v0.7.5d: final commit
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a18ebcc723
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@ -14,8 +14,8 @@ allprojects {
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appName = 'Shattered Pixel Dungeon'
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appName = 'Shattered Pixel Dungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appVersionCode = 379
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appVersionCode = 380
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appVersionName = '0.7.5c'
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appVersionName = '0.7.5d'
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appAndroidCompileSDK = 29
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appAndroidCompileSDK = 29
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appAndroidMinSDK = 9
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appAndroidMinSDK = 9
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@ -71,11 +71,24 @@ public class v0_7_X_Changes {
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changes.hardlight( Window.TITLE_COLOR );
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changes.hardlight( Window.TITLE_COLOR );
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changeInfos.add(changes);
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changeInfos.add(changes);
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changes = new ChangeInfo("v0.7.5d", false, null);
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changes = new ChangeInfo("", false, null);
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changes.hardlight( Window.TITLE_COLOR );
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changes.hardlight( Window.TITLE_COLOR );
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changeInfos.add(changes);
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changeInfos.add(changes);
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changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
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"_-_ Made additional tweaks to camera movement speed when following hero, should be slightly faster in most cases."));
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changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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"Fixed (caused by 0.7.5):\n" +
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"_-_ Various visual bugs on floor 10\n" +
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"_-_ Text being highlighted when it shouldn't in specific cases\n" +
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"_-_ Various rare crash bugs\n\n" +
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"Fixed (existed prior to 0.7.5):\n" +
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"_-_ Thrown weapons sticking to corrupted characters when they shouldn't"));
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changes.addButton( new ChangeButton(Icons.get(Icons.LANGS), Messages.get(ChangesScene.class, "language"),
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"Updated Translations"));
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changes = new ChangeInfo("v0.7.5c", false, null);
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changes = new ChangeInfo("v0.7.5c", false, null);
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changes.hardlight( Window.TITLE_COLOR );
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changes.hardlight( Window.TITLE_COLOR );
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changeInfos.add(changes);
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changeInfos.add(changes);
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