v1.2.0: fixed armband not artifact recharging to full

This commit is contained in:
Evan Debenham 2022-03-22 10:54:19 -04:00
parent 0b77cff082
commit da1a1b9570

View File

@ -201,7 +201,7 @@ public class MasterThievesArmband extends Artifact {
public void charge(Hero target, float amount) {
partialCharge += 0.1f * amount;
partialCharge = Math.min(partialCharge, chargeCap - charge);
while (partialCharge > 1f){
while (partialCharge >= 1f){
charge++;
partialCharge--;
updateQuickslot();