v0.9.3c: fixed quick use window working when hero is dead
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@ -215,8 +215,13 @@ public class WndQuickBag extends Window {
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@Override
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@Override
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protected void onClick() {
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protected void onClick() {
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if (Dungeon.hero == null || !Dungeon.hero.isAlive()){
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Game.scene().addToFront(new WndUseItem(WndQuickBag.this, item));
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return;
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}
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hide();
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hide();
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item.execute(Dungeon.hero); //TODO targeting?
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item.execute(Dungeon.hero);
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if (item.usesTargeting && bag != null){
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if (item.usesTargeting && bag != null){
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int idx = Dungeon.quickslot.getSlot(WndQuickBag.bag);
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int idx = Dungeon.quickslot.getSlot(WndQuickBag.bag);
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if (idx != -1){
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if (idx != -1){
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