v1.1.0: updated potions badge to be about alchemy in general

This commit is contained in:
Evan Debenham 2021-11-19 14:15:13 -05:00
parent 6d6f73e1c9
commit ec8dde063d
7 changed files with 42 additions and 36 deletions

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@ -50,10 +50,10 @@ badges$badge.item_level_4=Item of level 12 acquired
badges$badge.victory=Amulet of Yendor obtained badges$badge.victory=Amulet of Yendor obtained
badges$badge.victory_all_classes=Amulet of Yendor obtained by Warrior, Mage, Rogue & Huntress badges$badge.victory_all_classes=Amulet of Yendor obtained by Warrior, Mage, Rogue & Huntress
badges$badge.mastery_combo=10-hit combo badges$badge.mastery_combo=10-hit combo
badges$badge.potions_cooked_1=3 potions cooked badges$badge.items_crafted_1=5 items crafted
badges$badge.potions_cooked_2=6 potions cooked badges$badge.items_crafted_2=10 items crafted
badges$badge.potions_cooked_3=9 potions cooked badges$badge.items_crafted_3=15 items crafted
badges$badge.potions_cooked_4=12 potions cooked badges$badge.items_crafted_4=20 items crafted
badges$badge.no_monsters_slain=Level completed without killing any monsters badges$badge.no_monsters_slain=Level completed without killing any monsters
badges$badge.grim_weapon=Monster killed by a Grim weapon badges$badge.grim_weapon=Monster killed by a Grim weapon
badges$badge.piranhas=6 piranhas killed badges$badge.piranhas=6 piranhas killed

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@ -145,7 +145,7 @@ windows.wndranking$statstab.depth=Maximum Depth
windows.wndranking$statstab.enemies=Mobs Killed windows.wndranking$statstab.enemies=Mobs Killed
windows.wndranking$statstab.gold=Gold Collected windows.wndranking$statstab.gold=Gold Collected
windows.wndranking$statstab.food=Food Eaten windows.wndranking$statstab.food=Food Eaten
windows.wndranking$statstab.alchemy=Potions Cooked windows.wndranking$statstab.alchemy=Items Crafted
windows.wndranking$statstab.ankhs=Ankhs Used windows.wndranking$statstab.ankhs=Ankhs Used
windows.wndresurrect.title=Resurrection windows.wndresurrect.title=Resurrection

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@ -64,7 +64,7 @@ public class Badges {
LEVEL_REACHED_1 ( 9 ), LEVEL_REACHED_1 ( 9 ),
STRENGTH_ATTAINED_1 ( 10 ), STRENGTH_ATTAINED_1 ( 10 ),
FOOD_EATEN_1 ( 11 ), FOOD_EATEN_1 ( 11 ),
POTIONS_COOKED_1 ( 12 ), ITEMS_CRAFTED_1 ( 12 ),
BOSS_SLAIN_1 ( 13 ), BOSS_SLAIN_1 ( 13 ),
DEATH_FROM_FIRE ( 14 ), DEATH_FROM_FIRE ( 14 ),
DEATH_FROM_POISON ( 15 ), DEATH_FROM_POISON ( 15 ),
@ -87,8 +87,8 @@ public class Badges {
STRENGTH_ATTAINED_3 ( 43 ), STRENGTH_ATTAINED_3 ( 43 ),
FOOD_EATEN_2 ( 44 ), FOOD_EATEN_2 ( 44 ),
FOOD_EATEN_3 ( 45 ), FOOD_EATEN_3 ( 45 ),
POTIONS_COOKED_2 ( 46 ), ITEMS_CRAFTED_2 ( 46 ),
POTIONS_COOKED_3 ( 47 ), ITEMS_CRAFTED_3 ( 47 ),
BOSS_SLAIN_2 ( 48 ), BOSS_SLAIN_2 ( 48 ),
BOSS_SLAIN_3 ( 49 ), BOSS_SLAIN_3 ( 49 ),
ALL_POTIONS_IDENTIFIED ( 50 ), ALL_POTIONS_IDENTIFIED ( 50 ),
@ -103,18 +103,17 @@ public class Badges {
//gold //gold
PIRANHAS ( 64 ), PIRANHAS ( 64 ),
//these names are a bit outdated, but it doesn't really matter. BAG_BOUGHT_VELVET_POUCH,
BAG_BOUGHT_SEED_POUCH,
BAG_BOUGHT_SCROLL_HOLDER, BAG_BOUGHT_SCROLL_HOLDER,
BAG_BOUGHT_POTION_BANDOLIER, BAG_BOUGHT_POTION_BANDOLIER,
BAG_BOUGHT_WAND_HOLSTER, BAG_BOUGHT_MAGICAL_HOLSTER,
ALL_BAGS_BOUGHT ( 65 ), ALL_BAGS_BOUGHT ( 65 ),
MASTERY_COMBO ( 66 ), MASTERY_COMBO ( 66 ),
ITEM_LEVEL_4 ( 67 ), ITEM_LEVEL_4 ( 67 ),
LEVEL_REACHED_4 ( 68 ), LEVEL_REACHED_4 ( 68 ),
STRENGTH_ATTAINED_4 ( 69 ), STRENGTH_ATTAINED_4 ( 69 ),
FOOD_EATEN_4 ( 70 ), FOOD_EATEN_4 ( 70 ),
POTIONS_COOKED_4 ( 71 ), ITEMS_CRAFTED_4 ( 71 ),
BOSS_SLAIN_4 ( 72 ), BOSS_SLAIN_4 ( 72 ),
ALL_WEAPONS_IDENTIFIED ( 73 ), ALL_WEAPONS_IDENTIFIED ( 73 ),
ALL_ARMOR_IDENTIFIED ( 74 ), ALL_ARMOR_IDENTIFIED ( 74 ),
@ -192,7 +191,14 @@ public class Badges {
private static final HashMap<String, String> renamedBadges = new HashMap<>(); private static final HashMap<String, String> renamedBadges = new HashMap<>();
static{ static{
//no recently renamed badges //v1.1.0 (some names were from before 1.1.0, but conversion was added then)
renamedBadges.put("BAG_BOUGHT_SEED_POUCH", "BAG_BOUGHT_VELVET_POUCH");
renamedBadges.put("BAG_BOUGHT_WAND_HOLSTER", "BAG_BOUGHT_MAGICAL_HOLSTER");
renamedBadges.put("POTIONS_COOKED_1", "ITEMS_CRAFTED_1");
renamedBadges.put("POTIONS_COOKED_2", "ITEMS_CRAFTED_2");
renamedBadges.put("POTIONS_COOKED_3", "ITEMS_CRAFTED_3");
renamedBadges.put("POTIONS_COOKED_4", "ITEMS_CRAFTED_4");
} }
public static HashSet<Badge> restore( Bundle bundle ) { public static HashSet<Badge> restore( Bundle bundle ) {
@ -385,23 +391,23 @@ public class Badges {
displayBadge( badge ); displayBadge( badge );
} }
public static void validatePotionsCooked() { public static void validateItemsCrafted() {
Badge badge = null; Badge badge = null;
if (!local.contains( Badge.POTIONS_COOKED_1 ) && Statistics.potionsCooked >= 3) { if (!local.contains( Badge.ITEMS_CRAFTED_1 ) && Statistics.itemsCrafted >= 5) {
badge = Badge.POTIONS_COOKED_1; badge = Badge.ITEMS_CRAFTED_1;
local.add( badge ); local.add( badge );
} }
if (!local.contains( Badge.POTIONS_COOKED_2 ) && Statistics.potionsCooked >= 6) { if (!local.contains( Badge.ITEMS_CRAFTED_2 ) && Statistics.itemsCrafted >= 10) {
badge = Badge.POTIONS_COOKED_2; badge = Badge.ITEMS_CRAFTED_2;
local.add( badge ); local.add( badge );
} }
if (!local.contains( Badge.POTIONS_COOKED_3 ) && Statistics.potionsCooked >= 9) { if (!local.contains( Badge.ITEMS_CRAFTED_3 ) && Statistics.itemsCrafted >= 15) {
badge = Badge.POTIONS_COOKED_3; badge = Badge.ITEMS_CRAFTED_3;
local.add( badge ); local.add( badge );
} }
if (!local.contains( Badge.POTIONS_COOKED_4 ) && Statistics.potionsCooked >= 12) { if (!local.contains( Badge.ITEMS_CRAFTED_4 ) && Statistics.itemsCrafted >= 20) {
badge = Badge.POTIONS_COOKED_4; badge = Badge.ITEMS_CRAFTED_4;
local.add( badge ); local.add( badge );
} }
@ -456,13 +462,13 @@ public class Badges {
Badge badge = null; Badge badge = null;
if (bag instanceof VelvetPouch) { if (bag instanceof VelvetPouch) {
badge = Badge.BAG_BOUGHT_SEED_POUCH; badge = Badge.BAG_BOUGHT_VELVET_POUCH;
} else if (bag instanceof ScrollHolder) { } else if (bag instanceof ScrollHolder) {
badge = Badge.BAG_BOUGHT_SCROLL_HOLDER; badge = Badge.BAG_BOUGHT_SCROLL_HOLDER;
} else if (bag instanceof PotionBandolier) { } else if (bag instanceof PotionBandolier) {
badge = Badge.BAG_BOUGHT_POTION_BANDOLIER; badge = Badge.BAG_BOUGHT_POTION_BANDOLIER;
} else if (bag instanceof MagicalHolster) { } else if (bag instanceof MagicalHolster) {
badge = Badge.BAG_BOUGHT_WAND_HOLSTER; badge = Badge.BAG_BOUGHT_MAGICAL_HOLSTER;
} }
if (badge != null) { if (badge != null) {
@ -470,10 +476,10 @@ public class Badges {
local.add( badge ); local.add( badge );
if (!local.contains( Badge.ALL_BAGS_BOUGHT ) && if (!local.contains( Badge.ALL_BAGS_BOUGHT ) &&
local.contains( Badge.BAG_BOUGHT_SEED_POUCH ) && local.contains( Badge.BAG_BOUGHT_VELVET_POUCH ) &&
local.contains( Badge.BAG_BOUGHT_SCROLL_HOLDER ) && local.contains( Badge.BAG_BOUGHT_SCROLL_HOLDER ) &&
local.contains( Badge.BAG_BOUGHT_POTION_BANDOLIER ) && local.contains( Badge.BAG_BOUGHT_POTION_BANDOLIER ) &&
local.contains( Badge.BAG_BOUGHT_WAND_HOLSTER )) { local.contains( Badge.BAG_BOUGHT_MAGICAL_HOLSTER )) {
badge = Badge.ALL_BAGS_BOUGHT; badge = Badge.ALL_BAGS_BOUGHT;
local.add( badge ); local.add( badge );
@ -911,7 +917,7 @@ public class Badges {
{Badge.LEVEL_REACHED_1, Badge.LEVEL_REACHED_2, Badge.LEVEL_REACHED_3, Badge.LEVEL_REACHED_4}, {Badge.LEVEL_REACHED_1, Badge.LEVEL_REACHED_2, Badge.LEVEL_REACHED_3, Badge.LEVEL_REACHED_4},
{Badge.STRENGTH_ATTAINED_1, Badge.STRENGTH_ATTAINED_2, Badge.STRENGTH_ATTAINED_3, Badge.STRENGTH_ATTAINED_4}, {Badge.STRENGTH_ATTAINED_1, Badge.STRENGTH_ATTAINED_2, Badge.STRENGTH_ATTAINED_3, Badge.STRENGTH_ATTAINED_4},
{Badge.FOOD_EATEN_1, Badge.FOOD_EATEN_2, Badge.FOOD_EATEN_3, Badge.FOOD_EATEN_4}, {Badge.FOOD_EATEN_1, Badge.FOOD_EATEN_2, Badge.FOOD_EATEN_3, Badge.FOOD_EATEN_4},
{Badge.POTIONS_COOKED_1, Badge.POTIONS_COOKED_2, Badge.POTIONS_COOKED_3, Badge.POTIONS_COOKED_4 }, {Badge.ITEMS_CRAFTED_1, Badge.ITEMS_CRAFTED_2, Badge.ITEMS_CRAFTED_3, Badge.ITEMS_CRAFTED_4},
{Badge.BOSS_SLAIN_1, Badge.BOSS_SLAIN_2, Badge.BOSS_SLAIN_3, Badge.BOSS_SLAIN_4}, {Badge.BOSS_SLAIN_1, Badge.BOSS_SLAIN_2, Badge.BOSS_SLAIN_3, Badge.BOSS_SLAIN_4},
{Badge.GAMES_PLAYED_1, Badge.GAMES_PLAYED_2, Badge.GAMES_PLAYED_3, Badge.GAMES_PLAYED_4}, {Badge.GAMES_PLAYED_1, Badge.GAMES_PLAYED_2, Badge.GAMES_PLAYED_3, Badge.GAMES_PLAYED_4},
{Badge.CHAMPION_1, Badge.CHAMPION_2, Badge.CHAMPION_3} {Badge.CHAMPION_1, Badge.CHAMPION_2, Badge.CHAMPION_3}
@ -943,7 +949,7 @@ public class Badges {
leaveBest( badges, Badge.STRENGTH_ATTAINED_1, Badge.STRENGTH_ATTAINED_2, Badge.STRENGTH_ATTAINED_3, Badge.STRENGTH_ATTAINED_4 ); leaveBest( badges, Badge.STRENGTH_ATTAINED_1, Badge.STRENGTH_ATTAINED_2, Badge.STRENGTH_ATTAINED_3, Badge.STRENGTH_ATTAINED_4 );
leaveBest( badges, Badge.FOOD_EATEN_1, Badge.FOOD_EATEN_2, Badge.FOOD_EATEN_3, Badge.FOOD_EATEN_4 ); leaveBest( badges, Badge.FOOD_EATEN_1, Badge.FOOD_EATEN_2, Badge.FOOD_EATEN_3, Badge.FOOD_EATEN_4 );
leaveBest( badges, Badge.ITEM_LEVEL_1, Badge.ITEM_LEVEL_2, Badge.ITEM_LEVEL_3, Badge.ITEM_LEVEL_4 ); leaveBest( badges, Badge.ITEM_LEVEL_1, Badge.ITEM_LEVEL_2, Badge.ITEM_LEVEL_3, Badge.ITEM_LEVEL_4 );
leaveBest( badges, Badge.POTIONS_COOKED_1, Badge.POTIONS_COOKED_2, Badge.POTIONS_COOKED_3, Badge.POTIONS_COOKED_4 ); leaveBest( badges, Badge.ITEMS_CRAFTED_1, Badge.ITEMS_CRAFTED_2, Badge.ITEMS_CRAFTED_3, Badge.ITEMS_CRAFTED_4 );
leaveBest( badges, Badge.GAMES_PLAYED_1, Badge.GAMES_PLAYED_2, Badge.GAMES_PLAYED_3, Badge.GAMES_PLAYED_4 ); leaveBest( badges, Badge.GAMES_PLAYED_1, Badge.GAMES_PLAYED_2, Badge.GAMES_PLAYED_3, Badge.GAMES_PLAYED_4 );
leaveBest( badges, Badge.CHAMPION_1, Badge.CHAMPION_2, Badge.CHAMPION_3 ); leaveBest( badges, Badge.CHAMPION_1, Badge.CHAMPION_2, Badge.CHAMPION_3 );

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@ -29,7 +29,7 @@ public class Statistics {
public static int deepestFloor; public static int deepestFloor;
public static int enemiesSlain; public static int enemiesSlain;
public static int foodEaten; public static int foodEaten;
public static int potionsCooked; public static int itemsCrafted;
public static int piranhasKilled; public static int piranhasKilled;
public static int ankhsUsed; public static int ankhsUsed;
@ -53,7 +53,7 @@ public class Statistics {
deepestFloor = 0; deepestFloor = 0;
enemiesSlain = 0; enemiesSlain = 0;
foodEaten = 0; foodEaten = 0;
potionsCooked = 0; itemsCrafted = 0;
piranhasKilled = 0; piranhasKilled = 0;
ankhsUsed = 0; ankhsUsed = 0;
@ -96,7 +96,7 @@ public class Statistics {
bundle.put( DEEPEST, deepestFloor ); bundle.put( DEEPEST, deepestFloor );
bundle.put( SLAIN, enemiesSlain ); bundle.put( SLAIN, enemiesSlain );
bundle.put( FOOD, foodEaten ); bundle.put( FOOD, foodEaten );
bundle.put( ALCHEMY, potionsCooked ); bundle.put( ALCHEMY, itemsCrafted );
bundle.put( PIRANHAS, piranhasKilled ); bundle.put( PIRANHAS, piranhasKilled );
bundle.put( ANKHS, ankhsUsed ); bundle.put( ANKHS, ankhsUsed );
@ -118,7 +118,7 @@ public class Statistics {
deepestFloor = bundle.getInt( DEEPEST ); deepestFloor = bundle.getInt( DEEPEST );
enemiesSlain = bundle.getInt( SLAIN ); enemiesSlain = bundle.getInt( SLAIN );
foodEaten = bundle.getInt( FOOD ); foodEaten = bundle.getInt( FOOD );
potionsCooked = bundle.getInt( ALCHEMY ); itemsCrafted = bundle.getInt( ALCHEMY );
piranhasKilled = bundle.getInt( PIRANHAS ); piranhasKilled = bundle.getInt( PIRANHAS );
ankhsUsed = bundle.getInt( ANKHS ); ankhsUsed = bundle.getInt( ANKHS );

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@ -524,9 +524,6 @@ public class Potion extends Item {
Dungeon.LimitedDrops.COOKING_HP.count++; Dungeon.LimitedDrops.COOKING_HP.count++;
} }
Statistics.potionsCooked++;
Badges.validatePotionsCooked();
return result; return result;
} }

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@ -483,6 +483,9 @@ public class AlchemyScene extends PixelScene {
} }
} }
Statistics.itemsCrafted++;
Badges.validateItemsCrafted();
try { try {
Dungeon.saveAll(); Dungeon.saveAll();
} catch (IOException e) { } catch (IOException e) {

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@ -242,7 +242,7 @@ public class WndRanking extends WndTabbed {
pos += GAP; pos += GAP;
pos = statSlot( this, Messages.get(this, "food"), Integer.toString( Statistics.foodEaten ), pos ); pos = statSlot( this, Messages.get(this, "food"), Integer.toString( Statistics.foodEaten ), pos );
pos = statSlot( this, Messages.get(this, "alchemy"), Integer.toString( Statistics.potionsCooked ), pos ); pos = statSlot( this, Messages.get(this, "alchemy"), Integer.toString( Statistics.itemsCrafted ), pos );
pos = statSlot( this, Messages.get(this, "ankhs"), Integer.toString( Statistics.ankhsUsed ), pos ); pos = statSlot( this, Messages.get(this, "ankhs"), Integer.toString( Statistics.ankhsUsed ), pos );
} }