v0.3.4c: fixed some typos

This commit is contained in:
Evan Debenham 2016-02-27 21:05:37 -05:00
parent 1dc99b2f45
commit e5e90b2696
2 changed files with 4 additions and 4 deletions

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@ -75,7 +75,7 @@ actors.buffs.corruption.desc=Corruption seeps into the essence of a being, twist
actors.buffs.cripple.name=Crippled
actors.buffs.cripple.heromsg=You are crippled!
actors.buffs.cripple.desc=You're pretty sure legs aren't meant to bend that way.\n\nCrippled halves movement speed, making moving a tile usually take two turns instead of one.\n\Turns of cripple remaining: %s.
actors.buffs.cripple.desc=You're pretty sure legs aren't meant to bend that way.\n\nCrippled halves movement speed, making moving a tile usually take two turns instead of one.\n\nTurns of cripple remaining: %s.
actors.buffs.drowsy.name=Drowsy
actors.buffs.drowsy.desc=A magical force is making it difficult to stay awake.\n\nThe hero can resist drowsiness by taking damage or by being at full health.\n\nAfter a few turns, the target will fall into a deep magical sleep.
@ -150,7 +150,7 @@ actors.buffs.recharging.desc=Energy is coursing through you, improving the rate
actors.buffs.roots.name=Rooted
actors.buffs.roots.heromsg=You can't move!
actors.buffs.roots.desc=Roots(magical or natural) grab at the feet, forcing them down to the ground.\n\nRoots lock a target in place, making it impossible for them to move, but other actions are not affected.\n\nTurns of root remaining: %s.
actors.buffs.roots.desc=Roots (magical or natural) grab at the feet, forcing them down to the ground.\n\nRoots lock a target in place, making it impossible for them to move, but other actions are not affected.\n\nTurns of root remaining: %s.
actors.buffs.shadows.name=Shadowmelded
actors.buffs.shadows.desc=You are blended into the shadows around you, granting you invisibility and slowing your metabolism.\n\nWhile you are invisible enemies are unable to attack or follow you. Most physical attacks and magical effects (such as scrolls and wands) will immediately cancel invisibility. Additionally, while shadowmelded, your rate of hunger is slowed.\n\nYou will remain shadowmelded until you leave the shadows or an enemy comes into contact with you.
@ -304,7 +304,7 @@ actors.mobs.npcs.sheep.baa!=Baa!
actors.mobs.npcs.sheep.baa?=Baa?
actors.mobs.npcs.sheep.baa.=Baa.
actors.mobs.npcs.sheep.baa...=Baa...
actors.mobs.npcs.sheep.desc=This is a magic sheep. What's so magical about it? You can't kill it. It will stand there until it magcially fades away, all the while chewing cud with a blank stare.
actors.mobs.npcs.sheep.desc=This is a magic sheep. What's so magical about it? You can't kill it. It will stand there until it magically fades away, all the while chewing cud with a blank stare.
actors.mobs.npcs.shopkeeper.name=shopkeeper
actors.mobs.npcs.shopkeeper.thief=Thief, Thief!

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@ -129,7 +129,7 @@ items.artifacts.cloakofshadows$cloakstealth.desc=Your cloak of shadows is granti
items.artifacts.driedrose.name=dried rose
items.artifacts.driedrose.ac_summon=SUMMON
items.artifacts.driedrose.spawned=You have already summed the ghost.
items.artifacts.driedrose.spawned=You have already summoned the ghost.
items.artifacts.driedrose.no_charge=Your rose isn't fully charged yet.
items.artifacts.driedrose.cursed=You cannot use a cursed rose.
items.artifacts.driedrose.no_space=There is no free space near you.