From d980a8d867dfabaa6ea99cd9c4d8acf8dccf6efc Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 3 Nov 2016 12:37:22 -0400 Subject: [PATCH] v0.4.3b: fixed stench spawning gas on the wrong target --- .../shatteredpixeldungeon/items/armor/curses/Stench.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/armor/curses/Stench.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/armor/curses/Stench.java index 251a2f8eb..4c3470164 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/armor/curses/Stench.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/armor/curses/Stench.java @@ -37,7 +37,7 @@ public class Stench extends Armor.Glyph { if ( Random.Int( 8 ) == 0) { - GameScene.add( Blob.seed( attacker.pos, 250, ToxicGas.class ) ); + GameScene.add( Blob.seed( defender.pos, 250, ToxicGas.class ) ); }