From f18b83b8cfb111910ca928f7c35470373d7a714e Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 12 Oct 2020 19:23:13 -0400 Subject: [PATCH] v0.9.0b: fixed projecting elementals always using their ranged attack --- .../shatteredpixeldungeon/actors/mobs/Elemental.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Elemental.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Elemental.java index e0cd7857c..09500bfc1 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Elemental.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Elemental.java @@ -98,7 +98,7 @@ public abstract class Elemental extends Mob { protected boolean doAttack( Char enemy ) { - if (Dungeon.level.adjacent( pos, enemy.pos )) { + if (Dungeon.level.adjacent( pos, enemy.pos ) || rangedCooldown > 0) { return super.doAttack( enemy );