From e69ce214dc4bab62478d946310f360caf6c6b245 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 7 Jun 2015 02:45:25 -0400 Subject: [PATCH] v0.3.0c: re-added particle effect when battlemage gets a staff proc. --- .../shatteredpixeldungeon/items/weapon/melee/MagesStaff.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MagesStaff.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MagesStaff.java index e619d742d..c23a75b0f 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MagesStaff.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MagesStaff.java @@ -7,6 +7,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass; import com.shatteredpixel.shatteredpixeldungeon.items.Item; import com.shatteredpixel.shatteredpixeldungeon.items.bags.Bag; +import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRecharging; import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfUpgrade; import com.shatteredpixel.shatteredpixeldungeon.items.wands.*; import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene; @@ -102,6 +103,7 @@ public class MagesStaff extends MeleeWeapon { public void proc(Char attacker, Char defender, int damage) { if (wand != null && Dungeon.hero.subClass == HeroSubClass.BATTLEMAGE) { wand.partialCharge += 0.5f; + ScrollOfRecharging.charge((Hero)attacker); wand.onHit(this, attacker, defender, damage); } super.proc(attacker, defender, damage);