v0.3.4: externalized painter and trap strings

This commit is contained in:
Evan Debenham 2015-12-30 04:41:18 -05:00 committed by Evan Debenham
parent e7934c838f
commit df293c01e8
36 changed files with 122 additions and 262 deletions

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@ -31,6 +31,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.quest.CorpseDust;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.levels.Room;
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.ui.CustomTileVisual;
import com.watabou.utils.Random;
@ -83,7 +84,7 @@ public class MassGravePainter extends Painter {
public static class Bones extends CustomTileVisual {
{
name = "Mass grave";
name = Messages.get(this, "name");
tx = Assets.PRISON_QUEST;
txX = 3;
@ -93,7 +94,7 @@ public class MassGravePainter extends Painter {
@Override
public String desc() {
if (ofsX == 1 && ofsY == 1) {
return "bones litter the floor, what happened here?";
return Messages.get(this, "desc");
} else {
return null;
}

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@ -27,6 +27,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.quest.CeremonialCandle;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.levels.Room;
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.ui.CustomTileVisual;
import com.watabou.utils.Point;
@ -60,7 +61,7 @@ public class RitualSitePainter extends Painter {
public static class RitualMarker extends CustomTileVisual{
{
name = "Ritual marker";
name = Messages.get(this, "name");
tx = Assets.PRISON_QUEST;
txX = txY = 0;
@ -69,7 +70,7 @@ public class RitualSitePainter extends Painter {
@Override
public String desc() {
return "A painted marker for some dark ritual. Candles are usually placed on the four corners.";
return Messages.get(this, "desc");
}
}

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@ -25,6 +25,7 @@ import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.levels.Room;
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.ui.CustomTileVisual;
import com.watabou.utils.Point;
import com.watabou.utils.Random;
@ -76,7 +77,7 @@ public class WeakFloorPainter extends Painter {
public static class HiddenWell extends CustomTileVisual{
{
name = "Distant well";
name = Messages.get(this, "name");
tx = Assets.WEAK_FLOOR;
txX = Dungeon.depth/5;
@ -85,7 +86,7 @@ public class WeakFloorPainter extends Painter {
@Override
public String desc() {
return "You can just make out a well in the depths below, perhaps there is something down there?";
return Messages.get(this, "desc");
}
}
}

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@ -20,6 +20,7 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.levels.traps;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
@ -32,7 +33,6 @@ import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
public class AlarmTrap extends Trap {
{
name = "Alarm trap";
color = TrapSprite.RED;
shape = TrapSprite.DOTS;
}
@ -45,16 +45,10 @@ public class AlarmTrap extends Trap {
}
if (Dungeon.visible[pos]) {
GLog.w( "The trap emits a piercing sound that echoes throughout the dungeon!" );
GLog.w( Messages.get(this, "alarm") );
CellEmitter.center( pos ).start( Speck.factory( Speck.SCREAM ), 0.3f, 3 );
}
Sample.INSTANCE.play( Assets.SND_ALERT );
}
@Override
public String desc() {
return "This trap seems to be tied to a loud alarm mechanism. " +
"Triggering it will likely alert everything on the level.";
}
}

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@ -33,7 +33,6 @@ import com.watabou.noosa.audio.Sample;
public class BlazingTrap extends Trap {
{
name = "Blazing trap";
color = TrapSprite.ORANGE;
shape = TrapSprite.STARS;
}
@ -52,9 +51,4 @@ public class BlazingTrap extends Trap {
}
Sample.INSTANCE.play(Assets.SND_BURNING);
}
@Override
public String desc() {
return "Stepping on this trap will ignite a powerful chemical mixture, setting a wide area ablaze.";
}
}

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@ -28,6 +28,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Chill;
import com.shatteredpixel.shatteredpixeldungeon.effects.Splash;
import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
@ -37,7 +38,6 @@ import com.watabou.utils.Random;
public class ChillingTrap extends Trap{
{
name = "Chilling trap";
color = TrapSprite.WHITE;
shape = TrapSprite.DOTS;
}
@ -58,13 +58,8 @@ public class ChillingTrap extends Trap{
ch.damage(Random.NormalIntRange(1 , Dungeon.depth), this);
if (!ch.isAlive() && ch == Dungeon.hero){
Dungeon.fail( Utils.format(ResultDescriptions.TRAP, name) );
GLog.n("You succumb to the chilling trap...");
GLog.n( Messages.get(this, "ondeath") );
}
}
}
@Override
public String desc() {
return "When activated, chemicals in this trap will trigger a snap-frost at its location.";
}
}

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@ -29,7 +29,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
public class ConfusionTrap extends Trap {
{
name = "Confusion gas trap";
color = TrapSprite.TEAL;
shape = TrapSprite.GRILL;
}
@ -40,9 +39,4 @@ public class ConfusionTrap extends Trap {
GameScene.add(Blob.seed(pos, 300 + 20 * Dungeon.depth, ConfusionGas.class));
}
@Override
public String desc() {
return "Triggering this trap will set a cloud of confusion gas loose within the immediate area.";
}
}

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@ -27,6 +27,7 @@ import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ShadowParticle;
import com.shatteredpixel.shatteredpixeldungeon.items.*;
import com.shatteredpixel.shatteredpixeldungeon.items.armor.Armor;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.noosa.audio.Sample;
@ -34,7 +35,6 @@ import com.watabou.noosa.audio.Sample;
public class CursingTrap extends Trap {
{
name = "Cursing trap";
color = TrapSprite.VIOLET;
shape = TrapSprite.WAVES;
}
@ -65,13 +65,7 @@ public class CursingTrap extends Trap {
if (misc1 != null) misc1.cursed = misc1.cursedKnown = true;
if (misc2 != null) misc2.cursed = misc2.cursedKnown = true;
EquipableItem.equipCursed(hero);
GLog.n("Your worn equipment becomes cursed!");
GLog.n( Messages.get(this, "curse") );
}
}
@Override
public String desc() {
return "This trap contains the same malevolent magic found in cursed equipment. " +
"Triggering it will curse all worn items, and all items in the immediate area.";
}
}

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@ -30,6 +30,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.KindOfWeapon;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Knuckles;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.noosa.audio.Sample;
@ -37,7 +38,6 @@ import com.watabou.noosa.audio.Sample;
public class DisarmingTrap extends Trap{
{
name = "Disarming trap";
color = TrapSprite.RED;
shape = TrapSprite.LARGE_DOT;
}
@ -78,7 +78,7 @@ public class DisarmingTrap extends Trap{
Dungeon.level.visited[cell+i] = true;
Dungeon.observe();
GLog.w("Your weapon is teleported away!");
GLog.w( Messages.get(this, "disarm") );
Sample.INSTANCE.play(Assets.SND_TELEPORT);
CellEmitter.get(pos).burst(Speck.factory(Speck.LIGHT), 4);
@ -88,9 +88,4 @@ public class DisarmingTrap extends Trap{
}
}
}
@Override
public String desc() {
return "This trap contains very specific teleportation magic, which will warp the weapon of its victim to some other location.";
}
}

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@ -32,6 +32,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.bags.Bag;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
@ -41,7 +42,6 @@ import com.watabou.utils.Random;
public class DisintegrationTrap extends Trap {
{
name = "Disintegration trap";
color = TrapSprite.VIOLET;
shape = TrapSprite.LARGE_DOT;
}
@ -57,7 +57,6 @@ public class DisintegrationTrap extends Trap {
Sample.INSTANCE.play( Assets.SND_RAY );
}
Heap heap = Dungeon.level.heaps.get(pos);
if (heap != null) heap.explode();
@ -68,7 +67,7 @@ public class DisintegrationTrap extends Trap {
Hero hero = (Hero)ch;
if (!hero.isAlive()){
Dungeon.fail(Utils.format(ResultDescriptions.TRAP, name));
GLog.n("You were killed by the disintegration trap...");
GLog.n( Messages.get(this, "ondeath") );
} else {
Item item = hero.belongings.randomUnequipped();
Bag bag = hero.belongings.backpack;
@ -80,22 +79,16 @@ public class DisintegrationTrap extends Trap {
if (item == null || item.level() > 0 || item.unique) return;
if (!item.stackable){
item.detachAll(bag);
GLog.w("the trap disintegrates your " + item.name() + "!");
GLog.w( Messages.get(this, "one", item.name()) );
} else {
int n = Random.NormalIntRange(1, (item.quantity()+1)/2);
for(int i = 1; i <= n; i++)
item.detach(bag);
GLog.w("the trap disintegrates some of your " + item.name() + "!");
GLog.w( Messages.get(this, "some", item.name()) );
}
}
}
}
}
@Override
public String desc() {
return "When triggered, this trap will lance the target with beams of disintegration, " +
"dealing significant damage and destroying items.";
}
}

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@ -31,7 +31,6 @@ import com.watabou.noosa.Game;
public class DistortionTrap extends Trap{
{
name = "Distortion trap";
color = TrapSprite.TEAL;
shape = TrapSprite.LARGE_DOT;
}
@ -47,9 +46,4 @@ public class DistortionTrap extends Trap{
InterlevelScene.mode = InterlevelScene.Mode.RESET;
Game.switchScene(InterlevelScene.class);
}
@Override
public String desc() {
return "Built from strange magic of unknown origin, this trap will shift and morph the world around you.";
}
}

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@ -26,7 +26,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
public class ExplosiveTrap extends Trap {
{
name = "Explosive trap";
color = TrapSprite.ORANGE;
shape = TrapSprite.DIAMOND;
}
@ -36,9 +35,4 @@ public class ExplosiveTrap extends Trap {
new Bomb().explode(pos);
}
@Override
public String desc() {
return "This trap contains some powdered explosive and a trigger mechanism. " +
"Activating it will cause an explosion in the immediate area.";
}
}

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@ -30,7 +30,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
public class FireTrap extends Trap {
{
name = "Fire trap";
color = TrapSprite.ORANGE;
shape = TrapSprite.DOTS;
}
@ -42,9 +41,4 @@ public class FireTrap extends Trap {
CellEmitter.get( pos ).burst( FlameParticle.FACTORY, 5 );
}
@Override
public String desc() {
return "Stepping on this trap will ignite a chemical mixture, setting the immediate area aflame.";
}
}

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@ -38,7 +38,6 @@ import com.watabou.utils.Random;
public class FlashingTrap extends Trap {
{
name = "Flashing trap";
color = TrapSprite.YELLOW;
shape = TrapSprite.STARS;
}
@ -66,9 +65,4 @@ public class FlashingTrap extends Trap {
}
}
@Override
public String desc() {
return "On activation, this trap will ignite a potent flashing powder stored within, " +
"temporarily blinding and crippling its victim.";
}
}

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@ -35,7 +35,6 @@ import com.watabou.utils.Random;
public class FlockTrap extends Trap {
{
name = "Flock trap";
color = TrapSprite.WHITE;
shape = TrapSprite.WAVES;
}
@ -68,8 +67,4 @@ public class FlockTrap extends Trap {
}
@Override
public String desc() {
return "Perhaps a joke from some amateur mage, triggering this trap will create a flock of magical sheep.";
}
}

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@ -29,6 +29,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Chill;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Frost;
import com.shatteredpixel.shatteredpixeldungeon.effects.Splash;
import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
@ -38,7 +39,6 @@ import com.watabou.utils.Random;
public class FrostTrap extends Trap {
{
name = "Frost trap";
color = TrapSprite.WHITE;
shape = TrapSprite.STARS;
}
@ -60,13 +60,8 @@ public class FrostTrap extends Trap {
Chill.prolong(ch, Frost.class, 10f + Random.Int(Dungeon.depth));
if (!ch.isAlive() && ch == Dungeon.hero){
Dungeon.fail( Utils.format(ResultDescriptions.TRAP, name) );
GLog.n("You succumb to the freezing trap...");
GLog.n( Messages.get(this, "ondeath") );
}
}
}
@Override
public String desc() {
return "When activated, chemicals in this trap will trigger a powerful snap-frost at its location.";
}
}

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@ -30,6 +30,7 @@ import com.shatteredpixel.shatteredpixeldungeon.effects.MagicMissile;
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ShadowParticle;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.mechanics.Ballistica;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
@ -39,7 +40,6 @@ import com.watabou.utils.Callback;
public class GrimTrap extends Trap {
{
name = "Grim trap";
color = TrapSprite.GREY;
shape = TrapSprite.LARGE_DOT;
}
@ -82,7 +82,7 @@ public class GrimTrap extends Trap {
Sample.INSTANCE.play(Assets.SND_CURSED);
if (!finalTarget.isAlive()) {
Dungeon.fail(Utils.format(ResultDescriptions.TRAP, name));
GLog.n("You were killed by the blast of a grim trap...");
GLog.n( Messages.get(this, "ondeath") );
}
} else {
finalTarget.damage(finalTarget.HP, this);
@ -96,10 +96,4 @@ public class GrimTrap extends Trap {
Sample.INSTANCE.play(Assets.SND_BURNING);
}
}
@Override
public String desc() {
return "Extremely powerful destructive magic is stored within this trap, enough to instantly kill all but the healthiest of heroes. " +
"Triggering it will send a ranged blast of lethal magic towards the nearest character.";
}
}

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@ -34,7 +34,6 @@ import com.watabou.utils.Random;
public class GrippingTrap extends Trap {
{
name = "Gripping trap";
color = TrapSprite.GREY;
shape = TrapSprite.CROSSHAIR;
}
@ -55,10 +54,4 @@ public class GrippingTrap extends Trap {
}
}
@Override
public String desc() {
return "Triggering this trap will send barbed claws along the ground, " +
"damaging the victims feet and rooting them in place.";
}
}

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@ -27,6 +27,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Statue;
import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.StatueSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
@ -36,7 +37,6 @@ import com.watabou.noosa.audio.Sample;
public class GuardianTrap extends Trap {
{
name = "Guardian trap";
color = TrapSprite.RED;
shape = TrapSprite.STARS;
}
@ -49,7 +49,7 @@ public class GuardianTrap extends Trap {
}
if (Dungeon.visible[pos]) {
GLog.w("The trap emits a piercing sound that echoes throughout the dungeon!");
GLog.w( Messages.get(this, "alarm") );
CellEmitter.center(pos).start( Speck.factory(Speck.SCREAM), 0.3f, 3 );
}
@ -65,16 +65,9 @@ public class GuardianTrap extends Trap {
}
@Override
public String desc() {
return "This trap is tied to a strange magical mechanism, " +
"which will summon guardians and alert all enemies on the floor.";
}
public static class Guardian extends Statue {
{
name = "summoned guardian";
spriteClass = GuardianSprite.class;
EXP = 0;
@ -99,11 +92,6 @@ public class GuardianTrap extends Trap {
target = cell;
}
@Override
public String description() {
return "This blue apparition seems to be a summoned echo of one of the dungeon's stone guardians." +
"\n\nWhile the statue itself is almost incorporeal, the _" + weapon.name() + "_, it's wielding, looks real.";
}
}
public static class GuardianSprite extends StatueSprite {

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@ -26,6 +26,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MagesStaff;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.watabou.noosa.Camera;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
@ -44,7 +45,6 @@ import java.util.ArrayList;
public class LightningTrap extends Trap {
{
name = "Lightning trap";
color = TrapSprite.TEAL;
shape = TrapSprite.CROSSHAIR;
}
@ -62,7 +62,7 @@ public class LightningTrap extends Trap {
if (!ch.isAlive()) {
Dungeon.fail( Utils.format( ResultDescriptions.TRAP, name ) );
GLog.n( "You were killed by a discharge of a lightning trap..." );
GLog.n( Messages.get(this, "ondeath") );
}
}
@ -90,10 +90,4 @@ public class LightningTrap extends Trap {
public static final Electricity LIGHTNING = new Electricity();
public static class Electricity {
}
@Override
public String desc() {
return "A mechanism with a large amount of energy stored into it. " +
"Triggering the trap will discharge that energy into whatever activates it.";
}
}

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@ -30,7 +30,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
public class OozeTrap extends Trap {
{
name = "Ooze trap";
color = TrapSprite.GREEN;
shape = TrapSprite.DOTS;
}
@ -44,9 +43,4 @@ public class OozeTrap extends Trap {
Splash.at(sprite.center(), 0x000000, 5);
}
}
@Override
public String desc() {
return "This trap will splash out caustic ooze when activated, which will burn until it is washed away.";
}
}

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@ -29,7 +29,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
public class ParalyticTrap extends Trap{
{
name = "Paralytic gas trap";
color = TrapSprite.YELLOW;
shape = TrapSprite.GRILL;
}
@ -40,9 +39,4 @@ public class ParalyticTrap extends Trap{
GameScene.add( Blob.seed( pos, 80 + 5 * Dungeon.depth, ParalyticGas.class ) );
}
@Override
public String desc() {
return "Triggering this trap will set a cloud of paralytic gas loose within the surrounding area.";
}
}

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@ -36,10 +36,8 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
public class PitfallTrap extends Trap {
{
name = "Pitfall trap";
color = TrapSprite.RED;
shape = TrapSprite.DIAMOND;
}
@Override
@ -85,9 +83,4 @@ public class PitfallTrap extends Trap {
GameScene.updateMap( pos );
}
}
@Override
public String desc() {
return "This pressure plate rests atop a fairly weak floor, and will likely collapse into a pit if it is pressed.";
}
}

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@ -32,7 +32,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
public class PoisonTrap extends Trap{
{
name = "Poison trap";
color = TrapSprite.VIOLET;
shape = TrapSprite.CROSSHAIR;
}
@ -49,9 +48,4 @@ public class PoisonTrap extends Trap{
CellEmitter.center( pos ).burst( PoisonParticle.SPLASH, 3 );
}
@Override
public String desc() {
return "A small dart-blower must be hidden nearby, activating this trap will cause it to shoot a poisoned dart at you.";
}
}

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@ -30,6 +30,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Paralysis;
import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
@ -40,7 +41,6 @@ import com.watabou.utils.Random;
public class RockfallTrap extends Trap {
{
name = "Rockfall trap";
color = TrapSprite.GREY;
shape = TrapSprite.DIAMOND;
}
@ -65,14 +65,8 @@ public class RockfallTrap extends Trap {
if (!ch.isAlive() && ch == Dungeon.hero){
Dungeon.fail(Utils.format(ResultDescriptions.TRAP, name));
GLog.n("You were crushed by the rockfall trap...");
GLog.n( Messages.get(this, "ondeath") );
}
}
}
@Override
public String desc() {
return "This trap is connected to a series of loose rocks above, " +
"triggering it will cause them to come crashing down.";
}
}

View File

@ -26,6 +26,7 @@ import com.shatteredpixel.shatteredpixeldungeon.ResultDescriptions;
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.effects.Wound;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
@ -35,7 +36,6 @@ import com.watabou.utils.Random;
public class SpearTrap extends Trap {
{
name = "Spear trap";
color = TrapSprite.GREY;
shape = TrapSprite.DOTS;
}
@ -64,14 +64,8 @@ public class SpearTrap extends Trap {
ch.damage( Math.max(damage, 0) , this);
if (!ch.isAlive() && ch == Dungeon.hero){
Dungeon.fail(Utils.format(ResultDescriptions.TRAP, name));
GLog.n("You were skewered by the spear trap...");
GLog.n( Messages.get(this, "ondeath") );
}
}
}
@Override
public String desc() {
return "The classic spear trap, primitive but effective. " +
"Due to their simple nature, these traps can activate many times without breaking.";
}
}

View File

@ -38,7 +38,6 @@ public class SummoningTrap extends Trap {
private static final float DELAY = 2f;
{
name = "Summoning trap";
color = TrapSprite.TEAL;
shape = TrapSprite.WAVES;
}
@ -92,9 +91,4 @@ public class SummoningTrap extends Trap {
}
}
@Override
public String desc() {
return "Triggering this trap will summon a number of monsters from the surrounding floors to this location.";
}
}

View File

@ -40,7 +40,6 @@ import java.util.LinkedList;
public class TeleportationTrap extends Trap {
{
name = "Teleportation trap";
color = TrapSprite.TEAL;
shape = TrapSprite.DOTS;
}
@ -89,9 +88,4 @@ public class TeleportationTrap extends Trap {
}
}
}
@Override
public String desc() {
return "Whatever triggers this trap will be warped to some other location on this floor.";
}
}

View File

@ -29,7 +29,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
public class ToxicTrap extends Trap{
{
name = "Toxic gas trap";
color = TrapSprite.GREEN;
shape = TrapSprite.GRILL;
}
@ -40,9 +39,4 @@ public class ToxicTrap extends Trap{
GameScene.add( Blob.seed( pos, 300 + 20 * Dungeon.depth, ToxicGas.class ) );
}
@Override
public String desc() {
return "Triggering this trap will set a cloud of toxic gas loose within the surrounding area.";
}
}

View File

@ -24,6 +24,7 @@ import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.watabou.noosa.audio.Sample;
@ -33,7 +34,7 @@ import com.watabou.utils.Bundle;
public abstract class Trap implements Bundlable {
public String name;
public String name = Messages.get(this, "name");
public int color;
public int shape;
@ -108,6 +109,6 @@ public abstract class Trap implements Bundlable {
}
public String desc() {
return "Stepping onto a hidden pressure plate will activate the trap.";
return Messages.get(this, "desc");
}
}

View File

@ -1,43 +0,0 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2015 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.levels.traps;
public class TrapGenerator {
public Trap trapforDepth(int depth){
Class Trapclass;
switch(depth){
case 1:
return new FireTrap();
default:
return new FireTrap();
}
}
public Class<? extends Trap> trapforTrapRoom(int depth){
return FireTrap.class;
}
}

View File

@ -29,7 +29,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
public class VenomTrap extends Trap {
{
name = "Venom gas trap";
color = TrapSprite.VIOLET;
shape = TrapSprite.GRILL;
}
@ -44,9 +43,4 @@ public class VenomTrap extends Trap {
GameScene.add(venomGas);
}
@Override
public String desc() {
return "Triggering this trap will set a cloud of deadly venom gas loose within the immediate area.";
}
}

View File

@ -43,7 +43,6 @@ import java.util.ArrayList;
public class WarpingTrap extends Trap {
{
name = "Warping trap";
color = TrapSprite.TEAL;
shape = TrapSprite.STARS;
}
@ -93,9 +92,4 @@ public class WarpingTrap extends Trap {
}
}
@Override
public String desc() {
return "Whatever triggers this trap will be warped to some other location in the dungeon.";
}
}

View File

@ -33,7 +33,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
public class WeakeningTrap extends Trap{
{
name = "Weakening trap";
color = TrapSprite.GREEN;
shape = TrapSprite.WAVES;
}
@ -51,9 +50,4 @@ public class WeakeningTrap extends Trap{
Buff.prolong( ch, Slow.class, Slow.duration(ch));
}
}
@Override
public String desc() {
return "Dark magic in this trap sucks the energy out of anything that comes into contact with it.";
}
}

View File

@ -20,13 +20,13 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.levels.traps;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.TrapSprite;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
public class WornTrap extends Trap {
{
name = "Worn out trap";
color = TrapSprite.BLACK;
shape = TrapSprite.DOTS;
}
@ -39,12 +39,6 @@ public class WornTrap extends Trap {
@Override
public void activate() {
GLog.i("nothing happens..");
}
@Override
public String desc() {
return "Due to age and possibly poor workmanship, " +
"it looks like this trap has worn to the point where it won't do anything when triggered.";
GLog.i( Messages.get(this, "nothing") );
}
}

View File

@ -429,4 +429,88 @@ levels.features.sign.tip_23=frOthinG moBs yelp
levels.features.sign.tip_24=CoCoOn furor rises
levels.features.sign.burn=As you try to read the sign it bursts into greenish flames.
levels.painters.massgravepainter$bones.name=Mass grave
levels.painters.massgravepainter$bones.desc=bones litter the floor, what happened here?
levels.painters.ritualsitepainter$ritualmarker.name=Ritual marker
levels.painters.ritualsitepainter$ritualmarker.desc=A painted marker for some dark ritual. Candles are usually placed on the four corners.
levels.painters.weakfloorpainter$hiddenwell.name=Distant well
levels.painters.weakfloorpainter$hiddenwell.desc=You can just make out a well in the depths below, perhaps there is something down there?
levels.traps.alarmtrap.name=Alarm trap
levels.traps.alamtrap.alarm=The trap emits a piercing sound that echoes throughout the dungeon!
levels.traps.alarmtrap.desc=This trap seems to be tied to a loud alarm mechanism. Triggering it will likely alert everything on the level
levels.traps.blazingtrap.name=Blazing trap
levels.traps.blazingtrap.desc=Stepping on this trap will ignite a powerful chemical mixture, setting a wide area ablaze.
levels.traps.chillingtrap.name=Chilling trap
levels.traps.chillingtrap.ondeath=You succumb to the chilling trap...
levels.traps.chillingtrap.desc=When activated, chemicals in this trap will trigger a snap-frost at its location.
levels.traps.confusiontrap.name=Confusion gas trap
levels.traps.confusiontrap.desc=Triggering this trap will set a cloud of confusion gas loose within the immediate area.
levels.traps.cursingtrap.name=Cursing trap
levels.traps.cursingtrap.curse=Your worn equipment becomes cursed!
levels.traps.cursingtrap.desc=This trap contains the same malevolent magic found in cursed equipment. Triggering it will curse all worn items, and all items in the immediate area.
levels.traps.disarmingtrap.name=Disarming trap
levels.traps.disarmingtrap.disarm=Your weapon is teleported away!
levels.traps.disarmingtrap.desc=This trap contains very specific teleportation magic, which will warp the weapon of its victim to some other location.
levels.traps.disintegrationtrap.name=Disintegration trap
levels.traps.disintegrationtrap.one=the trap disintegrates your %s!
levels.traps.disintegrationtrap.some=the trap disintegrates some of your %s!
levels.traps.disintegrationtrap.ondeath=You were killed by the disintegration trap...
levels.traps.disintegrationtrap.desc=When triggered, this trap will lance the target with beams of disintegration, dealing significant damage and destroying items.
levels.traps.distortiontrap.name=Distortion trap
levels.traps.distortiontrap.desc=Built from strange magic of unknown origin, this trap will shift and morph the world around you.
levels.traps.explosivetrap.name=Explosive trap
levels.traps.explosivetrap.desc=This trap contains some powdered explosive and a trigger mechanism. Activating it will cause an explosion in the immediate area.
levels.traps.firetrap.name=Fire trap
levels.traps.firetrap.desc=Stepping on this trap will ignite a chemical mixture, setting the immediate area aflame.
levels.traps.flashingtrap.name=Flashing trap
levels.traps.flashingtrap.desc=On activation, this trap will ignite a potent flashing powder stored within, temporarily blinding and crippling its victim.
levels.traps.flocktrap.name=Flock trap
levels.traps.flocktrap.desc=Perhaps a joke from some amateur mage, triggering this trap will create a flock of magical sheep.
levels.traps.frosttrap.name=Frost trap
levels.traps.frosttrap.ondeath=You succumb to the freezing trap...
levels.traps.frosttrap.desc=When activated, chemicals in this trap will trigger a powerful snap-frost at its location.
levels.traps.grimtrap.name=Grim trap
levels.traps.grimtrap.ondeath=You were killed by the blast of a grim trap...
levels.traps.grimtrap.desc=Extremely powerful destructive magic is stored within this trap, enough to instantly kill all but the healthiest of heroes. Triggering it will send a ranged blast of lethal magic towards the nearest character.
levels.traps.grippingtrap.name=Gripping trap
levels.traps.grippingtrap.desc=Triggering this trap will send barbed claws along the ground, damaging the victims feet and rooting them in place.
levels.traps.guardiantrap.name=Guardian trap
levels.traps.guardiantrap.alarm=The trap emits a piercing sound that echoes throughout the dungeon!
levels.traps.guardiantrap.desc=This trap is tied to a strange magical mechanism, which will summon guardians and alert all enemies on the floor.
levels.traps.guardiantrap$guardian.name=summoned guardian
levels.traps.guardiantrap$guardian.desc=This blue apparition seems to be a summoned echo of one of the dungeon's stone guardians.\n\nWhile the statue itself is almost incorporeal, the _%s_, it's wielding, looks real.
levels.traps.lightningtrap.name=Lightning trap
levels.traps.lightningtrap.ondeath=You were killed by a discharge of a lightning trap...
levels.traps.lightningtrap.desc=A mechanism with a large amount of energy stored into it. Triggering the trap will discharge that energy into whatever activates it.
levels.traps.oozetrap.name=Ooze trap
levels.traps.oozetrap.desc=This trap will splash out caustic ooze when activated, which will burn until it is washed away.
levels.traps.paralytictrap.name=Paralytic gas trap
levels.traps.paralytictrap.desc=Triggering this trap will set a cloud of paralytic gas loose within the surrounding area.
levels.traps.pitfalltrap.name=Pitfall trap
levels.traps.pitfalltrap.desc=This pressure plate rests atop a fairly weak floor, and will likely collapse into a pit if it is pressed.
levels.traps.poisontrap.name=Poison trap
levels.traps.poisontrap.desc=A small dart-blower must be hidden nearby, activating this trap will cause it to shoot a poisoned dart at you.
levels.traps.rockfalltrap.name=Rockfall trap
levels.traps.rockfalltrap.ondeath=You were crushed by the rockfall trap...
levels.traps.rockfalltrap.desc=This trap is connected to a series of loose rocks above, triggering it will cause them to come crashing down.
levels.traps.speartrap.name=Spear trap
levels.traps.speartrap.ondeath=You were skewered by the spear trap...
levels.traps.speartrap.desc=The classic spear trap, primitive but effective. Due to their simple nature, these traps can activate many times without breaking.
levels.traps.summoningtrap.name=Summoning trap
levels.traps.summoningtrap.desc=Triggering this trap will summon a number of this area's monsters to this location.
levels.traps.teleportationtrap.name=Teleportation trap
levels.traps.teleportationtrap.desc=Whatever triggers this trap will be warped to some other location on this floor.
levels.traps.toxictrap.name=Toxic gas trap
levels.traps.toxictrap.desc=Triggering this trap will set a cloud of toxic gas loose within the surrounding area.
levels.traps.venomtrap.name=Venom gas trap
levels.traps.venomtrap.desc=Triggering this trap will set a cloud of deadly venom gas loose within the immediate area.
levels.traps.warpingtrap.name=Warping trap
levels.traps.warpingtrap.desc=Whatever triggers this trap will be warped to some other location in the dungeon.
levels.traps.weakeningtrap.name=Weakening trap
levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it.
levels.traps.worntrap.name=Worn out trap
levels.traps.worntrap.nothing=nothing happens..
levels.traps.worntrap.desc=Due to age and possibly poor workmanship, it looks like this trap has worn to the point where it won't do anything when triggered.
items.bags.bag.name=backpack