From dc3a79ff1ff85f003c8b14cbee6cc30cbe556f67 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 15 May 2017 14:53:01 -0400 Subject: [PATCH] v0.6.0: added inactive traps to chasm stitching as well --- .../shatteredpixeldungeon/tiles/DungeonTileSheet.java | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/tiles/DungeonTileSheet.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/tiles/DungeonTileSheet.java index 0a611d1cf..664f26929 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/tiles/DungeonTileSheet.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/tiles/DungeonTileSheet.java @@ -128,6 +128,7 @@ public class DungeonTileSheet { chasmStitcheable.put( Terrain.EMPTY_WELL, CHASM_FLOOR ); chasmStitcheable.put( Terrain.STATUE, CHASM_FLOOR ); chasmStitcheable.put( Terrain.SECRET_TRAP, CHASM_FLOOR ); + chasmStitcheable.put( Terrain.INACTIVE_TRAP,CHASM_FLOOR ); chasmStitcheable.put( Terrain.TRAP, CHASM_FLOOR ); chasmStitcheable.put( Terrain.BOOKSHELF, CHASM_FLOOR ); chasmStitcheable.put( Terrain.BARRICADE, CHASM_FLOOR );