From e79266693db8723ffae92154dc0a0b7dce828fc1 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 1 May 2017 15:20:16 -0400 Subject: [PATCH] v0.6.0: trap tiles now properly stitch with chasm tiles --- .../shatteredpixeldungeon/tiles/DungeonTileSheet.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/tiles/DungeonTileSheet.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/tiles/DungeonTileSheet.java index a28a3b95f..505ba70ed 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/tiles/DungeonTileSheet.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/tiles/DungeonTileSheet.java @@ -127,6 +127,8 @@ public class DungeonTileSheet { chasmStitcheable.put( Terrain.SIGN, CHASM_FLOOR ); chasmStitcheable.put( Terrain.EMPTY_WELL, CHASM_FLOOR ); chasmStitcheable.put( Terrain.STATUE, CHASM_FLOOR ); + chasmStitcheable.put( Terrain.SECRET_TRAP, CHASM_FLOOR ); + chasmStitcheable.put( Terrain.TRAP, CHASM_FLOOR ); //special floor chasmStitcheable.put( Terrain.EMPTY_SP, CHASM_FLOOR_SP );