v1.0.1: fixed liquid metal not refreshing quickslots
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@ -135,6 +135,7 @@ public class LiquidMetal extends Item {
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curUser.sprite.operate(curUser.pos);
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Sample.INSTANCE.play(Assets.Sounds.DRINK);
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updateQuickslot();
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curUser.sprite.emitter().start(Speck.factory(Speck.LIGHT), 0.1f, 10);
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}
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}
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