v0.2.3: fixed a bug where armbands would be cursed when dropped.

This commit is contained in:
Evan Debenham 2014-12-27 03:48:47 -05:00
parent 94113fdbf3
commit f4d08fa9ef

View File

@ -48,7 +48,7 @@ public class Thief extends Mob {
EXP = 5; EXP = 5;
maxLvl = 10; maxLvl = 10;
loot = MasterThievesArmband.class; loot = new MasterThievesArmband();
lootChance = 0.01f; lootChance = 0.01f;
FLEEING = new Fleeing(); FLEEING = new Fleeing();