v0.6.2: reduced enemy spawnrate in dark levels to 1.5x, from 2x
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@ -516,7 +516,13 @@ public abstract class Level implements Bundlable {
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}
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}
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}
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}
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}
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}
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spend( Dungeon.level.feeling == Feeling.DARK || Statistics.amuletObtained ? TIME_TO_RESPAWN / 2 : TIME_TO_RESPAWN );
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if (Statistics.amuletObtained){
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spend(TIME_TO_RESPAWN/2f);
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} else if (Dungeon.level.feeling == Feeling.DARK){
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spend(2*TIME_TO_RESPAWN/3f);
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} else {
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spend(TIME_TO_RESPAWN);
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}
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return true;
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return true;
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}
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}
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};
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};
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