v0.7.4b: removed unused todo/fixme statements
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@ -142,33 +142,6 @@ public class Texture {
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imageBuffer );
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imageBuffer );
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}
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}
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// If getConfig returns null (unsupported format?), GLUtils.texImage2D works
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// incorrectly. In this case we need to load pixels manually
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//TODO this seems to be unused, and is dependant on android code, remove?
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/*public void handMade( Bitmap bitmap, boolean recode ) {
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int w = bitmap.getWidth();
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int h = bitmap.getHeight();
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int[] pixels = new int[w * h];
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bitmap.getPixels( pixels, 0, w, 0, 0, w, h );
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// recode - components reordering is needed
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if (recode) {
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for (int i=0; i < pixels.length; i++) {
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int color = pixels[i];
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int ag = color & 0xFF00FF00;
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int r = (color >> 16) & 0xFF;
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int b = color & 0xFF;
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pixels[i] = ag | (b << 16) | r;
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}
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}
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pixels( w, h, pixels );
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premultiplied = false;
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}*/
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public static Texture create( Pixmap pix ) {
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public static Texture create( Pixmap pix ) {
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Texture tex = new Texture();
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Texture tex = new Texture();
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tex.bitmap( pix );
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tex.bitmap( pix );
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@ -334,7 +334,6 @@ public class BitmapText extends Visual {
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lineHeight = baseLine = height( frames.get( chars.charAt( 0 ) ) );
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lineHeight = baseLine = height( frames.get( chars.charAt( 0 ) ) );
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}
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}
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//FIXME
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private boolean colorNotMatch(Pixmap pixmap, int x, int y, int color) {
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private boolean colorNotMatch(Pixmap pixmap, int x, int y, int color) {
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int pixel = pixmap.getPixel(x, y);
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int pixel = pixmap.getPixel(x, y);
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if ((pixel & 0xFF) == 0) {
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if ((pixel & 0xFF) == 0) {
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@ -29,7 +29,6 @@ import java.io.IOException;
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import java.io.InputStream;
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import java.io.InputStream;
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import java.io.OutputStream;
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import java.io.OutputStream;
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//TODO should consider migrating away from use of File.java here. Can probably just use strings
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public class FileUtils {
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public class FileUtils {
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// Files
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// Files
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