v0.6.0: light source balance changes:
- Torches last 300 turns, up from 250 (20% increase) - Imp's shop sells 1 more torch - Visibility in the demon halls increased by 1
This commit is contained in:
parent
0ff9af6522
commit
de54e5a6ae
|
@ -29,7 +29,7 @@ import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
|
|||
|
||||
public class Light extends FlavourBuff {
|
||||
|
||||
public static final float DURATION = 250f;
|
||||
public static final float DURATION = 300f;
|
||||
public static final int DISTANCE = 6;
|
||||
|
||||
@Override
|
||||
|
|
|
@ -23,7 +23,6 @@ package com.shatteredpixel.shatteredpixeldungeon.items.wands;
|
|||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Assets;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.tiles.DungeonTilemap;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Blindness;
|
||||
|
@ -42,6 +41,7 @@ import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.mechanics.Ballistica;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.tiles.DungeonTilemap;
|
||||
import com.watabou.noosa.audio.Sample;
|
||||
import com.watabou.utils.Callback;
|
||||
import com.watabou.utils.PathFinder;
|
||||
|
@ -73,7 +73,7 @@ public class WandOfPrismaticLight extends DamageWand {
|
|||
}
|
||||
affectMap(beam);
|
||||
|
||||
if (Dungeon.level.viewDistance < 4)
|
||||
if (Dungeon.level.viewDistance < 6)
|
||||
Buff.prolong( curUser, Light.class, 10f+level()*5);
|
||||
}
|
||||
|
||||
|
|
|
@ -46,7 +46,7 @@ public class HallsBossLevel extends Level {
|
|||
color1 = 0x801500;
|
||||
color2 = 0xa68521;
|
||||
|
||||
viewDistance = 3;
|
||||
viewDistance = 4;
|
||||
}
|
||||
|
||||
private static final int WIDTH = 32;
|
||||
|
|
|
@ -61,7 +61,7 @@ public class HallsLevel extends RegularLevel {
|
|||
|
||||
{
|
||||
|
||||
viewDistance = Math.max( 25 - Dungeon.depth, 1 );
|
||||
viewDistance = Math.max( 26 - Dungeon.depth, 1 );
|
||||
|
||||
color1 = 0x801500;
|
||||
color2 = 0xa68521;
|
||||
|
|
|
@ -24,7 +24,6 @@ package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.special;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Belongings;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.ImpShopkeeper;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Shopkeeper;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.Ankh;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.Bomb;
|
||||
|
@ -67,18 +66,14 @@ import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.Incendiary
|
|||
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.Javelin;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.Shuriken;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.Tamahawk;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.LastShopLevel;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.plants.Plant;
|
||||
import com.watabou.utils.PathFinder;
|
||||
import com.watabou.utils.Point;
|
||||
import com.watabou.utils.Random;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
|
||||
public class ShopRoom extends SpecialRoom {
|
||||
|
||||
|
@ -199,6 +194,7 @@ public class ShopRoom extends SpecialRoom {
|
|||
itemsToSpawn.add( new PlateArmor().identify() );
|
||||
itemsToSpawn.add( new Torch() );
|
||||
itemsToSpawn.add( new Torch() );
|
||||
itemsToSpawn.add( new Torch() );
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user