v0.3.0: added immunity checks to wand of corruption

This commit is contained in:
Evan Debenham 2015-05-16 18:38:01 -04:00
parent 8d2c31b720
commit e770674ae7

View File

@ -6,6 +6,11 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Amok;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Corruption;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.DM300;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Goo;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.King;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Tengu;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Yog;
import com.shatteredpixel.shatteredpixeldungeon.effects.MagicMissile;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MagesStaff;
import com.shatteredpixel.shatteredpixeldungeon.mechanics.Ballistica;
@ -15,6 +20,9 @@ import com.watabou.noosa.audio.Sample;
import com.watabou.utils.Callback;
import com.watabou.utils.Random;
import java.util.Arrays;
import java.util.HashSet;
/**
* Created by Evan on 14/05/2015.
*/
@ -26,12 +34,22 @@ public class WandOfCorruption extends Wand {
image = ItemSpriteSheet.WAND_CORRUPTION;
}
//FIXME: sloppy
private static HashSet<Class> bosses = new HashSet<Class>(Arrays.asList(
Goo.class, Tengu.class, DM300.class, King.class, Yog.class, Yog.BurningFist.class, Yog.RottingFist.class
));
@Override
protected void onZap(Ballistica bolt) {
Char ch = Actor.findChar(bolt.collisionPos);
if (ch != null){
if (bosses.contains(ch.getClass())){
GLog.w("Bosses are immune to corruption");
return;
}
int basePower = 5 + 5*level;
int mobPower = Random.NormalIntRange(0, ch.HT+ch.HP);