v0.3.5: some small balance tweaks

This commit is contained in:
Evan Debenham 2016-04-22 02:40:49 -04:00
parent 6e1bab6e89
commit e07f40df48
2 changed files with 3 additions and 3 deletions

View File

@ -64,7 +64,7 @@ public class Combo extends Buff implements ActionIndicator.Action {
public void hit() { public void hit() {
count++; count++;
comboTime = 3f; comboTime = 4f;
misses = 0; misses = 0;
if (count >= 2) { if (count >= 2) {
@ -80,7 +80,7 @@ public class Combo extends Buff implements ActionIndicator.Action {
public void miss(){ public void miss(){
misses++; misses++;
comboTime = 3f; comboTime = 4f;
if (misses >= 2){ if (misses >= 2){
detach(); detach();
} }

View File

@ -89,7 +89,7 @@ public class BrokenSeal extends Item {
if (armor == null) detach(); if (armor == null) detach();
else if (armor.isEquipped((Hero)target)) { else if (armor.isEquipped((Hero)target)) {
if (target.SHLD < maxShield()){ if (target.SHLD < maxShield()){
partialShield += 1/(30*Math.pow(0.9f, (maxShield() - target.SHLD))); partialShield += 1/(30*Math.pow(0.9f, (maxShield() - target.SHLD - 1)));
} }
} }
while (partialShield >= 1){ while (partialShield >= 1){