v0.3.3: manifest commit

This commit is contained in:
Evan Debenham 2015-12-18 13:34:02 -05:00
parent e6a3310c42
commit eec711fb05
2 changed files with 26 additions and 60 deletions

View File

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" <manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.shatteredpixel.shatteredpixeldungeon" package="com.shatteredpixel.shatteredpixeldungeon"
android:versionCode="68" android:versionCode="72"
android:versionName="0.3.2c" android:versionName="0.3.3"
android:installLocation="auto"> android:installLocation="auto">
<uses-permission android:name="android.permission.VIBRATE"/> <uses-permission android:name="android.permission.VIBRATE"/>

View File

@ -39,7 +39,7 @@ public class WelcomeScene extends PixelScene {
private static final String TTL_Welcome = "Welcome!"; private static final String TTL_Welcome = "Welcome!";
private static final String TTL_Update = "v0.3.2: The Prison Rework!"; private static final String TTL_Update = "v0.3.3: Google Play Games!";
private static final String TTL_Future = "Wait What?"; private static final String TTL_Future = "Wait What?";
@ -63,63 +63,29 @@ public class WelcomeScene extends PixelScene {
"Happy Dungeoneering!"; "Happy Dungeoneering!";
private static final String TXT_Update = private static final String TXT_Update =
"v0.3.2c:\n" + "Support for Google Play Games:\n" +
"- Visual improvements from 1.9.1 source\n" + "- Badges can now sync across devices\n" +
"- Improved golden UI for donators\n" + "- Five Google Play Achievements added\n" +
"- Various bug and crash fixes\n" + "- Rankings sync will come in future\n" +
"- Reduced gnoll shaman magic damage\n" +
"- Added visuals for warlock's soul mark\n" +
"- soul mark now lasts less time\n" +
"\n" + "\n" +
"v0.3.2b:\n" + "Press the controller button in the main menu to learn more\n" +
"- Fixed various bugs\n" +
"- Floor locking tweaked, now only pauses passive effects when avoiding battle.\n" +
"\n" + "\n" +
"v0.3.2a:\n" + "Shattered remains a 100% offline game if Google Play Games is not enabled\n" +
"- Fixed various bugs\n" +
"- Thieves now flee at 5/6 speed\n" +
"- Reduced blind/cripple from bandits\n" +
"- Tengu moves less on his second phase\n" +
"\n" + "\n" +
"v0.3.2:\n" +
"Prison Rework!:\n" +
"- Tengu boss fight completely redone\n" +
"- Corpse dust quest overhauled\n" +
"- Rotberry quest overhauled\n" +
"- NEW elemental embers quest\n" +
"- NEW prison mob: insane prison guards!\n" +
"- Thieves can escape with a stolen item\n" +
"- Gnoll shaman attack speed increased\n" +
"\n" + "\n" +
"BIG BALANCE CHANGES: \n" + "Gameplay Changes:\n" +
"- Mastery Book is not attainable until floor 10, even when unlocked\n" + "- Tengu's maze is now different each time\n" +
"- Hunger damage now increases with hero level, but starts out lower \n" + "- Items no longer auto-pickup when enemies are near\n" +
" \n" +
"Sewers rebalance: \n" +
"- Marsupial rat dmg and evasion reduced\n" +
"- Gnoll scout accuracy reduced\n" +
"- Sewer crabs less likely to spawn on floor 3, grant more exp\n" +
"- Fly swarms rebalanced, moved to the sewers\n" +
"- Great Crab HP reduced \n" +
"- Goo fight rebalanced \n" +
" \n" +
"Base Class Changes: \n" +
"- Mage's staff base damage increased \n" +
"- Huntress now starts with 20 hp \n" +
"- Huntress no longer heals more from dew \n" +
"- Rogue's cloak of shadows now drains less while invisible\n" +
" \n" +
"Subclass Changes: \n" +
"- Berserker now starts raging at 50% hp (up from 40%) \n" +
"- Warden now heals 2 extra HP from dew \n" +
"- Warlock completely overhauled\n" +
"\n" + "\n" +
"Misc. changes:\n" + "Fixes:\n" +
"- Fixed 'white line' graphical artifacts\n" + "- Fixed several bugs with prison enemies\n" +
"- Floor locking now pauses all passive effects, not just hunger\n" + "- Fixed some landscape window size issues\n" +
"- Cursed chains now only cripple, do not root\n" + "- Fixed other minor bugs\n" +
"- Warping trap rebalanced, much less harsh\n" + "\n" +
"- Various other bugfixes"; "Misc:\n" +
"- Added support for reverse landscape\n" +
"\n" +
"There's a lot of behind-the-scenes technical changes in this update, so let me know if you run into any issues!";
private static final String TXT_Future = private static final String TXT_Future =
"It seems that your current saves are from a future version of Shattered Pixel Dungeon!\n\n"+ "It seems that your current saves are from a future version of Shattered Pixel Dungeon!\n\n"+