From f4c93c369c0dbac5bd2aa717dcd0d4381c27a15b Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 16 Aug 2015 21:35:15 -0400 Subject: [PATCH] v0.3.1: fixed a bug where pitfall traps wouldn't disappear when turning into a pit tile. --- .../shatteredpixeldungeon/levels/traps/PitfallTrap.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/levels/traps/PitfallTrap.java b/src/com/shatteredpixel/shatteredpixeldungeon/levels/traps/PitfallTrap.java index b9af5018a..11ea9f877 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/levels/traps/PitfallTrap.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/levels/traps/PitfallTrap.java @@ -81,6 +81,7 @@ public class PitfallTrap extends Trap { } sprite.parent.add(new WindParticle.Wind(pos)); + sprite.killAndErase(); GameScene.updateMap( pos ); } }