v0.6.4: fixed incorrect if statement in new start scene
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@ -134,7 +134,7 @@ public class StartScene extends PixelScene {
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}
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}
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align(challengeButton);
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align(challengeButton);
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if (!Badges.isUnlocked(Badges.Badge.VICTORY)){
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if (Badges.isUnlocked(Badges.Badge.VICTORY)){
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add(challengeButton);
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add(challengeButton);
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} else {
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} else {
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Dungeon.challenges = 0;
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Dungeon.challenges = 0;
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