v0.2.3e: stopped 2nd quickslot being initialized on rogue when only one slot is enabled.

This commit is contained in:
Evan Debenham 2015-01-21 15:47:26 -05:00
parent 81a588e386
commit f0fb0beb1a

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@ -21,6 +21,7 @@ import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.Challenges;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
import com.shatteredpixel.shatteredpixeldungeon.items.TomeOfMastery;
import com.shatteredpixel.shatteredpixeldungeon.items.armor.ClothArmor;
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.CloakOfShadows;
@ -166,6 +167,7 @@ public enum HeroClass {
darts.identify().collect();
Dungeon.quickslot.setSlot(0, cloak);
if (ShatteredPixelDungeon.quickSlots() > 1)
Dungeon.quickslot.setSlot(1, darts);
new ScrollOfMagicMapping().setKnown();