From e756328eef86e95f47924e5e33dd5a86abab92e0 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 23 Aug 2017 04:11:22 -0400 Subject: [PATCH] v0.6.1b: fixed rare crashes when hero is cleared --- .../java/com/shatteredpixel/shatteredpixeldungeon/Dungeon.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/Dungeon.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/Dungeon.java index a55a4cdff..5dac9f134 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/Dungeon.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/Dungeon.java @@ -556,7 +556,7 @@ public class Dungeon { } public static void saveAll() throws IOException { - if (hero.isAlive()) { + if (hero != null && hero.isAlive()) { Actor.fixTime(); saveGame( gameFile( hero.heroClass ) );