v1.2.0: renamed crystal door room to crystal choice room

This commit is contained in:
Evan Debenham 2022-03-09 16:16:02 -05:00
parent 925fbe4969
commit e50e10c786
2 changed files with 2 additions and 2 deletions

View File

@ -33,7 +33,7 @@ import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.EntranceRo
import com.watabou.utils.Point; import com.watabou.utils.Point;
import com.watabou.utils.Random; import com.watabou.utils.Random;
public class CrystalDoorChoiceRoom extends SpecialRoom { public class CrystalChoiceRoom extends SpecialRoom {
@Override @Override
public int minWidth() { return 7; } public int minWidth() { return 7; }

View File

@ -92,7 +92,7 @@ public abstract class SpecialRoom extends Room {
//only one special that uses crystal keys per floor //only one special that uses crystal keys per floor
private static final ArrayList<Class<? extends SpecialRoom>> CRYSTAL_KEY_SPECIALS = new ArrayList<>( Arrays.asList( private static final ArrayList<Class<? extends SpecialRoom>> CRYSTAL_KEY_SPECIALS = new ArrayList<>( Arrays.asList(
PitRoom.class, CrystalVaultRoom.class, CrystalDoorChoiceRoom.class PitRoom.class, CrystalVaultRoom.class, CrystalChoiceRoom.class
) ); ) );
public static ArrayList<Class<? extends Room>> runSpecials = new ArrayList<>(); public static ArrayList<Class<? extends Room>> runSpecials = new ArrayList<>();