Fixed More Bug-Beta4.986
This commit is contained in:
parent
e7aa750af0
commit
eb0c38ef79
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@ -18,7 +18,7 @@ allprojects {
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appPackageName = 'com.ansdomagiclingpixeldungeon.ling'
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appVersionCode =800150
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appVersionName = '0.6.1.0-Beta4.985(P3)'
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appVersionName = '0.6.1.0-Beta4.986(P3)'
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appJavaCompatibility = JavaVersion.VERSION_1_8
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@ -388,17 +388,17 @@ public class Dungeon {
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level = new CavesGirlDeadLevel();
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break;
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case 19:
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level = new NewCityBossLevel();
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level = new ShopBossLevel();
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break;
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case 21:
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level = new DwarfMasterBossLevel();
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level = new NewCityBossLevel();
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Buff.affect(hero, TestDwarfMasterLock.class).set((1), 1);
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break;
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case 22:case 23:
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level = new HallsLevel();
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level = new CityLevel();
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break;
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case 25:
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level = new ShopBossLevel();
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level = new DwarfMasterBossLevel();
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break;
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case 26:
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level = new YogGodHardBossLevel();
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@ -1,6 +1,5 @@
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package com.shatteredpixel.shatteredpixeldungeon.actors.mobs;
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import static com.shatteredpixel.shatteredpixeldungeon.Challenges.STRONGER_BOSSES;
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import static com.shatteredpixel.shatteredpixeldungeon.DLC.BOSSRUSH;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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@ -70,7 +69,7 @@ public class DimandKing extends Boss {
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initBaseStatus(14, 23, 33, 22, 200, 5, 12);
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initStatus(120);
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properties.add(Property.UNDEAD);
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HP = HT = Dungeon.isChallenged(STRONGER_BOSSES) ? 320 : 250;
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HP = HT = 320;
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}
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private int phase = 1;
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@ -355,9 +354,7 @@ public class DimandKing extends Boss {
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if (bestPos != enemy.pos) ScrollOfTeleportation.appear(furthest, bestPos);
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yell(Messages.get(this, "teleport_" + Random.IntRange(1, 2)));
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if(Dungeon.isChallenged(STRONGER_BOSSES)) {
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//doYogLasers();
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}
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return true;
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}
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return false;
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@ -372,18 +369,14 @@ public class DimandKing extends Boss {
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}
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new Flare(5, 32).color(0xFF6060, false).show(sprite, 1.5f);
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yell(Messages.get(this,"buff_all"));
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if(Dungeon.isChallenged(STRONGER_BOSSES)) {
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//doYogLasers();
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}
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doYogLasers();
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}
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private void sacrificeSubject(){
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Buff.affect(this, SacrificeSubjectListener.class, 3f);
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new Flare(6, 32).color(0xFF22FF, false).show(sprite, 1.5f);
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yell(Messages.get(this, "sacrifice"));
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if(Dungeon.isChallenged(STRONGER_BOSSES)) {
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//doYogLasers();
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}
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doYogLasers();
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}
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private void deathRattleSubject(){
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@ -401,9 +394,7 @@ public class DimandKing extends Boss {
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}
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new Flare(7, 32).color(0x303030, false).show(sprite, 1.5f);
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yell(Messages.get(this,"death_rattle"));
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if(Dungeon.isChallenged(STRONGER_BOSSES)) {
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//doYogLasers();
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}
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doYogLasers();
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}
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private void extraSummonSubject(){
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@ -412,9 +403,7 @@ public class DimandKing extends Boss {
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summonSubject(3);
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summonsMade++;
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yell(Messages.get(this, "more_summon"));
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if(Dungeon.isChallenged(STRONGER_BOSSES)) {
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//doYogLasers();
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}
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doYogLasers();
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new Flare(4, 32).color(0x4040FF, false).show(sprite, 1.5f);
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}
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@ -465,8 +454,8 @@ public class DimandKing extends Boss {
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int dmgTaken = preHP - HP;
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abilityCooldown -= dmgTaken/8f;
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summonCooldown -= dmgTaken/8f;
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if (HP <= 80) {
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HP = 80;
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if (HP <= 120) {
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HP = 120;
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sprite.showStatus(CharSprite.POSITIVE, Messages.get(this, "invulnerable"));
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ScrollOfTeleportation.appear(this, DimandKingLevel.throne);
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properties.add(Property.IMMOVABLE);
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@ -898,15 +887,18 @@ public class DimandKing extends Boss {
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summonSubject(2, DKGhoul.class);
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summonSubject(3, DKGhoul.class);
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++wave;
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doYogLasers();
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spend(TICK*9);
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}else if(wave == 1){
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summonSubject(1, DKGhoul.class);
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summonSubject(5, DKMonk.class);
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++wave;
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doYogLasers();
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spend(TICK*12);
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}else if(wave == 2){
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summonSubject(1, DKGhoul.class);
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summonSubject(2, DKWarlock.class);
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doYogLasers();
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summonSubject(6, DKGhoul.class);
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summonSubject(6, DKGhoul.class);
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++wave;
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@ -919,6 +911,7 @@ public class DimandKing extends Boss {
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summonSubject(11, DKMonk.class);
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summonSubject(5, OGPDZSLS.class);
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summonSubject(7, SRPDHBLR.class);
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doYogLasers();
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++wave;
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spend(TICK*15);
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}else if(wave == 4){
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@ -928,6 +921,7 @@ public class DimandKing extends Boss {
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summonSubject(2, DKGhoul.class);
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summonSubject(5, OGPDZSLS.class);
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summonSubject(7, SRPDHBLR.class);
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doYogLasers();
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summonSubject(5, DM100.class);
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++wave;
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spend(TICK*14);
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@ -939,6 +933,7 @@ public class DimandKing extends Boss {
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summonSubject(8, DKMonk.class);
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summonSubject(2, DKGhoul.class);
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summonSubject(5, OGPDZSLS.class);
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doYogLasers();
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summonSubject(7, SRPDHBLR.class);
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summonSubject(5, DM100.class);
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++wave;
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@ -948,6 +943,7 @@ public class DimandKing extends Boss {
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summonSubject(3, DKMonk.class);
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summonSubject(3, DKMonk.class);
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summonSubject(3, DKWarlock.class);
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doYogLasers();
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summonSubject(2, DKGhoul.class);
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summonSubject(5, OGPDZSLS.class);
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summonSubject(7, SRPDHBLR.class);
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@ -960,6 +956,7 @@ public class DimandKing extends Boss {
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++wave;
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spend(TICK*12);
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}else{
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doYogLasers();
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//only need to kill one.
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summonSubject(3, DKWarlock.class);
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spend(TICK);
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@ -122,11 +122,6 @@ public abstract class Mob extends Char {
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break;
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}
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}
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if(Dungeon.depth>=10){
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Dungeon.level.drop( ( Generator.randomArtifact() ), pos );
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}
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Dungeon.level.drop( new Food(), pos ).sprite.drop();
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Dungeon.level.drop( new PotionOfExperience(), pos ).sprite.drop();
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Dungeon.level.drop( ( new Gold().random() ), pos );
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@ -21,8 +21,6 @@
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package com.shatteredpixel.shatteredpixeldungeon.actors.mobs;
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import static com.shatteredpixel.shatteredpixeldungeon.DLC.BOSSRUSH;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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@ -529,10 +527,9 @@ public class NewDM720 extends MolotovHuntsman {
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@Override
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public void die( Object cause ) {
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if(Dungeon.isDLC(BOSSRUSH)){
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GetBossLoot();
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}
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// if(Dungeon.isDLC(BOSSRUSH)){
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// GetBossLoot();
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// }
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super.die(cause);
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Badges.validateBossSlain();
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Badges.KILLSDM720();
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@ -730,6 +730,4 @@ public class DMZERO extends Mob
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}
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}
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}
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}
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}
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@ -21,6 +21,8 @@
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package com.shatteredpixel.shatteredpixeldungeon.items.wands;
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import static com.shatteredpixel.shatteredpixeldungeon.DLC.BOSSRUSH;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Challenges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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@ -38,7 +40,6 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Burning;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Frost;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Recharging;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.mage.WarpBeacon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.GoldenMimic;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mimic;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Sheep;
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@ -145,21 +146,24 @@ public class CursedWand {
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//random teleportation
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case 2:
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if(Random.Int(2) == 0) {
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if (user != null && !user.properties().contains(Char.Property.IMMOVABLE)) {
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ScrollOfTeleportation.teleportChar(user);
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if(!Dungeon.isDLC(BOSSRUSH)){
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if(Random.Int(2) == 0) {
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if (user != null && !user.properties().contains(Char.Property.IMMOVABLE)) {
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ScrollOfTeleportation.teleportChar(user);
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} else {
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return cursedEffect(origin, user, targetPos);
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}
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} else {
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return cursedEffect(origin, user, targetPos);
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}
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} else {
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Char ch = Actor.findChar( targetPos );
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if (ch != null && !ch.properties().contains(Char.Property.IMMOVABLE)) {
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ScrollOfTeleportation.teleportChar(ch);
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tryForWandProc(ch, origin);
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} else {
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return cursedEffect(origin, user, targetPos);
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Char ch = Actor.findChar( targetPos );
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if (ch != null && !ch.properties().contains(Char.Property.IMMOVABLE)) {
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ScrollOfTeleportation.teleportChar(ch);
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tryForWandProc(ch, origin);
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} else {
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return cursedEffect(origin, user, targetPos);
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}
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}
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}
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//TODO
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return true;
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//random gas at location
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@ -31,6 +31,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.Electricity;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.ChampionHero;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.NewDM720;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.OldDM300;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.PylonCS;
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import com.shatteredpixel.shatteredpixeldungeon.effects.BlobEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
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@ -801,7 +802,7 @@ public class CaveTwoBossLevel extends Level {
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if (c instanceof PylonCS && c.alignment != Char.Alignment.NEUTRAL){
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energySourceSprite = c.sprite;
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break;
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} else if (c instanceof NewDM720){
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} else if (c instanceof OldDM300){
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energySourceSprite = c.sprite;
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}
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}
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@ -108,6 +108,7 @@ public class LinkLevel extends Level {
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vis.pos = (this.width + 43);
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mobs.add(vis);
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//第一个i是初始值,第二个i是条件范围值,第三个是循环方式,这里是每次+2
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for (int i = 20; i < 25; i+=2){
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ColdGurad x = new ColdGurad();
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x.pos = (this.width * i + 10);
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@ -230,7 +230,7 @@ public abstract class RegularLevel extends Level {
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initRooms.add(new ShopRoom());
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if (Dungeon.aqiLevel() && (Dungeon.isChallenged(AQUAPHOBIA)))
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initRooms.add(new AquariumRoom());
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initRooms.add(new AquariumRoom());
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if (Dungeon.NxhyshopOnLevel()) {
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initRooms.add(new NxhyShopRoom());
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@ -21,6 +21,8 @@
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package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.special;
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import static com.shatteredpixel.shatteredpixeldungeon.DLC.BOSSRUSH;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
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@ -80,7 +82,13 @@ public abstract class SpecialRoom extends Room {
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}
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//10 special rooms which give equipment more often than consumables (or as often as)
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private static final ArrayList<Class<? extends SpecialRoom>> EQUIP_SPECIALS = new ArrayList<>( Arrays.asList(
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private static final ArrayList<Class<? extends SpecialRoom>> EQUIP_SPECIALS =
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new ArrayList<>( Dungeon.isDLC(BOSSRUSH) ? Arrays.asList(
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CryptRoom.class, PoolRoom.class, ArmoryRoom.class, SentryRoom.class,
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StatueRoom.class, CrystalVaultRoom.class, CrystalPathRoom.class, CrystalChoiceRoom.class,
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SacrificeRoom.class
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) :
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Arrays.asList(
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WeakFloorRoom.class, CryptRoom.class, PoolRoom.class, ArmoryRoom.class, SentryRoom.class,
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StatueRoom.class, CrystalVaultRoom.class, CrystalPathRoom.class, CrystalChoiceRoom.class,
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SacrificeRoom.class
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@ -181,7 +189,7 @@ public abstract class SpecialRoom extends Room {
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Room r = Reflection.newInstance(floorSpecials.get( index ));
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if (r instanceof WeakFloorRoom){
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if (r instanceof WeakFloorRoom && !Dungeon.isDLC(BOSSRUSH)){
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pitNeededDepth = Dungeon.depth + 1;
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}
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@ -473,13 +473,13 @@ public class GameScene extends PixelScene {
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WndStory.showChapter(WndStory.ID_ICES);
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break;
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case 19:
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WndStory.showChapter(WndStory.ID_DKKX);
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WndStory.showChapter(WndStory.ID_FBXA);
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break;
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case 21:
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WndStory.showChapter(WndStory.ID_LXKS);
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WndStory.showChapter(WndStory.ID_DKKX);
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break;
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case 25:
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WndStory.showChapter(WndStory.ID_FBXA);
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WndStory.showChapter(WndStory.ID_LXKS);
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break;
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case 26:
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WndStory.showChapter(WndStory.ID_ZTBS);
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@ -77,7 +77,7 @@ public class vM0_6_7_X_Changes {
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}
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public static void add_v0_6_28_Changes( ArrayList<ChangeInfo> changeInfos ) {
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ChangeInfo changes = new ChangeInfo("v0.6.1.0-Beta4.975-985(P3)", true, "");
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ChangeInfo changes = new ChangeInfo("v0.6.1.0-Beta4.975-986(P3)", true, "");
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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@ -85,6 +85,11 @@ public class vM0_6_7_X_Changes {
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changes.hardlight(Window.GREEN_COLOR);
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changeInfos.add(changes);
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changes.addButton(new ChangeButton(new ItemSprite(ItemSpriteSheet.ARTIFACT_HORN4), ("首领对决V1.6"),
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("1.部分Boss发生了改变,19层火魔女,21层矮人国王,25层矮人将军\n" +
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"2.现在不会在BR模式生成跳楼房间,以及修复了一些Bug\n" +
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"3.现在诅咒法杖不会在BR模式中触发传送效果")));
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changes.addButton(new ChangeButton(new ItemSprite(ItemSpriteSheet.ARTIFACT_ROSE3), ("首领对决V1.5"),
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("1.现在可以在3层完成幽妹的任务,让她和你并肩前行。\n" +
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"2.T3补给层现在不会再给予力量药水")));
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