v0.4.1a: fixed some evil eye bugs (I think)

This commit is contained in:
Evan Debenham 2016-08-09 20:26:52 -04:00
parent cdb13146eb
commit e83cadae45

View File

@ -106,7 +106,13 @@ public class Eye extends Mob {
beamCooldown--;
return super.act();
}
@Override
protected Char chooseEnemy() {
if (beamCharged) return enemy;
return super.chooseEnemy();
}
@Override
protected boolean doAttack( Char enemy ) {