From f512d7b0691091b1cde2eea42374e9f044e85752 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 9 Oct 2020 16:43:57 -0400 Subject: [PATCH] v0.9.0a: final commit --- build.gradle | 4 +-- .../scenes/WelcomeScene.java | 2 +- .../ui/changelist/v0_9_X_Changes.java | 26 +++++++++++++++++++ 3 files changed, 29 insertions(+), 3 deletions(-) diff --git a/build.gradle b/build.gradle index f3ee41dc7..ffea70835 100644 --- a/build.gradle +++ b/build.gradle @@ -14,8 +14,8 @@ allprojects { appName = 'Shattered Pixel Dungeon' appPackageName = 'com.shatteredpixel.shatteredpixeldungeon' - appVersionCode = 480 - appVersionName = '0.9.0' + appVersionCode = 482 + appVersionName = '0.9.0a' appJavaCompatibility = JavaVersion.VERSION_1_8 diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java index 641114478..e8668795d 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java @@ -141,7 +141,7 @@ public class WelcomeScene extends PixelScene { //TODO: change the messages here in accordance with the type of patch. message = Messages.get(this, "patch_intro"); message += "\n"; - message += "\n" + Messages.get(this, "patch_balance"); + //message += "\n" + Messages.get(this, "patch_balance"); message += "\n" + Messages.get(this, "patch_bugfixes"); message += "\n" + Messages.get(this, "patch_translations"); diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_9_X_Changes.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_9_X_Changes.java index ce221ea59..20ad5213f 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_9_X_Changes.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_9_X_Changes.java @@ -44,6 +44,32 @@ public class v0_9_X_Changes { changes.hardlight(Window.TITLE_COLOR); changeInfos.add(changes); + changes = new ChangeInfo("", false, null); + changes.hardlight(Window.TITLE_COLOR); + changeInfos.add(changes); + + changes = new ChangeInfo("v0.9.0a", false, null); + changes.hardlight(Window.TITLE_COLOR); + changeInfos.add(changes); + + changes.addButton( new ChangeButton(Icons.get(Icons.SHPX), "Developer Commentary", + "I'm still planning to evaluate talent balance and make adjustments where needed, but some bugs have to get fixed first!\n\nInitial data for talents is looking good though, but a few will likely be slightly buffed or nerfed.")); + + changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"), + "_-_ Updated Translations")); + + changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"), + "Fixed (caused by v0.9.0):\n" + + "_-_ Various crash bugs\n" + + "_-_ Cases where warrior's shield would not decrease when it should\n" + + "_-_ Incorrect interactions between scrolls and time freeze\n" + + "_-_ Unlocked badges rarely showing as locked\n" + + "_-_ Burning spider webs destroying some tile types that they shouldn't\n\n" + + "Fixed (existed prior to v0.9.0):\n" + + "_-_ Great crab sometimes dropping 3 meat instead of 2\n" + + "_-_ Cleave being reset when a kill corrupts the enemy\n" + + "_-_ Sleeping VFX persisting in cases where it shouldn't")); + changes = new ChangeInfo(Messages.get(ChangesScene.class, "new"), false, null); changes.hardlight(Window.TITLE_COLOR); changeInfos.add(changes);