V0.2.0: corrected spelling/sentence structure
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@ -34,18 +34,17 @@ public class WelcomeScene extends PixelScene {
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"Happy Dungeoneering!";
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"Happy Dungeoneering!";
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private static final String TXT_LastVer =
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private static final String TXT_LastVer =
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"Hello early adopter, thank you so much for giving Shattered PD a try in its early stages!\n\n"+
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"Hello early adopter, thank you so much for giving Shattered PD a try in its earliest stages!\n\n"+
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"This update completely overhauls rings, and as such any existing saves will have their rings removed.\n\n"+
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"This update completely overhauls rings, and as such any existing saves will have their rings removed.\n\n"+
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"If you have a game in progress with rings that you'd rather not lose, please revert to v0.1.1a.\n\n"+
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"If you have a game in progress with rings that you'd rather not lose, please revert to v0.1.1a.\n\n"+
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"You can simply reinstall the 0.1.1a APK from the button on the right, your saves will not be affected.";
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"You can simply reinstall the 0.1.1a APK from the button on the right, your saves will not be affected.";
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private static final String TXT_Future =
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private static final String TXT_Future =
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"It seems that your current saves are from a future version of Shatterd Pixel Dungeon.\n\n"+
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"It seems that your current saves are from a future version of Shattered Pixel Dungeon.\n\n"+
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"If haven't been reverting to previous versions, please send a bug report as this shouldn't happen.\n\n"+
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"You have either just reverted to a previous version, or something has gone buggy.\n\n"+
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"Regardless, tread with caution! Your saves may contain things which don't exist in this version, "+
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"Regardless, tread with caution! Your saves may contain things which don't exist in this version, "+
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"this could cause some very weird errors to occur.";
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"this could cause some very weird errors to occur.";
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private static final String LNK = "goo.gl/CwrJd6";
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private static final String LNK = "goo.gl/CwrJd6";
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@Override
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@Override
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