V0.2.0: Initial implementation for Sandals of Nature
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package com.shatteredpixel.shatteredpixeldungeon.items.artifacts;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Roots;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.EarthParticle;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.food.Blandfruit;
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import com.shatteredpixel.shatteredpixeldungeon.items.food.Food;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Earthroot;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Plant;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
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import com.watabou.noosa.Camera;
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import java.util.ArrayList;
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/**
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* Created by debenhame on 08/09/2014.
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*/
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public class SandalsOfNature extends Artifact {
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{
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name = "Sandals of Nature";
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image = ItemSpriteSheet.ARTIFACT_SANDALS;
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level = 0;
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levelCap = 3;
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charge = 0;
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//partialcharge, chargeCap and exp are unused
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}
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public static final String AC_FEED = "FEED";
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public static final String AC_ROOT = "ROOT";
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protected String inventoryTitle = "Select a seed";
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protected WndBag.Mode mode = WndBag.Mode.SEED;
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public ArrayList<String> seeds = new ArrayList<String>();
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@Override
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public ArrayList<String> actions( Hero hero ) {
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ArrayList<String> actions = super.actions( hero );
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if (isEquipped( hero ) && level < 3)
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actions.add(AC_FEED);
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if (isEquipped( hero ) && charge > 0)
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actions.add(AC_ROOT);
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return actions;
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}
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@Override
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public void execute( Hero hero, String action ) {
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super.execute(hero, action);
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if (action.equals(AC_FEED)){
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GameScene.selectItem(itemSelector, mode, inventoryTitle);
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} else if (action.equals(AC_ROOT)){
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if (charge > 0){
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Buff.prolong( hero, Roots.class, 5);
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Buff.affect( hero, Earthroot.Armor.class ).level( charge );
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CellEmitter.bottom(hero.pos).start( EarthParticle.FACTORY, 0.05f, 8 );
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Camera.main.shake( 1, 0.4f );
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charge = 0;
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}
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}
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}
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@Override
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public String status() {
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if (charge > 0)
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return Utils.format("%d", charge);
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else
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return null;
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}
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@Override
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protected ArtifactBuff passiveBuff() {
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return new Naturalism();
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}
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@Override
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public String desc() {
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//TODO: add description
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return "";
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}
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//TODO: add bundle logic
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public class Naturalism extends ArtifactBuff{
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public int level() { return level; }
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public void charge() {
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if (charge < 25*level){
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charge++;
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}
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}
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}
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protected WndBag.Listener itemSelector = new WndBag.Listener() {
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@Override
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public void onSelect( Item item ) {
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if (item != null && item instanceof Plant.Seed) {
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if (seeds.contains(item.name())){
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GLog.w("The plant has already gained nutrients from that seed.");
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} else {
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seeds.add(item.name());
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if (seeds.size() >= 5+level){
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seeds.clear();
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//upgrade logic
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}
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}
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}
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}
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};
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}
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@ -27,6 +27,7 @@ import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.LeafParticle;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.LeafParticle;
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import com.shatteredpixel.shatteredpixeldungeon.items.Dewdrop;
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import com.shatteredpixel.shatteredpixeldungeon.items.Dewdrop;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.SandalsOfNature;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfHerbalism.Herbalism;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfHerbalism.Herbalism;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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@ -40,24 +41,25 @@ public class HighGrass {
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Level.set( pos, Terrain.GRASS );
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Level.set( pos, Terrain.GRASS );
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GameScene.updateMap( pos );
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GameScene.updateMap( pos );
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int herbalismLevel = 0;
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int naturalismLevel = 0;
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if (ch != null) {
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if (ch != null) {
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Herbalism herbalism = ch.buff( Herbalism.class );
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SandalsOfNature.Naturalism naturalism = ch.buff( SandalsOfNature.Naturalism.class );
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if (herbalism != null) {
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if (naturalism != null) {
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herbalismLevel = herbalism.level;
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naturalismLevel = naturalism.level()+1;
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}
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naturalism.charge();
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}
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}
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}
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// Seed
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// Seed
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if (herbalismLevel >= 0 && Random.Int( 18 ) <= Random.Int( herbalismLevel + 1 )) {
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if (Random.Int(18-((int)(naturalismLevel*3.34))) == 0) {
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level.drop( Generator.random( Generator.Category.SEED ), pos ).sprite.drop();
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level.drop( Generator.random( Generator.Category.SEED ), pos ).sprite.drop();
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}
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}
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// Dew
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// Dew
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if (herbalismLevel >= 0 && Random.Int( 6 ) <= Random.Int( herbalismLevel + 1 )) {
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if (Random.Int( 6-naturalismLevel ) == 0) {
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level.drop( new Dewdrop(), pos ).sprite.drop();
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level.drop( new Dewdrop(), pos ).sprite.drop();
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}
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}
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int leaves = 4;
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int leaves = 4;
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// Barkskin
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// Barkskin
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@ -19,6 +19,7 @@ package com.shatteredpixel.shatteredpixeldungeon.plants;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.SandalsOfNature;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.noosa.audio.Sample;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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@ -67,10 +68,17 @@ public class Plant implements Bundlable {
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}
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}
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if (Dungeon.hero.subClass == HeroSubClass.WARDEN) {
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if (Dungeon.hero.subClass == HeroSubClass.WARDEN) {
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if (Random.Int( 5 ) == 0) {
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int naturalismLevel = 0;
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SandalsOfNature.Naturalism naturalism = Dungeon.hero.buff( SandalsOfNature.Naturalism.class );
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if (naturalism != null) {
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naturalismLevel = naturalism.level()+1;
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}
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if (Random.Int( 5 - (naturalismLevel/2) ) == 0) {
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Dungeon.level.drop( Generator.random( Generator.Category.SEED ), pos ).sprite.drop();
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Dungeon.level.drop( Generator.random( Generator.Category.SEED ), pos ).sprite.drop();
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}
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}
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if (Random.Int( 5 ) == 0) {
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if (Random.Int( 5 - naturalismLevel ) == 0) {
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Dungeon.level.drop( new Dewdrop(), pos ).sprite.drop();
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Dungeon.level.drop( new Dewdrop(), pos ).sprite.drop();
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}
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}
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}
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}
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