important\!\n\nBeing about the same level as the floor you are on is a good idea. Hunger may keep you moving in search of more food, but don't be afraid to slow down a little and train.\n\n\nHunger and health are both resources, and using them well can mean starving yourself in order to help conserve food, if you have some health to spare.
|
||||
levels.features.sign.tip_4=The rogue isn't the only character that benefits from being sneaky. You can retreat to the other side of a door to ambush a chasing opponent for a guaranteed hit\!\n\nAny attack on an unaware opponent is guaranteed to hit them.
|
||||
levels.features.sign.tip_5=Note to all sewer maintenance & cleaning crews\: TURN BACK NOW. Some sort of sludge monster has made its home here and several crews have been lost trying to deal with it.\n\nApproval has been given to seal off the lower sewers, this area has been condemned, LEAVE NOW.
|
||||
levels.features.sign.tip_6=Pixel-Mart - all you need for successful adventure\!
|
||||
levels.features.sign.tip_7=Identify your potions and scrolls as soon as possible. Don't put it off to the moment when you actually need them.
|
||||
levels.features.sign.tip_8=Being hungry doesn't hurt, but starving does hurt.
|
||||
levels.features.sign.tip_9=Some enemies are very powerful at a distance. Running right at them is often less effective than hiding and letting them come to you.
|
||||
levels.features.sign.tip_10=Thomas,\n\nYou've been a great friend, so I'm going to do you a favour. When you get to your shift tonight, check Tengu's cell, then get out.\n\nDoesn't matter if the prisoners try and escape, pretty soon nobody will be able to leave this place.\n\nThat freak has to stay secured though, if he escapes there's no telling what he'll do, just make sure tengu's cell is locked, then get out.\n\nDon't bother looking for me after this, a captain must go down with his ship.\n- Warden Smith
|
||||
levels.features.sign.tip_11=Pixel-Mart. Spend money. Live longer.
|
||||
levels.features.sign.tip_12=When you're attacked by several monsters at the same time, try to retreat behind a door.
|
||||
levels.features.sign.tip_13=If you are burning, you can't put out the fire in the water while levitating.
|
||||
levels.features.sign.tip_14=There is no sense in possessing more than one unblessed Ankh at the same time, because you will lose them upon resurrecting.
|
||||
levels.features.sign.tip_15=DANGER\! Heavy machinery can cause injury, loss of limbs or death\!
|
||||
levels.features.sign.tip_16=Pixel-Mart. A safer life in dungeon.
|
||||
levels.features.sign.tip_17=When you upgrade an enchanted weapon, there is a chance to destroy that enchantment.
|
||||
levels.features.sign.tip_18=In a Well of Transmutation you can get an item, that cannot be obtained otherwise.
|
||||
levels.features.sign.tip_19=The only way to enchant a weapon is by upgrading it with a Scroll of Magical Infusion.
|
||||
levels.features.sign.tip_20=No weapons allowed in the presence of His Majesty\!
|
||||
levels.features.sign.tip_21=Pixel-Mart. Special prices for demon hunters\!
|
||||
levels.features.sign.burn=As you try to read the sign it bursts into greenish flames.
|
||||
levels.features.sign.dead_end=Mitä sinä täällä teet?\!
|
||||
levels.features.sign.tip_1=Melkein kaikilla varusteilla on vahvuusvaatimus. Älä yliarvioi vahvuuttasi, koska liian painavien varusteiden käytöllä on ikäviä seuraamuksia\!\n\nVahvuutesi nostaminen ei ole ainoa tapa saavuttaa kyvykkyys käyttää parempia varusteita. Voit myös laskea esineiden vahvuusvaatimuksia Parannuksen kääröillä.\n\n\nLuolastosta löytyvät esineet ovat usein tunnistamattomia. Joillakin esineillä on tuntemattomia vaikutuksia, toiset saattavat olla paranneltuja, toiset heikkolaatuisia ja kirottuja\! Tunnistamattomat esineet ovat arvaamattomia, joten ole varovainen\!
|
||||
levels.features.sign.tip_2=Päättömästi eteenpäin ryntääminen on yksi varmimpia tapoja kuolla.\n\nVauhdin hidastaminen, ajan käyttäminen vihollisten tutkimiseen sekä ympäristön ja esineiden taistelussa hyödyntäminen saattaa erota huomattavasti.\n\nVoit tuplaklikata tai pitää pohjassa tutki -nappia etsiäksesi piilotettuja asioita. Luolasto on täynnä ansoja ja piilotettuja salakäytäviä. Pidä silmäsi auki\!
|
||||
levels.features.sign.tip_3=Levuttaminen on tärkeää\!\n\nKokemustasosi pitäminen suunnilleen senhetkisen syvyystasosi tasalla on hyvä idea. Nälkä saattaa pitää sinut ruuan etsinnän takia liikkeellä, mutta älä epäröi hidastaa vähän ja treenata.\n\n\nNälkä ja elinvoima ovat molemmat voimavaroja, ja niiden oikeanlainen tasapainottaminen saattaa tarkoittaa itsensä nälässä pitämistä ruuan säästämiseksi silloin kun on hieman ylinmääräistä elinvoimaa käytettäväksi.
|
||||
levels.features.sign.tip_4=Roisto ei ole ainoa hahmo, joka hyötyy viekkaudesta. Voit perääntyä oven toiselle puolelle yllättääksesi takaa-ajavan vihollisen ja näin varmistaen osumisen\!\n\nMikä tahansa hyökkäys sinusta tietämätöntä vihollista vastaan osuu varmasti.
|
||||
levels.features.sign.tip_5=Huomautus kaikille viemärien huolto- & puhdistusryhmille\: KÄÄNTYKÄÄ TAKAISIN VÄLITTÖMÄSTI. Jonkinlainen limahirviö on rakentanut pesänsä tänne ja joitakin ryhmiä on menetetty ryhmien yrittäessä hoidella sitä.\n\nAlempien viemäreiden kiinni sinetöimiseen on annettu suostumus. Tämä paikka on tuomittu, LÄHTEKÄÄ HETI.
|
||||
levels.features.sign.tip_6=Pikselikauppa - Kaikki, mitä menestyvä seikkailija tarvitsee\!
|
||||
levels.features.sign.tip_7=Tunnista taikajuomasi ja käärösi mahdollisimman nopeasti. Älä säästä sen tekemistä hetkeen, jolloin tarvitset niitä.
|
||||
levels.features.sign.tip_8=Nälkä ei satu, mutta siihen nääntyminen sattuu.
|
||||
levels.features.sign.tip_9=Jotkin viholliset ovat todella vaarallisia niiden ollessa kaukana. Niitä kohti suoraan juoksemista parempi vaihtoehto on piiloutua ja antaa niiden tulla itse lähellesi.
|
||||
levels.features.sign.tip_10=Tuomas,\n\nOlet ollut mahtava ystävä, joten teen sinulle palveluksen. Kun pääset työvuoroosi tänään, tarkista Tengun selli, sen jälkeen lähde pois täältä.\n\nEi haittaa vaikka vangit yrittävät ja ehkä karkaavatkin, melko pian kukaan ei kykene lähtemään täältä.\n\nSe hullu täytyy kuitenkin pitää vartioituna, jos hän pakenee, kukaan ei tiedä mitä hän tekee. Varmista, että Tengun selli on lukittu, sitten pakene.\n\nÄlä vaivaudu etsimään minua tämän jälkeen, kapteenin on mentävä laivansa mukana.\n- Vartija Korhonen
|
||||
levels.features.sign.tip_11=Pikselikauppa. Käytä rahaa. Elä pidempään.
|
||||
levels.features.sign.tip_12=Kun olet useamman hirviön hyökkäyksen kohteena, yritä perääntyä oven taakse.
|
||||
levels.features.sign.tip_13=Jos olet tulessa, et voi sammuttaa tulta vedessä levitoidessasi.
|
||||
levels.features.sign.tip_14=Ei ole mitään järkeä kantaa useampaa kuin yhtä siunaamatonta Ankhia samaan aikaan, koska menetät ne palatessasi eloon.
|
||||
levels.features.sign.tip_15=VAROITUS\! Raskas koneisto voi aiheuttaa haavoja, raajojen menettämisen tai kuoleman\!
|
||||
levels.features.sign.tip_16=Pikselikauppa. Turvallisempi elämä luolastossa.
|
||||
levels.features.sign.tip_17=Parantaessasi lumottua asetta, on olemassa mahdollisuus, että aseen lumous tuhoutuu.
|
||||
levels.features.sign.tip_18=Muodonmuutoksen kaivon avulla voit saada esineen, jota ei voi saada muulla tavoin.
|
||||
levels.features.sign.tip_19=Ainoa tapa aseen lumoamiseksi on sen parantaminen maagisen lumouksen kääröllä.
|
||||
levels.features.sign.tip_20=Ei aseita sallittu Hänen Ylhäisyytensä läsnäollessa\!
|
||||
levels.features.sign.tip_21=Pikselikauppa. Erityishintoja demoninmetsästäjille\!
|
||||
levels.features.sign.burn=Kyltti leimahtaa vihertäviin liekkeihin yrittäessäsi lukea sitä.
|
||||
|
||||
|
||||
|
||||
###painters
|
||||
levels.painters.massgravepainter$bones.name=Mass grave
|
||||
levels.painters.massgravepainter$bones.desc=bones litter the floor, what happened here?
|
||||
levels.painters.massgravepainter$bones.name=Joukkohauta
|
||||
levels.painters.massgravepainter$bones.desc=Luut peittävät lattian. Mitä täällä tapahtui?
|
||||
|
||||
levels.painters.ritualsitepainter$ritualmarker.name=Ritual marker
|
||||
levels.painters.ritualsitepainter$ritualmarker.desc=A painted marker for some dark ritual. Candles are usually placed on the four corners.
|
||||
levels.painters.ritualsitepainter$ritualmarker.name=Rituaalimerkki
|
||||
levels.painters.ritualsitepainter$ritualmarker.desc=Lattiaan maalattu merkki jotain pimeää rituaalia varten. Neljä kynttilää sijoitellaan tavallisesti yksi jokaiseen kulmaan.
|
||||
|
||||
levels.painters.weakfloorpainter$hiddenwell.name=Distant well
|
||||
levels.painters.weakfloorpainter$hiddenwell.desc=You can just make out a well in the depths below, perhaps there is something down there?
|
||||
levels.painters.weakfloorpainter$hiddenwell.name=Kaukainen kaivo
|
||||
levels.painters.weakfloorpainter$hiddenwell.desc=Voit juuri ja juuri erottaa kaivon jossain alemmalla tasolla, olisikohan siellä tosiaankin jotain?
|
||||
|
||||
|
||||
###traps
|
||||
levels.traps.alarmtrap.name=Alarm trap
|
||||
levels.traps.alarmtrap.alarm=The trap emits a piercing sound that echoes throughout the dungeon\!
|
||||
levels.traps.alarmtrap.desc=This trap seems to be tied to a loud alarm mechanism. Triggering it will likely alert everything on the level
|
||||
levels.traps.alarmtrap.name=Hälytysansa
|
||||
levels.traps.alarmtrap.alarm=Ansa päästää korviavihlovan äänen, joka kaikuu ympäri luolastoa\!
|
||||
levels.traps.alarmtrap.desc=Tämä ansa näyttäisi olevan yhdistetty äänekkääseen hälytysmekanismiin. Sen laukaiseminen todennäköisesti hälyttää kaikki tällä tasolla olevat olennot luoksesi.
|
||||
|
||||
levels.traps.blazingtrap.name=Blazing trap
|
||||
levels.traps.blazingtrap.desc=Stepping on this trap will ignite a powerful chemical mixture, setting a wide area ablaze.
|
||||
levels.traps.blazingtrap.name=Roihuansa
|
||||
levels.traps.blazingtrap.desc=Tämän ansan päälle astuminen laukaisee väkevän kemiallisen liuoksen vapautumisen, mikä sytyttää suuren alueen ilmiliekkeihin.
|
||||
|
||||
levels.traps.chillingtrap.name=Chilling trap
|
||||
levels.traps.chillingtrap.ondeath=You succumb to the chilling trap...
|
||||
levels.traps.chillingtrap.desc=When activated, chemicals in this trap will trigger a snap-frost at its location.
|
||||
levels.traps.chillingtrap.name=Jäähdytysansa
|
||||
levels.traps.chillingtrap.ondeath=Menehdyit jäähdytysansaan...
|
||||
levels.traps.chillingtrap.desc=Ansan aktivoituessa siinä olevat kemikaalit laskevat ansan läheisyyden lämpötilan pakkasen puolelle.
|
||||
|
||||
levels.traps.confusiontrap.name=Confusion gas trap
|
||||
levels.traps.confusiontrap.desc=Triggering this trap will set a cloud of confusion gas loose within the immediate area.
|
||||
levels.traps.confusiontrap.name=Hämmentävä kaasuansa
|
||||
levels.traps.confusiontrap.desc=Tämän ansan laukaiseminen vapauttaa pilven hämmentävää kaasua ansan välittömään ympäristöön.
|
||||
|
||||
levels.traps.cursingtrap.name=Cursing trap
|
||||
levels.traps.cursingtrap.name=Kirousansa
|
||||
levels.traps.cursingtrap.curse=Kantamasi varusteet on kirottu\!
|
||||
levels.traps.cursingtrap.desc=This trap contains the same malevolent magic found in cursed equipment. Triggering it will curse some items in the immediate area.
|
||||
levels.traps.cursingtrap.desc=Tämä ansa sisältää samaa vihamielistä pahaa magiaa, jota voidaan löytää kirotuissa varusteissa. Sen laukaiseminen kiroaa joitain esineitä ansan välittömässä ympäristössä.
|
||||
|
||||
levels.traps.disarmingtrap.name=Disarming trap
|
||||
levels.traps.disarmingtrap.disarm=Your weapon is teleported away\!
|
||||
levels.traps.disarmingtrap.desc=This trap contains very specific teleportation magic, which will warp the weapon of its victim to some other location.
|
||||
levels.traps.disarmingtrap.name=Aseistariisunta-ansa
|
||||
levels.traps.disarmingtrap.disarm=Aseesi on teleportattu pois\!
|
||||
levels.traps.disarmingtrap.desc=Tämä ansa sisältää hyvin erikoista teleportaatiomagiaa, joka siirtää uhrinsa aseen johonkin toiseen paikkaan.
|
||||
|
||||
levels.traps.disintegrationtrap.name=Disintegration trap
|
||||
levels.traps.disintegrationtrap.one=The trap disintegrates your %s\!
|
||||
levels.traps.disintegrationtrap.some=The trap disintegrates some of your %s\!
|
||||
levels.traps.disintegrationtrap.ondeath=You were killed by the disintegration trap...
|
||||
levels.traps.disintegrationtrap.desc=When triggered, this trap will lance the target with beams of disintegration, dealing significant damage and destroying items.
|
||||
levels.traps.disintegrationtrap.name=Hävitysansa
|
||||
levels.traps.disintegrationtrap.one=Ansa laukeaa, ja %s tuhoutuu\!
|
||||
levels.traps.disintegrationtrap.some=Ansa laukeaa ja %s tuhoutuu\!
|
||||
levels.traps.disintegrationtrap.ondeath=Hävitysansa tuhosi sinut...
|
||||
levels.traps.disintegrationtrap.desc=Laukaistessa tämä ansa lävistää kohteensa tuhoavilla säteillä, jotka tekevät huomattavaa vahinkoa ja hävittävät esineitä.
|
||||
|
||||
levels.traps.distortiontrap.name=Distortion trap
|
||||
levels.traps.distortiontrap.desc=Built from strange magic of unknown origin, this trap will shift and morph the world around you.
|
||||
levels.traps.distortiontrap.name=Vääristysansa
|
||||
levels.traps.distortiontrap.desc=Tämä outoon tuntemattomasta lähteestä tulevaan magiaan perustuva ansa muuttaa ja vaihtaa ympärilläsi olevan maailman muotoa.
|
||||
|
||||
levels.traps.explosivetrap.name=Explosive trap
|
||||
levels.traps.explosivetrap.desc=This trap contains some powdered explosive and a trigger mechanism. Activating it will cause an explosion in the immediate area.
|
||||
levels.traps.explosivetrap.name=Räjähdeansa
|
||||
levels.traps.explosivetrap.desc=Tämä ansa sisältää jotain jauhemaista räjähdysainetta ja laukaisumekanismin. Sen aktivoiminen aiheuttaa räjähdyksen ansan välittömään läheisyyteen.
|
||||
|
||||
levels.traps.firetrap.name=Fire trap
|
||||
levels.traps.firetrap.desc=Stepping on this trap will ignite a chemical mixture, setting the immediate area aflame.
|
||||
levels.traps.firetrap.name=Tuliansa
|
||||
levels.traps.firetrap.desc=Tämän ansan päälle astuminen sytyttää kemiallisen sekoituksen, mikä roihauttaa ansan välittömän ympäristön tuleen.
|
||||
|
||||
levels.traps.flashingtrap.name=Flashing trap
|
||||
levels.traps.flashingtrap.desc=On activation, this trap will ignite a potent flashing powder stored within, temporarily blinding and crippling its victim.
|
||||
levels.traps.flashingtrap.name=Väläysansa
|
||||
levels.traps.flashingtrap.desc=Aktivoitaessa tämä ansa sytyttää sen sisällä olevan väkevän salamajauheen, sokaisten ja rampauttaen sen uhrin.
|
||||
|
||||
levels.traps.flocktrap.name=Flock trap
|
||||
levels.traps.flocktrap.desc=Perhaps a joke from some amateur mage, triggering this trap will create a flock of magical sheep.
|
||||
levels.traps.flocktrap.name=Lammasansa
|
||||
levels.traps.flocktrap.desc=Tämä on mahdollisesti jonkin amatöörimaagin vitsi. Tämän ansan laukaiseminen luo lauman maagisia lampaita.
|
||||
|
||||
levels.traps.frosttrap.name=Frost trap
|
||||
levels.traps.frosttrap.ondeath=You succumb to the freezing trap...
|
||||
levels.traps.frosttrap.desc=When activated, chemicals in this trap will trigger a powerful snap-frost at its location.
|
||||
levels.traps.frosttrap.name=Jääansa
|
||||
levels.traps.frosttrap.ondeath=Menehdyit jääansaan...
|
||||
levels.traps.frosttrap.desc=Ansan aktivoituessa siinä olevat kemikaalit laskevat hetkellisesti ansan läheisyyden lämpötilan lähes absoluuttiseen nollapisteeseen.
|
||||
|
||||
levels.traps.grimtrap.name=Grim trap
|
||||
levels.traps.grimtrap.ondeath=You were killed by the blast of a grim trap...
|
||||
levels.traps.grimtrap.desc=Extremely powerful destructive magic is stored within this trap, enough to instantly kill all but the healthiest of heroes. Triggering it will send a ranged blast of lethal magic towards the nearest character.
|
||||
levels.traps.grimtrap.name=Tappoansa
|
||||
levels.traps.grimtrap.ondeath=Kuolit tappoansan sykäykseen...
|
||||
levels.traps.grimtrap.desc=Tähän ansaan on ladattu äärimmäisen voimakasta tappavaa magiaa, joka riittää helposti tappamaan kaikki paitsi kaikkein elinvoimaisimmat sankarit. Ansan laukaiseminen lähetää sykäyksen tappavaa magiaa lähintä olentoa kohden.
|
||||
|
||||
levels.traps.grippingtrap.name=Gripping trap
|
||||
levels.traps.grippingtrap.desc=Triggering this trap will send barbed claws along the ground, damaging the victims feet and rooting them in place.
|
||||
levels.traps.grippingtrap.name=Puristusansa
|
||||
levels.traps.grippingtrap.desc=Tämän ansan laukaiseminen saa piikikkäät metallikynnet syöksymään maata pitkin uhrin jalkoihin, haavoittaen ja juurruttaen tämän niille sijoilleen.
|
||||
|
||||
levels.traps.guardiantrap.name=Guardian trap
|
||||
levels.traps.guardiantrap.alarm=The trap emits a piercing sound that echoes throughout the dungeon\!
|
||||
levels.traps.guardiantrap.desc=This trap is tied to a strange magical mechanism, which will summon guardians and alert all enemies on the floor.
|
||||
levels.traps.guardiantrap$guardian.name=summoned guardian
|
||||
levels.traps.guardiantrap$guardian.desc=This blue apparition seems to be a summoned echo of one of the dungeon's stone guardians.\n\nWhile the statue itself is almost incorporeal, the _%s,_ it's wielding, looks real.
|
||||
levels.traps.guardiantrap.name=Vahtiansa
|
||||
levels.traps.guardiantrap.alarm=Ansa päästää korviavihlovan äänen, joka kaikuu ympäri luolastoa\!
|
||||
levels.traps.guardiantrap.desc=Tämä ansa on yhdistetty jonkinlaiseen outoon mekanismiin, joka kutsuu vartijoita ja hälyttää kaikki tason viholliset luoksesi.
|
||||
levels.traps.guardiantrap$guardian.name=kutsuttu vartija
|
||||
levels.traps.guardiantrap$guardian.desc=Tämä sininen ilmestys näyttäisi olevan yhden luolaston kivivartijoiden kaiku.\n\nVaikka patsas itse on melkein aineeton, sen pitelemä _%s_ näyttää aidolta.
|
||||
|
||||
levels.traps.lightningtrap.name=Lightning trap
|
||||
levels.traps.lightningtrap.ondeath=You were killed by a discharge of a lightning trap...
|
||||
levels.traps.lightningtrap.desc=A mechanism with a large amount of energy stored into it. Triggering the trap will discharge that energy into whatever activates it.
|
||||
levels.traps.lightningtrap.name=Sähköansa
|
||||
levels.traps.lightningtrap.ondeath=Kuolit sähköansan varauksen purkautumiseen...
|
||||
levels.traps.lightningtrap.desc=Mekanismi, johon on varastoitu paljon energiaa. Ansan laukaiseminen purkaa energian sen aktivoijaan.
|
||||
|
||||
levels.traps.oozetrap.name=Ooze trap
|
||||
levels.traps.oozetrap.desc=This trap will splash out caustic ooze when activated, which will burn until it is washed away.
|
||||
levels.traps.oozetrap.name=Mömmöansa
|
||||
levels.traps.oozetrap.desc=Aktivoitaessa tämä ansa roiskauttaa ympäriinsä syövyttävää mönjää, joka polttaa kunnes se pestään pois.
|
||||
|
||||
levels.traps.paralytictrap.name=Paralytic gas trap
|
||||
levels.traps.paralytictrap.desc=Triggering this trap will set a cloud of paralytic gas loose within the surrounding area.
|
||||
levels.traps.paralytictrap.name=Lamaannuttava kaasuansa
|
||||
levels.traps.paralytictrap.desc=Tämän ansan laukaiseminen vapauttaa pilven lamauttavaa kaasua ansan ympäristöön.
|
||||
|
||||
levels.traps.pitfalltrap.name=Pitfall trap
|
||||
levels.traps.pitfalltrap.desc=This pressure plate rests atop a fairly weak floor, and will likely collapse into a pit if it is pressed.
|
||||
levels.traps.pitfalltrap.name=Kuiluansa
|
||||
levels.traps.pitfalltrap.desc=Tämä painelaatta lepää melko heikon lattian päällä, joka varmaankin aukenee kuiluksi päälle astuttaessa.
|
||||
|
||||
levels.traps.poisontrap.name=Poison trap
|
||||
levels.traps.poisontrap.desc=A small dart-blower must be hidden nearby, activating this trap will cause it to shoot a poisoned dart at you.
|
||||
levels.traps.poisontrap.name=Myrkkyansa
|
||||
levels.traps.poisontrap.desc=Pieni puhallusputki täytyy olla piilotettuna lähistölle. Tämän ansan laukaiseminen saa sen ampumaan myrkytetyn nuolen kohti uhriaan.
|
||||
|
||||
levels.traps.rockfalltrap.name=Rockfall trap
|
||||
levels.traps.rockfalltrap.ondeath=You were crushed by the rockfall trap...
|
||||
levels.traps.rockfalltrap.desc=This trap is connected to a series of loose rocks above, triggering it will cause them to come crashing down.
|
||||
levels.traps.rockfalltrap.name=Kivivyöryansa
|
||||
levels.traps.rockfalltrap.ondeath=Murskauduit kivivyöryansan takia...
|
||||
levels.traps.rockfalltrap.desc=Ansa on yhdistetty sen päällä olevaan kasaan irtonaisia kiviä. Ansan laukaiseminen saa ne putoamaan alas.
|
||||
|
||||
levels.traps.speartrap.name=Spear trap
|
||||
levels.traps.speartrap.ondeath=You were skewered by the spear trap...
|
||||
levels.traps.speartrap.desc=The classic spear trap, primitive but effective. Due to their simple nature, these traps can activate many times without breaking.
|
||||
levels.traps.speartrap.name=Keihäsansa
|
||||
levels.traps.speartrap.ondeath=Keihäsansa varrasti sinut...
|
||||
levels.traps.speartrap.desc=Klassinen keihäsansa, alkukantainen, mutta tehokas. Niiden yksinkertaisuuden takia tällaiset ansat voi laukaista useamman kerran ilman niiden hajoamista.
|
||||
|
||||
levels.traps.summoningtrap.name=Summoning trap
|
||||
levels.traps.summoningtrap.desc=Triggering this trap will summon a number of this area's monsters to this location.
|
||||
levels.traps.summoningtrap.name=Tuomisansa
|
||||
levels.traps.summoningtrap.desc=Tämän ansan laukaiseminen tuo muutaman alueen vihollisen ansan ympärille.
|
||||
|
||||
levels.traps.teleportationtrap.name=Teleportation trap
|
||||
levels.traps.teleportationtrap.desc=Whatever triggers this trap will be warped to some other location on this floor.
|
||||
levels.traps.teleportationtrap.name=Teleporttiansa
|
||||
levels.traps.teleportationtrap.desc=Mikä ikinä tämän ansan laukaiseekin, se siirtyy jonnekkin muualle tällä tasolla.
|
||||
|
||||
levels.traps.toxictrap.name=Toxic gas trap
|
||||
levels.traps.toxictrap.desc=Triggering this trap will set a cloud of toxic gas loose within the surrounding area.
|
||||
levels.traps.toxictrap.name=Myrkkykaasuansa
|
||||
levels.traps.toxictrap.desc=Tämän ansan laukaiseminen vapauttaa pilven myrkkykaasua ansan ympäristöön.
|
||||
|
||||
levels.traps.trap.rankings_desc=Kuolinsyy\: %s
|
||||
|
||||
levels.traps.venomtrap.name=Venom gas trap
|
||||
levels.traps.venomtrap.desc=Triggering this trap will set a cloud of deadly venom gas loose within the immediate area.
|
||||
levels.traps.venomtrap.name=Myrkkykaasuansa
|
||||
levels.traps.venomtrap.desc=Tämän ansan laukaiseminen vapauttaa pilven sairastuttavaa myrkyllistä kaasua ansan välittömään ympäristöön.
|
||||
|
||||
levels.traps.warpingtrap.name=Warping trap
|
||||
levels.traps.warpingtrap.desc=Whatever triggers this trap will be warped to some other location in the dungeon.
|
||||
levels.traps.warpingtrap.name=Vääristysansa
|
||||
levels.traps.warpingtrap.desc=Mikä ikinä tämän ansan laukaiseekin, se siirtyy jonnekin muualle luolastossa
|
||||
|
||||
levels.traps.weakeningtrap.name=Weakening trap
|
||||
levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it.
|
||||
levels.traps.weakeningtrap.name=Heikennysansa
|
||||
levels.traps.weakeningtrap.desc=Tässä ansassa oleva musta magia imee energian kaikelta kosketukseen tulevalta.
|
||||
|
||||
levels.traps.worntrap.name=Worn out trap
|
||||
levels.traps.worntrap.nothing=Nothing happens...
|
||||
levels.traps.worntrap.desc=Due to age and possibly poor workmanship, it looks like this trap has worn to the point where it won't do anything when triggered.
|
||||
levels.traps.worntrap.name=Hajonnut ansa
|
||||
levels.traps.worntrap.nothing=Mitään ei tapahtunut...
|
||||
levels.traps.worntrap.desc=Iän ja huonon rakennustavan takia tämä ansa näyttäisi saavuttaa pisteen, jossa se ei enää tee mitään laukaistessa.
|
||||
|
||||
|
||||
|
||||
###levels
|
||||
levels.caveslevel.grass_name=Fluorescent moss
|
||||
levels.caveslevel.high_grass_name=Fluorescent mushrooms
|
||||
levels.caveslevel.water_name=Freezing cold water.
|
||||
levels.caveslevel.entrance_desc=The ladder leads up to the upper depth.
|
||||
levels.caveslevel.exit_desc=The ladder leads down to the lower depth.
|
||||
levels.caveslevel.high_grass_desc=Huge mushrooms block the view.
|
||||
levels.caveslevel.wall_deco_desc=A vein of some ore is visible on the wall. Gold?
|
||||
levels.caveslevel.bookshelf_desc=Who would need a bookshelf in a cave?
|
||||
levels.caveslevel.grass_name=Hohtavaa sammalta
|
||||
levels.caveslevel.high_grass_name=Hohtavia sieniä
|
||||
levels.caveslevel.water_name=Jäätävän kylmää vettä
|
||||
levels.caveslevel.entrance_desc=Tikkaat vievät ylemmälle tasolle.
|
||||
levels.caveslevel.exit_desc=Tikkaat vievät alemmalle tasolle.
|
||||
levels.caveslevel.high_grass_desc=Valtavat sienet estävät näkemisen.
|
||||
levels.caveslevel.wall_deco_desc=Suoni jotain malmia näkyy seinässä. Kultaa?
|
||||
levels.caveslevel.bookshelf_desc=Kuka kumma tarvitsee kirjahyllyä luolassa?
|
||||
|
||||
levels.citylevel.water_name=Suspiciously colored water
|
||||
levels.citylevel.high_grass_name=High blooming flowers
|
||||
levels.citylevel.entrance_desc=A ramp leads up to the upper depth.
|
||||
levels.citylevel.exit_desc=A ramp leads down to the lower depth.
|
||||
levels.citylevel.deco_desc=Several tiles are missing here.
|
||||
levels.citylevel.sp_desc=Thick carpet covers the floor.
|
||||
levels.citylevel.statue_desc=The statue depicts some dwarf standing in a heroic stance.
|
||||
levels.citylevel.bookshelf_desc=The rows of books on different disciplines fill the bookshelf.
|
||||
levels.citylevel.water_name=Epäilyttävän väristä vettä
|
||||
levels.citylevel.high_grass_name=Korkeita kukkivia kukkia
|
||||
levels.citylevel.entrance_desc=Ramppi vie ylemmälle tasolle.
|
||||
levels.citylevel.exit_desc=Ramppi vie alemmalle tasolle.
|
||||
levels.citylevel.deco_desc=Tästä puuttuu muutamia tiiliä.
|
||||
levels.citylevel.sp_desc=Paksu matto peittää lattian.
|
||||
levels.citylevel.statue_desc=Patsas esittää jotakuta kääpiötä seisomassa sankarillisessa asennossa.
|
||||
levels.citylevel.bookshelf_desc=Eri aiheista kertovien tietokirjojen rivit täyttävät kirjahyllyn.
|
||||
|
||||
levels.hallslevel.water_name=Cold lava
|
||||
levels.hallslevel.grass_name=Embermoss
|
||||
levels.hallslevel.high_grass_name=Emberfungi
|
||||
levels.hallslevel.statue_name=Pillar
|
||||
levels.hallslevel.water_desc=It looks like lava, but it's cold and probably safe to touch.
|
||||
levels.hallslevel.statue_desc=The pillar is made of real humanoid skulls. Awesome.
|
||||
levels.hallslevel.bookshelf_desc=Books in ancient languages smoulder in the bookshelf.
|
||||
levels.hallslevel.water_name=Kylmää laavaa
|
||||
levels.hallslevel.grass_name=Tuhkasammalta
|
||||
levels.hallslevel.high_grass_name=Kekälesieniä
|
||||
levels.hallslevel.statue_name=Pylväs
|
||||
levels.hallslevel.water_desc=Se näyttää laavalta, mutta on kylmää ja turvallista koskea.
|
||||
levels.hallslevel.statue_desc=Pylväs on tehty oikeista ihmisten ja kääpiöiden kalloista. Mahtavaa.
|
||||
levels.hallslevel.bookshelf_desc=Muinaisilla kielillä kirjoitetut kirjat kytevät kirjahyllyssä.
|
||||
|
||||
levels.level.hidden_plate=A hidden pressure plate clicks\!
|
||||
levels.level.chasm_name=Chasm
|
||||
levels.level.floor_name=Floor
|
||||
levels.level.grass_name=Grass
|
||||
levels.level.water_name=Water
|
||||
levels.level.wall_name=Wall
|
||||
levels.level.closed_door_name=Closed door
|
||||
levels.level.open_door_name=Open door
|
||||
levels.level.entrace_name=Depth entrance
|
||||
levels.level.exit_name=Depth exit
|
||||
levels.level.embers_name=Embers
|
||||
levels.level.locked_door_name=Locked door
|
||||
levels.level.pedestal_name=Pedestal
|
||||
levels.level.barricade_name=Barricade
|
||||
levels.level.high_grass_name=High grass
|
||||
levels.level.locked_exit_name=Locked depth exit
|
||||
levels.level.unlocked_exit_name=Unlocked depth exit
|
||||
levels.level.sign_name=Sign
|
||||
levels.level.well_name=Well
|
||||
levels.level.empty_well_name=Empty well
|
||||
levels.level.statue_name=Statue
|
||||
levels.level.inactive_trap_name=Triggered trap
|
||||
levels.level.bookshelf_name=Bookshelf
|
||||
levels.level.hidden_plate=Piilotettu painelaatta naksahtaa\!
|
||||
levels.level.chasm_name=Kuilu
|
||||
levels.level.floor_name=Lattia
|
||||
levels.level.grass_name=Ruohoa
|
||||
levels.level.water_name=Vettä
|
||||
levels.level.wall_name=Seinä
|
||||
levels.level.closed_door_name=Suljettu ovi
|
||||
levels.level.open_door_name=Avoin ovi
|
||||
levels.level.entrace_name=Tason sisäänkäynti
|
||||
levels.level.exit_name=Tason uloskäynti
|
||||
levels.level.embers_name=Kekäleitä
|
||||
levels.level.locked_door_name=Lukittu ovi
|
||||
levels.level.pedestal_name=Koroke
|
||||
levels.level.barricade_name=Barrikadi
|
||||
levels.level.high_grass_name=Korkeaa ruohoa
|
||||
levels.level.locked_exit_name=Tason lukittu uloskäynti
|
||||
levels.level.unlocked_exit_name=Tason avattu uloskäynti
|
||||
levels.level.sign_name=Kyltti
|
||||
levels.level.well_name=Kaivo
|
||||
levels.level.empty_well_name=Tyhjä kaivo
|
||||
levels.level.statue_name=Patsas
|
||||
levels.level.inactive_trap_name=Laukaistu ansa
|
||||
levels.level.bookshelf_name=Kirjahylly
|
||||
levels.level.alchemy_name=Alkemiapata
|
||||
levels.level.default_name=???
|
||||
levels.level.chasm_desc=You can't see the bottom.
|
||||
levels.level.water_desc=In case of burning step into the water to extinguish the fire.
|
||||
levels.level.entrance_desc=Stairs lead up to the upper depth.
|
||||
levels.level.exit_desc=Stairs lead down to the lower depth.
|
||||
levels.level.embers_desc=Embers cover the floor.
|
||||
levels.level.high_grass_desc=Dense vegetation blocks the view.
|
||||
levels.level.locked_door_desc=This door is locked, you need a matching key to unlock it.
|
||||
levels.level.locked_exit_desc=Heavy bars block the stairs leading down.
|
||||
levels.level.barricade_desc=The wooden barricade is firmly set but has dried over the years. Might it burn?
|
||||
levels.level.sign_desc=You can't read the text from here.
|
||||
levels.level.inactive_trap_desc=The trap has been triggered before and it's not dangerous anymore.
|
||||
levels.level.statue_desc=Someone wanted to adorn this place, but failed, obviously.
|
||||
levels.level.alchemy_desc=Drop some seeds here to cook a potion.
|
||||
levels.level.empty_well_desc=The well has run dry.
|
||||
levels.level.default_desc=Nothing interesting here.
|
||||
levels.level.chasm_desc=Et voi nähdä pohjaa.
|
||||
levels.level.water_desc=Jos olet tulessa, astu veteen sammuttaaksesi sen.
|
||||
levels.level.entrance_desc=Portaat vievät ylemmälle tasolle.
|
||||
levels.level.exit_desc=Portaat vievät alemmalle tasolle.
|
||||
levels.level.embers_desc=Kekäleet peittävät lattian.
|
||||
levels.level.high_grass_desc=Tiheä kasvillisuus estää näkemisen.
|
||||
levels.level.locked_door_desc=Ovi on lukittu. Tarvitset sopivan avaimen sen avaamiseen.
|
||||
levels.level.locked_exit_desc=Paksut kalterit tukkivat alas vievät portaat.
|
||||
levels.level.barricade_desc=Puinen barrikadi on lujasti rakennettu, mutta se on kuivunut vuosien saatossa. Palaisikohan se?
|
||||
levels.level.sign_desc=Et voi lukea tekstiä täältä.
|
||||
levels.level.inactive_trap_desc=Ansa on laukaistu ja ei ole enää vaaraksi kenellekään.
|
||||
levels.level.statue_desc=Joku yritti koristaa tämän paikan, mutta ilmiselvästi epäonnistui.
|
||||
levels.level.alchemy_desc=Pudota muutama siemen tänne hauduttaaksesi taikajuoman.
|
||||
levels.level.empty_well_desc=Kaivo on kuivunut.
|
||||
levels.level.default_desc=Ei mitään kiinnostavaa.
|
||||
|
||||
levels.prisonlevel.water_name=Dark cold water.
|
||||
levels.prisonlevel.empty_deco_desc=There are old blood stains on the floor.
|
||||
levels.prisonlevel.bookshelf_desc=This is probably a vestige of a prison library. Might it burn?
|
||||
levels.prisonlevel.water_name=Tummaa ja kylmää vettä-
|
||||
levels.prisonlevel.empty_deco_desc=Lattialla on verijälkiä.
|
||||
levels.prisonlevel.bookshelf_desc=Tämä on todennäköisesti vankilan kirjaston jäänne. Palaisikohan se?
|
||||
|
||||
levels.sewerlevel.water_name=Murky water
|
||||
levels.sewerlevel.empty_deco_desc=Wet yellowish moss covers the floor.
|
||||
levels.sewerlevel.bookshelf_desc=The bookshelf is packed with cheap useless books. Might it burn?
|
||||
levels.sewerlevel.water_name=Sameaa vettä
|
||||
levels.sewerlevel.empty_deco_desc=Märkä kellertävä sammal peittää lattian.
|
||||
levels.sewerlevel.bookshelf_desc=Kirjahylly on täytetty halvoilla ja hyödyttömillä hyödyttömillä kirjoilla. Palaisikohan se?
|
||||
|
|
|
@ -43,7 +43,7 @@ levels.painters.massgravepainter$bones.name=Fosse commune
|
|||
levels.painters.massgravepainter$bones.desc=Des os jonchent le sol. Que s'est il passé ici ?
|
||||
|
||||
levels.painters.ritualsitepainter$ritualmarker.name=Marque rituelle
|
||||
levels.painters.ritualsitepainter$ritualmarker.desc=Une marque rituelle pour d'obscures célébrations. Des bougies sont habituellement placées aux quatre angles.
|
||||
levels.painters.ritualsitepainter$ritualmarker.desc=Une marque rituelle pour d'obscures célébrations. Des bougies sont habituellement placées aux quatre angles.
|
||||
|
||||
levels.painters.weakfloorpainter$hiddenwell.name=Puits profond
|
||||
levels.painters.weakfloorpainter$hiddenwell.desc=Vous distinguez seulement un puits dans les profondeurs, peut être y à t-il autre chose là-dessous ?\n
|
||||
|
@ -51,7 +51,7 @@ levels.painters.weakfloorpainter$hiddenwell.desc=Vous distinguez seulement un pu
|
|||
|
||||
###traps
|
||||
levels.traps.alarmtrap.name=Piège d'alarme
|
||||
levels.traps.alarmtrap.alarm=Le piège émet un son perçant qui se réverbère dans le donjon \!
|
||||
levels.traps.alarmtrap.alarm=Le piège émet un son perçant qui se réverbère dans le donjon \!
|
||||
levels.traps.alarmtrap.desc=Ce piège semble être relié à un mécanisme sonore. L'activer alerterait certainement tout le monde sur ce niveau.
|
||||
|
||||
levels.traps.blazingtrap.name=Piège brûlant
|
||||
|
@ -105,7 +105,7 @@ levels.traps.grippingtrap.name=Piège saisissant
|
|||
levels.traps.grippingtrap.desc=Ce piège envoie un réseau de fils barbelés sur le sol, endommageant les pieds de sa victime et l'enracinant sur place.
|
||||
|
||||
levels.traps.guardiantrap.name=Piège de gardien
|
||||
levels.traps.guardiantrap.alarm=Le piège émet un son perçant qui se réverbère dans le donjon \!
|
||||
levels.traps.guardiantrap.alarm=Le piège émet un son perçant qui se réverbère dans le donjon \!
|
||||
levels.traps.guardiantrap.desc=Ce piège est relié à un drôle de mécanisme qui invoquera un gardien et alertera tous les ennemis du niveau.
|
||||
levels.traps.guardiantrap$guardian.name=gardien invoqué
|
||||
levels.traps.guardiantrap$guardian.desc=Cette apparition bleue semble être un copie floue de l'un des gardiens de pierre du donjon.\n\nAlors que la statue elle-même est presque irréelle, le _%s,_ qu'elle brandit semble, lui, très réel.
|
||||
|
@ -115,7 +115,7 @@ levels.traps.lightningtrap.ondeath=Vous avez été tué par une décharge d'un p
|
|||
levels.traps.lightningtrap.desc=Ce piège emmagasine une énorme quantité d'énergie. Elle sera déchargée dans quoi que ce soit qui l'activera.
|
||||
|
||||
levels.traps.oozetrap.name=Piège de limon
|
||||
levels.traps.oozetrap.desc=Ce piège aspergera de limon caustique ce qui l'aura activé. Le limon brûlera jusqu'à ce qu'il soit nettoyé.
|
||||
levels.traps.oozetrap.desc=Ce piège aspergera de limon caustique ce qui l'aura activé. Le limon brûlera jusqu'à ce qu'il soit nettoyé.
|
||||
|
||||
levels.traps.paralytictrap.name=Piège de gaz paralysant
|
||||
levels.traps.paralytictrap.desc=Activer ce piège remplira l'espace avoisinant de gaz paralysant.
|
||||
|
@ -146,7 +146,7 @@ levels.traps.toxictrap.desc=Activer ce piège emplira l'espace avoisinnant de ga
|
|||
levels.traps.trap.rankings_desc=Tué par \: %s
|
||||
|
||||
levels.traps.venomtrap.name=Piège à gaz venimeux
|
||||
levels.traps.venomtrap.desc=Activer ce piège emplira l'espace avoisinnant d'un gaz venimeux mortel.
|
||||
levels.traps.venomtrap.desc=Activer ce piège emplira l'espace avoisinnant d'un gaz venimeux mortel.
|
||||
|
||||
levels.traps.warpingtrap.name=Piège de déplacement
|
||||
levels.traps.warpingtrap.desc=Tout ce qui active ce piège sera déplacé dans un autre lieu du donjon.
|
||||
|
@ -164,7 +164,7 @@ levels.traps.worntrap.desc=A cause de son age, et sans doute de sa mauvaise qual
|
|||
levels.caveslevel.grass_name=Mousse fluorescente
|
||||
levels.caveslevel.high_grass_name=Champignons fluorescents
|
||||
levels.caveslevel.water_name=Eau glacée.
|
||||
levels.caveslevel.entrance_desc=L'échelle mène au niveau supérieur.
|
||||
levels.caveslevel.entrance_desc=L'échelle mène au niveau supérieur.
|
||||
levels.caveslevel.exit_desc=L'échelle descend au niveau suivant.
|
||||
levels.caveslevel.high_grass_desc=D'immense champignons bloque la vue.
|
||||
levels.caveslevel.wall_deco_desc=Une veine de minerai est visible dans le mur. De l'or ?
|
||||
|
@ -172,7 +172,7 @@ levels.caveslevel.bookshelf_desc=Qui aurait besoin d'une bibliothèque dans une
|
|||
|
||||
levels.citylevel.water_name=Eau de couleur douteuse
|
||||
levels.citylevel.high_grass_name=Grandes fleurs épanouies
|
||||
levels.citylevel.entrance_desc=Une rampe mène au niveau supérieur.
|
||||
levels.citylevel.entrance_desc=Une rampe mène au niveau supérieur.
|
||||
levels.citylevel.exit_desc=Une rampe descends au niveau inférieur.
|
||||
levels.citylevel.deco_desc=Des carreaux manquent au sol.
|
||||
levels.citylevel.sp_desc=Un épais tapis recouvre le sol.
|
||||
|
@ -214,14 +214,14 @@ levels.level.alchemy_name=Marmite d'alchimie
|
|||
levels.level.default_name=???
|
||||
levels.level.chasm_desc=Vous ne voyez pas le fond.
|
||||
levels.level.water_desc=En cas de feu, marchez dans l'eau pour l'éteindre.
|
||||
levels.level.entrance_desc=Ces escaliers mènent au niveau supérieur.
|
||||
levels.level.entrance_desc=Ces escaliers mènent au niveau supérieur.
|
||||
levels.level.exit_desc=Ces escaliers descendent au niveau suivant.
|
||||
levels.level.embers_desc=Des braises couvrent le sol.
|
||||
levels.level.high_grass_desc=Une végétation épaisse bloque la vue.
|
||||
levels.level.locked_door_desc=La porte est verrouillée, vous devez trouver la bonne clé pour l'ouvrir.
|
||||
levels.level.locked_exit_desc=De lourdes grilles bloquent les escaliers qui descendent.
|
||||
levels.level.barricade_desc=La cloison de bois est fermement fixée mais a séché au fil du temps. Pourrait-elle brûler ?
|
||||
levels.level.sign_desc=Vous ne pouvez lire le texte d'ici.
|
||||
levels.level.barricade_desc=La cloison de bois est fermement fixée mais a séché au fil du temps. Pourrait-elle brûler ?
|
||||
levels.level.sign_desc=Vous ne pouvez lire le texte d'ici.
|
||||
levels.level.inactive_trap_desc=Le piège à déjà été activé et ne présente plus de danger.
|
||||
levels.level.statue_desc=Quelqu'un à tenté de décorer cet endroit, mais visiblement n'y est pas parvenu.
|
||||
levels.level.alchemy_desc=Déposez des graines ici pour concocter une potion.
|
||||
|
@ -230,8 +230,8 @@ levels.level.default_desc=Rien d'intéressant ici.
|
|||
|
||||
levels.prisonlevel.water_name=Eau sombre et froide.
|
||||
levels.prisonlevel.empty_deco_desc=Il y a de vieilles tâches de sang sur le sol.
|
||||
levels.prisonlevel.bookshelf_desc=C'est probablement les vestiges de la bibliothèque de la prison. Est ce que ça brûle ?
|
||||
levels.prisonlevel.bookshelf_desc=C'est probablement les vestiges de la bibliothèque de la prison. Est ce que ça brûle ?
|
||||
|
||||
levels.sewerlevel.water_name=Eau sombre
|
||||
levels.sewerlevel.empty_deco_desc=De la mousse jaunâtre couvre le sol.
|
||||
levels.sewerlevel.bookshelf_desc=La bibliothèque est remplie de livres bon marché et sans intérêt. Est ce que ça brûle ?
|
||||
levels.sewerlevel.bookshelf_desc=La bibliothèque est remplie de livres bon marché et sans intérêt. Est ce que ça brûle ?
|
||||
|
|
|
@ -168,7 +168,7 @@ levels.caveslevel.entrance_desc=A létra a felsőbb szintre vezet.
|
|||
levels.caveslevel.exit_desc=A létra az alsóbb szintre vezet.
|
||||
levels.caveslevel.high_grass_desc=Nem lehet látni a hatalmas gombáktól.
|
||||
levels.caveslevel.wall_deco_desc=A falon valamilyen ércerezet látható. Arany?
|
||||
levels.caveslevel.bookshelf_desc=Kinek van szüksége egy barlangban könyvespolcra?
|
||||
levels.caveslevel.bookshelf_desc=Kinek van szüksége egy barlangban könyvespolcra?
|
||||
|
||||
levels.citylevel.water_name=Gyanúsan színes víz
|
||||
levels.citylevel.high_grass_name=Magas, virágba borult növények
|
||||
|
@ -188,7 +188,7 @@ levels.hallslevel.statue_desc=Az oszlop valódi emberkoponyákból készült. Na
|
|||
levels.hallslevel.bookshelf_desc=Ősi nyelveken írt könyvek izzanak a könyvespolcon.
|
||||
|
||||
levels.level.hidden_plate=Egy rejtett nyomólap kattan\!
|
||||
levels.level.chasm_name=Szakadék
|
||||
levels.level.chasm_name=Szakadék
|
||||
levels.level.floor_name=Padló
|
||||
levels.level.grass_name=Fű
|
||||
levels.level.water_name=Víz
|
||||
|
@ -218,7 +218,7 @@ levels.level.entrance_desc=A lépcsők a felsőbb szintre vezetnek.
|
|||
levels.level.exit_desc=A lépcsők az alsóbb szintre vezetnek.
|
||||
levels.level.embers_desc=Parázs borítja a földet.
|
||||
levels.level.high_grass_desc=Nem lehet látni a sűrű növényzettől.
|
||||
levels.level.locked_door_desc=Az ajtó zárva van, egy beleillő kulcsra van szükséged, hogy ki tudd nyitni.
|
||||
levels.level.locked_door_desc=Az ajtó zárva van, egy beleillő kulcsra van szükséged, hogy ki tudd nyitni.
|
||||
levels.level.locked_exit_desc=Nehéz rácsok torlaszolják el a lefelé vezető lépcsőket.
|
||||
levels.level.barricade_desc=A fából készült barikádot erősre építették, de az évek során kiszáradt. Meg lehetne gyújtani?
|
||||
levels.level.sign_desc=Innen nem tudod elolvasni a szöveget.
|
||||
|
|
|
@ -17,7 +17,7 @@ levels.features.sign.tip_1=Quasi tutto l'equipaggiamento ha dei requisiti di for
|
|||
levels.features.sign.tip_2=Avanzare incautamente è un ottimo modo per farsi ammazzare.\n\nRallentare un po' per esaminare i nemici e utilizzare ambiente e oggetti a tuo vantaggio può fare una grande differenza.\n\nÈ possibile usare il doppio tocco o tenere premuto il pulsante esamina per la ricerca di segreti. Il dungeon è pieno di trappole e di passaggi nascosti, tieni gli occhi aperti\!
|
||||
levels.features.sign.tip_3=Salire di livello è importante\!\n\nEssere circa allo stesso livello del piano in cui ti trovi è una buona idea. La fame può spingerti ad avanzare alla ricerca di altro cibo, ma non avere paura di rallentare un po' per allenarti.\n\nFame e salute sono entrambe risorse e usarle nel migliore dei modi può anche voler dire affamarsi al fine di conservare cibo, se la tua salute lo permette.
|
||||
levels.features.sign.tip_4=Il ladro non è l'unico personaggio a trarre vantaggio dall'essere furtivo. Puoi rifugiarti dietro una porta per tendere un'imboscata ad un avversario che ti sta dando la caccia per mettere a segno un colpo garantito\!\n\nQualsiasi attacco contro un avversario ignaro andrà sicuramente a segno.
|
||||
levels.features.sign.tip_5=Comunicazione per tutto il personale di manutenzione e pulizia delle fogne\: TORNARE INDIETRO ORA. Una sorta di mostro melmoso ha fatto qui la sua tana e molte squadre sono andate perdute nel tentativo di affrontarlo.\n\nÈ stata data autorizzazione per la chiusura delle fogne inferiori, quest'area è dichiarata inagibile, ANDATEVENE ORA.
|
||||
levels.features.sign.tip_5=Comunicazione per tutto il personale di manutenzione e pulizia delle fogne\: TORNARE INDIETRO ORA. Una sorta di mostro melmoso ha fatto qui la sua tana e molte squadre sono andate perdute nel tentativo di affrontarlo.\n\nÈ stata data autorizzazione per la chiusura delle fogne inferiori, quest'area è dichiarata inagibile, ANDATEVENE ORA.
|
||||
levels.features.sign.tip_6=Pixel-Mart - tutto ciò che serve per l'avventura di successo\!
|
||||
levels.features.sign.tip_7=Identifica le tue pozioni e pergamene il più presto possibile. Non rimandare fino a quando ne avrai effettivamente bisogno.
|
||||
levels.features.sign.tip_8=Avere appetito non danneggia la salute, essere affamati sì.
|
||||
|
|
|
@ -17,7 +17,7 @@ levels.features.sign.tip_1=Prawie wszystkie przedmioty wymagają określonej ilo
|
|||
levels.features.sign.tip_2=Szarżowanie bez namysłu jest świetnym sposobem na śmierć.\n\nZwolnij odrobinę by poznać wrogów, używanie otoczenia i przedmiotów dla własnej korzyści może mieć duże znaczenie.\n\nMożesz kliknąć podwójnie lub przytrzymać przycisk rozpoznania by poszukać sekretów. Loch jest pełen pułapek i tajnych przejść, miej oczy otwarte\!
|
||||
levels.features.sign.tip_3=Przechodzenie na wyższy poziom jest ważne\!\n\nBycie na mniej więcej tym samym poziomie co głębokość, na której jesteś to dobry pomysł. Głód może zmusić ciebie do poszukiwania większej ilości jedzenia, ale nie bój się zwolnić odrobinę i poćwiczyć na przeciwnikach.\n\n\nGłód i wytrzymałość są zasobami i dobre ich wykorzystanie może oznaczać wygłodzenie siebie by zachować jedzenie, jeżeli możesz poświęcić odrobinę wytrzymałości.
|
||||
levels.features.sign.tip_4=Łotrzyk nie jest jedyną profesją, której opłaca się być skrytym. Możesz wycofać się do drzwi i zaczaić się na ścigającego ciebie przeciwnika by wykonać pewny cios\!\n\nKażdy atak zadany zaskoczonemu przeciwnikowi nie może chybić ani być zablokowany.
|
||||
levels.features.sign.tip_5=Odezwa do wszystkich grup konserwacyjnych i sprzątających\: ZAWRÓĆCIE, TERAZ\! Rodzaj bestii stworzonej z mułu i osadów postanowił się tutaj osiedlić, kilka grup zostało straconych gdy próbowaliśmy się z tym czymś rozprawić.\n\nZostał wydany rozkaz zamknięcia niższych poziomów kanałów, ten obszar został odcięty, UCIEKAJ, TERAZ.
|
||||
levels.features.sign.tip_5=Odezwa do wszystkich grup konserwacyjnych i sprzątających\: ZAWRÓĆCIE, TERAZ\! Rodzaj bestii stworzonej z mułu i osadów postanowił się tutaj osiedlić, kilka grup zostało straconych gdy próbowaliśmy się z tym czymś rozprawić.\n\nZostał wydany rozkaz zamknięcia niższych poziomów kanałów, ten obszar został odcięty, UCIEKAJ. TERAZ.
|
||||
levels.features.sign.tip_6=Pixel-Mart - wszystko czego potrzebujesz do udanej przygody\!
|
||||
levels.features.sign.tip_7=Identyfikuj swoje mikstury i zwoje tak szybko jak to możliwe. Nie odkładaj tego do momentu gdy ich naprawdę potrzebujesz.
|
||||
levels.features.sign.tip_8=Bycie głodnym nie rani, ale wygłodzenie tak.
|
||||
|
@ -26,7 +26,7 @@ levels.features.sign.tip_10=Drogi Tomaszu,\n\nByłeś świetnym przyjacielem, dl
|
|||
levels.features.sign.tip_11=Pixel-Mart. Wydaj pieniądze. Żyj dłużej.
|
||||
levels.features.sign.tip_12=Gdy jesteś atakowany przez kilka potworów na raz spróbój wycofać się za drzwi.
|
||||
levels.features.sign.tip_13=Jeżeli płoniesz nie możesz ugasić ognia w wodzie gdy lewitujesz
|
||||
levels.features.sign.tip_14=Nie ma sensu w posiadaniu więcej niż jednego niepobłogosławionego Ankhu naraz, ponieważ stracisz je w chwili odrodzenia.
|
||||
levels.features.sign.tip_14=Nie ma sensu w posiadaniu więcej niż jednego niepobłogosławionego Ankhu naraz, ponieważ stracisz je w chwili odrodzenia.
|
||||
levels.features.sign.tip_15=UWAGA\! Ciężka machineria może spowodować obrażenia, utratę członków lub śmierć\!
|
||||
levels.features.sign.tip_16=Pixel-Mart. Bezpieczne życie w lochu.
|
||||
levels.features.sign.tip_17=Gdy ulepszasz zaklętą broń istnieje szansa, że zniszczysz zaklęcie.
|
||||
|
@ -52,7 +52,7 @@ levels.painters.weakfloorpainter$hiddenwell.desc=Możesz dostrzec studnię na dn
|
|||
###traps
|
||||
levels.traps.alarmtrap.name=Pułapka alarmowa
|
||||
levels.traps.alarmtrap.alarm=Ta pułapka produkuje przenikliwy odgłos, który rozbrzmiewa w całym lochu\!
|
||||
levels.traps.alarmtrap.desc=Wygląda na to, że pułapka jest połączona z głośnym mechanizmem alarmowym. Uruchomienie jej z pewnością zaalarmuje wszystko na tym poziomie.
|
||||
levels.traps.alarmtrap.desc=Wygląda na to, że pułapka jest połączona z głośnym mechanizmem alarmowym. Uruchomienie jej z pewnością zaalarmuje wszystko na tym poziomie.
|
||||
|
||||
levels.traps.blazingtrap.name=Ognista pułapka
|
||||
levels.traps.blazingtrap.desc=Wejście na tę pułapkę zapali potężną miksturę chemiczną, która wybuchnie płomieniami w szerokim obszarze.
|
||||
|
@ -69,7 +69,7 @@ levels.traps.cursingtrap.curse=Ekwipunek, którego używasz został przeklęty\!
|
|||
levels.traps.cursingtrap.desc=Ta pułapka zawiera tą samą złowrogą magię co przeklęte przedmioty. Nastąpienie na nią rzuci klątwę na przedmioty, które na niej są oraz te które nosisz.
|
||||
|
||||
levels.traps.disarmingtrap.name=Pułapka rozbrajająca
|
||||
levels.traps.disarmingtrap.disarm=Twoja broń została teleportowana\!
|
||||
levels.traps.disarmingtrap.disarm=Twoja broń została teleportowana\!
|
||||
levels.traps.disarmingtrap.desc=Ta pułapka zawiera dość specyficzny rodzaj magii teleportacji, który wyśle broń nieostrożnej ofiary w jakieś inne miejsce.
|
||||
|
||||
levels.traps.disintegrationtrap.name=Pułapka dezintegracji
|
||||
|
|
|
@ -76,7 +76,7 @@ levels.traps.disintegrationtrap.name=Armadilha da desintegração
|
|||
levels.traps.disintegrationtrap.one=A armadura desintegra %s\!
|
||||
levels.traps.disintegrationtrap.some=A armadilha desintegra alguns(mas) de seus(uas) %s
|
||||
levels.traps.disintegrationtrap.ondeath=Você foi morto pela armadilha de desintegração...
|
||||
levels.traps.disintegrationtrap.desc=Ao ser ativada, esta armadilha irá furar o alvo com feixes de desintegração, infligindo dano considerável e destruindo itens.
|
||||
levels.traps.disintegrationtrap.desc=Ao ser ativada, esta armadilha irá furar o alvo com feixes de desintegração, infligindo dano considerável e destruindo itens.
|
||||
|
||||
levels.traps.distortiontrap.name=Armadilha da distorção
|
||||
levels.traps.distortiontrap.desc=Feita a partir de uma magia de origem desconhecida, esta armadilha irá mudar e trocar o mundo à sua volta.
|
||||
|
|
|
@ -6,19 +6,19 @@ badges$badge.monsters_slain_2=50 Gegner getötet
|
|||
badges$badge.monsters_slain_3=150 Gegner getötet
|
||||
badges$badge.monsters_slain_4=250 Gegner getötet
|
||||
badges$badge.gold_collected_1=100 Gold gesammelt
|
||||
badges$badge.gold_collected_2=500 Gold gesammelt
|
||||
badges$badge.gold_collected_3=2500 Gold gesammelt
|
||||
badges$badge.gold_collected_4=7500 Gold gesammelt
|
||||
badges$badge.gold_collected_2=500 Gold gesammelt
|
||||
badges$badge.gold_collected_3=2500 Gold gesammelt
|
||||
badges$badge.gold_collected_4=7500 Gold gesammelt
|
||||
badges$badge.level_reached_1=Stufe 6 erreicht
|
||||
badges$badge.level_reached_2=Stufe 12 erreicht
|
||||
badges$badge.level_reached_3=Stufe 18 erreicht
|
||||
badges$badge.level_reached_4=Stufe 24 erreicht
|
||||
badges$badge.all_potions_identified=Alle Tränke identifiziert
|
||||
badges$badge.all_scrolls_identified=Alle Schriftrollen identifiziert
|
||||
badges$badge.all_rings_identified=Alle Ringe identifiziert
|
||||
badges$badge.all_wands_identified=Alle Zauberstäbe identifiziert
|
||||
badges$badge.all_items_identified=Alle Tränke, Ringe und Zauberstäbe identifiziert
|
||||
badges$badge.all_bags_bought=Alle Taschen gekauft
|
||||
badges$badge.all_scrolls_identified=Alle Schriftrollen identifiziert
|
||||
badges$badge.all_rings_identified=Alle Ringe identifiziert
|
||||
badges$badge.all_wands_identified=Alle Zauberstäbe identifiziert
|
||||
badges$badge.all_items_identified=Alle Tränke, Ringe und Zauberstäbe identifiziert
|
||||
badges$badge.all_bags_bought=Alle Taschen gekauft
|
||||
badges$badge.death_from_fire=Tod durch Feuer
|
||||
badges$badge.death_from_poison=Tod durch Vergiftung
|
||||
badges$badge.death_from_gas=Tod durch Giftgas
|
||||
|
@ -27,10 +27,10 @@ badges$badge.death_from_glyph=Tod durch eine Glyphe
|
|||
badges$badge.death_from_falling=Tod durch Herunterfallen
|
||||
badges$badge.yasd=Tod durch Feuer, Vergiftung, toxisches Gas & Hunger
|
||||
badges$badge.boss_slain_1=1. Boss erschlagen
|
||||
badges$badge.boss_slain_2=2. Boss erschlagen
|
||||
badges$badge.boss_slain_3=3. Boss erschlagen
|
||||
badges$badge.boss_slain_4=4. Boss erschlagen
|
||||
badges$badge.boss_slain_1_all_classes=1. Boss von Krieger, Magier, Schurke & Jägerin erschlagen
|
||||
badges$badge.boss_slain_2=2. Boss erschlagen
|
||||
badges$badge.boss_slain_3=3. Boss erschlagen
|
||||
badges$badge.boss_slain_4=4. Boss erschlagen
|
||||
badges$badge.boss_slain_1_all_classes=1. Boss von Krieger, Magier, Schurke & Jägerin erschlagen
|
||||
badges$badge.boss_slain_3_all_subclasses=3. Boss von Gladiator, Berserker, Hexenmeister, Kampfmagier, Freerunner, Assassine, Scharfschütze und Wächter erschlagen
|
||||
badges$badge.ring_of_haggler=Ring des Feilschens erhalten
|
||||
badges$badge.ring_of_thorns=Ring der Dornen erhalten
|
||||
|
@ -40,13 +40,13 @@ badges$badge.strength_attained_3=17 Stärkepunkte erlangt
|
|||
badges$badge.strength_attained_4=19 Stärkepunkte erlangt
|
||||
badges$badge.food_eaten_1=10 Stücke Nahrung gegessen
|
||||
badges$badge.food_eaten_2=20 Stücke Nahrung gegessen
|
||||
badges$badge.food_eaten_3=30 Stücke Nahrung gegessen
|
||||
badges$badge.food_eaten_3=30 Stücke Nahrung gegessen
|
||||
badges$badge.food_eaten_4=40 Stücke Nahrung gegessen
|
||||
badges$badge.item_level_1=Gegenstand der Stufe 3 erworben
|
||||
badges$badge.item_level_2=Gegenstand der Stufe 6 erworben
|
||||
badges$badge.item_level_3=Gegenstand der Stufe 9 erworben
|
||||
badges$badge.item_level_4=Gegenstand der Stufe 12 erworben
|
||||
badges$badge.rare=Alle seltenen Monster erschlagen
|
||||
badges$badge.item_level_1=Gegenstand der Stufe 3 erworben
|
||||
badges$badge.item_level_2=Gegenstand der Stufe 6 erworben
|
||||
badges$badge.item_level_3=Gegenstand der Stufe 9 erworben
|
||||
badges$badge.item_level_4=Gegenstand der Stufe 12 erworben
|
||||
badges$badge.rare=Alle seltenen Monster erschlagen
|
||||
badges$badge.victory=Amulett von Yendor erhalten
|
||||
badges$badge.victory_all_classes=Amulett von Yendor mit Krieger, Magier, Schurke und Jägerin erhalten
|
||||
badges$badge.mastery_combo=10-Treffer-Kombi
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
badges.endorsed=Medalla ganada\: %s
|
||||
badges.new_super=Nueva super medalla\: %s
|
||||
badges.new_super=Nueva súper medalla\: %s
|
||||
badges.new=Nueva medalla\: %s
|
||||
badges$badge.monsters_slain_1=10 enemigos muertos
|
||||
badges$badge.monsters_slain_2=50 enemigos muertos
|
||||
|
|
|
@ -85,4 +85,4 @@ journal$feature.wandmaker=Vanha sauvantekijä
|
|||
journal$feature.troll=Peikkoseppä
|
||||
journal$feature.imp=Kunnianhimoinen ilkiö
|
||||
|
||||
rankings$record.something=Kuolinsyy tuntematon
|
||||
rankings$record.something=Kuolema Jostain
|
||||
|
|
|
@ -7,7 +7,7 @@ plants.blindweed.desc=Sobald das Blindkraut berührt wird, vergeht es in einem h
|
|||
plants.blindweed$seed.name=Blindkraut-Samen
|
||||
|
||||
plants.dreamfoil.name=Traumblatt
|
||||
plants.dreamfoil.refreshed=Du fühlst dich erholt.
|
||||
plants.dreamfoil.refreshed=Du fühlst dich erholt.
|
||||
plants.dreamfoil.desc=Das Traumblatt trägt eine chemische Substanz in sich, welche dafür bekannt ist betäubende Wirkung zu entfalten. Schwächere Kreaturen können beim einatmen der chemischen Substanz ohnmächtig werden.
|
||||
plants.dreamfoil$seed.name=Traumblatt-Samen
|
||||
|
||||
|
@ -15,7 +15,7 @@ plants.earthroot.name=Erdwurzel
|
|||
plants.earthroot.desc=Wenn eine Kreatur die Erdwurzel berührt, fahren Wurzel aus dieser hervor, die ihrem Gönner eine natürliche Rüstung verleihen, aber diesen bewegungsunfähig machen.
|
||||
plants.earthroot$seed.name=Erdwurzel-Samen
|
||||
plants.earthroot$armor.name=Pflanzliche Rüstung
|
||||
plants.earthroot$armor.desc=Eine natürliche, aber bewegungseinschränkende Rüstung, welche dich beschützt. Die Rüstung besteht aus mehreren Schichten Baumrinde und Wurzeln, welche sich um deinen Körper schlingen. \n\nDie pflanzliche Rüstung absorbiert 50% des gesamten physikalischen Schaden bis diese zerbricht oder ins sich zusammenfällt. Diese Rüstung macht dich bewegungsunfähig, aber jeder Versuch, sich zu bewegen, kann diese Rüstung in sich zusammenfallen lassen. \n\nDie pflanzliche Rüstung kann noch %d Schaden absorbieren, bevor sie zerbricht.
|
||||
plants.earthroot$armor.desc=Eine natürliche, aber bewegungseinschränkende Rüstung, welche dich beschützt. Die Rüstung besteht aus mehreren Schichten Baumrinde und Wurzeln, welche sich um deinen Körper schlingen. \n\nDie pflanzliche Rüstung absorbiert 50%% des gesamten physikalischen Schaden bis diese zerbricht oder ins sich zusammenfällt. Diese Rüstung macht dich bewegungsunfähig, aber jeder Versuch, sich zu bewegen, kann diese Rüstung in sich zusammenfallen lassen. \n\nDie pflanzliche Rüstung kann noch %d Schaden absorbieren, bevor sie zerbricht.
|
||||
|
||||
plants.fadeleaf.name=Blassblatt
|
||||
plants.fadeleaf.desc=Wenn ein Blassblatt berührt wird, kann es dich zu einem zufälligen Ort innerhalb dieser Ebene teleportieren.
|
||||
|
|
|
@ -1,56 +1,56 @@
|
|||
plants.blandfruitbush.name=Fruta insípida
|
||||
plants.blandfruitbush.desc=Prima lejana de la Putrebaya, el fruto en forma de pera de los arbustos de Fruta Insípida sabe a torta de ceniza. La fruta es asquerosa e insustancial pero no es venenosa, tal vez podría cocinarse.
|
||||
plants.blandfruitbush.desc=Prima lejana de la Putrebaya, el fruto en forma de pera de los arbustos de Fruta Insípida sabe como una torta de ceniza. La fruta es asquerosa e insustancial pero no es venenosa, tal vez podría cocinarse.
|
||||
plants.blandfruitbush$seed.name=semilla de fruta insípida
|
||||
|
||||
plants.blindweed.name=Ciegahierba
|
||||
plants.blindweed.desc=Después de ser tocada, la Ciegahierba perece en un destello de luz. El destello es suficientemente fuerte para desorientar por varios segundos.
|
||||
plants.blindweed$seed.name=semilla de Ciegahierba
|
||||
plants.blindweed$seed.name=semilla de ciegahierba
|
||||
|
||||
plants.dreamfoil.name=Hojasueño
|
||||
plants.dreamfoil.refreshed=Te sientes como nuevo.
|
||||
plants.dreamfoil.desc=Las flores espinosas de la Hojasueño contienen un químico conocido por sus propiedades de agente neutralizante fuerte. La mayoría de las criaturas débiles son abrumados y aturdidos, lo que le da el nombre a esta planta.
|
||||
plants.dreamfoil$seed.name=semilla de Hojasueño
|
||||
plants.dreamfoil.desc=Las flores espinosas de la Hojasueño contienen un químico conocido por sus propiedades de agente neutralizante fuerte. La mayoría de las criaturas débiles son abrumadas y aturdidas, lo que le da el nombre a esta planta.
|
||||
plants.dreamfoil$seed.name=semilla de hojasueño
|
||||
|
||||
plants.earthroot.name=Raizterránea
|
||||
plants.earthroot.desc=Cuando una criatura toca una Raizterránea, sus raices crean una especie de inamovible armadura natural alrededor de él.
|
||||
plants.earthroot$seed.name=semilla de Raizterránea
|
||||
plants.earthroot$seed.name=semilla de raizterránea
|
||||
plants.earthroot$armor.name=Armadura vegetal
|
||||
plants.earthroot$armor.desc=Una especie de natural e inamovible armadura te está protegiendo. La armadura forma placas de corteza y raíces, enredándose alrededor de tu cuerpo.\n\nEsta armadura vegetal absorberá el 50%% de todo el daño físico que recibas, pero eventualmente perderá su durabilidad colapsando. La armadura es inamovible, si intentas moverte se romperá y perderá.\n\nArmadura restante\: %d.
|
||||
|
||||
plants.fadeleaf.name=Esfumahoja
|
||||
plants.fadeleaf.desc=Tocar una Esfumahoja teletransportará a cualquier criatura a un lugar aleatorio del piso actual.
|
||||
plants.fadeleaf$seed.name=semilla de Esfumahoja
|
||||
plants.fadeleaf.desc=Tocar una Esfumahoja teletransportará a cualquier criatura a un lugar aleatorio del nivel actual.
|
||||
plants.fadeleaf$seed.name=semilla de esfumahoja
|
||||
|
||||
plants.firebloom.name=Florígnea
|
||||
plants.firebloom.desc=Cuando algo toca una Florígnea estalla en llamas.
|
||||
plants.firebloom$seed.name=semilla de Florígnea
|
||||
plants.firebloom.desc=Cuando algo toca una Florígnea, esta estalla en llamas.
|
||||
plants.firebloom$seed.name=semilla de florígnea
|
||||
|
||||
plants.icecap.name=Hongohielo
|
||||
plants.icecap.desc=Luego de ser tocado, el Hongohielo libera un polen congelante. Este efecto congelante es mucho más efectivo si el ambiente es húmedo.
|
||||
plants.icecap$seed.name=semilla de Hongohielo
|
||||
plants.icecap.desc=Después de ser tocado, el Hongohielo libera un polen congelante. Este efecto congelante es mucho más efectivo si el ambiente es húmedo.
|
||||
plants.icecap$seed.name=semilla de hongohielo
|
||||
|
||||
plants.plant$seed.seed_of=semilla de %s
|
||||
plants.plant$seed.ac_plant=PLANTA
|
||||
plants.plant$seed.info=Lanza esta semilla al lugar donde quieres que crezca una planta. \n \n %s
|
||||
plants.plant$seed.ac_plant=PLANTAR
|
||||
plants.plant$seed.info=Lanza esta semilla al lugar donde quieres que crezca la planta. \n \n %s
|
||||
|
||||
plants.rotberry.name=Putrebaya
|
||||
plants.rotberry.desc=Las bayas de un joven arbusto de Putrebaya saben a dulce, dulce muerte.\n\nDado varios días, este arbusto de Putrebaya crecerá en otro corazón putrefacto.
|
||||
plants.rotberry$seed.name=semilla de Putrebaya
|
||||
plants.rotberry.desc=Las bayas de un joven arbusto de Putrebaya saben a dulce, dulce muerte.\n\nDespués de varios días, este arbusto de Putrebaya crecerá en otro corazón putrefacto.
|
||||
plants.rotberry$seed.name=semilla de putrebaya
|
||||
|
||||
plants.sorrowmoss.name=Musgopena
|
||||
plants.sorrowmoss.desc=El Musgopena es una flor (no un musgo) con pétalos de navaja, recubierto por un veneno letal.
|
||||
plants.sorrowmoss$seed.name=semilla de Musgopena
|
||||
plants.sorrowmoss.desc=El Musgopena es una flor (no un musgo) con pétalos tan afilados como una navaja, recubierto por un veneno letal.
|
||||
plants.sorrowmoss$seed.name=semilla de musgopena
|
||||
|
||||
plants.starflower.name=Florestelar
|
||||
plants.starflower.desc=Una planta extremadamente rara, se dice que la Florestelar otorga poder divino a quien la toque.
|
||||
plants.starflower$seed.name=semilla de Florestelar
|
||||
plants.starflower$seed.name=semilla de florestelar
|
||||
|
||||
plants.stormvine.name=Parratormenta
|
||||
plants.stormvine.desc=La gravedad afecta la planta de Parratormenta de forma extraña, permitiendo a sus resecos zarcillos azules 'colgar' del aire. Cualquier cosa atrapada en la parra es afectado por esto, y queda desorientado.
|
||||
plants.stormvine$seed.name=semilla de Parratormenta
|
||||
plants.stormvine.desc=La gravedad afecta a la planta de Parratormenta de forma extraña, permitiendo a sus resecos zarcillos azules 'colgar' en el aire. Cualquier cosa atrapada en la parra es afectada por esto, y queda desorientada.
|
||||
plants.stormvine$seed.name=semilla de parratormenta
|
||||
|
||||
plants.sungrass.name=Hierbasol
|
||||
plants.sungrass.desc=La Hierbasol es renombrada por las lentas pero efectivas propiedades curativas de su savia.
|
||||
plants.sungrass$seed.name=semilla de Hierbasol
|
||||
plants.sungrass$seed.name=semilla de hierbasol
|
||||
plants.sungrass$health.name=Curación Vegetal
|
||||
plants.sungrass$health.desc=La Hierbasol posee excelentes propiedades curativas, aunque tan buenas como una poción de curación.\n\nEn este momento estas regenerando tu salud poco a poco gracias a la planta Hierbasol. Recibir daño durante este efecto reducirá su efectividad, y moverse fuera de la planta romperá el efecto curativo.\n\nCuración restante\: %d.
|
||||
plants.sungrass$health.desc=La Hierbasol posee excelentes propiedades curativas, aunque no tan buenas como una poción de curación.\n\nEn este momento estás regenerando tu salud poco a poco gracias a la planta Hierbasol. Recibir daño durante este efecto reducirá su efectividad, y moverse fuera de la planta romperá el efecto curativo.\n\nCuración restante\: %d.
|
||||
|
|
|
@ -3,7 +3,7 @@ plants.blandfruitbush.desc=Tämän lahomarjan kaukaisen sukulaisen päärynänmu
|
|||
plants.blandfruitbush$seed.name=mietohedelmän siemen
|
||||
|
||||
plants.blindweed.name=Sokauslevä
|
||||
plants.blindweed.desc=Sokeushumala katoaa kosketettaessa kirkkaassa valonvälähdyksessä. Välkähdys on tarpeeksi vahva sokaisemaan ja sekoittamaan muutamiksi sekunneiksi.
|
||||
plants.blindweed.desc=Sokeuslevä katoaa kosketettaessa kirkkaassa valonvälähdyksessä. Välkähdys on tarpeeksi vahva sokaisemaan ja sekoittamaan muutamiksi sekunneiksi.
|
||||
plants.blindweed$seed.name=sokauslevän siemen
|
||||
|
||||
plants.dreamfoil.name=Unisiipi
|
||||
|
@ -15,14 +15,14 @@ plants.earthroot.name=Maajuuri
|
|||
plants.earthroot.desc=Maajuuren juuret kasvattavat jonkinlaisen liikuntakyvyttömän panssarin sitä koskevan ympärille.
|
||||
plants.earthroot$seed.name=maajuuren siemen
|
||||
plants.earthroot$armor.name=Luonnon panssari
|
||||
plants.earthroot$armor.desc=Jonkinlainen luonnollinen, liikuntakyvytön panssari suojelee sinua. Panssari muodostaa kaarna- ja köynnöslevyistä vartalosi ympärillä liikkuvan ja heiluvan panssarin.\n\nLuonnon panssari suodattaa 50%% kaikesta ottamastasi fyysisstä vahingosta kunnes lopulta hajoaa ja kuolee. Panssari on myöskin liikuntakyvytön, joten jos yrität liikkua, mnetät panssarin tarjoaman suojan.\n\nVuoroja luonnon panssarin suojaamana jäljellä\: %d.
|
||||
plants.earthroot$armor.desc=Jonkinlainen luonnollinen, liikuntakyvytön panssari suojelee sinua. Panssari muodostaa kaarna- ja köynnöslevyistä vartalosi ympärillä liikkuvan ja heiluvan panssarin.\n\nLuonnon panssari suodattaa 50%% kaikesta ottamastasi fyysisestä vahingosta kunnes lopulta hajoaa ja kuolee. Panssari on myöskin liikuntakyvytön, joten jos yrität liikkua, menetät panssarin tarjoaman suojan.\n\nVuoroja luonnon panssarin suojaamana jäljellä\: %d.
|
||||
|
||||
plants.fadeleaf.name=Hämylehti
|
||||
plants.fadeleaf.desc=Hämylehteen koskeminen teleporttaa minkä tahansa siihen koskevan olennon tai esineen satunnaiseen paikkaan tällä tasolla.
|
||||
plants.fadeleaf$seed.name=hämylehden siemen
|
||||
|
||||
plants.firebloom.name=Tulikukka
|
||||
plants.firebloom.desc=Tulikukka leimahtaa liekkeihin jonkin olennon koskiessa sitä.
|
||||
plants.firebloom.desc=Tulikukka leimahtaa liekkeihin kosketuksesta.
|
||||
plants.firebloom$seed.name=tulikukan siemen
|
||||
|
||||
plants.icecap.name=Jääkruunu
|
||||
|
|
|
@ -42,7 +42,7 @@ plants.sorrowmoss.desc=Un Tristemuschio è un fiore (non un muschio) con petali
|
|||
plants.sorrowmoss$seed.name=seme di tristemuschio
|
||||
|
||||
plants.starflower.name=Fiorestella
|
||||
plants.starflower.desc=Una pianta estremamente rara, la Fiorestella si dice conceda un potere sacro a chiunque la tocchi.
|
||||
plants.starflower.desc=Una pianta estremamente rara, la Fiorestella si dice conceda un potere sacro a chiunque la tocchi.
|
||||
plants.starflower$seed.name=seme di fiorestella
|
||||
|
||||
plants.stormvine.name=Tempestavite
|
||||
|
|
|
@ -11,7 +11,7 @@ plants.dreamfoil.refreshed=Вы чувствуете себя взбодрённ
|
|||
plants.dreamfoil.desc=Колючие цветы Дрёмолиста содержат химический состав, который знаменит за его очень сильные нейтрализующие свойства. Но неподготовленных этот эффект может ошеломить и даже лишить сознания, что и дало имя этому растению.
|
||||
plants.dreamfoil$seed.name=семя дрёмолиста
|
||||
|
||||
plants.earthroot.name=Земляной корень
|
||||
plants.earthroot.name=Земляной корень
|
||||
plants.earthroot.desc=Если дотронутся до Земляного корня, его корни немедленно обволокут вас, создавая некое подобие естественной брони. Действие этой защиты продолжается, только пока вы остаетесь на том же месте.
|
||||
plants.earthroot$seed.name=семя земляного корня
|
||||
plants.earthroot$armor.name=Покровительство природы
|
||||
|
|
|
@ -15,7 +15,7 @@ scenes.gamescene.water=Durch hörst das Plätschern von Wasser in deiner Nähe.
|
|||
scenes.gamescene.grass=Ein beißender Geruch von Vegetation liegt in der Luft.
|
||||
scenes.gamescene.dark=Du hörst die Bewegungen von Feinden in der Dunkelheit...
|
||||
scenes.gamescene.secrets=Die Atmosphäre dieser Ebene deutet auf viele versteckte Geheimnisse hin.
|
||||
scenes.gamescene.choose_examine=Wähle zum Untersuchen
|
||||
scenes.gamescene.choose_examine=Wähle zum Untersuchen
|
||||
scenes.gamescene.multiple_examine=Hier gibt es verschiedene interessante Dinge, welches willst du untersuchen?
|
||||
scenes.gamescene.dont_know=Du weißt nicht, was sich hier befindet.
|
||||
|
||||
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=Keine weiteren Informationen
|
|||
scenes.startscene.load=Spiel laden
|
||||
scenes.startscene.new=Neues Spiel
|
||||
scenes.startscene.erase=Löscht Fortschritt
|
||||
scenes.startscene.depth_level=Ebene\: %d, Stufe\: %d
|
||||
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||
scenes.startscene.really=Bist du sicher, dass du ein neues Spiel starten möchtest?
|
||||
scenes.startscene.warning=Dein aktueller Fortschritt wird gelöscht.
|
||||
scenes.startscene.yes=Ja, neues Spiel starten
|
||||
|
@ -56,14 +56,14 @@ scenes.titlescene.about=Über
|
|||
|
||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon ist ein Rougelike-RPG mit zufällig genererierten Gegnern, Leveln, Gegenständen und Fallen\!\n\nJedes Spiel ist eine neues, herausforderndes Erlebnis, aber sei vorsichtig, denn der Tod ist permanent\!\n\nViel Spaß beim Erkunden des Untergrundes\!
|
||||
scenes.welcomescene.update_intro=Es gab ein Update für Shattered Pixel Dungeon\!
|
||||
scenes.welcomescene.update_msg=Dieses Update verändert das Equipment völlig\!\n\nEs gibt neue Waffen, Verzauberungen, Glyphen und Fluchwirkungen\!\n\nViele Gegenstände wurden geändert und neu für ein ausgeglicheneres Spiel angepasst, siehe die Liste der Änderungen für alle Details.
|
||||
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||
scenes.welcomescene.patch_intro=Es gab Patches für Shattered Pixel Dungeon\!
|
||||
scenes.welcomescene.patch_bugfixes=Dieser Patch enthält Fehlerkorrekturen.
|
||||
scenes.welcomescene.patch_translations=Dieser Patch enthält Updates.
|
||||
scenes.welcomescene.patch_balance=Dieser Patch enthält Verbesserungen der Spielbalance.
|
||||
scenes.welcomescene.patch_msg=Dieser Patch beinhaltet auch kleine Optimierungen und Leistungs-Verbesserungen.
|
||||
scenes.welcomescene.what_msg=Es scheint deine vorhandenen Spielstände sind von einer zukünftigen Version von Shattered Pixel Dungeon\!\n\nSei vorsichtig\! Deine Spielstände können Dinge enthalten, welche noch nicht in dieser Version vorhanden sind. Dies könnte sehr merkwürdige Fehler hervorrufen.
|
||||
scenes.welcomescene.lang_warning_title=Unvollständige Übersetzung
|
||||
scenes.welcomescene.lang_warning_title=Unvollständige Übersetzung
|
||||
scenes.welcomescene.lang_warning_msg=Einige der Inhalte dieses Updates wurden noch nicht übersetzt.\n\nEin paar Beschreibungen könnten in Englisch geschrieben sein.\n\nDie Übersetzungsteams arbeiten daran und eine vollständige Übersetzung sollte bald verfügbar sein.\n\nDanke für dein Verständnis.
|
||||
scenes.welcomescene.continue=Fortfahren
|
||||
scenes.welcomescene.changelist=Änderungsliste
|
||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=No hay información adicional.
|
|||
scenes.startscene.load=Cargar partida
|
||||
scenes.startscene.new=Nueva partida
|
||||
scenes.startscene.erase=Borrar progreso
|
||||
scenes.startscene.depth_level=Profundidad\: %d, Nivel\: %d
|
||||
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||
scenes.startscene.really=¿De verdad quieres empezar una partida nueva?
|
||||
scenes.startscene.warning=Se borrará tu progreso en la partida actual.
|
||||
scenes.startscene.yes=Sí, empezar nueva partida
|
||||
|
@ -56,9 +56,9 @@ scenes.titlescene.about=Acerca de
|
|||
|
||||
scenes.welcomescene.welcome_msg=¡Shattered Pixel Dungeon es un RPG "roguelike", con enemigos, niveles, objetos y trampas generados aleatoriamente\!\n\nCada sesión es una nueva y desafiante experiencia, pero cuidado, ¡la muerte es definitiva\!\n\n¡Feliz mazmorreo\!
|
||||
scenes.welcomescene.update_intro=¡Shattered Pixel Dungeon ha sido actualizado\!
|
||||
scenes.welcomescene.update_msg=¡Esta actualización cambia completamente el equipamiento\!\n\n¡Nuevas armas, hechizos, glifos y efectos de maldiciones\!\n\nMuchos objetos se han cambiado y rebelanceado, comprueba la lista de cambios para más detalles.
|
||||
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||
scenes.welcomescene.patch_intro=¡Shattered Pixel Dungeon ha sido parcheado\!
|
||||
scenes.welcomescene.patch_bugfixes=Este parche contiene corrección de errores.
|
||||
scenes.welcomescene.patch_bugfixes=Este parche contiene corrección de errores.
|
||||
scenes.welcomescene.patch_translations=Este parche contiene actualizaciones de traducción.
|
||||
scenes.welcomescene.patch_balance=Este parche contiene ajustes en el balance del juego.
|
||||
scenes.welcomescene.patch_msg=Este parche también contiene pequeñas reformas y mejoras de rendimiento.
|
||||
|
|
|
@ -2,22 +2,22 @@
|
|||
|
||||
scenes.amuletscene.exit=Saatetaan tämä päätökseen
|
||||
scenes.amuletscene.stay=En ole vielä kuollut
|
||||
scenes.amuletscene.text=Pidät sitä vihdoinkin käsissäsi, Yendorin Amulettia. Sen voimaa käyttämällä voit valloittaa koko maailman tai tuoda rauhan ja varallisuuden tai tehdä mitä vain. Joka tapuksessa elämäsi muuttuu lopullisesti ja peli päättyy tähän. Vaihtoehtoiesti voit pysyä tavallisena kuolevaisena hieman pidempään.
|
||||
scenes.amuletscene.text=Pidät sitä vihdoinkin käsissäsi, Yendorin Amulettia. Sen voimaa käyttämällä voit valloittaa koko maailman tai tuoda rauhan ja varallisuuden tai tehdä mitä lystäät. Joka tapuksessa elämäsi muuttuu lopullisesti ja peli päättyy tähän. Vaihtoehtoiesti voit pysyä tavallisena kuolevaisena hieman pidempään.
|
||||
|
||||
scenes.badgesscene.title=Ansiomerkkisi
|
||||
|
||||
scenes.changesscene.title=Recent Changes
|
||||
scenes.changesscene.title=Uudet Muutokset
|
||||
|
||||
scenes.gamescene.welcome=Tervetuloa tasolle %d pikseliluolastossa\!
|
||||
scenes.gamescene.welcome_back=Tervetuloa takaisin tasolle %d pikseliluolastossa\!
|
||||
scenes.gamescene.chasm=Askeleesi kaikuvat luolaston halki.
|
||||
scenes.gamescene.water=Kuulet veden loiskivan ympärilläsi.
|
||||
scenes.gamescene.water=Kuulet veden loiskuvan ympärilläsi.
|
||||
scenes.gamescene.grass=Kasvillisuuden haju on paksuna ilmassa.
|
||||
scenes.gamescene.dark=Voit kuulla vihollistesi liikkuvan pimeydessä...
|
||||
scenes.gamescene.secrets=Tunnet tämän tason sisältävän monia salaisuuksia.
|
||||
scenes.gamescene.choose_examine=Choose Examine
|
||||
scenes.gamescene.multiple_examine=There are multiple things of interest here, which one do you want to examine?
|
||||
scenes.gamescene.dont_know=You don't know what is there.
|
||||
scenes.gamescene.secrets=Aavistat tämän tason sisältävän monia salaisuuksia.
|
||||
scenes.gamescene.choose_examine=Valitse Tarkastele
|
||||
scenes.gamescene.multiple_examine=Täällä on useampia kiinnostavia asioita, mitä niistä haluat tarkastella?
|
||||
scenes.gamescene.dont_know=Et tiedä, mitä siellä on.
|
||||
|
||||
scenes.interlevelscene$mode.descend=Laskeudutaan...
|
||||
scenes.interlevelscene$mode.ascend=Noustaan...
|
||||
|
@ -29,41 +29,41 @@ scenes.interlevelscene$mode.reset=Aloitetaan alusta...
|
|||
scenes.interlevelscene.file_not_found=Tallennuskansiota ei löydetty. Jos tämä virhe ilmenee uudelleenaloituksen jälkeen, se saattaa tarkoittaa, että tämä tallennus on tuhoutunut. Pahoittelut.
|
||||
scenes.interlevelscene.io_error=Ei voida lukea tallennuskansiota. Jos tämä virhe esiintyy uudelleenaloituksen jälkeen, se saattaa tarkoittaa, että tämä tallennus on tuhoutunut. Pahoittelut.
|
||||
|
||||
scenes.introscene.text=Many heroes have ventured into the dungeon before you from the city above. Some have returned with treasures and magical artifacts, most have never been heard from again.\n\nNone, however, have ventured to the bottom and retrieved the Amulet of Yendor, which is said to be guarded by an ancient evil in the depths. Even now dark energy radiates from below, making its way up into the city.\n\nYou consider yourself ready for the challenge. Most importantly, you feel that fortune smiles upon you. It's time to start your own adventure\!
|
||||
scenes.introscene.text=Monet sankarit ovat uskaltautuneet Kaupungin alla sijaitsevaan luolastoon ennen sinua. Jotkut ovat palanneet tuoden mukanaan aarteita ja maagisia esineitä, suurimmasta osasta ei ole sen koommin kuultu.\n\nKukaan ei kuitenkaan ole uskaltautunut luolaston pohjalle ja noutanut Yendorin Amulettia, jota sanotaan suojelevan muinainen syvyyksien pahuus. Jo nytkin pimeä energia säteilee alhaalta päin, tehden tietään Kaupunkiin.\n\nPäätät olevasi valmis haasteelle. Mutta ennen kaikkea, tunnet onnen hymyilevän sinulle. On aika aloittaa oma seikkailusi\!
|
||||
|
||||
scenes.rankingsscene.title=Top Rankings
|
||||
scenes.rankingsscene.total=Games Played\:
|
||||
scenes.rankingsscene.no_games=No games have been played yet.
|
||||
scenes.rankingsscene.no_info=No additional information
|
||||
scenes.rankingsscene.title=Parhaat Sijoitukset
|
||||
scenes.rankingsscene.total=Pelikertoja\:
|
||||
scenes.rankingsscene.no_games=Peliä ei ole pelattu vielä yhtään kertaa.
|
||||
scenes.rankingsscene.no_info=Ei lisätietoja
|
||||
|
||||
scenes.startscene.load=Load Game
|
||||
scenes.startscene.new=New Game
|
||||
scenes.startscene.erase=Erases Progress
|
||||
scenes.startscene.depth_level=Depth\: %d, Level\: %d
|
||||
scenes.startscene.really=Do you really want to start new game?
|
||||
scenes.startscene.warning=Your current game progress will be erased.
|
||||
scenes.startscene.yes=Yes, start new game
|
||||
scenes.startscene.no=No, return to main menu
|
||||
scenes.startscene.unlock=To unlock the Huntress,\nslay the boss on floor 15.
|
||||
scenes.startscene.need_to_win=To unlock Challenges, win the game with any character class.
|
||||
scenes.startscene.load=Lataa Peli
|
||||
scenes.startscene.new=Uusi Peli
|
||||
scenes.startscene.erase=Nollaa Edistyksen
|
||||
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||
scenes.startscene.really=Haluatko todella aloittaa uuden pelin?
|
||||
scenes.startscene.warning=Tämänhetkinen pelin edistymisesi nollautuu.
|
||||
scenes.startscene.yes=Kyllä, aloita uusi peli
|
||||
scenes.startscene.no=Ei, palaa päävalikkoon
|
||||
scenes.startscene.unlock=Surmaa tasolla 15 oleva päävastus\navataksesi metsästäjän pelattavaksi.
|
||||
scenes.startscene.need_to_win=Voita peli millä tahansa hahmolla avataksesi haasteet.
|
||||
|
||||
scenes.surfacescene.exit=Game Over
|
||||
scenes.surfacescene.exit=Peli Päättyi
|
||||
|
||||
scenes.titlescene.play=Play
|
||||
scenes.titlescene.play=Pelaa
|
||||
scenes.titlescene.rankings=Tilastot
|
||||
scenes.titlescene.badges=Arvomerkit
|
||||
scenes.titlescene.about=About
|
||||
scenes.titlescene.about=Tietoja
|
||||
|
||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon is a roguelike RPG, with randomly generated enemies, levels, items, and traps\!\n\nEach run is a new challenging experience, but be careful, death is permanent\!\n\nHappy Dungeoneering\!
|
||||
scenes.welcomescene.update_intro=Shattered Pixel Dungeon has been updated\!
|
||||
scenes.welcomescene.update_msg=This update completely changes equipment\!\n\nThere are new weapons, enchantments, glyphs, and curse effects\!\n\nMany items have been changed and rebalanced, check the changes list for full details.
|
||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon has been patched\!
|
||||
scenes.welcomescene.patch_bugfixes=This patch contains bugfixes.
|
||||
scenes.welcomescene.patch_translations=This patch contains translation updates.
|
||||
scenes.welcomescene.patch_balance=This patch contains tweaks to game balance.
|
||||
scenes.welcomescene.patch_msg=This patch also contains some small tweaks and performance improvements.
|
||||
scenes.welcomescene.what_msg=It seems that your current saves are from a future version of Shattered Pixel Dungeon\!\n\nTread with caution\! Your saves may contain things which don't exist in this version, this could cause some very weird errors to occur.
|
||||
scenes.welcomescene.lang_warning_title=Incomplete Translation
|
||||
scenes.welcomescene.lang_warning_msg=Some of the new content from this update has not yet been translated.\n\nSome phrases may be written in English.\n\nThe translation teams are working to resolve this and a full translation should be patched in soon.\n\nThank you for your patience.
|
||||
scenes.welcomescene.continue=Continue
|
||||
scenes.welcomescene.changelist=Changelist
|
||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon on roguelike RPG satunnaisesi generoiduilla vihollisilla, tasoilla, esineillä ja ansoilla\!\n\nJokainen pelikerta on uusi haastava kokemus, mutta ole varovainen, sillä kuolema on peruuttamaton\!\n\nHauskaa Luolailua\!
|
||||
scenes.welcomescene.update_intro=Shattered Pixel Dungeon on päivitetty\!
|
||||
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon on päivitetty\!
|
||||
scenes.welcomescene.patch_bugfixes=Tämä päivitys sisältää bugikorjauksia.
|
||||
scenes.welcomescene.patch_translations=Tämä päivitys sisältää käännöspäivityksiä.
|
||||
scenes.welcomescene.patch_balance=Tämä päivitys sisältää muutoksia pelin tasapainoon.
|
||||
scenes.welcomescene.patch_msg=Tämä päivitys sisältää myös joitakin pieniä lisäyksiä ja suorituskyvyn parannuksia.
|
||||
scenes.welcomescene.what_msg=Näyttäisi siltä, että tämänhetkiset tallennuksesi ovat Shattered Pixel Dungeonin tulevasta versiosta\!\n\nEtene varovaisesti\! Jotkin tallennuksistasi saattavat sisältää asioita, joita ei ole tässä versiossa, joten tämä saattaa aiheuttaa todella omituisten asioiden ilmenemisen.
|
||||
scenes.welcomescene.lang_warning_title=Keskeneräinen Käännös
|
||||
scenes.welcomescene.lang_warning_msg=Joitakin uusia päivityksessä lisättyjä asioita ei ole vielä käännetty.\n\nJoitakin lauseita saattaa olla englanniksi.\n\nKäännöstiimi työskentelee tämän ratkaisemiseksi ja valmis käännös pitäisi tulla pian.\n\nKiitos kärsivällisyydestänne.
|
||||
scenes.welcomescene.continue=Jatka
|
||||
scenes.welcomescene.changelist=Muutoslista
|
||||
|
|
|
@ -16,7 +16,7 @@ scenes.gamescene.grass=Vous sentez une forte odeur de végétation dans l'air.
|
|||
scenes.gamescene.dark=Vous entendez vos ennemis se déplacer dans l'obscurité...
|
||||
scenes.gamescene.secrets=L'atmosphère particulière vous laisse deviner que ce niveau recèle de nombreux secrets.
|
||||
scenes.gamescene.choose_examine=Choisissez d'Examiner
|
||||
scenes.gamescene.multiple_examine=Il y à beaucoup de choses intéressantes ici, laquelle voulez vous examiner ?
|
||||
scenes.gamescene.multiple_examine=Il y à beaucoup de choses intéressantes ici, laquelle voulez vous examiner ?
|
||||
scenes.gamescene.dont_know=Vous ne savez pas ce qu'il y a ici.
|
||||
|
||||
scenes.interlevelscene$mode.descend=Vous descendez...
|
||||
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=Aucune information supplémentaire
|
|||
scenes.startscene.load=Charger Partie
|
||||
scenes.startscene.new=Nouvelle Partie
|
||||
scenes.startscene.erase=Effacer la progression
|
||||
scenes.startscene.depth_level=Profondeur \:%d, Niveau \: %d
|
||||
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||
scenes.startscene.really=Etes-vous sûr de vouloir recommencer une partie ?
|
||||
scenes.startscene.warning=Votre progression actuelle sera supprimée.
|
||||
scenes.startscene.yes=Oui, recommencer
|
||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=A propos
|
|||
|
||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon est un jeu de rôle du genre roguelike, c'est à dire que les ennemis rencontrés, les niveaux, les objets et les pièges du jeu sont générés de manière aléatoire.\n\nChaque partie est donc la fois une nouvelle expérience et un défi, mais soyez prudents, la mort est aussi irréversible.\n\nBonne aventure \!
|
||||
scenes.welcomescene.update_intro=Shattered Pixel Dungeon à été mis à jour \!
|
||||
scenes.welcomescene.update_msg=Cette mise à jour change complètement les équipements \!\n\nIl y a de nouvelles armes, enchantements, glyphes et effets de malédictions \!\n\nPlusieurs objets ont été changés et rééquilibrés, jettez un œil à la liste des changements pour avoir tous les détails.
|
||||
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon à bénéficié d'un correctif logiciel \!
|
||||
scenes.welcomescene.patch_bugfixes=Ce correctif contient des corrections de bugs.
|
||||
scenes.welcomescene.patch_translations=Ce correctif contient des mises à jour de traductions.
|
||||
|
@ -64,6 +64,6 @@ scenes.welcomescene.patch_balance=Ce correctif contient des ajustements pour l'
|
|||
scenes.welcomescene.patch_msg=Ce patch contient aussi quelques adaptation et améliorations de performances.
|
||||
scenes.welcomescene.what_msg=Il semblerait que votre sauvegarde actuelle provienne d'une version future de Shattered Pixel Dungeon \!\n\nAttention \! Votre sauvegarde pourrait contenir des éléments qui n'existent pas dans cette version, ceci peut engendrer des erreurs bizarres.
|
||||
scenes.welcomescene.lang_warning_title=Traduction incomplète
|
||||
scenes.welcomescene.lang_warning_msg=Certains des contenus de cette mise à jour n'ont pas encore été traduits. \n\nCertaines phrases pourront être écrites en anglais. \n\nNotre équipe de traducteurs est en train de finaliser la traduction et une version entièrement traduite sera bientôt disponible. \n\nMerci de votre patience.
|
||||
scenes.welcomescene.lang_warning_msg=Certains des contenus de cette mise à jour n'ont pas encore été traduits. \n\nCertaines phrases pourront être écrites en anglais. \n\nNotre équipe de traducteurs est en train de finaliser la traduction et une version entièrement traduite sera bientôt disponible. \n\nMerci de votre patience.
|
||||
scenes.welcomescene.continue=Continuer
|
||||
scenes.welcomescene.changelist=Liste des changements
|
||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=Nincs több információ
|
|||
scenes.startscene.load=Betöltés
|
||||
scenes.startscene.new=Új játék
|
||||
scenes.startscene.erase=Törli a jelenlegit
|
||||
scenes.startscene.depth_level=Mélység\: %d, Szint\: %d
|
||||
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||
scenes.startscene.really=Tényleg új játékot szeretnél kezdeni?
|
||||
scenes.startscene.warning=A jelenlegi játékod törlődik.
|
||||
scenes.startscene.yes=Igen, kezdjük
|
||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=Névjegy
|
|||
|
||||
scenes.welcomescene.welcome_msg=A Shattered Pixel Dungeon egy roguelike RPG, véletlenszerűen generált ellenségekkel, pályákkal, tárgyakkal és csapdákkal\!\n\nMinden játék egy új kihívás, de vigyázz, ha meghalsz, nincs visszaút\!\n\nÉlvezd a bolyongást a várbörtönben\!
|
||||
scenes.welcomescene.update_intro=Frissült a Shattered Pixel Dungeon\!
|
||||
scenes.welcomescene.update_msg=This update completely changes equipment\!\n\nThere are new weapons, enchantments, glyphs, and curse effects\!\n\nMany items have been changed and rebalanced, check the changes list for full details.
|
||||
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||
scenes.welcomescene.patch_intro=A Shattered Pixel Dungeon javítást kapott\!
|
||||
scenes.welcomescene.patch_bugfixes=Ez a javítás hibákat orvosol.
|
||||
scenes.welcomescene.patch_translations=Ez a javítás fordításokat frissít.
|
||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=Non ho altre informazioni
|
|||
scenes.startscene.load=Carica Gioco
|
||||
scenes.startscene.new=Nuovo Gioco
|
||||
scenes.startscene.erase=Elimina progresso
|
||||
scenes.startscene.depth_level=Piano\: %d, Livello\: %d
|
||||
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||
scenes.startscene.really=Vuoi davvero ricominciare dall'inizio?
|
||||
scenes.startscene.warning=I progressi del tuo gioco attuale verranno cancellati.
|
||||
scenes.startscene.yes=Si, ricominciamo
|
||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=Info
|
|||
|
||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon è un gioco RPG simile a Rogue, con nemici, livelli, oggetti e trappole generate casualmente\!\n\nOgni partita è una nuova eccitante esperienza, ma attenzione, la morte è permanente\!\n\nBuon dungeonamento\!
|
||||
scenes.welcomescene.update_intro=Shattered Pixel Dungeon è stato aggiornato\!
|
||||
scenes.welcomescene.update_msg=Questo aggiornamento modifica completamente l'equipaggiamento\!\n\nVi sono nuove armi, incantamenti, glifi e maledizioni\!\n\nMolti oggetti sono stati modificati e ri-bilanciati, controlla la lista dei cambiamenti per i dettagli.
|
||||
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon è stato modificato\!
|
||||
scenes.welcomescene.patch_bugfixes=La modifica contiene correzioni di errori.
|
||||
scenes.welcomescene.patch_translations=La modifica contiene aggiornamenti nelle traduzioni.
|
||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=추가 정보가 없습니다.
|
|||
scenes.startscene.load=불러오기
|
||||
scenes.startscene.new=새 게임 시작
|
||||
scenes.startscene.erase=이전 게임 삭제
|
||||
scenes.startscene.depth_level=던전 %d층, 레벨 %d
|
||||
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||
scenes.startscene.really=정말로 새 게임을 시작하시겠습니까?
|
||||
scenes.startscene.warning=지금까지의 진행 상황을 덮어씁니다.
|
||||
scenes.startscene.yes=네, 게임을 새로 시작합니다.
|
||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=소개
|
|||
|
||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon은 무작위로 출현하는 적들과 아이템, 그리고함정이 도사리고 있는 던전을 돌파하는 로그라이크 RPG입니다\!\n\n매 플레이마다 새로운 도전이 기다리고 있습니다. 하지만 조심하세요. 한번 죽으면 그걸로 끝이니까요\!\n\n즐거운 플레이 되십시오\!
|
||||
scenes.welcomescene.update_intro=Shattered Pixel Dungeon이 업데이트되었습니다\!
|
||||
scenes.welcomescene.update_msg=이 업데이트는 장비를 완전히 바꿉니다\!\n\n새로운 무기와 마법 효과, 상형문자, 그리고 저주가 등장했습니다\!\n\n많은 아이템들이 효과가 바뀌고 재조정되었으니, 자세한 사항은 변경사항을 확인하세요\!
|
||||
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon이 패치되었습니다\!
|
||||
scenes.welcomescene.patch_bugfixes=버그 수정이 있습니다.
|
||||
scenes.welcomescene.patch_translations=번역 업데이트가 있습니다.
|
||||
|
|
|
@ -26,7 +26,7 @@ scenes.interlevelscene$mode.resurrect=Wskrzeszanie...
|
|||
scenes.interlevelscene$mode.return=Powrót...
|
||||
scenes.interlevelscene$mode.fall=Spadanie...
|
||||
scenes.interlevelscene$mode.reset=Resetowanie...
|
||||
scenes.interlevelscene.file_not_found=Plik z zapisem gry nie znaleziony. Jeśli problem występuje dalej po restarcie, może oznaczać to że plik jest uszkodzony. Przepraszamy.
|
||||
scenes.interlevelscene.file_not_found=Plik z zapisem gry nie znaleziony. Jeśli problem występuje dalej po restarcie, może oznaczać to że plik jest uszkodzony. Przepraszamy.
|
||||
scenes.interlevelscene.io_error=Nie można odczytać pliku zapisu gry. Jeśli problem występuje dalej po restarcie, może oznaczać to że plik jest uszkodzony. Przepraszamy.
|
||||
|
||||
scenes.introscene.text=Wielu bohaterów z miasta na powierzchni odważyło się wejść do tego lochu przed tobą. Część wróciła ze skarbami i magicznymi artefaktami, o większość słuch zaginął.\n\nJakkolwiek nikt nie zszedł do samego dna i nikt nie odzyskał Amuletu Yendora, o którym mówią, że jest chroniony przez pradawne zło w otchłaniach. Nawet teraz ciemna energia emanuje spod ziemi i dociera do miasta.\n\nUznałeś, że jesteś gotowy przyjąć wyzwanie. Co ważniejsze, czujesz, że fortuna uśmiecha się do ciebie. Czas rozpocząć swoją własną przygodę\!
|
||||
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=Brak dodatkowych informacji
|
|||
scenes.startscene.load=Wczytaj grę
|
||||
scenes.startscene.new=Nowa gra
|
||||
scenes.startscene.erase=Wyczyść postęp
|
||||
scenes.startscene.depth_level=Głębokość\: %d, Poziom\: %d
|
||||
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||
scenes.startscene.really=Czy naprawdę chcesz rozpocząć nową grę?
|
||||
scenes.startscene.warning=Twoje aktualne postępy zostaną usunięte.
|
||||
scenes.startscene.yes=Tak, rozpocznij nową grę.
|
||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=O grze
|
|||
|
||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon to gra RPG typu roguelike z losowo generowanymi przeciwnikami, poziomami, przedmiotami i pułapkami\!\n\nKażda gra jest nowym, wymagającym doświadczeniem, ale bądź ostrożny, śmierć jest trwała\!\n\nMiłego Lochowania\!
|
||||
scenes.welcomescene.update_intro=Shattered Pixel Dunegon została uaktualniona\!
|
||||
scenes.welcomescene.update_msg=Ta aktualizacja całkowicie zmienia ekwipunek\!\n\nDodano nowe bronie, czary, glify i klątwy\!\n\nWiele przedmiotów zostało zmienionych i zrebalansowanych. Całość jest na liście zmian.
|
||||
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon została załatana\!
|
||||
scenes.welcomescene.patch_bugfixes=Ta łatka zawiera poprawy błędów.
|
||||
scenes.welcomescene.patch_translations=Ten patch zwiera tłumaczenia
|
||||
|
@ -65,5 +65,5 @@ scenes.welcomescene.patch_msg=Ta łatka zawiera również kilka małych poprawek
|
|||
scenes.welcomescene.what_msg=Wygląda na to, że twój obecny zapis jest z przyszłej wersji Shattered Pixel Dungeon\!\n\nDziałaj ostrożnie\! Twoje zapisy mogą zawierać rzeczy, której nie istnieją w tej wersji, to może spowodować wiele dziwnych błędów.
|
||||
scenes.welcomescene.lang_warning_title=Tłumaczenie niepełne
|
||||
scenes.welcomescene.lang_warning_msg=Część nowej zawartości z tej aktualizacji może nie być jeszcze przetłumaczona.\n\nCzęść zdań może być napisana po angielsku.\n\nGrupy tłumaczące pracują nad tym i pełne tłumaczenie powinno być dostępne niedługo.\n\nDziękujemy za cierpliwość.
|
||||
scenes.welcomescene.continue=Kontynuuj
|
||||
scenes.welcomescene.continue=Kontynuuj
|
||||
scenes.welcomescene.changelist=Lista zmian
|
||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=Sem informações adicionais.
|
|||
scenes.startscene.load=Carregar Jogo
|
||||
scenes.startscene.new=Novo Jogo
|
||||
scenes.startscene.erase=Apagar Progresso
|
||||
scenes.startscene.depth_level=Andar\: %d, Nível\: %d
|
||||
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||
scenes.startscene.really=Você realmente deseja começar um novo jogo?
|
||||
scenes.startscene.warning=O seu jogo atual será apagado.
|
||||
scenes.startscene.yes=Sim, começar um novo jogo
|
||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=Sobre
|
|||
|
||||
scenes.welcomescene.welcome_msg=shattered pixel dungeon é um roguelike RPG. com inimigos,armadilhas e niveis gerados aléatoriamente.\n\ncada partida é uma nova experiencia desafiadora,mas tenha cuidado,a morte é permanente\!
|
||||
scenes.welcomescene.update_intro=Shattered Pixel Dungeon foi actualizada\!
|
||||
scenes.welcomescene.update_msg=This update completely changes equipment\!\n\nThere are new weapons, enchantments, glyphs, and curse effects\!\n\nMany items have been changed and rebalanced, check the changes list for full details.
|
||||
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon foi actualizada\!
|
||||
scenes.welcomescene.patch_bugfixes=Esta actualização inclui correcções de erros.
|
||||
scenes.welcomescene.patch_translations=Esta actualização possui melhorias de tradução.
|
||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=Нет дополнительной информа
|
|||
scenes.startscene.load=Продолжить
|
||||
scenes.startscene.new=Новая игра
|
||||
scenes.startscene.erase=Начать заново
|
||||
scenes.startscene.depth_level=Глубина\: %d, Ур.\: %d
|
||||
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||
scenes.startscene.really=Вы действительно хотите начать новую игру?
|
||||
scenes.startscene.warning=Ваше текущее сохранение будет удалено.
|
||||
scenes.startscene.yes=Да, начать новую игру
|
||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=Об игре
|
|||
|
||||
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon - рпг-рогалик со случайно генерируемыми врагами, уровнями, предметами и ловушками\!\n\nКаждая игра - новое испытание, но будьте осторожны, у вас всего одна жизнь\!\n\nУдачного Подземельничества\!
|
||||
scenes.welcomescene.update_intro=Shattered Pixel Dungeon обновлён\!
|
||||
scenes.welcomescene.update_msg=Это обновление полностью меняет практически всё снаряжение\!\n\nВ нём появятся новые оружие, зачарования, руны и эффекты проклятий\!\n\nМногие предметы были изменены или перебалансированы. Подробности можно узнать в полном списке изменений.
|
||||
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon обновлён\!
|
||||
scenes.welcomescene.patch_bugfixes=Исправлены некоторые ошибки.
|
||||
scenes.welcomescene.patch_translations=Обновлён перевод.
|
||||
|
|
|
@ -39,7 +39,7 @@ scenes.rankingsscene.no_info=没有额外信息
|
|||
scenes.startscene.load=读取游戏
|
||||
scenes.startscene.new=新游戏
|
||||
scenes.startscene.erase=清除进度
|
||||
scenes.startscene.depth_level=层数:%d,等级:%d
|
||||
scenes.startscene.depth_level=Depth\: %1$d, Level\: %2$d
|
||||
scenes.startscene.really=确认要重新开始吗?
|
||||
scenes.startscene.warning=你当前的进度会被清除。
|
||||
scenes.startscene.yes=是的,重新开始
|
||||
|
@ -56,7 +56,7 @@ scenes.titlescene.about=关于
|
|||
|
||||
scenes.welcomescene.welcome_msg=破碎的像素地牢是一个roguelike类RPG游戏,有着随机生成的敌人、关卡、物品和陷阱!\n\n每一轮游戏都是一次全新的挑战,注意,死亡是永久的!\n\n祝你在地牢一路顺风!
|
||||
scenes.welcomescene.update_intro=破碎的像素地牢已经更新!
|
||||
scenes.welcomescene.update_msg=这次更新完全改变了装备!\n\n有新的武器,附魔,符文和诅咒效果!\n\n许多物品都被变更并重新平衡,更多详情请在更新列表里查看。
|
||||
scenes.welcomescene.update_msg=This update adjusts the balance on a number of items.\n\nWands are more useful, armor is more important, and many other items have been adjusted for better balance\n\nThere are also some convenience improvements, such as keys no longer occupying inventory space.
|
||||
scenes.welcomescene.patch_intro=破碎的像素地牢补丁已经成功安装!
|
||||
scenes.welcomescene.patch_bugfixes=本次补丁包含少量Bug修复。
|
||||
scenes.welcomescene.patch_translations=本次补丁包含翻译文本更新。
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
ui.quickslotbutton.select_item=Valitse esine pikavalintaruutuun
|
||||
|
||||
ui.toolbar.examine_prompt=Paina uudestaan etsiäksesi\nPaina ruutua saadaksesi siitä tietoa
|
||||
ui.toolbar.examine_prompt=Paina uudestaan etsiäksesi\nPaina ruutua saadaksesi lisätietoa
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
ui.quickslotbutton.select_item=Selec. item para o atalho
|
||||
|
||||
ui.toolbar.examine_prompt=Pressione novamente\: procurar\n\nPressione algo\: mais info
|
||||
ui.toolbar.examine_prompt=Pressione novamente para procurar\nPressione um quadrado do chão para obter informação
|
||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=Zurück zum Spiel
|
|||
|
||||
windows.wndhero.stats=Statistik
|
||||
windows.wndhero.buffs=Effekte
|
||||
windows.wndhero$statstab.title=Stufe %d %s
|
||||
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||
windows.wndhero$statstab.catalogs=Katalog
|
||||
windows.wndhero$statstab.journal=Tagebuch
|
||||
windows.wndhero$statstab.exp=Erfahrungspunkte
|
||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=Es ist nicht möglich, weitere Informationen zu laden.
|
|||
windows.wndranking.stats=Status
|
||||
windows.wndranking.items=Gegenst.
|
||||
windows.wndranking.badges=Abze.
|
||||
windows.wndranking$statstab.title=Stufe %d %s
|
||||
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||
windows.wndranking$statstab.challenges=Herausforderungen
|
||||
windows.wndranking$statstab.health=Lebenspunkte
|
||||
windows.wndranking$statstab.str=Stärkepunkte
|
||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=Die Höhlen, welche sich weit unter dem verlassenen Gefä
|
|||
windows.wndstory.city=Die Metropole der Zwerge war einst einer der größten Zwergenstadtstaaten. In ihrer Glanzzeit schaffte es die mechanisierte Zwergenarmee die Invasion der alten Götter mit ihrer Dämonenschar abzuwehren. Doch man erzählt sich auch, dass die wiederkehrenden Krieger den Samen der Korruption in sich trugen und dass der Sieg der Anfang des Endes für das gesamte unterirdische Königreich war.
|
||||
windows.wndstory.halls=In der Vergangenheit waren dies die Randgebiete der Metropole. Nach dem kostenspieligen Sieg in der Schlacht gegen die Alten Götter waren die Zwerge zu geschwächt, um die übrigen Dämonen zu beseitigen. Nach und nach haben die Dämonen ihren Griff um dieses Gebiet gefestigt, welches nun die Hallen der Dämonen genannt wird.\n\nNur sehr wenige Abenteurer sind jemals hier her gekommen...
|
||||
|
||||
windows.wndtradeitem.sale=ZUM VERKAUF\: %s - %dg
|
||||
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||
windows.wndtradeitem.buy=Kaufen für %dg
|
||||
windows.wndtradeitem.steal=Stehlen mit %d%% Chance
|
||||
windows.wndtradeitem.sell=Verkaufen für %dg
|
||||
windows.wndtradeitem.sell_1=Verkaufe 1 für %dg
|
||||
windows.wndtradeitem.sell_all=Verkaufe alle für %dg
|
||||
windows.wndtradeitem.cancel=Vergiss es
|
||||
windows.wndtradeitem.sold=Du hast %s für %dg verkauft
|
||||
windows.wndtradeitem.bought=Du hast %s für %dg erworben.
|
||||
windows.wndtradeitem.stole=Du hast %s gestohlen
|
||||
|
||||
windows.wndwandmaker.dust=Oh, ich sehe, du hast den Staub\! Mach dir wegen den Geistern keine Sorgen, das bekomme ich schon hin. Wie versprochen, darfst du dir einen meiner qualitativ hochwertigen Zauberstäbe aussuchen.
|
||||
windows.wndwandmaker.ember=Oh, ich sehe, du hast die Asche\! Ich hoffe, du hattest keine ernsthaften Probleme mit dem Feuerelement. Wie versprochen, darfst du dir einen meiner qualitativ hochwertigen Zauberstäbe aussuchen.
|
||||
|
|
|
@ -8,7 +8,7 @@ windows.wndcatalogus.title=Catálogos
|
|||
|
||||
windows.wndchallenges.title=Desafíos
|
||||
|
||||
windows.wndchooseway.message=¿Que senda seguirás?
|
||||
windows.wndchooseway.message=¿Qué senda seguirás?
|
||||
windows.wndchooseway.cancel=Lo decidiré más tarde
|
||||
|
||||
windows.wndclass.mastery=Maestría
|
||||
|
@ -18,14 +18,14 @@ windows.wnderror.title=ERROR
|
|||
windows.wndgame.settings=Opciones
|
||||
windows.wndgame.challenges=Desafíos
|
||||
windows.wndgame.rankings=Rankings
|
||||
windows.wndgame.start=Empezar Nuevo Juego
|
||||
windows.wndgame.start=Empezar nueva partida
|
||||
windows.wndgame.menu=Menú principal
|
||||
windows.wndgame.exit=Salir del juego
|
||||
windows.wndgame.return=Volver al juego
|
||||
|
||||
windows.wndhero.stats=Estadísticas
|
||||
windows.wndhero.buffs=Efectos
|
||||
windows.wndhero$statstab.title=Nivel %d %s
|
||||
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||
windows.wndhero$statstab.catalogs=Catálogos
|
||||
windows.wndhero$statstab.journal=Diario
|
||||
windows.wndhero$statstab.exp=Experiencia
|
||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=Incapaz de cargar información adicional
|
|||
windows.wndranking.stats=Estadísticas
|
||||
windows.wndranking.items=Ítems
|
||||
windows.wndranking.badges=Medallas
|
||||
windows.wndranking$statstab.title=Nivel %d %s
|
||||
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||
windows.wndranking$statstab.challenges=Desafíos
|
||||
windows.wndranking$statstab.health=Salud
|
||||
windows.wndranking$statstab.str=Fuerza
|
||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=Las cuevas, que se extienden debajo de la prisión abando
|
|||
windows.wndstory.city=La Metrópoli Enana fue alguna vez la más grandiosa the las ciudades-estado enanas. En su esplendor, el ejército mecanizado de enanos logró vencer la invasión el dios ancestral y su ejército demoniaco. Pero se dice que los guerreros que regresaron trajeron con ellos gérmenes de corrupción, y que la victoria fue el comienzo del final para el Reino subterráneo.
|
||||
windows.wndstory.halls=En el pasado estos niveles estaban las afueras de la Metrópoli. Después de la costosa victoria en la guerra con los dios ancestral, los enanos estaban muy debilitados para acabar con los demonios restantes. Paulatinamente, los demonios han reforzado su control de este sitio, y ahora es llamado las Salas Demoniacas.\n\nMuy pocos aventureros han logrado jamás llegar tan lejos...
|
||||
|
||||
windows.wndtradeitem.sale=A LA VENTA\: %s - %dg
|
||||
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||
windows.wndtradeitem.buy=Comprar por %dg
|
||||
windows.wndtradeitem.steal=Robar con una probabilidad del %d%%
|
||||
windows.wndtradeitem.steal=Robar con una probabilidad del %d%%
|
||||
windows.wndtradeitem.sell=Vender por %dg
|
||||
windows.wndtradeitem.sell_1=Vender 1 por %dg
|
||||
windows.wndtradeitem.sell_all=Vender todo por %dg
|
||||
windows.wndtradeitem.cancel=Olvídalo
|
||||
windows.wndtradeitem.sold=Has vendido %s for %dg
|
||||
windows.wndtradeitem.bought=Has comprado %s por %dg
|
||||
windows.wndtradeitem.stole=Has robado %s
|
||||
|
||||
windows.wndwandmaker.dust=¡Oh, veo que tienes el polvo\! No te preocupes por los espectros, yo puedo lidiar con ellos. Como te prometí, puedes elegir una de mis varitas de gran calidad.
|
||||
windows.wndwandmaker.ember=¡Oh, veo que tienes las ascuas\! Espero que el Elemental de Fuego no haya sido mucho problema. Como te prometí, puedes elegir una de mis varitas de gran calidad.
|
||||
|
|
|
@ -25,9 +25,9 @@ windows.wndgame.return=Palaa peliin
|
|||
|
||||
windows.wndhero.stats=Tilastot
|
||||
windows.wndhero.buffs=Vaikutukset
|
||||
windows.wndhero$statstab.title=Taso %d %s
|
||||
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||
windows.wndhero$statstab.catalogs=Luettelot
|
||||
windows.wndhero$statstab.journal=Loki
|
||||
windows.wndhero$statstab.journal=Lokikirja
|
||||
windows.wndhero$statstab.exp=Kokemus
|
||||
windows.wndhero$statstab.str=Vahvuus
|
||||
windows.wndhero$statstab.health=Elinvoima
|
||||
|
@ -39,21 +39,21 @@ windows.wndimp.reward=Ota sormus
|
|||
|
||||
windows.wndinfotrap.inactive=Tämä ansa on rikki, joten sitä ei voi enää laukaista.
|
||||
|
||||
windows.wndjournal.title=Loki
|
||||
windows.wndjournal.title=Lokikirja
|
||||
|
||||
windows.wndlangs.completed=Kieli on täysin käännetty ja katsastettu.
|
||||
windows.wndlangs.unreviewed=Tätä kieltä ei ole vielä katsastettu.\n\nSe saattaa sisältää virheitä, mutta koko teksti on käännetty.
|
||||
windows.wndlangs.unfinished=Tätä kieltä ei ole vielä täysin käännetty.\n\nSuuria määriä tekstiä saattaa vielä olla englanniksi.
|
||||
windows.wndlangs.transifex=Kaikki käännökset toimitettu _Transifexin_ vapaaehtoisten toimesta.
|
||||
windows.wndlangs.credits=Lopputekstit
|
||||
windows.wndlangs.credits=Työntekijät
|
||||
windows.wndlangs.reviewers=Katsastajat
|
||||
windows.wndlangs.translators=Kääntäjät
|
||||
|
||||
windows.wndranking.error=Ylimääräisen tiedon lataaminen ei onnistunut
|
||||
windows.wndranking.error=Lisätiedon lataaminen ei onnistunut
|
||||
windows.wndranking.stats=Tilastot
|
||||
windows.wndranking.items=Esineet
|
||||
windows.wndranking.badges=Arvomerkit
|
||||
windows.wndranking$statstab.title=Taso %d %s
|
||||
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||
windows.wndranking$statstab.challenges=Haasteet
|
||||
windows.wndranking$statstab.health=Elinvoima
|
||||
windows.wndranking$statstab.str=Vahvuus
|
||||
|
@ -70,10 +70,10 @@ windows.wndresurrect.yes=Kyllä, jatkan taistelua\!
|
|||
windows.wndresurrect.no=Ei, annan periksi.
|
||||
|
||||
windows.wndsadghost.rat_title=HAISEVA ROTTA KUKISTETTU
|
||||
windows.wndsadghost.gnoll_title=VIEKAS HIISI KUKISTETTU
|
||||
windows.wndsadghost.gnoll_title=VIEKAS GNOLLI KUKISTETTU
|
||||
windows.wndsadghost.crab_title=SUURI RAPU VOITETTU
|
||||
windows.wndsadghost.rat=Kiitos, se kammottava rotta on surmattu ja voin vihdoin levätä rauhassa... Ihmettelen vain, että mikä kieroutunut taikuus sai rotan muuttumaan niin saastaiseksi olennoksi...
|
||||
windows.wndsadghost.gnoll=Kiitos, se juonitteleva hiisi on surmattu ja voin vihdoin levätä rauhassa... Ihmettelen vain, että mikä kieroutunut taikuus sai sen muuttumaan niin viekkaaksi...
|
||||
windows.wndsadghost.gnoll=Kiitos, se juonitteleva gnolli on surmattu ja voin vihdoin levätä rauhassa... Ihmettelen vain, että mikä kieroutunut taikuus sai sen muuttumaan niin viekkaaksi...
|
||||
windows.wndsadghost.crab=Kiitos, se valtava rapu on surmattu ja voin vihdoin levätä rauhassa... Ihmettelen vain, että mikä kieroutunut taikuus sai sen elämään niin pitkään...
|
||||
windows.wndsadghost.give_item=\n\nOta jokin näistä tavaroista, niistä ei ole enää minulle hyötyä... Ehkä ne voivat auttaa sinua matkallasi...\n\nAi niin... Luolastossa on esine, joka on erittäin rakas minulle... Jos koskaan... löydät... ruusuni......
|
||||
windows.wndsadghost.weapon=Kummituksen ase
|
||||
|
@ -81,44 +81,41 @@ windows.wndsadghost.armor=Kummituksen panssari
|
|||
windows.wndsadghost.farewell=Hyvää matkaa, seikkailija\!
|
||||
|
||||
windows.wndsettings.screen=Ruutu
|
||||
windows.wndsettings.ui=Käyttöliittymä
|
||||
windows.wndsettings.ui=UI
|
||||
windows.wndsettings.audio=Ääni
|
||||
windows.wndsettings$screentab.scale=Näytön skaala
|
||||
windows.wndsettings$screentab.brightness=Kirkkaus
|
||||
windows.wndsettings$screentab.dark=Hämärä
|
||||
windows.wndsettings$screentab.bright=Kirkas
|
||||
windows.wndsettings$screentab.soft_keys=Piilota ohjelman näppäimet
|
||||
windows.wndsettings$screentab.soft_keys=Piilota ohjelman napit
|
||||
windows.wndsettings$screentab.portrait=Muuta pystysuuntaiseksi
|
||||
windows.wndsettings$screentab.landscape=Muuta vaakatasoiseksi
|
||||
windows.wndsettings$uitab.mode=Työkalupalkkitila
|
||||
windows.wndsettings$uitab.split=Jaettu
|
||||
windows.wndsettings$uitab.group=Ryhmittymä
|
||||
windows.wndsettings$uitab.center=Keskikohta
|
||||
windows.wndsettings$uitab.flip_toolbar=Vaihda työkalupalkin paikkaa
|
||||
windows.wndsettings$uitab.flip_indicators=Vaihda osoittimet
|
||||
windows.wndsettings$uitab.group=Ryhmä
|
||||
windows.wndsettings$uitab.center=Keskusta
|
||||
windows.wndsettings$uitab.flip_toolbar=Käännä työkalupalkki
|
||||
windows.wndsettings$uitab.flip_indicators=Käännä osoittimet
|
||||
windows.wndsettings$uitab.quickslots=Pikaruudut
|
||||
windows.wndsettings$uitab.smooth_font=Sujuva fontti
|
||||
windows.wndsettings$audiotab.music_vol=Musiikin voimakkuus
|
||||
windows.wndsettings$audiotab.music_mute=Vaimenna musiikki
|
||||
windows.wndsettings$audiotab.sfx_vol=Äänitehosteiden voimakkuus
|
||||
windows.wndsettings$audiotab.sfx_mute=Vaimenna äänitehosteet
|
||||
windows.wndsettings$audiotab.sfx_vol=Peliäänien voimakkuus
|
||||
windows.wndsettings$audiotab.sfx_mute=Vaimenna peliäänet
|
||||
|
||||
windows.wndstory.sewers=Luolasto sijaitsee suoraan Kaupungin alla ja sen ylemmät tasot muodostavat Kaupungin viemäriverkoston.\n\nTavallisesti vaarattomat viemäreissä asuvat olennot ovat muuttuneet vaarallisemmiksi ja vaarallisemmiksi Pimeän energian hiipiessä alhaaltapäin.\n\nKaupunki lähettää viemäreihin partioita yrittäen varmistaa turvallisuuden Kaupungin asukkaille, mutta se on taistelua vääjäämätöntä häviötä vastaan.\n\nTämä paikka on vaarallinen, mutta pahan magian toiminta täällä on heikkoa.
|
||||
windows.wndstory.prison=Vankila rakennettiin monia vuosia sitten vaarallisimmille rikollisille. Koska se oli niin tiukasti valvottu ja varma, maan jokaisesta kolkasta tuotiin tänne kärsimään rangaistustaan.\n\nKuitenkin jonkin ajan kuluttua alhaaltapäin alkoi hivuttautua Pimeää magiaa, joka sekoitti niin vartijat että vangit.\n\nKaupunki katkaisi kaikki yhteydet Vankilaan vastauksena kasvavaan kaaokseen. Kukaan ei tiedä, mitä tänne kuolemaan jätetyistä tuli...
|
||||
windows.wndstory.caves=Vankilan alla kiemurtelevat luonnonluolat ovat harvaan asuttuja. Ne ovat liian syvällä, että niistä olisi hyötyä Kaupungille ja liian köyhiä mineraalien suhteen kiinnostaakseen kääpiöitä.\nJoskus kauan sitten täällä oli kauppapaikka jossain näiden kahden valtakunnan välillä, mutta se on tuhoutunut Kääpiöiden Metropolin rappion myötä. \nAinoastaan maan alla asuvat hiidet ja eläimet asuvat täällä.
|
||||
windows.wndstory.caves=Vankilan alla kiemurtelevat luonnonluolat ovat harvaan asuttuja. Ne ovat liian syvällä, että niistä olisi hyötyä Kaupungille ja liian köyhiä mineraalien suhteen kiinnostaakseen kääpiöitä.\nJoskus kauan sitten täällä oli kauppapaikka jossain näiden kahden valtakunnan välillä, mutta se on tuhoutunut Kääpiöiden Metropolin rappion myötä. \nAinoastaan maan alla asuvat gnollit ja eläimet asuvat täällä.
|
||||
windows.wndstory.city=Kääpiöiden Metropoli oli kerran suurin kääpiöiden kaupunkivaltioista. Sen kukoistuksen aikaan kääpiöiden mekanisoitu armeija torjui Yog Dzewan ja hänen demoniarmeijansa hyökkäyksen. \nMutta kotiin palaavat soturit toivat turmeluksen siemenet mukanaan, ja voitto oli lopun alkua maanalaiselle valtakunnalle.
|
||||
windows.wndstory.halls=Kauan sitten nämä tasot kuuluivat Metropolin esikaupunkialueeseen. Sodan voitosta kalliin hinnan maksaneet kääpiöt olivat liian harvalukuisia puhdistaakseen ne jäljelle jääneistä demoneista. Demonit ovat vähitellen tiukentaneet otettaan alueesta ja nykyään sitä kutsutaankin Demonien Saleiksi.\n\nTodella harvat seikkailijat ovat ikinä laskeutuneet näin pitkälle...
|
||||
|
||||
windows.wndtradeitem.sale=Myynnissä\: %s - %dg
|
||||
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||
windows.wndtradeitem.buy=Osta käyttäen %dg
|
||||
windows.wndtradeitem.steal=Varasta %d%% todennäköisyydellä
|
||||
windows.wndtradeitem.sell=Myy saadaksesi %dg
|
||||
windows.wndtradeitem.sell_1=Myy saadaksesi
|
||||
windows.wndtradeitem.sell_all=Myy kaikki saadaksesi &dg
|
||||
windows.wndtradeitem.sell_1=Myy 1 saadaksesi %dg
|
||||
windows.wndtradeitem.sell_all=Myy kaikki saadaksesi %dg
|
||||
windows.wndtradeitem.cancel=Unohda koko juttu
|
||||
windows.wndtradeitem.sold=%s myyty hintaan %dg
|
||||
windows.wndtradeitem.bought=%s ostettu hinnalla %dg
|
||||
windows.wndtradeitem.stole=%s varastettu
|
||||
|
||||
windows.wndwandmaker.dust=Huomaan, että sinulla on pöly\! Älä huoli kostonhengistä, voin hoidella ne. Ja kuten lupasin, saat valita yhden korkealaatuisista taikasauvoistani.
|
||||
windows.wndwandmaker.ember=Huomaan, että sinulla on kekäleet\! Toivon, ettei tulielementaalista ollut liikaa haittaa. Ja kuten lupasin, saat valita yhden korkealaatuisista taikasauvoistani.
|
||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=Reprendre la partie
|
|||
|
||||
windows.wndhero.stats=Etat
|
||||
windows.wndhero.buffs=Buffs
|
||||
windows.wndhero$statstab.title=Niveau %d %s
|
||||
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||
windows.wndhero$statstab.catalogs=Catalogues
|
||||
windows.wndhero$statstab.journal=Journal
|
||||
windows.wndhero$statstab.exp=Expérience
|
||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=Impossible de charger des informations supplémentaires
|
|||
windows.wndranking.stats=Etat
|
||||
windows.wndranking.items=Objets
|
||||
windows.wndranking.badges=Badges
|
||||
windows.wndranking$statstab.title=Niveau %d %s
|
||||
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||
windows.wndranking$statstab.challenges=Challenges
|
||||
windows.wndranking$statstab.health=Santé
|
||||
windows.wndranking$statstab.str=Force
|
||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=Les cavernes, courant sous la prison abandonnée, sont pe
|
|||
windows.wndstory.city=La Métropole des nains était autrefois la plus imposante des cités naines. Durant son apogée les armées mécaniques des nains ont repoussé avec succès les hordes démoniaques des anciens dieux. Mais on raconte que les vainqueurs avaient alors ramené chez eux des graines de corruption, et que cette victoire n'était que le début de la fin de ce royaume souterrain.
|
||||
windows.wndstory.halls=Dans le passé ces étages étaient les banlieues de la Métropole. Après un victoire éreintante contre les anciens dieux, les nains étaient trop faibles pour se débarrasser des démons qui y restaient. Depuis les démons se sont petit à petit approprié l'endroit aujourd'hui nommé l'Antichambre Démoniaque.\n\nTrès peu d'aventuriers sont déjà descendus aussi bas...
|
||||
|
||||
windows.wndtradeitem.sale=A VENDRE \: %s - %dg
|
||||
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||
windows.wndtradeitem.buy=Acheter pour %dg
|
||||
windows.wndtradeitem.steal=Voler avec %d%% de chance
|
||||
windows.wndtradeitem.sell=Vendre pour %dg
|
||||
windows.wndtradeitem.sell_1=Vendre 1 pour %dg
|
||||
windows.wndtradeitem.sell_all=Tout vendre pour %dg
|
||||
windows.wndtradeitem.cancel=J'ai changé d'avis
|
||||
windows.wndtradeitem.sold=Vous avez vendu %s pour %dg
|
||||
windows.wndtradeitem.bought=Vous avez acheté %s pour %dg
|
||||
windows.wndtradeitem.stole=Vous avez volé %s
|
||||
|
||||
windows.wndwandmaker.dust=Oh, je vois que vous avez les cendres \! Ne vous inquiétez pas pour les spectres, je m'en occupe. Tenez, comme promis, vous pouvez choisir parmi mes baguettes magiques de grande qualité.
|
||||
windows.wndwandmaker.ember=Oh, je vois que vous avez les braises \! J'espère quand même que l'élémentaire de feu ne vous a pas causé trop de soucis. Tenez comme promis, vous pouvez choisir parmi mes baguettes magiques de grande qualité.
|
||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=Vissza a játékhoz
|
|||
|
||||
windows.wndhero.stats=Adatlap
|
||||
windows.wndhero.buffs=Módosítók
|
||||
windows.wndhero$statstab.title=%d. szintű %s
|
||||
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||
windows.wndhero$statstab.catalogs=Jegyzékek
|
||||
windows.wndhero$statstab.journal=Napló
|
||||
windows.wndhero$statstab.exp=Tapasztalat
|
||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=Nem sikerült több információt betölteni
|
|||
windows.wndranking.stats=Adatlap
|
||||
windows.wndranking.items=Tárgyak
|
||||
windows.wndranking.badges=Medálok
|
||||
windows.wndranking$statstab.title=%d. szintű %s
|
||||
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||
windows.wndranking$statstab.challenges=Kihívások
|
||||
windows.wndranking$statstab.health=Élet
|
||||
windows.wndranking$statstab.str=Erő
|
||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=Az elhagyatott börtön alatt húzódó barlangokban alig
|
|||
windows.wndstory.city=A Törpe Világváros valaha a törpék leghatalmasabb városállama volt. Aranykorában a törpék gépesített hadserege sikerrel visszatartotta az ősi istenség és démonseregének invázióját. De azt beszélik, hogy a visszatérő harcosok magukkal hozták az árulás magvait, és a győzelemmel megkezdődött a földalatti birodalom hanyatlása.
|
||||
windows.wndstory.halls=Régen ezek a szintek a Világváros külterületei voltak. Az ősi istenség elleni háborúban drágán megszerzett győzelem után a törpök túlságosan legyengültek és nem tudták megtisztítani a területeket a hátramaradt démonoktól. A démonok fokozatosan megerősítették a hatalmukat ezen a helyen, amelyet azóta Démonpalotának neveznek.
|
||||
|
||||
windows.wndtradeitem.sale=AKCIÓ\: %s - %d arany
|
||||
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||
windows.wndtradeitem.buy=Megveszem %d aranyért
|
||||
windows.wndtradeitem.steal=Ellopom %d%% eséllyel
|
||||
windows.wndtradeitem.sell=Eladom %d aranyért
|
||||
windows.wndtradeitem.sell_1=1 db-ot adok %d aranyért
|
||||
windows.wndtradeitem.sell_all=Mindet %d aranyért
|
||||
windows.wndtradeitem.cancel=Hagyjuk
|
||||
windows.wndtradeitem.sold=Gazdát cserélt egy %s %d aranyért
|
||||
windows.wndtradeitem.bought=%d aranyat kötöttél, tiéd lett egy %s
|
||||
windows.wndtradeitem.stole=Loptál, a szerzedményed egy %s
|
||||
|
||||
windows.wndwandmaker.dust=Ó, látom megvan a por\! Ne aggódj a kísértetek miatt, elbírok velük. Ahogy ígértem, választhatsz a kiváló varázspálcáim közül.
|
||||
windows.wndwandmaker.ember=Ó, látom megvan a parázs\! Remélem, a tűzelementál nem okozott túl nagy gondot. Ahogy ígértem, választhatsz a kiváló varázspálcáim közül.
|
||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=Torna al gioco
|
|||
|
||||
windows.wndhero.stats=Statistiche
|
||||
windows.wndhero.buffs=Stati attivi
|
||||
windows.wndhero$statstab.title=Piano %d %s
|
||||
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||
windows.wndhero$statstab.catalogs=Registri
|
||||
windows.wndhero$statstab.journal=Diario
|
||||
windows.wndhero$statstab.exp=Esperienza
|
||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=Non riesco a caricare più informazioni
|
|||
windows.wndranking.stats=Statistiche
|
||||
windows.wndranking.items=Oggetti
|
||||
windows.wndranking.badges=Distintivi
|
||||
windows.wndranking$statstab.title=Piano %d %s
|
||||
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||
windows.wndranking$statstab.challenges=Sfide
|
||||
windows.wndranking$statstab.health=Salute
|
||||
windows.wndranking$statstab.str=Forza
|
||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=Le miniere, che si estendono sotto la prigione abbandonat
|
|||
windows.wndstory.city=Città dei Nani era una delle più grandi città-stato nanesche. Al suo apice l'esercito meccanizzato dei nani aveva respinto con successo l'invasione del vecchio dio e il suo esercito di demoni. Ma si dice che i guerrieri di ritorno hanno portato con loro i semi della corruzione, e che la vittoria sia stata solo l'inizio della fine per il regno sotterraneo.
|
||||
windows.wndstory.halls=In passato questi livelli erano la periferia della città dei nani. Dopo la costosa vittoria nella guerra con il vecchio dio, i nani furono troppo indeboliti per liberarli dai restanti demoni. A poco a poco i demoni hanno rafforzato la loro presa su questo posto ed ora è chiamato Saloni dei Demoni.\n\nDavvero pochi avventurieri si sono spinti così lontano...
|
||||
|
||||
windows.wndtradeitem.sale=IN VENDITA\: %s - %dg
|
||||
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||
windows.wndtradeitem.buy=Compra per %dg
|
||||
windows.wndtradeitem.steal=Ruba con la probabilità del %d%%
|
||||
windows.wndtradeitem.sell=Vendi per %dg
|
||||
windows.wndtradeitem.sell_1=Vendine 1 per %dg
|
||||
windows.wndtradeitem.sell_all=Vendi tutto per %dg
|
||||
windows.wndtradeitem.cancel=Non importa
|
||||
windows.wndtradeitem.sold=Hai venduto %s per %dg
|
||||
windows.wndtradeitem.bought=Hai comprato %s per %dg
|
||||
windows.wndtradeitem.stole=Hai rubato %s
|
||||
|
||||
windows.wndwandmaker.dust=Oh, vedo che hai la polvere\! Non temere per gli spettri, posso gestirli. Come promesso, puoi scegliere una delle mie bacchette di alta qualità.
|
||||
windows.wndwandmaker.ember=Oh, vedo che hai le braci\! Spero che gli elementali del fuoco non siano stati un problema. Come promesso, puoi scegliere una delle mie bacchette di alta qualità.
|
||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=게임으로 돌아가기
|
|||
|
||||
windows.wndhero.stats=능력치
|
||||
windows.wndhero.buffs=버프
|
||||
windows.wndhero$statstab.title=레벨 %d %s
|
||||
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||
windows.wndhero$statstab.catalogs=확인된 물건
|
||||
windows.wndhero$statstab.journal=모험 일지
|
||||
windows.wndhero$statstab.exp=경험치
|
||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=추가 정보를 불러 올 수 없습니다.
|
|||
windows.wndranking.stats=능력치
|
||||
windows.wndranking.items=아이템
|
||||
windows.wndranking.badges=배지
|
||||
windows.wndranking$statstab.title=레벨 %d %s
|
||||
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||
windows.wndranking$statstab.challenges=활성화된 도전 항목
|
||||
windows.wndranking$statstab.health=체력
|
||||
windows.wndranking$statstab.str=힘
|
||||
|
@ -107,18 +107,15 @@ windows.wndstory.sewers=이 던전은 도시의 바로 아래에 위치해 있
|
|||
windows.wndstory.prison=수년 전 이곳에는 악질 죄수들을 수용하기 위해 감옥이 지어졌었다. 엄격한 통제 속에서, 온 땅에서 온 악랄한 죄수들이 이곳으로 몰려와 복역했다..\n\n하지만 머지않아 불쾌한 어둠의 기운이 아래에서 올라오기 시작했다. 이 기운은 죄수들 뿐만아니라 간수들의 마음까지 악하게 만들기에 충분했다.\n\n자라나는 혼돈에 대한 해결책으로, 도시에서는 감옥을 아예 봉쇄해 버렸다. 감옥 안에 죽도록 방치된 자들이 어떻게 되었는지는 아무도 알지 못한다...
|
||||
windows.wndstory.caves=감옥의 아래의 깊숙한 곳 까지 연결된 동굴들은 인적이 드물다. 인간에게 활용되기엔 너무 깊고, 드워프들의 관심을 끌기엔 자원이 그다지 많지 않기 때문이다. 과거에는 두개의 국가를 잇는 소도시가 존재하기도 했었지만, 드워프 대도시의 몰락 이후엔 사라져 버렸다. 현재에는 어디에나 존재하는 놀과 지하 생물들이 서식할 뿐이다.
|
||||
windows.wndstory.city=한때 드워프 대도시는 드워프 도시국가 중에서도 으뜸이였다. 전성기 때에는 기계화된 드워프 용사들이 고대 신과 그의 악마 부대의 침공을 무찌르기도 했었다. 하지만, 전해져 내려오는 이야기에 따르면, 전사들이 부패의 씨앗을 가지고 돌아온 후, 전쟁의 승리가 왕국 몰락의 시초가 되었다고 한다.
|
||||
windows.wndstory.halls=이 층들은 한때 대도시의 외곽 지역이였다. 그러나 고대 신과의 힘겨운 승리 끝에 노쇠해진 드워프들은 남은 악마들을 처치하지 못했다. 결국 악마들은 그들의 세력을 넓혀나갔고, 현재 이곳은 악마의 전당이라고 불리우게 됐다.\n\n이곳에는 아주 극소수의 모험가들만이 도달했다...
|
||||
windows.wndstory.halls=이 층들은 한때 대도시의 외곽 지역이였다. 그러나 고대 신과의 힘겨운 승리 끝에 노쇠해진 드워프들은 남은 악마들을 처치하지 못했다. 결국 악마들은 그들의 세력을 넓혀나갔고, 현재 이곳은 악마의 전당이라고 불리우게 됐다.\n\n이곳에는 아주 극소수의 모험가들만이 도달했다...
|
||||
|
||||
windows.wndtradeitem.sale=판매 중\: %s - %dg
|
||||
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||
windows.wndtradeitem.buy=구매 가격 %dg
|
||||
windows.wndtradeitem.steal=%d%%의 확률로 훔치기
|
||||
windows.wndtradeitem.sell=판매 가격 %dg
|
||||
windows.wndtradeitem.sell_1=1개당 판매 가격 %dg
|
||||
windows.wndtradeitem.sell_all=모두 판매 가격 %dg
|
||||
windows.wndtradeitem.cancel=돌아가기
|
||||
windows.wndtradeitem.sold=%s를 %dg에 판매하였습니다
|
||||
windows.wndtradeitem.bought=%s를 %dg에 구매하였습니다
|
||||
windows.wndtradeitem.stole=%s 를 훔쳤습니다
|
||||
|
||||
windows.wndwandmaker.dust=오오, 가루를 가져왔군\! 유령들은 걱정하지 말게나, 내가 상대할 수 있으니. 약속한대로 내 질 좋은 완드 중 하나를 주지.
|
||||
windows.wndwandmaker.ember=오오, 잉걸불을 가져왔군\! 불정령들이 상대하기에 너무 까다롭진 않았나 모르겠군. 약속한대로 내 질 좋은 완드 중 하나를 주지.
|
||||
|
|
|
@ -25,12 +25,12 @@ windows.wndgame.return=Powrót do Gry
|
|||
|
||||
windows.wndhero.stats=Statystyki
|
||||
windows.wndhero.buffs=Efekty
|
||||
windows.wndhero$statstab.title=Poziom %d %s
|
||||
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||
windows.wndhero$statstab.catalogs=Katalogi
|
||||
windows.wndhero$statstab.journal=Dzienik
|
||||
windows.wndhero$statstab.exp=Doświadczenie
|
||||
windows.wndhero$statstab.str=Siła
|
||||
windows.wndhero$statstab.health=Wytrzymałość
|
||||
windows.wndhero$statstab.health=Życie
|
||||
windows.wndhero$statstab.gold=Zebrane Złoto
|
||||
windows.wndhero$statstab.depth=Max. Głębokość
|
||||
|
||||
|
@ -53,9 +53,9 @@ windows.wndranking.error=Nie można załadować dodatkowych informacji
|
|||
windows.wndranking.stats=Statystyki
|
||||
windows.wndranking.items=Przedmioty
|
||||
windows.wndranking.badges=Odznaki
|
||||
windows.wndranking$statstab.title=Poziomy %d %s
|
||||
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||
windows.wndranking$statstab.challenges=Wyzwania
|
||||
windows.wndranking$statstab.health=Wytrzymałość
|
||||
windows.wndranking$statstab.health=Życie
|
||||
windows.wndranking$statstab.str=Siła
|
||||
windows.wndranking$statstab.duration=Długość Gry
|
||||
windows.wndranking$statstab.depth=Max. Głębokość
|
||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=Jaskinie, które rozciągają się pod opuszczonym więzi
|
|||
windows.wndstory.city=Krasnoludzka Metorpolia była niegdyś jednym z największych państw-miast krasnoludów. W swoim okresie świetności zmechanizowana armia krasnoludów skutecznie odparła najazd dawnego boga i jego armii demonów. Ale mówi się, że powracający wojownicy przynieśli ze sobą ziarno zepsucia, a ich wielkie zwycięstwo stało się początkiem końca ich podziemnego królestwa.
|
||||
windows.wndstory.halls=Dawniej te poziomy były przedmieściami Metropolis. Po słono okupionym zwycięstwie w wojnie z starym bogiem siły krasnoludów były zbyt słabe, by oczyścić to miejsce z pozostałych demonów. a te stopniowo przejmowały to miejsce. Teraz jest ono nazywane Halami Demonów.\n\nNaprawdę niewielu bohaterów zeszło aż tak głęboko...
|
||||
|
||||
windows.wndtradeitem.sale=NA SPRZEDAŻ\: %s - %dz
|
||||
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||
windows.wndtradeitem.buy=Kup za %dz
|
||||
windows.wndtradeitem.steal=Ukradnij z %d%% szans
|
||||
windows.wndtradeitem.sell=Sprzedaj za %dz
|
||||
windows.wndtradeitem.sell_1=Sprzedaj 1 za %dz
|
||||
windows.wndtradeitem.sell_all=Sprzedaj wszystkie za %dz
|
||||
windows.wndtradeitem.cancel=Nieważne
|
||||
windows.wndtradeitem.sold=Sprzedałeś %s za %dz
|
||||
windows.wndtradeitem.bought=Kupiłeś %s za %dz
|
||||
windows.wndtradeitem.stole=Ukradłeś %s
|
||||
|
||||
windows.wndwandmaker.dust=O, widzę, że masz pył\! Nie martw się zjawami, mogę sobie z nimi poradzić. Tak jak obiecałem możesz wybrać jedną z moich wysokiej jakości różdżek.
|
||||
windows.wndwandmaker.ember=O, widzę, że masz niedopałki\! Mam nadzieję, że ogniste żywiołaki nie sprawiały zbyt wielu problemów. Tak jak obiecałem możesz wybrać jedną z moich wysokiej jakości różdżek.
|
||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=Retornar ao Jogo
|
|||
|
||||
windows.wndhero.stats=Dados
|
||||
windows.wndhero.buffs=Buffs
|
||||
windows.wndhero$statstab.title=%2$s nível %1$d
|
||||
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||
windows.wndhero$statstab.catalogs=Catálogos
|
||||
windows.wndhero$statstab.journal=Diário
|
||||
windows.wndhero$statstab.exp=Experiência
|
||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=Não é possível carregar mais informações
|
|||
windows.wndranking.stats=Stats
|
||||
windows.wndranking.items=Itens
|
||||
windows.wndranking.badges=Embl.
|
||||
windows.wndranking$statstab.title=%2$s nível %1$d
|
||||
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||
windows.wndranking$statstab.challenges=Desafios
|
||||
windows.wndranking$statstab.health=Vida
|
||||
windows.wndranking$statstab.str=Força
|
||||
|
@ -103,22 +103,19 @@ windows.wndsettings$audiotab.music_mute=Silenciar Música
|
|||
windows.wndsettings$audiotab.sfx_vol=Volume SFX
|
||||
windows.wndsettings$audiotab.sfx_mute=Silenciar SFX
|
||||
|
||||
windows.wndstory.sewers=A Masmorra se estende por debaixo da Cidade. Seus níveis superiores na verdade são o sistema de esgoto da Cidade.\n\nConforme a energia negra se esgueirou das profundezas, as criaturas antigamente inofensivas tornaram-se cada vez mais perigosas. A Cidade envia patrulhas de guardas para tentar manter a segurança dos habitantes da superfície, mas eles estão lentamente falhando.\n\nEste lugar é perigoso. Mas ao menos a magia maléfica aqui ainda está fraca.
|
||||
windows.wndstory.sewers=A Masmorra se estende por debaixo da Cidade. Seus níveis superiores na verdade são o sistema de esgoto da Cidade.\n\nConforme a energia negra se esgueirou das profundezas, as criaturas antigamente inofensivas tornaram-se cada vez mais perigosas. A Cidade envia patrulhas de guardas para tentar manter a segurança dos habitantes da superfície, mas eles estão lentamente falhando.\n\nEste lugar é perigoso. Mas ao menos a magia maléfica aqui ainda está fraca.
|
||||
windows.wndstory.prison=Há muitos anos atrás, uma prisão foi construída aqui para trancar criminosos perigosos. Fortemente controlada e segura, condenados de todos os lugares foram trazidos aqui para cumprirem suas penas.\n\nMas rapidamente uma pestilência negra começou a emanar das profundezas, deturpando a mente tanto dos guardas como dos prisioneiros.\n\nEm resposta à confusão que estava se alastrando, a Cidade selou toda a prisão. Ninguém sabe o que aconteceu com aqueles que foram deixados para morrer dentro destas paredes...
|
||||
windows.wndstory.caves=As cavernas, que se esticam por debaixo da prisão abandonada, são esparsamente populadas. Elas ficam muito distantes da superfície para serem exploradas pela Cidade e são muito pobres em minerais para serem de interesse dos anões. No passado havia um posto de troca em algum lugar por aqui, na rota entre estes dois Estados, mas ele pereceu desde o declínio da Metrópole dos Anões. Apenas os gnolls onipresentes e animais subterrâneos habitam por aqui agora.
|
||||
windows.wndstory.city=A Metrópole dos Anões era a maior das cidades-estado dos anões. No seu auge, o exército mecanizado dos anões repeliu com sucesso a invasão do deus antigo e seu exército de demônios. Mas diz a lenda, que os guerreiros sobreviventes trouxeram consigo sementes de corrupção dentro deles, e que a vitória foi apenas o começo do fim para o reino subterrâneo.
|
||||
windows.wndstory.halls=No passado estes níveis foram o subúrbio da Metrópole. Depois da custosa vitória contra o antigo deus, os anões estavam muito enfraquecidos para erradicar os demônios restantes. Gradualmente os demônios recuperaram suas forças e este lugar agora é chamado de Ala dos Demônios.\n\nPouquíssimos aventureiros desceram tão fundo na Masmorra...
|
||||
|
||||
windows.wndtradeitem.sale=A VENDA\: %s - %dg
|
||||
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||
windows.wndtradeitem.buy=Comprar por %dg
|
||||
windows.wndtradeitem.steal=Roubar com %d%% de chance
|
||||
windows.wndtradeitem.sell=Vender por %dg
|
||||
windows.wndtradeitem.sell_1=Vender 1 por %dg
|
||||
windows.wndtradeitem.sell_all=Vender tudo por %dg
|
||||
windows.wndtradeitem.cancel=Deixa quieto
|
||||
windows.wndtradeitem.sold=Você vendeu %s por %dg
|
||||
windows.wndtradeitem.bought=Você comprou %s por %dg
|
||||
windows.wndtradeitem.stole=Você roubou %s
|
||||
|
||||
windows.wndwandmaker.dust=Ah, vejo que trouxe o pó\! Não se preocupe quanto aos espectros, eu cuido deles. Como eu prometi, você pode escolher uma de minhas melhores varinhas.
|
||||
windows.wndwandmaker.ember=Ah, vejo que trouxe as cinzas\! Eu espero que o elemental de fogo não tenha dado muito problema. Como o prometido, você pode escolher dentre uma de minhas melhores varinhas.
|
||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=Продолжить
|
|||
|
||||
windows.wndhero.stats=Хар-ки
|
||||
windows.wndhero.buffs=Эфф-ты
|
||||
windows.wndhero$statstab.title=%2$s %1$d-го уровня
|
||||
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||
windows.wndhero$statstab.catalogs=Каталог
|
||||
windows.wndhero$statstab.journal=Журнал
|
||||
windows.wndhero$statstab.exp=Опыт
|
||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=Не удалось загрузить дополнит
|
|||
windows.wndranking.stats=Хар-ки
|
||||
windows.wndranking.items=Предм.
|
||||
windows.wndranking.badges=Медали
|
||||
windows.wndranking$statstab.title=%2$s %1$d-го уровня
|
||||
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||
windows.wndranking$statstab.challenges=Испытания
|
||||
windows.wndranking$statstab.health=Здоровье
|
||||
windows.wndranking$statstab.str=Сила
|
||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=Пещеры, находящиеся под заброш
|
|||
windows.wndstory.city=Метрополис однажды был величайшим городом дворфов. В свои лучшие годы механизированная армия дворфов успешно отразила нападение древнего бога и его армии демонов. Но, как говорят, вернувшиеся воины принесли с собой семена разрухи, и эта победа оказалось началом конца подземного королевства.
|
||||
windows.wndstory.halls=В прошлом эти уровни были пригородом Метрополиса. После тяжелой войны с древним богом, дворфы оказались слишком слабы, чтобы очистить эти места от оставшихся демонов. Со временем демоны укрепили своё влияние здесь, и теперь это место называется Чертогами Демонов.\n\nМало кто из путешественников спускался так глубоко...
|
||||
|
||||
windows.wndtradeitem.sale=НА ПРОДАЖУ\: %s - %d
|
||||
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||
windows.wndtradeitem.buy=Купить за %d
|
||||
windows.wndtradeitem.steal=Украсть (успех\: %d%%)
|
||||
windows.wndtradeitem.sell=Продать за %d з.
|
||||
windows.wndtradeitem.sell_1=Продать 1 за %d з.
|
||||
windows.wndtradeitem.sell_all=Продать все за %d з.
|
||||
windows.wndtradeitem.cancel=Впрочем, неважно
|
||||
windows.wndtradeitem.sold=Вы продали %s за %d золотых
|
||||
windows.wndtradeitem.bought=Вы купили %s за %d золотых
|
||||
windows.wndtradeitem.stole=Вы украли %s
|
||||
|
||||
windows.wndwandmaker.dust=О, я смотрю, у тебя есть прах\! Не беспокойся о призраках, я разберусь с ними. Как и обещал, ты можешь выбрать один из моих лучших жезлов.
|
||||
windows.wndwandmaker.ember=О, я смотрю, у тебя есть пепел\! Надеюсь, с элементалем не возникло проблем. Как и обещал, ты можешь выбрать один из моих лучших жезлов.
|
||||
|
|
|
@ -25,7 +25,7 @@ windows.wndgame.return=继续冒险
|
|||
|
||||
windows.wndhero.stats=属性
|
||||
windows.wndhero.buffs=状态
|
||||
windows.wndhero$statstab.title=%d 级 %s
|
||||
windows.wndhero$statstab.title=Level %1$d %2$s
|
||||
windows.wndhero$statstab.catalogs=图鉴
|
||||
windows.wndhero$statstab.journal=事件记录
|
||||
windows.wndhero$statstab.exp=经验
|
||||
|
@ -53,7 +53,7 @@ windows.wndranking.error=无法载入更多信息。
|
|||
windows.wndranking.stats=属性
|
||||
windows.wndranking.items=物品
|
||||
windows.wndranking.badges=徽章
|
||||
windows.wndranking$statstab.title=%d 级 %s
|
||||
windows.wndranking$statstab.title=Level %1$d %2$s
|
||||
windows.wndranking$statstab.challenges=挑战
|
||||
windows.wndranking$statstab.health=生命
|
||||
windows.wndranking$statstab.str=力量
|
||||
|
@ -109,16 +109,13 @@ windows.wndstory.caves=这座从废弃监狱延伸而下的洞穴,早已空无
|
|||
windows.wndstory.city=矮人都市曾经是最宏伟的矮人城邦。在其鼎盛时期矮人的机械化部队曾成功击退过古神及其恶魔军队的入侵。但是也有传闻说,凯旋而归的战士同时带来了腐坏的种子,矮人王国的胜利正是其毁灭的开端。
|
||||
windows.wndstory.halls=很久以前这片区域曾是矮人都市的郊区。在与古神的战争中取得惨胜的矮人已经无力掌控并清理这片地区。于是存活的恶魔逐渐巩固了对这里的控制,现在,这里被称作恶魔大厅。\n\n很少有冒险者能够深入到这种地方...
|
||||
|
||||
windows.wndtradeitem.sale=正在出售:%s——%d金币
|
||||
windows.wndtradeitem.sale=FOR SALE\: %1$s - %2$dg
|
||||
windows.wndtradeitem.buy=花%d金币购买
|
||||
windows.wndtradeitem.steal=以%d%%成功率偷窃
|
||||
windows.wndtradeitem.sell=卖出以获得%d金币
|
||||
windows.wndtradeitem.sell_1=卖出1个以获得%d金币
|
||||
windows.wndtradeitem.sell_all=全部卖出以获得%d金币
|
||||
windows.wndtradeitem.cancel=算了
|
||||
windows.wndtradeitem.sold=你卖出了你的%s并获得了%d金币。
|
||||
windows.wndtradeitem.bought=你买到了%s并花费了%d金币。
|
||||
windows.wndtradeitem.stole=你偷走了%s。
|
||||
|
||||
windows.wndwandmaker.dust=哦,我注意到你已经获得了灰尘!别担心那些幽灵,我能解决它们。就像我承诺的,你可以选择我制作的一把高品质法杖。
|
||||
windows.wndwandmaker.ember=哦,我注意到你已经获得了余烬!希望那个火元素没有造成太多麻烦。就像我承诺的,你可以选择我制作的一把高品质法杖。
|
||||
|
|
Loading…
Reference in New Issue
Block a user